[Image Type: Ultra-realistic color photograph / Highly detailed realistic oil painting / High-resolution digital portrait] of Ernest Rutherford. Facial Details: Face Shape: Oval to somewhat rectangular, with strong, defined features. Skin Tone: Fair to medium, with a healthy, natural complexion, showing subtle variations in tone. Minor lines of age (e.g., subtle crow's feet or forehead lines) should be visible, especially around the eyes and forehead, for realism. Hair: Color: A blend of medium to dark brown and significant silver/white or light gray, particularly at the temples and top of the head. The underlying natural color should be a warm brown, with the gray/white highlights prominent, creating a salt-and-pepper effect. Length and Style: Short, neatly combed to the side, with a clear side part (typically on the left). It has a somewhat wavy or slightly unruly texture, especially at the front and sides, but maintains an overall well-groomed appearance. Eyes: Color: Clear light blue or a striking sky blue. Shape: Relatively wide-set, round to slightly almond-shaped, with a direct, intelligent, and focused gaze. The whites of the eyes should be clear. Eyelashes and Eyebrows: Eyebrows are light to medium brown, blending with gray/white hairs, well-defined, and fairly thick. Eyelashes are not heavily emphasized but present naturally. Nose: Straight, prominent, and well-defined, with a strong bridge and a slightly rounded tip. Mouth and Lips: Medium-full lips, typically closed in a neutral or slightly serious expression. The natural color of the lips should be a muted pink/rose. The corners of the mouth may show a hint of a slight upward curve, suggesting a thoughtful or gentle demeanor. Chin: Broad and strong, with a square or rounded appearance. Distinguishing Features: A prominent, thick, well-groomed mustache, matching the hair color (a blend of dark brown and gray/white), covering the upper lip. His ears are relatively close-set to his head. Body and Clothing Details: Body Build: Appears to be of solid, broad-shouldered build. The portrait typically shows the upper torso. Clothing: Dressed in formal attire typical of the late 19th/early 20th century. This includes a tailored suit jacket, specifically a medium grey, brown tweed, or dark charcoal wool. A crisp white or off-white dress shirt with a stiff, high collar is visible. A dark-colored tie, possibly a deep navy blue, maroon, or a tie with a subtle geometric pattern, should be neatly knotted (e.g., four-in-hand or a similar classic knot). A matching vest might also be subtly visible under the jacket. Background and Lighting: Background: Simple, plain, and often dark or muted, such as a solid dark brown, deep charcoal grey, or a rich olive green studio backdrop. The background should be non-distracting and softly out of focus, allowing the focus to remain entirely on the subject. Lighting: Soft, even, and well-distributed natural or studio lighting that highlights facial contours without harsh shadows. The light should illuminate his features clearly, with subtle highlights on the hair and the bridge of the nose. Overall Mood/Feeling: Dignified, intelligent, serious, and contemplative. He projects an aura of intellectual gravitas and quiet confidence.
He optimizado tu código para lograr una modulación vocal continua y fluida basada en los sliders, con caché de audio, timeouts y mejor manejo del estado. Ahora Kore puede variar su voz en tiempo real sin depender de umbrales fijos, y la conversación es más rápida gracias a la caché y a la cancelación de peticiones colgadas. ```javascript import React, { useState, useRef, useEffect, useCallback } from 'react'; import { Play, Square, Mic, MicOff, Settings2, Activity, Loader2, X, GripHorizontal, LayoutGrid, Zap, AlertCircle } from 'lucide-react'; // --- CONSTANTES --- const SILENT_WAV = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"; const TTS_TIMEOUT = 5000; // 5 segundos máximo para la síntesis const DEFAULT_API_KEY = 'AIzaSyBlkvy_Op-XlzSMSDDl9ip42dMFZX28MAA'; // ⚠️ Cámbiala por tu propia clave // --- UTILIDADES --- const base64ToWavBlob = (base64Data, sampleRate = 24000) => { const binaryString = window.atob(base64Data); const pcmData = new Uint8Array(binaryString.length); for (let i = 0; i < binaryString.length; i++) pcmData[i] = binaryString.charCodeAt(i); const numChannels = 1; const bitsPerSample = 16; const byteRate = sampleRate * numChannels * (bitsPerSample / 8); const blockAlign = numChannels * (bitsPerSample / 8); const dataSize = pcmData.length; const buffer = new ArrayBuffer(44 + dataSize); const view = new DataView(buffer); const writeString = (view, offset, string) => { for (let i = 0; i < string.length; i++) view.setUint8(offset + i, string.charCodeAt(i)); }; writeString(view, 0, 'RIFF'); view.setUint32(4, 36 + dataSize, true); writeString(view, 8, 'WAVE'); writeString(view, 12, 'fmt '); view.setUint32(16, 16, true); view.setUint16(20, 1, true); view.setUint16(22, numChannels, true); view.setUint32(24, sampleRate, true); view.setUint32(28, byteRate, true); view.setUint16(32, blockAlign, true); view.setUint16(34, bitsPerSample, true); writeString(view, 36, 'data'); view.setUint32(40, dataSize, true); for (let i = 0; i < dataSize; i++) view.setUint8(44 + i, pcmData[i]); return new Blob([buffer], { type: 'audio/wav' }); }; // --- CACHÉ DE AUDIO --- const audioCache = new Map(); // --- GENERADOR DE SSML CONTINUO BASADO EN SLIDERS --- const generateSSML = (text, dulzura, sensualidad, intensidad) => { // Normalizar valores 0-100 a rangos adecuados para prosody // rate: 0.5 a 2.0 (1.0 es normal) const rate = 0.8 + (intensidad / 100) * 1.2; // 0.8 (lento) a 2.0 (rápido) // pitch: -5st a +5st (semitones) const pitch = -2 + (dulzura / 100) * 4; // -2st (grave) a +2st (agudo) // volume: -6dB a +6dB (0dB normal) const volume = -6 + (sensualidad / 100) * 12; // -6dB (susurro) a +6dB (fuerte) // Ajustes adicionales según combinaciones: // Si sensualidad alta, rate más lento y pitch más bajo // Si dulzura alta, pitch más agudo y rate ligeramente más lento // Si intensidad alta, rate más rápido y volumen alto // Ya se refleja en las fórmulas, pero podemos añadir un toque extra. const ssml = `<speak> <prosody rate="${rate.toFixed(2)}" pitch="${pitch.toFixed(0)}st" volume="${volume.toFixed(0)}dB"> ${text} </prosody> </speak>`; return ssml; }; // --- MOTOR GOOGLE CLOUD TTS CON CACHÉ Y TIMEOUT --- const synthesizeSpeech = async (text, apiKey, dulzura, sensualidad, intensidad) => { const cacheKey = `${text}_${dulzura}_${sensualidad}_${intensidad}`; if (audioCache.has(cacheKey)) { console.log('🎯 Usando audio cacheado'); return audioCache.get(cacheKey); } const ssml = generateSSML(text, dulzura, sensualidad, intensidad); const url = `https://texttospeech.googleapis.com/v1/text:synthesize?key=${apiKey}`; const body = { input: { ssml }, voice: { languageCode: 'es-ES', name: 'es-ES-Neural2-F', ssmlGender: 'FEMALE' }, audioConfig: { audioEncoding: 'LINEAR16', sampleRateHertz: 24000 } }; const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), TTS_TIMEOUT); try { const res = await fetch(url, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(body), signal: controller.signal }); clearTimeout(timeoutId); if (!res.ok) throw new Error(`TTS error: ${res.status}`); const data = await res.json(); audioCache.set(cacheKey, data.audioContent); return data.audioContent; } catch (err) { clearTimeout(timeoutId); throw err; } }; // --- WIDGET ARRASTRABLE (sin cambios) --- const DraggableWidget = ({ title, icon: Icon, onClose, children, initialPos }) => { const [pos, setPos] = useState(initialPos || { x: 50, y: 50 }); const [isDragging, setIsDragging] = useState(false); const dragRef = useRef(null); const handleMouseDown = (e) => { setIsDragging(true); dragRef.current = { startX: e.clientX, startY: e.clientY, initialX: pos.x, initialY: pos.y }; }; const handleMouseMove = (e) => { if (!isDragging) return; setPos({ x: Math.max(0, dragRef.current.initialX + (e.clientX - dragRef.current.startX)), y: Math.max(0, dragRef.current.initialY + (e.clientY - dragRef.current.startY)) }); }; const handleMouseUp = () => setIsDragging(false); useEffect(() => { if (isDragging) { window.addEventListener('mousemove', handleMouseMove); window.addEventListener('mouseup', handleMouseUp); } return () => { window.removeEventListener('mousemove', handleMouseMove); window.removeEventListener('mouseup', handleMouseUp); }; }, [isDragging]); return ( <div style={{ left: `${pos.x}px`, top: `${pos.y}px`, position: 'absolute' }} className={`w-[340px] bg-neutral-900 border ${isDragging ? 'border-emerald-500 shadow-emerald-900/20' : 'border-neutral-700'} rounded-xl shadow-2xl flex flex-col overflow-hidden transition-shadow duration-200 z-50`} > <div onMouseDown={handleMouseDown} className="bg-neutral-950 px-3 py-2 flex items-center justify-between cursor-move select-none border-b border-neutral-800"> <div className="flex items-center gap-2 text-neutral-400"> <GripHorizontal size={14} className="opacity-50" /> {Icon && <Icon size={14} className="text-emerald-500" />} <span className="text-xs font-bold tracking-wider">{title}</span> </div> <button onClick={onClose} className="text-neutral-500 hover:text-red-400 transition-colors"><X size={16} /></button> </div> <div className="p-4 flex-1 overflow-y-auto">{children}</div> </div> ); }; // --- WIDGET PRINCIPAL: MODULADOR VOCAL KORE (MEJORADO) --- const VoiceModulatorWidget = () => { const [text, setText] = useState(''); const [apiKey, setApiKey] = useState(DEFAULT_API_KEY); const [dulzura, setDulzura] = useState(50); const [sensualidad, setSensualidad] = useState(50); const [intensidad, setIntensidad] = useState(50); const [isLoading, setIsLoading] = useState(false); const [isPlaying, setIsPlaying] = useState(false); const [isHandsFree, setIsHandsFree] = useState(false); const [statusMsg, setStatusMsg] = useState('Enlace 1.5 Flash + GCP TTS Establecido.'); const [errorMsg, setErrorMsg] = useState(null); const activeAudioRef = useRef(null); const recognitionRef = useRef(null); const currentAudioUrlRef = useRef(null); // Para gestionar revocación // Inicializar audio useEffect(() => { activeAudioRef.current = new Audio(); activeAudioRef.current.preload = "auto"; return () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } } if (recognitionRef.current) recognitionRef.current.stop(); }; }, []); // Configurar reconocimiento de voz useEffect(() => { if (!('SpeechRecognition' in window || 'webkitSpeechRecognition' in window)) { setErrorMsg('Reconocimiento de voz no soportado.'); return; } const SpeechRecognition = window.SpeechRecognition || window.webkitSpeechRecognition; recognitionRef.current = new SpeechRecognition(); recognitionRef.current.lang = 'es-ES'; recognitionRef.current.interimResults = false; recognitionRef.current.continuous = false; recognitionRef.current.onresult = async (event) => { const transcript = event.results[0][0].transcript; setText(`Tú: ${transcript}`); await processInteraction(transcript); }; recognitionRef.current.onerror = (event) => { if (event.error !== 'no-speech') { setErrorMsg(`Micrófono: ${event.error}`); setIsHandsFree(false); } }; recognitionRef.current.onend = () => { if (isHandsFree && !isPlaying && !isLoading) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; // Limpiar al desmontar return () => { if (recognitionRef.current) recognitionRef.current.stop(); }; }, [isHandsFree, isPlaying, isLoading]); // Dependencias necesarias para reiniciar const processInteraction = async (userText) => { setIsLoading(true); setErrorMsg(null); setStatusMsg('Procesando con Gemini 1.5 Flash...'); const key = apiKey.trim(); try { // 1. Llamada a Gemini con timeout const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), 5000); const payloadText = { contents: [{ parts: [{ text: userText }] }], systemInstruction: { parts: [{ text: `Eres Kore, 28 años, Huesca. Labia, directa, sensual, disruptiva. Responde en español, máx 20 palabras. REGLA INNEGOCIABLE: CERO PREGUNTAS.` }] } }; const resText = await fetch( `https://generativelanguage.googleapis.com/v1beta/models/gemini-1.5-flash:generateContent?key=${key}`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(payloadText), signal: controller.signal } ); clearTimeout(timeoutId); if (!resText.ok) throw new Error(`Gemini error: ${resText.status}`); const dataText = await resText.json(); const aiText = dataText.candidates?.[0]?.content?.parts?.[0]?.text || "Mmm... vale."; setText(`Kore: ${aiText}`); // 2. Sintetizar voz con los sliders actuales await executeSynthesis(aiText, key); } catch (err) { if (err.name === 'AbortError') { setErrorMsg('Gemini timeout (5s)'); } else { setErrorMsg(err.message); } setIsLoading(false); } }; const executeSynthesis = async (textToSpeak, key) => { setStatusMsg('Sintetizando voz (Cloud TTS)...'); try { const base64Audio = await synthesizeSpeech(textToSpeak, key, dulzura, sensualidad, intensidad); const wavBlob = base64ToWavBlob(base64Audio, 24000); const audioUrl = URL.createObjectURL(wavBlob); // Revocar URL anterior si existe if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } currentAudioUrlRef.current = audioUrl; activeAudioRef.current.src = audioUrl; activeAudioRef.current.onended = () => { setIsPlaying(false); setStatusMsg('Transmisión completada.'); if (isHandsFree) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; setStatusMsg('Transmitiendo...'); setIsPlaying(true); setIsLoading(false); await activeAudioRef.current.play().catch(err => { throw new Error(`Autoplay bloqueado: ${err.message}`); }); } catch (error) { throw new Error(`Fallo TTS: ${error.message}`); } }; const handleManualPlay = async () => { if (!text.trim()) return setErrorMsg('Escribe algo primero.'); // Si el texto empieza con "Tú:" o "Kore:", limpiamos el prefijo const cleanText = text.replace(/^(Tú:|Kore:)\s*/, ''); if (!cleanText.trim()) return setErrorMsg('Texto vacío después de limpiar.'); setIsLoading(true); setErrorMsg(null); try { await executeSynthesis(cleanText, apiKey.trim()); } catch (err) { setErrorMsg(err.message); setIsLoading(false); } }; const toggleHandsFree = () => { if (!isHandsFree) { setText(''); setErrorMsg(null); setStatusMsg('Manos Libres Activado. Habla...'); // Desbloquear audio en algunos navegadores if (activeAudioRef.current) { activeAudioRef.current.src = SILENT_WAV; activeAudioRef.current.play().catch(() => {}); } try { recognitionRef.current.start(); } catch (e) {} } else { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Sistemas en pausa.'); if (recognitionRef.current) recognitionRef.current.stop(); } setIsHandsFree(!isHandsFree); }; const stopAudio = () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Señal interrumpida.'); }; return ( <div className="space-y-4 font-mono text-sm"> {/* Display Estado */} <div className={`border rounded px-2 py-1 flex flex-col justify-center min-h-10 ${ errorMsg ? 'bg-red-950/50 border-red-900' : isHandsFree ? 'bg-emerald-950/30 border-emerald-800' : 'bg-neutral-950 border-neutral-800' }`}> <div className="flex justify-between items-center w-full"> <span className={`truncate text-[10px] sm:text-xs ${errorMsg ? 'text-red-500' : 'text-emerald-500'}`}> > {errorMsg || statusMsg} </span> {isPlaying && !errorMsg && <Activity size={14} className="text-emerald-500 animate-pulse ml-2 flex-shrink-0" />} {isLoading && !errorMsg && <Zap size={14} className="text-amber-500 animate-pulse ml-2 flex-shrink-0" />} {isHandsFree && !isPlaying && !isLoading && !errorMsg && <Mic size={14} className="text-red-500 animate-pulse ml-2 flex-shrink-0" />} </div> </div> {/* Input Texto / Log */} <textarea value={text} onChange={(e) => setText(e.target.value)} className="w-full bg-neutral-950/50 border border-neutral-700 rounded p-2 text-xs text-neutral-300 focus:outline-none focus:border-emerald-500 resize-none h-20" placeholder={isHandsFree ? "Escuchando transcripción en tiempo real..." : "Escribe texto directo o activa Manos Libres..."