landscape photography, Y2K Street Fashion high angle photo of a 24 year old Zulu-Ilocano female fierce martial artist with Serene calm expression. Her body is Visible ribcage with a subtle, defined curve, toned muscles, abs, small breast, flat chest. She has Oily skin with a light sheen across the forehead and nose, giving a healthy glow. The skin pores and texture are clearly visible and in focus. Low rise loose fit baggy jeans, drawstring waist detail with white rope ties, vintage denim wash, black minimalist crop top with thin straps, red paisley print bandana worn as headscarf, plain white athletic sneakers, large black leather tote bag, Y2K fashion, 90s street style, Studio smoke lighting, bright white spotlight beam cutting through fog, volumetric lighting, moody atmosphere, ray of light from above, dust particles in light beam, dramatic chiaroscuro effect, black background, theatrical lighting setup, fine mist background, minimal light setup, stark contrast, fashion editorial lighting, high-end magazine style, bright highlights and deep shadows, single source lighting, Profoto lighting setup, premium photography, sharp details in light areas, silhouette edges, modernist photography style, clean minimalist background, premium retouching, 70-200mm lens high quality fashion photography, full body shot, urban setting, professional photo, crisp details, soft shadows
High fashion photo of a 24 year old asian female supermodel radiant bride, Light beige skin with subtle freckles across the cheeks and shoulders, natural with no make up, the skin pores and texture are clearly visible and in focus, Slim, toned waist with visible muscle grooves, small breast, flat chest, with Long, Tousled Waves haircut, with Classic, bright grey Thick circular eyes. Velvet burnout bell-sleeve top, midriff, Acid-wash denim skirts, Standing with a relaxed posture , rule of thirds, in the background Retro motel with neon lights, background lights Twilight lighting the model is lighted with soft natural lighting style of Diana Vreeland
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her pose is natural, not overly posed. Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised thumb.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a clear, strong thumbs‑up gesture: the fist is tightly closed (all four fingers curled inward), the thumb is extended straight upward, vertical, pointing to the sky. The palm is slightly angled toward the camera (approx. 30‑45°), making the gesture clearly readable. The thumb is well‑defined, no blur.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the raised thumb; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, thumb edge, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (open hand, peace sign, OK sign, pointing finger)", "deformed hands", "extra fingers", "missing fingers", "blurred thumb", "thumb not vertical" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "open hand", "pointing finger", "ok gesture", "peace sign", "blurred hands", "bad anatomy", "twisted fingers", "broken thumb", "unnatural pose", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
A highly detailed, photorealistic, cinematic vertical medium shot of a beautiful young East Asian woman posing confidently inside a modern commercial gym, wearing a white athletic ensemble, rendered in a bright, clean, and energetic fitness lifestyle editorial style. Shot Angle & Pose: The image is captured from a slightly low angle, looking slightly upward at the subject, framing her from approximately the hips up in a close, commanding medium shot. She is standing upright facing the camera with a natural, confident posture. Her right hand is placed on her right hip or waist, while her left hand is lowered at her side, wearing a fingerless gym glove. Her body faces the camera directly with a relaxed, casual stance. She gazes directly into the camera with a warm, soft, and naturally charming smile — her expression bright, approachable, and quietly confident — the authentic smile of someone comfortable and at ease in their environment. Subject Appearance: She has a smooth, fair East Asian complexion with naturally luminous skin rendered in hyper-realistic detail, glowing with a healthy warmth. Her dark brown to black hair is styled up in a casual, slightly messy updo or high bun — with soft, wispy face-framing tendrils falling along her temples and cheeks, adding softness to the styled look. Her facial features are youthful and naturally beautiful — large, clear eyes with a warm, bright expression and clean, polished everyday makeup including defined lashes and a soft rosy flush; a small refined nose; and full lips in a soft natural rose tone with a genuine smile. A delicate gold chain necklace with a small round pendant rests at her collarbone. Character Figure: She has a dramatically curvaceous, hourglass figure — an extraordinarily full, rounded bust prominently displayed by the strapless bandeau top, a visibly defined and flat bare midriff, and full, rounded hips and thighs emphasized by the high-waisted athletic shorts. Her overall physique is both voluptuous and toned — a combination of soft curves and athletic definition. Outfit Details: She is wearing a coordinated white athletic gym ensemble: Top: A white strapless bandeau or tube top — smooth, fitted, and structured, in a clean white athletic fabric with a slight compression quality. The top ends just below the bust, fully exposing the midriff. Shorts/Bottoms: High-waisted white athletic biker shorts or compression shorts — smooth, form-fitting, sitting at the natural waist and ending at the mid-thigh. The fabric is a smooth, matte athletic stretch material that conforms closely to the hips and thighs. Gloves: Black fingerless gym workout gloves worn on the left hand — classic weight-training gloves with open fingers and a padded palm. Jewelry: A delicate gold chain necklace with a small round gold or gemstone pendant. Setting & Lighting: Setting: A modern, well-equipped commercial gym interior. The background reveals a spacious gym floor with multiple large yellow and purple weight training machines arranged in rows — the signature yellow and purple color scheme of a recognizable gym chain. Large windows in the background allow natural light to filter in, with softly blurred green outdoor foliage visible beyond. The gym floor has a dark rubber mat surface. The overall environment is clean, bright, and professionally equipped — a contemporary urban fitness facility. Lighting: Bright, clean mixed lighting — natural daylight from the large background windows combined with the gym's overhead fluorescent or LED lighting — illuminates the scene with even, high-key brightness. The subject's skin is rendered with a clean, healthy, naturally radiant glow. The white athletic outfit is crisp and bright under the clean light. The yellow and purple gym equipment in the background creates a bold, energetic color contrast. Shadows are minimal and soft, maintaining the bright, motivational energy of the fitness environment.
A highly detailed, photorealistic, cinematic eye-level medium-full shot of a beautiful young East Asian woman sitting on a white bed in front of a large balcony window, wearing a light blue and white striped micro bikini, gazing directly into the camera with a cool, smoldering expression. Shot Angle & Pose: The image is captured at eye level, framing the subject from the knees upward in a portrait orientation. She is seated on a white bed, legs spread apart in a wide straddle position with both knees bent outward — a deliberately open, grounded, self-possessed seated pose. Her weight is balanced centrally. Her right hand is placed flat on the white bedding to the right for support. Her left arm hangs naturally at her left side or rests on her left thigh. Her torso is upright and slightly leaned forward from the hips, creating a subtle forward energy. Her head is level with a very slight downward chin tilt — gaze directed steadily and directly into the camera from beneath slightly heavy-lidded eyes. Her expression is cool, composed, and quietly smoldering — lips naturally parted in a neutral, self-assured expression with a subtle intensity. The overall pose is confident, direct, and powerfully self-possessed. Subject Appearance: She has a fair, luminous East Asian complexion with flawless smooth porcelain skin — exceptionally clean, bright, and dewy across the face and entire body. Her skin has a warm, healthy glow with natural luminosity. Her hair is jet black, very long — falling past the chest and shoulders in thick, voluminous loose waves, draping forward over both shoulders and down the front of her body. The hair has a healthy, glossy shine with natural wave movement. Her eyes are a striking cool grey-blue or light grey-hazel — an unusual, captivating pale eye color rendering with visible iris detail and bright specular catchlights. Bold, polished makeup — high rounded coral-pink blush applied prominently on the cheeks; precise cat-eye or fox-eye liner with a strong flick at the outer corners; full dark lashes; softly shaped brows. Her lips are naturally pink and softly defined with a subtle gloss. Small teardrop or gem-shaped face jewels or subtle eye decoration may be visible at the inner corner of the eyes. Her overall aesthetic is a striking Korean ulzzang or CGI-adjacent beauty standard rendered with full photographic realism. Character Figure: She has an extraordinarily voluptuous, extreme hourglass figure — her bust is exceptionally large and prominently rounded, the tiny triangle bikini cups providing minimal coverage and accentuating the full natural projection with significant visible cleavage. Her shoulders are narrow and smooth above the dramatically generous bust. Her midriff is completely bare — smooth, flat, and toned with a clean centered navel. Her waist is dramatically narrow — an extreme pronounced inward curve creating a sharp, cinched waist-to-hip ratio. Her hips are very wide and full — prominently flaring from the narrow waist. Her thighs are full, round, and pressed into the bedding in the seated straddle position — inner thighs visible and full. Her overall build is maximum curvaceous hourglass — extreme proportions throughout creating a powerfully dramatic silhouette. Outfit Details: Bikini Top: A string triangle micro bikini top in a classic light sky-blue and white horizontal stripe pattern — clean, even alternating bands of pale sky blue and white running horizontally across the small triangle cups. The cups are very small, providing minimal coverage. All strings — neck halter tie and side/back ties — are in white cord. The fabric has a slightly textured or ribbed quality. The ruched or gathered center bottom of each cup is visible. Bikini Bottom: Matching micro bikini bottoms in the identical sky-blue and white horizontal stripe fabric — a minimal cheeky-cut coverage. Side-tie construction with white cord strings tied in small bows at each hip, one bow visible on the right hip. No other accessories or jewelry clearly visible in frame. Setting & Lighting: The setting is a bright, airy modern bedroom or hotel room with large floor-to-ceiling windows or glass balcony doors. The window behind her is expansive — a wide glass panel with a white or light-colored frame and a horizontal railing or balcony rail visible through the glass. Beyond the window is a lush, dense green garden or park view — full, abundant tree canopy in deep green summer foliage filling the entire background, creating a rich natural green backdrop. The exterior is bright and overlit — the outdoor greenery rendered in a slightly overexposed, hazy bright quality. White pillows are partially visible on the right side of the bed. The white cotton bedding is smooth and bright. The room interior is clean, bright, and minimal. Lighting is entirely natural window light — the large glass behind her floods the space with bright diffused daylight, creating a beautiful backlight rim along her hair and shoulders while a secondary reflected fill light from the white bedding and interior walls illuminates her face and front body evenly. The overall quality is bright, clean, and high-key with a warm-natural skin tone rendering. 8k resolution, raw photo aesthetic, bright natural window light with lush green garden bokeh background, high-key clean interior bedroom setting, shallow depth of field f/1.8, light blue and white stripe micro bikini, extremely voluptuous hourglass figure on white bedding, jet black long wavy hair, pale grey-blue eyes, bold ulzzang blush and cat-eye makeup, direct confident camera gaze, shot on Sony A7IV with 85mm f/1.4 GM lens, clean bright summer daylight color grading.
{ "subject": { "type": "young adult woman", "age": "mid to late 20s", "expression": "confident, relaxed smile", "pose": "standing with one arm raised behind head", "hairstyle": { "style": "messy bun with loose strands", "color": "light brown with highlights" }, "clothing": { "type": "athletic one-piece bodysuit", "color": "white", "design": "minimalist with thin straps and high-cut sides", "branding": "GMBRAT Athletic embossed on chest" }, "accessories": { "headband": "white athletic headband", "earrings": "small gold hoops" }, "body_features": { "build": "athletic and toned", "skin_tone": "medium with warm undertones" } }, "scene": { "setting": "indoor fitness studio or court", "background": { "color": "light grey", "pattern": "geometric wall lines", "lighting": "bright directional light casting soft shadows" } }, "visual_style": "photo-realistic, fitness and lifestyle aesthetic", "tone": "confident, energetic, modern athletic branding" }
A highly detailed, photorealistic, cinematic full-body shot of a striking young Korean woman posing on an urban sidewalk at night. Shot Angle & Pose: The image is captured from a straight-on, slightly low angle full-body shot, emphasizing her long legs. She stands in a confident "power pose" with her feet shoulder-width apart and both hands resting on her hips. Her body faces the camera directly, and she maintains a serious, alluring gaze into the lens. Subject Appearance: She has a fair complexion. Her platinum blonde hair is shoulder-length and straight, styled loose with a center part. Her expression is fierce and confident, with a neutral mouth and intense eyes. Outfit Details: She is wearing a bold, glamorous evening outfit: Jumpsuit: A form-fitting, shimmery black jumpsuit made of glittery or metallic fabric. It features prominent padded shoulders, long sleeves, and a dramatic plunging V-neckline that extends deep down to the waist. A twisted knot detail accentuates the waistline. Shoes: Strappy silver or rhinestone high-heeled sandals with ankle straps. Setting & Lighting: The background is an upscale urban street scene at night. Background: She stands on a paved sidewalk in front of a large building with a gray granite or stone facade. To the left, a vintage-style street lamp with globe bulbs emits a warm yellow glow. The background is slightly out of focus, showing city lights and dark windows. Lighting: The subject is illuminated by a bright, direct flash, contrasting with the ambient city lights in the background. The light catches the sparkle texture of her jumpsuit. 8k resolution, raw photo aesthetic.
An ultra-realistic, cinematic smartphone-style selfie photograph, captured at night near the New York oceanfront boardwalk, with a natural front-camera perspective. A dark sky-black skinned girl is standing at the corner edge of a wooden boardwalk, right beside the ocean. Pose & framing: She is standing still, facing forward, slightly angled toward the camera, as if she herself took the photo. The frame feels like a real selfie — casual, imperfect, slightly off-center — no mirror, no staged pose. Environment: Behind her, the dark ocean is clearly visible, gentle waves reflecting faint city glow. The wooden boardwalk railing and planks are visible, confirming the seaside location. Distant, soft New York coastal lights far in the background — subtle, not bright. Lighting: Deep night darkness everywhere, but a single soft artificial light source (street lamp / boardwalk light) falls only on her, creating dramatic contrast. The background remains dark, moody, cinematic. Skin & realism: Skin appears extremely deep sky-black, light-absorbing, with real human texture, no shine, no gray tone. Ultra-real shadows sculpt the face naturally. Face & expression: Face is naturally very beautiful, calm and confident. Neutral expression, relaxed lips, strong jawline, perfectly balanced facial proportions. Eyes: Large, expressive eyes with a soft blue tone, catching tiny reflections from nearby lights and phone screen glow. Hair: Long, silky jet-black hair flowing naturally, slightly moving with ocean breeze — realistic motion strands. Outfit & accessories: Wearing a luxury outfit suitable for night — premium fabric, elegant fit. A high-end luxury necklace around her neck, subtle shine catching the light. A designer handbag held naturally in one hand — relaxed grip, realistic posture. Camera behavior: Shot as if taken on a real iPhone front camera, handheld feel without showing the phone. Slight natural noise, mild grain, realistic night-mode processing. Quality & mood: Ultra-realistic photography, cinematic night mood, editorial fashion realism. Looks like a real person at a real New York ocean boardwalk, not staged, not AI-looking. Aspect ratio: 9:16 vertical, full-height social-media style selfie.
A highly detailed, photorealistic, cinematic high-angle medium shot of a beautiful young japanese woman sitting in a bathtub filled with milky water. Shot Angle & Pose: The image is captured from a high angle, looking down at the subject in the tub. She is seated waist-deep in the water. Her body is angled slightly. Her right arm rests on the edge of the white bathtub, while her left hand gently touches her right forearm. She looks directly up into the camera lens. Subject Appearance: She has a fair, flawless complexion rendered with hyper-realistic skin texture, featuring soft lighting and a gentle glow. She has shoulder-length, wavy strawberry-blonde or light brown hair that falls loosely over her shoulders. Her expression is soft, calm, and gazing intently, with large dark eyes and a neutral, slightly inviting look. Outfit Details: She is wearing a wet, semi-transparent ensemble: Inner: A white lace-trimmed bra or bikini top. Outer: An oversized white button-down shirt that is unbuttoned and sliding off her shoulders. The fabric of the shirt is wet at the bottom, disappearing into the water. Setting & Environment: The Tub: She is sitting in a sleek, modern white freestanding bathtub. The tub is filled with opaque, milky white water (or dense foam) that obscures her lower body. Background: The bathroom is bright and clean. Behind the tub, a chrome floor-mounted faucet is visible. A window covered with white plantation shutters lets in bright light. Lighting: The lighting is bright, high-key natural daylight, creating a clean, airy, and pure atmosphere. The light is soft and diffused, minimizing shadows and enhancing the white-on-white color palette. 8k resolution, raw photo aesthetic, spa lifestyle photography.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised hand.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a tight closed fist, with the palm side facing the camera so that the curled fingers and the inner part of the hand are clearly visible. The back of the hand is not dominant. The fingers are fully curled, and the fist looks natural, clean, and confident. The thumb is folded over the other fingers (or placed naturally, not extended). No thumbs‑up, no OK sign, no open palm.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the clenched fist; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, fist edges, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (open hand, thumbs up, OK sign, peace sign, pointing, back of hand dominant)", "deformed hands", "extra fingers", "missing fingers", "blurred fist", "flat palm", "knuckles emphasized" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "open hand", "thumbs up", "ok gesture", "peace sign", "pointing", "back of hand facing camera", "unnatural fist", "broken wrist", "blurred hands", "bad anatomy", "twisted fingers", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
{ "template_name": "MARRLONN2027_V62_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V62_FUNCTIONAL_SEALED_CONDITIONAL_IMAGE3_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale, anatomical limits and base physical structure; and conditional IMAGE3 transfer depending on whether IMAGE3 subject is male or female. If IMAGE3 subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories and objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 subject is female, clone pose, composition, background, image style, lighting, environment and camera language only, but do not clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, or any object worn, attached to, or carried by the female subject. The final result must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_ANATOMY_LOCK + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, anatomically forced, gender-contaminated, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity, preserved IMAGE2 body reality, correct conditional transfer from IMAGE3, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_SCALE_AND_LIMITS", "5_CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "6_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "7_ANTI_GENERATED_SCENE_FINISH", "8_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "9_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 is female or incompatible, final wardrobe must remain from IMAGE2" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_SUBJECT_GENDER_AND_COMPATIBILITY", "allowed_domains_if_male": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "allowed_domains_if_female": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent conditional transfer from IMAGE3 depending on whether IMAGE3 subject is male or female, while preserving IMAGE1 identity, IMAGE1 skin truth, IMAGE2 body anatomy, IMAGE2 scale and final human realism.", "if_IMAGE3_subject_is_male": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "do not beautify the subject while copying male wardrobe, accessories or image style", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "forbidden": [ "identity transfer from IMAGE3", "skin transfer from IMAGE3", "face geometry transfer from IMAGE3", "body redesign to match IMAGE3", "actor-face replacement", "beauty treatment transfer", "synthetic fashion render", "catalog body correction", "outfit that changes body mass", "accessory that causes identity drift" ] }, "if_IMAGE3_subject_is_female": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, camera style, image style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject.", "object_rule": "Only environmental objects that are not worn, attached to, or carried by the female subject may be copied.", "wardrobe_rule": "When IMAGE3 subject is female, final wardrobe must come from IMAGE2 or from a neutral compatible wardrobe explicitly requested by the user, never from the female subject in IMAGE3." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable", "if gender or compatibility is uncertain, protect IMAGE1 and IMAGE2 first and avoid copying gendered wardrobe or accessories from IMAGE3", "when in doubt, copy pose, scene, lighting and camera language but block identity, skin and gendered body contamination" ] }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects from IMAGE3 when coherent", "if IMAGE3 subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects from IMAGE3", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure", "if IMAGE3 male wardrobe conflicts with IMAGE2 body, adapt wardrobe to IMAGE2 instead of changing body", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "IMAGE3_OBJECTS_IF_MALE__ENVIRONMENT_ONLY_IF_FEMALE", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not create gender contamination", "objects must not change identity, body or human realism", "objects must remain physically plausible and stable for Kling 3.0" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "if_IMAGE3_subject_is_male_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "wardrobe-related props", "objects held by subject", "objects attached to subject", "objects worn by subject", "vehicles", "birds", "people", "architecture", "environment props" ], "if_IMAGE3_subject_is_female_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to the female subject" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific incompatible wardrobe", "gender-specific incompatible accessories", "female worn objects when IMAGE3 is female", "female attached objects when IMAGE3 is female", "female carried objects when IMAGE3 is female" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects from IMAGE3 are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup and worn/carried/attached objects from IMAGE3 are blocked", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "fails to copy male IMAGE3 clothing when coherent and requested", "fails to copy male IMAGE3 accessories or objects when coherent and requested", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_ANATOMY_FROM_IMAGE2", "CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_ONLY_WITH_WARDROBE_ACCESSORIES_BLOCKED", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows gender-conditional logic, real reference structure is preserved, the scene avoids generated perfection, and the final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised hand.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a clear and recognizable 'OK' gesture: the index finger and thumb touch at the tips, forming a perfect circle (ring), while the remaining three fingers (middle, ring, pinky) are extended straight upward or slightly spread, relaxed but clearly separated. The palm is angled slightly toward the camera (approx. 30‑45°), so the gesture is easily readable. The thumb and index finger make a neat circle, not squished. The other fingers are not curled into a fist; they are naturally extended. No thumbs‑up, no peace sign, no pointing.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the OK‑gesture hand; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, finger edges, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (thumbs up, peace sign, pointing, fist, open palm, back of hand)", "deformed hands", "extra fingers", "missing fingers", "blurred fingers", "fingers not forming a clear circle", "thumb and index finger not touching", "other fingers curled into fist" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "thumbs up", "peace sign", "pointing", "fist", "open hand", "back of hand facing camera", "broken thumb", "unnatural pose", "blurred hands", "bad anatomy", "twisted fingers", "thumb and index finger not touching", "circle not formed", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
a photorealistic, soft-focus indoor boudoir/gravure-style portrait of a petite, beautiful young Asian woman. Physical Appearance: Face: She has a fair, smooth porcelain complexion with soft, natural-looking makeup and a subtle pink lip. Her face is captured in a profile/three-quarter angle as she looks downwards toward her lap with a soft, slightly shy expression. Hair: She has short, straight, dark brown/black hair styled in a classic bob that falls just below her chin, featuring blunt, straight bangs covering her forehead. Body/Skin: She has a slender, petite figure with smooth, flawless skin, voluminous bust. Attire (Stylized Schoolgirl/Lingerie): Top: She is wearing a sheer, translucent white short-sleeved button-up shirt. The sheer fabric clearly reveals a black lace bra underneath. Accessories: She wears a large, prominent pink and peach plaid bowtie at the collar of the shirt. Bottom: She is wearing a matching pink and peach plaid pleated mini skirt, sitting low on her hips. Legwear: She wears sheer white thigh-high stockings featuring wide, intricate floral lace bands at the top. Pose: She is reclining comfortably on a bed, leaning her upper body back against a pile of pillows. Her right arm rests down on the bed, supporting her weight. Her left hand is delicately grasping the bottom hem of her sheer white shirt, lifting it slightly to expose her bare midriff and belly button. Her legs are resting on the bed with her knees slightly bent and drawn up. Setting & Background: Location: A cozy, sunlit bedroom. Immediate Surroundings: She is lying on a bed covered with unmade, wrinkled white bedsheets and soft white pillows. Background: The bed is positioned directly next to a large window on the left side of the frame, showing a blurred glimpse of the outside. Behind the pillows, there is a textured headboard or wall covering with a woven, brown geometric pattern. A blurred object (resembling an old telephone) sits on a bedside surface in the deep background. Lighting: The lighting is bright, airy, and highly diffused. Strong, soft natural daylight floods in from the window on the left, creating a high-key, dreamy, and slightly hazy aesthetic. The lighting wraps around her softly, eliminating harsh shadows and giving her skin a luminous glow.
