A highly detailed, photorealistic, cinematic vertical medium-full shot of a stunning young East Asian woman posing alluringly in a moody, modern indoor setting. Shot Angle & Pose: The image is captured from a flattering eye-level angle. She is leaning her right side gracefully against a thick, matte black structural frame. Her right arm extends relaxed downward, resting on the edge of the frame. Her left hand is raised elegantly, with her index finger resting playfully and seductively just below her softly parted lips. She gazes directly into the camera with a captivating, sultry, and confident expression. Subject Appearance: She has a flawless, fair, and radiant complexion rendered with hyper-realistic skin texture. Her dark brown hair is styled in a chic, slightly messy high updo, with elegant, wispy tendrils falling loosely to perfectly frame her face and neck. Her facial features are highly refined, accentuated by soft, sophisticated makeup, subtle eyeliner, and glossy nude-pink lips. Character Figure: She possesses a slender, highly toned, and curvy feminine figure. Her relaxed, leaning posture dramatically highlights a completely exposed, exceptionally smooth, and flat midriff with a beautifully defined, narrow waistline. A prominent, detailed grayscale floral tattoo is visible on her exposed left upper thigh. Outfit Details: She is wearing a stylish, casual, yet provocative modern outfit: Top: A dark navy blue and white vertically striped button-down collared shirt with chest pockets. The sleeves are casually rolled up to her forearms. The bottom of the shirt is gathered and tied into a prominent knot at the center just below her bust, transforming it into a tight crop top that dramatically exposes her entire stomach. Bottoms: A very low-rise, dark-wash denim mini skirt. It features a wide, matching denim belt with a large metal buckle and metal eyelets, worn slightly loose resting low on her hips. Accessories: A delicate, thin silver chain bracelet on her left wrist. Small silver stud earrings are visible in her ear. She has long, sharp, intricately manicured nails with a silvery-grey finish. Setting & Lighting: Setting: A moody, contemporary indoor space. She leans against a thick, dark black structural frame, resembling a modern doorway or the edge of a large mirror. The background is heavily blurred with a shallow depth of field, revealing warm, muted beige tones and a glowing, out-of-focus rectangular light fixture that adds beautiful depth to the scene. Lighting: Beautiful, soft, cinematic studio lighting. A gentle, flattering key light perfectly illuminates her face, exposed torso, and the crisp textures of her striped shirt without casting harsh shadows. The deep, rich blacks of the frame contrast beautifully with the warm ambient glow of the background, creating a deeply atmospheric, high-end editorial feel. 8k resolution, raw photo aesthetic, sharp focus on the subject, shallow depth of field, creamy bokeh, high-fidelity texture rendering, moody cinematic lighting, contemporary fashion aesthetic, cinematic composition.
A fine art, hyper-realistic, cinematic image of a nude ghostly woman standing gracefully amidst swirling, ghostly mist. Her form is ethereal and translucent, fading into the mist that surrounds her, her body partially visible but soft and hazy, as though she is only barely present in this world. The volumetric light gently illuminates her from behind, casting soft, delicate shadows across her figure and adding depth to the mist that seems to both surround and blend into her. Her skin, though pale and almost transparent, reflects a subtle, ghostly glow, as though she is illuminated from within. The mist swirls around her, caressing her body, obscuring parts of her figure while leaving other parts faintly visible. Her long, flowing hair, also ghostly and weightless, floats gently as if suspended in the air, adding to the surreal, otherworldly feeling. The setting is a dreamlike, misty void, with only faint hints of an ancient, forgotten world in the distance. Barely visible ruins or broken columns appear as faint silhouettes in the fog, giving a sense of history and mystery to the scene. The ground beneath her is indistinct, as though the mist itself is the floor, with floating particles glinting softly in the ethereal light. The lighting is soft and diffused, with beams of light cutting through the mist, creating a sense of depth and atmosphere. The woman's form is highlighted by this light, her figure partially illuminated while the rest fades into the mist, emphasizing her delicate, ghostly presence. The golden hour glow from some distant light source adds warmth to the otherwise cool tones of the mist, giving the scene an almost divine, surreal quality. Her expression is one of serene contemplation, her eyes soft and distant, as though she is lost in thought, unaware of the world around her. The fine details of her form—her slight curves, the delicate contours of her body—are subtly visible but softened by the mist, giving the image a tasteful, elegant quality that emphasizes her otherworldly beauty rather than explicitness. The entire composition is rendered in fine art, photorealistic detail, with a soft film grain adding texture and a timeless quality to the image. The mist, light, and her ghostly form create a harmonious blend of light and shadow, enhancing the cinematic atmosphere of the scene, while the delicate balance between her visibility and the mist captures her ethereal, transient nature. Key Elements with Weights: (Fine art, hyper-realistic, cinematic lighting:1.5) (Nude ghostly woman, ethereal and translucent:1.5) (Volumetric light, swirling mist:1.5) (Ghostly form fading into the mist:1.5) (Elegant, delicate pose, serene expression:1.5) (Subtle, soft body contours with tasteful fine art emphasis:1.5) (Floating particles, soft glow:1.3) (Film grain, photorealistic textures:1.3) (Dreamlike, mystical atmosphere:1.5)
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
CREATE A PREMIUM INSTAGRAM CAROUSEL BRANDING MOCKUP CAMPAIGN FOR A MODERN CREATIVE BRAND. The main focus of the carousel should be: strong brand identity, luxury logo presentation, realistic merchandise branding, professional visual identity system, modern premium aesthetics, Instagram-ready branding showcase. The entire carousel should feel like a world-class branding presentation created by a luxury creative agency. BRAND NAME: Use a stylish modern brand name: “VIBRANO” OR create a futuristic luxury brand logo with clean typography. The logo should look: minimal, premium, modern, memorable, luxury streetwear inspired. The same logo and brand name must appear consistently across every slide and every object. STYLE: Ultra realistic, luxury branding mockups, cinematic lighting, minimal premium composition, 4K HDR, high-end commercial photography, soft shadows, realistic textures, clean aesthetic, modern fashion branding style, Instagram luxury design trend. COLOR PALETTE: Choose colors that feel premium and modern: Matte Black, White, Gold, Orange Glow, Deep Grey, Cream Beige, Soft Neon Accent. Background colors should match the overall brand identity across all slides. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 1 — BRAND INTRO Visual: Luxury brand logo in the center with cinematic spotlight lighting. Background: Minimal matte background using brand colors. Add: soft glow, premium shadows, floating particles, luxury reflections. Headline: “BUILD YOUR BRAND IDENTITY” Subheadline: “Premium visuals for powerful brands.” ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 2 — T-SHIRT BRANDING Visual: Stylish oversized premium t-shirts hanging or worn by models. The brand logo should be printed clearly on: front chest, back side, sleeves. Use: minimal luxury streetwear style. Background: Soft matte background matching the brand colors. Mood: Fashionable, premium, modern clothing brand aesthetic. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 3 — BAG MOCKUP Visual: Luxury tote bags and backpacks with the brand logo printed beautifully. The bags should look: premium, realistic, minimal, high-quality fabric texture. Add: soft shadows, clean studio lighting, luxury composition. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 4 — STORE / DOOR BRANDING Visual: Modern glass storefront or office entrance with the brand logo printed on the door. Add: neon sign logo, glass reflections, luxury architectural design, minimal interior lighting. Mood: Professional modern startup branding. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 5 — ROADSIDE BILLBOARD Visual: Huge roadside luxury billboard featuring the brand logo and campaign design. The billboard should glow beautifully during nighttime. Add: city lights, cinematic reflections, luxury urban environment, premium advertising style. Headline on banner: “YOUR BRAND DESERVES ATTENTION” ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 6 — COFFEE CUP BRANDING Visual: Premium coffee cups placed on modern cafe table. The logo should appear: centered on cups, cup sleeves, coffee packaging. Add: warm lighting, coffee steam, minimal luxury cafe atmosphere. Mood: Elegant lifestyle branding. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 7 — CAP & ACCESSORIES Visual: Luxury caps, hoodies, notebooks, and accessories displaying the brand logo. Add: soft shadows, minimal studio setup, premium fabric textures, high-end fashion photography feel. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 8 — FINAL BRAND PRESENTATION Visual: All branded products together in one cinematic composition: t-shirts, bags, caps, coffee cups, store branding, billboards, packaging, accessories. Everything should feel visually connected and premium. Headline: “CREATE A BRAND PEOPLE REMEMBER” Subheadline: “Modern. Premium. Powerful.” CTA: “DM TO GET STARTED” ━━━━━━━━━━━━━━━━━━━━━━━ FINAL DETAILS: Add: luxury typography, minimal design elements, soft cinematic shadows, realistic reflections, high-end textures, clean spacing, modern branding aesthetics, premium composition. The final carousel should feel like: a luxury branding agency portfolio, Apple-style minimal campaign, modern fashion brand presentation, Instagram premium mockup showcase. FINAL OUTPUT: Ultra realistic, 4K HDR, premium branding carousel, luxury commercial quality, Instagram-ready professional brand presentation.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
A highly detailed, photorealistic, cinematic vertical medium-full shot of a stunning young East Asian woman posing alluringly in a moody, modern indoor setting. Shot Angle & Pose: The image is captured from a flattering eye-level angle. She is leaning her right side gracefully against a thick, matte black structural frame. Her right arm extends relaxed downward, resting on the edge of the frame. Her left hand is raised elegantly, with her index finger resting playfully and seductively just below her softly parted lips. She gazes directly into the camera with a captivating, sultry, and confident expression. Subject Appearance: She has a flawless, fair, and radiant complexion rendered with hyper-realistic skin texture. Her dark brown hair is styled in a chic, slightly messy high updo, with elegant, wispy tendrils falling loosely to perfectly frame her face and neck. Her facial features are highly refined, accentuated by soft, sophisticated makeup, subtle eyeliner, and glossy nude-pink lips. Character Figure: She possesses a slender, highly toned, and curvy feminine figure. Her relaxed, leaning posture dramatically highlights a completely exposed, exceptionally smooth, and flat midriff with a beautifully defined, narrow waistline. A prominent, detailed grayscale floral tattoo is visible on her exposed left upper thigh. Outfit Details: She is wearing a stylish, casual, yet provocative modern outfit: Top: A dark navy blue and white vertically striped button-down collared shirt with chest pockets. The sleeves are casually rolled up to her forearms. The bottom of the shirt is gathered and tied into a prominent knot at the center just below her bust, transforming it into a tight crop top that dramatically exposes her entire stomach. Bottoms: A very low-rise, dark-wash denim mini skirt. It features a wide, matching denim belt with a large metal buckle and metal eyelets, worn slightly loose resting low on her hips. Accessories: A delicate, thin silver chain bracelet on her left wrist. Small silver stud earrings are visible in her ear. She has long, sharp, intricately manicured nails with a silvery-grey finish. Setting & Lighting: Setting: A moody, contemporary indoor space. She leans against a thick, dark black structural frame, resembling a modern doorway or the edge of a large mirror. The background is heavily blurred with a shallow depth of field, revealing warm, muted beige tones and a glowing, out-of-focus rectangular light fixture that adds beautiful depth to the scene. Lighting: Beautiful, soft, cinematic studio lighting. A gentle, flattering key light perfectly illuminates her face, exposed torso, and the crisp textures of her striped shirt without casting harsh shadows. The deep, rich blacks of the frame contrast beautifully with the warm ambient glow of the background, creating a deeply atmospheric, high-end editorial feel. 8k resolution, raw photo aesthetic, sharp focus on the subject, shallow depth of field, creamy bokeh, high-fidelity texture rendering, moody cinematic lighting, contemporary fashion aesthetic, cinematic composition.