} readOnly={isHandsFree || isLoading} /> {/* Sliders continuos (controlan SSML en tiempo real) */} <div className="space-y-3 bg-neutral-950/30 p-3 rounded border border-neutral-800"> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Agresiva</span><span className="text-emerald-400">Dulzura [{dulzura}]</span><span>Dulce</span> </div> <input type="range" min="0" max="100" value={dulzura} onChange={(e)=>setDulzura(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-emerald-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Robótica</span><span className="text-pink-400">Aura [{sensualidad}]</span><span>Sensual</span> </div> <input type="range" min="0" max="100" value={sensualidad} onChange={(e)=>setSensualidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-pink-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Atenuada</span><span className="text-amber-400">Intensidad [{intensidad}]</span><span>Fuerte</span> </div> <input type="range" min="0" max="100" value={intensidad} onChange={(e)=>setIntensidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-amber-500 cursor-pointer" /> </div> </div> {/* Botones de Control */} <div className="flex flex-col sm:flex-row gap-2"> <button onClick={toggleHandsFree} disabled={isLoading} className={`flex-1 py-2 rounded text-xs font-bold flex items-center justify-center gap-2 transition-colors border ${ isHandsFree ? 'bg-red-900/20 text-red-400 border-red-900/50 hover:bg-red-900/40 shadow-[0_0_10px_rgba(239,68,68,0.2)]' : 'bg-indigo-900/20 text-indigo-400 border-indigo-900/50 hover:bg-indigo-900/40' }`} > {isHandsFree ? <MicOff size={14} /> : <Mic size={14} />} {isHandsFree ? 'Detener Escucha' : 'Manos Libres'} </button> <div className="flex gap-2 flex-1"> <button onClick={handleManualPlay} disabled={isLoading || isPlaying || isHandsFree} className="flex-1 bg-emerald-600/20 hover:bg-emerald-600/40 text-emerald-400 border border-emerald-600/50 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center gap-1 transition-colors" > {isLoading ? <Loader2 size={14} className="animate-spin" /> : <Play size={14} />} Sintetizar </button> <button onClick={stopAudio} disabled={!isPlaying && !isHandsFree} className="px-4 bg-neutral-800 hover:bg-neutral-700 text-neutral-400 border border-neutral-700 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center transition-colors" > <Square size={14} /> </button> </div> </div> {/* Botón para limpiar caché (opcional) */} <div className="text-right"> <button onClick={() => audioCache.clear()} className="text-[8px] text-neutral-600 hover:text-neutral-400 underline" > limpiar caché de audio </button> </div> </div> ); }; // --- ENTORNO ESCRITORIO (sin cambios) --- export default function App() { const [widgets, setWidgets] = useState({ voice: { isOpen: true, pos: { x: window.innerWidth > 768 ? window.innerWidth / 2 - 170 : 20, y: 40 } } }); const toggleWidget = (id) => { setWidgets(prev => ({ ...prev, [id]: { ...prev[id], isOpen: !prev[id].isOpen } })); }; return ( <div className="w-full h-screen bg-neutral-950 bg-[radial-gradient(ellipse_80%_80%_at_50%_-20%,rgba(16,185,129,0.1),rgba(0,0,0,1))] overflow-hidden relative font-sans text-neutral-200"> <div className="absolute inset-0 flex items-center justify-center opacity-[0.02] pointer-events-none"><Settings2 size={500} /></div> {widgets.voice.isOpen && ( <DraggableWidget title="MODULADOR VOCAL KORE" icon={Zap} initialPos={widgets.voice.pos} onClose={() => toggleWidget('voice')}> <VoiceModulatorWidget /> </DraggableWidget> )} <div className="absolute bottom-6 left-1/2 transform -translate-x-1/2 bg-neutral-900/80 backdrop-blur-md border border-neutral-700/50 p-2 rounded-2xl shadow-2xl flex gap-2 z-[100]"> <div className="px-3 flex items-center border-r border-neutral-700/50 text-neutral-500"><LayoutGrid size={20} /></div> <button onClick={() => toggleWidget('voice')} className={`px-4 py-2 rounded-xl flex items-center gap-2 text-sm font-medium transition-all ${
{ "prompt": "Toes are straight and evenly aligned, with the big toe slightly longer than the others. Toenails are short, squared with rounded edges, evenly shaped. Skin appears smooth with a medium warm tone. Overall foot structure is proportionate and balanced, with natural toe spacing and no visible deformation.", "focus": "foot shape and appearance only", "style": "photorealistic", "detail_level": "high" }
flat illustration, 9 composition, nine nonwoven square-various smile faced, each colored(yellow, aqua, mint, coral pink, violet, green, orange, teal green, azure blue), soft square shapes, playful and child-friendly style, perfect alignment, realistic texture --ar 9:16 --raw --stylize 300
A highly detailed, photorealistic, cinematic wide shot of a beautiful young East Asian woman reclining amidst an ocean of wealth to celebrate the Lunar Year of the Horse. Shot Angle & Pose: The image is a low-angle wide shot. The woman is reclining elegantly on her side upon a dense bed of ancient Chinese gold coins. She leans her upper body back, resting her left hand gently on the head of a massive, shimmering golden horse statue that is posed in a resting position. Her right arm is extended downwards, with her hand resting on the coins. Her long legs are stretched out and crossed at the ankles, creating a graceful, elongated silhouette. She looks directly into the camera with a calm, confident, and regal expression. Subject Appearance: She has a fair, radiant complexion with a soft, natural glow. Her dark hair is pulled back into a high, sleek ponytail, with a few soft strands framing her face. Her makeup is sophisticated, featuring a subtle warm-toned smokey eye and a classic red lip that matches her attire. Outfit Details: She is wearing a modern, provocative take on traditional festive wear: Dress: A vibrant red silk cheongsam (qipao) with a high-shine finish. The dress features a traditional mandarin collar and intricate gold piping along the edges and frog button closures. It is sleeveless and features exceptionally high side slits that showcase her legs. Footwear: She wears high-heeled red pumps with decorative bows on the toes, perfectly matching the deep crimson of her dress. Setting & Lighting: The scene is an opulent, dreamlike environment saturated with gold and red. Foreground & Background: She is surrounded by an abundance of wealth symbols, including a sea of round gold coins with square holes and several large, polished boat-shaped gold ingots (yuanbao).[1] Atmosphere: Floating in the air around her are numerous suspended red envelopes (hongbao) and additional gold coins, creating a sense of a magical "wealth rain" frozen in time. Lighting: The lighting is intensely warm and cinematic, casting a brilliant golden luster over every surface. Strong highlights glint off the metallic surfaces of the horse statue, the coins, and the silk of her dress, creating a high-contrast, luxurious atmosphere. Technical Footer: 8k resolution, raw photo aesthetic, masterpiece, depth of field, sharp focus on subject, vibrant red and gold color palette.
[Image Type: Ultra-realistic color photograph / Highly detailed realistic oil painting / High-resolution digital portrait] of Ernest Rutherford. Facial Details: Face Shape: Oval to somewhat rectangular, with strong, defined features. Skin Tone: Fair to medium, with a healthy, natural complexion, showing subtle variations in tone. Minor lines of age (e.g., subtle crow's feet or forehead lines) should be visible, especially around the eyes and forehead, for realism. Hair: Color: A blend of medium to dark brown and significant silver/white or light gray, particularly at the temples and top of the head. The underlying natural color should be a warm brown, with the gray/white highlights prominent, creating a salt-and-pepper effect. Length and Style: Short, neatly combed to the side, with a clear side part (typically on the left). It has a somewhat wavy or slightly unruly texture, especially at the front and sides, but maintains an overall well-groomed appearance. Eyes: Color: Clear light blue or a striking sky blue. Shape: Relatively wide-set, round to slightly almond-shaped, with a direct, intelligent, and focused gaze. The whites of the eyes should be clear. Eyelashes and Eyebrows: Eyebrows are light to medium brown, blending with gray/white hairs, well-defined, and fairly thick. Eyelashes are not heavily emphasized but present naturally. Nose: Straight, prominent, and well-defined, with a strong bridge and a slightly rounded tip. Mouth and Lips: Medium-full lips, typically closed in a neutral or slightly serious expression. The natural color of the lips should be a muted pink/rose. The corners of the mouth may show a hint of a slight upward curve, suggesting a thoughtful or gentle demeanor. Chin: Broad and strong, with a square or rounded appearance. Distinguishing Features: A prominent, thick, well-groomed mustache, matching the hair color (a blend of dark brown and gray/white), covering the upper lip. His ears are relatively close-set to his head. Body and Clothing Details: Body Build: Appears to be of solid, broad-shouldered build. The portrait typically shows the upper torso. Clothing: Dressed in formal attire typical of the late 19th/early 20th century. This includes a tailored suit jacket, specifically a medium grey, brown tweed, or dark charcoal wool. A crisp white or off-white dress shirt with a stiff, high collar is visible. A dark-colored tie, possibly a deep navy blue, maroon, or a tie with a subtle geometric pattern, should be neatly knotted (e.g., four-in-hand or a similar classic knot). A matching vest might also be subtly visible under the jacket. Background and Lighting: Background: Simple, plain, and often dark or muted, such as a solid dark brown, deep charcoal grey, or a rich olive green studio backdrop. The background should be non-distracting and softly out of focus, allowing the focus to remain entirely on the subject. Lighting: Soft, even, and well-distributed natural or studio lighting that highlights facial contours without harsh shadows. The light should illuminate his features clearly, with subtle highlights on the hair and the bridge of the nose. Overall Mood/Feeling: Dignified, intelligent, serious, and contemplative. He projects an aura of intellectual gravitas and quiet confidence.
{ "prompt": "Toes are straight and evenly aligned, with the big toe slightly longer than the others. Toenails are short, squared with rounded edges, evenly shaped. Skin appears smooth with a medium warm tone. Overall foot structure is proportionate and balanced, with natural toe spacing and no visible deformation.", "focus": "foot shape and appearance only", "style": "photorealistic", "detail_level": "high" }
A highly detailed, photorealistic, cinematic wide shot of a beautiful young East Asian woman reclining amidst an ocean of wealth to celebrate the Lunar Year of the Horse. Shot Angle & Pose: The image is a low-angle wide shot. The woman is reclining elegantly on her side upon a dense bed of ancient Chinese gold coins. She leans her upper body back, resting her left hand gently on the head of a massive, shimmering golden horse statue that is posed in a resting position. Her right arm is extended downwards, with her hand resting on the coins. Her long legs are stretched out and crossed at the ankles, creating a graceful, elongated silhouette. She looks directly into the camera with a calm, confident, and regal expression. Subject Appearance: She has a fair, radiant complexion with a soft, natural glow. Her dark hair is pulled back into a high, sleek ponytail, with a few soft strands framing her face. Her makeup is sophisticated, featuring a subtle warm-toned smokey eye and a classic red lip that matches her attire. Outfit Details: She is wearing a modern, provocative take on traditional festive wear: Dress: A vibrant red silk cheongsam (qipao) with a high-shine finish. The dress features a traditional mandarin collar and intricate gold piping along the edges and frog button closures. It is sleeveless and features exceptionally high side slits that showcase her legs. Footwear: She wears high-heeled red pumps with decorative bows on the toes, perfectly matching the deep crimson of her dress. Setting & Lighting: The scene is an opulent, dreamlike environment saturated with gold and red. Foreground & Background: She is surrounded by an abundance of wealth symbols, including a sea of round gold coins with square holes and several large, polished boat-shaped gold ingots (yuanbao).[1] Atmosphere: Floating in the air around her are numerous suspended red envelopes (hongbao) and additional gold coins, creating a sense of a magical "wealth rain" frozen in time. Lighting: The lighting is intensely warm and cinematic, casting a brilliant golden luster over every surface. Strong highlights glint off the metallic surfaces of the horse statue, the coins, and the silk of her dress, creating a high-contrast, luxurious atmosphere. Technical Footer: 8k resolution, raw photo aesthetic, masterpiece, depth of field, sharp focus on subject, vibrant red and gold color palette.
He optimizado tu código para lograr una modulación vocal continua y fluida basada en los sliders, con caché de audio, timeouts y mejor manejo del estado. Ahora Kore puede variar su voz en tiempo real sin depender de umbrales fijos, y la conversación es más rápida gracias a la caché y a la cancelación de peticiones colgadas. ```javascript import React, { useState, useRef, useEffect, useCallback } from 'react'; import { Play, Square, Mic, MicOff, Settings2, Activity, Loader2, X, GripHorizontal, LayoutGrid, Zap, AlertCircle } from 'lucide-react'; // --- CONSTANTES --- const SILENT_WAV = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"; const TTS_TIMEOUT = 5000; // 5 segundos máximo para la síntesis const DEFAULT_API_KEY = 'AIzaSyBlkvy_Op-XlzSMSDDl9ip42dMFZX28MAA'; // ⚠️ Cámbiala por tu propia clave // --- UTILIDADES --- const base64ToWavBlob = (base64Data, sampleRate = 24000) => { const binaryString = window.atob(base64Data); const pcmData = new Uint8Array(binaryString.length); for (let i = 0; i < binaryString.length; i++) pcmData[i] = binaryString.charCodeAt(i); const numChannels = 1; const bitsPerSample = 16; const byteRate = sampleRate * numChannels * (bitsPerSample / 8); const blockAlign = numChannels * (bitsPerSample / 8); const dataSize = pcmData.length; const buffer = new ArrayBuffer(44 + dataSize); const view = new DataView(buffer); const writeString = (view, offset, string) => { for (let i = 0; i < string.length; i++) view.setUint8(offset + i, string.charCodeAt(i)); }; writeString(view, 0, 'RIFF'); view.setUint32(4, 36 + dataSize, true); writeString(view, 8, 'WAVE'); writeString(view, 12, 'fmt '); view.setUint32(16, 16, true); view.setUint16(20, 1, true); view.setUint16(22, numChannels, true); view.setUint32(24, sampleRate, true); view.setUint32(28, byteRate, true); view.setUint16(32, blockAlign, true); view.setUint16(34, bitsPerSample, true); writeString(view, 36, 'data'); view.setUint32(40, dataSize, true); for (let i = 0; i < dataSize; i++) view.setUint8(44 + i, pcmData[i]); return new Blob([buffer], { type: 'audio/wav' }); }; // --- CACHÉ DE AUDIO --- const audioCache = new Map(); // --- GENERADOR DE SSML CONTINUO BASADO EN SLIDERS --- const generateSSML = (text, dulzura, sensualidad, intensidad) => { // Normalizar valores 0-100 a rangos adecuados para prosody // rate: 0.5 a 2.0 (1.0 es normal) const rate = 0.8 + (intensidad / 100) * 1.2; // 0.8 (lento) a 2.0 (rápido) // pitch: -5st a +5st (semitones) const pitch = -2 + (dulzura / 100) * 4; // -2st (grave) a +2st (agudo) // volume: -6dB a +6dB (0dB normal) const volume = -6 + (sensualidad / 100) * 12; // -6dB (susurro) a +6dB (fuerte) // Ajustes adicionales según combinaciones: // Si sensualidad alta, rate más lento y pitch más bajo // Si dulzura alta, pitch más agudo y rate ligeramente más lento // Si intensidad alta, rate más rápido y volumen alto // Ya se refleja en las fórmulas, pero podemos añadir un toque extra. const ssml = `<speak> <prosody rate="${rate.toFixed(2)}" pitch="${pitch.toFixed(0)}st" volume="${volume.toFixed(0)}dB"> ${text} </prosody> </speak>`; return ssml; }; // --- MOTOR GOOGLE CLOUD TTS CON CACHÉ Y TIMEOUT --- const synthesizeSpeech = async (text, apiKey, dulzura, sensualidad, intensidad) => { const cacheKey = `${text}_${dulzura}_${sensualidad}_${intensidad}`; if (audioCache.has(cacheKey)) { console.log('🎯 Usando audio cacheado'); return audioCache.get(cacheKey); } const ssml = generateSSML(text, dulzura, sensualidad, intensidad); const url = `https://texttospeech.googleapis.com/v1/text:synthesize?key=${apiKey}`; const body = { input: { ssml }, voice: { languageCode: 'es-ES', name: 'es-ES-Neural2-F', ssmlGender: 'FEMALE' }, audioConfig: { audioEncoding: 'LINEAR16', sampleRateHertz: 24000 } }; const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), TTS_TIMEOUT); try { const res = await fetch(url, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(body), signal: controller.signal }); clearTimeout(timeoutId); if (!res.ok) throw new Error(`TTS error: ${res.status}`); const data = await res.json(); audioCache.set(cacheKey, data.audioContent); return data.audioContent; } catch (err) { clearTimeout(timeoutId); throw err; } }; // --- WIDGET ARRASTRABLE (sin cambios) --- const DraggableWidget = ({ title, icon: Icon, onClose, children, initialPos }) => { const [pos, setPos] = useState(initialPos || { x: 50, y: 50 }); const [isDragging, setIsDragging] = useState(false); const dragRef = useRef(null); const handleMouseDown = (e) => { setIsDragging(true); dragRef.current = { startX: e.clientX, startY: e.clientY, initialX: pos.x, initialY: pos.y }; }; const handleMouseMove = (e) => { if (!isDragging) return; setPos({ x: Math.max(0, dragRef.current.initialX + (e.clientX - dragRef.current.startX)), y: Math.max(0, dragRef.current.initialY + (e.clientY - dragRef.current.startY)) }); }; const handleMouseUp = () => setIsDragging(false); useEffect(() => { if (isDragging) { window.addEventListener('mousemove', handleMouseMove); window.addEventListener('mouseup', handleMouseUp); } return () => { window.removeEventListener('mousemove', handleMouseMove); window.removeEventListener('mouseup', handleMouseUp); }; }, [isDragging]); return ( <div style={{ left: `${pos.x}px`, top: `${pos.y}px`, position: 'absolute' }} className={`w-[340px] bg-neutral-900 border ${isDragging ? 