A sample prompt of what you can find in this page
Prompt by TheArtists

the other half a dark prompts

hundreds of results

9 months ago

(Cyberpunk, futuristic, dystopian underworld, high detail, cinematic lighting, dark and moody atmosphere) A wiry and gaunt man with sunken, exhausted eyes that have a manic glint, framed by dark circles from years of working in dimly lit back-alley clinics. His pale skin looks sickly under the flickering neon light, and his thin face is lined with tension, his lips slightly parted as if muttering to himself. His hair is unkempt, streaked with oil and grime, further emphasizing his haggard, overworked look. He wears a dingy off-white lab coat, once pristine but now stained with grease, blood, and years of unwashed grime. The fabric is frayed at the edges, hanging loosely over his thin frame. His cybernetic enhancements are crude and patched-together, a collection of exposed wiring and rusted plating barely held together. His left shoulder has a mechanical plating rig, jagged and uneven, with loose bolts and sparking neon-blue wiring protruding in places. His chipped tooth shows when he speaks, adding to his rough, jittery appearance. The background is a dark, cluttered ripperdoc lab, filled with outdated cybernetic parts, flickering monitors, and half-functioning medical equipment. The air is thick with smoke from a nearby vent, and a dull, flickering green med-lab light casts eerie shadows across the scene. A neon-red light from the alley outside spills through a cracked window, contrasting with the cold surgical glow of malfunctioning overhead lamps. The atmosphere is gritty, chaotic, and oppressive, embodying the tension of a street-level surgeon who exists between life and death, law and crime. Rendered in ultra-detailed, cinematic composition, sharp focus, 8K resolution, ray tracing, cyberpunk noir aesthetics, high contrast lighting, depth of field, volumetric lighting, intricate detailing, realistic skin texture, futuristic urban decay, science fiction concept art, hyper-realistic digital painting, dramatic chiaroscuro lighting, neon reflections, moody atmosphere, cybernetic enhancements, grunge aesthetic. Negative Prompt: (bad composition, low detail, low resolution, deformed anatomy, distorted features, asymmetrical face, extra limbs, missing fingers, unrealistic eyes, unnatural skin texture, overly stylized, washed-out colors, blurry, poorly rendered cybernetics, uncanny valley, cartoonish, low-quality render, watermark, text, overexposed lighting, excessive glow, lack of contrast, amateurish design, low effort, duplicate elements, broken limbs, unbalanced composition, generic design, bad perspective, flat shading, soft focus, dull colors, clean or polished cybernetics, generic futuristic doctor, overly heroic pose, pristine environment)

8 months ago

A stunning anime-style portrait of a seductive young female character with long, flowing violet-tinted hair and deep mesmerizing purple eyes with intricate reflections. One side of her face and body is that of a gorgeous, alluring woman, with soft anime shading, flawless skin, and a revealing futuristic outfit with glowing neon violet accents. The other half is overtaken by the symbiote, forming the monstrous, inky black texture of Venom, with sharp white veins pulsating across her body. Her left eye glows ominously as the symbiote side features a wide, menacing grin with razor-sharp teeth, and a long, slick, snake-like tongue emerges from the darkness. The fusion of beauty and terror is striking—her human side looks seductive, while the Venom side exudes raw power and danger. The background is a dark cyberpunk-inspired cityscape with neon purple and blue lights reflecting off the rain-soaked streets, adding a moody, cinematic feel. Ultra HD, hyper-detailed, 8K resolution, perfect face symmetry, cinematic lighting, photorealistic textures, anime aesthetic meets Marvel's dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetrical features, unrealistic eyes, poor lighting, overexposed, underexposed, grainy texture, plastic skin, unrealistic shading, exaggerated proportions, low detail, cartoonish, bad anatomy, missing details, artifacts, jagged edges, oversaturated colors, unnatural colors, unnatural reflections.

7 months ago

"The Colossus Beneath the Desert" – (Primary Subject: Titanic Buried Giant Stirring Beneath Sand Dunes, 1.7 weight) — deep in an endless, wind-scoured desert, a vast ancient colossus lies half-submerged beneath dunes of golden sand, its face cracked and weathered, sculpted from stone and bone. One glowing eye now flickers to life for the first time in ten thousand years, casting a pillar of blue light through the dust-choked sky. It is waking. The scale is impossible—ridges of sand ripple for miles outward with each breath it takes. What appears to be mountains on the horizon are the curved tips of its buried fingers, slowly flexing. Its ribs form deep canyons, home to temples built by forgotten civilizations who once worshipped it as god, jailer, and weapon. Above it, a caravan of nomads has stopped. Their camels rear back in fear. The elders whisper old songs once thought metaphor. A solitary figure in ceremonial robes walks toward the eye, chanting in forgotten tongues, holding a staff that glows faintly in resonance. This is not a confrontation. It is a negotiation. The sky roils with duststorms, lit orange and violet by the setting sun. Shadows stretch long across the sand, wrapping the moment in mythic stillness. Massive stone anklets and rune-bound chains anchor the colossus deep below—their glyphs eroded, weakened. A sandstorm gathers behind it, as if the world resists its rising. Its skin is made of layered strata and fossilized memory, carved with glowing runes that flicker like fault lines. When it exhales, the wind shifts continents. Its breath is heavy with salt, iron, and ancient sound. The desert listens. Rendered in epic cinematic realism, with sweeping scale, warm atmospheric tones, and deep contrast between golden sand, cold stone, and glowing eyes. Shot through a dusty anamorphic lens, grain visible in the low sun, with volumetric light shafts and wide mythic framing. Think Dune x Dark Souls x ancient Mesopotamian apocalypse (monumental visual drama, 1.4 weight).