Ultra-photorealistic cinematic film still of Alicia Vikander as a Star Wars Stormtrooper, reimagined with a blend of realism and sci-fi aesthetics. Alicia’s face is partially visible through the slightly raised visor of a sleek, battle-worn Stormtrooper helmet. Her expression is intense and focused, her piercing brown eyes reflecting both determination and the weight of her role as a soldier in the Galactic Empire. A faint sheen of sweat glistens on her forehead, and her dark brown hair is slightly tousled, with strands peeking out from beneath the helmet, adding a sense of realism to her appearance. The Stormtrooper armor is meticulously detailed, with scuffs, scratches, and subtle carbon scoring from recent battles, emphasizing her active role on the front lines. The iconic white plastoid plates are slightly weathered, with hints of dirt and wear around the joints and edges, giving the suit a grounded, utilitarian feel. The black bodysuit beneath the armor is textured and form-fitting, visible at the neck and under the segmented plates. Her blaster rifle is gripped firmly in her hands, its surface matte black with subtle signs of wear, and the faint glow of red lights on its targeting system adds a touch of futuristic realism. A small insignia of the Galactic Empire is visible on her shoulder plate, subtly catching the dim light. The positioning of her body suggests readiness, as though she is surveying the battlefield or preparing to engage in combat. The background is a war-torn alien landscape: a sprawling battlefield littered with debris from destroyed starfighters and AT-AT walkers. Smoke billows in the distance, and faint red laser bolts streak through the air, illuminating the chaotic scene. The ground beneath her feet is a mix of scorched earth and metallic wreckage, reflecting the aftermath of a recent conflict. In the far distance, towering imperial structures loom under a dark, cloudy sky, with faint sunlight breaking through the gloom to cast dramatic light across the scene. The lighting is cinematic and moody, with soft, diffuse light filtering through the smoke-filled air, casting long, dynamic shadows across Alicia’s armor. Highlights glint off the polished surfaces of her helmet and rifle, while the dirt and wear on the armor absorb the light, adding depth and realism. Subtle reflections of the environment play across the glossy black visor of her helmet, creating a striking contrast against the white armor. Alicia’s expression conveys both her humanity and the discipline of her role as a Stormtrooper. There’s a subtle tension in her gaze, as if she’s questioning her place in the Empire’s vast war machine while remaining steadfast in the moment. Her pose is dynamic yet natural, exuding a sense of purpose and readiness. The mood is a mix of gritty realism and epic sci-fi, capturing the duality of a soldier in the Star Wars universe—part of an iconic, faceless legion yet deeply human and relatable. The image emphasizes both the grandeur of the Star Wars setting and the personal story of a single Stormtrooper, brought to life by Alicia Vikander’s nuanced portrayal.
“Create a cinematic premium product video advertisement for an electric vegetable peeler machine inspired by the uploaded product design. Feature a modern home kitchen with warm natural lighting and luxury commercial aesthetics. A stylish young woman is using the automatic peeler in a clean marble-counter kitchen while smiling naturally and interacting with the product in a realistic way. The product is a glossy deep-blue automatic vegetable and fruit peeler with a transparent bowl and metallic peeling mechanism. Show ultra-detailed close-up shots of the machine operating smoothly. Scene sequence: * The woman places different foods into the peeler: potatoes, grapes, garlic cloves, longan, cherry tomatoes, small onions, and quail eggs. * She closes the lid securely and presses the illuminated ‘PEEL’ button. * The machine activates with smooth motor motion and realistic peeling action. * Peels, tiny particles, and droplets subtly swirl in slow motion around the bowl with realistic physics. * Ingredients rotate naturally inside the transparent container while being peeled. * Show dramatic macro shots of peeled garlic, smooth potatoes, peeled grapes, and shiny tomatoes falling onto the kitchen counter in slow motion. Cinematic details: * Slow camera push-ins and rotating cinematic product shots. * Add floating food particles, tiny salt-like sparkles, and soft steam/light atmosphere for a premium commercial look. * Warm cinematic lighting with soft rim light reflections on the glossy plastic and transparent surfaces. * Shallow depth of field with softly blurred luxury kitchen background. * Subtle micro-rotation and floating motion of the product for realism. * Include smooth hand interactions and natural female movement. * Emphasize “10–25 seconds quick peeling”, “one-touch operation”, “easy to clean”, and “time-saving” visually through elegant motion graphics or cinematic text overlays. * End with a hero shot of the peeler centered on the marble counter surrounded by freshly peeled ingredients. Style: Ultra-realistic, luxury food-commercial aesthetic, Apple-style product advertisement, highly detailed textures, cinematic slow motion, premium lifestyle video, realistic reflections, smooth animation, studio-quality rendering, 4K HDR. Camera: 50mm cinematic lens, macro close-ups, soft handheld motion mixed with slider shots, buttery smooth transitions. Color palette: Deep blue, warm beige, creamy whites, fresh vegetable colors, elegant cinematic contrast. Aspect Ratio: 9:16 vertical format for TikTok, Instagram Reels, and YouTube Shorts. Video quality: Photorealistic, high-end commercial production, smooth slow-motion physics, realistic kitchen environment, premium branding aesthetic.”
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
A highly detailed, photorealistic, cinematic vertical medium-full shot of a stunning young East Asian woman posing alluringly in a moody, modern indoor setting. Shot Angle & Pose: The image is captured from a flattering eye-level angle. She is leaning her right side gracefully against a thick, matte black structural frame. Her right arm extends relaxed downward, resting on the edge of the frame. Her left hand is raised elegantly, with her index finger resting playfully and seductively just below her softly parted lips. She gazes directly into the camera with a captivating, sultry, and confident expression. Subject Appearance: She has a flawless, fair, and radiant complexion rendered with hyper-realistic skin texture. Her dark brown hair is styled in a chic, slightly messy high updo, with elegant, wispy tendrils falling loosely to perfectly frame her face and neck. Her facial features are highly refined, accentuated by soft, sophisticated makeup, subtle eyeliner, and glossy nude-pink lips. Character Figure: She possesses a slender, highly toned, and curvy feminine figure. Her relaxed, leaning posture dramatically highlights a completely exposed, exceptionally smooth, and flat midriff with a beautifully defined, narrow waistline. A prominent, detailed grayscale floral tattoo is visible on her exposed left upper thigh. Outfit Details: She is wearing a stylish, casual, yet provocative modern outfit: Top: A dark navy blue and white vertically striped button-down collared shirt with chest pockets. The sleeves are casually rolled up to her forearms. The bottom of the shirt is gathered and tied into a prominent knot at the center just below her bust, transforming it into a tight crop top that dramatically exposes her entire stomach. Bottoms: A very low-rise, dark-wash denim mini skirt. It features a wide, matching denim belt with a large metal buckle and metal eyelets, worn slightly loose resting low on her hips. Accessories: A delicate, thin silver chain bracelet on her left wrist. Small silver stud earrings are visible in her ear. She has long, sharp, intricately manicured nails with a silvery-grey finish. Setting & Lighting: Setting: A moody, contemporary indoor space. She leans against a thick, dark black structural frame, resembling a modern doorway or the edge of a large mirror. The background is heavily blurred with a shallow depth of field, revealing warm, muted beige tones and a glowing, out-of-focus rectangular light fixture that adds beautiful depth to the scene. Lighting: Beautiful, soft, cinematic studio lighting. A gentle, flattering key light perfectly illuminates her face, exposed torso, and the crisp textures of her striped shirt without casting harsh shadows. The deep, rich blacks of the frame contrast beautifully with the warm ambient glow of the background, creating a deeply atmospheric, high-end editorial feel. 8k resolution, raw photo aesthetic, sharp focus on the subject, shallow depth of field, creamy bokeh, high-fidelity texture rendering, moody cinematic lighting, contemporary fashion aesthetic, cinematic composition.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
CREATE A PREMIUM INSTAGRAM CAROUSEL BRANDING MOCKUP CAMPAIGN FOR A MODERN CREATIVE BRAND. The main focus of the carousel should be: strong brand identity, luxury logo presentation, realistic merchandise branding, professional visual identity system, modern premium aesthetics, Instagram-ready branding showcase. The entire carousel should feel like a world-class branding presentation created by a luxury creative agency. BRAND NAME: Use a stylish modern brand name: “VIBRANO” OR create a futuristic luxury brand logo with clean typography. The logo should look: minimal, premium, modern, memorable, luxury streetwear inspired. The same logo and brand name must appear consistently across every slide and every object. STYLE: Ultra realistic, luxury branding mockups, cinematic lighting, minimal premium composition, 4K HDR, high-end commercial photography, soft shadows, realistic textures, clean aesthetic, modern fashion branding style, Instagram luxury design trend. COLOR PALETTE: Choose colors that feel premium and modern: Matte Black, White, Gold, Orange Glow, Deep Grey, Cream Beige, Soft Neon Accent. Background colors should match the overall brand identity across all slides. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 1 — BRAND INTRO Visual: Luxury brand logo in the center with cinematic spotlight lighting. Background: Minimal matte background using brand colors. Add: soft glow, premium shadows, floating particles, luxury reflections. Headline: “BUILD YOUR BRAND IDENTITY” Subheadline: “Premium visuals for powerful brands.” ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 2 — T-SHIRT BRANDING Visual: Stylish oversized premium t-shirts hanging or worn by models. The brand logo should be printed clearly on: front chest, back side, sleeves. Use: minimal luxury streetwear style. Background: Soft matte background matching the brand colors. Mood: Fashionable, premium, modern clothing brand aesthetic. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 3 — BAG MOCKUP Visual: Luxury tote bags and backpacks with the brand logo printed beautifully. The bags should look: premium, realistic, minimal, high-quality fabric texture. Add: soft shadows, clean studio lighting, luxury composition. