A sample prompt of what you can find in this page
Prompt by ZeroTrace

standing in a vast FLUX flux-kontext-pro prompts

very few results

6 months ago

FANTASY MAP :Continental Layout of Veylis Central Region – Arcane Bastion (Vaedrith) Position: Located at the heart of Veylis, ensuring access to major leyline convergences. Surroundings: Bordered by mountain ranges (west) leading to Forgeborn lands. To the east, mist-laden valleys transition into Nytheris territories. The south opens to plains, gradually shifting toward Varanthor-controlled lands. Geopolitical Standing: Acts as an arcane hub, influencing civilizations that rely on magic. Strong connections with Forgeborn, but wary of Nytheris' unpredictable dream-magic. Western Highlands – Industrious Stronghold (Forgeborn) Position: Nestled in volcanic mountains west of Vaedrith, rich with arcane ore deposits. Surroundings: To the north, rocky outcroppings shield them from Aseron incursions. The south holds trade routes leading into Varanthor territory, where elementalists seek their weapons. Geopolitical Standing: Acts as a major supplier of enchanted weaponry and technology. Maintains neutral trade with Aseron but avoids deeper alliances due to ideological differences. Eastern Mistlands – Mystical Expanse (Nytheris) Position: Located east of Vaedrith, deep within mist-laden valleys and fragmented terrain. Surroundings: Borders Vaedrith in the west, creating uneasy tension over arcane philosophy. To the north, dense forests lead to Thalorran domain, intertwining nature magic and subconscious forces. To the south, open plains provide pathways toward neutral trade hubs. Geopolitical Standing: Remains an enigmatic civilization, interacting with many but avoiding full allegiance. Their visions and cryptic warnings influence how other civilizations prepare for unseen threats. Southern Stormlands – Elemental Front (Varanthor) Position: Occupies the storm-plains south of Vaedrith, where elemental forces surge unpredictably. Surroundings: To the north, magical leyline fields provide partial access to Vaedrith’s arcane knowledge. Bordering the Forgeborn in the west, relying on their enchanted metals for weaponcraft. To the east, open battlefields transition into neutral territories, where conflicts with rogue sorcerers occur. Geopolitical Standing: Maintains martial dominance, ensuring balance between controlled elemental magic and raw destructive forces. Opposes Nytheris and rogue factions, fearing their unpredictable magical shifts. Northern Everwild – Verdant Realms (Thalorran) Position: Spread across the northern reaches, occupying vast enchanted forests infused with leyline energy. Surroundings: To the south, mist-shrouded valleys mark Nytheris’ influence, leading to shared mystical research. The west holds wild borders, where nomadic and neutral civilizations flourish. To the east, magical forests give way to shifting leyline anomalies, unpredictable yet rich in energy. Geopolitical Standing: Stands as a stabilizer, ensuring magic flows naturally rather than being artificially controlled. Keeps diplomatic ties with Vaedrith but remains wary of their structured approach to magic regulation. Northwestern Ironbound Range – Anti-Magic Dominion (Aseron) Position: Occupies the mountain strongholds of the northwest, deliberately built far from magical influence. Surroundings: Borders Forgeborn territory in the east, maintaining uneasy trade for strategic materials. To the south, battle lines form near Varanthor, ensuring magical warriors never breach their defenses. The north opens into desolate landscapes, leading to uncharted lands where magical anomalies are feared. Geopolitical Standing: Acts as the strongest anti-magic force, using strategy and engineering to counter all arcane threats. Holds deep rivalries with Vaedrith and Thalorran, rejecting their mystical philosophies outright. Neutral & Unexplored Territories Beyond the six core civilizations, the wild zones of Veylis add complexity: The Rifted Wastes (Southwest) – A land of unstable magic, attracting rogue mages and reckless experiments. Merchant Cities (Central Plains) – Neutral trade hubs allowing diplomacy, despite rivalries. The Voidcliffs (Far East) – A region feared by all, where unknown forces have begun distorting leyline energy.

22 days ago

**TRIBUTE: THE SCAR AND THE BULL** A raw still frame. Not a photograph. An artifact of intent. It is a scar on the landscape. The Murciélago LP 670-4 SV. Apex predator. Its orange hide is not a paint, but a warning, the colour of a venomous fish or a dying star. Its scissor doors are not open; they are splayed. A predator's broken jaw frozen mid-snarl. This is its war cry. Not a sound, but a pressure wave of pure intent. The vast cliff face behind it is the only witness, eroding in its presence. Every line is a fracture. Every vent a gill, breathing violence. The carbon fiber is not a finish; it is exposed muscle and bone. The massive rear wing is a blade, sharpened for a fight that has not yet been ordained. It is not parked. It is interrupted. A single, brutal noun in the sentence of the road. And rising behind this mechanical spectre, a phantom. A legendary Black fighting bull, rendered in spray paint and soul by an unseen hand upon the cliff wall. It is the ghost of Murciélago, the bull of 1879 who endured 24 swords and earned his immortality. His spirit is not charging; it is standing. An immovable force meeting an unstoppable object—his own reincarnation. Two legends, separated by centuries, fused in a single moment of defiance. The last light does not gleam; it bleeds on their sharp edges. This is the moment after the roar and before the lunge. The silent, seismic war cry that shatters the air. This is the tribute. To the bull. To the machine. To the day the landscape was scarred by a legend, twice over. — JDHampton