complex background portrait of little tinkerbell woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style negativeXL_D unaestheticXLv13 --niji 50 --auto --s2 --testp --chaos
(Score_9, score_8_up), score_7_up, score_6_up, Human skin - black , dark skin, dark skin, no bright skin female character with dark skin female character with dark skinblack woman with dark blue hair blue eyes, small cute nose, white dress, cute hands, Full height, height 169 centimeters, 17 years old, standing with bags for clothes, and smiling, showing teeth and smiling, shopping center in the background, brunette,hair down to back long hair, hair - long, hair long, vety long hair, 17+ years old girl with a sophisticated look, 17ears age, 17 years old, slim, beautiful, charming, aged, anime style The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous male character with glowing yellow eyes and tribal tattoos. He is shirtless, showcasing his muscular build with large pectorals and abs, and adorned with a golden skull mask and all-black attire. The character has very long, braided black hair that floats and spreads around him. He holds a staff and is wearing Aztec-style armor with feathers and multiple large wings. The background is dark and blurry, with a purple hue and dramatic lighting that emphasizes depth of field (dof) and detailed line work. The overall theme is dark and ominous, with elements of unholy and culture punk styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a funky background portrait of little mushroom woman, pink hair, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
in a complex background full body action figurine of 1little Nebulon(alien female):1.1, Prominent eyes, complex background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous male character with glowing yellow eyes and tribal tattoos. He is shirtless, showcasing his muscular build with large pectorals and abs, and adorned with a golden skull mask and all-black attire. The character has very long, braided black hair that floats and spreads around him. He holds a staff and is wearing Aztec-style armor with feathers and multiple large wings. The background is dark and blurry, with a purple hue and dramatic lighting that emphasizes depth of field (dof) and detailed line work. The overall theme is dark and ominous, with elements of unholy and culture punk styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a funky background portrait of little evil vanquished Spider-Man, spiderweb wings, extremely Prominent eyes and perfect face,bloody portrait,bloody face,open flesh wounds,scary creepy,grisly ominous , complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, perfectly centred, neo-expressionist oil paint, centred, posing portrait by Maciej Kuciara, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Marvel Comics, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism infused, Add_Details_XL-fp16 algorithm with octane 4d rendering, aw0k euphoric style rfktrstyle
in a funky background portrait of little (alien woman)1.1, wearing (army attire):1.1, with a (army weapon):1.1, Prominent eyes, complex funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
in a neutral background portrait of little (Cyborg female):1. 1, Prominent eyes, funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
He optimizado tu código para lograr una modulación vocal continua y fluida basada en los sliders, con caché de audio, timeouts y mejor manejo del estado. Ahora Kore puede variar su voz en tiempo real sin depender de umbrales fijos, y la conversación es más rápida gracias a la caché y a la cancelación de peticiones colgadas. ```javascript import React, { useState, useRef, useEffect, useCallback } from 'react'; import { Play, Square, Mic, MicOff, Settings2, Activity, Loader2, X, GripHorizontal, LayoutGrid, Zap, AlertCircle } from 'lucide-react'; // --- CONSTANTES --- const SILENT_WAV = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"; const TTS_TIMEOUT = 5000; // 5 segundos máximo para la síntesis const DEFAULT_API_KEY = 'AIzaSyBlkvy_Op-XlzSMSDDl9ip42dMFZX28MAA'; // ⚠️ Cámbiala por tu propia clave // --- UTILIDADES --- const base64ToWavBlob = (base64Data, sampleRate = 24000) => { const binaryString = window.atob(base64Data); const pcmData = new Uint8Array(binaryString.length); for (let i = 0; i < binaryString.length; i++) pcmData[i] = binaryString.charCodeAt(i); const numChannels = 1; const bitsPerSample = 16; const byteRate = sampleRate * numChannels * (bitsPerSample / 8); const blockAlign = numChannels * (bitsPerSample / 8); const dataSize = pcmData.length; const buffer = new ArrayBuffer(44 + dataSize); const view = new DataView(buffer); const writeString = (view, offset, string) => { for (let i = 0; i < string.length; i++) view.setUint8(offset + i, string.charCodeAt(i)); }; writeString(view, 0, 'RIFF'); view.setUint32(4, 36 + dataSize, true); writeString(view, 8, 'WAVE'); writeString(view, 12, 'fmt '); view.setUint32(16, 16, true); view.setUint16(20, 1, true); view.setUint16(22, numChannels, true); view.setUint32(24, sampleRate, true); view.setUint32(28, byteRate, true); view.setUint16(32, blockAlign, true); view.setUint16(34, bitsPerSample, true); writeString(view, 36, 'data'); view.setUint32(40, dataSize, true); for (let i = 0; i < dataSize; i++) view.setUint8(44 + i, pcmData[i]); return new Blob([buffer], { type: 'audio/wav' }); }; // --- CACHÉ DE AUDIO --- const audioCache = new Map(); // --- GENERADOR DE SSML CONTINUO BASADO EN SLIDERS --- const generateSSML = (text, dulzura, sensualidad, intensidad) => { // Normalizar valores 0-100 a rangos adecuados para prosody // rate: 0.5 a 2.0 (1.0 es normal) const rate = 0.8 + (intensidad / 100) * 1.2; // 0.8 (lento) a 2.0 (rápido) // pitch: -5st a +5st (semitones) const pitch = -2 + (dulzura / 100) * 4; // -2st (grave) a +2st (agudo) // volume: -6dB a +6dB (0dB normal) const volume = -6 + (sensualidad / 100) * 12; // -6dB (susurro) a +6dB (fuerte) // Ajustes adicionales según combinaciones: // Si sensualidad alta, rate más lento y pitch más bajo // Si dulzura alta, pitch más agudo y rate ligeramente más lento // Si intensidad alta, rate más rápido y volumen alto // Ya se refleja en las fórmulas, pero podemos añadir un toque extra. const ssml = `<speak> <prosody rate="${rate.toFixed(2)}" pitch="${pitch.toFixed(0)}st" volume="${volume.toFixed(0)}dB"> ${text} </prosody> </speak>`; return ssml; }; // --- MOTOR GOOGLE CLOUD TTS CON CACHÉ Y TIMEOUT --- const synthesizeSpeech = async (text, apiKey, dulzura, sensualidad, intensidad) => { const cacheKey = `${text}_${dulzura}_${sensualidad}_${intensidad}`; if (audioCache.has(cacheKey)) { console.log('🎯 Usando audio cacheado'); return audioCache.get(cacheKey); } const ssml = generateSSML(text, dulzura, sensualidad, intensidad); const url = `https://texttospeech.googleapis.com/v1/text:synthesize?key=${apiKey}`; const body = { input: { ssml }, voice: { languageCode: 'es-ES', name: 'es-ES-Neural2-F', ssmlGender: 'FEMALE' }, audioConfig: { audioEncoding: 'LINEAR16', sampleRateHertz: 24000 } }; const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), TTS_TIMEOUT); try { const res = await fetch(url, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(body), signal: controller.signal }); clearTimeout(timeoutId); if (!res.ok) throw new Error(`TTS error: ${res.status}`); const data = await res.json(); audioCache.set(cacheKey, data.audioContent); return data.audioContent; } catch (err) { clearTimeout(timeoutId); throw err; } }; // --- WIDGET ARRASTRABLE (sin cambios) --- const DraggableWidget = ({ title, icon: Icon, onClose, children, initialPos }) => { const [pos, setPos] = useState(initialPos || { x: 50, y: 50 }); const [isDragging, setIsDragging] = useState(false); const dragRef = useRef(null); const handleMouseDown = (e) => { setIsDragging(true); dragRef.current = { startX: e.clientX, startY: e.clientY, initialX: pos.x, initialY: pos.y }; }; const handleMouseMove = (e) => { if (!isDragging) return; setPos({ x: Math.max(0, dragRef.current.initialX + (e.clientX - dragRef.current.startX)), y: Math.max(0, dragRef.current.initialY + (e.clientY - dragRef.current.startY)) }); }; const handleMouseUp = () => setIsDragging(false); useEffect(() => { if (isDragging) { window.addEventListener('mousemove', handleMouseMove); window.addEventListener('mouseup', handleMouseUp); } return () => { window.removeEventListener('mousemove', handleMouseMove); window.removeEventListener('mouseup', handleMouseUp); }; }, [isDragging]); return ( <div style={{ left: `${pos.x}px`, top: `${pos.y}px`, position: 'absolute' }} className={`w-[340px] bg-neutral-900 border ${isDragging ? 'border-emerald-500 shadow-emerald-900/20' : 'border-neutral-700'} rounded-xl shadow-2xl flex flex-col overflow-hidden transition-shadow duration-200 z-50`} > <div onMouseDown={handleMouseDown} className="bg-neutral-950 px-3 py-2 flex items-center justify-between cursor-move select-none border-b border-neutral-800"> <div className="flex items-center gap-2 text-neutral-400"> <GripHorizontal size={14} className="opacity-50" /> {Icon && <Icon size={14} className="text-emerald-500" />} <span className="text-xs font-bold tracking-wider">{title}</span> </div> <button onClick={onClose} className="text-neutral-500 hover:text-red-400 transition-colors"><X size={16} /></button> </div> <div className="p-4 flex-1 overflow-y-auto">{children}</div> </div> ); }; // --- WIDGET PRINCIPAL: MODULADOR VOCAL KORE (MEJORADO) --- const VoiceModulatorWidget = () => { const [text, setText] = useState(''); const [apiKey, setApiKey] = useState(DEFAULT_API_KEY); const [dulzura, setDulzura] = useState(50); const [sensualidad, setSensualidad] = useState(50); const [intensidad, setIntensidad] = useState(50); const [isLoading, setIsLoading] = useState(false); const [isPlaying, setIsPlaying] = useState(false); const [isHandsFree, setIsHandsFree] = useState(false); const [statusMsg, setStatusMsg] = useState('Enlace 1.5 Flash + GCP TTS Establecido.'); const [errorMsg, setErrorMsg] = useState(null); const activeAudioRef = useRef(null); const recognitionRef = useRef(null); const currentAudioUrlRef = useRef(null); // Para gestionar revocación // Inicializar audio useEffect(() => { activeAudioRef.current = new Audio(); activeAudioRef.current.preload = "auto"; return () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } } if (recognitionRef.current) recognitionRef.current.stop(); }; }, []); // Configurar reconocimiento de voz useEffect(() => { if (!('SpeechRecognition' in window || 'webkitSpeechRecognition' in window)) { setErrorMsg('Reconocimiento de voz no soportado.'); return; } const SpeechRecognition = window.SpeechRecognition || window.webkitSpeechRecognition; recognitionRef.current = new SpeechRecognition(); recognitionRef.current.lang = 'es-ES'; recognitionRef.current.interimResults = false; recognitionRef.current.continuous = false; recognitionRef.current.onresult = async (event) => { const transcript = event.results[0][0].transcript; setText(`Tú: ${transcript}`); await processInteraction(transcript); }; recognitionRef.current.onerror = (event) => { if (event.error !== 'no-speech') { setErrorMsg(`Micrófono: ${event.error}`); setIsHandsFree(false); } }; recognitionRef.current.onend = () => { if (isHandsFree && !isPlaying && !isLoading) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; // Limpiar al desmontar return () => { if (recognitionRef.current) recognitionRef.current.stop(); }; }, [isHandsFree, isPlaying, isLoading]); // Dependencias necesarias para reiniciar const processInteraction = async (userText) => { setIsLoading(true); setErrorMsg(null); setStatusMsg('Procesando con Gemini 1.5 Flash...'); const key = apiKey.trim(); try { // 1. Llamada a Gemini con timeout const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), 5000); const payloadText = { contents: [{ parts: [{ text: userText }] }], systemInstruction: { parts: [{ text: `Eres Kore, 28 años, Huesca. Labia, directa, sensual, disruptiva. Responde en español, máx 20 palabras. REGLA INNEGOCIABLE: CERO PREGUNTAS.` }] } }; const resText = await fetch( `https://generativelanguage.googleapis.com/v1beta/models/gemini-1.5-flash:generateContent?key=${key}`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(payloadText), signal: controller.signal } ); clearTimeout(timeoutId); if (!resText.ok) throw new Error(`Gemini error: ${resText.status}`); const dataText = await resText.json(); const aiText = dataText.candidates?.[0]?.content?.parts?.[0]?.text || "Mmm... vale."; setText(`Kore: ${aiText}`); // 2. Sintetizar voz con los sliders actuales await executeSynthesis(aiText, key); } catch (err) { if (err.name === 'AbortError') { setErrorMsg('Gemini timeout (5s)'); } else { setErrorMsg(err.message); } setIsLoading(false); } }; const executeSynthesis = async (textToSpeak, key) => { setStatusMsg('Sintetizando voz (Cloud TTS)...'); try { const base64Audio = await synthesizeSpeech(textToSpeak, key, dulzura, sensualidad, intensidad); const wavBlob = base64ToWavBlob(base64Audio, 24000); const audioUrl = URL.createObjectURL(wavBlob); // Revocar URL anterior si existe if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } currentAudioUrlRef.current = audioUrl; activeAudioRef.current.src = audioUrl; activeAudioRef.current.onended = () => { setIsPlaying(false); setStatusMsg('Transmisión completada.'); if (isHandsFree) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; setStatusMsg('Transmitiendo...'); setIsPlaying(true); setIsLoading(false); await activeAudioRef.current.play().catch(err => { throw new Error(`Autoplay bloqueado: ${err.message}`); }); } catch (error) { throw new Error(`Fallo TTS: ${error.message}`); } }; const handleManualPlay = async () => { if (!text.trim()) return setErrorMsg('Escribe algo primero.'); // Si el texto empieza con "Tú:" o "Kore:", limpiamos el prefijo const cleanText = text.replace(/^(Tú:|Kore:)\s*/, ''); if (!cleanText.trim()) return setErrorMsg('Texto vacío después de limpiar.'); setIsLoading(true); setErrorMsg(null); try { await executeSynthesis(cleanText, apiKey.trim()); } catch (err) { setErrorMsg(err.message); setIsLoading(false); } }; const toggleHandsFree = () => { if (!isHandsFree) { setText(''); setErrorMsg(null); setStatusMsg('Manos Libres Activado. Habla...'); // Desbloquear audio en algunos navegadores if (activeAudioRef.current) { activeAudioRef.current.src = SILENT_WAV; activeAudioRef.current.play().catch(() => {}); } try { recognitionRef.current.start(); } catch (e) {} } else { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Sistemas en pausa.'); if (recognitionRef.current) recognitionRef.current.stop(); } setIsHandsFree(!isHandsFree); }; const stopAudio = () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Señal interrumpida.'); }; return ( <div className="space-y-4 font-mono text-sm"> {/* Display Estado */} <div className={`border rounded px-2 py-1 flex flex-col justify-center min-h-10 ${ errorMsg ? 'bg-red-950/50 border-red-900' : isHandsFree ? 'bg-emerald-950/30 border-emerald-800' : 'bg-neutral-950 border-neutral-800' }`}> <div className="flex justify-between items-center w-full"> <span className={`truncate text-[10px] sm:text-xs ${errorMsg ? 'text-red-500' : 'text-emerald-500'}`}> > {errorMsg || statusMsg} </span> {isPlaying && !errorMsg && <Activity size={14} className="text-emerald-500 animate-pulse ml-2 flex-shrink-0" />} {isLoading && !errorMsg && <Zap size={14} className="text-amber-500 animate-pulse ml-2 flex-shrink-0" />} {isHandsFree && !isPlaying && !isLoading && !errorMsg && <Mic size={14} className="text-red-500 animate-pulse ml-2 flex-shrink-0" />} </div> </div> {/* Input Texto / Log */} <textarea value={text} onChange={(e) => setText(e.target.value)} className="w-full bg-neutral-950/50 border border-neutral-700 rounded p-2 text-xs text-neutral-300 focus:outline-none focus:border-emerald-500 resize-none h-20" placeholder={isHandsFree ? "Escuchando transcripción en tiempo real..." : "Escribe texto directo o activa Manos Libres..."} readOnly={isHandsFree || isLoading} /> {/* Sliders continuos (controlan SSML en tiempo real) */} <div className="space-y-3 bg-neutral-950/30 p-3 rounded border border-neutral-800"> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Agresiva</span><span className="text-emerald-400">Dulzura [{dulzura}]</span><span>Dulce</span> </div> <input type="range" min="0" max="100" value={dulzura} onChange={(e)=>setDulzura(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-emerald-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Robótica</span><span className="text-pink-400">Aura [{sensualidad}]</span><span>Sensual</span> </div> <input type="range" min="0" max="100" value={sensualidad} onChange={(e)=>setSensualidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-pink-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Atenuada</span><span className="text-amber-400">Intensidad [{intensidad}]</span><span>Fuerte</span> </div> <input type="range" min="0" max="100" value={intensidad} onChange={(e)=>setIntensidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-amber-500 cursor-pointer" /> </div> </div> {/* Botones de Control */} <div className="flex flex-col sm:flex-row gap-2"> <button onClick={toggleHandsFree} disabled={isLoading} className={`flex-1 py-2 rounded text-xs font-bold flex items-center justify-center gap-2 transition-colors border ${ isHandsFree ? 'bg-red-900/20 text-red-400 border-red-900/50 hover:bg-red-900/40 shadow-[0_0_10px_rgba(239,68,68,0.2)]' : 'bg-indigo-900/20 text-indigo-400 border-indigo-900/50 hover:bg-indigo-900/40' }`} > {isHandsFree ? <MicOff size={14} /> : <Mic size={14} />} {isHandsFree ? 'Detener Escucha' : 'Manos Libres'} </button> <div className="flex gap-2 flex-1"> <button onClick={handleManualPlay} disabled={isLoading || isPlaying || isHandsFree} className="flex-1 bg-emerald-600/20 hover:bg-emerald-600/40 text-emerald-400 border border-emerald-600/50 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center gap-1 transition-colors" > {isLoading ? <Loader2 size={14} className="animate-spin" /> : <Play size={14} />} Sintetizar </button> <button onClick={stopAudio} disabled={!isPlaying && !isHandsFree} className="px-4 bg-neutral-800 hover:bg-neutral-700 text-neutral-400 border border-neutral-700 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center transition-colors" > <Square size={14} /> </button> </div> </div> {/* Botón para limpiar caché (opcional) */} <div className="text-right"> <button onClick={() => audioCache.clear()} className="text-[8px] text-neutral-600 hover:text-neutral-400 underline" > limpiar caché de audio </button> </div> </div> ); }; // --- ENTORNO ESCRITORIO (sin cambios) --- export default function App() { const [widgets, setWidgets] = useState({ voice: { isOpen: true, pos: { x: window.innerWidth > 768 ? window.innerWidth / 2 - 170 : 20, y: 40 } } }); const toggleWidget = (id) => { setWidgets(prev => ({ ...prev, [id]: { ...prev[id], isOpen: !prev[id].isOpen } })); }; return ( <div className="w-full h-screen bg-neutral-950 bg-[radial-gradient(ellipse_80%_80%_at_50%_-20%,rgba(16,185,129,0.1),rgba(0,0,0,1))] overflow-hidden relative font-sans text-neutral-200"> <div className="absolute inset-0 flex items-center justify-center opacity-[0.02] pointer-events-none"><Settings2 size={500} /></div> {widgets.voice.isOpen && ( <DraggableWidget title="MODULADOR VOCAL KORE" icon={Zap} initialPos={widgets.voice.pos} onClose={() => toggleWidget('voice')}> <VoiceModulatorWidget /> </DraggableWidget> )} <div className="absolute bottom-6 left-1/2 transform -translate-x-1/2 bg-neutral-900/80 backdrop-blur-md border border-neutral-700/50 p-2 rounded-2xl shadow-2xl flex gap-2 z-[100]"> <div className="px-3 flex items-center border-r border-neutral-700/50 text-neutral-500"><LayoutGrid size={20} /></div> <button onClick={() => toggleWidget('voice')} className={`px-4 py-2 rounded-xl flex items-center gap-2 text-sm font-medium transition-all ${
in a funky background portrait of little mushroom woman, pink hair, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
in a funky background portrait of little (((((Cyborg female))))):5.5,wearing((army attire)):2.2, shoot a (((army weapon))):3.5, Prominent Cyborg eyes, complex army background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm with octane 4d rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