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 4 — STORE / DOOR BRANDING Visual: Modern glass storefront or office entrance with the brand logo printed on the door. Add: neon sign logo, glass reflections, luxury architectural design, minimal interior lighting. Mood: Professional modern startup branding. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 5 — ROADSIDE BILLBOARD Visual: Huge roadside luxury billboard featuring the brand logo and campaign design. The billboard should glow beautifully during nighttime. Add: city lights, cinematic reflections, luxury urban environment, premium advertising style. Headline on banner: “YOUR BRAND DESERVES ATTENTION” ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 6 — COFFEE CUP BRANDING Visual: Premium coffee cups placed on modern cafe table. The logo should appear: centered on cups, cup sleeves, coffee packaging. Add: warm lighting, coffee steam, minimal luxury cafe atmosphere. Mood: Elegant lifestyle branding. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 7 — CAP & ACCESSORIES Visual: Luxury caps, hoodies, notebooks, and accessories displaying the brand logo. Add: soft shadows, minimal studio setup, premium fabric textures, high-end fashion photography feel. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 8 — FINAL BRAND PRESENTATION Visual: All branded products together in one cinematic composition: t-shirts, bags, caps, coffee cups, store branding, billboards, packaging, accessories. Everything should feel visually connected and premium. Headline: “CREATE A BRAND PEOPLE REMEMBER” Subheadline: “Modern. Premium. Powerful.” CTA: “DM TO GET STARTED” ━━━━━━━━━━━━━━━━━━━━━━━ FINAL DETAILS: Add: luxury typography, minimal design elements, soft cinematic shadows, realistic reflections, high-end textures, clean spacing, modern branding aesthetics, premium composition. The final carousel should feel like: a luxury branding agency portfolio, Apple-style minimal campaign, modern fashion brand presentation, Instagram premium mockup showcase. FINAL OUTPUT: Ultra realistic, 4K HDR, premium branding carousel, luxury commercial quality, Instagram-ready professional brand presentation.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Ultra-photorealistic cinematic film still of Alicia Vikander as a Star Wars Stormtrooper, reimagined with a blend of realism and sci-fi aesthetics. Alicia’s face is partially visible through the slightly raised visor of a sleek, battle-worn Stormtrooper helmet. Her expression is intense and focused, her piercing brown eyes reflecting both determination and the weight of her role as a soldier in the Galactic Empire. A faint sheen of sweat glistens on her forehead, and her dark brown hair is slightly tousled, with strands peeking out from beneath the helmet, adding a sense of realism to her appearance. The Stormtrooper armor is meticulously detailed, with scuffs, scratches, and subtle carbon scoring from recent battles, emphasizing her active role on the front lines. The iconic white plastoid plates are slightly weathered, with hints of dirt and wear around the joints and edges, giving the suit a grounded, utilitarian feel. The black bodysuit beneath the armor is textured and form-fitting, visible at the neck and under the segmented plates. Her blaster rifle is gripped firmly in her hands, its surface matte black with subtle signs of wear, and the faint glow of red lights on its targeting system adds a touch of futuristic realism. A small insignia of the Galactic Empire is visible on her shoulder plate, subtly catching the dim light. The positioning of her body suggests readiness, as though she is surveying the battlefield or preparing to engage in combat. The background is a war-torn alien landscape: a sprawling battlefield littered with debris from destroyed starfighters and AT-AT walkers. Smoke billows in the distance, and faint red laser bolts streak through the air, illuminating the chaotic scene. The ground beneath her feet is a mix of scorched earth and metallic wreckage, reflecting the aftermath of a recent conflict. In the far distance, towering imperial structures loom under a dark, cloudy sky, with faint sunlight breaking through the gloom to cast dramatic light across the scene. The lighting is cinematic and moody, with soft, diffuse light filtering through the smoke-filled air, casting long, dynamic shadows across Alicia’s armor. Highlights glint off the polished surfaces of her helmet and rifle, while the dirt and wear on the armor absorb the light, adding depth and realism. Subtle reflections of the environment play across the glossy black visor of her helmet, creating a striking contrast against the white armor. Alicia’s expression conveys both her humanity and the discipline of her role as a Stormtrooper. There’s a subtle tension in her gaze, as if she’s questioning her place in the Empire’s vast war machine while remaining steadfast in the moment. Her pose is dynamic yet natural, exuding a sense of purpose and readiness. The mood is a mix of gritty realism and epic sci-fi, capturing the duality of a soldier in the Star Wars universe—part of an iconic, faceless legion yet deeply human and relatable. The image emphasizes both the grandeur of the Star Wars setting and the personal story of a single Stormtrooper, brought to life by Alicia Vikander’s nuanced portrayal.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
A fine art, hyper-realistic, cinematic image of a nude ghostly woman standing gracefully amidst swirling, ghostly mist. Her form is ethereal and translucent, fading into the mist that surrounds her, her body partially visible but soft and hazy, as though she is only barely present in this world. The volumetric light gently illuminates her from behind, casting soft, delicate shadows across her figure and adding depth to the mist that seems to both surround and blend into her. Her skin, though pale and almost transparent, reflects a subtle, ghostly glow, as though she is illuminated from within. The mist swirls around her, caressing her body, obscuring parts of her figure while leaving other parts faintly visible. Her long, flowing hair, also ghostly and weightless, floats gently as if suspended in the air, adding to the surreal, otherworldly feeling. The setting is a dreamlike, misty void, with only faint hints of an ancient, forgotten world in the distance. Barely visible ruins or broken columns appear as faint silhouettes in the fog, giving a sense of history and mystery to the scene. The ground beneath her is indistinct, as though the mist itself is the floor, with floating particles glinting softly in the ethereal light. The lighting is soft and diffused, with beams of light cutting through the mist, creating a sense of depth and atmosphere. The woman's form is highlighted by this light, her figure partially illuminated while the rest fades into the mist, emphasizing her delicate, ghostly presence. The golden hour glow from some distant light source adds warmth to the otherwise cool tones of the mist, giving the scene an almost divine, surreal quality. Her expression is one of serene contemplation, her eyes soft and distant, as though she is lost in thought, unaware of the world around her. The fine details of her form—her slight curves, the delicate contours of her body—are subtly visible but softened by the mist, giving the image a tasteful, elegant quality that emphasizes her otherworldly beauty rather than explicitness. The entire composition is rendered in fine art, photorealistic detail, with a soft film grain adding texture and a timeless quality to the image. The mist, light, and her ghostly form create a harmonious blend of light and shadow, enhancing the cinematic atmosphere of the scene, while the delicate balance between her visibility and the mist captures her ethereal, transient nature. Key Elements with Weights: (Fine art, hyper-realistic, cinematic lighting:1.5) (Nude ghostly woman, ethereal and translucent:1.5) (Volumetric light, swirling mist:1.5) (Ghostly form fading into the mist:1.5) (Elegant, delicate pose, serene expression:1.5) (Subtle, soft body contours with tasteful fine art emphasis:1.5) (Floating particles, soft glow:1.3) (Film grain, photorealistic textures:1.3) (Dreamlike, mystical atmosphere:1.5)
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
A highly detailed, photorealistic, cinematic vertical medium-full shot of a stunning young East Asian woman posing alluringly in a moody, modern indoor setting. Shot Angle & Pose: The image is captured from a flattering eye-level angle. She is leaning her right side gracefully against a thick, matte black structural frame. Her right arm extends relaxed downward, resting on the edge of the frame. Her left hand is raised elegantly, with her index finger resting playfully and seductively just below her softly parted lips. She gazes directly into the camera with a captivating, sultry, and confident expression. Subject Appearance: She has a flawless, fair, and radiant complexion rendered with hyper-realistic skin texture. Her dark brown hair is styled in a chic, slightly messy high updo, with elegant, wispy tendrils falling loosely to perfectly frame her face and neck. Her facial features are highly refined, accentuated by soft, sophisticated makeup, subtle eyeliner, and glossy nude-pink lips. Character Figure: She possesses a slender, highly toned, and curvy feminine figure. Her relaxed, leaning posture dramatically highlights a completely exposed, exceptionally smooth, and flat midriff with a beautifully defined, narrow waistline. A prominent, detailed grayscale floral tattoo is visible on her exposed left upper thigh. Outfit Details: She is wearing a stylish, casual, yet provocative modern outfit: Top: A dark navy blue and white vertically striped button-down collared shirt with chest pockets. The sleeves are casually rolled up to her forearms. The bottom of the shirt is gathered and tied into a prominent knot at the center just below her bust, transforming it into a tight crop top that dramatically exposes her entire stomach. Bottoms: A very low-rise, dark-wash denim mini skirt. It features a wide, matching denim belt with a large metal buckle and metal eyelets, worn slightly loose resting low on her hips. Accessories: A delicate, thin silver chain bracelet on her left wrist. Small silver stud earrings are visible in her ear. She has long, sharp, intricately manicured nails with a silvery-grey finish. Setting & Lighting: Setting: A moody, contemporary indoor space. She leans against a thick, dark black structural frame, resembling a modern doorway or the edge of a large mirror. The background is heavily blurred with a shallow depth of field, revealing warm, muted beige tones and a glowing, out-of-focus rectangular light fixture that adds beautiful depth to the scene. Lighting: Beautiful, soft, cinematic studio lighting. A gentle, flattering key light perfectly illuminates her face, exposed torso, and the crisp textures of her striped shirt without casting harsh shadows. The deep, rich blacks of the frame contrast beautifully with the warm ambient glow of the background, creating a deeply atmospheric, high-end editorial feel. 8k resolution, raw photo aesthetic, sharp focus on the subject, shallow depth of field, creamy bokeh, high-fidelity texture rendering, moody cinematic lighting, contemporary fashion aesthetic, cinematic composition.