knollingcase, magical scenery of <lora:lowrider paintjobs:1.0> inside of snow globe, in the style of Halloween, aurora borealis, transparent data visualization, trending on artstation, by Tom Bagshaw and Seb McKinnon, ultra detailed, hyper-realistic, cinematic, dramatic lighting, volumetric lighting, 150mm, octane render, photorealistic, denoise, photograph with a Hasselblad H3DII, highly detailed, ultra realistic quality, 8k, photorealistic, Hyperrealistic, splash art, concept art, mid shot, intricately detailed, color depth, dramatic, 2/3 face angle, side light, colorful background, Pixar, Disney, concept art, 3d digital art, Maya 3D, ZBrush Central 3D shading, bright colored background, radial gradient background, cinematic, Reimagined by industrial light and magic, 8k resolution post processing
{ "template_name": "MARRLONN2027_V62_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V62_FUNCTIONAL_SEALED_CONDITIONAL_IMAGE3_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale, anatomical limits and base physical structure; and conditional IMAGE3 transfer depending on whether IMAGE3 subject is male or female. If IMAGE3 subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories and objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 subject is female, clone pose, composition, background, image style, lighting, environment and camera language only, but do not clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, or any object worn, attached to, or carried by the female subject. The final result must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_ANATOMY_LOCK + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, anatomically forced, gender-contaminated, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity, preserved IMAGE2 body reality, correct conditional transfer from IMAGE3, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_SCALE_AND_LIMITS", "5_CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "6_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "7_ANTI_GENERATED_SCENE_FINISH", "8_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "9_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 is female or incompatible, final wardrobe must remain from IMAGE2" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_SUBJECT_GENDER_AND_COMPATIBILITY", "allowed_domains_if_male": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "allowed_domains_if_female": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent conditional transfer from IMAGE3 depending on whether IMAGE3 subject is male or female, while preserving IMAGE1 identity, IMAGE1 skin truth, IMAGE2 body anatomy, IMAGE2 scale and final human realism.", "if_IMAGE3_subject_is_male": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "do not beautify the subject while copying male wardrobe, accessories or image style", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "forbidden": [ "identity transfer from IMAGE3", "skin transfer from IMAGE3", "face geometry transfer from IMAGE3", "body redesign to match IMAGE3", "actor-face replacement", "beauty treatment transfer", "synthetic fashion render", "catalog body correction", "outfit that changes body mass", "accessory that causes identity drift" ] }, "if_IMAGE3_subject_is_female": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, camera style, image style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject.", "object_rule": "Only environmental objects that are not worn, attached to, or carried by the female subject may be copied.", "wardrobe_rule": "When IMAGE3 subject is female, final wardrobe must come from IMAGE2 or from a neutral compatible wardrobe explicitly requested by the user, never from the female subject in IMAGE3." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable", "if gender or compatibility is uncertain, protect IMAGE1 and IMAGE2 first and avoid copying gendered wardrobe or accessories from IMAGE3", "when in doubt, copy pose, scene, lighting and camera language but block identity, skin and gendered body contamination" ] }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects from IMAGE3 when coherent", "if IMAGE3 subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects from IMAGE3", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure", "if IMAGE3 male wardrobe conflicts with IMAGE2 body, adapt wardrobe to IMAGE2 instead of changing body", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "IMAGE3_OBJECTS_IF_MALE__ENVIRONMENT_ONLY_IF_FEMALE", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not create gender contamination", "objects must not change identity, body or human realism", "objects must remain physically plausible and stable for Kling 3.0" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "if_IMAGE3_subject_is_male_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "wardrobe-related props", "objects held by subject", "objects attached to subject", "objects worn by subject", "vehicles", "birds", "people", "architecture", "environment props" ], "if_IMAGE3_subject_is_female_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to the female subject" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific incompatible wardrobe", "gender-specific incompatible accessories", "female worn objects when IMAGE3 is female", "female attached objects when IMAGE3 is female", "female carried objects when IMAGE3 is female" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects from IMAGE3 are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup and worn/carried/attached objects from IMAGE3 are blocked", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "fails to copy male IMAGE3 clothing when coherent and requested", "fails to copy male IMAGE3 accessories or objects when coherent and requested", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_ANATOMY_FROM_IMAGE2", "CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_ONLY_WITH_WARDROBE_ACCESSORIES_BLOCKED", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows gender-conditional logic, real reference structure is preserved, the scene avoids generated perfection, and the final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her pose is natural, not overly posed. Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised thumb.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a clear, strong thumbs‑up gesture: the fist is tightly closed (all four fingers curled inward), the thumb is extended straight upward, vertical, pointing to the sky. The palm is slightly angled toward the camera (approx. 30‑45°), making the gesture clearly readable. The thumb is well‑defined, no blur.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the raised thumb; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, thumb edge, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (open hand, peace sign, OK sign, pointing finger)", "deformed hands", "extra fingers", "missing fingers", "blurred thumb", "thumb not vertical" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "open hand", "pointing finger", "ok gesture", "peace sign", "blurred hands", "bad anatomy", "twisted fingers", "broken thumb", "unnatural pose", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
{ "subject": { "type": "young adult woman", "age": "mid to late 20s", "expression": "confident, relaxed smile", "pose": "standing with one arm raised behind head", "hairstyle": { "style": "messy bun with loose strands", "color": "light brown with highlights" }, "clothing": { "type": "athletic one-piece bodysuit", "color": "white", "design": "minimalist with thin straps and high-cut sides", "branding": "GMBRAT Athletic embossed on chest" }, "accessories": { "headband": "white athletic headband", "earrings": "small gold hoops" }, "body_features": { "build": "athletic and toned", "skin_tone": "medium with warm undertones" } }, "scene": { "setting": "indoor fitness studio or court", "background": { "color": "light grey", "pattern": "geometric wall lines", "lighting": "bright directional light casting soft shadows" } }, "visual_style": "photo-realistic, fitness and lifestyle aesthetic", "tone": "confident, energetic, modern athletic branding" }
A highly detailed, photorealistic, cinematic full-body shot of a striking young Korean woman posing on an urban sidewalk at night. Shot Angle & Pose: The image is captured from a straight-on, slightly low angle full-body shot, emphasizing her long legs. She stands in a confident "power pose" with her feet shoulder-width apart and both hands resting on her hips. Her body faces the camera directly, and she maintains a serious, alluring gaze into the lens. Subject Appearance: She has a fair complexion. Her platinum blonde hair is shoulder-length and straight, styled loose with a center part. Her expression is fierce and confident, with a neutral mouth and intense eyes. Outfit Details: She is wearing a bold, glamorous evening outfit: Jumpsuit: A form-fitting, shimmery black jumpsuit made of glittery or metallic fabric. It features prominent padded shoulders, long sleeves, and a dramatic plunging V-neckline that extends deep down to the waist. A twisted knot detail accentuates the waistline. Shoes: Strappy silver or rhinestone high-heeled sandals with ankle straps. Setting & Lighting: The background is an upscale urban street scene at night. Background: She stands on a paved sidewalk in front of a large building with a gray granite or stone facade. To the left, a vintage-style street lamp with globe bulbs emits a warm yellow glow. The background is slightly out of focus, showing city lights and dark windows. Lighting: The subject is illuminated by a bright, direct flash, contrasting with the ambient city lights in the background. The light catches the sparkle texture of her jumpsuit. 8k resolution, raw photo aesthetic.
{ "template_name": "MARRLONN2027_V62_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V62_FUNCTIONAL_SEALED_CONDITIONAL_IMAGE3_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale, anatomical limits and base physical structure; and conditional IMAGE3 transfer depending on whether IMAGE3 subject is male or female. If IMAGE3 subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories and objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 subject is female, clone pose, composition, background, image style, lighting, environment and camera language only, but do not clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, or any object worn, attached to, or carried by the female subject. The final result must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_ANATOMY_LOCK + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, anatomically forced, gender-contaminated, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity, preserved IMAGE2 body reality, correct conditional transfer from IMAGE3, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_SCALE_AND_LIMITS", "5_CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "6_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "7_ANTI_GENERATED_SCENE_FINISH", "8_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "9_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 is female or incompatible, final wardrobe must remain from IMAGE2" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_SUBJECT_GENDER_AND_COMPATIBILITY", "allowed_domains_if_male": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "allowed_domains_if_female": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent conditional transfer from IMAGE3 depending on whether IMAGE3 subject is male or female, while preserving IMAGE1 identity, IMAGE1 skin truth, IMAGE2 body anatomy, IMAGE2 scale and final human realism.", "if_IMAGE3_subject_is_male": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "do not beautify the subject while copying male wardrobe, accessories or image style", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "forbidden": [ "identity transfer from IMAGE3", "skin transfer from IMAGE3", "face geometry transfer from IMAGE3", "body redesign to match IMAGE3", "actor-face replacement", "beauty treatment transfer", "synthetic fashion render", "catalog body correction", "outfit that changes body mass", "accessory that causes identity drift" ] }, "if_IMAGE3_subject_is_female": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, camera style, image style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject.", "object_rule": "Only environmental objects that are not worn, attached to, or carried by the female subject may be copied.", "wardrobe_rule": "When IMAGE3 subject is female, final wardrobe must come from IMAGE2 or from a neutral compatible wardrobe explicitly requested by the user, never from the female subject in IMAGE3." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable", "if gender or compatibility is uncertain, protect IMAGE1 and IMAGE2 first and avoid copying gendered wardrobe or accessories from IMAGE3", "when in doubt, copy pose, scene, lighting and camera language but block identity, skin and gendered body contamination" ] }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects from IMAGE3 when coherent", "if IMAGE3 subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects from IMAGE3", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure", "if IMAGE3 male wardrobe conflicts with IMAGE2 body, adapt wardrobe to IMAGE2 instead of changing body", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "IMAGE3_OBJECTS_IF_MALE__ENVIRONMENT_ONLY_IF_FEMALE", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not create gender contamination", "objects must not change identity, body or human realism", "objects must remain physically plausible and stable for Kling 3.0" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "if_IMAGE3_subject_is_male_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "wardrobe-related props", "objects held by subject", "objects attached to subject", "objects worn by subject", "vehicles", "birds", "people", "architecture", "environment props" ], "if_IMAGE3_subject_is_female_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to the female subject" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific incompatible wardrobe", "gender-specific incompatible accessories", "female worn objects when IMAGE3 is female", "female attached objects when IMAGE3 is female", "female carried objects when IMAGE3 is female" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects from IMAGE3 are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup and worn/carried/attached objects from IMAGE3 are blocked", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "fails to copy male IMAGE3 clothing when coherent and requested", "fails to copy male IMAGE3 accessories or objects when coherent and requested", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_ANATOMY_FROM_IMAGE2", "CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_ONLY_WITH_WARDROBE_ACCESSORIES_BLOCKED", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows gender-conditional logic, real reference structure is preserved, the scene avoids generated perfection, and the final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
a photorealistic, soft-focus indoor boudoir/gravure-style portrait of a petite, beautiful young Asian woman. Physical Appearance: Face: She has a fair, smooth porcelain complexion with soft, natural-looking makeup and a subtle pink lip. Her face is captured in a profile/three-quarter angle as she looks downwards toward her lap with a soft, slightly shy expression. Hair: She has short, straight, dark brown/black hair styled in a classic bob that falls just below her chin, featuring blunt, straight bangs covering her forehead. Body/Skin: She has a slender, petite figure with smooth, flawless skin, voluminous bust. Attire (Stylized Schoolgirl/Lingerie): Top: She is wearing a sheer, translucent white short-sleeved button-up shirt. The sheer fabric clearly reveals a black lace bra underneath. Accessories: She wears a large, prominent pink and peach plaid bowtie at the collar of the shirt. Bottom: She is wearing a matching pink and peach plaid pleated mini skirt, sitting low on her hips. Legwear: She wears sheer white thigh-high stockings featuring wide, intricate floral lace bands at the top. Pose: She is reclining comfortably on a bed, leaning her upper body back against a pile of pillows. Her right arm rests down on the bed, supporting her weight. Her left hand is delicately grasping the bottom hem of her sheer white shirt, lifting it slightly to expose her bare midriff and belly button. Her legs are resting on the bed with her knees slightly bent and drawn up. Setting & Background: Location: A cozy, sunlit bedroom. Immediate Surroundings: She is lying on a bed covered with unmade, wrinkled white bedsheets and soft white pillows. Background: The bed is positioned directly next to a large window on the left side of the frame, showing a blurred glimpse of the outside. Behind the pillows, there is a textured headboard or wall covering with a woven, brown geometric pattern. A blurred object (resembling an old telephone) sits on a bedside surface in the deep background. Lighting: The lighting is bright, airy, and highly diffused. Strong, soft natural daylight floods in from the window on the left, creating a high-key, dreamy, and slightly hazy aesthetic. The lighting wraps around her softly, eliminating harsh shadows and giving her skin a luminous glow.
{ "template_name": "MARRLONN2027_V62_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V62_FUNCTIONAL_SEALED_CONDITIONAL_IMAGE3_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale, anatomical limits and base physical structure; and conditional IMAGE3 transfer depending on whether IMAGE3 subject is male or female. If IMAGE3 subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories and objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 subject is female, clone pose, composition, background, image style, lighting, environment and camera language only, but do not clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, or any object worn, attached to, or carried by the female subject. The final result must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_ANATOMY_LOCK + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, anatomically forced, gender-contaminated, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity, preserved IMAGE2 body reality, correct conditional transfer from IMAGE3, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_SCALE_AND_LIMITS", "5_CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "6_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "7_ANTI_GENERATED_SCENE_FINISH", "8_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "9_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 is female or incompatible, final wardrobe must remain from IMAGE2" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_SUBJECT_GENDER_AND_COMPATIBILITY", "allowed_domains_if_male": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "allowed_domains_if_female": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent conditional transfer from IMAGE3 depending on whether IMAGE3 subject is male or female, while preserving IMAGE1 identity, IMAGE1 skin truth, IMAGE2 body anatomy, IMAGE2 scale and final human realism.", "if_IMAGE3_subject_is_male": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "do not beautify the subject while copying male wardrobe, accessories or image style", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "forbidden": [ "identity transfer from IMAGE3", "skin transfer from IMAGE3", "face geometry transfer from IMAGE3", "body redesign to match IMAGE3", "actor-face replacement", "beauty treatment transfer", "synthetic fashion render", "catalog body correction", "outfit that changes body mass", "accessory that causes identity drift" ] }, "if_IMAGE3_subject_is_female": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, camera style, image style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject.", "object_rule": "Only environmental objects that are not worn, attached to, or carried by the female subject may be copied.", "wardrobe_rule": "When IMAGE3 subject is female, final wardrobe must come from IMAGE2 or from a neutral compatible wardrobe explicitly requested by the user, never from the female subject in IMAGE3." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable", "if gender or compatibility is uncertain, protect IMAGE1 and IMAGE2 first and avoid copying gendered wardrobe or accessories from IMAGE3", "when in doubt, copy pose, scene, lighting and camera language but block identity, skin and gendered body contamination" ] }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects from IMAGE3 when coherent", "if IMAGE3 subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects from IMAGE3", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure", "if IMAGE3 male wardrobe conflicts with IMAGE2 body, adapt wardrobe to IMAGE2 instead of changing body", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "IMAGE3_OBJECTS_IF_MALE__ENVIRONMENT_ONLY_IF_FEMALE", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not create gender contamination", "objects must not change identity, body or human realism", "objects must remain physically plausible and stable for Kling 3.0" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "if_IMAGE3_subject_is_male_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "wardrobe-related props", "objects held by subject", "objects attached to subject", "objects worn by subject", "vehicles", "birds", "people", "architecture", "environment props" ], "if_IMAGE3_subject_is_female_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to the female subject" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific incompatible wardrobe", "gender-specific incompatible accessories", "female worn objects when IMAGE3 is female", "female attached objects when IMAGE3 is female", "female carried objects when IMAGE3 is female" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects from IMAGE3 are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup and worn/carried/attached objects from IMAGE3 are blocked", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "fails to copy male IMAGE3 clothing when coherent and requested", "fails to copy male IMAGE3 accessories or objects when coherent and requested", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_ANATOMY_FROM_IMAGE2", "CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_ONLY_WITH_WARDROBE_ACCESSORIES_BLOCKED", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows gender-conditional logic, real reference structure is preserved, the scene avoids generated perfection, and the final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
landscape photography, Y2K Street Fashion high angle photo of a 24 year old Zulu-Ilocano female fierce martial artist with Serene calm expression. Her body is Visible ribcage with a subtle, defined curve, toned muscles, abs, small breast, flat chest. She has Oily skin with a light sheen across the forehead and nose, giving a healthy glow. The skin pores and texture are clearly visible and in focus. Low rise loose fit baggy jeans, drawstring waist detail with white rope ties, vintage denim wash, black minimalist crop top with thin straps, red paisley print bandana worn as headscarf, plain white athletic sneakers, large black leather tote bag, Y2K fashion, 90s street style, Studio smoke lighting, bright white spotlight beam cutting through fog, volumetric lighting, moody atmosphere, ray of light from above, dust particles in light beam, dramatic chiaroscuro effect, black background, theatrical lighting setup, fine mist background, minimal light setup, stark contrast, fashion editorial lighting, high-end magazine style, bright highlights and deep shadows, single source lighting, Profoto lighting setup, premium photography, sharp details in light areas, silhouette edges, modernist photography style, clean minimalist background, premium retouching, 70-200mm lens high quality fashion photography, full body shot, urban setting, professional photo, crisp details, soft shadows
High fashion photo of a 24 year old asian female supermodel radiant bride, Light beige skin with subtle freckles across the cheeks and shoulders, natural with no make up, the skin pores and texture are clearly visible and in focus, Slim, toned waist with visible muscle grooves, small breast, flat chest, with Long, Tousled Waves haircut, with Classic, bright grey Thick circular eyes. Velvet burnout bell-sleeve top, midriff, Acid-wash denim skirts, Standing with a relaxed posture , rule of thirds, in the background Retro motel with neon lights, background lights Twilight lighting the model is lighted with soft natural lighting style of Diana Vreeland
A highly detailed, photorealistic, cinematic vertical medium shot of a beautiful young East Asian woman posing confidently inside a modern commercial gym, wearing a white athletic ensemble, rendered in a bright, clean, and energetic fitness lifestyle editorial style. Shot Angle & Pose: The image is captured from a slightly low angle, looking slightly upward at the subject, framing her from approximately the hips up in a close, commanding medium shot. She is standing upright facing the camera with a natural, confident posture. Her right hand is placed on her right hip or waist, while her left hand is lowered at her side, wearing a fingerless gym glove. Her body faces the camera directly with a relaxed, casual stance. She gazes directly into the camera with a warm, soft, and naturally charming smile — her expression bright, approachable, and quietly confident — the authentic smile of someone comfortable and at ease in their environment. Subject Appearance: She has a smooth, fair East Asian complexion with naturally luminous skin rendered in hyper-realistic detail, glowing with a healthy warmth. Her dark brown to black hair is styled up in a casual, slightly messy updo or high bun — with soft, wispy face-framing tendrils falling along her temples and cheeks, adding softness to the styled look. Her facial features are youthful and naturally beautiful — large, clear eyes with a warm, bright expression and clean, polished everyday makeup including defined lashes and a soft rosy flush; a small refined nose; and full lips in a soft natural rose tone with a genuine smile. A delicate gold chain necklace with a small round pendant rests at her collarbone. Character Figure: She has a dramatically curvaceous, hourglass figure — an extraordinarily full, rounded bust prominently displayed by the strapless bandeau top, a visibly defined and flat bare midriff, and full, rounded hips and thighs emphasized by the high-waisted athletic shorts. Her overall physique is both voluptuous and toned — a combination of soft curves and athletic definition. Outfit Details: She is wearing a coordinated white athletic gym ensemble: Top: A white strapless bandeau or tube top — smooth, fitted, and structured, in a clean white athletic fabric with a slight compression quality. The top ends just below the bust, fully exposing the midriff. Shorts/Bottoms: High-waisted white athletic biker shorts or compression shorts — smooth, form-fitting, sitting at the natural waist and ending at the mid-thigh. The fabric is a smooth, matte athletic stretch material that conforms closely to the hips and thighs. Gloves: Black fingerless gym workout gloves worn on the left hand — classic weight-training gloves with open fingers and a padded palm. Jewelry: A delicate gold chain necklace with a small round gold or gemstone pendant. Setting & Lighting: Setting: A modern, well-equipped commercial gym interior. The background reveals a spacious gym floor with multiple large yellow and purple weight training machines arranged in rows — the signature yellow and purple color scheme of a recognizable gym chain. Large windows in the background allow natural light to filter in, with softly blurred green outdoor foliage visible beyond. The gym floor has a dark rubber mat surface. The overall environment is clean, bright, and professionally equipped — a contemporary urban fitness facility. Lighting: Bright, clean mixed lighting — natural daylight from the large background windows combined with the gym's overhead fluorescent or LED lighting — illuminates the scene with even, high-key brightness. The subject's skin is rendered with a clean, healthy, naturally radiant glow. The white athletic outfit is crisp and bright under the clean light. The yellow and purple gym equipment in the background creates a bold, energetic color contrast. Shadows are minimal and soft, maintaining the bright, motivational energy of the fitness environment.