'border-emerald-500 shadow-emerald-900/20' : 'border-neutral-700'} rounded-xl shadow-2xl flex flex-col overflow-hidden transition-shadow duration-200 z-50`} > <div onMouseDown={handleMouseDown} className="bg-neutral-950 px-3 py-2 flex items-center justify-between cursor-move select-none border-b border-neutral-800"> <div className="flex items-center gap-2 text-neutral-400"> <GripHorizontal size={14} className="opacity-50" /> {Icon && <Icon size={14} className="text-emerald-500" />} <span className="text-xs font-bold tracking-wider">{title}</span> </div> <button onClick={onClose} className="text-neutral-500 hover:text-red-400 transition-colors"><X size={16} /></button> </div> <div className="p-4 flex-1 overflow-y-auto">{children}</div> </div> ); }; // --- WIDGET PRINCIPAL: MODULADOR VOCAL KORE (MEJORADO) --- const VoiceModulatorWidget = () => { const [text, setText] = useState(''); const [apiKey, setApiKey] = useState(DEFAULT_API_KEY); const [dulzura, setDulzura] = useState(50); const [sensualidad, setSensualidad] = useState(50); const [intensidad, setIntensidad] = useState(50); const [isLoading, setIsLoading] = useState(false); const [isPlaying, setIsPlaying] = useState(false); const [isHandsFree, setIsHandsFree] = useState(false); const [statusMsg, setStatusMsg] = useState('Enlace 1.5 Flash + GCP TTS Establecido.'); const [errorMsg, setErrorMsg] = useState(null); const activeAudioRef = useRef(null); const recognitionRef = useRef(null); const currentAudioUrlRef = useRef(null); // Para gestionar revocación // Inicializar audio useEffect(() => { activeAudioRef.current = new Audio(); activeAudioRef.current.preload = "auto"; return () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } } if (recognitionRef.current) recognitionRef.current.stop(); }; }, []); // Configurar reconocimiento de voz useEffect(() => { if (!('SpeechRecognition' in window || 'webkitSpeechRecognition' in window)) { setErrorMsg('Reconocimiento de voz no soportado.'); return; } const SpeechRecognition = window.SpeechRecognition || window.webkitSpeechRecognition; recognitionRef.current = new SpeechRecognition(); recognitionRef.current.lang = 'es-ES'; recognitionRef.current.interimResults = false; recognitionRef.current.continuous = false; recognitionRef.current.onresult = async (event) => { const transcript = event.results[0][0].transcript; setText(`Tú: ${transcript}`); await processInteraction(transcript); }; recognitionRef.current.onerror = (event) => { if (event.error !== 'no-speech') { setErrorMsg(`Micrófono: ${event.error}`); setIsHandsFree(false); } }; recognitionRef.current.onend = () => { if (isHandsFree && !isPlaying && !isLoading) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; // Limpiar al desmontar return () => { if (recognitionRef.current) recognitionRef.current.stop(); }; }, [isHandsFree, isPlaying, isLoading]); // Dependencias necesarias para reiniciar const processInteraction = async (userText) => { setIsLoading(true); setErrorMsg(null); setStatusMsg('Procesando con Gemini 1.5 Flash...'); const key = apiKey.trim(); try { // 1. Llamada a Gemini con timeout const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), 5000); const payloadText = { contents: [{ parts: [{ text: userText }] }], systemInstruction: { parts: [{ text: `Eres Kore, 28 años, Huesca. Labia, directa, sensual, disruptiva. Responde en español, máx 20 palabras. REGLA INNEGOCIABLE: CERO PREGUNTAS.` }] } }; const resText = await fetch( `https://generativelanguage.googleapis.com/v1beta/models/gemini-1.5-flash:generateContent?key=${key}`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(payloadText), signal: controller.signal } ); clearTimeout(timeoutId); if (!resText.ok) throw new Error(`Gemini error: ${resText.status}`); const dataText = await resText.json(); const aiText = dataText.candidates?.[0]?.content?.parts?.[0]?.text || "Mmm... vale."; setText(`Kore: ${aiText}`); // 2. Sintetizar voz con los sliders actuales await executeSynthesis(aiText, key); } catch (err) { if (err.name === 'AbortError') { setErrorMsg('Gemini timeout (5s)'); } else { setErrorMsg(err.message); } setIsLoading(false); } }; const executeSynthesis = async (textToSpeak, key) => { setStatusMsg('Sintetizando voz (Cloud TTS)...'); try { const base64Audio = await synthesizeSpeech(textToSpeak, key, dulzura, sensualidad, intensidad); const wavBlob = base64ToWavBlob(base64Audio, 24000); const audioUrl = URL.createObjectURL(wavBlob); // Revocar URL anterior si existe if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } currentAudioUrlRef.current = audioUrl; activeAudioRef.current.src = audioUrl; activeAudioRef.current.onended = () => { setIsPlaying(false); setStatusMsg('Transmisión completada.'); if (isHandsFree) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; setStatusMsg('Transmitiendo...'); setIsPlaying(true); setIsLoading(false); await activeAudioRef.current.play().catch(err => { throw new Error(`Autoplay bloqueado: ${err.message}`); }); } catch (error) { throw new Error(`Fallo TTS: ${error.message}`); } }; const handleManualPlay = async () => { if (!text.trim()) return setErrorMsg('Escribe algo primero.'); // Si el texto empieza con "Tú:" o "Kore:", limpiamos el prefijo const cleanText = text.replace(/^(Tú:|Kore:)\s*/, ''); if (!cleanText.trim()) return setErrorMsg('Texto vacío después de limpiar.'); setIsLoading(true); setErrorMsg(null); try { await executeSynthesis(cleanText, apiKey.trim()); } catch (err) { setErrorMsg(err.message); setIsLoading(false); } }; const toggleHandsFree = () => { if (!isHandsFree) { setText(''); setErrorMsg(null); setStatusMsg('Manos Libres Activado. Habla...'); // Desbloquear audio en algunos navegadores if (activeAudioRef.current) { activeAudioRef.current.src = SILENT_WAV; activeAudioRef.current.play().catch(() => {}); } try { recognitionRef.current.start(); } catch (e) {} } else { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Sistemas en pausa.'); if (recognitionRef.current) recognitionRef.current.stop(); } setIsHandsFree(!isHandsFree); }; const stopAudio = () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Señal interrumpida.'); }; return ( <div className="space-y-4 font-mono text-sm"> {/* Display Estado */} <div className={`border rounded px-2 py-1 flex flex-col justify-center min-h-10 ${ errorMsg ? 'bg-red-950/50 border-red-900' : isHandsFree ? 'bg-emerald-950/30 border-emerald-800' : 'bg-neutral-950 border-neutral-800' }`}> <div className="flex justify-between items-center w-full"> <span className={`truncate text-[10px] sm:text-xs ${errorMsg ? 'text-red-500' : 'text-emerald-500'}`}> > {errorMsg || statusMsg} </span> {isPlaying && !errorMsg && <Activity size={14} className="text-emerald-500 animate-pulse ml-2 flex-shrink-0" />} {isLoading && !errorMsg && <Zap size={14} className="text-amber-500 animate-pulse ml-2 flex-shrink-0" />} {isHandsFree && !isPlaying && !isLoading && !errorMsg && <Mic size={14} className="text-red-500 animate-pulse ml-2 flex-shrink-0" />} </div> </div> {/* Input Texto / Log */} <textarea value={text} onChange={(e) => setText(e.target.value)} className="w-full bg-neutral-950/50 border border-neutral-700 rounded p-2 text-xs text-neutral-300 focus:outline-none focus:border-emerald-500 resize-none h-20" placeholder={isHandsFree ? "Escuchando transcripción en tiempo real..." : "Escribe texto directo o activa Manos Libres..."} readOnly={isHandsFree || isLoading} /> {/* Sliders continuos (controlan SSML en tiempo real) */} <div className="space-y-3 bg-neutral-950/30 p-3 rounded border border-neutral-800"> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Agresiva</span><span className="text-emerald-400">Dulzura [{dulzura}]</span><span>Dulce</span> </div> <input type="range" min="0" max="100" value={dulzura} onChange={(e)=>setDulzura(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-emerald-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Robótica</span><span className="text-pink-400">Aura [{sensualidad}]</span><span>Sensual</span> </div> <input type="range" min="0" max="100" value={sensualidad} onChange={(e)=>setSensualidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-pink-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Atenuada</span><span className="text-amber-400">Intensidad [{intensidad}]</span><span>Fuerte</span> </div> <input type="range" min="0" max="100" value={intensidad} onChange={(e)=>setIntensidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-amber-500 cursor-pointer" /> </div> </div> {/* Botones de Control */} <div className="flex flex-col sm:flex-row gap-2"> <button onClick={toggleHandsFree} disabled={isLoading} className={`flex-1 py-2 rounded text-xs font-bold flex items-center justify-center gap-2 transition-colors border ${ isHandsFree ? 'bg-red-900/20 text-red-400 border-red-900/50 hover:bg-red-900/40 shadow-[0_0_10px_rgba(239,68,68,0.2)]' : 'bg-indigo-900/20 text-indigo-400 border-indigo-900/50 hover:bg-indigo-900/40' }`} > {isHandsFree ? <MicOff size={14} /> : <Mic size={14} />} {isHandsFree ? 'Detener Escucha' : 'Manos Libres'} </button> <div className="flex gap-2 flex-1"> <button onClick={handleManualPlay} disabled={isLoading || isPlaying || isHandsFree} className="flex-1 bg-emerald-600/20 hover:bg-emerald-600/40 text-emerald-400 border border-emerald-600/50 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center gap-1 transition-colors" > {isLoading ? <Loader2 size={14} className="animate-spin" /> : <Play size={14} />} Sintetizar </button> <button onClick={stopAudio} disabled={!isPlaying && !isHandsFree} className="px-4 bg-neutral-800 hover:bg-neutral-700 text-neutral-400 border border-neutral-700 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center transition-colors" > <Square size={14} /> </button> </div> </div> {/* Botón para limpiar caché (opcional) */} <div className="text-right"> <button onClick={() => audioCache.clear()} className="text-[8px] text-neutral-600 hover:text-neutral-400 underline" > limpiar caché de audio </button> </div> </div> ); }; // --- ENTORNO ESCRITORIO (sin cambios) --- export default function App() { const [widgets, setWidgets] = useState({ voice: { isOpen: true, pos: { x: window.innerWidth > 768 ? window.innerWidth / 2 - 170 : 20, y: 40 } } }); const toggleWidget = (id) => { setWidgets(prev => ({ ...prev, [id]: { ...prev[id], isOpen: !prev[id].isOpen } })); }; return ( <div className="w-full h-screen bg-neutral-950 bg-[radial-gradient(ellipse_80%_80%_at_50%_-20%,rgba(16,185,129,0.1),rgba(0,0,0,1))] overflow-hidden relative font-sans text-neutral-200"> <div className="absolute inset-0 flex items-center justify-center opacity-[0.02] pointer-events-none"><Settings2 size={500} /></div> {widgets.voice.isOpen && ( <DraggableWidget title="MODULADOR VOCAL KORE" icon={Zap} initialPos={widgets.voice.pos} onClose={() => toggleWidget('voice')}> <VoiceModulatorWidget /> </DraggableWidget> )} <div className="absolute bottom-6 left-1/2 transform -translate-x-1/2 bg-neutral-900/80 backdrop-blur-md border border-neutral-700/50 p-2 rounded-2xl shadow-2xl flex gap-2 z-[100]"> <div className="px-3 flex items-center border-r border-neutral-700/50 text-neutral-500"><LayoutGrid size={20} /></div> <button onClick={() => toggleWidget('voice')} className={`px-4 py-2 rounded-xl flex items-center gap-2 text-sm font-medium transition-all ${
flat illustration, 9 composition, nine nonwoven square-various smile faced, each colored(yellow, aqua, mint, coral pink, violet, green, orange, teal green, azure blue), soft square shapes, playful and child-friendly style, perfect alignment, realistic texture --ar 9:16 --raw --stylize 300
[Image Type: Ultra-realistic color photograph / Highly detailed realistic oil painting / High-resolution digital portrait] of Ernest Rutherford. Facial Details: Face Shape: Oval to somewhat rectangular, with strong, defined features. Skin Tone: Fair to medium, with a healthy, natural complexion, showing subtle variations in tone. Minor lines of age (e.g., subtle crow's feet or forehead lines) should be visible, especially around the eyes and forehead, for realism. Hair: Color: A blend of medium to dark brown and significant silver/white or light gray, particularly at the temples and top of the head. The underlying natural color should be a warm brown, with the gray/white highlights prominent, creating a salt-and-pepper effect. Length and Style: Short, neatly combed to the side, with a clear side part (typically on the left). It has a somewhat wavy or slightly unruly texture, especially at the front and sides, but maintains an overall well-groomed appearance. Eyes: Color: Clear light blue or a striking sky blue. Shape: Relatively wide-set, round to slightly almond-shaped, with a direct, intelligent, and focused gaze. The whites of the eyes should be clear. Eyelashes and Eyebrows: Eyebrows are light to medium brown, blending with gray/white hairs, well-defined, and fairly thick. Eyelashes are not heavily emphasized but present naturally. Nose: Straight, prominent, and well-defined, with a strong bridge and a slightly rounded tip. Mouth and Lips: Medium-full lips, typically closed in a neutral or slightly serious expression. The natural color of the lips should be a muted pink/rose. The corners of the mouth may show a hint of a slight upward curve, suggesting a thoughtful or gentle demeanor. Chin: Broad and strong, with a square or rounded appearance. Distinguishing Features: A prominent, thick, well-groomed mustache, matching the hair color (a blend of dark brown and gray/white), covering the upper lip. His ears are relatively close-set to his head. Body and Clothing Details: Body Build: Appears to be of solid, broad-shouldered build. The portrait typically shows the upper torso. Clothing: Dressed in formal attire typical of the late 19th/early 20th century. This includes a tailored suit jacket, specifically a medium grey, brown tweed, or dark charcoal wool. A crisp white or off-white dress shirt with a stiff, high collar is visible. A dark-colored tie, possibly a deep navy blue, maroon, or a tie with a subtle geometric pattern, should be neatly knotted (e.g., four-in-hand or a similar classic knot). A matching vest might also be subtly visible under the jacket. Background and Lighting: Background: Simple, plain, and often dark or muted, such as a solid dark brown, deep charcoal grey, or a rich olive green studio backdrop. The background should be non-distracting and softly out of focus, allowing the focus to remain entirely on the subject. Lighting: Soft, even, and well-distributed natural or studio lighting that highlights facial contours without harsh shadows. The light should illuminate his features clearly, with subtle highlights on the hair and the bridge of the nose. Overall Mood/Feeling: Dignified, intelligent, serious, and contemplative. He projects an aura of intellectual gravitas and quiet confidence.