“Create a cinematic premium product video advertisement for an electric vegetable peeler machine inspired by the uploaded product design. Feature a modern home kitchen with warm natural lighting and luxury commercial aesthetics. A stylish young woman is using the automatic peeler in a clean marble-counter kitchen while smiling naturally and interacting with the product in a realistic way. The product is a glossy deep-blue automatic vegetable and fruit peeler with a transparent bowl and metallic peeling mechanism. Show ultra-detailed close-up shots of the machine operating smoothly. Scene sequence: * The woman places different foods into the peeler: potatoes, grapes, garlic cloves, longan, cherry tomatoes, small onions, and quail eggs. * She closes the lid securely and presses the illuminated ‘PEEL’ button. * The machine activates with smooth motor motion and realistic peeling action. * Peels, tiny particles, and droplets subtly swirl in slow motion around the bowl with realistic physics. * Ingredients rotate naturally inside the transparent container while being peeled. * Show dramatic macro shots of peeled garlic, smooth potatoes, peeled grapes, and shiny tomatoes falling onto the kitchen counter in slow motion. Cinematic details: * Slow camera push-ins and rotating cinematic product shots. * Add floating food particles, tiny salt-like sparkles, and soft steam/light atmosphere for a premium commercial look. * Warm cinematic lighting with soft rim light reflections on the glossy plastic and transparent surfaces. * Shallow depth of field with softly blurred luxury kitchen background. * Subtle micro-rotation and floating motion of the product for realism. * Include smooth hand interactions and natural female movement. * Emphasize “10–25 seconds quick peeling”, “one-touch operation”, “easy to clean”, and “time-saving” visually through elegant motion graphics or cinematic text overlays. * End with a hero shot of the peeler centered on the marble counter surrounded by freshly peeled ingredients. Style: Ultra-realistic, luxury food-commercial aesthetic, Apple-style product advertisement, highly detailed textures, cinematic slow motion, premium lifestyle video, realistic reflections, smooth animation, studio-quality rendering, 4K HDR. Camera: 50mm cinematic lens, macro close-ups, soft handheld motion mixed with slider shots, buttery smooth transitions. Color palette: Deep blue, warm beige, creamy whites, fresh vegetable colors, elegant cinematic contrast. Aspect Ratio: 9:16 vertical format for TikTok, Instagram Reels, and YouTube Shorts. Video quality: Photorealistic, high-end commercial production, smooth slow-motion physics, realistic kitchen environment, premium branding aesthetic.”
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
A highly detailed, photorealistic, cinematic vertical medium-full shot of a stunning young East Asian woman posing alluringly in a moody, modern indoor setting. Shot Angle & Pose: The image is captured from a flattering eye-level angle. She is leaning her right side gracefully against a thick, matte black structural frame. Her right arm extends relaxed downward, resting on the edge of the frame. Her left hand is raised elegantly, with her index finger resting playfully and seductively just below her softly parted lips. She gazes directly into the camera with a captivating, sultry, and confident expression. Subject Appearance: She has a flawless, fair, and radiant complexion rendered with hyper-realistic skin texture. Her dark brown hair is styled in a chic, slightly messy high updo, with elegant, wispy tendrils falling loosely to perfectly frame her face and neck. Her facial features are highly refined, accentuated by soft, sophisticated makeup, subtle eyeliner, and glossy nude-pink lips. Character Figure: She possesses a slender, highly toned, and curvy feminine figure. Her relaxed, leaning posture dramatically highlights a completely exposed, exceptionally smooth, and flat midriff with a beautifully defined, narrow waistline. A prominent, detailed grayscale floral tattoo is visible on her exposed left upper thigh. Outfit Details: She is wearing a stylish, casual, yet provocative modern outfit: Top: A dark navy blue and white vertically striped button-down collared shirt with chest pockets. The sleeves are casually rolled up to her forearms. The bottom of the shirt is gathered and tied into a prominent knot at the center just below her bust, transforming it into a tight crop top that dramatically exposes her entire stomach. Bottoms: A very low-rise, dark-wash denim mini skirt. It features a wide, matching denim belt with a large metal buckle and metal eyelets, worn slightly loose resting low on her hips. Accessories: A delicate, thin silver chain bracelet on her left wrist. Small silver stud earrings are visible in her ear. She has long, sharp, intricately manicured nails with a silvery-grey finish. Setting & Lighting: Setting: A moody, contemporary indoor space. She leans against a thick, dark black structural frame, resembling a modern doorway or the edge of a large mirror. The background is heavily blurred with a shallow depth of field, revealing warm, muted beige tones and a glowing, out-of-focus rectangular light fixture that adds beautiful depth to the scene. Lighting: Beautiful, soft, cinematic studio lighting. A gentle, flattering key light perfectly illuminates her face, exposed torso, and the crisp textures of her striped shirt without casting harsh shadows. The deep, rich blacks of the frame contrast beautifully with the warm ambient glow of the background, creating a deeply atmospheric, high-end editorial feel. 8k resolution, raw photo aesthetic, sharp focus on the subject, shallow depth of field, creamy bokeh, high-fidelity texture rendering, moody cinematic lighting, contemporary fashion aesthetic, cinematic composition.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
CREATE A PREMIUM INSTAGRAM CAROUSEL BRANDING MOCKUP CAMPAIGN FOR A MODERN CREATIVE BRAND. The main focus of the carousel should be: strong brand identity, luxury logo presentation, realistic merchandise branding, professional visual identity system, modern premium aesthetics, Instagram-ready branding showcase. The entire carousel should feel like a world-class branding presentation created by a luxury creative agency. BRAND NAME: Use a stylish modern brand name: “VIBRANO” OR create a futuristic luxury brand logo with clean typography. The logo should look: minimal, premium, modern, memorable, luxury streetwear inspired. The same logo and brand name must appear consistently across every slide and every object. STYLE: Ultra realistic, luxury branding mockups, cinematic lighting, minimal premium composition, 4K HDR, high-end commercial photography, soft shadows, realistic textures, clean aesthetic, modern fashion branding style, Instagram luxury design trend. COLOR PALETTE: Choose colors that feel premium and modern: Matte Black, White, Gold, Orange Glow, Deep Grey, Cream Beige, Soft Neon Accent. Background colors should match the overall brand identity across all slides. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 1 — BRAND INTRO Visual: Luxury brand logo in the center with cinematic spotlight lighting. Background: Minimal matte background using brand colors. Add: soft glow, premium shadows, floating particles, luxury reflections. Headline: “BUILD YOUR BRAND IDENTITY” Subheadline: “Premium visuals for powerful brands.” ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 2 — T-SHIRT BRANDING Visual: Stylish oversized premium t-shirts hanging or worn by models. The brand logo should be printed clearly on: front chest, back side, sleeves. Use: minimal luxury streetwear style. Background: Soft matte background matching the brand colors. Mood: Fashionable, premium, modern clothing brand aesthetic. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 3 — BAG MOCKUP Visual: Luxury tote bags and backpacks with the brand logo printed beautifully. The bags should look: premium, realistic, minimal, high-quality fabric texture. Add: soft shadows, clean studio lighting, luxury composition. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 4 — STORE / DOOR BRANDING Visual: Modern glass storefront or office entrance with the brand logo printed on the door. Add: neon sign logo, glass reflections, luxury architectural design, minimal interior lighting. Mood: Professional modern startup branding. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 5 — ROADSIDE BILLBOARD Visual: Huge roadside luxury billboard featuring the brand logo and campaign design. The billboard should glow beautifully during nighttime. Add: city lights, cinematic reflections, luxury urban environment, premium advertising style. Headline on banner: “YOUR BRAND DESERVES ATTENTION” ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 6 — COFFEE CUP BRANDING Visual: Premium coffee cups placed on modern cafe table. The logo should appear: centered on cups, cup sleeves, coffee packaging. Add: warm lighting, coffee steam, minimal luxury cafe atmosphere. Mood: Elegant lifestyle branding. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 7 — CAP & ACCESSORIES Visual: Luxury caps, hoodies, notebooks, and accessories displaying the brand logo. Add: soft shadows, minimal studio setup, premium fabric textures, high-end fashion photography feel. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 8 — FINAL BRAND PRESENTATION Visual: All branded products together in one cinematic composition: t-shirts, bags, caps, coffee cups, store branding, billboards, packaging, accessories. Everything should feel visually connected and premium. Headline: “CREATE A BRAND PEOPLE REMEMBER” Subheadline: “Modern. Premium. Powerful.” CTA: “DM TO GET STARTED” ━━━━━━━━━━━━━━━━━━━━━━━ FINAL DETAILS: Add: luxury typography, minimal design elements, soft cinematic shadows, realistic reflections, high-end textures, clean spacing, modern branding aesthetics, premium composition. The final carousel should feel like: a luxury branding agency portfolio, Apple-style minimal campaign, modern fashion brand presentation, Instagram premium mockup showcase. FINAL OUTPUT: Ultra realistic, 4K HDR, premium branding carousel, luxury commercial quality, Instagram-ready professional brand presentation.