A highly detailed, photorealistic, cinematic eye-level medium-full shot of a beautiful young East Asian woman sitting on a white bed in front of a large balcony window, wearing a light blue and white striped micro bikini, gazing directly into the camera with a cool, smoldering expression. Shot Angle & Pose: The image is captured at eye level, framing the subject from the knees upward in a portrait orientation. She is seated on a white bed, legs spread apart in a wide straddle position with both knees bent outward — a deliberately open, grounded, self-possessed seated pose. Her weight is balanced centrally. Her right hand is placed flat on the white bedding to the right for support. Her left arm hangs naturally at her left side or rests on her left thigh. Her torso is upright and slightly leaned forward from the hips, creating a subtle forward energy. Her head is level with a very slight downward chin tilt — gaze directed steadily and directly into the camera from beneath slightly heavy-lidded eyes. Her expression is cool, composed, and quietly smoldering — lips naturally parted in a neutral, self-assured expression with a subtle intensity. The overall pose is confident, direct, and powerfully self-possessed. Subject Appearance: She has a fair, luminous East Asian complexion with flawless smooth porcelain skin — exceptionally clean, bright, and dewy across the face and entire body. Her skin has a warm, healthy glow with natural luminosity. Her hair is jet black, very long — falling past the chest and shoulders in thick, voluminous loose waves, draping forward over both shoulders and down the front of her body. The hair has a healthy, glossy shine with natural wave movement. Her eyes are a striking cool grey-blue or light grey-hazel — an unusual, captivating pale eye color rendering with visible iris detail and bright specular catchlights. Bold, polished makeup — high rounded coral-pink blush applied prominently on the cheeks; precise cat-eye or fox-eye liner with a strong flick at the outer corners; full dark lashes; softly shaped brows. Her lips are naturally pink and softly defined with a subtle gloss. Small teardrop or gem-shaped face jewels or subtle eye decoration may be visible at the inner corner of the eyes. Her overall aesthetic is a striking Korean ulzzang or CGI-adjacent beauty standard rendered with full photographic realism. Character Figure: She has an extraordinarily voluptuous, extreme hourglass figure — her bust is exceptionally large and prominently rounded, the tiny triangle bikini cups providing minimal coverage and accentuating the full natural projection with significant visible cleavage. Her shoulders are narrow and smooth above the dramatically generous bust. Her midriff is completely bare — smooth, flat, and toned with a clean centered navel. Her waist is dramatically narrow — an extreme pronounced inward curve creating a sharp, cinched waist-to-hip ratio. Her hips are very wide and full — prominently flaring from the narrow waist. Her thighs are full, round, and pressed into the bedding in the seated straddle position — inner thighs visible and full. Her overall build is maximum curvaceous hourglass — extreme proportions throughout creating a powerfully dramatic silhouette. Outfit Details: Bikini Top: A string triangle micro bikini top in a classic light sky-blue and white horizontal stripe pattern — clean, even alternating bands of pale sky blue and white running horizontally across the small triangle cups. The cups are very small, providing minimal coverage. All strings — neck halter tie and side/back ties — are in white cord. The fabric has a slightly textured or ribbed quality. The ruched or gathered center bottom of each cup is visible. Bikini Bottom: Matching micro bikini bottoms in the identical sky-blue and white horizontal stripe fabric — a minimal cheeky-cut coverage. Side-tie construction with white cord strings tied in small bows at each hip, one bow visible on the right hip. No other accessories or jewelry clearly visible in frame. Setting & Lighting: The setting is a bright, airy modern bedroom or hotel room with large floor-to-ceiling windows or glass balcony doors. The window behind her is expansive — a wide glass panel with a white or light-colored frame and a horizontal railing or balcony rail visible through the glass. Beyond the window is a lush, dense green garden or park view — full, abundant tree canopy in deep green summer foliage filling the entire background, creating a rich natural green backdrop. The exterior is bright and overlit — the outdoor greenery rendered in a slightly overexposed, hazy bright quality. White pillows are partially visible on the right side of the bed. The white cotton bedding is smooth and bright. The room interior is clean, bright, and minimal. Lighting is entirely natural window light — the large glass behind her floods the space with bright diffused daylight, creating a beautiful backlight rim along her hair and shoulders while a secondary reflected fill light from the white bedding and interior walls illuminates her face and front body evenly. The overall quality is bright, clean, and high-key with a warm-natural skin tone rendering. 8k resolution, raw photo aesthetic, bright natural window light with lush green garden bokeh background, high-key clean interior bedroom setting, shallow depth of field f/1.8, light blue and white stripe micro bikini, extremely voluptuous hourglass figure on white bedding, jet black long wavy hair, pale grey-blue eyes, bold ulzzang blush and cat-eye makeup, direct confident camera gaze, shot on Sony A7IV with 85mm f/1.4 GM lens, clean bright summer daylight color grading.
An ultra-realistic, cinematic smartphone-style selfie photograph, captured at night near the New York oceanfront boardwalk, with a natural front-camera perspective. A dark sky-black skinned girl is standing at the corner edge of a wooden boardwalk, right beside the ocean. Pose & framing: She is standing still, facing forward, slightly angled toward the camera, as if she herself took the photo. The frame feels like a real selfie — casual, imperfect, slightly off-center — no mirror, no staged pose. Environment: Behind her, the dark ocean is clearly visible, gentle waves reflecting faint city glow. The wooden boardwalk railing and planks are visible, confirming the seaside location. Distant, soft New York coastal lights far in the background — subtle, not bright. Lighting: Deep night darkness everywhere, but a single soft artificial light source (street lamp / boardwalk light) falls only on her, creating dramatic contrast. The background remains dark, moody, cinematic. Skin & realism: Skin appears extremely deep sky-black, light-absorbing, with real human texture, no shine, no gray tone. Ultra-real shadows sculpt the face naturally. Face & expression: Face is naturally very beautiful, calm and confident. Neutral expression, relaxed lips, strong jawline, perfectly balanced facial proportions. Eyes: Large, expressive eyes with a soft blue tone, catching tiny reflections from nearby lights and phone screen glow. Hair: Long, silky jet-black hair flowing naturally, slightly moving with ocean breeze — realistic motion strands. Outfit & accessories: Wearing a luxury outfit suitable for night — premium fabric, elegant fit. A high-end luxury necklace around her neck, subtle shine catching the light. A designer handbag held naturally in one hand — relaxed grip, realistic posture. Camera behavior: Shot as if taken on a real iPhone front camera, handheld feel without showing the phone. Slight natural noise, mild grain, realistic night-mode processing. Quality & mood: Ultra-realistic photography, cinematic night mood, editorial fashion realism. Looks like a real person at a real New York ocean boardwalk, not staged, not AI-looking. Aspect ratio: 9:16 vertical, full-height social-media style selfie.
A highly detailed, photorealistic, cinematic high-angle medium shot of a beautiful young japanese woman sitting in a bathtub filled with milky water. Shot Angle & Pose: The image is captured from a high angle, looking down at the subject in the tub. She is seated waist-deep in the water. Her body is angled slightly. Her right arm rests on the edge of the white bathtub, while her left hand gently touches her right forearm. She looks directly up into the camera lens. Subject Appearance: She has a fair, flawless complexion rendered with hyper-realistic skin texture, featuring soft lighting and a gentle glow. She has shoulder-length, wavy strawberry-blonde or light brown hair that falls loosely over her shoulders. Her expression is soft, calm, and gazing intently, with large dark eyes and a neutral, slightly inviting look. Outfit Details: She is wearing a wet, semi-transparent ensemble: Inner: A white lace-trimmed bra or bikini top. Outer: An oversized white button-down shirt that is unbuttoned and sliding off her shoulders. The fabric of the shirt is wet at the bottom, disappearing into the water. Setting & Environment: The Tub: She is sitting in a sleek, modern white freestanding bathtub. The tub is filled with opaque, milky white water (or dense foam) that obscures her lower body. Background: The bathroom is bright and clean. Behind the tub, a chrome floor-mounted faucet is visible. A window covered with white plantation shutters lets in bright light. Lighting: The lighting is bright, high-key natural daylight, creating a clean, airy, and pure atmosphere. The light is soft and diffused, minimizing shadows and enhancing the white-on-white color palette. 8k resolution, raw photo aesthetic, spa lifestyle photography.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised hand.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a tight closed fist, with the palm side facing the camera so that the curled fingers and the inner part of the hand are clearly visible. The back of the hand is not dominant. The fingers are fully curled, and the fist looks natural, clean, and confident. The thumb is folded over the other fingers (or placed naturally, not extended). No thumbs‑up, no OK sign, no open palm.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the clenched fist; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, fist edges, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (open hand, thumbs up, OK sign, peace sign, pointing, back of hand dominant)", "deformed hands", "extra fingers", "missing fingers", "blurred fist", "flat palm", "knuckles emphasized" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "open hand", "thumbs up", "ok gesture", "peace sign", "pointing", "back of hand facing camera", "unnatural fist", "broken wrist", "blurred hands", "bad anatomy", "twisted fingers", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised hand.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a clear and recognizable 'OK' gesture: the index finger and thumb touch at the tips, forming a perfect circle (ring), while the remaining three fingers (middle, ring, pinky) are extended straight upward or slightly spread, relaxed but clearly separated. The palm is angled slightly toward the camera (approx. 30‑45°), so the gesture is easily readable. The thumb and index finger make a neat circle, not squished. The other fingers are not curled into a fist; they are naturally extended. No thumbs‑up, no peace sign, no pointing.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the OK‑gesture hand; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, finger edges, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (thumbs up, peace sign, pointing, fist, open palm, back of hand)", "deformed hands", "extra fingers", "missing fingers", "blurred fingers", "fingers not forming a clear circle", "thumb and index finger not touching", "other fingers curled into fist" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "thumbs up", "peace sign", "pointing", "fist", "open hand", "back of hand facing camera", "broken thumb", "unnatural pose", "blurred hands", "bad anatomy", "twisted fingers", "thumb and index finger not touching", "circle not formed", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
knollingcase, magical scenery of <lora:lowrider paintjobs:1.0> inside of snow globe, in the style of Halloween, aurora borealis, transparent data visualization, trending on artstation, by Tom Bagshaw and Seb McKinnon, ultra detailed, hyper-realistic, cinematic, dramatic lighting, volumetric lighting, 150mm, octane render, photorealistic, denoise, photograph with a Hasselblad H3DII, highly detailed, ultra realistic quality, 8k, photorealistic, Hyperrealistic, splash art, concept art, mid shot, intricately detailed, color depth, dramatic, 2/3 face angle, side light, colorful background, Pixar, Disney, concept art, 3d digital art, Maya 3D, ZBrush Central 3D shading, bright colored background, radial gradient background, cinematic, Reimagined by industrial light and magic, 8k resolution post processing
High fashion photo of a 24 year old asian female supermodel radiant bride, Light beige skin with subtle freckles across the cheeks and shoulders, natural with no make up, the skin pores and texture are clearly visible and in focus, Slim, toned waist with visible muscle grooves, small breast, flat chest, with Long, Tousled Waves haircut, with Classic, bright grey Thick circular eyes. Velvet burnout bell-sleeve top, midriff, Acid-wash denim skirts, Standing with a relaxed posture , rule of thirds, in the background Retro motel with neon lights, background lights Twilight lighting the model is lighted with soft natural lighting style of Diana Vreeland
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised hand.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a tight closed fist, with the palm side facing the camera so that the curled fingers and the inner part of the hand are clearly visible. The back of the hand is not dominant. The fingers are fully curled, and the fist looks natural, clean, and confident. The thumb is folded over the other fingers (or placed naturally, not extended). No thumbs‑up, no OK sign, no open palm.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the clenched fist; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, fist edges, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (open hand, thumbs up, OK sign, peace sign, pointing, back of hand dominant)", "deformed hands", "extra fingers", "missing fingers", "blurred fist", "flat palm", "knuckles emphasized" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "open hand", "thumbs up", "ok gesture", "peace sign", "pointing", "back of hand facing camera", "unnatural fist", "broken wrist", "blurred hands", "bad anatomy", "twisted fingers", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
a photorealistic, soft-focus indoor boudoir/gravure-style portrait of a petite, beautiful young Asian woman. Physical Appearance: Face: She has a fair, smooth porcelain complexion with soft, natural-looking makeup and a subtle pink lip. Her face is captured in a profile/three-quarter angle as she looks downwards toward her lap with a soft, slightly shy expression. Hair: She has short, straight, dark brown/black hair styled in a classic bob that falls just below her chin, featuring blunt, straight bangs covering her forehead. Body/Skin: She has a slender, petite figure with smooth, flawless skin, voluminous bust. Attire (Stylized Schoolgirl/Lingerie): Top: She is wearing a sheer, translucent white short-sleeved button-up shirt. The sheer fabric clearly reveals a black lace bra underneath. Accessories: She wears a large, prominent pink and peach plaid bowtie at the collar of the shirt. Bottom: She is wearing a matching pink and peach plaid pleated mini skirt, sitting low on her hips. Legwear: She wears sheer white thigh-high stockings featuring wide, intricate floral lace bands at the top. Pose: She is reclining comfortably on a bed, leaning her upper body back against a pile of pillows. Her right arm rests down on the bed, supporting her weight. Her left hand is delicately grasping the bottom hem of her sheer white shirt, lifting it slightly to expose her bare midriff and belly button. Her legs are resting on the bed with her knees slightly bent and drawn up. Setting & Background: Location: A cozy, sunlit bedroom. Immediate Surroundings: She is lying on a bed covered with unmade, wrinkled white bedsheets and soft white pillows. Background: The bed is positioned directly next to a large window on the left side of the frame, showing a blurred glimpse of the outside. Behind the pillows, there is a textured headboard or wall covering with a woven, brown geometric pattern. A blurred object (resembling an old telephone) sits on a bedside surface in the deep background. Lighting: The lighting is bright, airy, and highly diffused. Strong, soft natural daylight floods in from the window on the left, creating a high-key, dreamy, and slightly hazy aesthetic. The lighting wraps around her softly, eliminating harsh shadows and giving her skin a luminous glow.
landscape photography, Y2K Street Fashion high angle photo of a 24 year old Zulu-Ilocano female fierce martial artist with Serene calm expression. Her body is Visible ribcage with a subtle, defined curve, toned muscles, abs, small breast, flat chest. She has Oily skin with a light sheen across the forehead and nose, giving a healthy glow. The skin pores and texture are clearly visible and in focus. Low rise loose fit baggy jeans, drawstring waist detail with white rope ties, vintage denim wash, black minimalist crop top with thin straps, red paisley print bandana worn as headscarf, plain white athletic sneakers, large black leather tote bag, Y2K fashion, 90s street style, Studio smoke lighting, bright white spotlight beam cutting through fog, volumetric lighting, moody atmosphere, ray of light from above, dust particles in light beam, dramatic chiaroscuro effect, black background, theatrical lighting setup, fine mist background, minimal light setup, stark contrast, fashion editorial lighting, high-end magazine style, bright highlights and deep shadows, single source lighting, Profoto lighting setup, premium photography, sharp details in light areas, silhouette edges, modernist photography style, clean minimalist background, premium retouching, 70-200mm lens high quality fashion photography, full body shot, urban setting, professional photo, crisp details, soft shadows
A highly detailed, photorealistic, cinematic vertical medium shot of a beautiful young East Asian woman posing confidently inside a modern commercial gym, wearing a white athletic ensemble, rendered in a bright, clean, and energetic fitness lifestyle editorial style. Shot Angle & Pose: The image is captured from a slightly low angle, looking slightly upward at the subject, framing her from approximately the hips up in a close, commanding medium shot. She is standing upright facing the camera with a natural, confident posture. Her right hand is placed on her right hip or waist, while her left hand is lowered at her side, wearing a fingerless gym glove. Her body faces the camera directly with a relaxed, casual stance. She gazes directly into the camera with a warm, soft, and naturally charming smile — her expression bright, approachable, and quietly confident — the authentic smile of someone comfortable and at ease in their environment. Subject Appearance: She has a smooth, fair East Asian complexion with naturally luminous skin rendered in hyper-realistic detail, glowing with a healthy warmth. Her dark brown to black hair is styled up in a casual, slightly messy updo or high bun — with soft, wispy face-framing tendrils falling along her temples and cheeks, adding softness to the styled look. Her facial features are youthful and naturally beautiful — large, clear eyes with a warm, bright expression and clean, polished everyday makeup including defined lashes and a soft rosy flush; a small refined nose; and full lips in a soft natural rose tone with a genuine smile. A delicate gold chain necklace with a small round pendant rests at her collarbone. Character Figure: She has a dramatically curvaceous, hourglass figure — an extraordinarily full, rounded bust prominently displayed by the strapless bandeau top, a visibly defined and flat bare midriff, and full, rounded hips and thighs emphasized by the high-waisted athletic shorts. Her overall physique is both voluptuous and toned — a combination of soft curves and athletic definition. Outfit Details: She is wearing a coordinated white athletic gym ensemble: Top: A white strapless bandeau or tube top — smooth, fitted, and structured, in a clean white athletic fabric with a slight compression quality. The top ends just below the bust, fully exposing the midriff. Shorts/Bottoms: High-waisted white athletic biker shorts or compression shorts — smooth, form-fitting, sitting at the natural waist and ending at the mid-thigh. The fabric is a smooth, matte athletic stretch material that conforms closely to the hips and thighs. Gloves: Black fingerless gym workout gloves worn on the left hand — classic weight-training gloves with open fingers and a padded palm. Jewelry: A delicate gold chain necklace with a small round gold or gemstone pendant. Setting & Lighting: Setting: A modern, well-equipped commercial gym interior. The background reveals a spacious gym floor with multiple large yellow and purple weight training machines arranged in rows — the signature yellow and purple color scheme of a recognizable gym chain. Large windows in the background allow natural light to filter in, with softly blurred green outdoor foliage visible beyond. The gym floor has a dark rubber mat surface. The overall environment is clean, bright, and professionally equipped — a contemporary urban fitness facility. Lighting: Bright, clean mixed lighting — natural daylight from the large background windows combined with the gym's overhead fluorescent or LED lighting — illuminates the scene with even, high-key brightness. The subject's skin is rendered with a clean, healthy, naturally radiant glow. The white athletic outfit is crisp and bright under the clean light. The yellow and purple gym equipment in the background creates a bold, energetic color contrast. Shadows are minimal and soft, maintaining the bright, motivational energy of the fitness environment.