Absolutely — here is a **fully upgraded, production-grade, studio-ready prompt** for generating a **Hedgehog character in the exact visual style of the attached image**, optimized for a **children’s YouTube channel** (e.g., *Zoo Digital*, *Blippi*, *Cocomelon*, or *Llama卡通*-style animation). This prompt integrates: - ✅ **Style fidelity** (based on Image ID: 1 — hyper-realistic 3D cartoon with expressive eyes, soft fur, vibrant clothing) - ✅ **Child-safe design principles** (rounded geometry, non-threatening expression, high contrast, emotional clarity) - ✅ **YouTube optimization** (16:9 aspect ratio, focal clarity, branding-ready composition) - ✅ **Production modules**: character rigging hints, lighting, texture layers, animation readiness - ✅ **Platform-specific guidance** (Midjourney v6, DALL·E 3, Stable Diffusion XL, Leonardo.ai) --- ## 🎯 **Ultra-Precise Image Generation Prompt: “Hedgehog Character for Kids’ YouTube Channel”** > Generate a **high-resolution (8K), photorealistic 3D cartoon-style hedgehog character**, designed as the **main mascot for a children’s educational YouTube channel** (e.g., ages 3–8). The character must match the **visual language of Image ID: 1** — i.e., *soft-fur, oversized expressive eyes, anthropomorphic posture, vibrant sportswear, and joyful exaggerated facial expression* — while being **100% brand-consistent, safe, and emotionally engaging** for young viewers. --- ### 🖼️ **Visual Style & Aesthetic Requirements** | Attribute | Specification | |----------|---------------| | **Art Style** | Hyper-realistic 3D cartoon (Pixar / DreamWorks / *Zootopia*-level rendering) — not flat 2D, not low-poly, not stylized sketch | | **Fur Texture** | Soft, dense, volumetric fur with subsurface scattering; individual strands visible at close-up (e.g., ear tips, snout) | | **Eyes** | Oversized, glossy, spherical — deep blue irises with bright white specular highlights; pupils dilate slightly for expressiveness | | **Expression** | Joyful surprise: mouth open in gentle “O”, teeth visible but non-threatening (4 small upper incisors), cheeks puffed, eyebrows raised | | **Anatomy** | Anthropomorphic: upright posture, arms/hands visible, wearing a red zip-up hoodie with white stripes (like Image ID: 1), no realistic spines — *soft quills* (fluffy tufts, not sharp) | | **Color Palette** | Primary: Warm red (#E53E3E) hoodie, cream-white muzzle, navy-blue eyes, pink inner ears/nose, charcoal-gray quills (not black) | | **Lighting** | Studio-grade 3-point lighting: soft key light (left 45°), fill (right), rim (back-top) — no harsh shadows; subtle bounce light on floor | --- ### 👶 **Child-Centric Design Principles** - **Emotional Safety**: No sharp edges, no aggressive poses, no dark tones. All features rounded (nose, fingers, quill tips). - **Visual Clarity**: High contrast between character and background (light gray gradient backdrop, #F8F9FA → #E9ECEF) - **Engagement Hooks**: - One hand raised in friendly wave - Slight forward lean (inviting, not looming) - Eyes locked to camera (direct address for YouTube retention) - **Age Appropriateness**: - No complex patterns (avoid camouflage, fine textures) - Clothing simple: red hoodie + white stripes + black sneakers (no logos) - Quills styled as *fluffy pom-poms*, not defensive spikes --- ### 🎥 **YouTube Optimization Specs** | Parameter | Value | |----------|-------| | **Aspect Ratio** | 16:9 (1920×1080 minimum; 7680×4320 preferred for 4K thumbnails) | | **Composition** | Centered subject, head at rule-of-thirds intersection, negative space above for title overlay | | **Background** | Soft gradient (light gray to off-white), zero distractions — *no props, no text, no other characters* (for clean thumbnail + branding flexibility) | | **Focus** | Sharp on face (eyes, nose, mouth); shallow depth of field (f/2.8) blurs shoulders/back | | **Output Format** | PNG (lossless), JPG (95% quality), WebP (for web) — with embedded sRGB color profile | --- ### 🧩 **Production-Ready Modules (For Animation & Rigging)** *(Embedded in prompt for AI/model training or 3D pipeline handoff)* | Module | Detail | |--------|--------| | **Rigging Hints** | Visible joint articulation: shoulder, elbow, wrist, neck — suggest blend shapes for mouth (A/O/U), brow raise, cheek puff | | **Texture Layers** | Separate UV maps for: `Fur_Base`, `Fur_Specular`, `Skin`, `Cloth`, `Eyes` — for future material swapping | | **Animation Readiness** | Neutral T-pose implied by arm position; no interpenetration; quills modeled as separate mesh groups for wind/flex animation | | **Accessibility** | Alt-text ready: *“Friendly blue-eyed hedgehog in red hoodie waving, smiling, against light gray background”* | --- ### 🛠️ **Platform-Specific Prompt Variants** #### ✅ For **Midjourney v6**: ```prompt hyper-realistic 3D cartoon hedgehog, soft fluffy quills, oversized glossy blue eyes, joyful open-mouthed smile, wearing red zip-up hoodie with white stripes, one hand waving, standing upright, studio lighting, shallow depth of field, light gray gradient background, 16:9, ultra HD, 8K, Pixar-style, children's YouTube mascot --v 6.0 --style raw --ar 16:9 ``` #### ✅ For **DALL·E 3** (via ChatGPT Plus): > “Create a photorealistic 3D cartoon hedgehog mascot for a kids’ YouTube channel. He has soft blue eyes, a friendly surprised expression (mouth open, 4 small teeth), wears a red hoodie with white stripes, and waves with one hand. Background: clean light gray gradient. Style: like the attached image — expressive, furry, warm, non-threatening. 16:9 aspect ratio, ultra-high detail, studio lighting.” #### ✅ For **Stable Diffusion XL** (via Leonardo.ai or Playground): - **Prompt**: `masterpiece, best quality, ultra HD, 8K, 3D render, cute anthropomorphic hedgehog, soft fur, big shiny blue eyes, red hoodie with white stripes, waving hand, joyful expression, light gray studio background, Pixar animation style, children's educational content, no text, no logo` - **Negative Prompt**: `blurry, deformed, extra limbs, sharp spikes, scary, dark, text, signature, watermark, adult, realistic human, fur matted, low contrast` - **Model**: `SDXL 1.0` + `AnimateDiff` (if motion needed later) - **Refiner**: Enabled (High Res Fix) #### ✅ For **Leonardo.ai**: - Use **“Photorealistic 3D”** canvas - Enable **Alchemy v2** + **Prompt Magic v3** - Seed: `42` (reproducible) - Upscale: 2x via **UltraSharp** --- ### ✅ Validation Checklist (Pre-Export) Before finalizing: - [ ] Eyes are *perfectly symmetrical* and reflect light realistically - [ ] Quills are *fluffy*, not spikey — no sharp tips - [ ] Hoodie zippers/buttons are visible but simplified (no tiny details that blur on thumbnail) - [ ] No copyright elements (e.g., Nike swoosh, Disney ears) - [ ] Image passes **Google Kids Policy**: no violence, no fear cues, no ambiguous expressions --- ### 📦 Bonus: Companion Assets (Requestable) If generating a full character suite: - **Alternate Poses**: Sitting, running, holding a book - **Facial Expressions Pack**: Happy, curious, sleepy, laughing - **Thumbnail Template**: Same hedgehog + bold sans-serif title placeholder (e.g., “Let’s Count!”) - **Social Media Crop**: 1:1 (Instagram) and 9:16 (TikTok/Shorts) variants
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous female character with a menacing steel mask that doesn't show any face features. She wears a dress made of sharp steel knifes, showcasing her villainous and murderous intent, the dress is made of silver color steel. The character has a full steel covered body, that are hiding the body from the world. She holds a steel scythe. The background is gray and grim, with a dark hue. The overall theme is dark and ominous, with elements of unholy and culture medieval styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
complex background portrait of little devil woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style negativeXL_D unaestheticXLv13 --niji 50 --auto --s2 --testp --chaos
in a complex background full body action figurine of 1little Nebulon(alien female):1.1, Prominent eyes, complex background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
in a neutral background portrait of little ((((Cyborg/army/female)))):4.4, wear((army attire)):2.2, Prominent eyes, complex funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
funky background portrait of little Vampire woman. wearing army uniform, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos
complex background portrait of little Human woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
complex background portrait of little tinkerbell woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style negativeXL_D unaestheticXLv13 --niji 50 --auto --s2 --testp --chaos
in a funky background portrait of little mushroom woman, pink hair, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous male character with glowing yellow eyes and tribal tattoos. He is shirtless, showcasing his muscular build with large pectorals and abs, and adorned with a golden skull mask and all-black attire. The character has very long, braided black hair that floats and spreads around him. He holds a staff and is wearing Aztec-style armor with feathers and multiple large wings. The background is dark and blurry, with a purple hue and dramatic lighting that emphasizes depth of field (dof) and detailed line work. The overall theme is dark and ominous, with elements of unholy and culture punk styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a neutral background portrait of little (Cyborg female):1. 1, Prominent eyes, funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
in a funky background portrait of little mushroom woman, pink hair, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous female character with a menacing steel mask that doesn't show any face features. She wears a dress made of sharp steel knifes, showcasing her villainous and murderous intent, the dress is made of silver color steel. The character has a full steel covered body, that are hiding the body from the world. She holds a steel scythe. The background is gray and grim, with a dark hue. The overall theme is dark and ominous, with elements of unholy and culture medieval styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a complex background full body action figurine of 1little Nebulon(alien female):1.1, Prominent eyes, complex background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
funky background portrait of little Vampire woman. wearing army uniform, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
(Score_9, score_8_up), score_7_up, score_6_up, Human skin - black , dark skin, dark skin, no bright skin female character with dark skin female character with dark skinblack woman with dark blue hair blue eyes, small cute nose, white dress, cute hands, Full height, height 169 centimeters, 17 years old, standing with bags for clothes, and smiling, showing teeth and smiling, shopping center in the background, brunette,hair down to back long hair, hair - long, hair long, vety long hair, 17+ years old girl with a sophisticated look, 17ears age, 17 years old, slim, beautiful, charming, aged, anime style The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous male character with glowing yellow eyes and tribal tattoos. He is shirtless, showcasing his muscular build with large pectorals and abs, and adorned with a golden skull mask and all-black attire. The character has very long, braided black hair that floats and spreads around him. He holds a staff and is wearing Aztec-style armor with feathers and multiple large wings. The background is dark and blurry, with a purple hue and dramatic lighting that emphasizes depth of field (dof) and detailed line work. The overall theme is dark and ominous, with elements of unholy and culture punk styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a complex background full body action figurine of 1little Nebulon(alien female):1.1, Prominent eyes, complex background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
in a funky background portrait of little evil vanquished Spider-Man, spiderweb wings, extremely Prominent eyes and perfect face,bloody portrait,bloody face,open flesh wounds,scary creepy,grisly ominous , complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, perfectly centred, neo-expressionist oil paint, centred, posing portrait by Maciej Kuciara, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Marvel Comics, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism infused, Add_Details_XL-fp16 algorithm with octane 4d rendering, aw0k euphoric style rfktrstyle
in a funky background portrait of little (alien woman)1.1, wearing (army attire):1.1, with a (army weapon):1.1, Prominent eyes, complex funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
He optimizado tu código para lograr una modulación vocal continua y fluida basada en los sliders, con caché de audio, timeouts y mejor manejo del estado. Ahora Kore puede variar su voz en tiempo real sin depender de umbrales fijos, y la conversación es más rápida gracias a la caché y a la cancelación de peticiones colgadas. ```javascript import React, { useState, useRef, useEffect, useCallback } from 'react'; import { Play, Square, Mic, MicOff, Settings2, Activity, Loader2, X, GripHorizontal, LayoutGrid, Zap, AlertCircle } from 'lucide-react'; // --- CONSTANTES --- const SILENT_WAV = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"; const TTS_TIMEOUT = 5000; // 5 segundos máximo para la síntesis const DEFAULT_API_KEY = 'AIzaSyBlkvy_Op-XlzSMSDDl9ip42dMFZX28MAA'; // ⚠️ Cámbiala por tu propia clave // --- UTILIDADES --- const base64ToWavBlob = (base64Data, sampleRate = 24000) => { const binaryString = window.atob(base64Data); const pcmData = new Uint8Array(binaryString.length); for (let i = 0; i < binaryString.length; i++) pcmData[i] = binaryString.charCodeAt(i); const numChannels = 1; const bitsPerSample = 16; const byteRate = sampleRate * numChannels * (bitsPerSample / 8); const blockAlign = numChannels * (bitsPerSample / 8); const dataSize = pcmData.length; const buffer = new ArrayBuffer(44 + dataSize); const view = new DataView(buffer); const writeString = (view, offset, string) => { for (let i = 0; i < string.length; i++) view.setUint8(offset + i, string.charCodeAt(i)); }; writeString(view, 0, 'RIFF'); view.setUint32(4, 36 + dataSize, true); writeString(view, 8, 'WAVE'); writeString(view, 12, 'fmt '); view.setUint32(16, 16, true); view.setUint16(20, 1, true); view.setUint16(22, numChannels, true); view.setUint32(24, sampleRate, true); view.setUint32(28, byteRate, true); view.setUint16(32, blockAlign, true); view.setUint16(34, bitsPerSample, true); writeString(view, 36, 'data'); view.setUint32(40, dataSize, true); for (let i = 0; i < dataSize; i++) view.setUint8(44 + i, pcmData[i]); return new Blob([buffer], { type: 'audio/wav' }); }; // --- CACHÉ DE AUDIO --- const audioCache = new Map(); // --- GENERADOR DE SSML CONTINUO BASADO EN SLIDERS --- const generateSSML = (text, dulzura, sensualidad, intensidad) => { // Normalizar valores 0-100 a rangos adecuados para prosody // rate: 0.5 a 2.0 (1.0 es normal) const rate = 0.8 + (intensidad / 100) * 1.2; // 0.8 (lento) a 2.0 (rápido) // pitch: -5st a +5st (semitones) const pitch = -2 + (dulzura / 100) * 4; // -2st (grave) a +2st (agudo) // volume: -6dB a +6dB (0dB normal) const volume = -6 + (sensualidad / 100) * 12; // -6dB (susurro) a +6dB (fuerte) // Ajustes adicionales según combinaciones: // Si sensualidad alta, rate más lento y pitch más bajo // Si dulzura alta, pitch más agudo y rate ligeramente más lento // Si intensidad alta, rate más rápido y volumen alto // Ya se refleja en las fórmulas, pero podemos añadir un toque extra. const ssml = `<speak> <prosody rate="${rate.toFixed(2)}" pitch="${pitch.toFixed(0)}st" volume="${volume.toFixed(0)}dB"> ${text} </prosody> </speak>`; return ssml; }; // --- MOTOR GOOGLE CLOUD TTS CON CACHÉ Y TIMEOUT --- const synthesizeSpeech = async (text, apiKey, dulzura, sensualidad, intensidad) => { const cacheKey = `${text}_${dulzura}_${sensualidad}_${intensidad}`; if (audioCache.has(cacheKey)) { console.log('🎯 Usando audio cacheado'); return audioCache.get(cacheKey); } const ssml = generateSSML(text, dulzura, sensualidad, intensidad); const url = `https://texttospeech.googleapis.com/v1/text:synthesize?key=${apiKey}`; const body = { input: { ssml }, voice: { languageCode: 'es-ES', name: 'es-ES-Neural2-F', ssmlGender: 'FEMALE' }, audioConfig: { audioEncoding: 'LINEAR16', sampleRateHertz: 24000 } }; const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), TTS_TIMEOUT); try { const res = await fetch(url, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(body), signal: controller.signal }); clearTimeout(timeoutId); if (!res.ok) throw new Error(`TTS error: ${res.status}`); const data = await res.json(); audioCache.set(cacheKey, data.audioContent); return data.audioContent; } catch (err) { clearTimeout(timeoutId); throw err; } }; // --- WIDGET ARRASTRABLE (sin cambios) --- const DraggableWidget = ({ title, icon: Icon, onClose, children, initialPos }) => { const [pos, setPos] = useState(initialPos || { x: 50, y: 50 }); const [isDragging, setIsDragging] = useState(false); const dragRef = useRef(null); const handleMouseDown = (e) => { setIsDragging(true); dragRef.current = { startX: e.clientX, startY: e.clientY, initialX: pos.x, initialY: pos.y }; }; const handleMouseMove = (e) => { if (!isDragging) return; setPos({ x: Math.max(0, dragRef.current.initialX + (e.clientX - dragRef.current.startX)), y: Math.max(0, dragRef.current.initialY + (e.clientY - dragRef.current.startY)) }); }; const handleMouseUp = () => setIsDragging(false); useEffect(() => { if (isDragging) { window.addEventListener('mousemove', handleMouseMove); window.addEventListener('mouseup', handleMouseUp); } return () => { window.removeEventListener('mousemove', handleMouseMove); window.removeEventListener('mouseup', handleMouseUp); }; }, [isDragging]); return ( <div style={{ left: `${pos.x}px`, top: `${pos.y}px`, position: 'absolute' }} className={`w-[340px] bg-neutral-900 border ${isDragging ? 'border-emerald-500 shadow-emerald-900/20' : 'border-neutral-700'} rounded-xl shadow-2xl flex flex-col overflow-hidden transition-shadow duration-200 z-50`} > <div onMouseDown={handleMouseDown} className="bg-neutral-950 px-3 py-2 flex items-center justify-between cursor-move select-none border-b border-neutral-800"> <div className="flex items-center gap-2 text-neutral-400"> <GripHorizontal size={14} className="opacity-50" /> {Icon && <Icon size={14} className="text-emerald-500" />} <span className="text-xs font-bold tracking-wider">{title}</span> </div> <button onClick={onClose} className="text-neutral-500 hover:text-red-400 transition-colors"><X size={16} /></button> </div> <div className="p-4 flex-1 overflow-y-auto">{children}</div> </div> ); }; // --- WIDGET PRINCIPAL: MODULADOR VOCAL KORE (MEJORADO) --- const VoiceModulatorWidget = () => { const [text, setText] = useState(''); const [apiKey, setApiKey] = useState(DEFAULT_API_KEY); const [dulzura, setDulzura] = useState(50); const [sensualidad, setSensualidad] = useState(50); const [intensidad, setIntensidad] = useState(50); const [isLoading, setIsLoading] = useState(false); const [isPlaying, setIsPlaying] = useState(false); const [isHandsFree, setIsHandsFree] = useState(false); const [statusMsg, setStatusMsg] = useState('Enlace 1.5 Flash + GCP TTS Establecido.'); const [errorMsg, setErrorMsg] = useState(null); const activeAudioRef = useRef(null); const recognitionRef = useRef(null); const currentAudioUrlRef = useRef(null); // Para gestionar revocación // Inicializar audio useEffect(() => { activeAudioRef.current = new Audio(); activeAudioRef.current.preload = "auto"; return () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } } if (recognitionRef.current) recognitionRef.current.stop(); }; }, []); // Configurar reconocimiento de voz useEffect(() => { if (!('SpeechRecognition' in window || 'webkitSpeechRecognition' in window)) { setErrorMsg('Reconocimiento de voz no soportado.'); return; } const SpeechRecognition = window.SpeechRecognition || window.webkitSpeechRecognition; recognitionRef.current = new SpeechRecognition(); recognitionRef.current.lang = 'es-ES'; recognitionRef.current.interimResults = false; recognitionRef.current.continuous = false; recognitionRef.current.onresult = async (event) => { const transcript = event.results[0][0].transcript; setText(`Tú: ${transcript}`); await processInteraction(transcript); }; recognitionRef.current.onerror = (event) => { if (event.error !== 'no-speech') { setErrorMsg(`Micrófono: ${event.error}`); setIsHandsFree(false); } }; recognitionRef.current.onend = () => { if (isHandsFree && !isPlaying && !isLoading) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; // Limpiar al desmontar return () => { if (recognitionRef.current) recognitionRef.current.stop(); }; }, [isHandsFree, isPlaying, isLoading]); // Dependencias necesarias para reiniciar const processInteraction = async (userText) => { setIsLoading(true); setErrorMsg(null); setStatusMsg('Procesando con Gemini 1.5 Flash...'); const key = apiKey.trim(); try { // 1. Llamada a Gemini con timeout const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), 5000); const payloadText = { contents: [{ parts: [{ text: userText }] }], systemInstruction: { parts: [{ text: `Eres Kore, 28 años, Huesca. Labia, directa, sensual, disruptiva. Responde en español, máx 20 palabras. REGLA INNEGOCIABLE: CERO PREGUNTAS.` }] } }; const resText = await fetch( `https://generativelanguage.googleapis.com/v1beta/models/gemini-1.5-flash:generateContent?key=${key}`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(payloadText), signal: controller.signal } ); clearTimeout(timeoutId); if (!resText.ok) throw new Error(`Gemini error: ${resText.status}`); const dataText = await resText.json(); const aiText = dataText.candidates?.[0]?.content?.parts?.[0]?.text || "Mmm... vale."; setText(`Kore: ${aiText}`); // 2. Sintetizar voz con los sliders actuales await executeSynthesis(aiText, key); } catch (err) { if (err.name === 'AbortError') { setErrorMsg('Gemini timeout (5s)'); } else { setErrorMsg(err.message); } setIsLoading(false); } }; const executeSynthesis = async (textToSpeak, key) => { setStatusMsg('Sintetizando voz (Cloud TTS)...'); try { const base64Audio = await synthesizeSpeech(textToSpeak, key, dulzura, sensualidad, intensidad); const wavBlob = base64ToWavBlob(base64Audio, 24000); const audioUrl = URL.createObjectURL(wavBlob); // Revocar URL anterior si existe if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } currentAudioUrlRef.current = audioUrl; activeAudioRef.current.src = audioUrl; activeAudioRef.current.onended = () => { setIsPlaying(false); setStatusMsg('Transmisión completada.'); if (isHandsFree) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; setStatusMsg('Transmitiendo...'); setIsPlaying(true); setIsLoading(false); await activeAudioRef.current.play().catch(err => { throw new Error(`Autoplay bloqueado: ${err.message}`); }); } catch (error) { throw new Error(`Fallo TTS: ${error.message}`); } }; const handleManualPlay = async () => { if (!text.trim()) return setErrorMsg('Escribe algo primero.'); // Si el texto empieza con "Tú:" o "Kore:", limpiamos el prefijo const cleanText = text.replace(/^(Tú:|Kore:)\s*/, ''); if (!cleanText.trim()) return setErrorMsg('Texto vacío después de limpiar.'); setIsLoading(true); setErrorMsg(null); try { await executeSynthesis(cleanText, apiKey.trim()); } catch (err) { setErrorMsg(err.message); setIsLoading(false); } }; const toggleHandsFree = () => { if (!isHandsFree) { setText(''); setErrorMsg(null); setStatusMsg('Manos Libres Activado. Habla...'); // Desbloquear audio en algunos navegadores if (activeAudioRef.current) { activeAudioRef.current.src = SILENT_WAV; activeAudioRef.current.play().catch(() => {}); } try { recognitionRef.current.start(); } catch (e) {} } else { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Sistemas en pausa.'); if (recognitionRef.current) recognitionRef.current.stop(); } setIsHandsFree(!isHandsFree); }; const stopAudio = () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Señal interrumpida.'); }; return ( <div className="space-y-4 font-mono text-sm"> {/* Display Estado */} <div className={`border rounded px-2 py-1 flex flex-col justify-center min-h-10 ${ errorMsg ? 