A highly detailed, photorealistic, cinematic vertical medium-full shot of a stunning young East Asian woman posing alluringly in a moody, modern indoor setting. Shot Angle & Pose: The image is captured from a flattering eye-level angle. She is leaning her right side gracefully against a thick, matte black structural frame. Her right arm extends relaxed downward, resting on the edge of the frame. Her left hand is raised elegantly, with her index finger resting playfully and seductively just below her softly parted lips. She gazes directly into the camera with a captivating, sultry, and confident expression. Subject Appearance: She has a flawless, fair, and radiant complexion rendered with hyper-realistic skin texture. Her dark brown hair is styled in a chic, slightly messy high updo, with elegant, wispy tendrils falling loosely to perfectly frame her face and neck. Her facial features are highly refined, accentuated by soft, sophisticated makeup, subtle eyeliner, and glossy nude-pink lips. Character Figure: She possesses a slender, highly toned, and curvy feminine figure. Her relaxed, leaning posture dramatically highlights a completely exposed, exceptionally smooth, and flat midriff with a beautifully defined, narrow waistline. A prominent, detailed grayscale floral tattoo is visible on her exposed left upper thigh. Outfit Details: She is wearing a stylish, casual, yet provocative modern outfit: Top: A dark navy blue and white vertically striped button-down collared shirt with chest pockets. The sleeves are casually rolled up to her forearms. The bottom of the shirt is gathered and tied into a prominent knot at the center just below her bust, transforming it into a tight crop top that dramatically exposes her entire stomach. Bottoms: A very low-rise, dark-wash denim mini skirt. It features a wide, matching denim belt with a large metal buckle and metal eyelets, worn slightly loose resting low on her hips. Accessories: A delicate, thin silver chain bracelet on her left wrist. Small silver stud earrings are visible in her ear. She has long, sharp, intricately manicured nails with a silvery-grey finish. Setting & Lighting: Setting: A moody, contemporary indoor space. She leans against a thick, dark black structural frame, resembling a modern doorway or the edge of a large mirror. The background is heavily blurred with a shallow depth of field, revealing warm, muted beige tones and a glowing, out-of-focus rectangular light fixture that adds beautiful depth to the scene. Lighting: Beautiful, soft, cinematic studio lighting. A gentle, flattering key light perfectly illuminates her face, exposed torso, and the crisp textures of her striped shirt without casting harsh shadows. The deep, rich blacks of the frame contrast beautifully with the warm ambient glow of the background, creating a deeply atmospheric, high-end editorial feel. 8k resolution, raw photo aesthetic, sharp focus on the subject, shallow depth of field, creamy bokeh, high-fidelity texture rendering, moody cinematic lighting, contemporary fashion aesthetic, cinematic composition.
“Create a cinematic premium product video advertisement for an electric vegetable peeler machine inspired by the uploaded product design. Feature a modern home kitchen with warm natural lighting and luxury commercial aesthetics. A stylish young woman is using the automatic peeler in a clean marble-counter kitchen while smiling naturally and interacting with the product in a realistic way. The product is a glossy deep-blue automatic vegetable and fruit peeler with a transparent bowl and metallic peeling mechanism. Show ultra-detailed close-up shots of the machine operating smoothly. Scene sequence: * The woman places different foods into the peeler: potatoes, grapes, garlic cloves, longan, cherry tomatoes, small onions, and quail eggs. * She closes the lid securely and presses the illuminated ‘PEEL’ button. * The machine activates with smooth motor motion and realistic peeling action. * Peels, tiny particles, and droplets subtly swirl in slow motion around the bowl with realistic physics. * Ingredients rotate naturally inside the transparent container while being peeled. * Show dramatic macro shots of peeled garlic, smooth potatoes, peeled grapes, and shiny tomatoes falling onto the kitchen counter in slow motion. Cinematic details: * Slow camera push-ins and rotating cinematic product shots. * Add floating food particles, tiny salt-like sparkles, and soft steam/light atmosphere for a premium commercial look. * Warm cinematic lighting with soft rim light reflections on the glossy plastic and transparent surfaces. * Shallow depth of field with softly blurred luxury kitchen background. * Subtle micro-rotation and floating motion of the product for realism. * Include smooth hand interactions and natural female movement. * Emphasize “10–25 seconds quick peeling”, “one-touch operation”, “easy to clean”, and “time-saving” visually through elegant motion graphics or cinematic text overlays. * End with a hero shot of the peeler centered on the marble counter surrounded by freshly peeled ingredients. Style: Ultra-realistic, luxury food-commercial aesthetic, Apple-style product advertisement, highly detailed textures, cinematic slow motion, premium lifestyle video, realistic reflections, smooth animation, studio-quality rendering, 4K HDR. Camera: 50mm cinematic lens, macro close-ups, soft handheld motion mixed with slider shots, buttery smooth transitions. Color palette: Deep blue, warm beige, creamy whites, fresh vegetable colors, elegant cinematic contrast. Aspect Ratio: 9:16 vertical format for TikTok, Instagram Reels, and YouTube Shorts. Video quality: Photorealistic, high-end commercial production, smooth slow-motion physics, realistic kitchen environment, premium branding aesthetic.”
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
A fine art, hyper-realistic, cinematic image of a nude ghostly woman standing gracefully amidst swirling, ghostly mist. Her form is ethereal and translucent, fading into the mist that surrounds her, her body partially visible but soft and hazy, as though she is only barely present in this world. The volumetric light gently illuminates her from behind, casting soft, delicate shadows across her figure and adding depth to the mist that seems to both surround and blend into her. Her skin, though pale and almost transparent, reflects a subtle, ghostly glow, as though she is illuminated from within. The mist swirls around her, caressing her body, obscuring parts of her figure while leaving other parts faintly visible. Her long, flowing hair, also ghostly and weightless, floats gently as if suspended in the air, adding to the surreal, otherworldly feeling. The setting is a dreamlike, misty void, with only faint hints of an ancient, forgotten world in the distance. Barely visible ruins or broken columns appear as faint silhouettes in the fog, giving a sense of history and mystery to the scene. The ground beneath her is indistinct, as though the mist itself is the floor, with floating particles glinting softly in the ethereal light. The lighting is soft and diffused, with beams of light cutting through the mist, creating a sense of depth and atmosphere. The woman's form is highlighted by this light, her figure partially illuminated while the rest fades into the mist, emphasizing her delicate, ghostly presence. The golden hour glow from some distant light source adds warmth to the otherwise cool tones of the mist, giving the scene an almost divine, surreal quality. Her expression is one of serene contemplation, her eyes soft and distant, as though she is lost in thought, unaware of the world around her. The fine details of her form—her slight curves, the delicate contours of her body—are subtly visible but softened by the mist, giving the image a tasteful, elegant quality that emphasizes her otherworldly beauty rather than explicitness. The entire composition is rendered in fine art, photorealistic detail, with a soft film grain adding texture and a timeless quality to the image. The mist, light, and her ghostly form create a harmonious blend of light and shadow, enhancing the cinematic atmosphere of the scene, while the delicate balance between her visibility and the mist captures her ethereal, transient nature. Key Elements with Weights: (Fine art, hyper-realistic, cinematic lighting:1.5) (Nude ghostly woman, ethereal and translucent:1.5) (Volumetric light, swirling mist:1.5) (Ghostly form fading into the mist:1.5) (Elegant, delicate pose, serene expression:1.5) (Subtle, soft body contours with tasteful fine art emphasis:1.5) (Floating particles, soft glow:1.3) (Film grain, photorealistic textures:1.3) (Dreamlike, mystical atmosphere:1.5)
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Ultra-photorealistic cinematic film still of Alicia Vikander as a Star Wars Stormtrooper, reimagined with a blend of realism and sci-fi aesthetics. Alicia’s face is partially visible through the slightly raised visor of a sleek, battle-worn Stormtrooper helmet. Her expression is intense and focused, her piercing brown eyes reflecting both determination and the weight of her role as a soldier in the Galactic Empire. A faint sheen of sweat glistens on her forehead, and her dark brown hair is slightly tousled, with strands peeking out from beneath the helmet, adding a sense of realism to her appearance. The Stormtrooper armor is meticulously detailed, with scuffs, scratches, and subtle carbon scoring from recent battles, emphasizing her active role on the front lines. The iconic white plastoid plates are slightly weathered, with hints of dirt and wear around the joints and edges, giving the suit a grounded, utilitarian feel. The black bodysuit beneath the armor is textured and form-fitting, visible at the neck and under the segmented plates. Her blaster rifle is gripped firmly in her hands, its surface matte black with subtle signs of wear, and the faint glow of red lights on its targeting system adds a touch of futuristic realism. A small insignia of the Galactic Empire is visible on her shoulder plate, subtly catching the dim light. The positioning of her body suggests readiness, as though she is surveying the battlefield or preparing to engage in combat. The background is a war-torn alien landscape: a sprawling battlefield littered with debris from destroyed starfighters and AT-AT walkers. Smoke billows in the distance, and faint red laser bolts streak through the air, illuminating the chaotic scene. The ground beneath her feet is a mix of scorched earth and metallic wreckage, reflecting the aftermath of a recent conflict. In the far distance, towering imperial structures loom under a dark, cloudy sky, with faint sunlight breaking through the gloom to cast dramatic light across the scene. The lighting is cinematic and moody, with soft, diffuse light filtering through the smoke-filled air, casting long, dynamic shadows across Alicia’s armor. Highlights glint off the polished surfaces of her helmet and rifle, while the dirt and wear on the armor absorb the light, adding depth and realism. Subtle reflections of the environment play across the glossy black visor of her helmet, creating a striking contrast against the white armor. Alicia’s expression conveys both her humanity and the discipline of her role as a Stormtrooper. There’s a subtle tension in her gaze, as if she’s questioning her place in the Empire’s vast war machine while remaining steadfast in the moment. Her pose is dynamic yet natural, exuding a sense of purpose and readiness. The mood is a mix of gritty realism and epic sci-fi, capturing the duality of a soldier in the Star Wars universe—part of an iconic, faceless legion yet deeply human and relatable. The image emphasizes both the grandeur of the Star Wars setting and the personal story of a single Stormtrooper, brought to life by Alicia Vikander’s nuanced portrayal.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
