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Kling prompt: TITLE: Fume Harrow — Low-Angle Rising Orbit (10s s...

@Alex72
@Alex72
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Model used

Klingkling-2.5

Category

nsfw

Generation parameters

Video1172x1764

Prompt

TITLE: Fume Harrow — Low-Angle Rising Orbit (10s slo-mo) LIVE-ACTION VIDEO — NOT ANIMATION. Photoreal, zero CGI/illustration look. Duration: 10 seconds. Capture 120 fps, play back 24 fps (5× slow motion). Aspect: 2:3 portrait. Resolution: 4K or higher. Subject locks: - **Fume Harrow** (mutated human-DNA apex predator) on **salt flats** with distant **basalt needles** at blue twilight; slim **crescent planet** in sky. - **Eyeless**; vision via razor-thin **brow + cheek sensor slits** (very faint **chartreuse** line-glow). - **Piano-black anisotropic chitin** with cross-hatched micro-striations, mica flicker, healed stress cracks; dew beads on high points. - **Quadra-hinged jaws**, glass-enamel teeth, **inner pharyngeal jaw**; defensive **WOUND-FOG** (milk-pale gas, faint green tint, heavy, ice-fine crystals). Lighting: - Dual-moon **hard rim** + cool sky/salt bounce; micro-speculars on chitin and enamel; **no diffusion or bloom**. Camera & lens: - **Rising orbit** on a circular dolly + crane (or drone-jib), **clockwise 140°** around subject. - Start **10 cm above ground** near the **lead claw**, then **rise to 2.5 m above head** by the end; maintain hero steadiness. - Lens feel: **65–85 mm** spherical, shallow DoF, natural lens breathing; real optics only. Action & blocking (timecoded): 0–2s — CAMERA: low, tight on claw trenches; slow clockwise orbit begins, skimming ground. CREATURE: low prowl, shoulders rolling; **sensor slits glow faintly**. 2–5s — CAMERA: continues orbit while **booming upward**, revealing chest and face; parallax on basalt needles. CREATURE: **jaws flare**, **inner jaw snaps**; saliva ropes peel off and **ice into filaments** that drift. 5–8s — CAMERA: mid-height; passes the profile and reaches **¾ rear**; fog catches back-rim sparkle. CREATURE: a wrist gash vents **WOUND-FOG** that **hugs the trenches**, crystals glint; salt granules kick in slow arcs. 8–10s — CAMERA: crests **over shoulder**, looking **down past crown**; completes the 140° arc and holds for one beat on the **glowing slit + rimed clawprints** as the **tail whips** through frame. Color & finish: - **ACES 1.3** tonemapping; deep steel-blue twilight; chartreuse glow **restrained**; natural highlight roll-off; light optical grain. Capture hints: - Shutter 1/240–1/500 @ 120 fps (crisp micro-debris while keeping natural motion). - Keep CPL rotation modest to tame chitin glare **without killing specular shape**. - Practical ground haze; no artificial lens halos/flares. NEGATIVE PROMPTS (hard): - Xenomorph/Predator/Star-Wars motifs, biomech hoses/domes, UI/HUD/text, anime/cartoon/CG render look, diffusion “beauty” glow, human heel-to-toe walk. Optional audio (if supported): sub-bass body rumble, crystalline salt skitters, breath hiss; otherwise silent.

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