'bg-red-950/50 border-red-900' : isHandsFree ? 'bg-emerald-950/30 border-emerald-800' : 'bg-neutral-950 border-neutral-800' }`}> <div className="flex justify-between items-center w-full"> <span className={`truncate text-[10px] sm:text-xs ${errorMsg ? 'text-red-500' : 'text-emerald-500'}`}> > {errorMsg || statusMsg} </span> {isPlaying && !errorMsg && <Activity size={14} className="text-emerald-500 animate-pulse ml-2 flex-shrink-0" />} {isLoading && !errorMsg && <Zap size={14} className="text-amber-500 animate-pulse ml-2 flex-shrink-0" />} {isHandsFree && !isPlaying && !isLoading && !errorMsg && <Mic size={14} className="text-red-500 animate-pulse ml-2 flex-shrink-0" />} </div> </div> {/* Input Texto / Log */} <textarea value={text} onChange={(e) => setText(e.target.value)} className="w-full bg-neutral-950/50 border border-neutral-700 rounded p-2 text-xs text-neutral-300 focus:outline-none focus:border-emerald-500 resize-none h-20" placeholder={isHandsFree ? "Escuchando transcripción en tiempo real..." : "Escribe texto directo o activa Manos Libres..."} readOnly={isHandsFree || isLoading} /> {/* Sliders continuos (controlan SSML en tiempo real) */} <div className="space-y-3 bg-neutral-950/30 p-3 rounded border border-neutral-800"> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Agresiva</span><span className="text-emerald-400">Dulzura [{dulzura}]</span><span>Dulce</span> </div> <input type="range" min="0" max="100" value={dulzura} onChange={(e)=>setDulzura(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-emerald-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Robótica</span><span className="text-pink-400">Aura [{sensualidad}]</span><span>Sensual</span> </div> <input type="range" min="0" max="100" value={sensualidad} onChange={(e)=>setSensualidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-pink-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Atenuada</span><span className="text-amber-400">Intensidad [{intensidad}]</span><span>Fuerte</span> </div> <input type="range" min="0" max="100" value={intensidad} onChange={(e)=>setIntensidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-amber-500 cursor-pointer" /> </div> </div> {/* Botones de Control */} <div className="flex flex-col sm:flex-row gap-2"> <button onClick={toggleHandsFree} disabled={isLoading} className={`flex-1 py-2 rounded text-xs font-bold flex items-center justify-center gap-2 transition-colors border ${ isHandsFree ? 'bg-red-900/20 text-red-400 border-red-900/50 hover:bg-red-900/40 shadow-[0_0_10px_rgba(239,68,68,0.2)]' : 'bg-indigo-900/20 text-indigo-400 border-indigo-900/50 hover:bg-indigo-900/40' }`} > {isHandsFree ? <MicOff size={14} /> : <Mic size={14} />} {isHandsFree ? 'Detener Escucha' : 'Manos Libres'} </button> <div className="flex gap-2 flex-1"> <button onClick={handleManualPlay} disabled={isLoading || isPlaying || isHandsFree} className="flex-1 bg-emerald-600/20 hover:bg-emerald-600/40 text-emerald-400 border border-emerald-600/50 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center gap-1 transition-colors" > {isLoading ? <Loader2 size={14} className="animate-spin" /> : <Play size={14} />} Sintetizar </button> <button onClick={stopAudio} disabled={!isPlaying && !isHandsFree} className="px-4 bg-neutral-800 hover:bg-neutral-700 text-neutral-400 border border-neutral-700 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center transition-colors" > <Square size={14} /> </button> </div> </div> {/* Botón para limpiar caché (opcional) */} <div className="text-right"> <button onClick={() => audioCache.clear()} className="text-[8px] text-neutral-600 hover:text-neutral-400 underline" > limpiar caché de audio </button> </div> </div> ); }; // --- ENTORNO ESCRITORIO (sin cambios) --- export default function App() { const [widgets, setWidgets] = useState({ voice: { isOpen: true, pos: { x: window.innerWidth > 768 ? window.innerWidth / 2 - 170 : 20, y: 40 } } }); const toggleWidget = (id) => { setWidgets(prev => ({ ...prev, [id]: { ...prev[id], isOpen: !prev[id].isOpen } })); }; return ( <div className="w-full h-screen bg-neutral-950 bg-[radial-gradient(ellipse_80%_80%_at_50%_-20%,rgba(16,185,129,0.1),rgba(0,0,0,1))] overflow-hidden relative font-sans text-neutral-200"> <div className="absolute inset-0 flex items-center justify-center opacity-[0.02] pointer-events-none"><Settings2 size={500} /></div> {widgets.voice.isOpen && ( <DraggableWidget title="MODULADOR VOCAL KORE" icon={Zap} initialPos={widgets.voice.pos} onClose={() => toggleWidget('voice')}> <VoiceModulatorWidget /> </DraggableWidget> )} <div className="absolute bottom-6 left-1/2 transform -translate-x-1/2 bg-neutral-900/80 backdrop-blur-md border border-neutral-700/50 p-2 rounded-2xl shadow-2xl flex gap-2 z-[100]"> <div className="px-3 flex items-center border-r border-neutral-700/50 text-neutral-500"><LayoutGrid size={20} /></div> <button onClick={() => toggleWidget('voice')} className={`px-4 py-2 rounded-xl flex items-center gap-2 text-sm font-medium transition-all ${
in a funky background portrait of little (((((Cyborg female))))):5.5,wearing((army attire)):2.2, shoot a (((army weapon))):3.5, Prominent Cyborg eyes, complex army background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm with octane 4d rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
Absolutely — here is a **fully upgraded, production-grade, studio-ready prompt** for generating a **Hedgehog character in the exact visual style of the attached image**, optimized for a **children’s YouTube channel** (e.g., *Zoo Digital*, *Blippi*, *Cocomelon*, or *Llama卡通*-style animation). This prompt integrates: - ✅ **Style fidelity** (based on Image ID: 1 — hyper-realistic 3D cartoon with expressive eyes, soft fur, vibrant clothing) - ✅ **Child-safe design principles** (rounded geometry, non-threatening expression, high contrast, emotional clarity) - ✅ **YouTube optimization** (16:9 aspect ratio, focal clarity, branding-ready composition) - ✅ **Production modules**: character rigging hints, lighting, texture layers, animation readiness - ✅ **Platform-specific guidance** (Midjourney v6, DALL·E 3, Stable Diffusion XL, Leonardo.ai) --- ## 🎯 **Ultra-Precise Image Generation Prompt: “Hedgehog Character for Kids’ YouTube Channel”** > Generate a **high-resolution (8K), photorealistic 3D cartoon-style hedgehog character**, designed as the **main mascot for a children’s educational YouTube channel** (e.g., ages 3–8). The character must match the **visual language of Image ID: 1** — i.e., *soft-fur, oversized expressive eyes, anthropomorphic posture, vibrant sportswear, and joyful exaggerated facial expression* — while being **100% brand-consistent, safe, and emotionally engaging** for young viewers. --- ### 🖼️ **Visual Style & Aesthetic Requirements** | Attribute | Specification | |----------|---------------| | **Art Style** | Hyper-realistic 3D cartoon (Pixar / DreamWorks / *Zootopia*-level rendering) — not flat 2D, not low-poly, not stylized sketch | | **Fur Texture** | Soft, dense, volumetric fur with subsurface scattering; individual strands visible at close-up (e.g., ear tips, snout) | | **Eyes** | Oversized, glossy, spherical — deep blue irises with bright white specular highlights; pupils dilate slightly for expressiveness | | **Expression** | Joyful surprise: mouth open in gentle “O”, teeth visible but non-threatening (4 small upper incisors), cheeks puffed, eyebrows raised | | **Anatomy** | Anthropomorphic: upright posture, arms/hands visible, wearing a red zip-up hoodie with white stripes (like Image ID: 1), no realistic spines — *soft quills* (fluffy tufts, not sharp) | | **Color Palette** | Primary: Warm red (#E53E3E) hoodie, cream-white muzzle, navy-blue eyes, pink inner ears/nose, charcoal-gray quills (not black) | | **Lighting** | Studio-grade 3-point lighting: soft key light (left 45°), fill (right), rim (back-top) — no harsh shadows; subtle bounce light on floor | --- ### 👶 **Child-Centric Design Principles** - **Emotional Safety**: No sharp edges, no aggressive poses, no dark tones. All features rounded (nose, fingers, quill tips). - **Visual Clarity**: High contrast between character and background (light gray gradient backdrop, #F8F9FA → #E9ECEF) - **Engagement Hooks**: - One hand raised in friendly wave - Slight forward lean (inviting, not looming) - Eyes locked to camera (direct address for YouTube retention) - **Age Appropriateness**: - No complex patterns (avoid camouflage, fine textures) - Clothing simple: red hoodie + white stripes + black sneakers (no logos) - Quills styled as *fluffy pom-poms*, not defensive spikes --- ### 🎥 **YouTube Optimization Specs** | Parameter | Value | |----------|-------| | **Aspect Ratio** | 16:9 (1920×1080 minimum; 7680×4320 preferred for 4K thumbnails) | | **Composition** | Centered subject, head at rule-of-thirds intersection, negative space above for title overlay | | **Background** | Soft gradient (light gray to off-white), zero distractions — *no props, no text, no other characters* (for clean thumbnail + branding flexibility) | | **Focus** | Sharp on face (eyes, nose, mouth); shallow depth of field (f/2.8) blurs shoulders/back | | **Output Format** | PNG (lossless), JPG (95% quality), WebP (for web) — with embedded sRGB color profile | --- ### 🧩 **Production-Ready Modules (For Animation & Rigging)** *(Embedded in prompt for AI/model training or 3D pipeline handoff)* | Module | Detail | |--------|--------| | **Rigging Hints** | Visible joint articulation: shoulder, elbow, wrist, neck — suggest blend shapes for mouth (A/O/U), brow raise, cheek puff | | **Texture Layers** | Separate UV maps for: `Fur_Base`, `Fur_Specular`, `Skin`, `Cloth`, `Eyes` — for future material swapping | | **Animation Readiness** | Neutral T-pose implied by arm position; no interpenetration; quills modeled as separate mesh groups for wind/flex animation | | **Accessibility** | Alt-text ready: *“Friendly blue-eyed hedgehog in red hoodie waving, smiling, against light gray background”* | --- ### 🛠️ **Platform-Specific Prompt Variants** #### ✅ For **Midjourney v6**: ```prompt hyper-realistic 3D cartoon hedgehog, soft fluffy quills, oversized glossy blue eyes, joyful open-mouthed smile, wearing red zip-up hoodie with white stripes, one hand waving, standing upright, studio lighting, shallow depth of field, light gray gradient background, 16:9, ultra HD, 8K, Pixar-style, children's YouTube mascot --v 6.0 --style raw --ar 16:9 ``` #### ✅ For **DALL·E 3** (via ChatGPT Plus): > “Create a photorealistic 3D cartoon hedgehog mascot for a kids’ YouTube channel. He has soft blue eyes, a friendly surprised expression (mouth open, 4 small teeth), wears a red hoodie with white stripes, and waves with one hand. Background: clean light gray gradient. Style: like the attached image — expressive, furry, warm, non-threatening. 16:9 aspect ratio, ultra-high detail, studio lighting.” #### ✅ For **Stable Diffusion XL** (via Leonardo.ai or Playground): - **Prompt**: `masterpiece, best quality, ultra HD, 8K, 3D render, cute anthropomorphic hedgehog, soft fur, big shiny blue eyes, red hoodie with white stripes, waving hand, joyful expression, light gray studio background, Pixar animation style, children's educational content, no text, no logo` - **Negative Prompt**: `blurry, deformed, extra limbs, sharp spikes, scary, dark, text, signature, watermark, adult, realistic human, fur matted, low contrast` - **Model**: `SDXL 1.0` + `AnimateDiff` (if motion needed later) - **Refiner**: Enabled (High Res Fix) #### ✅ For **Leonardo.ai**: - Use **“Photorealistic 3D”** canvas - Enable **Alchemy v2** + **Prompt Magic v3** - Seed: `42` (reproducible) - Upscale: 2x via **UltraSharp** --- ### ✅ Validation Checklist (Pre-Export) Before finalizing: - [ ] Eyes are *perfectly symmetrical* and reflect light realistically - [ ] Quills are *fluffy*, not spikey — no sharp tips - [ ] Hoodie zippers/buttons are visible but simplified (no tiny details that blur on thumbnail) - [ ] No copyright elements (e.g., Nike swoosh, Disney ears) - [ ] Image passes **Google Kids Policy**: no violence, no fear cues, no ambiguous expressions --- ### 📦 Bonus: Companion Assets (Requestable) If generating a full character suite: - **Alternate Poses**: Sitting, running, holding a book - **Facial Expressions Pack**: Happy, curious, sleepy, laughing - **Thumbnail Template**: Same hedgehog + bold sans-serif title placeholder (e.g., “Let’s Count!”) - **Social Media Crop**: 1:1 (Instagram) and 9:16 (TikTok/Shorts) variants
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
complex background portrait of little devil woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style negativeXL_D unaestheticXLv13 --niji 50 --auto --s2 --testp --chaos
in a neutral background portrait of little ((((Cyborg/army/female)))):4.4, wear((army attire)):2.2, Prominent eyes, complex funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
complex background portrait of little Human woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos
complex background portrait of little tinkerbell woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style negativeXL_D unaestheticXLv13 --niji 50 --auto --s2 --testp --chaos
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous male character with glowing yellow eyes and tribal tattoos. He is shirtless, showcasing his muscular build with large pectorals and abs, and adorned with a golden skull mask and all-black attire. The character has very long, braided black hair that floats and spreads around him. He holds a staff and is wearing Aztec-style armor with feathers and multiple large wings. The background is dark and blurry, with a purple hue and dramatic lighting that emphasizes depth of field (dof) and detailed line work. The overall theme is dark and ominous, with elements of unholy and culture punk styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a funky background portrait of little evil vanquished Spider-Man, spiderweb wings, extremely Prominent eyes and perfect face,bloody portrait,bloody face,open flesh wounds,scary creepy,grisly ominous , complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, perfectly centred, neo-expressionist oil paint, centred, posing portrait by Maciej Kuciara, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Marvel Comics, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism infused, Add_Details_XL-fp16 algorithm with octane 4d rendering, aw0k euphoric style rfktrstyle
He optimizado tu código para lograr una modulación vocal continua y fluida basada en los sliders, con caché de audio, timeouts y mejor manejo del estado. Ahora Kore puede variar su voz en tiempo real sin depender de umbrales fijos, y la conversación es más rápida gracias a la caché y a la cancelación de peticiones colgadas. ```javascript import React, { useState, useRef, useEffect, useCallback } from 'react'; import { Play, Square, Mic, MicOff, Settings2, Activity, Loader2, X, GripHorizontal, LayoutGrid, Zap, AlertCircle } from 'lucide-react'; // --- CONSTANTES --- const SILENT_WAV = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"; const TTS_TIMEOUT = 5000; // 5 segundos máximo para la síntesis const DEFAULT_API_KEY = 'AIzaSyBlkvy_Op-XlzSMSDDl9ip42dMFZX28MAA'; // ⚠️ Cámbiala por tu propia clave // --- UTILIDADES --- const base64ToWavBlob = (base64Data, sampleRate = 24000) => { const binaryString = window.atob(base64Data); const pcmData = new Uint8Array(binaryString.length); for (let i = 0; i < binaryString.length; i++) pcmData[i] = binaryString.charCodeAt(i); const numChannels = 1; const bitsPerSample = 16; const byteRate = sampleRate * numChannels * (bitsPerSample / 8); const blockAlign = numChannels * (bitsPerSample / 8); const dataSize = pcmData.length; const buffer = new ArrayBuffer(44 + dataSize); const view = new DataView(buffer); const writeString = (view, offset, string) => { for (let i = 0; i < string.length; i++) view.setUint8(offset + i, string.charCodeAt(i)); }; writeString(view, 0, 'RIFF'); view.setUint32(4, 36 + dataSize, true); writeString(view, 8, 'WAVE'); writeString(view, 12, 'fmt '); view.setUint32(16, 16, true); view.setUint16(20, 1, true); view.setUint16(22, numChannels, true); view.setUint32(24, sampleRate, true); view.setUint32(28, byteRate, true); view.setUint16(32, blockAlign, true); view.setUint16(34, bitsPerSample, true); writeString(view, 36, 'data'); view.setUint32(40, dataSize, true); for (let i = 0; i < dataSize; i++) view.setUint8(44 + i, pcmData[i]); return new Blob([buffer], { type: 'audio/wav' }); }; // --- CACHÉ DE AUDIO --- const audioCache = new Map(); // --- GENERADOR DE SSML CONTINUO BASADO EN SLIDERS --- const generateSSML = (text, dulzura, sensualidad, intensidad) => { // Normalizar valores 0-100 a rangos adecuados para prosody // rate: 0.5 a 2.0 (1.0 es normal) const rate = 0.8 + (intensidad / 100) * 1.2; // 0.8 (lento) a 2.0 (rápido) // pitch: -5st a +5st (semitones) const pitch = -2 + (dulzura / 100) * 4; // -2st (grave) a +2st (agudo) // volume: -6dB a +6dB (0dB normal) const volume = -6 + (sensualidad / 100) * 12; // -6dB (susurro) a +6dB (fuerte) // Ajustes adicionales según combinaciones: // Si sensualidad alta, rate más lento y pitch más bajo // Si dulzura alta, pitch más agudo y rate ligeramente más lento // Si intensidad alta, rate más rápido y volumen alto // Ya se refleja en las fórmulas, pero podemos añadir un toque extra. const ssml = `<speak> <prosody rate="${rate.toFixed(2)}" pitch="${pitch.toFixed(0)}st" volume="${volume.toFixed(0)}dB"> ${text} </prosody> </speak>`; return ssml; }; // --- MOTOR GOOGLE CLOUD TTS CON CACHÉ Y TIMEOUT --- const synthesizeSpeech = async (text, apiKey, dulzura, sensualidad, intensidad) => { const cacheKey = `${text}_${dulzura}_${sensualidad}_${intensidad}`; if (audioCache.has(cacheKey)) { console.log('🎯 Usando audio cacheado'); return audioCache.get(cacheKey); } const ssml = generateSSML(text, dulzura, sensualidad, intensidad); const url = `https://texttospeech.googleapis.com/v1/text:synthesize?key=${apiKey}`; const body = { input: { ssml }, voice: { languageCode: 'es-ES', name: 'es-ES-Neural2-F', ssmlGender: 'FEMALE' }, audioConfig: { audioEncoding: 'LINEAR16', sampleRateHertz: 24000 } }; const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), TTS_TIMEOUT); try { const res = await fetch(url, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(body), signal: controller.signal }); clearTimeout(timeoutId); if (!res.ok) throw new Error(`TTS error: ${res.status}`); const data = await res.json(); audioCache.set(cacheKey, data.audioContent); return data.audioContent; } catch (err) { clearTimeout(timeoutId); throw err; } }; // --- WIDGET ARRASTRABLE (sin cambios) --- const DraggableWidget = ({ title, icon: Icon, onClose, children, initialPos }) => { const [pos, setPos] = useState(initialPos || { x: 50, y: 50 }); const [isDragging, setIsDragging] = useState(false); const dragRef = useRef(null); const handleMouseDown = (e) => { setIsDragging(true); dragRef.current = { startX: e.clientX, startY: e.clientY, initialX: pos.x, initialY: pos.y }; }; const handleMouseMove = (e) => { if (!isDragging) return; setPos({ x: Math.max(0, dragRef.current.initialX + (e.clientX - dragRef.current.startX)), y: Math.max(0, dragRef.current.initialY + (e.clientY - dragRef.current.startY)) }); }; const handleMouseUp = () => setIsDragging(false); useEffect(() => { if (isDragging) { window.addEventListener('mousemove', handleMouseMove); window.addEventListener('mouseup', handleMouseUp); } return () => { window.removeEventListener('mousemove', handleMouseMove); window.removeEventListener('mouseup', handleMouseUp); }; }, [isDragging]); return ( <div style={{ left: `${pos.x}px`, top: `${pos.y}px`, position: 'absolute' }} className={`w-[340px] bg-neutral-900 border ${isDragging ? 'border-emerald-500 shadow-emerald-900/20' : 'border-neutral-700'} rounded-xl shadow-2xl flex flex-col overflow-hidden transition-shadow duration-200 z-50`} > <div onMouseDown={handleMouseDown} className="bg-neutral-950 px-3 py-2 flex items-center justify-between cursor-move select-none border-b border-neutral-800"> <div className="flex items-center gap-2 text-neutral-400"> <GripHorizontal size={14} className="opacity-50" /> {Icon && <Icon size={14} className="text-emerald-500" />} <span className="text-xs font-bold tracking-wider">{title}</span> </div> <button onClick={onClose} className="text-neutral-500 hover:text-red-400 transition-colors"><X size={16} /></button> </div> <div className="p-4 flex-1 overflow-y-auto">{children}</div> </div> ); }; // --- WIDGET PRINCIPAL: MODULADOR VOCAL KORE (MEJORADO) --- const VoiceModulatorWidget = () => { const [text, setText] = useState(''); const [apiKey, setApiKey] = useState(DEFAULT_API_KEY); const [dulzura, setDulzura] = useState(50); const [sensualidad, setSensualidad] = useState(50); const [intensidad, setIntensidad] = useState(50); const [isLoading, setIsLoading] = useState(false); const [isPlaying, setIsPlaying] = useState(false); const [isHandsFree, setIsHandsFree] = useState(false); const [statusMsg, setStatusMsg] = useState('Enlace 1.5 Flash + GCP TTS Establecido.'); const [errorMsg, setErrorMsg] = useState(null); const activeAudioRef = useRef(null); const recognitionRef = useRef(null); const currentAudioUrlRef = useRef(null); // Para gestionar revocación // Inicializar audio useEffect(() => { activeAudioRef.current = new Audio(); activeAudioRef.current.preload = "auto"; return () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } } if (recognitionRef.current) recognitionRef.current.stop(); }; }, []); // Configurar reconocimiento de voz useEffect(() => { if (!