A highly detailed, photorealistic, cinematic vertical medium-full shot of a stunning young East Asian woman posing alluringly in a moody, modern indoor setting. Shot Angle & Pose: The image is captured from a flattering eye-level angle. She is leaning her right side gracefully against a thick, matte black structural frame. Her right arm extends relaxed downward, resting on the edge of the frame. Her left hand is raised elegantly, with her index finger resting playfully and seductively just below her softly parted lips. She gazes directly into the camera with a captivating, sultry, and confident expression. Subject Appearance: She has a flawless, fair, and radiant complexion rendered with hyper-realistic skin texture. Her dark brown hair is styled in a chic, slightly messy high updo, with elegant, wispy tendrils falling loosely to perfectly frame her face and neck. Her facial features are highly refined, accentuated by soft, sophisticated makeup, subtle eyeliner, and glossy nude-pink lips. Character Figure: She possesses a slender, highly toned, and curvy feminine figure. Her relaxed, leaning posture dramatically highlights a completely exposed, exceptionally smooth, and flat midriff with a beautifully defined, narrow waistline. A prominent, detailed grayscale floral tattoo is visible on her exposed left upper thigh. Outfit Details: She is wearing a stylish, casual, yet provocative modern outfit: Top: A dark navy blue and white vertically striped button-down collared shirt with chest pockets. The sleeves are casually rolled up to her forearms. The bottom of the shirt is gathered and tied into a prominent knot at the center just below her bust, transforming it into a tight crop top that dramatically exposes her entire stomach. Bottoms: A very low-rise, dark-wash denim mini skirt. It features a wide, matching denim belt with a large metal buckle and metal eyelets, worn slightly loose resting low on her hips. Accessories: A delicate, thin silver chain bracelet on her left wrist. Small silver stud earrings are visible in her ear. She has long, sharp, intricately manicured nails with a silvery-grey finish. Setting & Lighting: Setting: A moody, contemporary indoor space. She leans against a thick, dark black structural frame, resembling a modern doorway or the edge of a large mirror. The background is heavily blurred with a shallow depth of field, revealing warm, muted beige tones and a glowing, out-of-focus rectangular light fixture that adds beautiful depth to the scene. Lighting: Beautiful, soft, cinematic studio lighting. A gentle, flattering key light perfectly illuminates her face, exposed torso, and the crisp textures of her striped shirt without casting harsh shadows. The deep, rich blacks of the frame contrast beautifully with the warm ambient glow of the background, creating a deeply atmospheric, high-end editorial feel. 8k resolution, raw photo aesthetic, sharp focus on the subject, shallow depth of field, creamy bokeh, high-fidelity texture rendering, moody cinematic lighting, contemporary fashion aesthetic, cinematic composition.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
A highly detailed, photorealistic, cinematic vertical medium-full shot of a stunning young East Asian woman posing alluringly in a moody, modern indoor setting. Shot Angle & Pose: The image is captured from a flattering eye-level angle. She is leaning her right side gracefully against a thick, matte black structural frame. Her right arm extends relaxed downward, resting on the edge of the frame. Her left hand is raised elegantly, with her index finger resting playfully and seductively just below her softly parted lips. She gazes directly into the camera with a captivating, sultry, and confident expression. Subject Appearance: She has a flawless, fair, and radiant complexion rendered with hyper-realistic skin texture. Her dark brown hair is styled in a chic, slightly messy high updo, with elegant, wispy tendrils falling loosely to perfectly frame her face and neck. Her facial features are highly refined, accentuated by soft, sophisticated makeup, subtle eyeliner, and glossy nude-pink lips. Character Figure: She possesses a slender, highly toned, and curvy feminine figure. Her relaxed, leaning posture dramatically highlights a completely exposed, exceptionally smooth, and flat midriff with a beautifully defined, narrow waistline. A prominent, detailed grayscale floral tattoo is visible on her exposed left upper thigh. Outfit Details: She is wearing a stylish, casual, yet provocative modern outfit: Top: A dark navy blue and white vertically striped button-down collared shirt with chest pockets. The sleeves are casually rolled up to her forearms. The bottom of the shirt is gathered and tied into a prominent knot at the center just below her bust, transforming it into a tight crop top that dramatically exposes her entire stomach. Bottoms: A very low-rise, dark-wash denim mini skirt. It features a wide, matching denim belt with a large metal buckle and metal eyelets, worn slightly loose resting low on her hips. Accessories: A delicate, thin silver chain bracelet on her left wrist. Small silver stud earrings are visible in her ear. She has long, sharp, intricately manicured nails with a silvery-grey finish. Setting & Lighting: Setting: A moody, contemporary indoor space. She leans against a thick, dark black structural frame, resembling a modern doorway or the edge of a large mirror. The background is heavily blurred with a shallow depth of field, revealing warm, muted beige tones and a glowing, out-of-focus rectangular light fixture that adds beautiful depth to the scene. Lighting: Beautiful, soft, cinematic studio lighting. A gentle, flattering key light perfectly illuminates her face, exposed torso, and the crisp textures of her striped shirt without casting harsh shadows. The deep, rich blacks of the frame contrast beautifully with the warm ambient glow of the background, creating a deeply atmospheric, high-end editorial feel. 8k resolution, raw photo aesthetic, sharp focus on the subject, shallow depth of field, creamy bokeh, high-fidelity texture rendering, moody cinematic lighting, contemporary fashion aesthetic, cinematic composition.
A fine art, hyper-realistic, cinematic image of a nude ghostly woman standing gracefully amidst swirling, ghostly mist. Her form is ethereal and translucent, fading into the mist that surrounds her, her body partially visible but soft and hazy, as though she is only barely present in this world. The volumetric light gently illuminates her from behind, casting soft, delicate shadows across her figure and adding depth to the mist that seems to both surround and blend into her. Her skin, though pale and almost transparent, reflects a subtle, ghostly glow, as though she is illuminated from within. The mist swirls around her, caressing her body, obscuring parts of her figure while leaving other parts faintly visible. Her long, flowing hair, also ghostly and weightless, floats gently as if suspended in the air, adding to the surreal, otherworldly feeling. The setting is a dreamlike, misty void, with only faint hints of an ancient, forgotten world in the distance. Barely visible ruins or broken columns appear as faint silhouettes in the fog, giving a sense of history and mystery to the scene. The ground beneath her is indistinct, as though the mist itself is the floor, with floating particles glinting softly in the ethereal light. The lighting is soft and diffused, with beams of light cutting through the mist, creating a sense of depth and atmosphere. The woman's form is highlighted by this light, her figure partially illuminated while the rest fades into the mist, emphasizing her delicate, ghostly presence. The golden hour glow from some distant light source adds warmth to the otherwise cool tones of the mist, giving the scene an almost divine, surreal quality. Her expression is one of serene contemplation, her eyes soft and distant, as though she is lost in thought, unaware of the world around her. The fine details of her form—her slight curves, the delicate contours of her body—are subtly visible but softened by the mist, giving the image a tasteful, elegant quality that emphasizes her otherworldly beauty rather than explicitness. The entire composition is rendered in fine art, photorealistic detail, with a soft film grain adding texture and a timeless quality to the image. The mist, light, and her ghostly form create a harmonious blend of light and shadow, enhancing the cinematic atmosphere of the scene, while the delicate balance between her visibility and the mist captures her ethereal, transient nature. Key Elements with Weights: (Fine art, hyper-realistic, cinematic lighting:1.5) (Nude ghostly woman, ethereal and translucent:1.5) (Volumetric light, swirling mist:1.5) (Ghostly form fading into the mist:1.5) (Elegant, delicate pose, serene expression:1.5) (Subtle, soft body contours with tasteful fine art emphasis:1.5) (Floating particles, soft glow:1.3) (Film grain, photorealistic textures:1.3) (Dreamlike, mystical atmosphere:1.5)
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
CREATE A PREMIUM INSTAGRAM CAROUSEL BRANDING MOCKUP CAMPAIGN FOR A MODERN CREATIVE BRAND. The main focus of the carousel should be: strong brand identity, luxury logo presentation, realistic merchandise branding, professional visual identity system, modern premium aesthetics, Instagram-ready branding showcase. The entire carousel should feel like a world-class branding presentation created by a luxury creative agency. BRAND NAME: Use a stylish modern brand name: “VIBRANO” OR create a futuristic luxury brand logo with clean typography. The logo should look: minimal, premium, modern, memorable, luxury streetwear inspired. The same logo and brand name must appear consistently across every slide and every object. STYLE: Ultra realistic, luxury branding mockups, cinematic lighting, minimal premium composition, 4K HDR, high-end commercial photography, soft shadows, realistic textures, clean aesthetic, modern fashion branding style, Instagram luxury design trend. COLOR PALETTE: Choose colors that feel premium and modern: Matte Black, White, Gold, Orange Glow, Deep Grey, Cream Beige, Soft Neon Accent. Background colors should match the overall brand identity across all slides. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 1 — BRAND INTRO Visual: Luxury brand logo in the center with cinematic spotlight lighting. Background: Minimal matte background using brand colors. Add: soft glow, premium shadows, floating particles, luxury reflections. Headline: “BUILD YOUR BRAND IDENTITY” Subheadline: “Premium visuals for powerful brands.” ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 2 — T-SHIRT BRANDING Visual: Stylish oversized premium t-shirts hanging or worn by models. The brand logo should be printed clearly on: front chest, back side, sleeves. Use: minimal luxury streetwear style. Background: Soft matte background matching the brand colors. Mood: Fashionable, premium, modern clothing brand aesthetic. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 3 — BAG MOCKUP Visual: Luxury tote bags and backpacks with the brand logo printed beautifully. The bags should look: premium, realistic, minimal, high-quality fabric texture. Add: soft shadows, clean studio lighting, luxury composition. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 4 — STORE / DOOR BRANDING Visual: Modern glass storefront or office entrance with the brand logo printed on the door. Add: neon sign logo, glass reflections, luxury architectural design, minimal interior lighting. Mood: Professional modern startup branding. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 5 — ROADSIDE BILLBOARD Visual: Huge roadside luxury billboard featuring the brand logo and campaign design. The billboard should glow beautifully during nighttime. Add: city lights, cinematic reflections, luxury urban environment, premium advertising style. Headline on banner: “YOUR BRAND DESERVES ATTENTION” ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 6 — COFFEE CUP BRANDING Visual: Premium coffee cups placed on modern cafe table. The logo should appear: centered on cups, cup sleeves, coffee packaging. Add: warm lighting, coffee steam, minimal luxury cafe atmosphere. Mood: Elegant lifestyle branding. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 7 — CAP & ACCESSORIES Visual: Luxury caps, hoodies, notebooks, and accessories displaying the brand logo. Add: soft shadows, minimal studio setup, premium fabric textures, high-end fashion photography feel. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 8 — FINAL BRAND PRESENTATION Visual: All branded products together in one cinematic composition: t-shirts, bags, caps, coffee cups, store branding, billboards, packaging, accessories. Everything should feel visually connected and premium. Headline: “CREATE A BRAND PEOPLE REMEMBER” Subheadline: “Modern. Premium. Powerful.” CTA: “DM TO GET STARTED” ━━━━━━━━━━━━━━━━━━━━━━━ FINAL DETAILS: Add: luxury typography, minimal design elements, soft cinematic shadows, realistic reflections, high-end textures, clean spacing, modern branding aesthetics, premium composition. The final carousel should feel like: a luxury branding agency portfolio, Apple-style minimal campaign, modern fashion brand presentation, Instagram premium mockup showcase. FINAL OUTPUT: Ultra realistic, 4K HDR, premium branding carousel, luxury commercial quality, Instagram-ready professional brand presentation.