A highly detailed, photorealistic, cinematic eye-level medium-full shot of a beautiful young East Asian woman sitting on a white bed in front of a large balcony window, wearing a light blue and white striped micro bikini, gazing directly into the camera with a cool, smoldering expression. Shot Angle & Pose: The image is captured at eye level, framing the subject from the knees upward in a portrait orientation. She is seated on a white bed, legs spread apart in a wide straddle position with both knees bent outward — a deliberately open, grounded, self-possessed seated pose. Her weight is balanced centrally. Her right hand is placed flat on the white bedding to the right for support. Her left arm hangs naturally at her left side or rests on her left thigh. Her torso is upright and slightly leaned forward from the hips, creating a subtle forward energy. Her head is level with a very slight downward chin tilt — gaze directed steadily and directly into the camera from beneath slightly heavy-lidded eyes. Her expression is cool, composed, and quietly smoldering — lips naturally parted in a neutral, self-assured expression with a subtle intensity. The overall pose is confident, direct, and powerfully self-possessed. Subject Appearance: She has a fair, luminous East Asian complexion with flawless smooth porcelain skin — exceptionally clean, bright, and dewy across the face and entire body. Her skin has a warm, healthy glow with natural luminosity. Her hair is jet black, very long — falling past the chest and shoulders in thick, voluminous loose waves, draping forward over both shoulders and down the front of her body. The hair has a healthy, glossy shine with natural wave movement. Her eyes are a striking cool grey-blue or light grey-hazel — an unusual, captivating pale eye color rendering with visible iris detail and bright specular catchlights. Bold, polished makeup — high rounded coral-pink blush applied prominently on the cheeks; precise cat-eye or fox-eye liner with a strong flick at the outer corners; full dark lashes; softly shaped brows. Her lips are naturally pink and softly defined with a subtle gloss. Small teardrop or gem-shaped face jewels or subtle eye decoration may be visible at the inner corner of the eyes. Her overall aesthetic is a striking Korean ulzzang or CGI-adjacent beauty standard rendered with full photographic realism. Character Figure: She has an extraordinarily voluptuous, extreme hourglass figure — her bust is exceptionally large and prominently rounded, the tiny triangle bikini cups providing minimal coverage and accentuating the full natural projection with significant visible cleavage. Her shoulders are narrow and smooth above the dramatically generous bust. Her midriff is completely bare — smooth, flat, and toned with a clean centered navel. Her waist is dramatically narrow — an extreme pronounced inward curve creating a sharp, cinched waist-to-hip ratio. Her hips are very wide and full — prominently flaring from the narrow waist. Her thighs are full, round, and pressed into the bedding in the seated straddle position — inner thighs visible and full. Her overall build is maximum curvaceous hourglass — extreme proportions throughout creating a powerfully dramatic silhouette. Outfit Details: Bikini Top: A string triangle micro bikini top in a classic light sky-blue and white horizontal stripe pattern — clean, even alternating bands of pale sky blue and white running horizontally across the small triangle cups. The cups are very small, providing minimal coverage. All strings — neck halter tie and side/back ties — are in white cord. The fabric has a slightly textured or ribbed quality. The ruched or gathered center bottom of each cup is visible. Bikini Bottom: Matching micro bikini bottoms in the identical sky-blue and white horizontal stripe fabric — a minimal cheeky-cut coverage. Side-tie construction with white cord strings tied in small bows at each hip, one bow visible on the right hip. No other accessories or jewelry clearly visible in frame. Setting & Lighting: The setting is a bright, airy modern bedroom or hotel room with large floor-to-ceiling windows or glass balcony doors. The window behind her is expansive — a wide glass panel with a white or light-colored frame and a horizontal railing or balcony rail visible through the glass. Beyond the window is a lush, dense green garden or park view — full, abundant tree canopy in deep green summer foliage filling the entire background, creating a rich natural green backdrop. The exterior is bright and overlit — the outdoor greenery rendered in a slightly overexposed, hazy bright quality. White pillows are partially visible on the right side of the bed. The white cotton bedding is smooth and bright. The room interior is clean, bright, and minimal. Lighting is entirely natural window light — the large glass behind her floods the space with bright diffused daylight, creating a beautiful backlight rim along her hair and shoulders while a secondary reflected fill light from the white bedding and interior walls illuminates her face and front body evenly. The overall quality is bright, clean, and high-key with a warm-natural skin tone rendering. 8k resolution, raw photo aesthetic, bright natural window light with lush green garden bokeh background, high-key clean interior bedroom setting, shallow depth of field f/1.8, light blue and white stripe micro bikini, extremely voluptuous hourglass figure on white bedding, jet black long wavy hair, pale grey-blue eyes, bold ulzzang blush and cat-eye makeup, direct confident camera gaze, shot on Sony A7IV with 85mm f/1.4 GM lens, clean bright summer daylight color grading.
An ultra-realistic, cinematic smartphone-style selfie photograph, captured at night near the New York oceanfront boardwalk, with a natural front-camera perspective. A dark sky-black skinned girl is standing at the corner edge of a wooden boardwalk, right beside the ocean. Pose & framing: She is standing still, facing forward, slightly angled toward the camera, as if she herself took the photo. The frame feels like a real selfie — casual, imperfect, slightly off-center — no mirror, no staged pose. Environment: Behind her, the dark ocean is clearly visible, gentle waves reflecting faint city glow. The wooden boardwalk railing and planks are visible, confirming the seaside location. Distant, soft New York coastal lights far in the background — subtle, not bright. Lighting: Deep night darkness everywhere, but a single soft artificial light source (street lamp / boardwalk light) falls only on her, creating dramatic contrast. The background remains dark, moody, cinematic. Skin & realism: Skin appears extremely deep sky-black, light-absorbing, with real human texture, no shine, no gray tone. Ultra-real shadows sculpt the face naturally. Face & expression: Face is naturally very beautiful, calm and confident. Neutral expression, relaxed lips, strong jawline, perfectly balanced facial proportions. Eyes: Large, expressive eyes with a soft blue tone, catching tiny reflections from nearby lights and phone screen glow. Hair: Long, silky jet-black hair flowing naturally, slightly moving with ocean breeze — realistic motion strands. Outfit & accessories: Wearing a luxury outfit suitable for night — premium fabric, elegant fit. A high-end luxury necklace around her neck, subtle shine catching the light. A designer handbag held naturally in one hand — relaxed grip, realistic posture. Camera behavior: Shot as if taken on a real iPhone front camera, handheld feel without showing the phone. Slight natural noise, mild grain, realistic night-mode processing. Quality & mood: Ultra-realistic photography, cinematic night mood, editorial fashion realism. Looks like a real person at a real New York ocean boardwalk, not staged, not AI-looking. Aspect ratio: 9:16 vertical, full-height social-media style selfie.
{ "template_name": "MARRLONN2027_V62_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V62_FUNCTIONAL_SEALED_CONDITIONAL_IMAGE3_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale, anatomical limits and base physical structure; and conditional IMAGE3 transfer depending on whether IMAGE3 subject is male or female. If IMAGE3 subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories and objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 subject is female, clone pose, composition, background, image style, lighting, environment and camera language only, but do not clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, or any object worn, attached to, or carried by the female subject. The final result must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_ANATOMY_LOCK + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, anatomically forced, gender-contaminated, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity, preserved IMAGE2 body reality, correct conditional transfer from IMAGE3, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_SCALE_AND_LIMITS", "5_CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "6_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "7_ANTI_GENERATED_SCENE_FINISH", "8_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "9_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 is female or incompatible, final wardrobe must remain from IMAGE2" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_SUBJECT_GENDER_AND_COMPATIBILITY", "allowed_domains_if_male": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "allowed_domains_if_female": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent conditional transfer from IMAGE3 depending on whether IMAGE3 subject is male or female, while preserving IMAGE1 identity, IMAGE1 skin truth, IMAGE2 body anatomy, IMAGE2 scale and final human realism.", "if_IMAGE3_subject_is_male": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "do not beautify the subject while copying male wardrobe, accessories or image style", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "forbidden": [ "identity transfer from IMAGE3", "skin transfer from IMAGE3", "face geometry transfer from IMAGE3", "body redesign to match IMAGE3", "actor-face replacement", "beauty treatment transfer", "synthetic fashion render", "catalog body correction", "outfit that changes body mass", "accessory that causes identity drift" ] }, "if_IMAGE3_subject_is_female": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, camera style, image style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject.", "object_rule": "Only environmental objects that are not worn, attached to, or carried by the female subject may be copied.", "wardrobe_rule": "When IMAGE3 subject is female, final wardrobe must come from IMAGE2 or from a neutral compatible wardrobe explicitly requested by the user, never from the female subject in IMAGE3." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable", "if gender or compatibility is uncertain, protect IMAGE1 and IMAGE2 first and avoid copying gendered wardrobe or accessories from IMAGE3", "when in doubt, copy pose, scene, lighting and camera language but block identity, skin and gendered body contamination" ] }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects from IMAGE3 when coherent", "if IMAGE3 subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects from IMAGE3", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure", "if IMAGE3 male wardrobe conflicts with IMAGE2 body, adapt wardrobe to IMAGE2 instead of changing body", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "IMAGE3_OBJECTS_IF_MALE__ENVIRONMENT_ONLY_IF_FEMALE", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not create gender contamination", "objects must not change identity, body or human realism", "objects must remain physically plausible and stable for Kling 3.0" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "if_IMAGE3_subject_is_male_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "wardrobe-related props", "objects held by subject", "objects attached to subject", "objects worn by subject", "vehicles", "birds", "people", "architecture", "environment props" ], "if_IMAGE3_subject_is_female_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to the female subject" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific incompatible wardrobe", "gender-specific incompatible accessories", "female worn objects when IMAGE3 is female", "female attached objects when IMAGE3 is female", "female carried objects when IMAGE3 is female" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects from IMAGE3 are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup and worn/carried/attached objects from IMAGE3 are blocked", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "fails to copy male IMAGE3 clothing when coherent and requested", "fails to copy male IMAGE3 accessories or objects when coherent and requested", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_ANATOMY_FROM_IMAGE2", "CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_ONLY_WITH_WARDROBE_ACCESSORIES_BLOCKED", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows gender-conditional logic, real reference structure is preserved, the scene avoids generated perfection, and the final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
knollingcase, magical scenery of <lora:lowrider paintjobs:1.0> inside of snow globe, in the style of Halloween, aurora borealis, transparent data visualization, trending on artstation, by Tom Bagshaw and Seb McKinnon, ultra detailed, hyper-realistic, cinematic, dramatic lighting, volumetric lighting, 150mm, octane render, photorealistic, denoise, photograph with a Hasselblad H3DII, highly detailed, ultra realistic quality, 8k, photorealistic, Hyperrealistic, splash art, concept art, mid shot, intricately detailed, color depth, dramatic, 2/3 face angle, side light, colorful background, Pixar, Disney, concept art, 3d digital art, Maya 3D, ZBrush Central 3D shading, bright colored background, radial gradient background, cinematic, Reimagined by industrial light and magic, 8k resolution post processing
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her pose is natural, not overly posed. Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised thumb.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a clear, strong thumbs‑up gesture: the fist is tightly closed (all four fingers curled inward), the thumb is extended straight upward, vertical, pointing to the sky. The palm is slightly angled toward the camera (approx. 30‑45°), making the gesture clearly readable. The thumb is well‑defined, no blur.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the raised thumb; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, thumb edge, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (open hand, peace sign, OK sign, pointing finger)", "deformed hands", "extra fingers", "missing fingers", "blurred thumb", "thumb not vertical" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "open hand", "pointing finger", "ok gesture", "peace sign", "blurred hands", "bad anatomy", "twisted fingers", "broken thumb", "unnatural pose", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
{ "subject": { "type": "young adult woman", "age": "mid to late 20s", "expression": "confident, relaxed smile", "pose": "standing with one arm raised behind head", "hairstyle": { "style": "messy bun with loose strands", "color": "light brown with highlights" }, "clothing": { "type": "athletic one-piece bodysuit", "color": "white", "design": "minimalist with thin straps and high-cut sides", "branding": "GMBRAT Athletic embossed on chest" }, "accessories": { "headband": "white athletic headband", "earrings": "small gold hoops" }, "body_features": { "build": "athletic and toned", "skin_tone": "medium with warm undertones" } }, "scene": { "setting": "indoor fitness studio or court", "background": { "color": "light grey", "pattern": "geometric wall lines", "lighting": "bright directional light casting soft shadows" } }, "visual_style": "photo-realistic, fitness and lifestyle aesthetic", "tone": "confident, energetic, modern athletic branding" }
A highly detailed, photorealistic, cinematic full-body shot of a striking young Korean woman posing on an urban sidewalk at night. Shot Angle & Pose: The image is captured from a straight-on, slightly low angle full-body shot, emphasizing her long legs. She stands in a confident "power pose" with her feet shoulder-width apart and both hands resting on her hips. Her body faces the camera directly, and she maintains a serious, alluring gaze into the lens. Subject Appearance: She has a fair complexion. Her platinum blonde hair is shoulder-length and straight, styled loose with a center part. Her expression is fierce and confident, with a neutral mouth and intense eyes. Outfit Details: She is wearing a bold, glamorous evening outfit: Jumpsuit: A form-fitting, shimmery black jumpsuit made of glittery or metallic fabric. It features prominent padded shoulders, long sleeves, and a dramatic plunging V-neckline that extends deep down to the waist. A twisted knot detail accentuates the waistline. Shoes: Strappy silver or rhinestone high-heeled sandals with ankle straps. Setting & Lighting: The background is an upscale urban street scene at night. Background: She stands on a paved sidewalk in front of a large building with a gray granite or stone facade. To the left, a vintage-style street lamp with globe bulbs emits a warm yellow glow. The background is slightly out of focus, showing city lights and dark windows. Lighting: The subject is illuminated by a bright, direct flash, contrasting with the ambient city lights in the background. The light catches the sparkle texture of her jumpsuit. 8k resolution, raw photo aesthetic.
A highly detailed, photorealistic, cinematic high-angle medium shot of a beautiful young japanese woman sitting in a bathtub filled with milky water. Shot Angle & Pose: The image is captured from a high angle, looking down at the subject in the tub. She is seated waist-deep in the water. Her body is angled slightly. Her right arm rests on the edge of the white bathtub, while her left hand gently touches her right forearm. She looks directly up into the camera lens. Subject Appearance: She has a fair, flawless complexion rendered with hyper-realistic skin texture, featuring soft lighting and a gentle glow. She has shoulder-length, wavy strawberry-blonde or light brown hair that falls loosely over her shoulders. Her expression is soft, calm, and gazing intently, with large dark eyes and a neutral, slightly inviting look. Outfit Details: She is wearing a wet, semi-transparent ensemble: Inner: A white lace-trimmed bra or bikini top. Outer: An oversized white button-down shirt that is unbuttoned and sliding off her shoulders. The fabric of the shirt is wet at the bottom, disappearing into the water. Setting & Environment: The Tub: She is sitting in a sleek, modern white freestanding bathtub. The tub is filled with opaque, milky white water (or dense foam) that obscures her lower body. Background: The bathroom is bright and clean. Behind the tub, a chrome floor-mounted faucet is visible. A window covered with white plantation shutters lets in bright light. Lighting: The lighting is bright, high-key natural daylight, creating a clean, airy, and pure atmosphere. The light is soft and diffused, minimizing shadows and enhancing the white-on-white color palette. 8k resolution, raw photo aesthetic, spa lifestyle photography.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised hand.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a clear and recognizable 'OK' gesture: the index finger and thumb touch at the tips, forming a perfect circle (ring), while the remaining three fingers (middle, ring, pinky) are extended straight upward or slightly spread, relaxed but clearly separated. The palm is angled slightly toward the camera (approx. 30‑45°), so the gesture is easily readable. The thumb and index finger make a neat circle, not squished. The other fingers are not curled into a fist; they are naturally extended. No thumbs‑up, no peace sign, no pointing.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the OK‑gesture hand; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, finger edges, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (thumbs up, peace sign, pointing, fist, open palm, back of hand)", "deformed hands", "extra fingers", "missing fingers", "blurred fingers", "fingers not forming a clear circle", "thumb and index finger not touching", "other fingers curled into fist" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "thumbs up", "peace sign", "pointing", "fist", "open hand", "back of hand facing camera", "broken thumb", "unnatural pose", "blurred hands", "bad anatomy", "twisted fingers", "thumb and index finger not touching", "circle not formed", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
{ "template_name": "MARRLONN2027_V62_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V62_FUNCTIONAL_SEALED_CONDITIONAL_IMAGE3_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale, anatomical limits and base physical structure; and conditional IMAGE3 transfer depending on whether IMAGE3 subject is male or female. If IMAGE3 subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories and objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 subject is female, clone pose, composition, background, image style, lighting, environment and camera language only, but do not clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, or any object worn, attached to, or carried by the female subject. The final result must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_ANATOMY_LOCK + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, anatomically forced, gender-contaminated, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity, preserved IMAGE2 body reality, correct conditional transfer from IMAGE3, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_SCALE_AND_LIMITS", "5_CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "6_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "7_ANTI_GENERATED_SCENE_FINISH", "8_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "9_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 is female or incompatible, final wardrobe must remain from IMAGE2" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_SUBJECT_GENDER_AND_COMPATIBILITY", "allowed_domains_if_male": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "allowed_domains_if_female": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent conditional transfer from IMAGE3 depending on whether IMAGE3 subject is male or female, while preserving IMAGE1 identity, IMAGE1 skin truth, IMAGE2 body anatomy, IMAGE2 scale and final human realism.", "if_IMAGE3_subject_is_male": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "do not beautify the subject while copying male wardrobe, accessories or image style", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "forbidden": [ "identity transfer from IMAGE3", "skin transfer from IMAGE3", "face geometry transfer from IMAGE3", "body redesign to match IMAGE3", "actor-face replacement", "beauty treatment transfer", "synthetic fashion render", "catalog body correction", "outfit that changes body mass", "accessory that causes identity drift" ] }, "if_IMAGE3_subject_is_female": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, camera style, image style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject.", "object_rule": "Only environmental objects that are not worn, attached to, or carried by the female subject may be copied.", "wardrobe_rule": "When IMAGE3 subject is female, final wardrobe must come from IMAGE2 or from a neutral compatible wardrobe explicitly requested by the user, never from the female subject in IMAGE3." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable", "if gender or compatibility is uncertain, protect IMAGE1 and IMAGE2 first and avoid copying gendered wardrobe or accessories from IMAGE3", "when in doubt, copy pose, scene, lighting and camera language but block identity, skin and gendered body contamination" ] }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects from IMAGE3 when coherent", "if IMAGE3 subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects from IMAGE3", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure", "if IMAGE3 male wardrobe conflicts with IMAGE2 body, adapt wardrobe to IMAGE2 instead of changing body", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "IMAGE3_OBJECTS_IF_MALE__ENVIRONMENT_ONLY_IF_FEMALE", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not create gender contamination", "objects must not change identity, body or human realism", "objects must remain physically plausible and stable for Kling 3.0" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "if_IMAGE3_subject_is_male_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "wardrobe-related props", "objects held by subject", "objects attached to subject", "objects worn by subject", "vehicles", "birds", "people", "architecture", "environment props" ], "if_IMAGE3_subject_is_female_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to the female subject" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific incompatible wardrobe", "gender-specific incompatible accessories", "female worn objects when IMAGE3 is female", "female attached objects when IMAGE3 is female", "female carried objects when IMAGE3 is female" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects from IMAGE3 are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup and worn/carried/attached objects from IMAGE3 are blocked", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "fails to copy male IMAGE3 clothing when coherent and requested", "fails to copy male IMAGE3 accessories or objects when coherent and requested", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_ANATOMY_FROM_IMAGE2", "CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_ONLY_WITH_WARDROBE_ACCESSORIES_BLOCKED", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows gender-conditional logic, real reference structure is preserved, the scene avoids generated perfection, and the final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her pose is natural, not overly posed. Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised thumb.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a clear, strong thumbs‑up gesture: the fist is tightly closed (all four fingers curled inward), the thumb is extended straight upward, vertical, pointing to the sky. The palm is slightly angled toward the camera (approx. 30‑45°), making the gesture clearly readable. The thumb is well‑defined, no blur.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the raised thumb; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, thumb edge, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (open hand, peace sign, OK sign, pointing finger)", "deformed hands", "extra fingers", "missing fingers", "blurred thumb", "thumb not vertical" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "open hand", "pointing finger", "ok gesture", "peace sign", "blurred hands", "bad anatomy", "twisted fingers", "broken thumb", "unnatural pose", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
A highly detailed, photorealistic, cinematic full-body shot of a striking young Korean woman posing on an urban sidewalk at night. Shot Angle & Pose: The image is captured from a straight-on, slightly low angle full-body shot, emphasizing her long legs. She stands in a confident "power pose" with her feet shoulder-width apart and both hands resting on her hips. Her body faces the camera directly, and she maintains a serious, alluring gaze into the lens. Subject Appearance: She has a fair complexion. Her platinum blonde hair is shoulder-length and straight, styled loose with a center part. Her expression is fierce and confident, with a neutral mouth and intense eyes. Outfit Details: She is wearing a bold, glamorous evening outfit: Jumpsuit: A form-fitting, shimmery black jumpsuit made of glittery or metallic fabric. It features prominent padded shoulders, long sleeves, and a dramatic plunging V-neckline that extends deep down to the waist. A twisted knot detail accentuates the waistline. Shoes: Strappy silver or rhinestone high-heeled sandals with ankle straps. Setting & Lighting: The background is an upscale urban street scene at night. Background: She stands on a paved sidewalk in front of a large building with a gray granite or stone facade. To the left, a vintage-style street lamp with globe bulbs emits a warm yellow glow. The background is slightly out of focus, showing city lights and dark windows. Lighting: The subject is illuminated by a bright, direct flash, contrasting with the ambient city lights in the background. The light catches the sparkle texture of her jumpsuit. 8k resolution, raw photo aesthetic.