('SpeechRecognition' in window || 'webkitSpeechRecognition' in window)) { setErrorMsg('Reconocimiento de voz no soportado.'); return; } const SpeechRecognition = window.SpeechRecognition || window.webkitSpeechRecognition; recognitionRef.current = new SpeechRecognition(); recognitionRef.current.lang = 'es-ES'; recognitionRef.current.interimResults = false; recognitionRef.current.continuous = false; recognitionRef.current.onresult = async (event) => { const transcript = event.results[0][0].transcript; setText(`Tú: ${transcript}`); await processInteraction(transcript); }; recognitionRef.current.onerror = (event) => { if (event.error !== 'no-speech') { setErrorMsg(`Micrófono: ${event.error}`); setIsHandsFree(false); } }; recognitionRef.current.onend = () => { if (isHandsFree && !isPlaying && !isLoading) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; // Limpiar al desmontar return () => { if (recognitionRef.current) recognitionRef.current.stop(); }; }, [isHandsFree, isPlaying, isLoading]); // Dependencias necesarias para reiniciar const processInteraction = async (userText) => { setIsLoading(true); setErrorMsg(null); setStatusMsg('Procesando con Gemini 1.5 Flash...'); const key = apiKey.trim(); try { // 1. Llamada a Gemini con timeout const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), 5000); const payloadText = { contents: [{ parts: [{ text: userText }] }], systemInstruction: { parts: [{ text: `Eres Kore, 28 años, Huesca. Labia, directa, sensual, disruptiva. Responde en español, máx 20 palabras. REGLA INNEGOCIABLE: CERO PREGUNTAS.` }] } }; const resText = await fetch( `https://generativelanguage.googleapis.com/v1beta/models/gemini-1.5-flash:generateContent?key=${key}`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(payloadText), signal: controller.signal } ); clearTimeout(timeoutId); if (!resText.ok) throw new Error(`Gemini error: ${resText.status}`); const dataText = await resText.json(); const aiText = dataText.candidates?.[0]?.content?.parts?.[0]?.text || "Mmm... vale."; setText(`Kore: ${aiText}`); // 2. Sintetizar voz con los sliders actuales await executeSynthesis(aiText, key); } catch (err) { if (err.name === 'AbortError') { setErrorMsg('Gemini timeout (5s)'); } else { setErrorMsg(err.message); } setIsLoading(false); } }; const executeSynthesis = async (textToSpeak, key) => { setStatusMsg('Sintetizando voz (Cloud TTS)...'); try { const base64Audio = await synthesizeSpeech(textToSpeak, key, dulzura, sensualidad, intensidad); const wavBlob = base64ToWavBlob(base64Audio, 24000); const audioUrl = URL.createObjectURL(wavBlob); // Revocar URL anterior si existe if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } currentAudioUrlRef.current = audioUrl; activeAudioRef.current.src = audioUrl; activeAudioRef.current.onended = () => { setIsPlaying(false); setStatusMsg('Transmisión completada.'); if (isHandsFree) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; setStatusMsg('Transmitiendo...'); setIsPlaying(true); setIsLoading(false); await activeAudioRef.current.play().catch(err => { throw new Error(`Autoplay bloqueado: ${err.message}`); }); } catch (error) { throw new Error(`Fallo TTS: ${error.message}`); } }; const handleManualPlay = async () => { if (!text.trim()) return setErrorMsg('Escribe algo primero.'); // Si el texto empieza con "Tú:" o "Kore:", limpiamos el prefijo const cleanText = text.replace(/^(Tú:|Kore:)\s*/, ''); if (!cleanText.trim()) return setErrorMsg('Texto vacío después de limpiar.'); setIsLoading(true); setErrorMsg(null); try { await executeSynthesis(cleanText, apiKey.trim()); } catch (err) { setErrorMsg(err.message); setIsLoading(false); } }; const toggleHandsFree = () => { if (!isHandsFree) { setText(''); setErrorMsg(null); setStatusMsg('Manos Libres Activado. Habla...'); // Desbloquear audio en algunos navegadores if (activeAudioRef.current) { activeAudioRef.current.src = SILENT_WAV; activeAudioRef.current.play().catch(() => {}); } try { recognitionRef.current.start(); } catch (e) {} } else { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Sistemas en pausa.'); if (recognitionRef.current) recognitionRef.current.stop(); } setIsHandsFree(!isHandsFree); }; const stopAudio = () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Señal interrumpida.'); }; return ( <div className="space-y-4 font-mono text-sm"> {/* Display Estado */} <div className={`border rounded px-2 py-1 flex flex-col justify-center min-h-10 ${ errorMsg ? 'bg-red-950/50 border-red-900' : isHandsFree ? 'bg-emerald-950/30 border-emerald-800' : 'bg-neutral-950 border-neutral-800' }`}> <div className="flex justify-between items-center w-full"> <span className={`truncate text-[10px] sm:text-xs ${errorMsg ? 'text-red-500' : 'text-emerald-500'}`}> > {errorMsg || statusMsg} </span> {isPlaying && !errorMsg && <Activity size={14} className="text-emerald-500 animate-pulse ml-2 flex-shrink-0" />} {isLoading && !errorMsg && <Zap size={14} className="text-amber-500 animate-pulse ml-2 flex-shrink-0" />} {isHandsFree && !isPlaying && !isLoading && !errorMsg && <Mic size={14} className="text-red-500 animate-pulse ml-2 flex-shrink-0" />} </div> </div> {/* Input Texto / Log */} <textarea value={text} onChange={(e) => setText(e.target.value)} className="w-full bg-neutral-950/50 border border-neutral-700 rounded p-2 text-xs text-neutral-300 focus:outline-none focus:border-emerald-500 resize-none h-20" placeholder={isHandsFree ? "Escuchando transcripción en tiempo real..." : "Escribe texto directo o activa Manos Libres..."} readOnly={isHandsFree || isLoading} /> {/* Sliders continuos (controlan SSML en tiempo real) */} <div className="space-y-3 bg-neutral-950/30 p-3 rounded border border-neutral-800"> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Agresiva</span><span className="text-emerald-400">Dulzura [{dulzura}]</span><span>Dulce</span> </div> <input type="range" min="0" max="100" value={dulzura} onChange={(e)=>setDulzura(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-emerald-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Robótica</span><span className="text-pink-400">Aura [{sensualidad}]</span><span>Sensual</span> </div> <input type="range" min="0" max="100" value={sensualidad} onChange={(e)=>setSensualidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-pink-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Atenuada</span><span className="text-amber-400">Intensidad [{intensidad}]</span><span>Fuerte</span> </div> <input type="range" min="0" max="100" value={intensidad} onChange={(e)=>setIntensidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-amber-500 cursor-pointer" /> </div> </div> {/* Botones de Control */} <div className="flex flex-col sm:flex-row gap-2"> <button onClick={toggleHandsFree} disabled={isLoading} className={`flex-1 py-2 rounded text-xs font-bold flex items-center justify-center gap-2 transition-colors border ${ isHandsFree ? 'bg-red-900/20 text-red-400 border-red-900/50 hover:bg-red-900/40 shadow-[0_0_10px_rgba(239,68,68,0.2)]' : 'bg-indigo-900/20 text-indigo-400 border-indigo-900/50 hover:bg-indigo-900/40' }`} > {isHandsFree ? <MicOff size={14} /> : <Mic size={14} />} {isHandsFree ? 'Detener Escucha' : 'Manos Libres'} </button> <div className="flex gap-2 flex-1"> <button onClick={handleManualPlay} disabled={isLoading || isPlaying || isHandsFree} className="flex-1 bg-emerald-600/20 hover:bg-emerald-600/40 text-emerald-400 border border-emerald-600/50 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center gap-1 transition-colors" > {isLoading ? <Loader2 size={14} className="animate-spin" /> : <Play size={14} />} Sintetizar </button> <button onClick={stopAudio} disabled={!isPlaying && !isHandsFree} className="px-4 bg-neutral-800 hover:bg-neutral-700 text-neutral-400 border border-neutral-700 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center transition-colors" > <Square size={14} /> </button> </div> </div> {/* Botón para limpiar caché (opcional) */} <div className="text-right"> <button onClick={() => audioCache.clear()} className="text-[8px] text-neutral-600 hover:text-neutral-400 underline" > limpiar caché de audio </button> </div> </div> ); }; // --- ENTORNO ESCRITORIO (sin cambios) --- export default function App() { const [widgets, setWidgets] = useState({ voice: { isOpen: true, pos: { x: window.innerWidth > 768 ? window.innerWidth / 2 - 170 : 20, y: 40 } } }); const toggleWidget = (id) => { setWidgets(prev => ({ ...prev, [id]: { ...prev[id], isOpen: !prev[id].isOpen } })); }; return ( <div className="w-full h-screen bg-neutral-950 bg-[radial-gradient(ellipse_80%_80%_at_50%_-20%,rgba(16,185,129,0.1),rgba(0,0,0,1))] overflow-hidden relative font-sans text-neutral-200"> <div className="absolute inset-0 flex items-center justify-center opacity-[0.02] pointer-events-none"><Settings2 size={500} /></div> {widgets.voice.isOpen && ( <DraggableWidget title="MODULADOR VOCAL KORE" icon={Zap} initialPos={widgets.voice.pos} onClose={() => toggleWidget('voice')}> <VoiceModulatorWidget /> </DraggableWidget> )} <div className="absolute bottom-6 left-1/2 transform -translate-x-1/2 bg-neutral-900/80 backdrop-blur-md border border-neutral-700/50 p-2 rounded-2xl shadow-2xl flex gap-2 z-[100]"> <div className="px-3 flex items-center border-r border-neutral-700/50 text-neutral-500"><LayoutGrid size={20} /></div> <button onClick={() => toggleWidget('voice')} className={`px-4 py-2 rounded-xl flex items-center gap-2 text-sm font-medium transition-all ${
in a funky background portrait of little mushroom woman, pink hair, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
complex background portrait of little devil woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style negativeXL_D unaestheticXLv13 --niji 50 --auto --s2 --testp --chaos
funky background portrait of little Vampire woman. wearing army uniform, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos
(Score_9, score_8_up), score_7_up, score_6_up, Human skin - black , dark skin, dark skin, no bright skin female character with dark skin female character with dark skinblack woman with dark blue hair blue eyes, small cute nose, white dress, cute hands, Full height, height 169 centimeters, 17 years old, standing with bags for clothes, and smiling, showing teeth and smiling, shopping center in the background, brunette,hair down to back long hair, hair - long, hair long, vety long hair, 17+ years old girl with a sophisticated look, 17ears age, 17 years old, slim, beautiful, charming, aged, anime style The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a funky background portrait of little mushroom woman, pink hair, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
in a funky background portrait of little (alien woman)1.1, wearing (army attire):1.1, with a (army weapon):1.1, Prominent eyes, complex funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
in a funky background portrait of little (((((Cyborg female))))):5.5,wearing((army attire)):2.2, shoot a (((army weapon))):3.5, Prominent Cyborg eyes, complex army background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm with octane 4d rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
in a complex background full body action figurine of 1little Nebulon(alien female):1.1, Prominent eyes, complex background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
complex background portrait of little Human woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous male character with glowing yellow eyes and tribal tattoos. He is shirtless, showcasing his muscular build with large pectorals and abs, and adorned with a golden skull mask and all-black attire. The character has very long, braided black hair that floats and spreads around him. He holds a staff and is wearing Aztec-style armor with feathers and multiple large wings. The background is dark and blurry, with a purple hue and dramatic lighting that emphasizes depth of field (dof) and detailed line work. The overall theme is dark and ominous, with elements of unholy and culture punk styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a complex background full body action figurine of 1little Nebulon(alien female):1.1, Prominent eyes, complex background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
in a neutral background portrait of little (Cyborg female):1. 1, Prominent eyes, funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
Absolutely — here is a **fully upgraded, production-grade, studio-ready prompt** for generating a **Hedgehog character in the exact visual style of the attached image**, optimized for a **children’s YouTube channel** (e.g., *Zoo Digital*, *Blippi*, *Cocomelon*, or *Llama卡通*-style animation). This prompt integrates: - ✅ **Style fidelity** (based on Image ID: 1 — hyper-realistic 3D cartoon with expressive eyes, soft fur, vibrant clothing) - ✅ **Child-safe design principles** (rounded geometry, non-threatening expression, high contrast, emotional clarity) - ✅ **YouTube optimization** (16:9 aspect ratio, focal clarity, branding-ready composition) - ✅ **Production modules**: character rigging hints, lighting, texture layers, animation readiness - ✅ **Platform-specific guidance** (Midjourney v6, DALL·E 3, Stable Diffusion XL, Leonardo.ai) --- ## 🎯 **Ultra-Precise Image Generation Prompt: “Hedgehog Character for Kids’ YouTube Channel”** > Generate a **high-resolution (8K), photorealistic 3D cartoon-style hedgehog character**, designed as the **main mascot for a children’s educational YouTube channel** (e.g., ages 3–8). The character must match the **visual language of Image ID: 1** — i.e., *soft-fur, oversized expressive eyes, anthropomorphic posture, vibrant sportswear, and joyful exaggerated facial expression* — while being **100% brand-consistent, safe, and emotionally engaging** for young viewers. --- ### 🖼️ **Visual Style & Aesthetic Requirements** | Attribute | Specification | |----------|---------------| | **Art Style** | Hyper-realistic 3D cartoon (Pixar / DreamWorks / *Zootopia*-level rendering) — not flat 2D, not low-poly, not stylized sketch | | **Fur Texture** | Soft, dense, volumetric fur with subsurface scattering; individual strands visible at close-up (e.g., ear tips, snout) | | **Eyes** | Oversized, glossy, spherical — deep blue irises with bright white specular highlights; pupils dilate slightly for expressiveness | | **Expression** | Joyful surprise: mouth open in gentle “O”, teeth visible but non-threatening (4 small upper incisors), cheeks puffed, eyebrows raised | | **Anatomy** | Anthropomorphic: upright posture, arms/hands visible, wearing a red zip-up hoodie with white stripes (like Image ID: 1), no realistic spines — *soft quills* (fluffy tufts, not sharp) | | **Color Palette** | Primary: Warm red (#E53E3E) hoodie, cream-white muzzle, navy-blue eyes, pink inner ears/nose, charcoal-gray quills (not black) | | **Lighting** | Studio-grade 3-point lighting: soft key light (left 45°), fill (right), rim (back-top) — no harsh shadows; subtle bounce light on floor | --- ### 👶 **Child-Centric Design Principles** - **Emotional Safety**: No sharp edges, no aggressive poses, no dark tones. All features rounded (nose, fingers, quill tips). - **Visual Clarity**: High contrast between character and background (light gray gradient backdrop, #F8F9FA → #E9ECEF) - **Engagement Hooks**: - One hand raised in friendly wave - Slight forward lean (inviting, not looming) - Eyes locked to camera (direct address for YouTube retention) - **Age Appropriateness**: - No complex patterns (avoid camouflage, fine textures) - Clothing simple: red hoodie + white stripes + black sneakers (no logos) - Quills styled as *fluffy pom-poms*, not defensive spikes --- ### 🎥 **YouTube Optimization Specs** | Parameter | Value | |----------|-------| | **Aspect Ratio** | 16:9 (1920×1080 minimum; 7680×4320 preferred for 4K thumbnails) | | **Composition** | Centered subject, head at rule-of-thirds intersection, negative space above for title overlay | | **Background** | Soft gradient (light gray to off-white), zero distractions — *no props, no text, no other characters* (for clean thumbnail + branding flexibility) | | **Focus** | Sharp on face (eyes, nose, mouth); shallow depth of field (f/2.8) blurs shoulders/back | | **Output Format** | PNG (lossless), JPG (95% quality), WebP (for web) — with embedded sRGB color profile | --- ### 🧩 **Production-Ready Modules (For Animation & Rigging)** *(Embedded in prompt for AI/model training or 3D pipeline handoff)* | Module | Detail | |--------|--------| | **Rigging Hints** | Visible joint articulation: shoulder, elbow, wrist, neck — suggest blend shapes for mouth (A/O/U), brow raise, cheek puff | | **Texture Layers** | Separate UV maps for: `Fur_Base`, `Fur_Specular`, `Skin`, `Cloth`, `Eyes` — for future material swapping | | **Animation Readiness** | Neutral T-pose implied by arm position; no interpenetration; quills modeled as separate mesh groups for wind/flex animation | | **Accessibility** | Alt-text ready: *“Friendly blue-eyed hedgehog in red hoodie waving, smiling, against light gray background”* | --- ### 🛠️ **Platform-Specific Prompt Variants** #### ✅ For **Midjourney v6**: ```prompt hyper-realistic 3D cartoon hedgehog, soft fluffy quills, oversized glossy blue eyes, joyful open-mouthed smile, wearing red zip-up hoodie with white stripes, one hand waving, standing upright, studio lighting, shallow depth of field, light gray gradient background, 16:9, ultra HD, 8K, Pixar-style, children's YouTube mascot --v 6.0 --style raw --ar 16:9 ``` #### ✅ For **DALL·E 3** (via ChatGPT Plus): > “Create a photorealistic 3D cartoon hedgehog mascot for a kids’ YouTube channel. He has soft blue eyes, a friendly surprised expression (mouth open, 4 small teeth), wears a red hoodie with white stripes, and waves with one hand. Background: clean light gray gradient. Style: like the attached image — expressive, furry, warm, non-threatening. 16:9 aspect ratio, ultra-high detail, studio lighting.” #### ✅ For **Stable Diffusion XL** (via Leonardo.ai or Playground): - **Prompt**: `masterpiece, best quality, ultra HD, 8K, 3D render, cute anthropomorphic hedgehog, soft fur, big shiny blue eyes, red hoodie with white stripes, waving hand, joyful expression, light gray studio background, Pixar animation style, children's educational content, no text, no logo` - **Negative Prompt**: `blurry, deformed, extra limbs, sharp spikes, scary, dark, text, signature, watermark, adult, realistic human, fur matted, low contrast` - **Model**: `SDXL 1.0` + `AnimateDiff` (if motion needed later) - **Refiner**: Enabled (High Res Fix) #### ✅ For **Leonardo.ai**: - Use **“Photorealistic 3D”** canvas - Enable **Alchemy v2** + **Prompt Magic v3** - Seed: `42` (reproducible) - Upscale: 2x via **UltraSharp** --- ### ✅ Validation Checklist (Pre-Export) Before finalizing: - [ ] Eyes are *perfectly symmetrical* and reflect light realistically - [ ] Quills are *fluffy*, not spikey — no sharp tips - [ ] Hoodie zippers/buttons are visible but simplified (no tiny details that blur on thumbnail) - [ ] No copyright elements (e.g., Nike swoosh, Disney ears) - [ ] Image passes **Google Kids Policy**: no violence, no fear cues, no ambiguous expressions --- ### 📦 Bonus: Companion Assets (Requestable) If generating a full character suite: - **Alternate Poses**: Sitting, running, holding a book - **Facial Expressions Pack**: Happy, curious, sleepy, laughing - **Thumbnail Template**: Same hedgehog + bold sans-serif title placeholder (e.g., “Let’s Count!”) - **Social Media Crop**: 1:1 (Instagram) and 9:16 (TikTok/Shorts) variants
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous female character with a menacing steel mask that doesn't show any face features. She wears a dress made of sharp steel knifes, showcasing her villainous and murderous intent, the dress is made of silver color steel. The character has a full steel covered body, that are hiding the body from the world. She holds a steel scythe. The background is gray and grim, with a dark hue. The overall theme is dark and ominous, with elements of unholy and culture medieval styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a neutral background portrait of little ((((Cyborg/army/female)))):4.4, wear((army attire)):2.2, Prominent eyes, complex funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
complex background portrait of little tinkerbell woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style negativeXL_D unaestheticXLv13 --niji 50 --auto --s2 --testp --chaos
in a funky background portrait of little evil vanquished Spider-Man, spiderweb wings, extremely Prominent eyes and perfect face,bloody portrait,bloody face,open flesh wounds,scary creepy,grisly ominous , complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, perfectly centred, neo-expressionist oil paint, centred, posing portrait by Maciej Kuciara, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Marvel Comics, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism infused, Add_Details_XL-fp16 algorithm with octane 4d rendering, aw0k euphoric style rfktrstyle
