Stable Diffusion prompt: 3D render hyper-realism, Ray tracing, unreal engin...
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Model used
Stable Diffusion3.5 LargeGeneration parameters
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Prompt
3D render hyper-realism, Ray tracing, unreal engine 5. A formidable warrior holding an intricate glowing spear in one hand with a full-faced plate helmet covering his face that resembles a dragon visage strides forward facing the camera, he wears an ornate jade and gold armor, his full-faced plate helmet shaped like a dragon’s snarling visage covering his face, adorned with curved horns and intricate Eastern engravings. Flowing black and silver hair escapes from the back. Behind him, a hyper-realistic massive sea serpent god with glowing misty power emanating from its eyes rises from a misty lake, Water droplets float in the air, as both warrior and summon embody the ancient power of the East. Character design in the style of Yoji Shinkawa with a final boss concept feel.
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