{ "template_name": "MARRLONN2027_V62_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V62_FUNCTIONAL_SEALED_CONDITIONAL_IMAGE3_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale, anatomical limits and base physical structure; and conditional IMAGE3 transfer depending on whether IMAGE3 subject is male or female. If IMAGE3 subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories and objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 subject is female, clone pose, composition, background, image style, lighting, environment and camera language only, but do not clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, or any object worn, attached to, or carried by the female subject. The final result must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_ANATOMY_LOCK + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, anatomically forced, gender-contaminated, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity, preserved IMAGE2 body reality, correct conditional transfer from IMAGE3, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_SCALE_AND_LIMITS", "5_CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "6_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "7_ANTI_GENERATED_SCENE_FINISH", "8_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "9_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 is female or incompatible, final wardrobe must remain from IMAGE2" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_SUBJECT_GENDER_AND_COMPATIBILITY", "allowed_domains_if_male": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "allowed_domains_if_female": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent conditional transfer from IMAGE3 depending on whether IMAGE3 subject is male or female, while preserving IMAGE1 identity, IMAGE1 skin truth, IMAGE2 body anatomy, IMAGE2 scale and final human realism.", "if_IMAGE3_subject_is_male": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "do not beautify the subject while copying male wardrobe, accessories or image style", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "forbidden": [ "identity transfer from IMAGE3", "skin transfer from IMAGE3", "face geometry transfer from IMAGE3", "body redesign to match IMAGE3", "actor-face replacement", "beauty treatment transfer", "synthetic fashion render", "catalog body correction", "outfit that changes body mass", "accessory that causes identity drift" ] }, "if_IMAGE3_subject_is_female": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, camera style, image style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject.", "object_rule": "Only environmental objects that are not worn, attached to, or carried by the female subject may be copied.", "wardrobe_rule": "When IMAGE3 subject is female, final wardrobe must come from IMAGE2 or from a neutral compatible wardrobe explicitly requested by the user, never from the female subject in IMAGE3." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable", "if gender or compatibility is uncertain, protect IMAGE1 and IMAGE2 first and avoid copying gendered wardrobe or accessories from IMAGE3", "when in doubt, copy pose, scene, lighting and camera language but block identity, skin and gendered body contamination" ] }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects from IMAGE3 when coherent", "if IMAGE3 subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects from IMAGE3", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure", "if IMAGE3 male wardrobe conflicts with IMAGE2 body, adapt wardrobe to IMAGE2 instead of changing body", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "IMAGE3_OBJECTS_IF_MALE__ENVIRONMENT_ONLY_IF_FEMALE", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not create gender contamination", "objects must not change identity, body or human realism", "objects must remain physically plausible and stable for Kling 3.0" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "if_IMAGE3_subject_is_male_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "wardrobe-related props", "objects held by subject", "objects attached to subject", "objects worn by subject", "vehicles", "birds", "people", "architecture", "environment props" ], "if_IMAGE3_subject_is_female_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to the female subject" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific incompatible wardrobe", "gender-specific incompatible accessories", "female worn objects when IMAGE3 is female", "female attached objects when IMAGE3 is female", "female carried objects when IMAGE3 is female" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects from IMAGE3 are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup and worn/carried/attached objects from IMAGE3 are blocked", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "fails to copy male IMAGE3 clothing when coherent and requested", "fails to copy male IMAGE3 accessories or objects when coherent and requested", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_ANATOMY_FROM_IMAGE2", "CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_ONLY_WITH_WARDROBE_ACCESSORIES_BLOCKED", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows gender-conditional logic, real reference structure is preserved, the scene avoids generated perfection, and the final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V62_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V62_FUNCTIONAL_SEALED_CONDITIONAL_IMAGE3_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale, anatomical limits and base physical structure; and conditional IMAGE3 transfer depending on whether IMAGE3 subject is male or female. If IMAGE3 subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories and objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 subject is female, clone pose, composition, background, image style, lighting, environment and camera language only, but do not clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, or any object worn, attached to, or carried by the female subject. The final result must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_ANATOMY_LOCK + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, anatomically forced, gender-contaminated, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity, preserved IMAGE2 body reality, correct conditional transfer from IMAGE3, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_SCALE_AND_LIMITS", "5_CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "6_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "7_ANTI_GENERATED_SCENE_FINISH", "8_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "9_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 is female or incompatible, final wardrobe must remain from IMAGE2" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_SUBJECT_GENDER_AND_COMPATIBILITY", "allowed_domains_if_male": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "allowed_domains_if_female": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent conditional transfer from IMAGE3 depending on whether IMAGE3 subject is male or female, while preserving IMAGE1 identity, IMAGE1 skin truth, IMAGE2 body anatomy, IMAGE2 scale and final human realism.", "if_IMAGE3_subject_is_male": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "do not beautify the subject while copying male wardrobe, accessories or image style", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "forbidden": [ "identity transfer from IMAGE3", "skin transfer from IMAGE3", "face geometry transfer from IMAGE3", "body redesign to match IMAGE3", "actor-face replacement", "beauty treatment transfer", "synthetic fashion render", "catalog body correction", "outfit that changes body mass", "accessory that causes identity drift" ] }, "if_IMAGE3_subject_is_female": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, camera style, image style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject.", "object_rule": "Only environmental objects that are not worn, attached to, or carried by the female subject may be copied.", "wardrobe_rule": "When IMAGE3 subject is female, final wardrobe must come from IMAGE2 or from a neutral compatible wardrobe explicitly requested by the user, never from the female subject in IMAGE3." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable", "if gender or compatibility is uncertain, protect IMAGE1 and IMAGE2 first and avoid copying gendered wardrobe or accessories from IMAGE3", "when in doubt, copy pose, scene, lighting and camera language but block identity, skin and gendered body contamination" ] }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects from IMAGE3 when coherent", "if IMAGE3 subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects from IMAGE3", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure", "if IMAGE3 male wardrobe conflicts with IMAGE2 body, adapt wardrobe to IMAGE2 instead of changing body", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "IMAGE3_OBJECTS_IF_MALE__ENVIRONMENT_ONLY_IF_FEMALE", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not create gender contamination", "objects must not change identity, body or human realism", "objects must remain physically plausible and stable for Kling 3.0" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "if_IMAGE3_subject_is_male_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "wardrobe-related props", "objects held by subject", "objects attached to subject", "objects worn by subject", "vehicles", "birds", "people", "architecture", "environment props" ], "if_IMAGE3_subject_is_female_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to the female subject" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific incompatible wardrobe", "gender-specific incompatible accessories", "female worn objects when IMAGE3 is female", "female attached objects when IMAGE3 is female", "female carried objects when IMAGE3 is female" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects from IMAGE3 are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup and worn/carried/attached objects from IMAGE3 are blocked", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "fails to copy male IMAGE3 clothing when coherent and requested", "fails to copy male IMAGE3 accessories or objects when coherent and requested", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_ANATOMY_FROM_IMAGE2", "CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_ONLY_WITH_WARDROBE_ACCESSORIES_BLOCKED", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows gender-conditional logic, real reference structure is preserved, the scene avoids generated perfection, and the final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
landscape photography, Y2K Street Fashion high angle photo of a 24 year old Zulu-Ilocano female fierce martial artist with Serene calm expression. Her body is Visible ribcage with a subtle, defined curve, toned muscles, abs, small breast, flat chest. She has Oily skin with a light sheen across the forehead and nose, giving a healthy glow. The skin pores and texture are clearly visible and in focus. Low rise loose fit baggy jeans, drawstring waist detail with white rope ties, vintage denim wash, black minimalist crop top with thin straps, red paisley print bandana worn as headscarf, plain white athletic sneakers, large black leather tote bag, Y2K fashion, 90s street style, Studio smoke lighting, bright white spotlight beam cutting through fog, volumetric lighting, moody atmosphere, ray of light from above, dust particles in light beam, dramatic chiaroscuro effect, black background, theatrical lighting setup, fine mist background, minimal light setup, stark contrast, fashion editorial lighting, high-end magazine style, bright highlights and deep shadows, single source lighting, Profoto lighting setup, premium photography, sharp details in light areas, silhouette edges, modernist photography style, clean minimalist background, premium retouching, 70-200mm lens high quality fashion photography, full body shot, urban setting, professional photo, crisp details, soft shadows
A highly detailed, photorealistic, cinematic eye-level medium-full shot of a beautiful young East Asian woman sitting on a white bed in front of a large balcony window, wearing a light blue and white striped micro bikini, gazing directly into the camera with a cool, smoldering expression. Shot Angle & Pose: The image is captured at eye level, framing the subject from the knees upward in a portrait orientation. She is seated on a white bed, legs spread apart in a wide straddle position with both knees bent outward — a deliberately open, grounded, self-possessed seated pose. Her weight is balanced centrally. Her right hand is placed flat on the white bedding to the right for support. Her left arm hangs naturally at her left side or rests on her left thigh. Her torso is upright and slightly leaned forward from the hips, creating a subtle forward energy. Her head is level with a very slight downward chin tilt — gaze directed steadily and directly into the camera from beneath slightly heavy-lidded eyes. Her expression is cool, composed, and quietly smoldering — lips naturally parted in a neutral, self-assured expression with a subtle intensity. The overall pose is confident, direct, and powerfully self-possessed. Subject Appearance: She has a fair, luminous East Asian complexion with flawless smooth porcelain skin — exceptionally clean, bright, and dewy across the face and entire body. Her skin has a warm, healthy glow with natural luminosity. Her hair is jet black, very long — falling past the chest and shoulders in thick, voluminous loose waves, draping forward over both shoulders and down the front of her body. The hair has a healthy, glossy shine with natural wave movement. Her eyes are a striking cool grey-blue or light grey-hazel — an unusual, captivating pale eye color rendering with visible iris detail and bright specular catchlights. Bold, polished makeup — high rounded coral-pink blush applied prominently on the cheeks; precise cat-eye or fox-eye liner with a strong flick at the outer corners; full dark lashes; softly shaped brows. Her lips are naturally pink and softly defined with a subtle gloss. Small teardrop or gem-shaped face jewels or subtle eye decoration may be visible at the inner corner of the eyes. Her overall aesthetic is a striking Korean ulzzang or CGI-adjacent beauty standard rendered with full photographic realism. Character Figure: She has an extraordinarily voluptuous, extreme hourglass figure — her bust is exceptionally large and prominently rounded, the tiny triangle bikini cups providing minimal coverage and accentuating the full natural projection with significant visible cleavage. Her shoulders are narrow and smooth above the dramatically generous bust. Her midriff is completely bare — smooth, flat, and toned with a clean centered navel. Her waist is dramatically narrow — an extreme pronounced inward curve creating a sharp, cinched waist-to-hip ratio. Her hips are very wide and full — prominently flaring from the narrow waist. Her thighs are full, round, and pressed into the bedding in the seated straddle position — inner thighs visible and full. Her overall build is maximum curvaceous hourglass — extreme proportions throughout creating a powerfully dramatic silhouette. Outfit Details: Bikini Top: A string triangle micro bikini top in a classic light sky-blue and white horizontal stripe pattern — clean, even alternating bands of pale sky blue and white running horizontally across the small triangle cups. The cups are very small, providing minimal coverage. All strings — neck halter tie and side/back ties — are in white cord. The fabric has a slightly textured or ribbed quality. The ruched or gathered center bottom of each cup is visible. Bikini Bottom: Matching micro bikini bottoms in the identical sky-blue and white horizontal stripe fabric — a minimal cheeky-cut coverage. Side-tie construction with white cord strings tied in small bows at each hip, one bow visible on the right hip. No other accessories or jewelry clearly visible in frame. Setting & Lighting: The setting is a bright, airy modern bedroom or hotel room with large floor-to-ceiling windows or glass balcony doors. The window behind her is expansive — a wide glass panel with a white or light-colored frame and a horizontal railing or balcony rail visible through the glass. Beyond the window is a lush, dense green garden or park view — full, abundant tree canopy in deep green summer foliage filling the entire background, creating a rich natural green backdrop. The exterior is bright and overlit — the outdoor greenery rendered in a slightly overexposed, hazy bright quality. White pillows are partially visible on the right side of the bed. The white cotton bedding is smooth and bright. The room interior is clean, bright, and minimal. Lighting is entirely natural window light — the large glass behind her floods the space with bright diffused daylight, creating a beautiful backlight rim along her hair and shoulders while a secondary reflected fill light from the white bedding and interior walls illuminates her face and front body evenly. The overall quality is bright, clean, and high-key with a warm-natural skin tone rendering. 8k resolution, raw photo aesthetic, bright natural window light with lush green garden bokeh background, high-key clean interior bedroom setting, shallow depth of field f/1.8, light blue and white stripe micro bikini, extremely voluptuous hourglass figure on white bedding, jet black long wavy hair, pale grey-blue eyes, bold ulzzang blush and cat-eye makeup, direct confident camera gaze, shot on Sony A7IV with 85mm f/1.4 GM lens, clean bright summer daylight color grading.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised hand.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a clear and recognizable 'OK' gesture: the index finger and thumb touch at the tips, forming a perfect circle (ring), while the remaining three fingers (middle, ring, pinky) are extended straight upward or slightly spread, relaxed but clearly separated. The palm is angled slightly toward the camera (approx. 30‑45°), so the gesture is easily readable. The thumb and index finger make a neat circle, not squished. The other fingers are not curled into a fist; they are naturally extended. No thumbs‑up, no peace sign, no pointing.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the OK‑gesture hand; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, finger edges, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (thumbs up, peace sign, pointing, fist, open palm, back of hand)", "deformed hands", "extra fingers", "missing fingers", "blurred fingers", "fingers not forming a clear circle", "thumb and index finger not touching", "other fingers curled into fist" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "thumbs up", "peace sign", "pointing", "fist", "open hand", "back of hand facing camera", "broken thumb", "unnatural pose", "blurred hands", "bad anatomy", "twisted fingers", "thumb and index finger not touching", "circle not formed", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
A highly detailed, photorealistic, cinematic high-angle medium shot of a beautiful young japanese woman sitting in a bathtub filled with milky water. Shot Angle & Pose: The image is captured from a high angle, looking down at the subject in the tub. She is seated waist-deep in the water. Her body is angled slightly. Her right arm rests on the edge of the white bathtub, while her left hand gently touches her right forearm. She looks directly up into the camera lens. Subject Appearance: She has a fair, flawless complexion rendered with hyper-realistic skin texture, featuring soft lighting and a gentle glow. She has shoulder-length, wavy strawberry-blonde or light brown hair that falls loosely over her shoulders. Her expression is soft, calm, and gazing intently, with large dark eyes and a neutral, slightly inviting look. Outfit Details: She is wearing a wet, semi-transparent ensemble: Inner: A white lace-trimmed bra or bikini top. Outer: An oversized white button-down shirt that is unbuttoned and sliding off her shoulders. The fabric of the shirt is wet at the bottom, disappearing into the water. Setting & Environment: The Tub: She is sitting in a sleek, modern white freestanding bathtub. The tub is filled with opaque, milky white water (or dense foam) that obscures her lower body. Background: The bathroom is bright and clean. Behind the tub, a chrome floor-mounted faucet is visible. A window covered with white plantation shutters lets in bright light. Lighting: The lighting is bright, high-key natural daylight, creating a clean, airy, and pure atmosphere. The light is soft and diffused, minimizing shadows and enhancing the white-on-white color palette. 8k resolution, raw photo aesthetic, spa lifestyle photography.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised hand.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a tight closed fist, with the palm side facing the camera so that the curled fingers and the inner part of the hand are clearly visible. The back of the hand is not dominant. The fingers are fully curled, and the fist looks natural, clean, and confident. The thumb is folded over the other fingers (or placed naturally, not extended). No thumbs‑up, no OK sign, no open palm.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the clenched fist; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, fist edges, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (open hand, thumbs up, OK sign, peace sign, pointing, back of hand dominant)", "deformed hands", "extra fingers", "missing fingers", "blurred fist", "flat palm", "knuckles emphasized" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "open hand", "thumbs up", "ok gesture", "peace sign", "pointing", "back of hand facing camera", "unnatural fist", "broken wrist", "blurred hands", "bad anatomy", "twisted fingers", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
knollingcase, magical scenery of <lora:lowrider paintjobs:1.0> inside of snow globe, in the style of Halloween, aurora borealis, transparent data visualization, trending on artstation, by Tom Bagshaw and Seb McKinnon, ultra detailed, hyper-realistic, cinematic, dramatic lighting, volumetric lighting, 150mm, octane render, photorealistic, denoise, photograph with a Hasselblad H3DII, highly detailed, ultra realistic quality, 8k, photorealistic, Hyperrealistic, splash art, concept art, mid shot, intricately detailed, color depth, dramatic, 2/3 face angle, side light, colorful background, Pixar, Disney, concept art, 3d digital art, Maya 3D, ZBrush Central 3D shading, bright colored background, radial gradient background, cinematic, Reimagined by industrial light and magic, 8k resolution post processing
High fashion photo of a 24 year old asian female supermodel radiant bride, Light beige skin with subtle freckles across the cheeks and shoulders, natural with no make up, the skin pores and texture are clearly visible and in focus, Slim, toned waist with visible muscle grooves, small breast, flat chest, with Long, Tousled Waves haircut, with Classic, bright grey Thick circular eyes. Velvet burnout bell-sleeve top, midriff, Acid-wash denim skirts, Standing with a relaxed posture , rule of thirds, in the background Retro motel with neon lights, background lights Twilight lighting the model is lighted with soft natural lighting style of Diana Vreeland
A highly detailed, photorealistic, cinematic vertical medium shot of a beautiful young East Asian woman posing confidently inside a modern commercial gym, wearing a white athletic ensemble, rendered in a bright, clean, and energetic fitness lifestyle editorial style. Shot Angle & Pose: The image is captured from a slightly low angle, looking slightly upward at the subject, framing her from approximately the hips up in a close, commanding medium shot. She is standing upright facing the camera with a natural, confident posture. Her right hand is placed on her right hip or waist, while her left hand is lowered at her side, wearing a fingerless gym glove. Her body faces the camera directly with a relaxed, casual stance. She gazes directly into the camera with a warm, soft, and naturally charming smile — her expression bright, approachable, and quietly confident — the authentic smile of someone comfortable and at ease in their environment. Subject Appearance: She has a smooth, fair East Asian complexion with naturally luminous skin rendered in hyper-realistic detail, glowing with a healthy warmth. Her dark brown to black hair is styled up in a casual, slightly messy updo or high bun — with soft, wispy face-framing tendrils falling along her temples and cheeks, adding softness to the styled look. Her facial features are youthful and naturally beautiful — large, clear eyes with a warm, bright expression and clean, polished everyday makeup including defined lashes and a soft rosy flush; a small refined nose; and full lips in a soft natural rose tone with a genuine smile. A delicate gold chain necklace with a small round pendant rests at her collarbone. Character Figure: She has a dramatically curvaceous, hourglass figure — an extraordinarily full, rounded bust prominently displayed by the strapless bandeau top, a visibly defined and flat bare midriff, and full, rounded hips and thighs emphasized by the high-waisted athletic shorts. Her overall physique is both voluptuous and toned — a combination of soft curves and athletic definition. Outfit Details: She is wearing a coordinated white athletic gym ensemble: Top: A white strapless bandeau or tube top — smooth, fitted, and structured, in a clean white athletic fabric with a slight compression quality. The top ends just below the bust, fully exposing the midriff. Shorts/Bottoms: High-waisted white athletic biker shorts or compression shorts — smooth, form-fitting, sitting at the natural waist and ending at the mid-thigh. The fabric is a smooth, matte athletic stretch material that conforms closely to the hips and thighs. Gloves: Black fingerless gym workout gloves worn on the left hand — classic weight-training gloves with open fingers and a padded palm. Jewelry: A delicate gold chain necklace with a small round gold or gemstone pendant. Setting & Lighting: Setting: A modern, well-equipped commercial gym interior. The background reveals a spacious gym floor with multiple large yellow and purple weight training machines arranged in rows — the signature yellow and purple color scheme of a recognizable gym chain. Large windows in the background allow natural light to filter in, with softly blurred green outdoor foliage visible beyond. The gym floor has a dark rubber mat surface. The overall environment is clean, bright, and professionally equipped — a contemporary urban fitness facility. Lighting: Bright, clean mixed lighting — natural daylight from the large background windows combined with the gym's overhead fluorescent or LED lighting — illuminates the scene with even, high-key brightness. The subject's skin is rendered with a clean, healthy, naturally radiant glow. The white athletic outfit is crisp and bright under the clean light. The yellow and purple gym equipment in the background creates a bold, energetic color contrast. Shadows are minimal and soft, maintaining the bright, motivational energy of the fitness environment.