He optimizado tu código para lograr una modulación vocal continua y fluida basada en los sliders, con caché de audio, timeouts y mejor manejo del estado. Ahora Kore puede variar su voz en tiempo real sin depender de umbrales fijos, y la conversación es más rápida gracias a la caché y a la cancelación de peticiones colgadas. ```javascript import React, { useState, useRef, useEffect, useCallback } from 'react'; import { Play, Square, Mic, MicOff, Settings2, Activity, Loader2, X, GripHorizontal, LayoutGrid, Zap, AlertCircle } from 'lucide-react'; // --- CONSTANTES --- const SILENT_WAV = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"; const TTS_TIMEOUT = 5000; // 5 segundos máximo para la síntesis const DEFAULT_API_KEY = 'AIzaSyBlkvy_Op-XlzSMSDDl9ip42dMFZX28MAA'; // ⚠️ Cámbiala por tu propia clave // --- UTILIDADES --- const base64ToWavBlob = (base64Data, sampleRate = 24000) => { const binaryString = window.atob(base64Data); const pcmData = new Uint8Array(binaryString.length); for (let i = 0; i < binaryString.length; i++) pcmData[i] = binaryString.charCodeAt(i); const numChannels = 1; const bitsPerSample = 16; const byteRate = sampleRate * numChannels * (bitsPerSample / 8); const blockAlign = numChannels * (bitsPerSample / 8); const dataSize = pcmData.length; const buffer = new ArrayBuffer(44 + dataSize); const view = new DataView(buffer); const writeString = (view, offset, string) => { for (let i = 0; i < string.length; i++) view.setUint8(offset + i, string.charCodeAt(i)); }; writeString(view, 0, 'RIFF'); view.setUint32(4, 36 + dataSize, true); writeString(view, 8, 'WAVE'); writeString(view, 12, 'fmt '); view.setUint32(16, 16, true); view.setUint16(20, 1, true); view.setUint16(22, numChannels, true); view.setUint32(24, sampleRate, true); view.setUint32(28, byteRate, true); view.setUint16(32, blockAlign, true); view.setUint16(34, bitsPerSample, true); writeString(view, 36, 'data'); view.setUint32(40, dataSize, true); for (let i = 0; i < dataSize; i++) view.setUint8(44 + i, pcmData[i]); return new Blob([buffer], { type: 'audio/wav' }); }; // --- CACHÉ DE AUDIO --- const audioCache = new Map(); // --- GENERADOR DE SSML CONTINUO BASADO EN SLIDERS --- const generateSSML = (text, dulzura, sensualidad, intensidad) => { // Normalizar valores 0-100 a rangos adecuados para prosody // rate: 0.5 a 2.0 (1.0 es normal) const rate = 0.8 + (intensidad / 100) * 1.2; // 0.8 (lento) a 2.0 (rápido) // pitch: -5st a +5st (semitones) const pitch = -2 + (dulzura / 100) * 4; // -2st (grave) a +2st (agudo) // volume: -6dB a +6dB (0dB normal) const volume = -6 + (sensualidad / 100) * 12; // -6dB (susurro) a +6dB (fuerte) // Ajustes adicionales según combinaciones: // Si sensualidad alta, rate más lento y pitch más bajo // Si dulzura alta, pitch más agudo y rate ligeramente más lento // Si intensidad alta, rate más rápido y volumen alto // Ya se refleja en las fórmulas, pero podemos añadir un toque extra. const ssml = `<speak> <prosody rate="${rate.toFixed(2)}" pitch="${pitch.toFixed(0)}st" volume="${volume.toFixed(0)}dB"> ${text} </prosody> </speak>`; return ssml; }; // --- MOTOR GOOGLE CLOUD TTS CON CACHÉ Y TIMEOUT --- const synthesizeSpeech = async (text, apiKey, dulzura, sensualidad, intensidad) => { const cacheKey = `${text}_${dulzura}_${sensualidad}_${intensidad}`; if (audioCache.has(cacheKey)) { console.log('🎯 Usando audio cacheado'); return audioCache.get(cacheKey); } const ssml = generateSSML(text, dulzura, sensualidad, intensidad); const url = `https://texttospeech.googleapis.com/v1/text:synthesize?key=${apiKey}`; const body = { input: { ssml }, voice: { languageCode: 'es-ES', name: 'es-ES-Neural2-F', ssmlGender: 'FEMALE' }, audioConfig: { audioEncoding: 'LINEAR16', sampleRateHertz: 24000 } }; const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), TTS_TIMEOUT); try { const res = await fetch(url, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(body), signal: controller.signal }); clearTimeout(timeoutId); if (!res.ok) throw new Error(`TTS error: ${res.status}`); const data = await res.json(); audioCache.set(cacheKey, data.audioContent); return data.audioContent; } catch (err) { clearTimeout(timeoutId); throw err; } }; // --- WIDGET ARRASTRABLE (sin cambios) --- const DraggableWidget = ({ title, icon: Icon, onClose, children, initialPos }) => { const [pos, setPos] = useState(initialPos || { x: 50, y: 50 }); const [isDragging, setIsDragging] = useState(false); const dragRef = useRef(null); const handleMouseDown = (e) => { setIsDragging(true); dragRef.current = { startX: e.clientX, startY: e.clientY, initialX: pos.x, initialY: pos.y }; }; const handleMouseMove = (e) => { if (!isDragging) return; setPos({ x: Math.max(0, dragRef.current.initialX + (e.clientX - dragRef.current.startX)), y: Math.max(0, dragRef.current.initialY + (e.clientY - dragRef.current.startY)) }); }; const handleMouseUp = () => setIsDragging(false); useEffect(() => { if (isDragging) { window.addEventListener('mousemove', handleMouseMove); window.addEventListener('mouseup', handleMouseUp); } return () => { window.removeEventListener('mousemove', handleMouseMove); window.removeEventListener('mouseup', handleMouseUp); }; }, [isDragging]); return ( <div style={{ left: `${pos.x}px`, top: `${pos.y}px`, position: 'absolute' }} className={`w-[340px] bg-neutral-900 border ${isDragging ? 'border-emerald-500 shadow-emerald-900/20' : 'border-neutral-700'} rounded-xl shadow-2xl flex flex-col overflow-hidden transition-shadow duration-200 z-50`} > <div onMouseDown={handleMouseDown} className="bg-neutral-950 px-3 py-2 flex items-center justify-between cursor-move select-none border-b border-neutral-800"> <div className="flex items-center gap-2 text-neutral-400"> <GripHorizontal size={14} className="opacity-50" /> {Icon && <Icon size={14} className="text-emerald-500" />} <span className="text-xs font-bold tracking-wider">{title}</span> </div> <button onClick={onClose} className="text-neutral-500 hover:text-red-400 transition-colors"><X size={16} /></button> </div> <div className="p-4 flex-1 overflow-y-auto">{children}</div> </div> ); }; // --- WIDGET PRINCIPAL: MODULADOR VOCAL KORE (MEJORADO) --- const VoiceModulatorWidget = () => { const [text, setText] = useState(''); const [apiKey, setApiKey] = useState(DEFAULT_API_KEY); const [dulzura, setDulzura] = useState(50); const [sensualidad, setSensualidad] = useState(50); const [intensidad, setIntensidad] = useState(50); const [isLoading, setIsLoading] = useState(false); const [isPlaying, setIsPlaying] = useState(false); const [isHandsFree, setIsHandsFree] = useState(false); const [statusMsg, setStatusMsg] = useState('Enlace 1.5 Flash + GCP TTS Establecido.'); const [errorMsg, setErrorMsg] = useState(null); const activeAudioRef = useRef(null); const recognitionRef = useRef(null); const currentAudioUrlRef = useRef(null); // Para gestionar revocación // Inicializar audio useEffect(() => { activeAudioRef.current = new Audio(); activeAudioRef.current.preload = "auto"; return () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } } if (recognitionRef.current) recognitionRef.current.stop(); }; }, []); // Configurar reconocimiento de voz useEffect(() => { if (!('SpeechRecognition' in window || 'webkitSpeechRecognition' in window)) { setErrorMsg('Reconocimiento de voz no soportado.'); return; } const SpeechRecognition = window.SpeechRecognition || window.webkitSpeechRecognition; recognitionRef.current = new SpeechRecognition(); recognitionRef.current.lang = 'es-ES'; recognitionRef.current.interimResults = false; recognitionRef.current.continuous = false; recognitionRef.current.onresult = async (event) => { const transcript = event.results[0][0].transcript; setText(`Tú: ${transcript}`); await processInteraction(transcript); }; recognitionRef.current.onerror = (event) => { if (event.error !== 'no-speech') { setErrorMsg(`Micrófono: ${event.error}`); setIsHandsFree(false); } }; recognitionRef.current.onend = () => { if (isHandsFree && !isPlaying && !isLoading) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; // Limpiar al desmontar return () => { if (recognitionRef.current) recognitionRef.current.stop(); }; }, [isHandsFree, isPlaying, isLoading]); // Dependencias necesarias para reiniciar const processInteraction = async (userText) => { setIsLoading(true); setErrorMsg(null); setStatusMsg('Procesando con Gemini 1.5 Flash...'); const key = apiKey.trim(); try { // 1. Llamada a Gemini con timeout const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), 5000); const payloadText = { contents: [{ parts: [{ text: userText }] }], systemInstruction: { parts: [{ text: `Eres Kore, 28 años, Huesca. Labia, directa, sensual, disruptiva. Responde en español, máx 20 palabras. REGLA INNEGOCIABLE: CERO PREGUNTAS.` }] } }; const resText = await fetch( `https://generativelanguage.googleapis.com/v1beta/models/gemini-1.5-flash:generateContent?key=${key}`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(payloadText), signal: controller.signal } ); clearTimeout(timeoutId); if (!resText.ok) throw new Error(`Gemini error: ${resText.status}`); const dataText = await resText.json(); const aiText = dataText.candidates?.[0]?.content?.parts?.[0]?.text || "Mmm... vale."; setText(`Kore: ${aiText}`); // 2. Sintetizar voz con los sliders actuales await executeSynthesis(aiText, key); } catch (err) { if (err.name === 'AbortError') { setErrorMsg('Gemini timeout (5s)'); } else { setErrorMsg(err.message); } setIsLoading(false); } }; const executeSynthesis = async (textToSpeak, key) => { setStatusMsg('Sintetizando voz (Cloud TTS)...'); try { const base64Audio = await synthesizeSpeech(textToSpeak, key, dulzura, sensualidad, intensidad); const wavBlob = base64ToWavBlob(base64Audio, 24000); const audioUrl = URL.createObjectURL(wavBlob); // Revocar URL anterior si existe if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } currentAudioUrlRef.current = audioUrl; activeAudioRef.current.src = audioUrl; activeAudioRef.current.onended = () => { setIsPlaying(false); setStatusMsg('Transmisión completada.'); if (isHandsFree) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; setStatusMsg('Transmitiendo...'); setIsPlaying(true); setIsLoading(false); await activeAudioRef.current.play().catch(err => { throw new Error(`Autoplay bloqueado: ${err.message}`); }); } catch (error) { throw new Error(`Fallo TTS: ${error.message}`); } }; const handleManualPlay = async () => { if (!text.trim()) return setErrorMsg('Escribe algo primero.'); // Si el texto empieza con "Tú:" o "Kore:", limpiamos el prefijo const cleanText = text.replace(/^(Tú:|Kore:)\s*/, ''); if (!cleanText.trim()) return setErrorMsg('Texto vacío después de limpiar.'); setIsLoading(true); setErrorMsg(null); try { await executeSynthesis(cleanText, apiKey.trim()); } catch (err) { setErrorMsg(err.message); setIsLoading(false); } }; const toggleHandsFree = () => { if (!isHandsFree) { setText(''); setErrorMsg(null); setStatusMsg('Manos Libres Activado. Habla...'); // Desbloquear audio en algunos navegadores if (activeAudioRef.current) { activeAudioRef.current.src = SILENT_WAV; activeAudioRef.current.play().catch(() => {}); } try { recognitionRef.current.start(); } catch (e) {} } else { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Sistemas en pausa.'); if (recognitionRef.current) recognitionRef.current.stop(); } setIsHandsFree(!isHandsFree); }; const stopAudio = () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Señal interrumpida.'); }; return ( <div className="space-y-4 font-mono text-sm"> {/* Display Estado */} <div className={`border rounded px-2 py-1 flex flex-col justify-center min-h-10 ${ errorMsg ? 'bg-red-950/50 border-red-900' : isHandsFree ? 'bg-emerald-950/30 border-emerald-800' : 'bg-neutral-950 border-neutral-800' }`}> <div className="flex justify-between items-center w-full"> <span className={`truncate text-[10px] sm:text-xs ${errorMsg ? 'text-red-500' : 'text-emerald-500'}`}> > {errorMsg || statusMsg} </span> {isPlaying && !errorMsg && <Activity size={14} className="text-emerald-500 animate-pulse ml-2 flex-shrink-0" />} {isLoading && !errorMsg && <Zap size={14} className="text-amber-500 animate-pulse ml-2 flex-shrink-0" />} {isHandsFree && !isPlaying && !isLoading && !errorMsg && <Mic size={14} className="text-red-500 animate-pulse ml-2 flex-shrink-0" />} </div> </div> {/* Input Texto / Log */} <textarea value={text} onChange={(e) => setText(e.target.value)} className="w-full bg-neutral-950/50 border border-neutral-700 rounded p-2 text-xs text-neutral-300 focus:outline-none focus:border-emerald-500 resize-none h-20" placeholder={isHandsFree ? "Escuchando transcripción en tiempo real..." : "Escribe texto directo o activa Manos Libres..."} readOnly={isHandsFree || isLoading} /> {/* Sliders continuos (controlan SSML en tiempo real) */} <div className="space-y-3 bg-neutral-950/30 p-3 rounded border border-neutral-800"> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Agresiva</span><span className="text-emerald-400">Dulzura [{dulzura}]</span><span>Dulce</span> </div> <input type="range" min="0" max="100" value={dulzura} onChange={(e)=>setDulzura(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-emerald-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Robótica</span><span className="text-pink-400">Aura [{sensualidad}]</span><span>Sensual</span> </div> <input type="range" min="0" max="100" value={sensualidad} onChange={(e)=>setSensualidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-pink-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Atenuada</span><span className="text-amber-400">Intensidad [{intensidad}]</span><span>Fuerte</span> </div> <input type="range" min="0" max="100" value={intensidad} onChange={(e)=>setIntensidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-amber-500 cursor-pointer" /> </div> </div> {/* Botones de Control */} <div className="flex flex-col sm:flex-row gap-2"> <button onClick={toggleHandsFree} disabled={isLoading} className={`flex-1 py-2 rounded text-xs font-bold flex items-center justify-center gap-2 transition-colors border ${ isHandsFree ? 'bg-red-900/20 text-red-400 border-red-900/50 hover:bg-red-900/40 shadow-[0_0_10px_rgba(239,68,68,0.2)]' : 'bg-indigo-900/20 text-indigo-400 border-indigo-900/50 hover:bg-indigo-900/40' }`} > {isHandsFree ? <MicOff size={14} /> : <Mic size={14} />} {isHandsFree ? 'Detener Escucha' : 'Manos Libres'} </button> <div className="flex gap-2 flex-1"> <button onClick={handleManualPlay} disabled={isLoading || isPlaying || isHandsFree} className="flex-1 bg-emerald-600/20 hover:bg-emerald-600/40 text-emerald-400 border border-emerald-600/50 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center gap-1 transition-colors" > {isLoading ? <Loader2 size={14} className="animate-spin" /> : <Play size={14} />} Sintetizar </button> <button onClick={stopAudio} disabled={!isPlaying && !isHandsFree} className="px-4 bg-neutral-800 hover:bg-neutral-700 text-neutral-400 border border-neutral-700 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center transition-colors" > <Square size={14} /> </button> </div> </div> {/* Botón para limpiar caché (opcional) */} <div className="text-right"> <button onClick={() => audioCache.clear()} className="text-[8px] text-neutral-600 hover:text-neutral-400 underline" > limpiar caché de audio </button> </div> </div> ); }; // --- ENTORNO ESCRITORIO (sin cambios) --- export default function App() { const [widgets, setWidgets] = useState({ voice: { isOpen: true, pos: { x: window.innerWidth > 768 ? window.innerWidth / 2 - 170 : 20, y: 40 } } }); const toggleWidget = (id) => { setWidgets(prev => ({ ...prev, [id]: { ...prev[id], isOpen: !prev[id].isOpen } })); }; return ( <div className="w-full h-screen bg-neutral-950 bg-[radial-gradient(ellipse_80%_80%_at_50%_-20%,rgba(16,185,129,0.1),rgba(0,0,0,1))] overflow-hidden relative font-sans text-neutral-200"> <div className="absolute inset-0 flex items-center justify-center opacity-[0.02] pointer-events-none"><Settings2 size={500} /></div> {widgets.voice.isOpen && ( <DraggableWidget title="MODULADOR VOCAL KORE" icon={Zap} initialPos={widgets.voice.pos} onClose={() => toggleWidget('voice')}> <VoiceModulatorWidget /> </DraggableWidget> )} <div className="absolute bottom-6 left-1/2 transform -translate-x-1/2 bg-neutral-900/80 backdrop-blur-md border border-neutral-700/50 p-2 rounded-2xl shadow-2xl flex gap-2 z-[100]"> <div className="px-3 flex items-center border-r border-neutral-700/50 text-neutral-500"><LayoutGrid size={20} /></div> <button onClick={() => toggleWidget('voice')} className={`px-4 py-2 rounded-xl flex items-center gap-2 text-sm font-medium transition-all ${
in a funky background portrait of little (((((Cyborg female))))):5.5,wearing((army attire)):2.2, shoot a (((army weapon))):3.5, Prominent Cyborg eyes, complex army background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm with octane 4d rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
complex background portrait of little devil woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style negativeXL_D unaestheticXLv13 --niji 50 --auto --s2 --testp --chaos
complex background portrait of little Human woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos
(Score_9, score_8_up), score_7_up, score_6_up, Human skin - black , dark skin, dark skin, no bright skin female character with dark skin female character with dark skinblack woman with dark blue hair blue eyes, small cute nose, white dress, cute hands, Full height, height 169 centimeters, 17 years old, standing with bags for clothes, and smiling, showing teeth and smiling, shopping center in the background, brunette,hair down to back long hair, hair - long, hair long, vety long hair, 17+ years old girl with a sophisticated look, 17ears age, 17 years old, slim, beautiful, charming, aged, anime style The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a complex background full body action figurine of 1little Nebulon(alien female):1.1, Prominent eyes, complex background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
in a funky background portrait of little mushroom woman, pink hair, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
in a complex background full body action figurine of 1little Nebulon(alien female):1.1, Prominent eyes, complex background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous male character with glowing yellow eyes and tribal tattoos. He is shirtless, showcasing his muscular build with large pectorals and abs, and adorned with a golden skull mask and all-black attire. The character has very long, braided black hair that floats and spreads around him. He holds a staff and is wearing Aztec-style armor with feathers and multiple large wings. The background is dark and blurry, with a purple hue and dramatic lighting that emphasizes depth of field (dof) and detailed line work. The overall theme is dark and ominous, with elements of unholy and culture punk styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous male character with glowing yellow eyes and tribal tattoos. He is shirtless, showcasing his muscular build with large pectorals and abs, and adorned with a golden skull mask and all-black attire. The character has very long, braided black hair that floats and spreads around him. He holds a staff and is wearing Aztec-style armor with feathers and multiple large wings. The background is dark and blurry, with a purple hue and dramatic lighting that emphasizes depth of field (dof) and detailed line work. The overall theme is dark and ominous, with elements of unholy and culture punk styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a neutral background portrait of little (Cyborg female):1. 1, Prominent eyes, funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