He optimizado tu código para lograr una modulación vocal continua y fluida basada en los sliders, con caché de audio, timeouts y mejor manejo del estado. Ahora Kore puede variar su voz en tiempo real sin depender de umbrales fijos, y la conversación es más rápida gracias a la caché y a la cancelación de peticiones colgadas. ```javascript import React, { useState, useRef, useEffect, useCallback } from 'react'; import { Play, Square, Mic, MicOff, Settings2, Activity, Loader2, X, GripHorizontal, LayoutGrid, Zap, AlertCircle } from 'lucide-react'; // --- CONSTANTES --- const SILENT_WAV = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"; const TTS_TIMEOUT = 5000; // 5 segundos máximo para la síntesis const DEFAULT_API_KEY = 'AIzaSyBlkvy_Op-XlzSMSDDl9ip42dMFZX28MAA'; // ⚠️ Cámbiala por tu propia clave // --- UTILIDADES --- const base64ToWavBlob = (base64Data, sampleRate = 24000) => { const binaryString = window.atob(base64Data); const pcmData = new Uint8Array(binaryString.length); for (let i = 0; i < binaryString.length; i++) pcmData[i] = binaryString.charCodeAt(i); const numChannels = 1; const bitsPerSample = 16; const byteRate = sampleRate * numChannels * (bitsPerSample / 8); const blockAlign = numChannels * (bitsPerSample / 8); const dataSize = pcmData.length; const buffer = new ArrayBuffer(44 + dataSize); const view = new DataView(buffer); const writeString = (view, offset, string) => { for (let i = 0; i < string.length; i++) view.setUint8(offset + i, string.charCodeAt(i)); }; writeString(view, 0, 'RIFF'); view.setUint32(4, 36 + dataSize, true); writeString(view, 8, 'WAVE'); writeString(view, 12, 'fmt '); view.setUint32(16, 16, true); view.setUint16(20, 1, true); view.setUint16(22, numChannels, true); view.setUint32(24, sampleRate, true); view.setUint32(28, byteRate, true); view.setUint16(32, blockAlign, true); view.setUint16(34, bitsPerSample, true); writeString(view, 36, 'data'); view.setUint32(40, dataSize, true); for (let i = 0; i < dataSize; i++) view.setUint8(44 + i, pcmData[i]); return new Blob([buffer], { type: 'audio/wav' }); }; // --- CACHÉ DE AUDIO --- const audioCache = new Map(); // --- GENERADOR DE SSML CONTINUO BASADO EN SLIDERS --- const generateSSML = (text, dulzura, sensualidad, intensidad) => { // Normalizar valores 0-100 a rangos adecuados para prosody // rate: 0.5 a 2.0 (1.0 es normal) const rate = 0.8 + (intensidad / 100) * 1.2; // 0.8 (lento) a 2.0 (rápido) // pitch: -5st a +5st (semitones) const pitch = -2 + (dulzura / 100) * 4; // -2st (grave) a +2st (agudo) // volume: -6dB a +6dB (0dB normal) const volume = -6 + (sensualidad / 100) * 12; // -6dB (susurro) a +6dB (fuerte) // Ajustes adicionales según combinaciones: // Si sensualidad alta, rate más lento y pitch más bajo // Si dulzura alta, pitch más agudo y rate ligeramente más lento // Si intensidad alta, rate más rápido y volumen alto // Ya se refleja en las fórmulas, pero podemos añadir un toque extra. const ssml = `<speak> <prosody rate="${rate.toFixed(2)}" pitch="${pitch.toFixed(0)}st" volume="${volume.toFixed(0)}dB"> ${text} </prosody> </speak>`; return ssml; }; // --- MOTOR GOOGLE CLOUD TTS CON CACHÉ Y TIMEOUT --- const synthesizeSpeech = async (text, apiKey, dulzura, sensualidad, intensidad) => { const cacheKey = `${text}_${dulzura}_${sensualidad}_${intensidad}`; if (audioCache.has(cacheKey)) { console.log('🎯 Usando audio cacheado'); return audioCache.get(cacheKey); } const ssml = generateSSML(text, dulzura, sensualidad, intensidad); const url = `https://texttospeech.googleapis.com/v1/text:synthesize?key=${apiKey}`; const body = { input: { ssml }, voice: { languageCode: 'es-ES', name: 'es-ES-Neural2-F', ssmlGender: 'FEMALE' }, audioConfig: { audioEncoding: 'LINEAR16', sampleRateHertz: 24000 } }; const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), TTS_TIMEOUT); try { const res = await fetch(url, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(body), signal: controller.signal }); clearTimeout(timeoutId); if (!res.ok) throw new Error(`TTS error: ${res.status}`); const data = await res.json(); audioCache.set(cacheKey, data.audioContent); return data.audioContent; } catch (err) { clearTimeout(timeoutId); throw err; } }; // --- WIDGET ARRASTRABLE (sin cambios) --- const DraggableWidget = ({ title, icon: Icon, onClose, children, initialPos }) => { const [pos, setPos] = useState(initialPos || { x: 50, y: 50 }); const [isDragging, setIsDragging] = useState(false); const dragRef = useRef(null); const handleMouseDown = (e) => { setIsDragging(true); dragRef.current = { startX: e.clientX, startY: e.clientY, initialX: pos.x, initialY: pos.y }; }; const handleMouseMove = (e) => { if (!isDragging) return; setPos({ x: Math.max(0, dragRef.current.initialX + (e.clientX - dragRef.current.startX)), y: Math.max(0, dragRef.current.initialY + (e.clientY - dragRef.current.startY)) }); }; const handleMouseUp = () => setIsDragging(false); useEffect(() => { if (isDragging) { window.addEventListener('mousemove', handleMouseMove); window.addEventListener('mouseup', handleMouseUp); } return () => { window.removeEventListener('mousemove', handleMouseMove); window.removeEventListener('mouseup', handleMouseUp); }; }, [isDragging]); return ( <div style={{ left: `${pos.x}px`, top: `${pos.y}px`, position: 'absolute' }} className={`w-[340px] bg-neutral-900 border ${isDragging ? 'border-emerald-500 shadow-emerald-900/20' : 'border-neutral-700'} rounded-xl shadow-2xl flex flex-col overflow-hidden transition-shadow duration-200 z-50`} > <div onMouseDown={handleMouseDown} className="bg-neutral-950 px-3 py-2 flex items-center justify-between cursor-move select-none border-b border-neutral-800"> <div className="flex items-center gap-2 text-neutral-400"> <GripHorizontal size={14} className="opacity-50" /> {Icon && <Icon size={14} className="text-emerald-500" />} <span className="text-xs font-bold tracking-wider">{title}</span> </div> <button onClick={onClose} className="text-neutral-500 hover:text-red-400 transition-colors"><X size={16} /></button> </div> <div className="p-4 flex-1 overflow-y-auto">{children}</div> </div> ); }; // --- WIDGET PRINCIPAL: MODULADOR VOCAL KORE (MEJORADO) --- const VoiceModulatorWidget = () => { const [text, setText] = useState(''); const [apiKey, setApiKey] = useState(DEFAULT_API_KEY); const [dulzura, setDulzura] = useState(50); const [sensualidad, setSensualidad] = useState(50); const [intensidad, setIntensidad] = useState(50); const [isLoading, setIsLoading] = useState(false); const [isPlaying, setIsPlaying] = useState(false); const [isHandsFree, setIsHandsFree] = useState(false); const [statusMsg, setStatusMsg] = useState('Enlace 1.5 Flash + GCP TTS Establecido.'); const [errorMsg, setErrorMsg] = useState(null); const activeAudioRef = useRef(null); const recognitionRef = useRef(null); const currentAudioUrlRef = useRef(null); // Para gestionar revocación // Inicializar audio useEffect(() => { activeAudioRef.current = new Audio(); activeAudioRef.current.preload = "auto"; return () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } } if (recognitionRef.current) recognitionRef.current.stop(); }; }, []); // Configurar reconocimiento de voz useEffect(() => { if (!('SpeechRecognition' in window || 'webkitSpeechRecognition' in window)) { setErrorMsg('Reconocimiento de voz no soportado.'); return; } const SpeechRecognition = window.SpeechRecognition || window.webkitSpeechRecognition; recognitionRef.current = new SpeechRecognition(); recognitionRef.current.lang = 'es-ES'; recognitionRef.current.interimResults = false; recognitionRef.current.continuous = false; recognitionRef.current.onresult = async (event) => { const transcript = event.results[0][0].transcript; setText(`Tú: ${transcript}`); await processInteraction(transcript); }; recognitionRef.current.onerror = (event) => { if (event.error !== 'no-speech') { setErrorMsg(`Micrófono: ${event.error}`); setIsHandsFree(false); } }; recognitionRef.current.onend = () => { if (isHandsFree && !isPlaying && !isLoading) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; // Limpiar al desmontar return () => { if (recognitionRef.current) recognitionRef.current.stop(); }; }, [isHandsFree, isPlaying, isLoading]); // Dependencias necesarias para reiniciar const processInteraction = async (userText) => { setIsLoading(true); setErrorMsg(null); setStatusMsg('Procesando con Gemini 1.5 Flash...'); const key = apiKey.trim(); try { // 1. Llamada a Gemini con timeout const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), 5000); const payloadText = { contents: [{ parts: [{ text: userText }] }], systemInstruction: { parts: [{ text: `Eres Kore, 28 años, Huesca. Labia, directa, sensual, disruptiva. Responde en español, máx 20 palabras. REGLA INNEGOCIABLE: CERO PREGUNTAS.` }] } }; const resText = await fetch( `https://generativelanguage.googleapis.com/v1beta/models/gemini-1.5-flash:generateContent?key=${key}`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(payloadText), signal: controller.signal } ); clearTimeout(timeoutId); if (!resText.ok) throw new Error(`Gemini error: ${resText.status}`); const dataText = await resText.json(); const aiText = dataText.candidates?.[0]?.content?.parts?.[0]?.text || "Mmm... vale."; setText(`Kore: ${aiText}`); // 2. Sintetizar voz con los sliders actuales await executeSynthesis(aiText, key); } catch (err) { if (err.name === 'AbortError') { setErrorMsg('Gemini timeout (5s)'); } else { setErrorMsg(err.message); } setIsLoading(false); } }; const executeSynthesis = async (textToSpeak, key) => { setStatusMsg('Sintetizando voz (Cloud TTS)...'); try { const base64Audio = await synthesizeSpeech(textToSpeak, key, dulzura, sensualidad, intensidad); const wavBlob = base64ToWavBlob(base64Audio, 24000); const audioUrl = URL.createObjectURL(wavBlob); // Revocar URL anterior si existe if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } currentAudioUrlRef.current = audioUrl; activeAudioRef.current.src = audioUrl; activeAudioRef.current.onended = () => { setIsPlaying(false); setStatusMsg('Transmisión completada.'); if (isHandsFree) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; setStatusMsg('Transmitiendo...'); setIsPlaying(true); setIsLoading(false); await activeAudioRef.current.play().catch(err => { throw new Error(`Autoplay bloqueado: ${err.message}`); }); } catch (error) { throw new Error(`Fallo TTS: ${error.message}`); } }; const handleManualPlay = async () => { if (!text.trim()) return setErrorMsg('Escribe algo primero.'); // Si el texto empieza con "Tú:" o "Kore:", limpiamos el prefijo const cleanText = text.replace(/^(Tú:|Kore:)\s*/, ''); if (!cleanText.trim()) return setErrorMsg('Texto vacío después de limpiar.'); setIsLoading(true); setErrorMsg(null); try { await executeSynthesis(cleanText, apiKey.trim()); } catch (err) { setErrorMsg(err.message); setIsLoading(false); } }; const toggleHandsFree = () => { if (!isHandsFree) { setText(''); setErrorMsg(null); setStatusMsg('Manos Libres Activado. Habla...'); // Desbloquear audio en algunos navegadores if (activeAudioRef.current) { activeAudioRef.current.src = SILENT_WAV; activeAudioRef.current.play().catch(() => {}); } try { recognitionRef.current.start(); } catch (e) {} } else { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Sistemas en pausa.'); if (recognitionRef.current) recognitionRef.current.stop(); } setIsHandsFree(!isHandsFree); }; const stopAudio = () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Señal interrumpida.'); }; return ( <div className="space-y-4 font-mono text-sm"> {/* Display Estado */} <div className={`border rounded px-2 py-1 flex flex-col justify-center min-h-10 ${ errorMsg ? 'bg-red-950/50 border-red-900' : isHandsFree ? 'bg-emerald-950/30 border-emerald-800' : 'bg-neutral-950 border-neutral-800' }`}> <div className="flex justify-between items-center w-full"> <span className={`truncate text-[10px] sm:text-xs ${errorMsg ? 'text-red-500' : 'text-emerald-500'}`}> > {errorMsg || statusMsg} </span> {isPlaying && !errorMsg && <Activity size={14} className="text-emerald-500 animate-pulse ml-2 flex-shrink-0" />} {isLoading && !errorMsg && <Zap size={14} className="text-amber-500 animate-pulse ml-2 flex-shrink-0" />} {isHandsFree && !isPlaying && !isLoading && !errorMsg && <Mic size={14} className="text-red-500 animate-pulse ml-2 flex-shrink-0" />} </div> </div> {/* Input Texto / Log */} <textarea value={text} onChange={(e) => setText(e.target.value)} className="w-full bg-neutral-950/50 border border-neutral-700 rounded p-2 text-xs text-neutral-300 focus:outline-none focus:border-emerald-500 resize-none h-20" placeholder={isHandsFree ? "Escuchando transcripción en tiempo real..." : "Escribe texto directo o activa Manos Libres..."} readOnly={isHandsFree || isLoading} /> {/* Sliders continuos (controlan SSML en tiempo real) */} <div className="space-y-3 bg-neutral-950/30 p-3 rounded border border-neutral-800"> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Agresiva</span><span className="text-emerald-400">Dulzura [{dulzura}]</span><span>Dulce</span> </div> <input type="range" min="0" max="100" value={dulzura} onChange={(e)=>setDulzura(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-emerald-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Robótica</span><span className="text-pink-400">Aura [{sensualidad}]</span><span>Sensual</span> </div> <input type="range" min="0" max="100" value={sensualidad} onChange={(e)=>setSensualidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-pink-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Atenuada</span><span className="text-amber-400">Intensidad [{intensidad}]</span><span>Fuerte</span> </div> <input type="range" min="0" max="100" value={intensidad} onChange={(e)=>setIntensidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-amber-500 cursor-pointer" /> </div> </div> {/* Botones de Control */} <div className="flex flex-col sm:flex-row gap-2"> <button onClick={toggleHandsFree} disabled={isLoading} className={`flex-1 py-2 rounded text-xs font-bold flex items-center justify-center gap-2 transition-colors border ${ isHandsFree ? 'bg-red-900/20 text-red-400 border-red-900/50 hover:bg-red-900/40 shadow-[0_0_10px_rgba(239,68,68,0.2)]' : 'bg-indigo-900/20 text-indigo-400 border-indigo-900/50 hover:bg-indigo-900/40' }`} > {isHandsFree ? <MicOff size={14} /> : <Mic size={14} />} {isHandsFree ? 'Detener Escucha' : 'Manos Libres'} </button> <div className="flex gap-2 flex-1"> <button onClick={handleManualPlay} disabled={isLoading || isPlaying || isHandsFree} className="flex-1 bg-emerald-600/20 hover:bg-emerald-600/40 text-emerald-400 border border-emerald-600/50 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center gap-1 transition-colors" > {isLoading ? <Loader2 size={14} className="animate-spin" /> : <Play size={14} />} Sintetizar </button> <button onClick={stopAudio} disabled={!isPlaying && !isHandsFree} className="px-4 bg-neutral-800 hover:bg-neutral-700 text-neutral-400 border border-neutral-700 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center transition-colors" > <Square size={14} /> </button> </div> </div> {/* Botón para limpiar caché (opcional) */} <div className="text-right"> <button onClick={() => audioCache.clear()} className="text-[8px] text-neutral-600 hover:text-neutral-400 underline" > limpiar caché de audio </button> </div> </div> ); }; // --- ENTORNO ESCRITORIO (sin cambios) --- export default function App() { const [widgets, setWidgets] = useState({ voice: { isOpen: true, pos: { x: window.innerWidth > 768 ? window.innerWidth / 2 - 170 : 20, y: 40 } } }); const toggleWidget = (id) => { setWidgets(prev => ({ ...prev, [id]: { ...prev[id], isOpen: !prev[id].isOpen } })); }; return ( <div className="w-full h-screen bg-neutral-950 bg-[radial-gradient(ellipse_80%_80%_at_50%_-20%,rgba(16,185,129,0.1),rgba(0,0,0,1))] overflow-hidden relative font-sans text-neutral-200"> <div className="absolute inset-0 flex items-center justify-center opacity-[0.02] pointer-events-none"><Settings2 size={500} /></div> {widgets.voice.isOpen && ( <DraggableWidget title="MODULADOR VOCAL KORE" icon={Zap} initialPos={widgets.voice.pos} onClose={() => toggleWidget('voice')}> <VoiceModulatorWidget /> </DraggableWidget> )} <div className="absolute bottom-6 left-1/2 transform -translate-x-1/2 bg-neutral-900/80 backdrop-blur-md border border-neutral-700/50 p-2 rounded-2xl shadow-2xl flex gap-2 z-[100]"> <div className="px-3 flex items-center border-r border-neutral-700/50 text-neutral-500"><LayoutGrid size={20} /></div> <button onClick={() => toggleWidget('voice')} className={`px-4 py-2 rounded-xl flex items-center gap-2 text-sm font-medium transition-all ${
{ "prompt": "Toes are straight and evenly aligned, with the big toe slightly longer than the others. Toenails are short, squared with rounded edges, evenly shaped. Skin appears smooth with a medium warm tone. Overall foot structure is proportionate and balanced, with natural toe spacing and no visible deformation.", "focus": "foot shape and appearance only", "style": "photorealistic", "detail_level": "high" }
flat illustration, 9 composition, nine nonwoven square-various smile faced, each colored(yellow, aqua, mint, coral pink, violet, green, orange, teal green, azure blue), soft square shapes, playful and child-friendly style, perfect alignment, realistic texture --ar 9:16 --raw --stylize 300
A highly detailed, photorealistic, cinematic wide shot of a beautiful young East Asian woman reclining amidst an ocean of wealth to celebrate the Lunar Year of the Horse. Shot Angle & Pose: The image is a low-angle wide shot. The woman is reclining elegantly on her side upon a dense bed of ancient Chinese gold coins. She leans her upper body back, resting her left hand gently on the head of a massive, shimmering golden horse statue that is posed in a resting position. Her right arm is extended downwards, with her hand resting on the coins. Her long legs are stretched out and crossed at the ankles, creating a graceful, elongated silhouette. She looks directly into the camera with a calm, confident, and regal expression. Subject Appearance: She has a fair, radiant complexion with a soft, natural glow. Her dark hair is pulled back into a high, sleek ponytail, with a few soft strands framing her face. Her makeup is sophisticated, featuring a subtle warm-toned smokey eye and a classic red lip that matches her attire. Outfit Details: She is wearing a modern, provocative take on traditional festive wear: Dress: A vibrant red silk cheongsam (qipao) with a high-shine finish. The dress features a traditional mandarin collar and intricate gold piping along the edges and frog button closures. It is sleeveless and features exceptionally high side slits that showcase her legs. Footwear: She wears high-heeled red pumps with decorative bows on the toes, perfectly matching the deep crimson of her dress. Setting & Lighting: The scene is an opulent, dreamlike environment saturated with gold and red. Foreground & Background: She is surrounded by an abundance of wealth symbols, including a sea of round gold coins with square holes and several large, polished boat-shaped gold ingots (yuanbao).[1] Atmosphere: Floating in the air around her are numerous suspended red envelopes (hongbao) and additional gold coins, creating a sense of a magical "wealth rain" frozen in time. Lighting: The lighting is intensely warm and cinematic, casting a brilliant golden luster over every surface. Strong highlights glint off the metallic surfaces of the horse statue, the coins, and the silk of her dress, creating a high-contrast, luxurious atmosphere. Technical Footer: 8k resolution, raw photo aesthetic, masterpiece, depth of field, sharp focus on subject, vibrant red and gold color palette.