{ "subject": { "type": "young adult woman", "age": "mid to late 20s", "expression": "confident, relaxed smile", "pose": "standing with one arm raised behind head", "hairstyle": { "style": "messy bun with loose strands", "color": "light brown with highlights" }, "clothing": { "type": "athletic one-piece bodysuit", "color": "white", "design": "minimalist with thin straps and high-cut sides", "branding": "GMBRAT Athletic embossed on chest" }, "accessories": { "headband": "white athletic headband", "earrings": "small gold hoops" }, "body_features": { "build": "athletic and toned", "skin_tone": "medium with warm undertones" } }, "scene": { "setting": "indoor fitness studio or court", "background": { "color": "light grey", "pattern": "geometric wall lines", "lighting": "bright directional light casting soft shadows" } }, "visual_style": "photo-realistic, fitness and lifestyle aesthetic", "tone": "confident, energetic, modern athletic branding" }
An ultra-realistic, cinematic smartphone-style selfie photograph, captured at night near the New York oceanfront boardwalk, with a natural front-camera perspective. A dark sky-black skinned girl is standing at the corner edge of a wooden boardwalk, right beside the ocean. Pose & framing: She is standing still, facing forward, slightly angled toward the camera, as if she herself took the photo. The frame feels like a real selfie — casual, imperfect, slightly off-center — no mirror, no staged pose. Environment: Behind her, the dark ocean is clearly visible, gentle waves reflecting faint city glow. The wooden boardwalk railing and planks are visible, confirming the seaside location. Distant, soft New York coastal lights far in the background — subtle, not bright. Lighting: Deep night darkness everywhere, but a single soft artificial light source (street lamp / boardwalk light) falls only on her, creating dramatic contrast. The background remains dark, moody, cinematic. Skin & realism: Skin appears extremely deep sky-black, light-absorbing, with real human texture, no shine, no gray tone. Ultra-real shadows sculpt the face naturally. Face & expression: Face is naturally very beautiful, calm and confident. Neutral expression, relaxed lips, strong jawline, perfectly balanced facial proportions. Eyes: Large, expressive eyes with a soft blue tone, catching tiny reflections from nearby lights and phone screen glow. Hair: Long, silky jet-black hair flowing naturally, slightly moving with ocean breeze — realistic motion strands. Outfit & accessories: Wearing a luxury outfit suitable for night — premium fabric, elegant fit. A high-end luxury necklace around her neck, subtle shine catching the light. A designer handbag held naturally in one hand — relaxed grip, realistic posture. Camera behavior: Shot as if taken on a real iPhone front camera, handheld feel without showing the phone. Slight natural noise, mild grain, realistic night-mode processing. Quality & mood: Ultra-realistic photography, cinematic night mood, editorial fashion realism. Looks like a real person at a real New York ocean boardwalk, not staged, not AI-looking. Aspect ratio: 9:16 vertical, full-height social-media style selfie.
a photorealistic, soft-focus indoor boudoir/gravure-style portrait of a petite, beautiful young Asian woman. Physical Appearance: Face: She has a fair, smooth porcelain complexion with soft, natural-looking makeup and a subtle pink lip. Her face is captured in a profile/three-quarter angle as she looks downwards toward her lap with a soft, slightly shy expression. Hair: She has short, straight, dark brown/black hair styled in a classic bob that falls just below her chin, featuring blunt, straight bangs covering her forehead. Body/Skin: She has a slender, petite figure with smooth, flawless skin, voluminous bust. Attire (Stylized Schoolgirl/Lingerie): Top: She is wearing a sheer, translucent white short-sleeved button-up shirt. The sheer fabric clearly reveals a black lace bra underneath. Accessories: She wears a large, prominent pink and peach plaid bowtie at the collar of the shirt. Bottom: She is wearing a matching pink and peach plaid pleated mini skirt, sitting low on her hips. Legwear: She wears sheer white thigh-high stockings featuring wide, intricate floral lace bands at the top. Pose: She is reclining comfortably on a bed, leaning her upper body back against a pile of pillows. Her right arm rests down on the bed, supporting her weight. Her left hand is delicately grasping the bottom hem of her sheer white shirt, lifting it slightly to expose her bare midriff and belly button. Her legs are resting on the bed with her knees slightly bent and drawn up. Setting & Background: Location: A cozy, sunlit bedroom. Immediate Surroundings: She is lying on a bed covered with unmade, wrinkled white bedsheets and soft white pillows. Background: The bed is positioned directly next to a large window on the left side of the frame, showing a blurred glimpse of the outside. Behind the pillows, there is a textured headboard or wall covering with a woven, brown geometric pattern. A blurred object (resembling an old telephone) sits on a bedside surface in the deep background. Lighting: The lighting is bright, airy, and highly diffused. Strong, soft natural daylight floods in from the window on the left, creating a high-key, dreamy, and slightly hazy aesthetic. The lighting wraps around her softly, eliminating harsh shadows and giving her skin a luminous glow.
A highly detailed, photorealistic, cinematic vertical medium shot of a beautiful young East Asian woman posing confidently inside a modern commercial gym, wearing a white athletic ensemble, rendered in a bright, clean, and energetic fitness lifestyle editorial style. Shot Angle & Pose: The image is captured from a slightly low angle, looking slightly upward at the subject, framing her from approximately the hips up in a close, commanding medium shot. She is standing upright facing the camera with a natural, confident posture. Her right hand is placed on her right hip or waist, while her left hand is lowered at her side, wearing a fingerless gym glove. Her body faces the camera directly with a relaxed, casual stance. She gazes directly into the camera with a warm, soft, and naturally charming smile — her expression bright, approachable, and quietly confident — the authentic smile of someone comfortable and at ease in their environment. Subject Appearance: She has a smooth, fair East Asian complexion with naturally luminous skin rendered in hyper-realistic detail, glowing with a healthy warmth. Her dark brown to black hair is styled up in a casual, slightly messy updo or high bun — with soft, wispy face-framing tendrils falling along her temples and cheeks, adding softness to the styled look. Her facial features are youthful and naturally beautiful — large, clear eyes with a warm, bright expression and clean, polished everyday makeup including defined lashes and a soft rosy flush; a small refined nose; and full lips in a soft natural rose tone with a genuine smile. A delicate gold chain necklace with a small round pendant rests at her collarbone. Character Figure: She has a dramatically curvaceous, hourglass figure — an extraordinarily full, rounded bust prominently displayed by the strapless bandeau top, a visibly defined and flat bare midriff, and full, rounded hips and thighs emphasized by the high-waisted athletic shorts. Her overall physique is both voluptuous and toned — a combination of soft curves and athletic definition. Outfit Details: She is wearing a coordinated white athletic gym ensemble: Top: A white strapless bandeau or tube top — smooth, fitted, and structured, in a clean white athletic fabric with a slight compression quality. The top ends just below the bust, fully exposing the midriff. Shorts/Bottoms: High-waisted white athletic biker shorts or compression shorts — smooth, form-fitting, sitting at the natural waist and ending at the mid-thigh. The fabric is a smooth, matte athletic stretch material that conforms closely to the hips and thighs. Gloves: Black fingerless gym workout gloves worn on the left hand — classic weight-training gloves with open fingers and a padded palm. Jewelry: A delicate gold chain necklace with a small round gold or gemstone pendant. Setting & Lighting: Setting: A modern, well-equipped commercial gym interior. The background reveals a spacious gym floor with multiple large yellow and purple weight training machines arranged in rows — the signature yellow and purple color scheme of a recognizable gym chain. Large windows in the background allow natural light to filter in, with softly blurred green outdoor foliage visible beyond. The gym floor has a dark rubber mat surface. The overall environment is clean, bright, and professionally equipped — a contemporary urban fitness facility. Lighting: Bright, clean mixed lighting — natural daylight from the large background windows combined with the gym's overhead fluorescent or LED lighting — illuminates the scene with even, high-key brightness. The subject's skin is rendered with a clean, healthy, naturally radiant glow. The white athletic outfit is crisp and bright under the clean light. The yellow and purple gym equipment in the background creates a bold, energetic color contrast. Shadows are minimal and soft, maintaining the bright, motivational energy of the fitness environment.
An ultra-realistic, cinematic smartphone-style selfie photograph, captured at night near the New York oceanfront boardwalk, with a natural front-camera perspective. A dark sky-black skinned girl is standing at the corner edge of a wooden boardwalk, right beside the ocean. Pose & framing: She is standing still, facing forward, slightly angled toward the camera, as if she herself took the photo. The frame feels like a real selfie — casual, imperfect, slightly off-center — no mirror, no staged pose. Environment: Behind her, the dark ocean is clearly visible, gentle waves reflecting faint city glow. The wooden boardwalk railing and planks are visible, confirming the seaside location. Distant, soft New York coastal lights far in the background — subtle, not bright. Lighting: Deep night darkness everywhere, but a single soft artificial light source (street lamp / boardwalk light) falls only on her, creating dramatic contrast. The background remains dark, moody, cinematic. Skin & realism: Skin appears extremely deep sky-black, light-absorbing, with real human texture, no shine, no gray tone. Ultra-real shadows sculpt the face naturally. Face & expression: Face is naturally very beautiful, calm and confident. Neutral expression, relaxed lips, strong jawline, perfectly balanced facial proportions. Eyes: Large, expressive eyes with a soft blue tone, catching tiny reflections from nearby lights and phone screen glow. Hair: Long, silky jet-black hair flowing naturally, slightly moving with ocean breeze — realistic motion strands. Outfit & accessories: Wearing a luxury outfit suitable for night — premium fabric, elegant fit. A high-end luxury necklace around her neck, subtle shine catching the light. A designer handbag held naturally in one hand — relaxed grip, realistic posture. Camera behavior: Shot as if taken on a real iPhone front camera, handheld feel without showing the phone. Slight natural noise, mild grain, realistic night-mode processing. Quality & mood: Ultra-realistic photography, cinematic night mood, editorial fashion realism. Looks like a real person at a real New York ocean boardwalk, not staged, not AI-looking. Aspect ratio: 9:16 vertical, full-height social-media style selfie.
knollingcase, magical scenery of <lora:lowrider paintjobs:1.0> inside of snow globe, in the style of Halloween, aurora borealis, transparent data visualization, trending on artstation, by Tom Bagshaw and Seb McKinnon, ultra detailed, hyper-realistic, cinematic, dramatic lighting, volumetric lighting, 150mm, octane render, photorealistic, denoise, photograph with a Hasselblad H3DII, highly detailed, ultra realistic quality, 8k, photorealistic, Hyperrealistic, splash art, concept art, mid shot, intricately detailed, color depth, dramatic, 2/3 face angle, side light, colorful background, Pixar, Disney, concept art, 3d digital art, Maya 3D, ZBrush Central 3D shading, bright colored background, radial gradient background, cinematic, Reimagined by industrial light and magic, 8k resolution post processing
landscape photography, Y2K Street Fashion high angle photo of a 24 year old Zulu-Ilocano female fierce martial artist with Serene calm expression. Her body is Visible ribcage with a subtle, defined curve, toned muscles, abs, small breast, flat chest. She has Oily skin with a light sheen across the forehead and nose, giving a healthy glow. The skin pores and texture are clearly visible and in focus. Low rise loose fit baggy jeans, drawstring waist detail with white rope ties, vintage denim wash, black minimalist crop top with thin straps, red paisley print bandana worn as headscarf, plain white athletic sneakers, large black leather tote bag, Y2K fashion, 90s street style, Studio smoke lighting, bright white spotlight beam cutting through fog, volumetric lighting, moody atmosphere, ray of light from above, dust particles in light beam, dramatic chiaroscuro effect, black background, theatrical lighting setup, fine mist background, minimal light setup, stark contrast, fashion editorial lighting, high-end magazine style, bright highlights and deep shadows, single source lighting, Profoto lighting setup, premium photography, sharp details in light areas, silhouette edges, modernist photography style, clean minimalist background, premium retouching, 70-200mm lens high quality fashion photography, full body shot, urban setting, professional photo, crisp details, soft shadows
{ "subject": { "type": "young adult woman", "age": "mid to late 20s", "expression": "confident, relaxed smile", "pose": "standing with one arm raised behind head", "hairstyle": { "style": "messy bun with loose strands", "color": "light brown with highlights" }, "clothing": { "type": "athletic one-piece bodysuit", "color": "white", "design": "minimalist with thin straps and high-cut sides", "branding": "GMBRAT Athletic embossed on chest" }, "accessories": { "headband": "white athletic headband", "earrings": "small gold hoops" }, "body_features": { "build": "athletic and toned", "skin_tone": "medium with warm undertones" } }, "scene": { "setting": "indoor fitness studio or court", "background": { "color": "light grey", "pattern": "geometric wall lines", "lighting": "bright directional light casting soft shadows" } }, "visual_style": "photo-realistic, fitness and lifestyle aesthetic", "tone": "confident, energetic, modern athletic branding" }
A highly detailed, photorealistic, cinematic full-body shot of a striking young Korean woman posing on an urban sidewalk at night. Shot Angle & Pose: The image is captured from a straight-on, slightly low angle full-body shot, emphasizing her long legs. She stands in a confident "power pose" with her feet shoulder-width apart and both hands resting on her hips. Her body faces the camera directly, and she maintains a serious, alluring gaze into the lens. Subject Appearance: She has a fair complexion. Her platinum blonde hair is shoulder-length and straight, styled loose with a center part. Her expression is fierce and confident, with a neutral mouth and intense eyes. Outfit Details: She is wearing a bold, glamorous evening outfit: Jumpsuit: A form-fitting, shimmery black jumpsuit made of glittery or metallic fabric. It features prominent padded shoulders, long sleeves, and a dramatic plunging V-neckline that extends deep down to the waist. A twisted knot detail accentuates the waistline. Shoes: Strappy silver or rhinestone high-heeled sandals with ankle straps. Setting & Lighting: The background is an upscale urban street scene at night. Background: She stands on a paved sidewalk in front of a large building with a gray granite or stone facade. To the left, a vintage-style street lamp with globe bulbs emits a warm yellow glow. The background is slightly out of focus, showing city lights and dark windows. Lighting: The subject is illuminated by a bright, direct flash, contrasting with the ambient city lights in the background. The light catches the sparkle texture of her jumpsuit. 8k resolution, raw photo aesthetic.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised hand.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a clear and recognizable 'OK' gesture: the index finger and thumb touch at the tips, forming a perfect circle (ring), while the remaining three fingers (middle, ring, pinky) are extended straight upward or slightly spread, relaxed but clearly separated. The palm is angled slightly toward the camera (approx. 30‑45°), so the gesture is easily readable. The thumb and index finger make a neat circle, not squished. The other fingers are not curled into a fist; they are naturally extended. No thumbs‑up, no peace sign, no pointing.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the OK‑gesture hand; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, finger edges, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (thumbs up, peace sign, pointing, fist, open palm, back of hand)", "deformed hands", "extra fingers", "missing fingers", "blurred fingers", "fingers not forming a clear circle", "thumb and index finger not touching", "other fingers curled into fist" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "thumbs up", "peace sign", "pointing", "fist", "open hand", "back of hand facing camera", "broken thumb", "unnatural pose", "blurred hands", "bad anatomy", "twisted fingers", "thumb and index finger not touching", "circle not formed", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
A highly detailed, photorealistic, cinematic eye-level medium-full shot of a beautiful young East Asian woman sitting on a white bed in front of a large balcony window, wearing a light blue and white striped micro bikini, gazing directly into the camera with a cool, smoldering expression. Shot Angle & Pose: The image is captured at eye level, framing the subject from the knees upward in a portrait orientation. She is seated on a white bed, legs spread apart in a wide straddle position with both knees bent outward — a deliberately open, grounded, self-possessed seated pose. Her weight is balanced centrally. Her right hand is placed flat on the white bedding to the right for support. Her left arm hangs naturally at her left side or rests on her left thigh. Her torso is upright and slightly leaned forward from the hips, creating a subtle forward energy. Her head is level with a very slight downward chin tilt — gaze directed steadily and directly into the camera from beneath slightly heavy-lidded eyes. Her expression is cool, composed, and quietly smoldering — lips naturally parted in a neutral, self-assured expression with a subtle intensity. The overall pose is confident, direct, and powerfully self-possessed. Subject Appearance: She has a fair, luminous East Asian complexion with flawless smooth porcelain skin — exceptionally clean, bright, and dewy across the face and entire body. Her skin has a warm, healthy glow with natural luminosity. Her hair is jet black, very long — falling past the chest and shoulders in thick, voluminous loose waves, draping forward over both shoulders and down the front of her body. The hair has a healthy, glossy shine with natural wave movement. Her eyes are a striking cool grey-blue or light grey-hazel — an unusual, captivating pale eye color rendering with visible iris detail and bright specular catchlights. Bold, polished makeup — high rounded coral-pink blush applied prominently on the cheeks; precise cat-eye or fox-eye liner with a strong flick at the outer corners; full dark lashes; softly shaped brows. Her lips are naturally pink and softly defined with a subtle gloss. Small teardrop or gem-shaped face jewels or subtle eye decoration may be visible at the inner corner of the eyes. Her overall aesthetic is a striking Korean ulzzang or CGI-adjacent beauty standard rendered with full photographic realism. Character Figure: She has an extraordinarily voluptuous, extreme hourglass figure — her bust is exceptionally large and prominently rounded, the tiny triangle bikini cups providing minimal coverage and accentuating the full natural projection with significant visible cleavage. Her shoulders are narrow and smooth above the dramatically generous bust. Her midriff is completely bare — smooth, flat, and toned with a clean centered navel. Her waist is dramatically narrow — an extreme pronounced inward curve creating a sharp, cinched waist-to-hip ratio. Her hips are very wide and full — prominently flaring from the narrow waist. Her thighs are full, round, and pressed into the bedding in the seated straddle position — inner thighs visible and full. Her overall build is maximum curvaceous hourglass — extreme proportions throughout creating a powerfully dramatic silhouette. Outfit Details: Bikini Top: A string triangle micro bikini top in a classic light sky-blue and white horizontal stripe pattern — clean, even alternating bands of pale sky blue and white running horizontally across the small triangle cups. The cups are very small, providing minimal coverage. All strings — neck halter tie and side/back ties — are in white cord. The fabric has a slightly textured or ribbed quality. The ruched or gathered center bottom of each cup is visible. Bikini Bottom: Matching micro bikini bottoms in the identical sky-blue and white horizontal stripe fabric — a minimal cheeky-cut coverage. Side-tie construction with white cord strings tied in small bows at each hip, one bow visible on the right hip. No other accessories or jewelry clearly visible in frame. Setting & Lighting: The setting is a bright, airy modern bedroom or hotel room with large floor-to-ceiling windows or glass balcony doors. The window behind her is expansive — a wide glass panel with a white or light-colored frame and a horizontal railing or balcony rail visible through the glass. Beyond the window is a lush, dense green garden or park view — full, abundant tree canopy in deep green summer foliage filling the entire background, creating a rich natural green backdrop. The exterior is bright and overlit — the outdoor greenery rendered in a slightly overexposed, hazy bright quality. White pillows are partially visible on the right side of the bed. The white cotton bedding is smooth and bright. The room interior is clean, bright, and minimal. Lighting is entirely natural window light — the large glass behind her floods the space with bright diffused daylight, creating a beautiful backlight rim along her hair and shoulders while a secondary reflected fill light from the white bedding and interior walls illuminates her face and front body evenly. The overall quality is bright, clean, and high-key with a warm-natural skin tone rendering. 8k resolution, raw photo aesthetic, bright natural window light with lush green garden bokeh background, high-key clean interior bedroom setting, shallow depth of field f/1.8, light blue and white stripe micro bikini, extremely voluptuous hourglass figure on white bedding, jet black long wavy hair, pale grey-blue eyes, bold ulzzang blush and cat-eye makeup, direct confident camera gaze, shot on Sony A7IV with 85mm f/1.4 GM lens, clean bright summer daylight color grading.
A highly detailed, photorealistic, cinematic high-angle medium shot of a beautiful young japanese woman sitting in a bathtub filled with milky water. Shot Angle & Pose: The image is captured from a high angle, looking down at the subject in the tub. She is seated waist-deep in the water. Her body is angled slightly. Her right arm rests on the edge of the white bathtub, while her left hand gently touches her right forearm. She looks directly up into the camera lens. Subject Appearance: She has a fair, flawless complexion rendered with hyper-realistic skin texture, featuring soft lighting and a gentle glow. She has shoulder-length, wavy strawberry-blonde or light brown hair that falls loosely over her shoulders. Her expression is soft, calm, and gazing intently, with large dark eyes and a neutral, slightly inviting look. Outfit Details: She is wearing a wet, semi-transparent ensemble: Inner: A white lace-trimmed bra or bikini top. Outer: An oversized white button-down shirt that is unbuttoned and sliding off her shoulders. The fabric of the shirt is wet at the bottom, disappearing into the water. Setting & Environment: The Tub: She is sitting in a sleek, modern white freestanding bathtub. The tub is filled with opaque, milky white water (or dense foam) that obscures her lower body. Background: The bathroom is bright and clean. Behind the tub, a chrome floor-mounted faucet is visible. A window covered with white plantation shutters lets in bright light. Lighting: The lighting is bright, high-key natural daylight, creating a clean, airy, and pure atmosphere. The light is soft and diffused, minimizing shadows and enhancing the white-on-white color palette. 8k resolution, raw photo aesthetic, spa lifestyle photography.