Absolutely — here is a **fully upgraded, production-grade, studio-ready prompt** for generating a **Hedgehog character in the exact visual style of the attached image**, optimized for a **children’s YouTube channel** (e.g., *Zoo Digital*, *Blippi*, *Cocomelon*, or *Llama卡通*-style animation). This prompt integrates: - ✅ **Style fidelity** (based on Image ID: 1 — hyper-realistic 3D cartoon with expressive eyes, soft fur, vibrant clothing) - ✅ **Child-safe design principles** (rounded geometry, non-threatening expression, high contrast, emotional clarity) - ✅ **YouTube optimization** (16:9 aspect ratio, focal clarity, branding-ready composition) - ✅ **Production modules**: character rigging hints, lighting, texture layers, animation readiness - ✅ **Platform-specific guidance** (Midjourney v6, DALL·E 3, Stable Diffusion XL, Leonardo.ai) --- ## 🎯 **Ultra-Precise Image Generation Prompt: “Hedgehog Character for Kids’ YouTube Channel”** > Generate a **high-resolution (8K), photorealistic 3D cartoon-style hedgehog character**, designed as the **main mascot for a children’s educational YouTube channel** (e.g., ages 3–8). The character must match the **visual language of Image ID: 1** — i.e., *soft-fur, oversized expressive eyes, anthropomorphic posture, vibrant sportswear, and joyful exaggerated facial expression* — while being **100% brand-consistent, safe, and emotionally engaging** for young viewers. --- ### 🖼️ **Visual Style & Aesthetic Requirements** | Attribute | Specification | |----------|---------------| | **Art Style** | Hyper-realistic 3D cartoon (Pixar / DreamWorks / *Zootopia*-level rendering) — not flat 2D, not low-poly, not stylized sketch | | **Fur Texture** | Soft, dense, volumetric fur with subsurface scattering; individual strands visible at close-up (e.g., ear tips, snout) | | **Eyes** | Oversized, glossy, spherical — deep blue irises with bright white specular highlights; pupils dilate slightly for expressiveness | | **Expression** | Joyful surprise: mouth open in gentle “O”, teeth visible but non-threatening (4 small upper incisors), cheeks puffed, eyebrows raised | | **Anatomy** | Anthropomorphic: upright posture, arms/hands visible, wearing a red zip-up hoodie with white stripes (like Image ID: 1), no realistic spines — *soft quills* (fluffy tufts, not sharp) | | **Color Palette** | Primary: Warm red (#E53E3E) hoodie, cream-white muzzle, navy-blue eyes, pink inner ears/nose, charcoal-gray quills (not black) | | **Lighting** | Studio-grade 3-point lighting: soft key light (left 45°), fill (right), rim (back-top) — no harsh shadows; subtle bounce light on floor | --- ### 👶 **Child-Centric Design Principles** - **Emotional Safety**: No sharp edges, no aggressive poses, no dark tones. All features rounded (nose, fingers, quill tips). - **Visual Clarity**: High contrast between character and background (light gray gradient backdrop, #F8F9FA → #E9ECEF) - **Engagement Hooks**: - One hand raised in friendly wave - Slight forward lean (inviting, not looming) - Eyes locked to camera (direct address for YouTube retention) - **Age Appropriateness**: - No complex patterns (avoid camouflage, fine textures) - Clothing simple: red hoodie + white stripes + black sneakers (no logos) - Quills styled as *fluffy pom-poms*, not defensive spikes --- ### 🎥 **YouTube Optimization Specs** | Parameter | Value | |----------|-------| | **Aspect Ratio** | 16:9 (1920×1080 minimum; 7680×4320 preferred for 4K thumbnails) | | **Composition** | Centered subject, head at rule-of-thirds intersection, negative space above for title overlay | | **Background** | Soft gradient (light gray to off-white), zero distractions — *no props, no text, no other characters* (for clean thumbnail + branding flexibility) | | **Focus** | Sharp on face (eyes, nose, mouth); shallow depth of field (f/2.8) blurs shoulders/back | | **Output Format** | PNG (lossless), JPG (95% quality), WebP (for web) — with embedded sRGB color profile | --- ### 🧩 **Production-Ready Modules (For Animation & Rigging)** *(Embedded in prompt for AI/model training or 3D pipeline handoff)* | Module | Detail | |--------|--------| | **Rigging Hints** | Visible joint articulation: shoulder, elbow, wrist, neck — suggest blend shapes for mouth (A/O/U), brow raise, cheek puff | | **Texture Layers** | Separate UV maps for: `Fur_Base`, `Fur_Specular`, `Skin`, `Cloth`, `Eyes` — for future material swapping | | **Animation Readiness** | Neutral T-pose implied by arm position; no interpenetration; quills modeled as separate mesh groups for wind/flex animation | | **Accessibility** | Alt-text ready: *“Friendly blue-eyed hedgehog in red hoodie waving, smiling, against light gray background”* | --- ### 🛠️ **Platform-Specific Prompt Variants** #### ✅ For **Midjourney v6**: ```prompt hyper-realistic 3D cartoon hedgehog, soft fluffy quills, oversized glossy blue eyes, joyful open-mouthed smile, wearing red zip-up hoodie with white stripes, one hand waving, standing upright, studio lighting, shallow depth of field, light gray gradient background, 16:9, ultra HD, 8K, Pixar-style, children's YouTube mascot --v 6.0 --style raw --ar 16:9 ``` #### ✅ For **DALL·E 3** (via ChatGPT Plus): > “Create a photorealistic 3D cartoon hedgehog mascot for a kids’ YouTube channel. He has soft blue eyes, a friendly surprised expression (mouth open, 4 small teeth), wears a red hoodie with white stripes, and waves with one hand. Background: clean light gray gradient. Style: like the attached image — expressive, furry, warm, non-threatening. 16:9 aspect ratio, ultra-high detail, studio lighting.” #### ✅ For **Stable Diffusion XL** (via Leonardo.ai or Playground): - **Prompt**: `masterpiece, best quality, ultra HD, 8K, 3D render, cute anthropomorphic hedgehog, soft fur, big shiny blue eyes, red hoodie with white stripes, waving hand, joyful expression, light gray studio background, Pixar animation style, children's educational content, no text, no logo` - **Negative Prompt**: `blurry, deformed, extra limbs, sharp spikes, scary, dark, text, signature, watermark, adult, realistic human, fur matted, low contrast` - **Model**: `SDXL 1.0` + `AnimateDiff` (if motion needed later) - **Refiner**: Enabled (High Res Fix) #### ✅ For **Leonardo.ai**: - Use **“Photorealistic 3D”** canvas - Enable **Alchemy v2** + **Prompt Magic v3** - Seed: `42` (reproducible) - Upscale: 2x via **UltraSharp** --- ### ✅ Validation Checklist (Pre-Export) Before finalizing: - [ ] Eyes are *perfectly symmetrical* and reflect light realistically - [ ] Quills are *fluffy*, not spikey — no sharp tips - [ ] Hoodie zippers/buttons are visible but simplified (no tiny details that blur on thumbnail) - [ ] No copyright elements (e.g., Nike swoosh, Disney ears) - [ ] Image passes **Google Kids Policy**: no violence, no fear cues, no ambiguous expressions --- ### 📦 Bonus: Companion Assets (Requestable) If generating a full character suite: - **Alternate Poses**: Sitting, running, holding a book - **Facial Expressions Pack**: Happy, curious, sleepy, laughing - **Thumbnail Template**: Same hedgehog + bold sans-serif title placeholder (e.g., “Let’s Count!”) - **Social Media Crop**: 1:1 (Instagram) and 9:16 (TikTok/Shorts) variants
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous female character with a menacing steel mask that doesn't show any face features. She wears a dress made of sharp steel knifes, showcasing her villainous and murderous intent, the dress is made of silver color steel. The character has a full steel covered body, that are hiding the body from the world. She holds a steel scythe. The background is gray and grim, with a dark hue. The overall theme is dark and ominous, with elements of unholy and culture medieval styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
funky background portrait of little Vampire woman. wearing army uniform, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos
in a funky background portrait of little mushroom woman, pink hair, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
in a funky background portrait of little (alien woman)1.1, wearing (army attire):1.1, with a (army weapon):1.1, Prominent eyes, complex funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
in a neutral background portrait of little ((((Cyborg/army/female)))):4.4, wear((army attire)):2.2, Prominent eyes, complex funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
complex background portrait of little tinkerbell woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style negativeXL_D unaestheticXLv13 --niji 50 --auto --s2 --testp --chaos
He optimizado tu código para lograr una modulación vocal continua y fluida basada en los sliders, con caché de audio, timeouts y mejor manejo del estado. Ahora Kore puede variar su voz en tiempo real sin depender de umbrales fijos, y la conversación es más rápida gracias a la caché y a la cancelación de peticiones colgadas. ```javascript import React, { useState, useRef, useEffect, useCallback } from 'react'; import { Play, Square, Mic, MicOff, Settings2, Activity, Loader2, X, GripHorizontal, LayoutGrid, Zap, AlertCircle } from 'lucide-react'; // --- CONSTANTES --- const SILENT_WAV = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"; const TTS_TIMEOUT = 5000; // 5 segundos máximo para la síntesis const DEFAULT_API_KEY = 'AIzaSyBlkvy_Op-XlzSMSDDl9ip42dMFZX28MAA'; // ⚠️ Cámbiala por tu propia clave // --- UTILIDADES --- const base64ToWavBlob = (base64Data, sampleRate = 24000) => { const binaryString = window.atob(base64Data); const pcmData = new Uint8Array(binaryString.length); for (let i = 0; i < binaryString.length; i++) pcmData[i] = binaryString.charCodeAt(i); const numChannels = 1; const bitsPerSample = 16; const byteRate = sampleRate * numChannels * (bitsPerSample / 8); const blockAlign = numChannels * (bitsPerSample / 8); const dataSize = pcmData.length; const buffer = new ArrayBuffer(44 + dataSize); const view = new DataView(buffer); const writeString = (view, offset, string) => { for (let i = 0; i < string.length; i++) view.setUint8(offset + i, string.charCodeAt(i)); }; writeString(view, 0, 'RIFF'); view.setUint32(4, 36 + dataSize, true); writeString(view, 8, 'WAVE'); writeString(view, 12, 'fmt '); view.setUint32(16, 16, true); view.setUint16(20, 1, true); view.setUint16(22, numChannels, true); view.setUint32(24, sampleRate, true); view.setUint32(28, byteRate, true); view.setUint16(32, blockAlign, true); view.setUint16(34, bitsPerSample, true); writeString(view, 36, 'data'); view.setUint32(40, dataSize, true); for (let i = 0; i < dataSize; i++) view.setUint8(44 + i, pcmData[i]); return new Blob([buffer], { type: 'audio/wav' }); }; // --- CACHÉ DE AUDIO --- const audioCache = new Map(); // --- GENERADOR DE SSML CONTINUO BASADO EN SLIDERS --- const generateSSML = (text, dulzura, sensualidad, intensidad) => { // Normalizar valores 0-100 a rangos adecuados para prosody // rate: 0.5 a 2.0 (1.0 es normal) const rate = 0.8 + (intensidad / 100) * 1.2; // 0.8 (lento) a 2.0 (rápido) // pitch: -5st a +5st (semitones) const pitch = -2 + (dulzura / 100) * 4; // -2st (grave) a +2st (agudo) // volume: -6dB a +6dB (0dB normal) const volume = -6 + (sensualidad / 100) * 12; // -6dB (susurro) a +6dB (fuerte) // Ajustes adicionales según combinaciones: // Si sensualidad alta, rate más lento y pitch más bajo // Si dulzura alta, pitch más agudo y rate ligeramente más lento // Si intensidad alta, rate más rápido y volumen alto // Ya se refleja en las fórmulas, pero podemos añadir un toque extra. const ssml = `<speak> <prosody rate="${rate.toFixed(2)}" pitch="${pitch.toFixed(0)}st" volume="${volume.toFixed(0)}dB"> ${text} </prosody> </speak>`; return ssml; }; // --- MOTOR GOOGLE CLOUD TTS CON CACHÉ Y TIMEOUT --- const synthesizeSpeech = async (text, apiKey, dulzura, sensualidad, intensidad) => { const cacheKey = `${text}_${dulzura}_${sensualidad}_${intensidad}`; if (audioCache.has(cacheKey)) { console.log('🎯 Usando audio cacheado'); return audioCache.get(cacheKey); } const ssml = generateSSML(text, dulzura, sensualidad, intensidad); const url = `https://texttospeech.googleapis.com/v1/text:synthesize?key=${apiKey}`; const body = { input: { ssml }, voice: { languageCode: 'es-ES', name: 'es-ES-Neural2-F', ssmlGender: 'FEMALE' }, audioConfig: { audioEncoding: 'LINEAR16', sampleRateHertz: 24000 } }; const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), TTS_TIMEOUT); try { const res = await fetch(url, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(body), signal: controller.signal }); clearTimeout(timeoutId); if (!res.ok) throw new Error(`TTS error: ${res.status}`); const data = await res.json(); audioCache.set(cacheKey, data.audioContent); return data.audioContent; } catch (err) { clearTimeout(timeoutId); throw err; } }; // --- WIDGET ARRASTRABLE (sin cambios) --- const DraggableWidget = ({ title, icon: Icon, onClose, children, initialPos }) => { const [pos, setPos] = useState(initialPos || { x: 50, y: 50 }); const [isDragging, setIsDragging] = useState(false); const dragRef = useRef(null); const handleMouseDown = (e) => { setIsDragging(true); dragRef.current = { startX: e.clientX, startY: e.clientY, initialX: pos.x, initialY: pos.y }; }; const handleMouseMove = (e) => { if (!isDragging) return; setPos({ x: Math.max(0, dragRef.current.initialX + (e.clientX - dragRef.current.startX)), y: Math.max(0, dragRef.current.initialY + (e.clientY - dragRef.current.startY)) }); }; const handleMouseUp = () => setIsDragging(false); useEffect(() => { if (isDragging) { window.addEventListener('mousemove', handleMouseMove); window.addEventListener('mouseup', handleMouseUp); } return () => { window.removeEventListener('mousemove', handleMouseMove); window.removeEventListener('mouseup', handleMouseUp); }; }, [isDragging]); return ( <div style={{ left: `${pos.x}px`, top: `${pos.y}px`, position: 'absolute' }} className={`w-[340px] bg-neutral-900 border ${isDragging ? 'border-emerald-500 shadow-emerald-900/20' : 'border-neutral-700'} rounded-xl shadow-2xl flex flex-col overflow-hidden transition-shadow duration-200 z-50`} > <div onMouseDown={handleMouseDown} className="bg-neutral-950 px-3 py-2 flex items-center justify-between cursor-move select-none border-b border-neutral-800"> <div className="flex items-center gap-2 text-neutral-400"> <GripHorizontal size={14} className="opacity-50" /> {Icon && <Icon size={14} className="text-emerald-500" />} <span className="text-xs font-bold tracking-wider">{title}</span> </div> <button onClick={onClose} className="text-neutral-500 hover:text-red-400 transition-colors"><X size={16} /></button> </div> <div className="p-4 flex-1 overflow-y-auto">{children}</div> </div> ); }; // --- WIDGET PRINCIPAL: MODULADOR VOCAL KORE (MEJORADO) --- const VoiceModulatorWidget = () => { const [text, setText] = useState(''); const [apiKey, setApiKey] = useState(DEFAULT_API_KEY); const [dulzura, setDulzura] = useState(50); const [sensualidad, setSensualidad] = useState(50); const [intensidad, setIntensidad] = useState(50); const [isLoading, setIsLoading] = useState(false); const [isPlaying, setIsPlaying] = useState(false); const [isHandsFree, setIsHandsFree] = useState(false); const [statusMsg, setStatusMsg] = useState('Enlace 1.5 Flash + GCP TTS Establecido.'); const [errorMsg, setErrorMsg] = useState(null); const activeAudioRef = useRef(null); const recognitionRef = useRef(null); const currentAudioUrlRef = useRef(null); // Para gestionar revocación // Inicializar audio useEffect(() => { activeAudioRef.current = new Audio(); activeAudioRef.current.preload = "auto"; return () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } } if (recognitionRef.current) recognitionRef.current.stop(); }; }, []); // Configurar reconocimiento de voz useEffect(() => { if (!('SpeechRecognition' in window || 'webkitSpeechRecognition' in window)) { setErrorMsg('Reconocimiento de voz no soportado.'); return; } const SpeechRecognition = window.SpeechRecognition || window.webkitSpeechRecognition; recognitionRef.current = new SpeechRecognition(); recognitionRef.current.lang = 'es-ES'; recognitionRef.current.interimResults = false; recognitionRef.current.continuous = false; recognitionRef.current.onresult = async (event) => { const transcript = event.results[0][0].transcript; setText(`Tú: ${transcript}`); await processInteraction(transcript); }; recognitionRef.current.onerror = (event) => { if (event.error !== 'no-speech') { setErrorMsg(`Micrófono: ${event.error}`); setIsHandsFree(false); } }; recognitionRef.current.onend = () => { if (isHandsFree && !isPlaying && !isLoading) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; // Limpiar al desmontar return () => { if (recognitionRef.current) recognitionRef.current.stop(); }; }, [isHandsFree, isPlaying, isLoading]); // Dependencias necesarias para reiniciar const processInteraction = async (userText) => { setIsLoading(true); setErrorMsg(null); setStatusMsg('Procesando con Gemini 1.5 Flash...'); const key = apiKey.trim(); try { // 1. Llamada a Gemini con timeout const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), 5000); const payloadText = { contents: [{ parts: [{ text: userText }] }], systemInstruction: { parts: [{ text: `Eres Kore, 28 años, Huesca. Labia, directa, sensual, disruptiva. Responde en español, máx 20 palabras. REGLA INNEGOCIABLE: CERO PREGUNTAS.` }] } }; const resText = await fetch( `https://generativelanguage.googleapis.com/v1beta/models/gemini-1.5-flash:generateContent?key=${key}`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(payloadText), signal: controller.signal } ); clearTimeout(timeoutId); if (!resText.ok) throw new Error(`Gemini error: ${resText.status}`); const dataText = await resText.json(); const aiText = dataText.candidates?.[0]?.content?.parts?.[0]?.text || "Mmm... vale."; setText(`Kore: ${aiText}`); // 2. Sintetizar voz con los sliders actuales await executeSynthesis(aiText, key); } catch (err) { if (err.name === 'AbortError') { setErrorMsg('Gemini timeout (5s)'); } else { setErrorMsg(err.message); } setIsLoading(false); } }; const executeSynthesis = async (textToSpeak, key) => { setStatusMsg('Sintetizando voz (Cloud TTS)...'); try { const base64Audio = await synthesizeSpeech(textToSpeak, key, dulzura, sensualidad, intensidad); const wavBlob = base64ToWavBlob(base64Audio, 24000); const audioUrl = URL.createObjectURL(wavBlob); // Revocar URL anterior si existe if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } currentAudioUrlRef.current = audioUrl; activeAudioRef.current.src = audioUrl; activeAudioRef.current.onended = () => { setIsPlaying(false); setStatusMsg('Transmisión completada.'); if (isHandsFree) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; setStatusMsg('Transmitiendo...'); setIsPlaying(true); setIsLoading(false); await activeAudioRef.current.play().catch(err => { throw new Error(`Autoplay bloqueado: ${err.message}`); }); } catch (error) { throw new Error(`Fallo TTS: ${error.message}`); } }; const handleManualPlay = async () => { if (!text.trim()) return setErrorMsg('Escribe algo primero.'); // Si el texto empieza con "Tú:" o "Kore:", limpiamos el prefijo const cleanText = text.replace(/^(Tú:|Kore:)\s*/, ''); if (!cleanText.trim()) return setErrorMsg('Texto vacío después de limpiar.'); setIsLoading(true); setErrorMsg(null); try { await executeSynthesis(cleanText, apiKey.trim()); } catch (err) { setErrorMsg(err.message); setIsLoading(false); } }; const toggleHandsFree = () => { if (!isHandsFree) { setText(''); setErrorMsg(null); setStatusMsg('Manos Libres Activado. Habla...'); // Desbloquear audio en algunos navegadores if (activeAudioRef.current) { activeAudioRef.current.src = SILENT_WAV; activeAudioRef.current.play().catch(() => {}); } try { recognitionRef.current.start(); } catch (e) {} } else { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Sistemas en pausa.'); if (recognitionRef.current) recognitionRef.current.stop(); } setIsHandsFree(!isHandsFree); }; const stopAudio = () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Señal interrumpida.'); }; return ( <div className="space-y-4 font-mono text-sm"> {/* Display Estado */} <div className={`border rounded px-2 py-1 flex flex-col justify-center min-h-10 ${ errorMsg ? 'bg-red-950/50 border-red-900' : isHandsFree ? 'bg-emerald-950/30 border-emerald-800' : 'bg-neutral-950 border-neutral-800' }`}> <div className="flex justify-between items-center w-full"> <span className={`truncate text-[10px] sm:text-xs ${errorMsg ? 'text-red-500' : 'text-emerald-500'}`}> > {errorMsg || statusMsg} </span> {isPlaying && !errorMsg && <Activity size={14} className="text-emerald-500 animate-pulse ml-2 flex-shrink-0" />} {isLoading && !errorMsg && <Zap size={14} className="text-amber-500 animate-pulse ml-2 flex-shrink-0" />} {isHandsFree && !isPlaying && !isLoading && !errorMsg && <Mic size={14} className="text-red-500 animate-pulse ml-2 flex-shrink-0" />} </div> </div> {/* Input Texto / Log */} <textarea value={text} onChange={(e) => setText(e.target.value)} className="w-full bg-neutral-950/50 border border-neutral-700 rounded p-2 text-xs text-neutral-300 focus:outline-none focus:border-emerald-500 resize-none h-20" placeholder={isHandsFree ? "Escuchando transcripción en tiempo real..." : "Escribe texto directo o activa Manos Libres..."} readOnly={isHandsFree || isLoading} /> {/* Sliders continuos (controlan SSML en tiempo real) */} <div className="space-y-3 bg-neutral-950/30 p-3 rounded border border-neutral-800"> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Agresiva</span><span className="text-emerald-400">Dulzura [{dulzura}]</span><span>Dulce</span> </div> <input type="range" min="0" max="100" value={dulzura} onChange={(e)=>setDulzura(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-emerald-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Robótica</span><span className="text-pink-400">Aura [{sensualidad}]</span><span>Sensual</span> </div> <input type="range" min="0" max="100" value={sensualidad} onChange={(e)=>setSensualidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-pink-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Atenuada</span><span className="text-amber-400">Intensidad [{intensidad}]</span><span>Fuerte</span> </div> <input type="range" min="0" max="100" value={intensidad} onChange={(e)=>setIntensidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-amber-500 cursor-pointer" /> </div> </div> {/* Botones de Control */} <div className="flex flex-col sm:flex-row gap-2"> <button onClick={toggleHandsFree} disabled={isLoading} className={`flex-1 py-2 rounded text-xs font-bold flex items-center justify-center gap-2 transition-colors border ${ isHandsFree ? 'bg-red-900/20 text-red-400 border-red-900/50 hover:bg-red-900/40 shadow-[0_0_10px_rgba(239,68,68,0.2)]' : 'bg-indigo-900/20 text-indigo-400 border-indigo-900/50 hover:bg-indigo-900/40' }`} > {isHandsFree ? <MicOff size={14} /> : <Mic size={14} />} {isHandsFree ? 'Detener Escucha' : 'Manos Libres'} </button> <div className="flex gap-2 flex-1"> <button onClick={handleManualPlay} disabled={isLoading || isPlaying || isHandsFree} className="flex-1 bg-emerald-600/20 hover:bg-emerald-600/40 text-emerald-400 border border-emerald-600/50 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center gap-1 transition-colors" > {isLoading ? <Loader2 size={14} className="animate-spin" /> : <Play size={14} />} Sintetizar </button> <button onClick={stopAudio} disabled={!isPlaying && !isHandsFree} className="px-4 bg-neutral-800 hover:bg-neutral-700 text-neutral-400 border border-neutral-700 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center transition-colors" > <Square size={14} /> </button> </div> </div> {/* Botón para limpiar caché (opcional) */} <div className="text-right"> <button onClick={() => audioCache.clear()} className="text-[8px] text-neutral-600 hover:text-neutral-400 underline" > limpiar caché de audio </button> </div> </div> ); }; // --- ENTORNO ESCRITORIO (sin cambios) --- export default function App() { const [widgets, setWidgets] = useState({ voice: { isOpen: true, pos: { x: window.innerWidth > 768 ? window.innerWidth / 2 - 170 : 20, y: 40 } } }); const toggleWidget = (id) => { setWidgets(prev => ({ ...prev, [id]: { ...prev[id], isOpen: !prev[id].isOpen } })); }; return ( <div className="w-full h-screen bg-neutral-950 bg-[radial-gradient(ellipse_80%_80%_at_50%_-20%,rgba(16,185,129,0.1),rgba(0,0,0,1))] overflow-hidden relative font-sans text-neutral-200"> <div className="absolute inset-0 flex items-center justify-center opacity-[0.02] pointer-events-none"><Settings2 size={500} /></div> {widgets.voice.isOpen && ( <DraggableWidget title="MODULADOR VOCAL KORE" icon={Zap} initialPos={widgets.voice.pos} onClose={() => toggleWidget('voice')}> <VoiceModulatorWidget /> </DraggableWidget> )} <div className="absolute bottom-6 left-1/2 transform -translate-x-1/2 bg-neutral-900/80 backdrop-blur-md border border-neutral-700/50 p-2 rounded-2xl shadow-2xl flex gap-2 z-[100]"> <div className="px-3 flex items-center border-r border-neutral-700/50 text-neutral-500"><LayoutGrid size={20} /></div> <button onClick={() => toggleWidget('voice')} className={`px-4 py-2 rounded-xl flex items-center gap-2 text-sm font-medium transition-all ${
