A sample prompt of what you can find in this page
Prompt by MidasRex

broken only by the faint prompts

hundreds of results

5 months ago

A stunning and intricate illustration of a lone figure standing before a massive, futuristic central computer core in a dimly lit, cavernous control room. The core is the heart of an ancient, decaying system that governs an entire solar system, its towering structure covered in glowing panels, flickering CRT monitors, and spinning reels of magnetic tape. The design reflects a blend of cassette futurism and retrofuturism: exposed wires snake across the floor like veins, enormous vacuum tubes pulsate faintly with energy, and analog dials twist and click as the system struggles to maintain its colossal operations. The figure, dressed in a tattered yet advanced jumpsuit of metallic fabrics, stands with a posture that conveys awe and hesitation. Their face, partially illuminated by the glowing panels, shows a mix of determination and exhaustion. They are dwarfed by the sheer scale of the computer core, which stretches endlessly upward, disappearing into a haze of smoke and low-hanging cables. The room is filled with atmospheric lighting: dim oranges and greens reflect off the polished yet grimy metal surfaces, while holographic projections of planetary orbits and system schematics flicker erratically in mid-air. The computer core itself is worn and weathered, with signs of neglect—broken panels exposing its intricate inner workings, patches of rust, and vines of alien growth encroaching from the corners of the room. Yet, it exudes power, its central sphere—a rotating gyroscope of light and machinery—glowing with an intense energy, hinting at its still-functioning capacity to control and sustain the planets and stars of the system. The air is dense with particles of dust, illuminated by beams of soft light cutting through the smoke, while faint sparks fly from malfunctioning components. The soundscape is almost tangible: the hum of the core, the rhythmic clatter of mechanical parts, and the faint crackle of ancient speakers. Rendered in a hyper-detailed retrofuturistic style, with an emphasis on the texture of worn-down technology, dynamic lighting, and the overwhelming sense of scale and history.

4 months ago

A dark, decayed factory steeped in dampness and neglect. Rows of broken, lifeless androids hang from chains and diagnostic cables, their battered forms suspended like relics of a forgotten era. Each android faces forward, their heads slumped and limbs dangling limply, as if gravity alone holds them in place. The androids are diverse—some humanoid with slender frames and fragmented synthetic skin, others industrial with exposed hydraulics, rusted plating, and shattered components. Many are missing limbs, their wires and cables hanging loosely, sparking faintly in the oppressive gloom. Among the rows, two androids stand out—their hands intertwined in a final act of connection before their power cells died. One is humanoid, its delicate features cracked and weathered, its synthetic skin peeling to reveal intricate, rusting frameworks. The other is industrial, bulkier, with heavier plating and exposed joints, its arm barely holding on by a tangle of wires. Their clasped hands emit a faint glow, flickering like dying embers, the last remnant of their shared existence. The factory is drenched in atmosphere. Thick haze and mist cling to every surface, illuminated by the weak, flickering glow of malfunctioning CRT screens and sparking cables. Dim red light spills from a cracked overhead lamp, casting diffuse shadows across the room. A faint, rhythmic drip echoes through the cavernous space, the sound amplified by the oppressive silence. A flickering sign above the rows reads: “ANDROID MULTI-PURPOSE FOUNDRY.” The foundry walls are lined with rusted, obsolete machinery and control panels. Pools of stagnant water collect on the floor, reflecting the faint, scattered light in jagged, broken patterns. Dust and smoke swirl in the air, cutting through the faint godrays that streak through shattered skylights, further obscured by the thick haze. The shadows of dangling chains and lifeless androids create eerie silhouettes on the mist-covered walls. The atmosphere is suffocatingly gritty, a testament to the decay of innovation. The androids stand as silent witnesses to a bygone era, their shattered forms a chilling reflection of the hubris and failure of their creators. The two holding hands, surrounded by rows of decaying machines, remain a quiet, haunting symbol of connection amidst the ruin.

8 months ago

The Bell family's farmhouse exudes a rustic charm, with its simple yet functional furnishings typical of early 19th-century Tennessee. The wooden floorboards creak softly underfoot, their surface worn smooth by years of use. A large hearth dominates one wall, its embers casting a faint orange glow that dances across the room. A sturdy oak table, scarred with knife marks and stains from countless meals, sits at the center, surrounded by mismatched chairs. A woven rug lies askew near the rocking chair, which now stands eerily still. Pewter dishes and earthenware line the shelves of a tall cupboard, their muted shine catching the flicker of candlelight. The faint scent of beeswax mingles with the earthy aroma of the surrounding farmland, creating an atmosphere both homely and unsettling. In the dim light, the Bell Witch emerges, her form both ethereal and unnervingly vivid. Her face is a haunting visage of pale, almost translucent skin stretched tightly over sharp cheekbones. Hollow eyes, glowing faintly with an unnatural light, seem to pierce through the very fabric of reality, locking onto her observer with an intensity that chills the soul. Her lips are thin and cracked, twisted into a faint, mocking smile that hints at her malevolent intent. Wisps of dark, unkempt hair frame her face, moving as if stirred by an invisible breeze. Her tattered garments, a patchwork of shadow and spectral light, shimmer faintly, as though caught between the physical and the otherworldly. As she steps closer, the air grows colder, and the oppressive silence is broken only by the faint sound of her whispered laughter—a sound that seems to echo from every corner of the room. Her presence transforms the farmhouse, turning its rustic charm into a stage for fear and despair, as the Bell Witch stands as a chilling embodiment of the unknown."

8 months ago

An award-winning oil painting masterpiece of gothic horror, drenched in dread and decay, depicting a deeply disturbing, broken antique doll abandoned in the rotting attic of a long-forgotten house. The doll sits slumped against a crumbling wooden beam, its body shattered in places—one arm missing, porcelain skull cracked wide open to reveal the hollow black within. Jagged fractures run down its face like veins, and from its single remaining eye, a glassy stare glints with unnatural awareness. Its dress, once delicate lace, hangs in tatters—stained with water damage, soot, and something darker. Mold creeps across the fabric in blotches of sickly green and grey. Strands of coarse hair cling to its scalp, damp and matted. A faint trail of something red and dry streaks down its chin, and its grin—half-formed, half-split—is too wide, too human. The room around it is soaked in dampness and decay. The wallpaper peels in curled sheets, revealing blackened, mold-covered boards beneath. The ceiling sags with rot, and rainwater drips slowly from a rusted pipe in the corner, pooling into a warped floorboard that has split open like a wound. The light is minimal—just a faint, sickly greenish glow leaking through a broken window veiled with grime, casting long shadows that twist unnaturally. The palette is dank and heavy—deep, desaturated hues of mildew green, rotting wood brown, ashen grey, and blood-maroon. The brushwork is thick, expressive, and moody, every stroke enhancing the feeling of moist air, silence, and a presence just beyond the frame. The overall effect is suffocating and magnetic—a visual whisper from the darker corners of memory and imagination. A chilling, unforgettable oil masterpiece—where the doll doesn’t just sit, but lingers