{ "template_name": "MARRLONN2027_V62_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V62_FUNCTIONAL_SEALED_CONDITIONAL_IMAGE3_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale, anatomical limits and base physical structure; and conditional IMAGE3 transfer depending on whether IMAGE3 subject is male or female. If IMAGE3 subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories and objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 subject is female, clone pose, composition, background, image style, lighting, environment and camera language only, but do not clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, or any object worn, attached to, or carried by the female subject. The final result must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_ANATOMY_LOCK + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, anatomically forced, gender-contaminated, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity, preserved IMAGE2 body reality, correct conditional transfer from IMAGE3, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_SCALE_AND_LIMITS", "5_CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "6_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "7_ANTI_GENERATED_SCENE_FINISH", "8_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "9_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 is female or incompatible, final wardrobe must remain from IMAGE2" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_SUBJECT_GENDER_AND_COMPATIBILITY", "allowed_domains_if_male": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "allowed_domains_if_female": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent conditional transfer from IMAGE3 depending on whether IMAGE3 subject is male or female, while preserving IMAGE1 identity, IMAGE1 skin truth, IMAGE2 body anatomy, IMAGE2 scale and final human realism.", "if_IMAGE3_subject_is_male": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "do not beautify the subject while copying male wardrobe, accessories or image style", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "forbidden": [ "identity transfer from IMAGE3", "skin transfer from IMAGE3", "face geometry transfer from IMAGE3", "body redesign to match IMAGE3", "actor-face replacement", "beauty treatment transfer", "synthetic fashion render", "catalog body correction", "outfit that changes body mass", "accessory that causes identity drift" ] }, "if_IMAGE3_subject_is_female": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, camera style, image style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject.", "object_rule": "Only environmental objects that are not worn, attached to, or carried by the female subject may be copied.", "wardrobe_rule": "When IMAGE3 subject is female, final wardrobe must come from IMAGE2 or from a neutral compatible wardrobe explicitly requested by the user, never from the female subject in IMAGE3." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable", "if gender or compatibility is uncertain, protect IMAGE1 and IMAGE2 first and avoid copying gendered wardrobe or accessories from IMAGE3", "when in doubt, copy pose, scene, lighting and camera language but block identity, skin and gendered body contamination" ] }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects from IMAGE3 when coherent", "if IMAGE3 subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects from IMAGE3", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure", "if IMAGE3 male wardrobe conflicts with IMAGE2 body, adapt wardrobe to IMAGE2 instead of changing body", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "IMAGE3_OBJECTS_IF_MALE__ENVIRONMENT_ONLY_IF_FEMALE", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not create gender contamination", "objects must not change identity, body or human realism", "objects must remain physically plausible and stable for Kling 3.0" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "if_IMAGE3_subject_is_male_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "wardrobe-related props", "objects held by subject", "objects attached to subject", "objects worn by subject", "vehicles", "birds", "people", "architecture", "environment props" ], "if_IMAGE3_subject_is_female_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to the female subject" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific incompatible wardrobe", "gender-specific incompatible accessories", "female worn objects when IMAGE3 is female", "female attached objects when IMAGE3 is female", "female carried objects when IMAGE3 is female" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects from IMAGE3 are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup and worn/carried/attached objects from IMAGE3 are blocked", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "fails to copy male IMAGE3 clothing when coherent and requested", "fails to copy male IMAGE3 accessories or objects when coherent and requested", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_ANATOMY_FROM_IMAGE2", "CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_ONLY_WITH_WARDROBE_ACCESSORIES_BLOCKED", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows gender-conditional logic, real reference structure is preserved, the scene avoids generated perfection, and the final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
High fashion photo of a 24 year old asian female supermodel radiant bride, Light beige skin with subtle freckles across the cheeks and shoulders, natural with no make up, the skin pores and texture are clearly visible and in focus, Slim, toned waist with visible muscle grooves, small breast, flat chest, with Long, Tousled Waves haircut, with Classic, bright grey Thick circular eyes. Velvet burnout bell-sleeve top, midriff, Acid-wash denim skirts, Standing with a relaxed posture , rule of thirds, in the background Retro motel with neon lights, background lights Twilight lighting the model is lighted with soft natural lighting style of Diana Vreeland
a photorealistic, soft-focus indoor boudoir/gravure-style portrait of a petite, beautiful young Asian woman. Physical Appearance: Face: She has a fair, smooth porcelain complexion with soft, natural-looking makeup and a subtle pink lip. Her face is captured in a profile/three-quarter angle as she looks downwards toward her lap with a soft, slightly shy expression. Hair: She has short, straight, dark brown/black hair styled in a classic bob that falls just below her chin, featuring blunt, straight bangs covering her forehead. Body/Skin: She has a slender, petite figure with smooth, flawless skin, voluminous bust. Attire (Stylized Schoolgirl/Lingerie): Top: She is wearing a sheer, translucent white short-sleeved button-up shirt. The sheer fabric clearly reveals a black lace bra underneath. Accessories: She wears a large, prominent pink and peach plaid bowtie at the collar of the shirt. Bottom: She is wearing a matching pink and peach plaid pleated mini skirt, sitting low on her hips. Legwear: She wears sheer white thigh-high stockings featuring wide, intricate floral lace bands at the top. Pose: She is reclining comfortably on a bed, leaning her upper body back against a pile of pillows. Her right arm rests down on the bed, supporting her weight. Her left hand is delicately grasping the bottom hem of her sheer white shirt, lifting it slightly to expose her bare midriff and belly button. Her legs are resting on the bed with her knees slightly bent and drawn up. Setting & Background: Location: A cozy, sunlit bedroom. Immediate Surroundings: She is lying on a bed covered with unmade, wrinkled white bedsheets and soft white pillows. Background: The bed is positioned directly next to a large window on the left side of the frame, showing a blurred glimpse of the outside. Behind the pillows, there is a textured headboard or wall covering with a woven, brown geometric pattern. A blurred object (resembling an old telephone) sits on a bedside surface in the deep background. Lighting: The lighting is bright, airy, and highly diffused. Strong, soft natural daylight floods in from the window on the left, creating a high-key, dreamy, and slightly hazy aesthetic. The lighting wraps around her softly, eliminating harsh shadows and giving her skin a luminous glow.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her pose is natural, not overly posed. Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised thumb.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a clear, strong thumbs‑up gesture: the fist is tightly closed (all four fingers curled inward), the thumb is extended straight upward, vertical, pointing to the sky. The palm is slightly angled toward the camera (approx. 30‑45°), making the gesture clearly readable. The thumb is well‑defined, no blur.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the raised thumb; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, thumb edge, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (open hand, peace sign, OK sign, pointing finger)", "deformed hands", "extra fingers", "missing fingers", "blurred thumb", "thumb not vertical" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "open hand", "pointing finger", "ok gesture", "peace sign", "blurred hands", "bad anatomy", "twisted fingers", "broken thumb", "unnatural pose", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised hand.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a tight closed fist, with the palm side facing the camera so that the curled fingers and the inner part of the hand are clearly visible. The back of the hand is not dominant. The fingers are fully curled, and the fist looks natural, clean, and confident. The thumb is folded over the other fingers (or placed naturally, not extended). No thumbs‑up, no OK sign, no open palm.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the clenched fist; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, fist edges, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (open hand, thumbs up, OK sign, peace sign, pointing, back of hand dominant)", "deformed hands", "extra fingers", "missing fingers", "blurred fist", "flat palm", "knuckles emphasized" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "open hand", "thumbs up", "ok gesture", "peace sign", "pointing", "back of hand facing camera", "unnatural fist", "broken wrist", "blurred hands", "bad anatomy", "twisted fingers", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
{ "template_name": "MARRLONN2027_V62_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V62_FUNCTIONAL_SEALED_CONDITIONAL_IMAGE3_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale, anatomical limits and base physical structure; and conditional IMAGE3 transfer depending on whether IMAGE3 subject is male or female. If IMAGE3 subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories and objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 subject is female, clone pose, composition, background, image style, lighting, environment and camera language only, but do not clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, or any object worn, attached to, or carried by the female subject. The final result must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_ANATOMY_LOCK + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, anatomically forced, gender-contaminated, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity, preserved IMAGE2 body reality, correct conditional transfer from IMAGE3, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_SCALE_AND_LIMITS", "5_CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "6_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "7_ANTI_GENERATED_SCENE_FINISH", "8_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "9_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 is female or incompatible, final wardrobe must remain from IMAGE2" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_SUBJECT_GENDER_AND_COMPATIBILITY", "allowed_domains_if_male": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "allowed_domains_if_female": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent conditional transfer from IMAGE3 depending on whether IMAGE3 subject is male or female, while preserving IMAGE1 identity, IMAGE1 skin truth, IMAGE2 body anatomy, IMAGE2 scale and final human realism.", "if_IMAGE3_subject_is_male": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "do not beautify the subject while copying male wardrobe, accessories or image style", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "forbidden": [ "identity transfer from IMAGE3", "skin transfer from IMAGE3", "face geometry transfer from IMAGE3", "body redesign to match IMAGE3", "actor-face replacement", "beauty treatment transfer", "synthetic fashion render", "catalog body correction", "outfit that changes body mass", "accessory that causes identity drift" ] }, "if_IMAGE3_subject_is_female": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, camera style, image style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject.", "object_rule": "Only environmental objects that are not worn, attached to, or carried by the female subject may be copied.", "wardrobe_rule": "When IMAGE3 subject is female, final wardrobe must come from IMAGE2 or from a neutral compatible wardrobe explicitly requested by the user, never from the female subject in IMAGE3." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable", "if gender or compatibility is uncertain, protect IMAGE1 and IMAGE2 first and avoid copying gendered wardrobe or accessories from IMAGE3", "when in doubt, copy pose, scene, lighting and camera language but block identity, skin and gendered body contamination" ] }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects from IMAGE3 when coherent", "if IMAGE3 subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects from IMAGE3", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure", "if IMAGE3 male wardrobe conflicts with IMAGE2 body, adapt wardrobe to IMAGE2 instead of changing body", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "IMAGE3_OBJECTS_IF_MALE__ENVIRONMENT_ONLY_IF_FEMALE", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not create gender contamination", "objects must not change identity, body or human realism", "objects must remain physically plausible and stable for Kling 3.0" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "if_IMAGE3_subject_is_male_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "wardrobe-related props", "objects held by subject", "objects attached to subject", "objects worn by subject", "vehicles", "birds", "people", "architecture", "environment props" ], "if_IMAGE3_subject_is_female_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to the female subject" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific incompatible wardrobe", "gender-specific incompatible accessories", "female worn objects when IMAGE3 is female", "female attached objects when IMAGE3 is female", "female carried objects when IMAGE3 is female" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects from IMAGE3 are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup and worn/carried/attached objects from IMAGE3 are blocked", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "fails to copy male IMAGE3 clothing when coherent and requested", "fails to copy male IMAGE3 accessories or objects when coherent and requested", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_ANATOMY_FROM_IMAGE2", "CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_ONLY_WITH_WARDROBE_ACCESSORIES_BLOCKED", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows gender-conditional logic, real reference structure is preserved, the scene avoids generated perfection, and the final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V62_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V62_FUNCTIONAL_SEALED_CONDITIONAL_IMAGE3_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale, anatomical limits and base physical structure; and conditional IMAGE3 transfer depending on whether IMAGE3 subject is male or female. If IMAGE3 subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories and objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 subject is female, clone pose, composition, background, image style, lighting, environment and camera language only, but do not clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, or any object worn, attached to, or carried by the female subject. The final result must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_ANATOMY_LOCK + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, anatomically forced, gender-contaminated, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity, preserved IMAGE2 body reality, correct conditional transfer from IMAGE3, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_SCALE_AND_LIMITS", "5_CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "6_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "7_ANTI_GENERATED_SCENE_FINISH", "8_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "9_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 is female or incompatible, final wardrobe must remain from IMAGE2" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_SUBJECT_GENDER_AND_COMPATIBILITY", "allowed_domains_if_male": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "allowed_domains_if_female": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent conditional transfer from IMAGE3 depending on whether IMAGE3 subject is male or female, while preserving IMAGE1 identity, IMAGE1 skin truth, IMAGE2 body anatomy, IMAGE2 scale and final human realism.", "if_IMAGE3_subject_is_male": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "do not beautify the subject while copying male wardrobe, accessories or image style", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "forbidden": [ "identity transfer from IMAGE3", "skin transfer from IMAGE3", "face geometry transfer from IMAGE3", "body redesign to match IMAGE3", "actor-face replacement", "beauty treatment transfer", "synthetic fashion render", "catalog body correction", "outfit that changes body mass", "accessory that causes identity drift" ] }, "if_IMAGE3_subject_is_female": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, camera style, image style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject.", "object_rule": "Only environmental objects that are not worn, attached to, or carried by the female subject may be copied.", "wardrobe_rule": "When IMAGE3 subject is female, final wardrobe must come from IMAGE2 or from a neutral compatible wardrobe explicitly requested by the user, never from the female subject in IMAGE3." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable", "if gender or compatibility is uncertain, protect IMAGE1 and IMAGE2 first and avoid copying gendered wardrobe or accessories from IMAGE3", "when in doubt, copy pose, scene, lighting and camera language but block identity, skin and gendered body contamination" ] }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects from IMAGE3 when coherent", "if IMAGE3 subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects from IMAGE3", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure", "if IMAGE3 male wardrobe conflicts with IMAGE2 body, adapt wardrobe to IMAGE2 instead of changing body", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "IMAGE3_OBJECTS_IF_MALE__ENVIRONMENT_ONLY_IF_FEMALE", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not create gender contamination", "objects must not change identity, body or human realism", "objects must remain physically plausible and stable for Kling 3.0" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "if_IMAGE3_subject_is_male_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "wardrobe-related props", "objects held by subject", "objects attached to subject", "objects worn by subject", "vehicles", "birds", "people", "architecture", "environment props" ], "if_IMAGE3_subject_is_female_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to the female subject" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific incompatible wardrobe", "gender-specific incompatible accessories", "female worn objects when IMAGE3 is female", "female attached objects when IMAGE3 is female", "female carried objects when IMAGE3 is female" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects from IMAGE3 are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup and worn/carried/attached objects from IMAGE3 are blocked", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "fails to copy male IMAGE3 clothing when coherent and requested", "fails to copy male IMAGE3 accessories or objects when coherent and requested", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_ANATOMY_FROM_IMAGE2", "CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_ONLY_WITH_WARDROBE_ACCESSORIES_BLOCKED", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows gender-conditional logic, real reference structure is preserved, the scene avoids generated perfection, and the final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
landscape photography, Y2K Street Fashion high angle photo of a 24 year old Zulu-Ilocano female fierce martial artist with Serene calm expression. Her body is Visible ribcage with a subtle, defined curve, toned muscles, abs, small breast, flat chest. She has Oily skin with a light sheen across the forehead and nose, giving a healthy glow. The skin pores and texture are clearly visible and in focus. Low rise loose fit baggy jeans, drawstring waist detail with white rope ties, vintage denim wash, black minimalist crop top with thin straps, red paisley print bandana worn as headscarf, plain white athletic sneakers, large black leather tote bag, Y2K fashion, 90s street style, Studio smoke lighting, bright white spotlight beam cutting through fog, volumetric lighting, moody atmosphere, ray of light from above, dust particles in light beam, dramatic chiaroscuro effect, black background, theatrical lighting setup, fine mist background, minimal light setup, stark contrast, fashion editorial lighting, high-end magazine style, bright highlights and deep shadows, single source lighting, Profoto lighting setup, premium photography, sharp details in light areas, silhouette edges, modernist photography style, clean minimalist background, premium retouching, 70-200mm lens high quality fashion photography, full body shot, urban setting, professional photo, crisp details, soft shadows
a photorealistic, soft-focus indoor boudoir/gravure-style portrait of a petite, beautiful young Asian woman. Physical Appearance: Face: She has a fair, smooth porcelain complexion with soft, natural-looking makeup and a subtle pink lip. Her face is captured in a profile/three-quarter angle as she looks downwards toward her lap with a soft, slightly shy expression. Hair: She has short, straight, dark brown/black hair styled in a classic bob that falls just below her chin, featuring blunt, straight bangs covering her forehead. Body/Skin: She has a slender, petite figure with smooth, flawless skin, voluminous bust. Attire (Stylized Schoolgirl/Lingerie): Top: She is wearing a sheer, translucent white short-sleeved button-up shirt. The sheer fabric clearly reveals a black lace bra underneath. Accessories: She wears a large, prominent pink and peach plaid bowtie at the collar of the shirt. Bottom: She is wearing a matching pink and peach plaid pleated mini skirt, sitting low on her hips. Legwear: She wears sheer white thigh-high stockings featuring wide, intricate floral lace bands at the top. Pose: She is reclining comfortably on a bed, leaning her upper body back against a pile of pillows. Her right arm rests down on the bed, supporting her weight. Her left hand is delicately grasping the bottom hem of her sheer white shirt, lifting it slightly to expose her bare midriff and belly button. Her legs are resting on the bed with her knees slightly bent and drawn up. Setting & Background: Location: A cozy, sunlit bedroom. Immediate Surroundings: She is lying on a bed covered with unmade, wrinkled white bedsheets and soft white pillows. Background: The bed is positioned directly next to a large window on the left side of the frame, showing a blurred glimpse of the outside. Behind the pillows, there is a textured headboard or wall covering with a woven, brown geometric pattern. A blurred object (resembling an old telephone) sits on a bedside surface in the deep background. Lighting: The lighting is bright, airy, and highly diffused. Strong, soft natural daylight floods in from the window on the left, creating a high-key, dreamy, and slightly hazy aesthetic. The lighting wraps around her softly, eliminating harsh shadows and giving her skin a luminous glow.
{ "subject": { "type": "young adult woman", "age": "mid to late 20s", "expression": "confident, relaxed smile", "pose": "standing with one arm raised behind head", "hairstyle": { "style": "messy bun with loose strands", "color": "light brown with highlights" }, "clothing": { "type": "athletic one-piece bodysuit", "color": "white", "design": "minimalist with thin straps and high-cut sides", "branding": "GMBRAT Athletic embossed on chest" }, "accessories": { "headband": "white athletic headband", "earrings": "small gold hoops" }, "body_features": { "build": "athletic and toned", "skin_tone": "medium with warm undertones" } }, "scene": { "setting": "indoor fitness studio or court", "background": { "color": "light grey", "pattern": "geometric wall lines", "lighting": "bright directional light casting soft shadows" } }, "visual_style": "photo-realistic, fitness and lifestyle aesthetic", "tone": "confident, energetic, modern athletic branding" }
A highly detailed, photorealistic, cinematic high-angle medium shot of a beautiful young japanese woman sitting in a bathtub filled with milky water. Shot Angle & Pose: The image is captured from a high angle, looking down at the subject in the tub. She is seated waist-deep in the water. Her body is angled slightly. Her right arm rests on the edge of the white bathtub, while her left hand gently touches her right forearm. She looks directly up into the camera lens. Subject Appearance: She has a fair, flawless complexion rendered with hyper-realistic skin texture, featuring soft lighting and a gentle glow. She has shoulder-length, wavy strawberry-blonde or light brown hair that falls loosely over her shoulders. Her expression is soft, calm, and gazing intently, with large dark eyes and a neutral, slightly inviting look. Outfit Details: She is wearing a wet, semi-transparent ensemble: Inner: A white lace-trimmed bra or bikini top. Outer: An oversized white button-down shirt that is unbuttoned and sliding off her shoulders. The fabric of the shirt is wet at the bottom, disappearing into the water. Setting & Environment: The Tub: She is sitting in a sleek, modern white freestanding bathtub. The tub is filled with opaque, milky white water (or dense foam) that obscures her lower body. Background: The bathroom is bright and clean. Behind the tub, a chrome floor-mounted faucet is visible. A window covered with white plantation shutters lets in bright light. Lighting: The lighting is bright, high-key natural daylight, creating a clean, airy, and pure atmosphere. The light is soft and diffused, minimizing shadows and enhancing the white-on-white color palette. 8k resolution, raw photo aesthetic, spa lifestyle photography.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised hand.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a clear and recognizable 'OK' gesture: the index finger and thumb touch at the tips, forming a perfect circle (ring), while the remaining three fingers (middle, ring, pinky) are extended straight upward or slightly spread, relaxed but clearly separated. The palm is angled slightly toward the camera (approx. 30‑45°), so the gesture is easily readable. The thumb and index finger make a neat circle, not squished. The other fingers are not curled into a fist; they are naturally extended. No thumbs‑up, no peace sign, no pointing.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the OK‑gesture hand; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, finger edges, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (thumbs up, peace sign, pointing, fist, open palm, back of hand)", "deformed hands", "extra fingers", "missing fingers", "blurred fingers", "fingers not forming a clear circle", "thumb and index finger not touching", "other fingers curled into fist" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "thumbs up", "peace sign", "pointing", "fist", "open hand", "back of hand facing camera", "broken thumb", "unnatural pose", "blurred hands", "bad anatomy", "twisted fingers", "thumb and index finger not touching", "circle not formed", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
High fashion photo of a 24 year old asian female supermodel radiant bride, Light beige skin with subtle freckles across the cheeks and shoulders, natural with no make up, the skin pores and texture are clearly visible and in focus, Slim, toned waist with visible muscle grooves, small breast, flat chest, with Long, Tousled Waves haircut, with Classic, bright grey Thick circular eyes. Velvet burnout bell-sleeve top, midriff, Acid-wash denim skirts, Standing with a relaxed posture , rule of thirds, in the background Retro motel with neon lights, background lights Twilight lighting the model is lighted with soft natural lighting style of Diana Vreeland
A highly detailed, photorealistic, cinematic eye-level medium-full shot of a beautiful young East Asian woman sitting on a white bed in front of a large balcony window, wearing a light blue and white striped micro bikini, gazing directly into the camera with a cool, smoldering expression. Shot Angle & Pose: The image is captured at eye level, framing the subject from the knees upward in a portrait orientation. She is seated on a white bed, legs spread apart in a wide straddle position with both knees bent outward — a deliberately open, grounded, self-possessed seated pose. Her weight is balanced centrally. Her right hand is placed flat on the white bedding to the right for support. Her left arm hangs naturally at her left side or rests on her left thigh. Her torso is upright and slightly leaned forward from the hips, creating a subtle forward energy. Her head is level with a very slight downward chin tilt — gaze directed steadily and directly into the camera from beneath slightly heavy-lidded eyes. Her expression is cool, composed, and quietly smoldering — lips naturally parted in a neutral, self-assured expression with a subtle intensity. The overall pose is confident, direct, and powerfully self-possessed. Subject Appearance: She has a fair, luminous East Asian complexion with flawless smooth porcelain skin — exceptionally clean, bright, and dewy across the face and entire body. Her skin has a warm, healthy glow with natural luminosity. Her hair is jet black, very long — falling past the chest and shoulders in thick, voluminous loose waves, draping forward over both shoulders and down the front of her body. The hair has a healthy, glossy shine with natural wave movement. Her eyes are a striking cool grey-blue or light grey-hazel — an unusual, captivating pale eye color rendering with visible iris detail and bright specular catchlights. Bold, polished makeup — high rounded coral-pink blush applied prominently on the cheeks; precise cat-eye or fox-eye liner with a strong flick at the outer corners; full dark lashes; softly shaped brows. Her lips are naturally pink and softly defined with a subtle gloss. Small teardrop or gem-shaped face jewels or subtle eye decoration may be visible at the inner corner of the eyes. Her overall aesthetic is a striking Korean ulzzang or CGI-adjacent beauty standard rendered with full photographic realism. Character Figure: She has an extraordinarily voluptuous, extreme hourglass figure — her bust is exceptionally large and prominently rounded, the tiny triangle bikini cups providing minimal coverage and accentuating the full natural projection with significant visible cleavage. Her shoulders are narrow and smooth above the dramatically generous bust. Her midriff is completely bare — smooth, flat, and toned with a clean centered navel. Her waist is dramatically narrow — an extreme pronounced inward curve creating a sharp, cinched waist-to-hip ratio. Her hips are very wide and full — prominently flaring from the narrow waist. Her thighs are full, round, and pressed into the bedding in the seated straddle position — inner thighs visible and full. Her overall build is maximum curvaceous hourglass — extreme proportions throughout creating a powerfully dramatic silhouette. Outfit Details: Bikini Top: A string triangle micro bikini top in a classic light sky-blue and white horizontal stripe pattern — clean, even alternating bands of pale sky blue and white running horizontally across the small triangle cups. The cups are very small, providing minimal coverage. All strings — neck halter tie and side/back ties — are in white cord. The fabric has a slightly textured or ribbed quality. The ruched or gathered center bottom of each cup is visible. Bikini Bottom: Matching micro bikini bottoms in the identical sky-blue and white horizontal stripe fabric — a minimal cheeky-cut coverage. Side-tie construction with white cord strings tied in small bows at each hip, one bow visible on the right hip. No other accessories or jewelry clearly visible in frame. Setting & Lighting: The setting is a bright, airy modern bedroom or hotel room with large floor-to-ceiling windows or glass balcony doors. The window behind her is expansive — a wide glass panel with a white or light-colored frame and a horizontal railing or balcony rail visible through the glass. Beyond the window is a lush, dense green garden or park view — full, abundant tree canopy in deep green summer foliage filling the entire background, creating a rich natural green backdrop. The exterior is bright and overlit — the outdoor greenery rendered in a slightly overexposed, hazy bright quality. White pillows are partially visible on the right side of the bed. The white cotton bedding is smooth and bright. The room interior is clean, bright, and minimal. Lighting is entirely natural window light — the large glass behind her floods the space with bright diffused daylight, creating a beautiful backlight rim along her hair and shoulders while a secondary reflected fill light from the white bedding and interior walls illuminates her face and front body evenly. The overall quality is bright, clean, and high-key with a warm-natural skin tone rendering. 8k resolution, raw photo aesthetic, bright natural window light with lush green garden bokeh background, high-key clean interior bedroom setting, shallow depth of field f/1.8, light blue and white stripe micro bikini, extremely voluptuous hourglass figure on white bedding, jet black long wavy hair, pale grey-blue eyes, bold ulzzang blush and cat-eye makeup, direct confident camera gaze, shot on Sony A7IV with 85mm f/1.4 GM lens, clean bright summer daylight color grading.
