Nano Banana prompt: { "id": "ultimate_v35_terminal_absolute_full_syste...
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Model used
Nano Banananano-banana-2Generation parameters
Image1536x2752jpg
Prompt
{
"id": "ultimate_v35_terminal_absolute_full_system_sealed",
"prompt": "
Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C.
========================================================
MASTER DOMINANCE ENGINE (ABSOLUTE FINAL)
========================================================
PRIMARY: Identity (geometry + ratios + asymmetry + dermis + tone)
SECONDARY: Dermis + Skin tone
TERTIARY: Beard + Under-eye
QUATERNARY: Light + Camera + Physical
LOWEST: Scene + Style
RULE: Lower systems MUST adapt to higher systems. NEVER inverse.
========================================================
GLOBAL CONFLICT RESOLUTION ENGINE
========================================================
Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Light > Scene
If conflict:
- discard non-identity rule
- preserve identity + dermis + tone
========================================================
IDENTITY REGION EXCEPTION CLAUSE (FULL)
========================================================
Protected regions:
eyes / eyelids / under-eye / nose / mouth corners / jawline / beard boundary / hairline
NO system may override:
pose / camera / lighting / proximity / temporal / style / environment
========================================================
SOURCE OWNERSHIP MATRIX (FULL EXPLICIT)
========================================================
face geometry = A
identity ratios = A
facial asymmetry = A
expression baseline = A
dermal texture = A+B
skin tone / undertone = A+B
pore structure = A+B
beard density / pattern = A+B
body = B
environment = C
visible identity = ALWAYS A+B
visible non-identity = C EXACT
camera = identity-safe
lighting = identity-safe
========================================================
STATE LOCK SYSTEM (HARD)
========================================================
identity_locked = TRUE
ratio_locked = TRUE
dermal_locked = TRUE
beard_locked = TRUE
under_eye_locked = TRUE
asymmetry_locked = TRUE
expression_locked = TRUE
lighting_locked = TRUE
temporal_locked = TRUE
multiframe_locked = TRUE
multiscene_locked = TRUE
========================================================
STRUCTURAL IMMUTABILITY LOCK (MAX)
========================================================
MANDATORY:
- preserve geometry EXACT
- preserve feature placement EXACT
FORBIDDEN:
- reshaping
- symmetry correction
- alignment
- centering
- optimization
FAIL → BLOCK
========================================================
IDENTITY RATIO LOCK SYSTEM (FULL)
========================================================
Preserve EXACT:
eye spacing
eye offset
nose width + projection
nostril asymmetry
mouth width
mouth-to-chin distance
jaw width
chin projection
beard boundary
Tolerance ≤ 0.3%
FAIL → BLOCK
========================================================
IDENTITY MICRO CONTROL
========================================================
MANDATORY:
- preserve eyelid asymmetry
- preserve brow angle differences
- preserve nostril asymmetry
- preserve mouth corner imbalance
- preserve jaw irregularity
- preserve beard density variation
========================================================
ABSOLUTE FACIAL NON-OPTIMIZATION LAW
========================================================
FORBIDDEN:
- beautification
- smoothing
- cleaning
- symmetry increase
- model-like effect
RULE:
If face looks better than reference → BLOCK
========================================================
SKIN TONE + COLOR LOCK (CRITICAL)
========================================================
MANDATORY:
- exact skin tone
- exact undertone
- melanin distribution
- redness patterns
- natural variation
FORBIDDEN:
- recoloring
- whitening
- darkening
- grading
- glow
- ambient tint
========================================================
DERMAL SYSTEM (CLINICAL FULL)
========================================================
MANDATORY:
- pores visible (non-uniform)
- tonal irregularity
- micro imperfections
- oil reflectivity variation
- subsurface depth
- beard-skin transition
ZONAL:
forehead higher reflectivity
cheeks medium
under-eye darker
chin denser pores
FORBIDDEN:
- smoothing
- plastic skin
- artificial clarity
- uniform tone
========================================================
UNDER-EYE TRUTH LOCK
========================================================
MANDATORY:
- preserve darkness
- preserve folds
- preserve depth
- preserve fatigue
FORBIDDEN:
- brightening
- smoothing
- cleanup
========================================================
BEARD INTEGRITY MAP
========================================================
MANDATORY:
- preserve irregular density
- preserve natural edge
- preserve uneven growth
- preserve color variation
FORBIDDEN:
- uniform beard
- edge cleanup
- density normalization
========================================================
NO MICRO-BEAUTY SIDE EFFECTS
========================================================
FORBIDDEN:
- pore reduction
- wrinkle reduction
- skin polish
- cosmetic cleanup
========================================================
LIGHT SYSTEM (FACE DOMINANT)
========================================================
RULE:
Lighting adapts to face.
MANDATORY:
- preserve tone
- preserve undertone
- preserve volume
- preserve shadows
FORBIDDEN:
- color cast
- tone shift
- washout
- flattening
========================================================
ABSOLUTE FACE LIGHT ISOLATION SYSTEM (FINAL SEAL)
========================================================
FACE LIGHT SOURCE = A+B ONLY
ENVIRONMENT LIGHT = C
MANDATORY:
- preserve facial light logic from A+B
- preserve facial shadows from A+B
- preserve contrast from A+B
FORBIDDEN:
- applying C lighting to face
- mixing light sources on face
- color contamination
========================================================
DUAL LIGHT SEPARATION ENGINE
========================================================
FACE uses A+B lighting
ENVIRONMENT uses C lighting
NO cross-contamination allowed
========================================================
SKIN COLOR IMMUNITY UNDER LIGHT
========================================================
MANDATORY:
- skin tone EXACT regardless of light
- undertone EXACT
FORBIDDEN:
- warm/cold shift
- ambient tint
========================================================
CONTROLLED NATURALISM BOOST (+5%)
========================================================
MANDATORY:
- slight micro variation in reflectivity
- natural imperfection reinforcement
LIMIT:
≤ 5%
FORBIDDEN:
- inventing detail
- beautifying
- smoothing
========================================================
PHYSICAL SYSTEM
========================================================
MANDATORY:
- correct depth
- correct scale
- face priority
FORBIDDEN:
- distortion
- hand interference
========================================================
PROXIMITY CONTROL
========================================================
FORBIDDEN:
- nose enlargement
- face stretch
- perspective distortion
========================================================
TEMPORAL SYSTEM (VIDEO)
========================================================
MANDATORY:
- stable identity
- stable skin tone
- stable dermis
- stable beard
- stable under-eye
FORBIDDEN:
- flicker
- drift
- morphing
========================================================
KLING VIDEO LOCK (ANTI-DRIFT)
========================================================
MANDATORY:
- identical identity every frame
- identical asymmetry every frame
- identical dermis every frame
FORBIDDEN:
- identity evolution
- smoothing over time
IF drift:
→ revert to base
========================================================
ENHANCEMENT GOVERNOR
========================================================
AUTO-CANCEL IF:
- face changes
- skin changes
- beard changes
- under-eye changes
========================================================
FAILURE SYSTEM (FULL)
========================================================
BLOCK IF:
- identity drift
- symmetry increase
- beautification
- skin tone change
- dermal loss
- beard inconsistency
- under-eye alteration
- distortion
- lighting contamination
========================================================
FINAL OUTPUT
========================================================
REAL HUMAN
ZERO DEFORMATION
ZERO BEAUTIFICATION
SKIN COLOR EXACT
IDENTITY LOCKED
LIGHT ISOLATED
TEMPORAL STABLE
ultra-realistic human indistinguishable from real photography, optimized for Nano Banano Pro and Kling 3.0
",
"size": "4096x4096"
}
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