Ultra-photorealistic cinematic film still of Alicia Vikander as a Star Wars Stormtrooper, reimagined with a blend of realism and sci-fi aesthetics. Alicia’s face is partially visible through the slightly raised visor of a sleek, battle-worn Stormtrooper helmet. Her expression is intense and focused, her piercing brown eyes reflecting both determination and the weight of her role as a soldier in the Galactic Empire. A faint sheen of sweat glistens on her forehead, and her dark brown hair is slightly tousled, with strands peeking out from beneath the helmet, adding a sense of realism to her appearance. The Stormtrooper armor is meticulously detailed, with scuffs, scratches, and subtle carbon scoring from recent battles, emphasizing her active role on the front lines. The iconic white plastoid plates are slightly weathered, with hints of dirt and wear around the joints and edges, giving the suit a grounded, utilitarian feel. The black bodysuit beneath the armor is textured and form-fitting, visible at the neck and under the segmented plates. Her blaster rifle is gripped firmly in her hands, its surface matte black with subtle signs of wear, and the faint glow of red lights on its targeting system adds a touch of futuristic realism. A small insignia of the Galactic Empire is visible on her shoulder plate, subtly catching the dim light. The positioning of her body suggests readiness, as though she is surveying the battlefield or preparing to engage in combat. The background is a war-torn alien landscape: a sprawling battlefield littered with debris from destroyed starfighters and AT-AT walkers. Smoke billows in the distance, and faint red laser bolts streak through the air, illuminating the chaotic scene. The ground beneath her feet is a mix of scorched earth and metallic wreckage, reflecting the aftermath of a recent conflict. In the far distance, towering imperial structures loom under a dark, cloudy sky, with faint sunlight breaking through the gloom to cast dramatic light across the scene. The lighting is cinematic and moody, with soft, diffuse light filtering through the smoke-filled air, casting long, dynamic shadows across Alicia’s armor. Highlights glint off the polished surfaces of her helmet and rifle, while the dirt and wear on the armor absorb the light, adding depth and realism. Subtle reflections of the environment play across the glossy black visor of her helmet, creating a striking contrast against the white armor. Alicia’s expression conveys both her humanity and the discipline of her role as a Stormtrooper. There’s a subtle tension in her gaze, as if she’s questioning her place in the Empire’s vast war machine while remaining steadfast in the moment. Her pose is dynamic yet natural, exuding a sense of purpose and readiness. The mood is a mix of gritty realism and epic sci-fi, capturing the duality of a soldier in the Star Wars universe—part of an iconic, faceless legion yet deeply human and relatable. The image emphasizes both the grandeur of the Star Wars setting and the personal story of a single Stormtrooper, brought to life by Alicia Vikander’s nuanced portrayal.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
“Create a cinematic premium product video advertisement for an electric vegetable peeler machine inspired by the uploaded product design. Feature a modern home kitchen with warm natural lighting and luxury commercial aesthetics. A stylish young woman is using the automatic peeler in a clean marble-counter kitchen while smiling naturally and interacting with the product in a realistic way. The product is a glossy deep-blue automatic vegetable and fruit peeler with a transparent bowl and metallic peeling mechanism. Show ultra-detailed close-up shots of the machine operating smoothly. Scene sequence: * The woman places different foods into the peeler: potatoes, grapes, garlic cloves, longan, cherry tomatoes, small onions, and quail eggs. * She closes the lid securely and presses the illuminated ‘PEEL’ button. * The machine activates with smooth motor motion and realistic peeling action. * Peels, tiny particles, and droplets subtly swirl in slow motion around the bowl with realistic physics. * Ingredients rotate naturally inside the transparent container while being peeled. * Show dramatic macro shots of peeled garlic, smooth potatoes, peeled grapes, and shiny tomatoes falling onto the kitchen counter in slow motion. Cinematic details: * Slow camera push-ins and rotating cinematic product shots. * Add floating food particles, tiny salt-like sparkles, and soft steam/light atmosphere for a premium commercial look. * Warm cinematic lighting with soft rim light reflections on the glossy plastic and transparent surfaces. * Shallow depth of field with softly blurred luxury kitchen background. * Subtle micro-rotation and floating motion of the product for realism. * Include smooth hand interactions and natural female movement. * Emphasize “10–25 seconds quick peeling”, “one-touch operation”, “easy to clean”, and “time-saving” visually through elegant motion graphics or cinematic text overlays. * End with a hero shot of the peeler centered on the marble counter surrounded by freshly peeled ingredients. Style: Ultra-realistic, luxury food-commercial aesthetic, Apple-style product advertisement, highly detailed textures, cinematic slow motion, premium lifestyle video, realistic reflections, smooth animation, studio-quality rendering, 4K HDR. Camera: 50mm cinematic lens, macro close-ups, soft handheld motion mixed with slider shots, buttery smooth transitions. Color palette: Deep blue, warm beige, creamy whites, fresh vegetable colors, elegant cinematic contrast. Aspect Ratio: 9:16 vertical format for TikTok, Instagram Reels, and YouTube Shorts. Video quality: Photorealistic, high-end commercial production, smooth slow-motion physics, realistic kitchen environment, premium branding aesthetic.”
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
A highly detailed, photorealistic, cinematic vertical medium-full shot of a stunning young East Asian woman posing alluringly in a moody, modern indoor setting. Shot Angle & Pose: The image is captured from a flattering eye-level angle. She is leaning her right side gracefully against a thick, matte black structural frame. Her right arm extends relaxed downward, resting on the edge of the frame. Her left hand is raised elegantly, with her index finger resting playfully and seductively just below her softly parted lips. She gazes directly into the camera with a captivating, sultry, and confident expression. Subject Appearance: She has a flawless, fair, and radiant complexion rendered with hyper-realistic skin texture. Her dark brown hair is styled in a chic, slightly messy high updo, with elegant, wispy tendrils falling loosely to perfectly frame her face and neck. Her facial features are highly refined, accentuated by soft, sophisticated makeup, subtle eyeliner, and glossy nude-pink lips. Character Figure: She possesses a slender, highly toned, and curvy feminine figure. Her relaxed, leaning posture dramatically highlights a completely exposed, exceptionally smooth, and flat midriff with a beautifully defined, narrow waistline. A prominent, detailed grayscale floral tattoo is visible on her exposed left upper thigh. Outfit Details: She is wearing a stylish, casual, yet provocative modern outfit: Top: A dark navy blue and white vertically striped button-down collared shirt with chest pockets. The sleeves are casually rolled up to her forearms. The bottom of the shirt is gathered and tied into a prominent knot at the center just below her bust, transforming it into a tight crop top that dramatically exposes her entire stomach. Bottoms: A very low-rise, dark-wash denim mini skirt. It features a wide, matching denim belt with a large metal buckle and metal eyelets, worn slightly loose resting low on her hips. Accessories: A delicate, thin silver chain bracelet on her left wrist. Small silver stud earrings are visible in her ear. She has long, sharp, intricately manicured nails with a silvery-grey finish. Setting & Lighting: Setting: A moody, contemporary indoor space. She leans against a thick, dark black structural frame, resembling a modern doorway or the edge of a large mirror. The background is heavily blurred with a shallow depth of field, revealing warm, muted beige tones and a glowing, out-of-focus rectangular light fixture that adds beautiful depth to the scene. Lighting: Beautiful, soft, cinematic studio lighting. A gentle, flattering key light perfectly illuminates her face, exposed torso, and the crisp textures of her striped shirt without casting harsh shadows. The deep, rich blacks of the frame contrast beautifully with the warm ambient glow of the background, creating a deeply atmospheric, high-end editorial feel. 8k resolution, raw photo aesthetic, sharp focus on the subject, shallow depth of field, creamy bokeh, high-fidelity texture rendering, moody cinematic lighting, contemporary fashion aesthetic, cinematic composition.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
A fine art, hyper-realistic, cinematic image of a nude ghostly woman standing gracefully amidst swirling, ghostly mist. Her form is ethereal and translucent, fading into the mist that surrounds her, her body partially visible but soft and hazy, as though she is only barely present in this world. The volumetric light gently illuminates her from behind, casting soft, delicate shadows across her figure and adding depth to the mist that seems to both surround and blend into her. Her skin, though pale and almost transparent, reflects a subtle, ghostly glow, as though she is illuminated from within. The mist swirls around her, caressing her body, obscuring parts of her figure while leaving other parts faintly visible. Her long, flowing hair, also ghostly and weightless, floats gently as if suspended in the air, adding to the surreal, otherworldly feeling. The setting is a dreamlike, misty void, with only faint hints of an ancient, forgotten world in the distance. Barely visible ruins or broken columns appear as faint silhouettes in the fog, giving a sense of history and mystery to the scene. The ground beneath her is indistinct, as though the mist itself is the floor, with floating particles glinting softly in the ethereal light. The lighting is soft and diffused, with beams of light cutting through the mist, creating a sense of depth and atmosphere. The woman's form is highlighted by this light, her figure partially illuminated while the rest fades into the mist, emphasizing her delicate, ghostly presence. The golden hour glow from some distant light source adds warmth to the otherwise cool tones of the mist, giving the scene an almost divine, surreal quality. Her expression is one of serene contemplation, her eyes soft and distant, as though she is lost in thought, unaware of the world around her. The fine details of her form—her slight curves, the delicate contours of her body—are subtly visible but softened by the mist, giving the image a tasteful, elegant quality that emphasizes her otherworldly beauty rather than explicitness. The entire composition is rendered in fine art, photorealistic detail, with a soft film grain adding texture and a timeless quality to the image. The mist, light, and her ghostly form create a harmonious blend of light and shadow, enhancing the cinematic atmosphere of the scene, while the delicate balance between her visibility and the mist captures her ethereal, transient nature. Key Elements with Weights: (Fine art, hyper-realistic, cinematic lighting:1.5) (Nude ghostly woman, ethereal and translucent:1.5) (Volumetric light, swirling mist:1.5) (Ghostly form fading into the mist:1.5) (Elegant, delicate pose, serene expression:1.5) (Subtle, soft body contours with tasteful fine art emphasis:1.5) (Floating particles, soft glow:1.3) (Film grain, photorealistic textures:1.3) (Dreamlike, mystical atmosphere:1.5)