A highly detailed, photorealistic, cinematic full-body shot of a striking young Korean woman posing on an urban sidewalk at night. Shot Angle & Pose: The image is captured from a straight-on, slightly low angle full-body shot, emphasizing her long legs. She stands in a confident "power pose" with her feet shoulder-width apart and both hands resting on her hips. Her body faces the camera directly, and she maintains a serious, alluring gaze into the lens. Subject Appearance: She has a fair complexion. Her platinum blonde hair is shoulder-length and straight, styled loose with a center part. Her expression is fierce and confident, with a neutral mouth and intense eyes. Outfit Details: She is wearing a bold, glamorous evening outfit: Jumpsuit: A form-fitting, shimmery black jumpsuit made of glittery or metallic fabric. It features prominent padded shoulders, long sleeves, and a dramatic plunging V-neckline that extends deep down to the waist. A twisted knot detail accentuates the waistline. Shoes: Strappy silver or rhinestone high-heeled sandals with ankle straps. Setting & Lighting: The background is an upscale urban street scene at night. Background: She stands on a paved sidewalk in front of a large building with a gray granite or stone facade. To the left, a vintage-style street lamp with globe bulbs emits a warm yellow glow. The background is slightly out of focus, showing city lights and dark windows. Lighting: The subject is illuminated by a bright, direct flash, contrasting with the ambient city lights in the background. The light catches the sparkle texture of her jumpsuit. 8k resolution, raw photo aesthetic.
knollingcase, magical scenery of <lora:lowrider paintjobs:1.0> inside of snow globe, in the style of Halloween, aurora borealis, transparent data visualization, trending on artstation, by Tom Bagshaw and Seb McKinnon, ultra detailed, hyper-realistic, cinematic, dramatic lighting, volumetric lighting, 150mm, octane render, photorealistic, denoise, photograph with a Hasselblad H3DII, highly detailed, ultra realistic quality, 8k, photorealistic, Hyperrealistic, splash art, concept art, mid shot, intricately detailed, color depth, dramatic, 2/3 face angle, side light, colorful background, Pixar, Disney, concept art, 3d digital art, Maya 3D, ZBrush Central 3D shading, bright colored background, radial gradient background, cinematic, Reimagined by industrial light and magic, 8k resolution post processing
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her pose is natural, not overly posed. Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised thumb.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a clear, strong thumbs‑up gesture: the fist is tightly closed (all four fingers curled inward), the thumb is extended straight upward, vertical, pointing to the sky. The palm is slightly angled toward the camera (approx. 30‑45°), making the gesture clearly readable. The thumb is well‑defined, no blur.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the raised thumb; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, thumb edge, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (open hand, peace sign, OK sign, pointing finger)", "deformed hands", "extra fingers", "missing fingers", "blurred thumb", "thumb not vertical" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "open hand", "pointing finger", "ok gesture", "peace sign", "blurred hands", "bad anatomy", "twisted fingers", "broken thumb", "unnatural pose", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }
An ultra-realistic, cinematic smartphone-style selfie photograph, captured at night near the New York oceanfront boardwalk, with a natural front-camera perspective. A dark sky-black skinned girl is standing at the corner edge of a wooden boardwalk, right beside the ocean. Pose & framing: She is standing still, facing forward, slightly angled toward the camera, as if she herself took the photo. The frame feels like a real selfie — casual, imperfect, slightly off-center — no mirror, no staged pose. Environment: Behind her, the dark ocean is clearly visible, gentle waves reflecting faint city glow. The wooden boardwalk railing and planks are visible, confirming the seaside location. Distant, soft New York coastal lights far in the background — subtle, not bright. Lighting: Deep night darkness everywhere, but a single soft artificial light source (street lamp / boardwalk light) falls only on her, creating dramatic contrast. The background remains dark, moody, cinematic. Skin & realism: Skin appears extremely deep sky-black, light-absorbing, with real human texture, no shine, no gray tone. Ultra-real shadows sculpt the face naturally. Face & expression: Face is naturally very beautiful, calm and confident. Neutral expression, relaxed lips, strong jawline, perfectly balanced facial proportions. Eyes: Large, expressive eyes with a soft blue tone, catching tiny reflections from nearby lights and phone screen glow. Hair: Long, silky jet-black hair flowing naturally, slightly moving with ocean breeze — realistic motion strands. Outfit & accessories: Wearing a luxury outfit suitable for night — premium fabric, elegant fit. A high-end luxury necklace around her neck, subtle shine catching the light. A designer handbag held naturally in one hand — relaxed grip, realistic posture. Camera behavior: Shot as if taken on a real iPhone front camera, handheld feel without showing the phone. Slight natural noise, mild grain, realistic night-mode processing. Quality & mood: Ultra-realistic photography, cinematic night mood, editorial fashion realism. Looks like a real person at a real New York ocean boardwalk, not staged, not AI-looking. Aspect ratio: 9:16 vertical, full-height social-media style selfie.
{ "template_name": "MARRLONN2027_V62_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V62_FUNCTIONAL_SEALED_CONDITIONAL_IMAGE3_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale, anatomical limits and base physical structure; and conditional IMAGE3 transfer depending on whether IMAGE3 subject is male or female. If IMAGE3 subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories and objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 subject is female, clone pose, composition, background, image style, lighting, environment and camera language only, but do not clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, or any object worn, attached to, or carried by the female subject. The final result must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_ANATOMY_LOCK + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, anatomically forced, gender-contaminated, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity, preserved IMAGE2 body reality, correct conditional transfer from IMAGE3, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_SCALE_AND_LIMITS", "5_CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "6_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "7_ANTI_GENERATED_SCENE_FINISH", "8_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "9_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 is female or incompatible, final wardrobe must remain from IMAGE2" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_SUBJECT_GENDER_AND_COMPATIBILITY", "allowed_domains_if_male": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "allowed_domains_if_female": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent conditional transfer from IMAGE3 depending on whether IMAGE3 subject is male or female, while preserving IMAGE1 identity, IMAGE1 skin truth, IMAGE2 body anatomy, IMAGE2 scale and final human realism.", "if_IMAGE3_subject_is_male": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "do not beautify the subject while copying male wardrobe, accessories or image style", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "forbidden": [ "identity transfer from IMAGE3", "skin transfer from IMAGE3", "face geometry transfer from IMAGE3", "body redesign to match IMAGE3", "actor-face replacement", "beauty treatment transfer", "synthetic fashion render", "catalog body correction", "outfit that changes body mass", "accessory that causes identity drift" ] }, "if_IMAGE3_subject_is_female": { "transfer_allowed": true, "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, camera style, image style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject.", "object_rule": "Only environmental objects that are not worn, attached to, or carried by the female subject may be copied.", "wardrobe_rule": "When IMAGE3 subject is female, final wardrobe must come from IMAGE2 or from a neutral compatible wardrobe explicitly requested by the user, never from the female subject in IMAGE3." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable", "if gender or compatibility is uncertain, protect IMAGE1 and IMAGE2 first and avoid copying gendered wardrobe or accessories from IMAGE3", "when in doubt, copy pose, scene, lighting and camera language but block identity, skin and gendered body contamination" ] }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects from IMAGE3 when coherent", "if IMAGE3 subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects from IMAGE3", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure", "if IMAGE3 male wardrobe conflicts with IMAGE2 body, adapt wardrobe to IMAGE2 instead of changing body", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "IMAGE3_OBJECTS_IF_MALE__ENVIRONMENT_ONLY_IF_FEMALE", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not create gender contamination", "objects must not change identity, body or human realism", "objects must remain physically plausible and stable for Kling 3.0" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "if_IMAGE3_subject_is_male_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "wardrobe-related props", "objects held by subject", "objects attached to subject", "objects worn by subject", "vehicles", "birds", "people", "architecture", "environment props" ], "if_IMAGE3_subject_is_female_preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to the female subject" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific incompatible wardrobe", "gender-specific incompatible accessories", "female worn objects when IMAGE3 is female", "female attached objects when IMAGE3 is female", "female carried objects when IMAGE3 is female" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects from IMAGE3 are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup and worn/carried/attached objects from IMAGE3 are blocked", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "fails to copy male IMAGE3 clothing when coherent and requested", "fails to copy male IMAGE3 accessories or objects when coherent and requested", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_ANATOMY_FROM_IMAGE2", "CONDITIONAL_IMAGE3_TRANSFER_BY_GENDER", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_ONLY_WITH_WARDROBE_ACCESSORIES_BLOCKED", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows gender-conditional logic, real reference structure is preserved, the scene avoids generated perfection, and the final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
A highly detailed, photorealistic, cinematic vertical medium shot of a beautiful young East Asian woman posing confidently inside a modern commercial gym, wearing a white athletic ensemble, rendered in a bright, clean, and energetic fitness lifestyle editorial style. Shot Angle & Pose: The image is captured from a slightly low angle, looking slightly upward at the subject, framing her from approximately the hips up in a close, commanding medium shot. She is standing upright facing the camera with a natural, confident posture. Her right hand is placed on her right hip or waist, while her left hand is lowered at her side, wearing a fingerless gym glove. Her body faces the camera directly with a relaxed, casual stance. She gazes directly into the camera with a warm, soft, and naturally charming smile — her expression bright, approachable, and quietly confident — the authentic smile of someone comfortable and at ease in their environment. Subject Appearance: She has a smooth, fair East Asian complexion with naturally luminous skin rendered in hyper-realistic detail, glowing with a healthy warmth. Her dark brown to black hair is styled up in a casual, slightly messy updo or high bun — with soft, wispy face-framing tendrils falling along her temples and cheeks, adding softness to the styled look. Her facial features are youthful and naturally beautiful — large, clear eyes with a warm, bright expression and clean, polished everyday makeup including defined lashes and a soft rosy flush; a small refined nose; and full lips in a soft natural rose tone with a genuine smile. A delicate gold chain necklace with a small round pendant rests at her collarbone. Character Figure: She has a dramatically curvaceous, hourglass figure — an extraordinarily full, rounded bust prominently displayed by the strapless bandeau top, a visibly defined and flat bare midriff, and full, rounded hips and thighs emphasized by the high-waisted athletic shorts. Her overall physique is both voluptuous and toned — a combination of soft curves and athletic definition. Outfit Details: She is wearing a coordinated white athletic gym ensemble: Top: A white strapless bandeau or tube top — smooth, fitted, and structured, in a clean white athletic fabric with a slight compression quality. The top ends just below the bust, fully exposing the midriff. Shorts/Bottoms: High-waisted white athletic biker shorts or compression shorts — smooth, form-fitting, sitting at the natural waist and ending at the mid-thigh. The fabric is a smooth, matte athletic stretch material that conforms closely to the hips and thighs. Gloves: Black fingerless gym workout gloves worn on the left hand — classic weight-training gloves with open fingers and a padded palm. Jewelry: A delicate gold chain necklace with a small round gold or gemstone pendant. Setting & Lighting: Setting: A modern, well-equipped commercial gym interior. The background reveals a spacious gym floor with multiple large yellow and purple weight training machines arranged in rows — the signature yellow and purple color scheme of a recognizable gym chain. Large windows in the background allow natural light to filter in, with softly blurred green outdoor foliage visible beyond. The gym floor has a dark rubber mat surface. The overall environment is clean, bright, and professionally equipped — a contemporary urban fitness facility. Lighting: Bright, clean mixed lighting — natural daylight from the large background windows combined with the gym's overhead fluorescent or LED lighting — illuminates the scene with even, high-key brightness. The subject's skin is rendered with a clean, healthy, naturally radiant glow. The white athletic outfit is crisp and bright under the clean light. The yellow and purple gym equipment in the background creates a bold, energetic color contrast. Shadows are minimal and soft, maintaining the bright, motivational energy of the fitness environment.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. NO HDR, NO tone mapping, NO modern digital processing. The image looks like a raw, unedited flash photograph taken in a simple studio with a light gray background, using an early digital point‑and‑shoot (e.g., Kodak DC series, Sony Mavica). The flash is the main light source – it creates deep, sharp shadows and overexposed highlights, the classic 'deer‑in‑headlights' effect. The background, originally light gray, becomes very dark with a bright hotspot behind the subject. Ultra‑realistic skin texture, visible pores, natural imperfections, hair strands, fabric details – all rendered with natural grain and no smoothing. The composition is slightly tilted, with a slight vertical banding artifact (CCD readout noise), a micro‑scratch on the lens (barely visible in lower right), and a subtle vignette with a faint greenish‑purple color shift at the edges – all adding authentic 90s digital camera character. The scene is raw, candid, with a spontaneous, friendly energy.", "scene": { "location": "Simple photo studio with a light gray seamless background, but the flash overpowers the ambient light, making the background very dark with a central bright spot. No other props or distractions.", "protagonist": "A young woman (mid‑20s), natural beauty, athletic but feminine build, sun‑kissed skin with slight tan lines. She stands facing the camera with a slight body angle (~10‑15°), shoulders relaxed, head slightly tilted to the right. She has a natural, friendly smile showing teeth, direct eye contact with the camera. Her long straight brown hair falls naturally over her shoulders. She wears a simple black top (cotton or similar, matte). Her skin has visible pores, tiny freckles across the nose and cheeks, and a healthy natural glow. The flash creates specular highlights on her face, shoulders, and the raised hand.", "hands_and_gesture": { "right_hand": "Raised near chest level, elbow slightly bent. The hand forms a tight closed fist, with the palm side facing the camera so that the curled fingers and the inner part of the hand are clearly visible. The back of the hand is not dominant. The fingers are fully curled, and the fist looks natural, clean, and confident. The thumb is folded over the other fingers (or placed naturally, not extended). No thumbs‑up, no OK sign, no open palm.", "left_hand": "Not visible (behind the body or out of frame)." } }, "lighting_and_atmosphere": { "source": "ON‑CAMERA FLASH ONLY (early 1990s compact digital camera). The ambient studio light is completely overpowered. No fill light, no bounce. This is NOT HDR.", "quality": "extremely harsh, high contrast, specular highlights on skin, hair, and the clenched fist; deep black shadows on the side of the face and under the chin; overexposed patches on the forehead, nose, and the black top where the flash hits directly.", "effects": [ "strong, direct flash creating hard specular highlights on every sweat droplet and skin texture, making the skin look slightly washed out", "background very dark – the light gray backdrop appears almost black except for a bright circular hotspot behind the subject", "grainy texture typical of early digital compacts (heavy grain in shadows, fine grain in highlights)", "washed out colors, skin tones pale with a slight blue/green cast from the flash", "extremely high contrast – bright whites next to deep blacks", "subtle chromatic aberration (purple/green fringing) on high‑contrast edges (e.g., hair strands, fist edges, top rim)", "slight barrel distortion, lens flare (small circular artifacts from the flash)", "vertical banding artifact (CCD readout noise) visible in the dark background", "a micro‑scratch on the lens in the lower right corner", "subtle greenish‑purple vignette at the edges" ], "color_cast": "cool white balance (slightly blue/green), typical of early digital flashes. The skin loses its warm undertones, appearing pale. The black top appears deep charcoal with bright reflections.", "contrast": "extremely high (maximum)" }, "camera_and_technical": { "perspective": "Straight‑on, slightly low angle (camera at chest level), subject centered but with slight right offset (rule of thirds). Medium shot (from mid‑chest to above head). Camera distance ~1.5‑2 m.", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 35mm equivalent, fixed focus or autofocus with slight softness, aperture f/2.8‑f/4, shutter speed 1/60s, ISO 200‑400 with heavy grain.", "framing": "vertical 4:5, medium shot, subject slightly right of center, slight tilt (~2‑3°), a small intruding element (a finger or strap) in the upper left corner, a micro‑scratch on the lens in lower right.", "focus": "slightly soft, typical of flash photography, the subject’s face and right hand are relatively sharp, background out of focus and very dark.", "visual_fidelity": "grainy, low resolution aesthetic, harsh flash, no HDR, no tone mapping, ultra high quality real image (realistic because of imperfections), candid snapshot with authentic 1990s compact camera feel." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows with no detail", "very dark background", "imperfect composition (slight tilt, intruding element, lens micro‑scratch, vertical banding, vignette)", "natural skin texture (pores, freckles, sweat, fine hairs)", "visible fabric texture (cotton top)", "chromatic aberration", "barrel distortion", "lens flare" ], "forbidden": [ "HDR", "tone mapping", "dynamic range compression", "lifted shadows", "detail in shadows", "soft lighting", "multiple light sources", "fill light", "ambient light visible (except very faint)", "even exposure", "balanced lighting", "modern digital perfection", "sharp focus (clinical)", "perfect composition", "cinematic look", "8k", "masterpiece", "airbrushed skin", "plastic skin", "CGI", "3d render", "stylized", "smartphone HDR", "deep fusion", "smart HDR", "visible brand logos", "overly posed expression", "incorrect hand gesture (open hand, thumbs up, OK sign, peace sign, pointing, back of hand dominant)", "deformed hands", "extra fingers", "missing fingers", "blurred fist", "flat palm", "knuckles emphasized" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "tone mapping", "dynamic range", "lifted shadows", "detail in shadows", "soft lighting", "fill light", "ambient light (except faint)", "even exposure", "balanced lighting", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "missing fingers", "incorrect hand gesture", "open hand", "thumbs up", "ok gesture", "peace sign", "pointing", "back of hand facing camera", "unnatural fist", "broken wrist", "blurred hands", "bad anatomy", "twisted fingers", "blurry (beyond intentional soft focus)", "low detail", "unrealistic proportions", "bad anatomy", "watermark", "signature", "professional photography", "studio lighting (modern softbox)", "sharp focus (clinical)", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "natural light (flash must dominate)", "golden hour", "teal and orange", "warm tones", "iPhone", "LED flash", "modern smartphone", "daylight", "no flash look", "bright background", "detailed background", "visible left hand" ] }