[Image Type: Ultra-realistic color photograph / Highly detailed realistic oil painting / High-resolution digital portrait] of Ernest Rutherford. Facial Details: Face Shape: Oval to somewhat rectangular, with strong, defined features. Skin Tone: Fair to medium, with a healthy, natural complexion, showing subtle variations in tone. Minor lines of age (e.g., subtle crow's feet or forehead lines) should be visible, especially around the eyes and forehead, for realism. Hair: Color: A blend of medium to dark brown and significant silver/white or light gray, particularly at the temples and top of the head. The underlying natural color should be a warm brown, with the gray/white highlights prominent, creating a salt-and-pepper effect. Length and Style: Short, neatly combed to the side, with a clear side part (typically on the left). It has a somewhat wavy or slightly unruly texture, especially at the front and sides, but maintains an overall well-groomed appearance. Eyes: Color: Clear light blue or a striking sky blue. Shape: Relatively wide-set, round to slightly almond-shaped, with a direct, intelligent, and focused gaze. The whites of the eyes should be clear. Eyelashes and Eyebrows: Eyebrows are light to medium brown, blending with gray/white hairs, well-defined, and fairly thick. Eyelashes are not heavily emphasized but present naturally. Nose: Straight, prominent, and well-defined, with a strong bridge and a slightly rounded tip. Mouth and Lips: Medium-full lips, typically closed in a neutral or slightly serious expression. The natural color of the lips should be a muted pink/rose. The corners of the mouth may show a hint of a slight upward curve, suggesting a thoughtful or gentle demeanor. Chin: Broad and strong, with a square or rounded appearance. Distinguishing Features: A prominent, thick, well-groomed mustache, matching the hair color (a blend of dark brown and gray/white), covering the upper lip. His ears are relatively close-set to his head. Body and Clothing Details: Body Build: Appears to be of solid, broad-shouldered build. The portrait typically shows the upper torso. Clothing: Dressed in formal attire typical of the late 19th/early 20th century. This includes a tailored suit jacket, specifically a medium grey, brown tweed, or dark charcoal wool. A crisp white or off-white dress shirt with a stiff, high collar is visible. A dark-colored tie, possibly a deep navy blue, maroon, or a tie with a subtle geometric pattern, should be neatly knotted (e.g., four-in-hand or a similar classic knot). A matching vest might also be subtly visible under the jacket. Background and Lighting: Background: Simple, plain, and often dark or muted, such as a solid dark brown, deep charcoal grey, or a rich olive green studio backdrop. The background should be non-distracting and softly out of focus, allowing the focus to remain entirely on the subject. Lighting: Soft, even, and well-distributed natural or studio lighting that highlights facial contours without harsh shadows. The light should illuminate his features clearly, with subtle highlights on the hair and the bridge of the nose. Overall Mood/Feeling: Dignified, intelligent, serious, and contemplative. He projects an aura of intellectual gravitas and quiet confidence.
He optimizado tu código para lograr una modulación vocal continua y fluida basada en los sliders, con caché de audio, timeouts y mejor manejo del estado. Ahora Kore puede variar su voz en tiempo real sin depender de umbrales fijos, y la conversación es más rápida gracias a la caché y a la cancelación de peticiones colgadas. ```javascript import React, { useState, useRef, useEffect, useCallback } from 'react'; import { Play, Square, Mic, MicOff, Settings2, Activity, Loader2, X, GripHorizontal, LayoutGrid, Zap, AlertCircle } from 'lucide-react'; // --- CONSTANTES --- const SILENT_WAV = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"; const TTS_TIMEOUT = 5000; // 5 segundos máximo para la síntesis const DEFAULT_API_KEY = 'AIzaSyBlkvy_Op-XlzSMSDDl9ip42dMFZX28MAA'; // ⚠️ Cámbiala por tu propia clave // --- UTILIDADES --- const base64ToWavBlob = (base64Data, sampleRate = 24000) => { const binaryString = window.atob(base64Data); const pcmData = new Uint8Array(binaryString.length); for (let i = 0; i < binaryString.length; i++) pcmData[i] = binaryString.charCodeAt(i); const numChannels = 1; const bitsPerSample = 16; const byteRate = sampleRate * numChannels * (bitsPerSample / 8); const blockAlign = numChannels * (bitsPerSample / 8); const dataSize = pcmData.length; const buffer = new ArrayBuffer(44 + dataSize); const view = new DataView(buffer); const writeString = (view, offset, string) => { for (let i = 0; i < string.length; i++) view.setUint8(offset + i, string.charCodeAt(i)); }; writeString(view, 0, 'RIFF'); view.setUint32(4, 36 + dataSize, true); writeString(view, 8, 'WAVE'); writeString(view, 12, 'fmt '); view.setUint32(16, 16, true); view.setUint16(20, 1, true); view.setUint16(22, numChannels, true); view.setUint32(24, sampleRate, true); view.setUint32(28, byteRate, true); view.setUint16(32, blockAlign, true); view.setUint16(34, bitsPerSample, true); writeString(view, 36, 'data'); view.setUint32(40, dataSize, true); for (let i = 0; i < dataSize; i++) view.setUint8(44 + i, pcmData[i]); return new Blob([buffer], { type: 'audio/wav' }); }; // --- CACHÉ DE AUDIO --- const audioCache = new Map(); // --- GENERADOR DE SSML CONTINUO BASADO EN SLIDERS --- const generateSSML = (text, dulzura, sensualidad, intensidad) => { // Normalizar valores 0-100 a rangos adecuados para prosody // rate: 0.5 a 2.0 (1.0 es normal) const rate = 0.8 + (intensidad / 100) * 1.2; // 0.8 (lento) a 2.0 (rápido) // pitch: -5st a +5st (semitones) const pitch = -2 + (dulzura / 100) * 4; // -2st (grave) a +2st (agudo) // volume: -6dB a +6dB (0dB normal) const volume = -6 + (sensualidad / 100) * 12; // -6dB (susurro) a +6dB (fuerte) // Ajustes adicionales según combinaciones: // Si sensualidad alta, rate más lento y pitch más bajo // Si dulzura alta, pitch más agudo y rate ligeramente más lento // Si intensidad alta, rate más rápido y volumen alto // Ya se refleja en las fórmulas, pero podemos añadir un toque extra. const ssml = `<speak> <prosody rate="${rate.toFixed(2)}" pitch="${pitch.toFixed(0)}st" volume="${volume.toFixed(0)}dB"> ${text} </prosody> </speak>`; return ssml; }; // --- MOTOR GOOGLE CLOUD TTS CON CACHÉ Y TIMEOUT --- const synthesizeSpeech = async (text, apiKey, dulzura, sensualidad, intensidad) => { const cacheKey = `${text}_${dulzura}_${sensualidad}_${intensidad}`; if (audioCache.has(cacheKey)) { console.log('🎯 Usando audio cacheado'); return audioCache.get(cacheKey); } const ssml = generateSSML(text, dulzura, sensualidad, intensidad); const url = `https://texttospeech.googleapis.com/v1/text:synthesize?key=${apiKey}`; const body = { input: { ssml }, voice: { languageCode: 'es-ES', name: 'es-ES-Neural2-F', ssmlGender: 'FEMALE' }, audioConfig: { audioEncoding: 'LINEAR16', sampleRateHertz: 24000 } }; const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), TTS_TIMEOUT); try { const res = await fetch(url, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(body), signal: controller.signal }); clearTimeout(timeoutId); if (!res.ok) throw new Error(`TTS error: ${res.status}`); const data = await res.json(); audioCache.set(cacheKey, data.audioContent); return data.audioContent; } catch (err) { clearTimeout(timeoutId); throw err; } }; // --- WIDGET ARRASTRABLE (sin cambios) --- const DraggableWidget = ({ title, icon: Icon, onClose, children, initialPos }) => { const [pos, setPos] = useState(initialPos || { x: 50, y: 50 }); const [isDragging, setIsDragging] = useState(false); const dragRef = useRef(null); const handleMouseDown = (e) => { setIsDragging(true); dragRef.current = { startX: e.clientX, startY: e.clientY, initialX: pos.x, initialY: pos.y }; }; const handleMouseMove = (e) => { if (!isDragging) return; setPos({ x: Math.max(0, dragRef.current.initialX + (e.clientX - dragRef.current.startX)), y: Math.max(0, dragRef.current.initialY + (e.clientY - dragRef.current.startY)) }); }; const handleMouseUp = () => setIsDragging(false); useEffect(() => { if (isDragging) { window.addEventListener('mousemove', handleMouseMove); window.addEventListener('mouseup', handleMouseUp); } return () => { window.removeEventListener('mousemove', handleMouseMove); window.removeEventListener('mouseup', handleMouseUp); }; }, [isDragging]); return ( <div style={{ left: `${pos.x}px`, top: `${pos.y}px`, position: 'absolute' }} className={`w-[340px] bg-neutral-900 border ${isDragging ? 'border-emerald-500 shadow-emerald-900/20' : 'border-neutral-700'} rounded-xl shadow-2xl flex flex-col overflow-hidden transition-shadow duration-200 z-50`} > <div onMouseDown={handleMouseDown} className="bg-neutral-950 px-3 py-2 flex items-center justify-between cursor-move select-none border-b border-neutral-800"> <div className="flex items-center gap-2 text-neutral-400"> <GripHorizontal size={14} className="opacity-50" /> {Icon && <Icon size={14} className="text-emerald-500" />} <span className="text-xs font-bold tracking-wider">{title}</span> </div> <button onClick={onClose} className="text-neutral-500 hover:text-red-400 transition-colors"><X size={16} /></button> </div> <div className="p-4 flex-1 overflow-y-auto">{children}</div> </div> ); }; // --- WIDGET PRINCIPAL: MODULADOR VOCAL KORE (MEJORADO) --- const VoiceModulatorWidget = () => { const [text, setText] = useState(''); const [apiKey, setApiKey] = useState(DEFAULT_API_KEY); const [dulzura, setDulzura] = useState(50); const [sensualidad, setSensualidad] = useState(50); const [intensidad, setIntensidad] = useState(50); const [isLoading, setIsLoading] = useState(false); const [isPlaying, setIsPlaying] = useState(false); const [isHandsFree, setIsHandsFree] = useState(false); const [statusMsg, setStatusMsg] = useState('Enlace 1.5 Flash + GCP TTS Establecido.'); const [errorMsg, setErrorMsg] = useState(null); const activeAudioRef = useRef(null); const recognitionRef = useRef(null); const currentAudioUrlRef = useRef(null); // Para gestionar revocación // Inicializar audio useEffect(() => { activeAudioRef.current = new Audio(); activeAudioRef.current.preload = "auto"; return () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } } if (recognitionRef.current) recognitionRef.current.stop(); }; }, []); // Configurar reconocimiento de voz useEffect(() => { if (!('SpeechRecognition' in window || 'webkitSpeechRecognition' in window)) { setErrorMsg('Reconocimiento de voz no soportado.'); return; } const SpeechRecognition = window.SpeechRecognition || window.webkitSpeechRecognition; recognitionRef.current = new SpeechRecognition(); recognitionRef.current.lang = 'es-ES'; recognitionRef.current.interimResults = false; recognitionRef.current.continuous = false; recognitionRef.current.onresult = async (event) => { const transcript = event.results[0][0].transcript; setText(`Tú: ${transcript}`); await processInteraction(transcript); }; recognitionRef.current.onerror = (event) => { if (event.error !== 'no-speech') { setErrorMsg(`Micrófono: ${event.error}`); setIsHandsFree(false); } }; recognitionRef.current.onend = () => { if (isHandsFree && !isPlaying && !isLoading) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; // Limpiar al desmontar return () => { if (recognitionRef.current) recognitionRef.current.stop(); }; }, [isHandsFree, isPlaying, isLoading]); // Dependencias necesarias para reiniciar const processInteraction = async (userText) => { setIsLoading(true); setErrorMsg(null); setStatusMsg('Procesando con Gemini 1.5 Flash...'); const key = apiKey.trim(); try { // 1. Llamada a Gemini con timeout const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), 5000); const payloadText = { contents: [{ parts: [{ text: userText }] }], systemInstruction: { parts: [{ text: `Eres Kore, 28 años, Huesca. Labia, directa, sensual, disruptiva. Responde en español, máx 20 palabras. REGLA INNEGOCIABLE: CERO PREGUNTAS.` }] } }; const resText = await fetch( `https://generativelanguage.googleapis.com/v1beta/models/gemini-1.5-flash:generateContent?key=${key}`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(payloadText), signal: controller.signal } ); clearTimeout(timeoutId); if (!resText.ok) throw new Error(`Gemini error: ${resText.status}`); const dataText = await resText.json(); const aiText = dataText.candidates?.[0]?.content?.parts?.[0]?.text || "Mmm... vale."; setText(`Kore: ${aiText}`); // 2. Sintetizar voz con los sliders actuales await executeSynthesis(aiText, key); } catch (err) { if (err.name === 'AbortError') { setErrorMsg('Gemini timeout (5s)'); } else { setErrorMsg(err.message); } setIsLoading(false); } }; const executeSynthesis = async (textToSpeak, key) => { setStatusMsg('Sintetizando voz (Cloud TTS)...'); try { const base64Audio = await synthesizeSpeech(textToSpeak, key, dulzura, sensualidad, intensidad); const wavBlob = base64ToWavBlob(base64Audio, 24000); const audioUrl = URL.createObjectURL(wavBlob); // Revocar URL anterior si existe if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } currentAudioUrlRef.current = audioUrl; activeAudioRef.current.src = audioUrl; activeAudioRef.current.onended = () => { setIsPlaying(false); setStatusMsg('Transmisión completada.'); if (isHandsFree) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; setStatusMsg('Transmitiendo...'); setIsPlaying(true); setIsLoading(false); await activeAudioRef.current.play().catch(err => { throw new Error(`Autoplay bloqueado: ${err.message}`); }); } catch (error) { throw new Error(`Fallo TTS: ${error.message}`); } }; const handleManualPlay = async () => { if (!text.trim()) return setErrorMsg('Escribe algo primero.'); // Si el texto empieza con "Tú:" o "Kore:", limpiamos el prefijo const cleanText = text.replace(/^(Tú:|Kore:)\s*/, ''); if (!cleanText.trim()) return setErrorMsg('Texto vacío después de limpiar.'); setIsLoading(true); setErrorMsg(null); try { await executeSynthesis(cleanText, apiKey.trim()); } catch (err) { setErrorMsg(err.message); setIsLoading(false); } }; const toggleHandsFree = () => { if (!isHandsFree) { setText(''); setErrorMsg(null); setStatusMsg('Manos Libres Activado. Habla...'); // Desbloquear audio en algunos navegadores if (activeAudioRef.current) { activeAudioRef.current.src = SILENT_WAV; activeAudioRef.current.play().catch(() => {}); } try { recognitionRef.current.start(); } catch (e) {} } else { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Sistemas en pausa.'); if (recognitionRef.current) recognitionRef.current.stop(); } setIsHandsFree(!isHandsFree); }; const stopAudio = () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Señal interrumpida.'); }; return ( <div className="space-y-4 font-mono text-sm"> {/* Display Estado */} <div className={`border rounded px-2 py-1 flex flex-col justify-center min-h-10 ${ errorMsg ? 'bg-red-950/50 border-red-900' : isHandsFree ? 'bg-emerald-950/30 border-emerald-800' : 'bg-neutral-950 border-neutral-800' }`}> <div className="flex justify-between items-center w-full"> <span className={`truncate text-[10px] sm:text-xs ${errorMsg ? 'text-red-500' : 'text-emerald-500'}`}> > {errorMsg || statusMsg} </span> {isPlaying && !errorMsg && <Activity size={14} className="text-emerald-500 animate-pulse ml-2 flex-shrink-0" />} {isLoading && !errorMsg && <Zap size={14} className="text-amber-500 animate-pulse ml-2 flex-shrink-0" />} {isHandsFree && !isPlaying && !isLoading && !errorMsg && <Mic size={14} className="text-red-500 animate-pulse ml-2 flex-shrink-0" />} </div> </div> {/* Input Texto / Log */} <textarea value={text} onChange={(e) => setText(e.target.value)} className="w-full bg-neutral-950/50 border border-neutral-700 rounded p-2 text-xs text-neutral-300 focus:outline-none focus:border-emerald-500 resize-none h-20" placeholder={isHandsFree ? "Escuchando transcripción en tiempo real..." : "Escribe texto directo o activa Manos Libres..."} readOnly={isHandsFree || isLoading} /> {/* Sliders continuos (controlan SSML en tiempo real) */} <div className="space-y-3 bg-neutral-950/30 p-3 rounded border border-neutral-800"> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Agresiva</span><span className="text-emerald-400">Dulzura [{dulzura}]</span><span>Dulce</span> </div> <input type="range" min="0" max="100" value={dulzura} onChange={(e)=>setDulzura(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-emerald-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Robótica</span><span className="text-pink-400">Aura [{sensualidad}]</span><span>Sensual</span> </div> <input type="range" min="0" max="100" value={sensualidad} onChange={(e)=>setSensualidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-pink-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Atenuada</span><span className="text-amber-400">Intensidad [{intensidad}]</span><span>Fuerte</span> </div> <input type="range" min="0" max="100" value={intensidad} onChange={(e)=>setIntensidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-amber-500 cursor-pointer" /> </div> </div> {/* Botones de Control */} <div className="flex flex-col sm:flex-row gap-2"> <button onClick={toggleHandsFree} disabled={isLoading} className={`flex-1 py-2 rounded text-xs font-bold flex items-center justify-center gap-2 transition-colors border ${ isHandsFree ? 'bg-red-900/20 text-red-400 border-red-900/50 hover:bg-red-900/40 shadow-[0_0_10px_rgba(239,68,68,0.2)]' : 'bg-indigo-900/20 text-indigo-400 border-indigo-900/50 hover:bg-indigo-900/40' }`} > {isHandsFree ? <MicOff size={14} /> : <Mic size={14} />} {isHandsFree ? 'Detener Escucha' : 'Manos Libres'} </button> <div className="flex gap-2 flex-1"> <button onClick={handleManualPlay} disabled={isLoading || isPlaying || isHandsFree} className="flex-1 bg-emerald-600/20 hover:bg-emerald-600/40 text-emerald-400 border border-emerald-600/50 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center gap-1 transition-colors" > {isLoading ? <Loader2 size={14} className="animate-spin" /> : <Play size={14} />} Sintetizar </button> <button onClick={stopAudio} disabled={!isPlaying && !isHandsFree} className="px-4 bg-neutral-800 hover:bg-neutral-700 text-neutral-400 border border-neutral-700 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center transition-colors" > <Square size={14} /> </button> </div> </div> {/* Botón para limpiar caché (opcional) */} <div className="text-right"> <button onClick={() => audioCache.clear()} className="text-[8px] text-neutral-600 hover:text-neutral-400 underline" > limpiar caché de audio </button> </div> </div> ); }; // --- ENTORNO ESCRITORIO (sin cambios) --- export default function App() { const [widgets, setWidgets] = useState({ voice: { isOpen: true, pos: { x: window.innerWidth > 768 ? window.innerWidth / 2 - 170 : 20, y: 40 } } }); const toggleWidget = (id) => { setWidgets(prev => ({ ...prev, [id]: { ...prev[id], isOpen: !prev[id].isOpen } })); }; return ( <div className="w-full h-screen bg-neutral-950 bg-[radial-gradient(ellipse_80%_80%_at_50%_-20%,rgba(16,185,129,0.1),rgba(0,0,0,1))] overflow-hidden relative font-sans text-neutral-200"> <div className="absolute inset-0 flex items-center justify-center opacity-[0.02] pointer-events-none"><Settings2 size={500} /></div> {widgets.voice.isOpen && ( <DraggableWidget title="MODULADOR VOCAL KORE" icon={Zap} initialPos={widgets.voice.pos} onClose={() => toggleWidget('voice')}> <VoiceModulatorWidget /> </DraggableWidget> )} <div className="absolute bottom-6 left-1/2 transform -translate-x-1/2 bg-neutral-900/80 backdrop-blur-md border border-neutral-700/50 p-2 rounded-2xl shadow-2xl flex gap-2 z-[100]"> <div className="px-3 flex items-center border-r border-neutral-700/50 text-neutral-500"><LayoutGrid size={20} /></div> <button onClick={() => toggleWidget('voice')} className={`px-4 py-2 rounded-xl flex items-center gap-2 text-sm font-medium transition-all ${
A highly detailed, photorealistic, cinematic wide shot of a beautiful young East Asian woman reclining amidst an ocean of wealth to celebrate the Lunar Year of the Horse. Shot Angle & Pose: The image is a low-angle wide shot. The woman is reclining elegantly on her side upon a dense bed of ancient Chinese gold coins. She leans her upper body back, resting her left hand gently on the head of a massive, shimmering golden horse statue that is posed in a resting position. Her right arm is extended downwards, with her hand resting on the coins. Her long legs are stretched out and crossed at the ankles, creating a graceful, elongated silhouette. She looks directly into the camera with a calm, confident, and regal expression. Subject Appearance: She has a fair, radiant complexion with a soft, natural glow. Her dark hair is pulled back into a high, sleek ponytail, with a few soft strands framing her face. Her makeup is sophisticated, featuring a subtle warm-toned smokey eye and a classic red lip that matches her attire. Outfit Details: She is wearing a modern, provocative take on traditional festive wear: Dress: A vibrant red silk cheongsam (qipao) with a high-shine finish. The dress features a traditional mandarin collar and intricate gold piping along the edges and frog button closures. It is sleeveless and features exceptionally high side slits that showcase her legs. Footwear: She wears high-heeled red pumps with decorative bows on the toes, perfectly matching the deep crimson of her dress. Setting & Lighting: The scene is an opulent, dreamlike environment saturated with gold and red. Foreground & Background: She is surrounded by an abundance of wealth symbols, including a sea of round gold coins with square holes and several large, polished boat-shaped gold ingots (yuanbao).[1] Atmosphere: Floating in the air around her are numerous suspended red envelopes (hongbao) and additional gold coins, creating a sense of a magical "wealth rain" frozen in time. Lighting: The lighting is intensely warm and cinematic, casting a brilliant golden luster over every surface. Strong highlights glint off the metallic surfaces of the horse statue, the coins, and the silk of her dress, creating a high-contrast, luxurious atmosphere. Technical Footer: 8k resolution, raw photo aesthetic, masterpiece, depth of field, sharp focus on subject, vibrant red and gold color palette.