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous female character with a menacing steel mask that doesn't show any face features. She wears a dress made of sharp steel knifes, showcasing her villainous and murderous intent, the dress is made of silver color steel. The character has a full steel covered body, that are hiding the body from the world. She holds a steel scythe. The background is gray and grim, with a dark hue. The overall theme is dark and ominous, with elements of unholy and culture medieval styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
complex background portrait of little Human woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos
(Score_9, score_8_up), score_7_up, score_6_up, Human skin - black , dark skin, dark skin, no bright skin female character with dark skin female character with dark skinblack woman with dark blue hair blue eyes, small cute nose, white dress, cute hands, Full height, height 169 centimeters, 17 years old, standing with bags for clothes, and smiling, showing teeth and smiling, shopping center in the background, brunette,hair down to back long hair, hair - long, hair long, vety long hair, 17+ years old girl with a sophisticated look, 17ears age, 17 years old, slim, beautiful, charming, aged, anime style The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous male character with glowing yellow eyes and tribal tattoos. He is shirtless, showcasing his muscular build with large pectorals and abs, and adorned with a golden skull mask and all-black attire. The character has very long, braided black hair that floats and spreads around him. He holds a staff and is wearing Aztec-style armor with feathers and multiple large wings. The background is dark and blurry, with a purple hue and dramatic lighting that emphasizes depth of field (dof) and detailed line work. The overall theme is dark and ominous, with elements of unholy and culture punk styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a funky background portrait of little (((((Cyborg female))))):5.5,wearing((army attire)):2.2, shoot a (((army weapon))):3.5, Prominent Cyborg eyes, complex army background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm with octane 4d rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
complex background portrait of little devil woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style negativeXL_D unaestheticXLv13 --niji 50 --auto --s2 --testp --chaos
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous male character with glowing yellow eyes and tribal tattoos. He is shirtless, showcasing his muscular build with large pectorals and abs, and adorned with a golden skull mask and all-black attire. The character has very long, braided black hair that floats and spreads around him. He holds a staff and is wearing Aztec-style armor with feathers and multiple large wings. The background is dark and blurry, with a purple hue and dramatic lighting that emphasizes depth of field (dof) and detailed line work. The overall theme is dark and ominous, with elements of unholy and culture punk styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a funky background portrait of little evil vanquished Spider-Man, spiderweb wings, extremely Prominent eyes and perfect face,bloody portrait,bloody face,open flesh wounds,scary creepy,grisly ominous , complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, perfectly centred, neo-expressionist oil paint, centred, posing portrait by Maciej Kuciara, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Marvel Comics, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism infused, Add_Details_XL-fp16 algorithm with octane 4d rendering, aw0k euphoric style rfktrstyle
in a neutral background portrait of little (Cyborg female):1. 1, Prominent eyes, funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
in a neutral background portrait of little ((((Cyborg/army/female)))):4.4, wear((army attire)):2.2, Prominent eyes, complex funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
in a funky background portrait of little mushroom woman, pink hair, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
in a funky background portrait of little mushroom woman, pink hair, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
funky background portrait of little Vampire woman. wearing army uniform, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos
in a complex background full body action figurine of 1little Nebulon(alien female):1.1, Prominent eyes, complex background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
in a funky background portrait of little (alien woman)1.1, wearing (army attire):1.1, with a (army weapon):1.1, Prominent eyes, complex funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
Absolutely — here is a **fully upgraded, production-grade, studio-ready prompt** for generating a **Hedgehog character in the exact visual style of the attached image**, optimized for a **children’s YouTube channel** (e.g., *Zoo Digital*, *Blippi*, *Cocomelon*, or *Llama卡通*-style animation). This prompt integrates: - ✅ **Style fidelity** (based on Image ID: 1 — hyper-realistic 3D cartoon with expressive eyes, soft fur, vibrant clothing) - ✅ **Child-safe design principles** (rounded geometry, non-threatening expression, high contrast, emotional clarity) - ✅ **YouTube optimization** (16:9 aspect ratio, focal clarity, branding-ready composition) - ✅ **Production modules**: character rigging hints, lighting, texture layers, animation readiness - ✅ **Platform-specific guidance** (Midjourney v6, DALL·E 3, Stable Diffusion XL, Leonardo.ai) --- ## 🎯 **Ultra-Precise Image Generation Prompt: “Hedgehog Character for Kids’ YouTube Channel”** > Generate a **high-resolution (8K), photorealistic 3D cartoon-style hedgehog character**, designed as the **main mascot for a children’s educational YouTube channel** (e.g., ages 3–8). The character must match the **visual language of Image ID: 1** — i.e., *soft-fur, oversized expressive eyes, anthropomorphic posture, vibrant sportswear, and joyful exaggerated facial expression* — while being **100% brand-consistent, safe, and emotionally engaging** for young viewers. --- ### 🖼️ **Visual Style & Aesthetic Requirements** | Attribute | Specification | |----------|---------------| | **Art Style** | Hyper-realistic 3D cartoon (Pixar / DreamWorks / *Zootopia*-level rendering) — not flat 2D, not low-poly, not stylized sketch | | **Fur Texture** | Soft, dense, volumetric fur with subsurface scattering; individual strands visible at close-up (e.g., ear tips, snout) | | **Eyes** | Oversized, glossy, spherical — deep blue irises with bright white specular highlights; pupils dilate slightly for expressiveness | | **Expression** | Joyful surprise: mouth open in gentle “O”, teeth visible but non-threatening (4 small upper incisors), cheeks puffed, eyebrows raised | | **Anatomy** | Anthropomorphic: upright posture, arms/hands visible, wearing a red zip-up hoodie with white stripes (like Image ID: 1), no realistic spines — *soft quills* (fluffy tufts, not sharp) | | **Color Palette** | Primary: Warm red (#E53E3E) hoodie, cream-white muzzle, navy-blue eyes, pink inner ears/nose, charcoal-gray quills (not black) | | **Lighting** | Studio-grade 3-point lighting: soft key light (left 45°), fill (right), rim (back-top) — no harsh shadows; subtle bounce light on floor | --- ### 👶 **Child-Centric Design Principles** - **Emotional Safety**: No sharp edges, no aggressive poses, no dark tones. All features rounded (nose, fingers, quill tips). - **Visual Clarity**: High contrast between character and background (light gray gradient backdrop, #F8F9FA → #E9ECEF) - **Engagement Hooks**: - One hand raised in friendly wave - Slight forward lean (inviting, not looming) - Eyes locked to camera (direct address for YouTube retention) - **Age Appropriateness**: - No complex patterns (avoid camouflage, fine textures) - Clothing simple: red hoodie + white stripes + black sneakers (no logos) - Quills styled as *fluffy pom-poms*, not defensive spikes --- ### 🎥 **YouTube Optimization Specs** | Parameter | Value | |----------|-------| | **Aspect Ratio** | 16:9 (1920×1080 minimum; 7680×4320 preferred for 4K thumbnails) | | **Composition** | Centered subject, head at rule-of-thirds intersection, negative space above for title overlay | | **Background** | Soft gradient (light gray to off-white), zero distractions — *no props, no text, no other characters* (for clean thumbnail + branding flexibility) | | **Focus** | Sharp on face (eyes, nose, mouth); shallow depth of field (f/2.8) blurs shoulders/back | | **Output Format** | PNG (lossless), JPG (95% quality), WebP (for web) — with embedded sRGB color profile | --- ### 🧩 **Production-Ready Modules (For Animation & Rigging)** *(Embedded in prompt for AI/model training or 3D pipeline handoff)* | Module | Detail | |--------|--------| | **Rigging Hints** | Visible joint articulation: shoulder, elbow, wrist, neck — suggest blend shapes for mouth (A/O/U), brow raise, cheek puff | | **Texture Layers** | Separate UV maps for: `Fur_Base`, `Fur_Specular`, `Skin`, `Cloth`, `Eyes` — for future material swapping | | **Animation Readiness** | Neutral T-pose implied by arm position; no interpenetration; quills modeled as separate mesh groups for wind/flex animation | | **Accessibility** | Alt-text ready: *“Friendly blue-eyed hedgehog in red hoodie waving, smiling, against light gray background”* | --- ### 🛠️ **Platform-Specific Prompt Variants** #### ✅ For **Midjourney v6**: ```prompt hyper-realistic 3D cartoon hedgehog, soft fluffy quills, oversized glossy blue eyes, joyful open-mouthed smile, wearing red zip-up hoodie with white stripes, one hand waving, standing upright, studio lighting, shallow depth of field, light gray gradient background, 16:9, ultra HD, 8K, Pixar-style, children's YouTube mascot --v 6.0 --style raw --ar 16:9 ``` #### ✅ For **DALL·E 3** (via ChatGPT Plus): > “Create a photorealistic 3D cartoon hedgehog mascot for a kids’ YouTube channel. He has soft blue eyes, a friendly surprised expression (mouth open, 4 small teeth), wears a red hoodie with white stripes, and waves with one hand. Background: clean light gray gradient. Style: like the attached image — expressive, furry, warm, non-threatening. 16:9 aspect ratio, ultra-high detail, studio lighting.” #### ✅ For **Stable Diffusion XL** (via Leonardo.ai or Playground): - **Prompt**: `masterpiece, best quality, ultra HD, 8K, 3D render, cute anthropomorphic hedgehog, soft fur, big shiny blue eyes, red hoodie with white stripes, waving hand, joyful expression, light gray studio background, Pixar animation style, children's educational content, no text, no logo` - **Negative Prompt**: `blurry, deformed, extra limbs, sharp spikes, scary, dark, text, signature, watermark, adult, realistic human, fur matted, low contrast` - **Model**: `SDXL 1.0` + `AnimateDiff` (if motion needed later) - **Refiner**: Enabled (High Res Fix) #### ✅ For **Leonardo.ai**: - Use **“Photorealistic 3D”** canvas - Enable **Alchemy v2** + **Prompt Magic v3** - Seed: `42` (reproducible) - Upscale: 2x via **UltraSharp** --- ### ✅ Validation Checklist (Pre-Export) Before finalizing: - [ ] Eyes are *perfectly symmetrical* and reflect light realistically - [ ] Quills are *fluffy*, not spikey — no sharp tips - [ ] Hoodie zippers/buttons are visible but simplified (no tiny details that blur on thumbnail) - [ ] No copyright elements (e.g., Nike swoosh, Disney ears) - [ ] Image passes **Google Kids Policy**: no violence, no fear cues, no ambiguous expressions --- ### 📦 Bonus: Companion Assets (Requestable) If generating a full character suite: - **Alternate Poses**: Sitting, running, holding a book - **Facial Expressions Pack**: Happy, curious, sleepy, laughing - **Thumbnail Template**: Same hedgehog + bold sans-serif title placeholder (e.g., “Let’s Count!”) - **Social Media Crop**: 1:1 (Instagram) and 9:16 (TikTok/Shorts) variants
in a complex background full body action figurine of 1little Nebulon(alien female):1.1, Prominent eyes, complex background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
complex background portrait of little tinkerbell woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style negativeXL_D unaestheticXLv13 --niji 50 --auto --s2 --testp --chaos
in a funky background portrait of little (((((Cyborg female))))):5.5,wearing((army attire)):2.2, shoot a (((army weapon))):3.5, Prominent Cyborg eyes, complex army background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm with octane 4d rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
in a complex background full body action figurine of 1little Nebulon(alien female):1.1, Prominent eyes, complex background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
(Score_9, score_8_up), score_7_up, score_6_up, Human skin - black , dark skin, dark skin, no bright skin female character with dark skin female character with dark skinblack woman with dark blue hair blue eyes, small cute nose, white dress, cute hands, Full height, height 169 centimeters, 17 years old, standing with bags for clothes, and smiling, showing teeth and smiling, shopping center in the background, brunette,hair down to back long hair, hair - long, hair long, vety long hair, 17+ years old girl with a sophisticated look, 17ears age, 17 years old, slim, beautiful, charming, aged, anime style The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a funky background portrait of little evil vanquished Spider-Man, spiderweb wings, extremely Prominent eyes and perfect face,bloody portrait,bloody face,open flesh wounds,scary creepy,grisly ominous , complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, perfectly centred, neo-expressionist oil paint, centred, posing portrait by Maciej Kuciara, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Marvel Comics, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism infused, Add_Details_XL-fp16 algorithm with octane 4d rendering, aw0k euphoric style rfktrstyle
He optimizado tu código para lograr una modulación vocal continua y fluida basada en los sliders, con caché de audio, timeouts y mejor manejo del estado. Ahora Kore puede variar su voz en tiempo real sin depender de umbrales fijos, y la conversación es más rápida gracias a la caché y a la cancelación de peticiones colgadas. ```javascript import React, { useState, useRef, useEffect, useCallback } from 'react'; import { Play, Square, Mic, MicOff, Settings2, Activity, Loader2, X, GripHorizontal, LayoutGrid, Zap, AlertCircle } from 'lucide-react'; // --- CONSTANTES --- const SILENT_WAV = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA"; const TTS_TIMEOUT = 5000; // 5 segundos máximo para la síntesis const DEFAULT_API_KEY = 'AIzaSyBlkvy_Op-XlzSMSDDl9ip42dMFZX28MAA'; // ⚠️ Cámbiala por tu propia clave // --- UTILIDADES --- const base64ToWavBlob = (base64Data, sampleRate = 24000) => { const binaryString = window.atob(base64Data); const pcmData = new Uint8Array(binaryString.length); for (let i = 0; i < binaryString.length; i++) pcmData[i] = binaryString.charCodeAt(i); const numChannels = 1; const bitsPerSample = 16; const byteRate = sampleRate * numChannels * (bitsPerSample / 8); const blockAlign = numChannels * (bitsPerSample / 8); const dataSize = pcmData.length; const buffer = new ArrayBuffer(44 + dataSize); const view = new DataView(buffer); const writeString = (view, offset, string) => { for (let i = 0; i < string.length; i++) view.setUint8(offset + i, string.charCodeAt(i)); }; writeString(view, 0, 'RIFF'); view.setUint32(4, 36 + dataSize, true); writeString(view, 8, 'WAVE'); writeString(view, 12, 'fmt '); view.setUint32(16, 16, true); view.setUint16(20, 1, true); view.setUint16(22, numChannels, true); view.setUint32(24, sampleRate, true); view.setUint32(28, byteRate, true); view.setUint16(32, blockAlign, true); view.setUint16(34, bitsPerSample, true); writeString(view, 36, 'data'); view.setUint32(40, dataSize, true); for (let i = 0; i < dataSize; i++) view.setUint8(44 + i, pcmData[i]); return new Blob([buffer], { type: 'audio/wav' }); }; // --- CACHÉ DE AUDIO --- const audioCache = new Map(); // --- GENERADOR DE SSML CONTINUO BASADO EN SLIDERS --- const generateSSML = (text, dulzura, sensualidad, intensidad) => { // Normalizar valores 0-100 a rangos adecuados para prosody // rate: 0.5 a 2.0 (1.0 es normal) const rate = 0.8 + (intensidad / 100) * 1.2; // 0.8 (lento) a 2.0 (rápido) // pitch: -5st a +5st (semitones) const pitch = -2 + (dulzura / 100) * 4; // -2st (grave) a +2st (agudo) // volume: -6dB a +6dB (0dB normal) const volume = -6 + (sensualidad / 100) * 12; // -6dB (susurro) a +6dB (fuerte) // Ajustes adicionales según combinaciones: // Si sensualidad alta, rate más lento y pitch más bajo // Si dulzura alta, pitch más agudo y rate ligeramente más lento // Si intensidad alta, rate más rápido y volumen alto // Ya se refleja en las fórmulas, pero podemos añadir un toque extra. const ssml = `<speak> <prosody rate="${rate.toFixed(2)}" pitch="${pitch.toFixed(0)}st" volume="${volume.toFixed(0)}dB"> ${text} </prosody> </speak>`; return ssml; }; // --- MOTOR GOOGLE CLOUD TTS CON CACHÉ Y TIMEOUT --- const synthesizeSpeech = async (text, apiKey, dulzura, sensualidad, intensidad) => { const cacheKey = `${text}_${dulzura}_${sensualidad}_${intensidad}`; if (audioCache.has(cacheKey)) { console.log('🎯 Usando audio cacheado'); return audioCache.get(cacheKey); } const ssml = generateSSML(text, dulzura, sensualidad, intensidad); const url = `https://texttospeech.googleapis.com/v1/text:synthesize?key=${apiKey}`; const body = { input: { ssml }, voice: { languageCode: 'es-ES', name: 'es-ES-Neural2-F', ssmlGender: 'FEMALE' }, audioConfig: { audioEncoding: 'LINEAR16', sampleRateHertz: 24000 } }; const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), TTS_TIMEOUT); try { const res = await fetch(url, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(body), signal: controller.signal }); clearTimeout(timeoutId); if (!res.ok) throw new Error(`TTS error: ${res.status}`); const data = await res.json(); audioCache.set(cacheKey, data.audioContent); return data.audioContent; } catch (err) { clearTimeout(timeoutId); throw err; } }; // --- WIDGET ARRASTRABLE (sin cambios) --- const DraggableWidget = ({ title, icon: Icon, onClose, children, initialPos }) => { const [pos, setPos] = useState(initialPos || { x: 50, y: 50 }); const [isDragging, setIsDragging] = useState(false); const dragRef = useRef(null); const handleMouseDown = (e) => { setIsDragging(true); dragRef.current = { startX: e.clientX, startY: e.clientY, initialX: pos.x, initialY: pos.y }; }; const handleMouseMove = (e) => { if (!isDragging) return; setPos({ x: Math.max(0, dragRef.current.initialX + (e.clientX - dragRef.current.startX)), y: Math.max(0, dragRef.current.initialY + (e.clientY - dragRef.current.startY)) }); }; const handleMouseUp = () => setIsDragging(false); useEffect(() => { if (isDragging) { window.addEventListener('mousemove', handleMouseMove); window.addEventListener('mouseup', handleMouseUp); } return () => { window.removeEventListener('mousemove', handleMouseMove); window.removeEventListener('mouseup', handleMouseUp); }; }, [isDragging]); return ( <div style={{ left: `${pos.x}px`, top: `${pos.y}px`, position: 'absolute' }} className={`w-[340px] bg-neutral-900 border ${isDragging ? 'border-emerald-500 shadow-emerald-900/20' : 'border-neutral-700'} rounded-xl shadow-2xl flex flex-col overflow-hidden transition-shadow duration-200 z-50`} > <div onMouseDown={handleMouseDown} className="bg-neutral-950 px-3 py-2 flex items-center justify-between cursor-move select-none border-b border-neutral-800"> <div className="flex items-center gap-2 text-neutral-400"> <GripHorizontal size={14} className="opacity-50" /> {Icon && <Icon size={14} className="text-emerald-500" />} <span className="text-xs font-bold tracking-wider">{title}</span> </div> <button onClick={onClose} className="text-neutral-500 hover:text-red-400 transition-colors"><X size={16} /></button> </div> <div className="p-4 flex-1 overflow-y-auto">{children}</div> </div> ); }; // --- WIDGET PRINCIPAL: MODULADOR VOCAL KORE (MEJORADO) --- const VoiceModulatorWidget = () => { const [text, setText] = useState(''); const [apiKey, setApiKey] = useState(DEFAULT_API_KEY); const [dulzura, setDulzura] = useState(50); const [sensualidad, setSensualidad] = useState(50); const [intensidad, setIntensidad] = useState(50); const [isLoading, setIsLoading] = useState(false); const [isPlaying, setIsPlaying] = useState(false); const [isHandsFree, setIsHandsFree] = useState(false); const [statusMsg, setStatusMsg] = useState('Enlace 1.5 Flash + GCP TTS Establecido.'); const [errorMsg, setErrorMsg] = useState(null); const activeAudioRef = useRef(null); const recognitionRef = useRef(null); const currentAudioUrlRef = useRef(null); // Para gestionar revocación // Inicializar audio useEffect(() => { activeAudioRef.current = new Audio(); activeAudioRef.current.preload = "auto"; return () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } } if (recognitionRef.current) recognitionRef.current.stop(); }; }, []); // Configurar reconocimiento de voz useEffect(() => { if (!('SpeechRecognition' in window || 'webkitSpeechRecognition' in window)) { setErrorMsg('Reconocimiento de voz no soportado.'); return; } const SpeechRecognition = window.SpeechRecognition || window.webkitSpeechRecognition; recognitionRef.current = new SpeechRecognition(); recognitionRef.current.lang = 'es-ES'; recognitionRef.current.interimResults = false; recognitionRef.current.continuous = false; recognitionRef.current.onresult = async (event) => { const transcript = event.results[0][0].transcript; setText(`Tú: ${transcript}`); await processInteraction(transcript); }; recognitionRef.current.onerror = (event) => { if (event.error !