{ "prompt": "Toes are straight and evenly aligned, with the big toe slightly longer than the others. Toenails are short, squared with rounded edges, evenly shaped. Skin appears smooth with a medium warm tone. Overall foot structure is proportionate and balanced, with natural toe spacing and no visible deformation.", "focus": "foot shape and appearance only", "style": "photorealistic", "detail_level": "high" }
flat illustration, 9 composition, nine nonwoven square-various smile faced, each colored(yellow, aqua, mint, coral pink, violet, green, orange, teal green, azure blue), soft square shapes, playful and child-friendly style, perfect alignment, realistic texture --ar 9:16 --raw --stylize 300
[Image Type: Ultra-realistic color photograph / Highly detailed realistic oil painting / High-resolution digital portrait] of Ernest Rutherford. Facial Details: Face Shape: Oval to somewhat rectangular, with strong, defined features. Skin Tone: Fair to medium, with a healthy, natural complexion, showing subtle variations in tone. Minor lines of age (e.g., subtle crow's feet or forehead lines) should be visible, especially around the eyes and forehead, for realism. Hair: Color: A blend of medium to dark brown and significant silver/white or light gray, particularly at the temples and top of the head. The underlying natural color should be a warm brown, with the gray/white highlights prominent, creating a salt-and-pepper effect. Length and Style: Short, neatly combed to the side, with a clear side part (typically on the left). It has a somewhat wavy or slightly unruly texture, especially at the front and sides, but maintains an overall well-groomed appearance. Eyes: Color: Clear light blue or a striking sky blue. Shape: Relatively wide-set, round to slightly almond-shaped, with a direct, intelligent, and focused gaze. The whites of the eyes should be clear. Eyelashes and Eyebrows: Eyebrows are light to medium brown, blending with gray/white hairs, well-defined, and fairly thick. Eyelashes are not heavily emphasized but present naturally. Nose: Straight, prominent, and well-defined, with a strong bridge and a slightly rounded tip. Mouth and Lips: Medium-full lips, typically closed in a neutral or slightly serious expression. The natural color of the lips should be a muted pink/rose. The corners of the mouth may show a hint of a slight upward curve, suggesting a thoughtful or gentle demeanor. Chin: Broad and strong, with a square or rounded appearance. Distinguishing Features: A prominent, thick, well-groomed mustache, matching the hair color (a blend of dark brown and gray/white), covering the upper lip. His ears are relatively close-set to his head. Body and Clothing Details: Body Build: Appears to be of solid, broad-shouldered build. The portrait typically shows the upper torso. Clothing: Dressed in formal attire typical of the late 19th/early 20th century. This includes a tailored suit jacket, specifically a medium grey, brown tweed, or dark charcoal wool. A crisp white or off-white dress shirt with a stiff, high collar is visible. A dark-colored tie, possibly a deep navy blue, maroon, or a tie with a subtle geometric pattern, should be neatly knotted (e.g., four-in-hand or a similar classic knot). A matching vest might also be subtly visible under the jacket. Background and Lighting: Background: Simple, plain, and often dark or muted, such as a solid dark brown, deep charcoal grey, or a rich olive green studio backdrop. The background should be non-distracting and softly out of focus, allowing the focus to remain entirely on the subject. Lighting: Soft, even, and well-distributed natural or studio lighting that highlights facial contours without harsh shadows. The light should illuminate his features clearly, with subtle highlights on the hair and the bridge of the nose. Overall Mood/Feeling: Dignified, intelligent, serious, and contemplative. He projects an aura of intellectual gravitas and quiet confidence.
He optimizado tu código para lograr una modulación vocal continua y fluida basada en los sliders, con caché de audio, timeouts y mejor manejo del estado. Ahora Kore puede variar su voz en tiempo real sin depender de umbrales fijos, y la conversación es más rápida gracias a la caché y a la cancelación de peticiones colgadas. ```javascript import React, { useState, useRef, useEffect, useCallback } from 'react'; import { Play, Square, Mic, MicOff, Settings2, Activity, Loader2, X, GripHorizontal, LayoutGrid, Zap, AlertCircle } from 'lucide-react'; // --- CONSTANTES --- const SILENT_WAV = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"; const TTS_TIMEOUT = 5000; // 5 segundos máximo para la síntesis const DEFAULT_API_KEY = 'AIzaSyBlkvy_Op-XlzSMSDDl9ip42dMFZX28MAA'; // ⚠️ Cámbiala por tu propia clave // --- UTILIDADES --- const base64ToWavBlob = (base64Data, sampleRate = 24000) => { const binaryString = window.atob(base64Data); const pcmData = new Uint8Array(binaryString.length); for (let i = 0; i < binaryString.length; i++) pcmData[i] = binaryString.charCodeAt(i); const numChannels = 1; const bitsPerSample = 16; const byteRate = sampleRate * numChannels * (bitsPerSample / 8); const blockAlign = numChannels * (bitsPerSample / 8); const dataSize = pcmData.length; const buffer = new ArrayBuffer(44 + dataSize); const view = new DataView(buffer); const writeString = (view, offset, string) => { for (let i = 0; i < string.length; i++) view.setUint8(offset + i, string.charCodeAt(i)); }; writeString(view, 0, 'RIFF'); view.setUint32(4, 36 + dataSize, true); writeString(view, 8, 'WAVE'); writeString(view, 12, 'fmt '); view.setUint32(16, 16, true); view.setUint16(20, 1, true); view.setUint16(22, numChannels, true); view.setUint32(24, sampleRate, true); view.setUint32(28, byteRate, true); view.setUint16(32, blockAlign, true); view.setUint16(34, bitsPerSample, true); writeString(view, 36, 'data'); view.setUint32(40, dataSize, true); for (let i = 0; i < dataSize; i++) view.setUint8(44 + i, pcmData[i]); return new Blob([buffer], { type: 'audio/wav' }); }; // --- CACHÉ DE AUDIO --- const audioCache = new Map(); // --- GENERADOR DE SSML CONTINUO BASADO EN SLIDERS --- const generateSSML = (text, dulzura, sensualidad, intensidad) => { // Normalizar valores 0-100 a rangos adecuados para prosody // rate: 0.5 a 2.0 (1.0 es normal) const rate = 0.8 + (intensidad / 100) * 1.2; // 0.8 (lento) a 2.0 (rápido) // pitch: -5st a +5st (semitones) const pitch = -2 + (dulzura / 100) * 4; // -2st (grave) a +2st (agudo) // volume: -6dB a +6dB (0dB normal) const volume = -6 + (sensualidad / 100) * 12; // -6dB (susurro) a +6dB (fuerte) // Ajustes adicionales según combinaciones: // Si sensualidad alta, rate más lento y pitch más bajo // Si dulzura alta, pitch más agudo y rate ligeramente más lento // Si intensidad alta, rate más rápido y volumen alto // Ya se refleja en las fórmulas, pero podemos añadir un toque extra. const ssml = `<speak> <prosody rate="${rate.toFixed(2)}" pitch="${pitch.toFixed(0)}st" volume="${volume.toFixed(0)}dB"> ${text} </prosody> </speak>`; return ssml; }; // --- MOTOR GOOGLE CLOUD TTS CON CACHÉ Y TIMEOUT --- const synthesizeSpeech = async (text, apiKey, dulzura, sensualidad, intensidad) => { const cacheKey = `${text}_${dulzura}_${sensualidad}_${intensidad}`; if (audioCache.has(cacheKey)) { console.log('🎯 Usando audio cacheado'); return audioCache.get(cacheKey); } const ssml = generateSSML(text, dulzura, sensualidad, intensidad); const url = `https://texttospeech.googleapis.com/v1/text:synthesize?key=${apiKey}`; const body = { input: { ssml }, voice: { languageCode: 'es-ES', name: 'es-ES-Neural2-F', ssmlGender: 'FEMALE' }, audioConfig: { audioEncoding: 'LINEAR16', sampleRateHertz: 24000 } }; const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), TTS_TIMEOUT); try { const res = await fetch(url, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(body), signal: controller.signal }); clearTimeout(timeoutId); if (!res.ok) throw new Error(`TTS error: ${res.status}`); const data = await res.json(); audioCache.set(cacheKey, data.audioContent); return data.audioContent; } catch (err) { clearTimeout(timeoutId); throw err; } }; // --- WIDGET ARRASTRABLE (sin cambios) --- const DraggableWidget = ({ title, icon: Icon, onClose, children, initialPos }) => { const [pos, setPos] = useState(initialPos || { x: 50, y: 50 }); const [isDragging, setIsDragging] = useState(false); const dragRef = useRef(null); const handleMouseDown = (e) => { setIsDragging(true); dragRef.current = { startX: e.clientX, startY: e.clientY, initialX: pos.x, initialY: pos.y }; }; const handleMouseMove = (e) => { if (!isDragging) return; setPos({ x: Math.max(0, dragRef.current.initialX + (e.clientX - dragRef.current.startX)), y: Math.max(0, dragRef.current.initialY + (e.clientY - dragRef.current.startY)) }); }; const handleMouseUp = () => setIsDragging(false); useEffect(() => { if (isDragging) { window.addEventListener('mousemove', handleMouseMove); window.addEventListener('mouseup', handleMouseUp); } return () => { window.removeEventListener('mousemove', handleMouseMove); window.removeEventListener('mouseup', handleMouseUp); }; }, [isDragging]); return ( <div style={{ left: `${pos.x}px`, top: `${pos.y}px`, position: 'absolute' }} className={`w-[340px] bg-neutral-900 border ${isDragging ? 'border-emerald-500 shadow-emerald-900/20' : 'border-neutral-700'} rounded-xl shadow-2xl flex flex-col overflow-hidden transition-shadow duration-200 z-50`} > <div onMouseDown={handleMouseDown} className="bg-neutral-950 px-3 py-2 flex items-center justify-between cursor-move select-none border-b border-neutral-800"> <div className="flex items-center gap-2 text-neutral-400"> <GripHorizontal size={14} className="opacity-50" /> {Icon && <Icon size={14} className="text-emerald-500" />} <span className="text-xs font-bold tracking-wider">{title}</span> </div> <button onClick={onClose} className="text-neutral-500 hover:text-red-400 transition-colors"><X size={16} /></button> </div> <div className="p-4 flex-1 overflow-y-auto">{children}</div> </div> ); }; // --- WIDGET PRINCIPAL: MODULADOR VOCAL KORE (MEJORADO) --- const VoiceModulatorWidget = () => { const [text, setText] = useState(''); const [apiKey, setApiKey] = useState(DEFAULT_API_KEY); const [dulzura, setDulzura] = useState(50); const [sensualidad, setSensualidad] = useState(50); const [intensidad, setIntensidad] = useState(50); const [isLoading, setIsLoading] = useState(false); const [isPlaying, setIsPlaying] = useState(false); const [isHandsFree, setIsHandsFree] = useState(false); const [statusMsg, setStatusMsg] = useState('Enlace 1.5 Flash + GCP TTS Establecido.'); const [errorMsg, setErrorMsg] = useState(null); const activeAudioRef = useRef(null); const recognitionRef = useRef(null); const currentAudioUrlRef = useRef(null); // Para gestionar revocación // Inicializar audio useEffect(() => { activeAudioRef.current = new Audio(); activeAudioRef.current.preload = "auto"; return () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } } if (recognitionRef.current) recognitionRef.current.stop(); }; }, []); // Configurar reconocimiento de voz useEffect(() => { if (!('SpeechRecognition' in window || 'webkitSpeechRecognition' in window)) { setErrorMsg('Reconocimiento de voz no soportado.'); return; } const SpeechRecognition = window.SpeechRecognition || window.webkitSpeechRecognition; recognitionRef.current = new SpeechRecognition(); recognitionRef.current.lang = 'es-ES'; recognitionRef.current.interimResults = false; recognitionRef.current.continuous = false; recognitionRef.current.onresult = async (event) => { const transcript = event.results[0][0].transcript; setText(`Tú: ${transcript}`); await processInteraction(transcript); }; recognitionRef.current.onerror = (event) => { if (event.error !== 'no-speech') { setErrorMsg(`Micrófono: ${event.error}`); setIsHandsFree(false); } }; recognitionRef.current.onend = () => { if (isHandsFree && !isPlaying && !isLoading) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; // Limpiar al desmontar return () => { if (recognitionRef.current) recognitionRef.current.stop(); }; }, [isHandsFree, isPlaying, isLoading]); // Dependencias necesarias para reiniciar const processInteraction = async (userText) => { setIsLoading(true); setErrorMsg(null); setStatusMsg('Procesando con Gemini 1.5 Flash...'); const key = apiKey.trim(); try { // 1. Llamada a Gemini con timeout const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), 5000); const payloadText = { contents: [{ parts: [{ text: userText }] }], systemInstruction: { parts: [{ text: `Eres Kore, 28 años, Huesca. Labia, directa, sensual, disruptiva. Responde en español, máx 20 palabras. REGLA INNEGOCIABLE: CERO PREGUNTAS.` }] } }; const resText = await fetch( `https://generativelanguage.googleapis.com/v1beta/models/gemini-1.5-flash:generateContent?key=${key}`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(payloadText), signal: controller.signal } ); clearTimeout(timeoutId); if (!resText.ok) throw new Error(`Gemini error: ${resText.status}`); const dataText = await resText.json(); const aiText = dataText.candidates?.[0]?.content?.parts?.[0]?.text || "Mmm... vale."; setText(`Kore: ${aiText}`); // 2. Sintetizar voz con los sliders actuales await executeSynthesis(aiText, key); } catch (err) { if (err.name === 'AbortError') { setErrorMsg('Gemini timeout (5s)'); } else { setErrorMsg(err.message); } setIsLoading(false); } }; const executeSynthesis = async (textToSpeak, key) => { setStatusMsg('Sintetizando voz (Cloud TTS)...'); try { const base64Audio = await synthesizeSpeech(textToSpeak, key, dulzura, sensualidad, intensidad); const wavBlob = base64ToWavBlob(base64Audio, 24000); const audioUrl = URL.createObjectURL(wavBlob); // Revocar URL anterior si existe if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } currentAudioUrlRef.current = audioUrl; activeAudioRef.current.src = audioUrl; activeAudioRef.current.onended = () => { setIsPlaying(false); setStatusMsg('Transmisión completada.'); if (isHandsFree) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; setStatusMsg('Transmitiendo...'); setIsPlaying(true); setIsLoading(false); await activeAudioRef.current.play().catch(err => { throw new Error(`Autoplay bloqueado: ${err.message}`); }); } catch (error) { throw new Error(`Fallo TTS: ${error.message}`); } }; const handleManualPlay = async () => { if (!text.trim()) return setErrorMsg('Escribe algo primero.'); // Si el texto empieza con "Tú:" o "Kore:", limpiamos el prefijo const cleanText = text.replace(/^(Tú:|Kore:)\s*/, ''); if (!cleanText.trim()) return setErrorMsg('Texto vacío después de limpiar.'); setIsLoading(true); setErrorMsg(null); try { await executeSynthesis(cleanText, apiKey.trim()); } catch (err) { setErrorMsg(err.message); setIsLoading(false); } }; const toggleHandsFree = () => { if (!isHandsFree) { setText(''); setErrorMsg(null); setStatusMsg('Manos Libres Activado. Habla...'); // Desbloquear audio en algunos navegadores if (activeAudioRef.current) { activeAudioRef.current.src = SILENT_WAV; activeAudioRef.current.play().catch(() => {}); } try { recognitionRef.current.start(); } catch (e) {} } else { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Sistemas en pausa.'); if (recognitionRef.current) recognitionRef.current.stop(); } setIsHandsFree(!isHandsFree); }; const stopAudio = () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Señal interrumpida.'); }; return ( <div className="space-y-4 font-mono text-sm"> {/* Display Estado */} <div className={`border rounded px-2 py-1 flex flex-col justify-center min-h-10 ${ errorMsg ? 'bg-red-950/50 border-red-900' : isHandsFree ? 'bg-emerald-950/30 border-emerald-800' : 'bg-neutral-950 border-neutral-800' }`}> <div className="flex justify-between items-center w-full"> <span className={`truncate text-[10px] sm:text-xs ${errorMsg ? 'text-red-500' : 'text-emerald-500'}`}> > {errorMsg || statusMsg} </span> {isPlaying && !errorMsg && <Activity size={14} className="text-emerald-500 animate-pulse ml-2 flex-shrink-0" />} {isLoading && !errorMsg && <Zap size={14} className="text-amber-500 animate-pulse ml-2 flex-shrink-0" />} {isHandsFree && !isPlaying && !isLoading && !errorMsg && <Mic size={14} className="text-red-500 animate-pulse ml-2 flex-shrink-0" />} </div> </div> {/* Input Texto / Log */} <textarea value={text} onChange={(e) => setText(e.target.value)} className="w-full bg-neutral-950/50 border border-neutral-700 rounded p-2 text-xs text-neutral-300 focus:outline-none focus:border-emerald-500 resize-none h-20" placeholder={isHandsFree ? "Escuchando transcripción en tiempo real..." : "Escribe texto directo o activa Manos Libres..."} readOnly={isHandsFree || isLoading} /> {/* Sliders continuos (controlan SSML en tiempo real) */} <div className="space-y-3 bg-neutral-950/30 p-3 rounded border border-neutral-800"> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Agresiva</span><span className="text-emerald-400">Dulzura [{dulzura}]</span><span>Dulce</span> </div> <input type="range" min="0" max="100" value={dulzura} onChange={(e)=>setDulzura(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-emerald-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Robótica</span><span className="text-pink-400">Aura [{sensualidad}]</span><span>Sensual</span> </div> <input type="range" min="0" max="100" value={sensualidad} onChange={(e)=>setSensualidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-pink-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Atenuada</span><span className="text-amber-400">Intensidad [{intensidad}]</span><span>Fuerte</span> </div> <input type="range" min="0" max="100" value={intensidad} onChange={(e)=>setIntensidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-amber-500 cursor-pointer" /> </div> </div> {/* Botones de Control */} <div className="flex flex-col sm:flex-row gap-2"> <button onClick={toggleHandsFree} disabled={isLoading} className={`flex-1 py-2 rounded text-xs font-bold flex items-center justify-center gap-2 transition-colors border ${ isHandsFree ? 'bg-red-900/20 text-red-400 border-red-900/50 hover:bg-red-900/40 shadow-[0_0_10px_rgba(239,68,68,0.2)]' : 'bg-indigo-900/20 text-indigo-400 border-indigo-900/50 hover:bg-indigo-900/40' }`} > {isHandsFree ? <MicOff size={14} /> : <Mic size={14} />} {isHandsFree ? 'Detener Escucha' : 'Manos Libres'} </button> <div className="flex gap-2 flex-1"> <button onClick={handleManualPlay} disabled={isLoading || isPlaying || isHandsFree} className="flex-1 bg-emerald-600/20 hover:bg-emerald-600/40 text-emerald-400 border border-emerald-600/50 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center gap-1 transition-colors" > {isLoading ? <Loader2 size={14} className="animate-spin" /> : <Play size={14} />} Sintetizar </button> <button onClick={stopAudio} disabled={!isPlaying && !isHandsFree} className="px-4 bg-neutral-800 hover:bg-neutral-700 text-neutral-400 border border-neutral-700 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center transition-colors" > <Square size={14} /> </button> </div> </div> {/* Botón para limpiar caché (opcional) */} <div className="text-right"> <button onClick={() => audioCache.clear()} className="text-[8px] text-neutral-600 hover:text-neutral-400 underline" > limpiar caché de audio </button> </div> </div> ); }; // --- ENTORNO ESCRITORIO (sin cambios) --- export default function App() { const [widgets, setWidgets] = useState({ voice: { isOpen: true, pos: { x: window.innerWidth > 768 ? window.innerWidth / 2 - 170 : 20, y: 40 } } }); const toggleWidget = (id) => { setWidgets(prev => ({ ...prev, [id]: { ...prev[id], isOpen: !prev[id].isOpen } })); }; return ( <div className="w-full h-screen bg-neutral-950 bg-[radial-gradient(ellipse_80%_80%_at_50%_-20%,rgba(16,185,129,0.1),rgba(0,0,0,1))] overflow-hidden relative font-sans text-neutral-200"> <div className="absolute inset-0 flex items-center justify-center opacity-[0.02] pointer-events-none"><Settings2 size={500} /></div> {widgets.voice.isOpen && ( <DraggableWidget title="MODULADOR VOCAL KORE" icon={Zap} initialPos={widgets.voice.pos} onClose={() => toggleWidget('voice')}> <VoiceModulatorWidget /> </DraggableWidget> )} <div className="absolute bottom-6 left-1/2 transform -translate-x-1/2 bg-neutral-900/80 backdrop-blur-md border border-neutral-700/50 p-2 rounded-2xl shadow-2xl flex gap-2 z-[100]"> <div className="px-3 flex items-center border-r border-neutral-700/50 text-neutral-500"><LayoutGrid size={20} /></div> <button onClick={() => toggleWidget('voice')} className={`px-4 py-2 rounded-xl flex items-center gap-2 text-sm font-medium transition-all ${
A highly detailed, photorealistic, cinematic wide shot of a beautiful young East Asian woman reclining amidst an ocean of wealth to celebrate the Lunar Year of the Horse. Shot Angle & Pose: The image is a low-angle wide shot. The woman is reclining elegantly on her side upon a dense bed of ancient Chinese gold coins. She leans her upper body back, resting her left hand gently on the head of a massive, shimmering golden horse statue that is posed in a resting position. Her right arm is extended downwards, with her hand resting on the coins. Her long legs are stretched out and crossed at the ankles, creating a graceful, elongated silhouette. She looks directly into the camera with a calm, confident, and regal expression. Subject Appearance: She has a fair, radiant complexion with a soft, natural glow. Her dark hair is pulled back into a high, sleek ponytail, with a few soft strands framing her face. Her makeup is sophisticated, featuring a subtle warm-toned smokey eye and a classic red lip that matches her attire. Outfit Details: She is wearing a modern, provocative take on traditional festive wear: Dress: A vibrant red silk cheongsam (qipao) with a high-shine finish. The dress features a traditional mandarin collar and intricate gold piping along the edges and frog button closures. It is sleeveless and features exceptionally high side slits that showcase her legs. Footwear: She wears high-heeled red pumps with decorative bows on the toes, perfectly matching the deep crimson of her dress. Setting & Lighting: The scene is an opulent, dreamlike environment saturated with gold and red. Foreground & Background: She is surrounded by an abundance of wealth symbols, including a sea of round gold coins with square holes and several large, polished boat-shaped gold ingots (yuanbao).[1] Atmosphere: Floating in the air around her are numerous suspended red envelopes (hongbao) and additional gold coins, creating a sense of a magical "wealth rain" frozen in time. Lighting: The lighting is intensely warm and cinematic, casting a brilliant golden luster over every surface. Strong highlights glint off the metallic surfaces of the horse statue, the coins, and the silk of her dress, creating a high-contrast, luxurious atmosphere. Technical Footer: 8k resolution, raw photo aesthetic, masterpiece, depth of field, sharp focus on subject, vibrant red and gold color palette.
flat illustration, 9 composition, nine nonwoven square-various smile faced, each colored(yellow, aqua, mint, coral pink, violet, green, orange, teal green, azure blue), soft square shapes, playful and child-friendly style, perfect alignment, realistic texture --ar 9:16 --raw --stylize 300
{ "prompt": "Toes are straight and evenly aligned, with the big toe slightly longer than the others. Toenails are short, squared with rounded edges, evenly shaped. Skin appears smooth with a medium warm tone. Overall foot structure is proportionate and balanced, with natural toe spacing and no visible deformation.", "focus": "foot shape and appearance only", "style": "photorealistic", "detail_level": "high" }
[Image Type: Ultra-realistic color photograph / Highly detailed realistic oil painting / High-resolution digital portrait] of Ernest Rutherford. Facial Details: Face Shape: Oval to somewhat rectangular, with strong, defined features. Skin Tone: Fair to medium, with a healthy, natural complexion, showing subtle variations in tone. Minor lines of age (e.g., subtle crow's feet or forehead lines) should be visible, especially around the eyes and forehead, for realism. Hair: Color: A blend of medium to dark brown and significant silver/white or light gray, particularly at the temples and top of the head. The underlying natural color should be a warm brown, with the gray/white highlights prominent, creating a salt-and-pepper effect. Length and Style: Short, neatly combed to the side, with a clear side part (typically on the left). It has a somewhat wavy or slightly unruly texture, especially at the front and sides, but maintains an overall well-groomed appearance. Eyes: Color: Clear light blue or a striking sky blue. Shape: Relatively wide-set, round to slightly almond-shaped, with a direct, intelligent, and focused gaze. The whites of the eyes should be clear. Eyelashes and Eyebrows: Eyebrows are light to medium brown, blending with gray/white hairs, well-defined, and fairly thick. Eyelashes are not heavily emphasized but present naturally. Nose: Straight, prominent, and well-defined, with a strong bridge and a slightly rounded tip. Mouth and Lips: Medium-full lips, typically closed in a neutral or slightly serious expression. The natural color of the lips should be a muted pink/rose. The corners of the mouth may show a hint of a slight upward curve, suggesting a thoughtful or gentle demeanor. Chin: Broad and strong, with a square or rounded appearance. Distinguishing Features: A prominent, thick, well-groomed mustache, matching the hair color (a blend of dark brown and gray/white), covering the upper lip. His ears are relatively close-set to his head. Body and Clothing Details: Body Build: Appears to be of solid, broad-shouldered build. The portrait typically shows the upper torso. Clothing: Dressed in formal attire typical of the late 19th/early 20th century. This includes a tailored suit jacket, specifically a medium grey, brown tweed, or dark charcoal wool. A crisp white or off-white dress shirt with a stiff, high collar is visible. A dark-colored tie, possibly a deep navy blue, maroon, or a tie with a subtle geometric pattern, should be neatly knotted (e.g., four-in-hand or a similar classic knot). A matching vest might also be subtly visible under the jacket. Background and Lighting: Background: Simple, plain, and often dark or muted, such as a solid dark brown, deep charcoal grey, or a rich olive green studio backdrop. The background should be non-distracting and softly out of focus, allowing the focus to remain entirely on the subject. Lighting: Soft, even, and well-distributed natural or studio lighting that highlights facial contours without harsh shadows. The light should illuminate his features clearly, with subtle highlights on the hair and the bridge of the nose. Overall Mood/Feeling: Dignified, intelligent, serious, and contemplative. He projects an aura of intellectual gravitas and quiet confidence.
A highly detailed, photorealistic, cinematic wide shot of a beautiful young East Asian woman reclining amidst an ocean of wealth to celebrate the Lunar Year of the Horse. Shot Angle & Pose: The image is a low-angle wide shot. The woman is reclining elegantly on her side upon a dense bed of ancient Chinese gold coins. She leans her upper body back, resting her left hand gently on the head of a massive, shimmering golden horse statue that is posed in a resting position. Her right arm is extended downwards, with her hand resting on the coins. Her long legs are stretched out and crossed at the ankles, creating a graceful, elongated silhouette. She looks directly into the camera with a calm, confident, and regal expression. Subject Appearance: She has a fair, radiant complexion with a soft, natural glow. Her dark hair is pulled back into a high, sleek ponytail, with a few soft strands framing her face. Her makeup is sophisticated, featuring a subtle warm-toned smokey eye and a classic red lip that matches her attire. Outfit Details: She is wearing a modern, provocative take on traditional festive wear: Dress: A vibrant red silk cheongsam (qipao) with a high-shine finish. The dress features a traditional mandarin collar and intricate gold piping along the edges and frog button closures. It is sleeveless and features exceptionally high side slits that showcase her legs. Footwear: She wears high-heeled red pumps with decorative bows on the toes, perfectly matching the deep crimson of her dress. Setting & Lighting: The scene is an opulent, dreamlike environment saturated with gold and red. Foreground & Background: She is surrounded by an abundance of wealth symbols, including a sea of round gold coins with square holes and several large, polished boat-shaped gold ingots (yuanbao).[1] Atmosphere: Floating in the air around her are numerous suspended red envelopes (hongbao) and additional gold coins, creating a sense of a magical "wealth rain" frozen in time. Lighting: The lighting is intensely warm and cinematic, casting a brilliant golden luster over every surface. Strong highlights glint off the metallic surfaces of the horse statue, the coins, and the silk of her dress, creating a high-contrast, luxurious atmosphere. Technical Footer: 8k resolution, raw photo aesthetic, masterpiece, depth of field, sharp focus on subject, vibrant red and gold color palette.