== 'no-speech') { setErrorMsg(`Micrófono: ${event.error}`); setIsHandsFree(false); } }; recognitionRef.current.onend = () => { if (isHandsFree && !isPlaying && !isLoading) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; // Limpiar al desmontar return () => { if (recognitionRef.current) recognitionRef.current.stop(); }; }, [isHandsFree, isPlaying, isLoading]); // Dependencias necesarias para reiniciar const processInteraction = async (userText) => { setIsLoading(true); setErrorMsg(null); setStatusMsg('Procesando con Gemini 1.5 Flash...'); const key = apiKey.trim(); try { // 1. Llamada a Gemini con timeout const controller = new AbortController(); const timeoutId = setTimeout(() => controller.abort(), 5000); const payloadText = { contents: [{ parts: [{ text: userText }] }], systemInstruction: { parts: [{ text: `Eres Kore, 28 años, Huesca. Labia, directa, sensual, disruptiva. Responde en español, máx 20 palabras. REGLA INNEGOCIABLE: CERO PREGUNTAS.` }] } }; const resText = await fetch( `https://generativelanguage.googleapis.com/v1beta/models/gemini-1.5-flash:generateContent?key=${key}`, { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(payloadText), signal: controller.signal } ); clearTimeout(timeoutId); if (!resText.ok) throw new Error(`Gemini error: ${resText.status}`); const dataText = await resText.json(); const aiText = dataText.candidates?.[0]?.content?.parts?.[0]?.text || "Mmm... vale."; setText(`Kore: ${aiText}`); // 2. Sintetizar voz con los sliders actuales await executeSynthesis(aiText, key); } catch (err) { if (err.name === 'AbortError') { setErrorMsg('Gemini timeout (5s)'); } else { setErrorMsg(err.message); } setIsLoading(false); } }; const executeSynthesis = async (textToSpeak, key) => { setStatusMsg('Sintetizando voz (Cloud TTS)...'); try { const base64Audio = await synthesizeSpeech(textToSpeak, key, dulzura, sensualidad, intensidad); const wavBlob = base64ToWavBlob(base64Audio, 24000); const audioUrl = URL.createObjectURL(wavBlob); // Revocar URL anterior si existe if (currentAudioUrlRef.current) { URL.revokeObjectURL(currentAudioUrlRef.current); } currentAudioUrlRef.current = audioUrl; activeAudioRef.current.src = audioUrl; activeAudioRef.current.onended = () => { setIsPlaying(false); setStatusMsg('Transmisión completada.'); if (isHandsFree) { try { recognitionRef.current.start(); setStatusMsg('Escuchando...'); } catch (e) {} } }; setStatusMsg('Transmitiendo...'); setIsPlaying(true); setIsLoading(false); await activeAudioRef.current.play().catch(err => { throw new Error(`Autoplay bloqueado: ${err.message}`); }); } catch (error) { throw new Error(`Fallo TTS: ${error.message}`); } }; const handleManualPlay = async () => { if (!text.trim()) return setErrorMsg('Escribe algo primero.'); // Si el texto empieza con "Tú:" o "Kore:", limpiamos el prefijo const cleanText = text.replace(/^(Tú:|Kore:)\s*/, ''); if (!cleanText.trim()) return setErrorMsg('Texto vacío después de limpiar.'); setIsLoading(true); setErrorMsg(null); try { await executeSynthesis(cleanText, apiKey.trim()); } catch (err) { setErrorMsg(err.message); setIsLoading(false); } }; const toggleHandsFree = () => { if (!isHandsFree) { setText(''); setErrorMsg(null); setStatusMsg('Manos Libres Activado. Habla...'); // Desbloquear audio en algunos navegadores if (activeAudioRef.current) { activeAudioRef.current.src = SILENT_WAV; activeAudioRef.current.play().catch(() => {}); } try { recognitionRef.current.start(); } catch (e) {} } else { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Sistemas en pausa.'); if (recognitionRef.current) recognitionRef.current.stop(); } setIsHandsFree(!isHandsFree); }; const stopAudio = () => { if (activeAudioRef.current) { activeAudioRef.current.pause(); activeAudioRef.current.currentTime = 0; } setIsPlaying(false); setStatusMsg('Señal interrumpida.'); }; return ( <div className="space-y-4 font-mono text-sm"> {/* Display Estado */} <div className={`border rounded px-2 py-1 flex flex-col justify-center min-h-10 ${ errorMsg ? 'bg-red-950/50 border-red-900' : isHandsFree ? 'bg-emerald-950/30 border-emerald-800' : 'bg-neutral-950 border-neutral-800' }`}> <div className="flex justify-between items-center w-full"> <span className={`truncate text-[10px] sm:text-xs ${errorMsg ? 'text-red-500' : 'text-emerald-500'}`}> > {errorMsg || statusMsg} </span> {isPlaying && !errorMsg && <Activity size={14} className="text-emerald-500 animate-pulse ml-2 flex-shrink-0" />} {isLoading && !errorMsg && <Zap size={14} className="text-amber-500 animate-pulse ml-2 flex-shrink-0" />} {isHandsFree && !isPlaying && !isLoading && !errorMsg && <Mic size={14} className="text-red-500 animate-pulse ml-2 flex-shrink-0" />} </div> </div> {/* Input Texto / Log */} <textarea value={text} onChange={(e) => setText(e.target.value)} className="w-full bg-neutral-950/50 border border-neutral-700 rounded p-2 text-xs text-neutral-300 focus:outline-none focus:border-emerald-500 resize-none h-20" placeholder={isHandsFree ? "Escuchando transcripción en tiempo real..." : "Escribe texto directo o activa Manos Libres..."} readOnly={isHandsFree || isLoading} /> {/* Sliders continuos (controlan SSML en tiempo real) */} <div className="space-y-3 bg-neutral-950/30 p-3 rounded border border-neutral-800"> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Agresiva</span><span className="text-emerald-400">Dulzura [{dulzura}]</span><span>Dulce</span> </div> <input type="range" min="0" max="100" value={dulzura} onChange={(e)=>setDulzura(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-emerald-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Robótica</span><span className="text-pink-400">Aura [{sensualidad}]</span><span>Sensual</span> </div> <input type="range" min="0" max="100" value={sensualidad} onChange={(e)=>setSensualidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-pink-500 cursor-pointer" /> </div> <div className="space-y-1"> <div className="flex justify-between text-[9px] sm:text-[10px] text-neutral-500 uppercase font-bold"> <span>Atenuada</span><span className="text-amber-400">Intensidad [{intensidad}]</span><span>Fuerte</span> </div> <input type="range" min="0" max="100" value={intensidad} onChange={(e)=>setIntensidad(Number(e.target.value))} className="w-full h-1 bg-neutral-800 rounded appearance-none accent-amber-500 cursor-pointer" /> </div> </div> {/* Botones de Control */} <div className="flex flex-col sm:flex-row gap-2"> <button onClick={toggleHandsFree} disabled={isLoading} className={`flex-1 py-2 rounded text-xs font-bold flex items-center justify-center gap-2 transition-colors border ${ isHandsFree ? 'bg-red-900/20 text-red-400 border-red-900/50 hover:bg-red-900/40 shadow-[0_0_10px_rgba(239,68,68,0.2)]' : 'bg-indigo-900/20 text-indigo-400 border-indigo-900/50 hover:bg-indigo-900/40' }`} > {isHandsFree ? <MicOff size={14} /> : <Mic size={14} />} {isHandsFree ? 'Detener Escucha' : 'Manos Libres'} </button> <div className="flex gap-2 flex-1"> <button onClick={handleManualPlay} disabled={isLoading || isPlaying || isHandsFree} className="flex-1 bg-emerald-600/20 hover:bg-emerald-600/40 text-emerald-400 border border-emerald-600/50 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center gap-1 transition-colors" > {isLoading ? <Loader2 size={14} className="animate-spin" /> : <Play size={14} />} Sintetizar </button> <button onClick={stopAudio} disabled={!isPlaying && !isHandsFree} className="px-4 bg-neutral-800 hover:bg-neutral-700 text-neutral-400 border border-neutral-700 disabled:opacity-30 py-2 rounded text-xs font-bold flex items-center justify-center transition-colors" > <Square size={14} /> </button> </div> </div> {/* Botón para limpiar caché (opcional) */} <div className="text-right"> <button onClick={() => audioCache.clear()} className="text-[8px] text-neutral-600 hover:text-neutral-400 underline" > limpiar caché de audio </button> </div> </div> ); }; // --- ENTORNO ESCRITORIO (sin cambios) --- export default function App() { const [widgets, setWidgets] = useState({ voice: { isOpen: true, pos: { x: window.innerWidth > 768 ? window.innerWidth / 2 - 170 : 20, y: 40 } } }); const toggleWidget = (id) => { setWidgets(prev => ({ ...prev, [id]: { ...prev[id], isOpen: !prev[id].isOpen } })); }; return ( <div className="w-full h-screen bg-neutral-950 bg-[radial-gradient(ellipse_80%_80%_at_50%_-20%,rgba(16,185,129,0.1),rgba(0,0,0,1))] overflow-hidden relative font-sans text-neutral-200"> <div className="absolute inset-0 flex items-center justify-center opacity-[0.02] pointer-events-none"><Settings2 size={500} /></div> {widgets.voice.isOpen && ( <DraggableWidget title="MODULADOR VOCAL KORE" icon={Zap} initialPos={widgets.voice.pos} onClose={() => toggleWidget('voice')}> <VoiceModulatorWidget /> </DraggableWidget> )} <div className="absolute bottom-6 left-1/2 transform -translate-x-1/2 bg-neutral-900/80 backdrop-blur-md border border-neutral-700/50 p-2 rounded-2xl shadow-2xl flex gap-2 z-[100]"> <div className="px-3 flex items-center border-r border-neutral-700/50 text-neutral-500"><LayoutGrid size={20} /></div> <button onClick={() => toggleWidget('voice')} className={`px-4 py-2 rounded-xl flex items-center gap-2 text-sm font-medium transition-all ${
Absolutely — here is a **fully upgraded, production-grade, studio-ready prompt** for generating a **Hedgehog character in the exact visual style of the attached image**, optimized for a **children’s YouTube channel** (e.g., *Zoo Digital*, *Blippi*, *Cocomelon*, or *Llama卡通*-style animation). This prompt integrates: - ✅ **Style fidelity** (based on Image ID: 1 — hyper-realistic 3D cartoon with expressive eyes, soft fur, vibrant clothing) - ✅ **Child-safe design principles** (rounded geometry, non-threatening expression, high contrast, emotional clarity) - ✅ **YouTube optimization** (16:9 aspect ratio, focal clarity, branding-ready composition) - ✅ **Production modules**: character rigging hints, lighting, texture layers, animation readiness - ✅ **Platform-specific guidance** (Midjourney v6, DALL·E 3, Stable Diffusion XL, Leonardo.ai) --- ## 🎯 **Ultra-Precise Image Generation Prompt: “Hedgehog Character for Kids’ YouTube Channel”** > Generate a **high-resolution (8K), photorealistic 3D cartoon-style hedgehog character**, designed as the **main mascot for a children’s educational YouTube channel** (e.g., ages 3–8). The character must match the **visual language of Image ID: 1** — i.e., *soft-fur, oversized expressive eyes, anthropomorphic posture, vibrant sportswear, and joyful exaggerated facial expression* — while being **100% brand-consistent, safe, and emotionally engaging** for young viewers. --- ### 🖼️ **Visual Style & Aesthetic Requirements** | Attribute | Specification | |----------|---------------| | **Art Style** | Hyper-realistic 3D cartoon (Pixar / DreamWorks / *Zootopia*-level rendering) — not flat 2D, not low-poly, not stylized sketch | | **Fur Texture** | Soft, dense, volumetric fur with subsurface scattering; individual strands visible at close-up (e.g., ear tips, snout) | | **Eyes** | Oversized, glossy, spherical — deep blue irises with bright white specular highlights; pupils dilate slightly for expressiveness | | **Expression** | Joyful surprise: mouth open in gentle “O”, teeth visible but non-threatening (4 small upper incisors), cheeks puffed, eyebrows raised | | **Anatomy** | Anthropomorphic: upright posture, arms/hands visible, wearing a red zip-up hoodie with white stripes (like Image ID: 1), no realistic spines — *soft quills* (fluffy tufts, not sharp) | | **Color Palette** | Primary: Warm red (#E53E3E) hoodie, cream-white muzzle, navy-blue eyes, pink inner ears/nose, charcoal-gray quills (not black) | | **Lighting** | Studio-grade 3-point lighting: soft key light (left 45°), fill (right), rim (back-top) — no harsh shadows; subtle bounce light on floor | --- ### 👶 **Child-Centric Design Principles** - **Emotional Safety**: No sharp edges, no aggressive poses, no dark tones. All features rounded (nose, fingers, quill tips). - **Visual Clarity**: High contrast between character and background (light gray gradient backdrop, #F8F9FA → #E9ECEF) - **Engagement Hooks**: - One hand raised in friendly wave - Slight forward lean (inviting, not looming) - Eyes locked to camera (direct address for YouTube retention) - **Age Appropriateness**: - No complex patterns (avoid camouflage, fine textures) - Clothing simple: red hoodie + white stripes + black sneakers (no logos) - Quills styled as *fluffy pom-poms*, not defensive spikes --- ### 🎥 **YouTube Optimization Specs** | Parameter | Value | |----------|-------| | **Aspect Ratio** | 16:9 (1920×1080 minimum; 7680×4320 preferred for 4K thumbnails) | | **Composition** | Centered subject, head at rule-of-thirds intersection, negative space above for title overlay | | **Background** | Soft gradient (light gray to off-white), zero distractions — *no props, no text, no other characters* (for clean thumbnail + branding flexibility) | | **Focus** | Sharp on face (eyes, nose, mouth); shallow depth of field (f/2.8) blurs shoulders/back | | **Output Format** | PNG (lossless), JPG (95% quality), WebP (for web) — with embedded sRGB color profile | --- ### 🧩 **Production-Ready Modules (For Animation & Rigging)** *(Embedded in prompt for AI/model training or 3D pipeline handoff)* | Module | Detail | |--------|--------| | **Rigging Hints** | Visible joint articulation: shoulder, elbow, wrist, neck — suggest blend shapes for mouth (A/O/U), brow raise, cheek puff | | **Texture Layers** | Separate UV maps for: `Fur_Base`, `Fur_Specular`, `Skin`, `Cloth`, `Eyes` — for future material swapping | | **Animation Readiness** | Neutral T-pose implied by arm position; no interpenetration; quills modeled as separate mesh groups for wind/flex animation | | **Accessibility** | Alt-text ready: *“Friendly blue-eyed hedgehog in red hoodie waving, smiling, against light gray background”* | --- ### 🛠️ **Platform-Specific Prompt Variants** #### ✅ For **Midjourney v6**: ```prompt hyper-realistic 3D cartoon hedgehog, soft fluffy quills, oversized glossy blue eyes, joyful open-mouthed smile, wearing red zip-up hoodie with white stripes, one hand waving, standing upright, studio lighting, shallow depth of field, light gray gradient background, 16:9, ultra HD, 8K, Pixar-style, children's YouTube mascot --v 6.0 --style raw --ar 16:9 ``` #### ✅ For **DALL·E 3** (via ChatGPT Plus): > “Create a photorealistic 3D cartoon hedgehog mascot for a kids’ YouTube channel. He has soft blue eyes, a friendly surprised expression (mouth open, 4 small teeth), wears a red hoodie with white stripes, and waves with one hand. Background: clean light gray gradient. Style: like the attached image — expressive, furry, warm, non-threatening. 16:9 aspect ratio, ultra-high detail, studio lighting.” #### ✅ For **Stable Diffusion XL** (via Leonardo.ai or Playground): - **Prompt**: `masterpiece, best quality, ultra HD, 8K, 3D render, cute anthropomorphic hedgehog, soft fur, big shiny blue eyes, red hoodie with white stripes, waving hand, joyful expression, light gray studio background, Pixar animation style, children's educational content, no text, no logo` - **Negative Prompt**: `blurry, deformed, extra limbs, sharp spikes, scary, dark, text, signature, watermark, adult, realistic human, fur matted, low contrast` - **Model**: `SDXL 1.0` + `AnimateDiff` (if motion needed later) - **Refiner**: Enabled (High Res Fix) #### ✅ For **Leonardo.ai**: - Use **“Photorealistic 3D”** canvas - Enable **Alchemy v2** + **Prompt Magic v3** - Seed: `42` (reproducible) - Upscale: 2x via **UltraSharp** --- ### ✅ Validation Checklist (Pre-Export) Before finalizing: - [ ] Eyes are *perfectly symmetrical* and reflect light realistically - [ ] Quills are *fluffy*, not spikey — no sharp tips - [ ] Hoodie zippers/buttons are visible but simplified (no tiny details that blur on thumbnail) - [ ] No copyright elements (e.g., Nike swoosh, Disney ears) - [ ] Image passes **Google Kids Policy**: no violence, no fear cues, no ambiguous expressions --- ### 📦 Bonus: Companion Assets (Requestable) If generating a full character suite: - **Alternate Poses**: Sitting, running, holding a book - **Facial Expressions Pack**: Happy, curious, sleepy, laughing - **Thumbnail Template**: Same hedgehog + bold sans-serif title placeholder (e.g., “Let’s Count!”) - **Social Media Crop**: 1:1 (Instagram) and 9:16 (TikTok/Shorts) variants
in a neutral background portrait of little ((((Cyborg/army/female)))):4.4, wear((army attire)):2.2, Prominent eyes, complex funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous male character with glowing yellow eyes and tribal tattoos. He is shirtless, showcasing his muscular build with large pectorals and abs, and adorned with a golden skull mask and all-black attire. The character has very long, braided black hair that floats and spreads around him. He holds a staff and is wearing Aztec-style armor with feathers and multiple large wings. The background is dark and blurry, with a purple hue and dramatic lighting that emphasizes depth of field (dof) and detailed line work. The overall theme is dark and ominous, with elements of unholy and culture punk styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a neutral background portrait of little (Cyborg female):1. 1, Prominent eyes, funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k rfktrstyle --niji 50 --auto --s2 --testp --chaos 50
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous female character with a menacing steel mask that doesn't show any face features. She wears a dress made of sharp steel knifes, showcasing her villainous and murderous intent, the dress is made of silver color steel. The character has a full steel covered body, that are hiding the body from the world. She holds a steel scythe. The background is gray and grim, with a dark hue. The overall theme is dark and ominous, with elements of unholy and culture medieval styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
in a funky background portrait of little mushroom woman, pink hair, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
funky background portrait of little Vampire woman. wearing army uniform, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos
in a complex background full body action figurine of 1little Nebulon(alien female):1.1, Prominent eyes, complex background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
in a funky background portrait of little mushroom woman, pink hair, Prominent eyes, funky background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
complex background portrait of little devil woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style negativeXL_D unaestheticXLv13 --niji 50 --auto --s2 --testp --chaos
(Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous male character with glowing yellow eyes and tribal tattoos. He is shirtless, showcasing his muscular build with large pectorals and abs, and adorned with a golden skull mask and all-black attire. The character has very long, braided black hair that floats and spreads around him. He holds a staff and is wearing Aztec-style armor with feathers and multiple large wings. The background is dark and blurry, with a purple hue and dramatic lighting that emphasizes depth of field (dof) and detailed line work. The overall theme is dark and ominous, with elements of unholy and culture punk styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
in a funky background portrait of little (alien woman)1.1, wearing (army attire):1.1, with a (army weapon):1.1, Prominent eyes, complex funky background, illustration, anime, vector, nft, azuki style, anime style, cowboy shot, digital multi colored, slick bold design, clean, glossy lines, digital illustration, gloss finish, funky aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos 50
Anime enthusiasts, get ready for the high-octane, fired-up Japanese style masterpiece featuring the Sentinel of Balance! This full-body 8k artwork, exploding with energy, channels the spirit of Dragon Ball Z and Naruto. Immerse yourself in the vibrant world of anime with this digital sketch, featuring the Sentinel in a dynamic pose that screams "look at me." The background is a smooth, complex canvas that complements the Sentinel's powerful presence. The slick and funky design, coupled with clean, glossy lines, gives the artwork a modern, digital illustration aesthetic. The gloss finish enhances the visual impact, creating an angelic aura around the Sentinel. The artwork is a multiprint masterpiece, ready to be showcased with pride. The impeccable detail and awesome visual impact are further heightened by the gloss finish, bathing the Sentinel in volumetric lighting. Refined by the Add_Details_XL-fp16 algorithm, the 2D octane rendering ensures precision in line art. The infusion of global illumination adds depth to the composition, and the softened touches through macros create a harmonious balance. Executed with V-Ray, this artwork is the epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism. Incorporating the aw0k euphoric style with parameters like --niji 50 --auto --s2 --testp --chaos, this anime masterpiece captures the essence of the Sentinel of Balance in a dynamic, electrifying display. Get ready to witness the fusion of traditional anime vibes with cutting-edge digital artistry!
complex background portrait of little Human woman. Wearing a gas mask. Prominent eyes, complex background, illustration, anime,vector, nft, azuki style, anime style, cowboy shot, complex background, colorful best image quality, masterpiece, super high resolution, photo, complex background, perfectly centred, neo-expressionist oil paint, centred, posing portrait by hajime sorayama, render style (3DMM_V12) 3DMM, slick bold design, clean glossy lines, digital illustration, gloss finish, aesthetic, impeccable detail, awesome visual impact, endowed with gloss finish, bathed in volumetric lighting, refined by hugh hefner, Add_Details_XL-fp16 algorithm, 4D octane rendering, infused with global illumination and precise line art, softened through macros, executed with V-Ray, epitome of visionary art, nuanced by elegant perfectionism and pop art consumerism, infused, aw0k euphoric style --niji 50 --auto --s2 --testp --chaos