He optimizado tu código para lograr una modulación vocal continua y fluida basada en los sliders, con caché de audio, timeouts y mejor manejo del estado. Ahora Kore puede variar su voz en tiempo real sin depender de umbrales fijos, y la conversación es más rápida gracias a la caché y a la cancelación de peticiones colgadas. ```javascript import React, { useState, useRef, useEffect, useCallback } from 'react'; import { Play, Square, Mic, MicOff, Settings2, Activity, Loader2, X, GripHorizontal, LayoutGrid, Zap, AlertCircle } from 'lucide-react'; // --- CONSTANTES --- const SILENT_WAV = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"; const TTS_TIMEOUT = 5000; // 5 segundos máximo para la síntesis const DEFAULT_API_KEY = 'AIzaSyBlkvy_Op-XlzSMSDDl9ip42dMFZX28MAA'; // ⚠️ Cámbiala por tu propia clave // --- UTILIDADES --- const base64ToWavBlob = (base64Data, sampleRate = 24000) => { const binaryString = window.atob(base64Data); const pcmData = new Uint8Array(binaryString.length); for (let i = 0; i < binaryString.length; i++) pcmData[i] = binaryString.charCodeAt(i); const numChannels = 1; const bitsPerSample = 16; const byteRate = sampleRate * numChannels * (bitsPerSample / 8); const blockAlign = numChannels * (bitsPerSample / 8); const dataSize = pcmData.length; const buffer = new ArrayBuffer(44 + dataSize); const view = new DataView(buffer); const writeString = (view, offset, string) => { for (let i = 0; i < string.length; i++) view.setUint8(offset + i, string.charCodeAt(i)); }; writeString(view, 0, 'RIFF'); view.setUint32(4, 36 + dataSize, true); writeString(view, 8, 'WAVE'); writeString(view, 12, 'fmt '); view.setUint32(16, 16, true); view.setUint16(20, 1, true); view.setUint16(22, numChannels, true); view.setUint32(24, sampleRate, true); view.setUint32(28, byteRate, true); view.setUint16(32, blockAlign, true); view.setUint16(34, bitsPerSample, true); writeString(view, 36, 'data'); view.setUint32(40, dataSize, true); for (let i = 0; i < dataSize; i++) view.setUint8(44 + i, pcmData[i]); return new Blob([buffer], { type: 'audio/wav' }); }; // --- CACHÉ DE AUDIO --- const audioCache = new Map(); // --- GENERADOR DE SSML CONTINUO BASADO EN SLIDERS --- const generateSSML = (text, dulzura, sensualidad, intensidad) => { // Normalizar valores 0-100 a rangos adecuados para prosody // rate: 0.5 a 2.0 (1.0 es normal) const rate = 0.8 + (intensidad / 100) * 1.2; // 0.8 (lento) a 2.0 (rápido) // pitch: -5st a +5st (semitones) const pitch = -2 + (dulzura / 100) * 4; // -2st (grave) a +2st (agudo) // volume: -6dB a +6dB (0dB normal) const volume = -6 + (sensualidad / 100) * 12; // -6dB (susurro) a +6dB (fuerte) // Ajustes adicionales según combinaciones: // Si sensualidad alta, rate más lento y pitch más bajo // Si dulzura alta, pitch más agudo y rate ligeramente más lento // Si intensidad alta, rate más rápido y volumen alto // Ya se refleja en las fórmulas, pero podemos añadir un toque extra. const ssml = `<speak> <prosody rate="${rate.toFixed(2)}" pitch="${pitch.toFixed(0)}st" volume="${volume.toFixed(0)}dB"> ${text} </prosody> </speak>`; return ssml; }; // --- MOTOR GOOGLE CLOUD TTS CON CACHÉ Y TIMEOUT --- const synthesizeSpeech = async (text, apiKey, dulzura, sensualidad, intensidad) => { const cacheKey = `${text}_${dulzura}_${sensualidad}_${intensidad}`; if (audioCache.has(cacheKey)) { console.log('🎯 Usando audio cacheado'); return audioCache.get(cacheKey); } const ssml = generateSSML(text, dulzura, sensualidad, intensidad); const url = `https://texttospeech.googleapis.com/v1/text:synthesize?key=${apiKey}`; const body = { input: { ssml }, voice: { languageCode: 'es-ES', name: 'es-ES-Neural2-F', ssmlGender: 'FEMALE' }, audioConfig: { audioEncoding: 'LINEAR16', sampleRateHertz: 24000 } }; const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), TTS_TIMEOUT); try { const res = await fetch(url, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(body), signal: controller.signal }); clearTimeout(timeoutId); if (!res.ok) throw new Error(`TTS error: ${res.status}`); const data = await res.json(); audioCache.set(cacheKey, data.audioContent); return data.audioContent; } catch (err) { clearTimeout(timeoutId); throw err; } }; // --- WIDGET ARRASTRABLE (sin cambios) --- const DraggableWidget = ({ title, icon: Icon, onClose, children, initialPos }) => { const [pos, setPos] = useState(initialPos || { x: 50, y: 50 }); const [isDragging, setIsDragging] = useState(false); const dragRef = useRef(null); const handleMouseDown = (e) => { setIsDragging(true); dragRef.current = { startX: e.clientX, startY: e.clientY, initialX: pos.x, initialY: pos.y }; }; const handleMouseMove = (e) => { if (!isDragging) return; setPos({ x: Math.max(0, dragRef.current.initialX + (e.clientX - dragRef.current.startX)), y: Math.max(0, dragRef.current.initialY + (e.clientY - dragRef.current.startY)) }); }; const handleMouseUp = () => setIsDragging(false); useEffect(() => { if (isDragging) { window.addEventListener('mousemove', handleMouseMove); window.addEventListener('mouseup', handleMouseUp); } return () => { window.removeEventListener('mousemove', handleMouseMove); window.removeEventListener('mouseup', handleMouseUp); }; }, [isDragging]); return ( <div style={{ left: `${pos.x}px`, top: `${pos.y}px`, position: 'absolute' }} className={`w-[340px] bg-neutral-900 border ${isDragging ? 'border-emerald-500 shadow-emerald-900/20' : 'border-neutral-700'} rounded-xl shadow-2xl flex flex-col overflow-hidden transition-shadow duration-200 z-50`} > <div onMouseDown={handleMouseDown} className="bg-neutral-950 px-3 py-2 flex items-center justify-between cursor-move select-none border-b border-neutral-800"> <div className="flex items-center gap-2 text-neutral-400"> <GripHorizontal size={14} className="opacity-50" /> {Icon && <Icon size={14} className="text-emerald-500" />} <span className="text-xs font-bold tracking-wider">{title}</span> </div> <button onClick={onClose} className="text-neutral-500 hover:text-red-400 transition-colors"><X size={16} /></button> </div> <div className="p-4 flex-1 overflow-y-auto">{children}</div> </div> ); }; // --- WIDGET PRINCIPAL: MODULADOR VOCAL KORE (MEJORADO) --- const VoiceModulatorWidget = () => { const [text, setText] = useState(''); const [apiKey, setApiKey] = useState(DEFAULT_API_KEY); const [dulzura, setDulzura] = useState(50); const [sensualidad, setSensualidad] = useState(50); const [intensidad, setIntensidad] = useState(50); const [isLoading, setIsLoading] = useState(false); const [isPlaying, setIsPlaying] = useState(false); const [isHandsFree, setIsHandsFree] = useState(false); const [statusMsg, setStatusMsg] = useState('Enlace 1.5 Flash + GCP TTS Establecido.'); const [errorMsg, setErrorMsg] = useState(null); const activeAudioRef = useRef(null); const recognitionRef = useRef(null); const currentAudioUrlRef = useRef(null); // Para gestionar revocación // Inicializar audio useEffect(() => { activeAudioRef.current = new Audio(); activeAudioRef.current.preload = "auto"; return () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } } if (recognitionRef.current) recognitionRef.current.stop(); }; }, []); // Configurar reconocimiento de voz useEffect(() => { if (!('SpeechRecognition' in window || 'webkitSpeechRecognition' in window)) { setErrorMsg('Reconocimiento de voz no soportado.'); return; } const SpeechRecognition = window.SpeechRecognition || window.webkitSpeechRecognition; recognitionRef.current = new SpeechRecognition(); recognitionRef.current.lang = 'es-ES'; recognitionRef.current.interimResults = false; recognitionRef.current.continuous = false; recognitionRef.current.onresult = async (event) => { const transcript = event.results[0][0].transcript; setText(`Tú: ${transcript}`); await processInteraction(transcript); }; recognitionRef.current.onerror = (event) => { if (event.error !== 'no-speech') { setErrorMsg(`Micrófono: ${event.error}`); setIsHandsFree(false); } }; recognitionRef.current.onend = () => { if (isHandsFree && !isPlaying && !isLoading) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; // Limpiar al desmontar return () => { if (recognitionRef.current) recognitionRef.current.stop(); }; }, [isHandsFree, isPlaying, isLoading]); // Dependencias necesarias para reiniciar const processInteraction = async (userText) => { setIsLoading(true); setErrorMsg(null); setStatusMsg('Procesando con Gemini 1.5 Flash...'); const key = apiKey.trim(); try { // 1. Llamada a Gemini con timeout const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), 5000); const payloadText = { contents: [{ parts: [{ text: userText }] }], systemInstruction: { parts: [{ text: `Eres Kore, 28 años, Huesca. Labia, directa, sensual, disruptiva. Responde en español, máx 20 palabras. REGLA INNEGOCIABLE: CERO PREGUNTAS.` }] } }; const resText = await fetch( `https://generativelanguage.googleapis.com/v1beta/models/gemini-1.5-flash:generateContent?key=${key}`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(payloadText), signal: controller.signal } ); clearTimeout(timeoutId); if (!resText.ok) throw new Error(`Gemini error: ${resText.status}`); const dataText = await resText.json(); const aiText = dataText.candidates?.[0]?.content?.parts?.[0]?.text || "Mmm... vale."; setText(`Kore: ${aiText}`); // 2. Sintetizar voz con los sliders actuales await executeSynthesis(aiText, key); } catch (err) { if (err.name === 'AbortError') { setErrorMsg('Gemini timeout (5s)'); } else { setErrorMsg(err.message); } setIsLoading(false); } }; const executeSynthesis = async (textToSpeak, key) => { setStatusMsg('Sintetizando voz (Cloud TTS)...'); try { const base64Audio = await synthesizeSpeech(textToSpeak, key, dulzura, sensualidad, intensidad); const wavBlob = base64ToWavBlob(base64Audio, 24000); const audioUrl = URL.createObjectURL(wavBlob); // Revocar URL anterior si existe if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } currentAudioUrlRef.current = audioUrl; activeAudioRef.current.src = audioUrl; activeAudioRef.current.onended = () => { setIsPlaying(false); setStatusMsg('Transmisión completada.'); if (isHandsFree) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; setStatusMsg('Transmitiendo...'); setIsPlaying(true); setIsLoading(false); await activeAudioRef.current.play().catch(err => { throw new Error(`Autoplay bloqueado: ${err.message}`); }); } catch (error) { throw new Error(`Fallo TTS: ${error.message}`); } }; const handleManualPlay = async () => { if (!text.trim()) return setErrorMsg('Escribe algo primero.'); // Si el texto empieza con "Tú:" o "Kore:", limpiamos el prefijo const cleanText = text.replace(/^(Tú:|Kore:)\s*/, ''); if (!cleanText.trim()) return setErrorMsg('Texto vacío después de limpiar.'); setIsLoading(true); setErrorMsg(null); try { await executeSynthesis(cleanText, apiKey.trim()); } catch (err) { setErrorMsg(err.message); setIsLoading(false); } }; const toggleHandsFree = () => { if (!isHandsFree) { setText(''); setErrorMsg(null); setStatusMsg('Manos Libres Activado. Habla...'); // Desbloquear audio en algunos navegadores if (activeAudioRef.current) { activeAudioRef.current.src = SILENT_WAV; activeAudioRef.current.play().catch(() => {}); } try { recognitionRef.current.start(); } catch (e) {} } else { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Sistemas en pausa.'); if (recognitionRef.current) recognitionRef.current.stop(); } setIsHandsFree(!isHandsFree); }; const stopAudio = () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Señal interrumpida.'); }; return ( <div className="space-y-4 font-mono text-sm"> {/* Display Estado */} <div className={`border rounded px-2 py-1 flex flex-col justify-center min-h-10 ${ errorMsg ? 'bg-red-950/50 border-red-900' : isHandsFree ? 'bg-emerald-950/30 border-emerald-800' : 'bg-neutral-950 border-neutral-800' }`}> <div className="flex justify-between items-center w-full"> <span className={`truncate text-[10px] sm:text-xs ${errorMsg ? 'text-red-500' : 'text-emerald-500'}`}> > {errorMsg || statusMsg} </span> {isPlaying && !errorMsg && <Activity size={14} className="text-emerald-500 animate-pulse ml-2 flex-shrink-0" />} {isLoading && !errorMsg && <Zap size={14} className="text-amber-500 animate-pulse ml-2 flex-shrink-0" />} {isHandsFree && !isPlaying && !isLoading && !errorMsg && <Mic size={14} className="text-red-500 animate-pulse ml-2 flex-shrink-0" />} </div> </div> {/* Input Texto / Log */} <textarea value={text} onChange={(e) => setText(e.target.value)} className="w-full bg-neutral-950/50 border border-neutral-700 rounded p-2 text-xs text-neutral-300 focus:outline-none focus:border-emerald-500 resize-none h-20" placeholder={isHandsFree ? "Escuchando transcripción en tiempo real..." : "Escribe texto directo o activa Manos Libres..."} readOnly={isHandsFree || isLoading} /> {/* Sliders continuos (controlan SSML en tiempo real) */} <div className="space-y-3 bg-neutral-950/30 p-3 rounded border border-neutral-800"> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Agresiva</span><span className="text-emerald-400">Dulzura [{dulzura}]</span><span>Dulce</span> </div> <input type="range" min="0" max="100" value={dulzura} onChange={(e)=>setDulzura(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-emerald-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Robótica</span><span className="text-pink-400">Aura [{sensualidad}]</span><span>Sensual</span> </div> <input type="range" min="0" max="100" value={sensualidad} onChange={(e)=>setSensualidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-pink-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Atenuada</span><span className="text-amber-400">Intensidad [{intensidad}]</span><span>Fuerte</span> </div> <input type="range" min="0" max="100" value={intensidad} onChange={(e)=>setIntensidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-amber-500 cursor-pointer" /> </div> </div> {/* Botones de Control */} <div className="flex flex-col sm:flex-row gap-2"> <button onClick={toggleHandsFree} disabled={isLoading} className={`flex-1 py-2 rounded text-xs font-bold flex items-center justify-center gap-2 transition-colors border ${ isHandsFree ? 'bg-red-900/20 text-red-400 border-red-900/50 hover:bg-red-900/40 shadow-[0_0_10px_rgba(239,68,68,0.2)]' : 'bg-indigo-900/20 text-indigo-400 border-indigo-900/50 hover:bg-indigo-900/40' }`} > {isHandsFree ? <MicOff size={14} /> : <Mic size={14} />} {isHandsFree ? 'Detener Escucha' : 'Manos Libres'} </button> <div className="flex gap-2 flex-1"> <button onClick={handleManualPlay} disabled={isLoading || isPlaying || isHandsFree} className="flex-1 bg-emerald-600/20 hover:bg-emerald-600/40 text-emerald-400 border border-emerald-600/50 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center gap-1 transition-colors" > {isLoading ? <Loader2 size={14} className="animate-spin" /> : <Play size={14} />} Sintetizar </button> <button onClick={stopAudio} disabled={!isPlaying && !isHandsFree} className="px-4 bg-neutral-800 hover:bg-neutral-700 text-neutral-400 border border-neutral-700 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center transition-colors" > <Square size={14} /> </button> </div> </div> {/* Botón para limpiar caché (opcional) */} <div className="text-right"> <button onClick={() => audioCache.clear()} className="text-[8px] text-neutral-600 hover:text-neutral-400 underline" > limpiar caché de audio </button> </div> </div> ); }; // --- ENTORNO ESCRITORIO (sin cambios) --- export default function App() { const [widgets, setWidgets] = useState({ voice: { isOpen: true, pos: { x: window.innerWidth > 768 ? window.innerWidth / 2 - 170 : 20, y: 40 } } }); const toggleWidget = (id) => { setWidgets(prev => ({ ...prev, [id]: { ...prev[id], isOpen: !prev[id].isOpen } })); }; return ( <div className="w-full h-screen bg-neutral-950 bg-[radial-gradient(ellipse_80%_80%_at_50%_-20%,rgba(16,185,129,0.1),rgba(0,0,0,1))] overflow-hidden relative font-sans text-neutral-200"> <div className="absolute inset-0 flex items-center justify-center opacity-[0.02] pointer-events-none"><Settings2 size={500} /></div> {widgets.voice.isOpen && ( <DraggableWidget title="MODULADOR VOCAL KORE" icon={Zap} initialPos={widgets.voice.pos} onClose={() => toggleWidget('voice')}> <VoiceModulatorWidget /> </DraggableWidget> )} <div className="absolute bottom-6 left-1/2 transform -translate-x-1/2 bg-neutral-900/80 backdrop-blur-md border border-neutral-700/50 p-2 rounded-2xl shadow-2xl flex gap-2 z-[100]"> <div className="px-3 flex items-center border-r border-neutral-700/50 text-neutral-500"><LayoutGrid size={20} /></div> <button onClick={() => toggleWidget('voice')} className={`px-4 py-2 rounded-xl flex items-center gap-2 text-sm font-medium transition-all ${
flat illustration, 9 composition, nine nonwoven square-various smile faced, each colored(yellow, aqua, mint, coral pink, violet, green, orange, teal green, azure blue), soft square shapes, playful and child-friendly style, perfect alignment, realistic texture --ar 9:16 --raw --stylize 300
{ "prompt": "Toes are straight and evenly aligned, with the big toe slightly longer than the others. Toenails are short, squared with rounded edges, evenly shaped. Skin appears smooth with a medium warm tone. Overall foot structure is proportionate and balanced, with natural toe spacing and no visible deformation.", "focus": "foot shape and appearance only", "style": "photorealistic", "detail_level": "high" }