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
A highly detailed, photorealistic, cinematic vertical medium-full shot of a stunning young East Asian woman posing alluringly in a moody, modern indoor setting. Shot Angle & Pose: The image is captured from a flattering eye-level angle. She is leaning her right side gracefully against a thick, matte black structural frame. Her right arm extends relaxed downward, resting on the edge of the frame. Her left hand is raised elegantly, with her index finger resting playfully and seductively just below her softly parted lips. She gazes directly into the camera with a captivating, sultry, and confident expression. Subject Appearance: She has a flawless, fair, and radiant complexion rendered with hyper-realistic skin texture. Her dark brown hair is styled in a chic, slightly messy high updo, with elegant, wispy tendrils falling loosely to perfectly frame her face and neck. Her facial features are highly refined, accentuated by soft, sophisticated makeup, subtle eyeliner, and glossy nude-pink lips. Character Figure: She possesses a slender, highly toned, and curvy feminine figure. Her relaxed, leaning posture dramatically highlights a completely exposed, exceptionally smooth, and flat midriff with a beautifully defined, narrow waistline. A prominent, detailed grayscale floral tattoo is visible on her exposed left upper thigh. Outfit Details: She is wearing a stylish, casual, yet provocative modern outfit: Top: A dark navy blue and white vertically striped button-down collared shirt with chest pockets. The sleeves are casually rolled up to her forearms. The bottom of the shirt is gathered and tied into a prominent knot at the center just below her bust, transforming it into a tight crop top that dramatically exposes her entire stomach. Bottoms: A very low-rise, dark-wash denim mini skirt. It features a wide, matching denim belt with a large metal buckle and metal eyelets, worn slightly loose resting low on her hips. Accessories: A delicate, thin silver chain bracelet on her left wrist. Small silver stud earrings are visible in her ear. She has long, sharp, intricately manicured nails with a silvery-grey finish. Setting & Lighting: Setting: A moody, contemporary indoor space. She leans against a thick, dark black structural frame, resembling a modern doorway or the edge of a large mirror. The background is heavily blurred with a shallow depth of field, revealing warm, muted beige tones and a glowing, out-of-focus rectangular light fixture that adds beautiful depth to the scene. Lighting: Beautiful, soft, cinematic studio lighting. A gentle, flattering key light perfectly illuminates her face, exposed torso, and the crisp textures of her striped shirt without casting harsh shadows. The deep, rich blacks of the frame contrast beautifully with the warm ambient glow of the background, creating a deeply atmospheric, high-end editorial feel. 8k resolution, raw photo aesthetic, sharp focus on the subject, shallow depth of field, creamy bokeh, high-fidelity texture rendering, moody cinematic lighting, contemporary fashion aesthetic, cinematic composition.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
CREATE A PREMIUM INSTAGRAM CAROUSEL BRANDING MOCKUP CAMPAIGN FOR A MODERN CREATIVE BRAND. The main focus of the carousel should be: strong brand identity, luxury logo presentation, realistic merchandise branding, professional visual identity system, modern premium aesthetics, Instagram-ready branding showcase. The entire carousel should feel like a world-class branding presentation created by a luxury creative agency. BRAND NAME: Use a stylish modern brand name: “VIBRANO” OR create a futuristic luxury brand logo with clean typography. The logo should look: minimal, premium, modern, memorable, luxury streetwear inspired. The same logo and brand name must appear consistently across every slide and every object. STYLE: Ultra realistic, luxury branding mockups, cinematic lighting, minimal premium composition, 4K HDR, high-end commercial photography, soft shadows, realistic textures, clean aesthetic, modern fashion branding style, Instagram luxury design trend. COLOR PALETTE: Choose colors that feel premium and modern: Matte Black, White, Gold, Orange Glow, Deep Grey, Cream Beige, Soft Neon Accent. Background colors should match the overall brand identity across all slides. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 1 — BRAND INTRO Visual: Luxury brand logo in the center with cinematic spotlight lighting. Background: Minimal matte background using brand colors. Add: soft glow, premium shadows, floating particles, luxury reflections. Headline: “BUILD YOUR BRAND IDENTITY” Subheadline: “Premium visuals for powerful brands.” ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 2 — T-SHIRT BRANDING Visual: Stylish oversized premium t-shirts hanging or worn by models. The brand logo should be printed clearly on: front chest, back side, sleeves. Use: minimal luxury streetwear style. Background: Soft matte background matching the brand colors. Mood: Fashionable, premium, modern clothing brand aesthetic. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 3 — BAG MOCKUP Visual: Luxury tote bags and backpacks with the brand logo printed beautifully. The bags should look: premium, realistic, minimal, high-quality fabric texture. Add: soft shadows, clean studio lighting, luxury composition. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 4 — STORE / DOOR BRANDING Visual: Modern glass storefront or office entrance with the brand logo printed on the door. Add: neon sign logo, glass reflections, luxury architectural design, minimal interior lighting. Mood: Professional modern startup branding. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 5 — ROADSIDE BILLBOARD Visual: Huge roadside luxury billboard featuring the brand logo and campaign design. The billboard should glow beautifully during nighttime. Add: city lights, cinematic reflections, luxury urban environment, premium advertising style. Headline on banner: “YOUR BRAND DESERVES ATTENTION” ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 6 — COFFEE CUP BRANDING Visual: Premium coffee cups placed on modern cafe table. The logo should appear: centered on cups, cup sleeves, coffee packaging. Add: warm lighting, coffee steam, minimal luxury cafe atmosphere. Mood: Elegant lifestyle branding. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 7 — CAP & ACCESSORIES Visual: Luxury caps, hoodies, notebooks, and accessories displaying the brand logo. Add: soft shadows, minimal studio setup, premium fabric textures, high-end fashion photography feel. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 8 — FINAL BRAND PRESENTATION Visual: All branded products together in one cinematic composition: t-shirts, bags, caps, coffee cups, store branding, billboards, packaging, accessories. Everything should feel visually connected and premium. Headline: “CREATE A BRAND PEOPLE REMEMBER” Subheadline: “Modern. Premium. Powerful.” CTA: “DM TO GET STARTED” ━━━━━━━━━━━━━━━━━━━━━━━ FINAL DETAILS: Add: luxury typography, minimal design elements, soft cinematic shadows, realistic reflections, high-end textures, clean spacing, modern branding aesthetics, premium composition. The final carousel should feel like: a luxury branding agency portfolio, Apple-style minimal campaign, modern fashion brand presentation, Instagram premium mockup showcase. FINAL OUTPUT: Ultra realistic, 4K HDR, premium branding carousel, luxury commercial quality, Instagram-ready professional brand presentation.
“Create a cinematic premium product video advertisement for an electric vegetable peeler machine inspired by the uploaded product design. Feature a modern home kitchen with warm natural lighting and luxury commercial aesthetics. A stylish young woman is using the automatic peeler in a clean marble-counter kitchen while smiling naturally and interacting with the product in a realistic way. The product is a glossy deep-blue automatic vegetable and fruit peeler with a transparent bowl and metallic peeling mechanism. Show ultra-detailed close-up shots of the machine operating smoothly. Scene sequence: * The woman places different foods into the peeler: potatoes, grapes, garlic cloves, longan, cherry tomatoes, small onions, and quail eggs. * She closes the lid securely and presses the illuminated ‘PEEL’ button. * The machine activates with smooth motor motion and realistic peeling action. * Peels, tiny particles, and droplets subtly swirl in slow motion around the bowl with realistic physics. * Ingredients rotate naturally inside the transparent container while being peeled. * Show dramatic macro shots of peeled garlic, smooth potatoes, peeled grapes, and shiny tomatoes falling onto the kitchen counter in slow motion. Cinematic details: * Slow camera push-ins and rotating cinematic product shots. * Add floating food particles, tiny salt-like sparkles, and soft steam/light atmosphere for a premium commercial look. * Warm cinematic lighting with soft rim light reflections on the glossy plastic and transparent surfaces. * Shallow depth of field with softly blurred luxury kitchen background. * Subtle micro-rotation and floating motion of the product for realism. * Include smooth hand interactions and natural female movement. * Emphasize “10–25 seconds quick peeling”, “one-touch operation”, “easy to clean”, and “time-saving” visually through elegant motion graphics or cinematic text overlays. * End with a hero shot of the peeler centered on the marble counter surrounded by freshly peeled ingredients. Style: Ultra-realistic, luxury food-commercial aesthetic, Apple-style product advertisement, highly detailed textures, cinematic slow motion, premium lifestyle video, realistic reflections, smooth animation, studio-quality rendering, 4K HDR. Camera: 50mm cinematic lens, macro close-ups, soft handheld motion mixed with slider shots, buttery smooth transitions. Color palette: Deep blue, warm beige, creamy whites, fresh vegetable colors, elegant cinematic contrast. Aspect Ratio: 9:16 vertical format for TikTok, Instagram Reels, and YouTube Shorts. Video quality: Photorealistic, high-end commercial production, smooth slow-motion physics, realistic kitchen environment, premium branding aesthetic.”
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Ultra-photorealistic cinematic film still of Alicia Vikander as a Star Wars Stormtrooper, reimagined with a blend of realism and sci-fi aesthetics. Alicia’s face is partially visible through the slightly raised visor of a sleek, battle-worn Stormtrooper helmet. Her expression is intense and focused, her piercing brown eyes reflecting both determination and the weight of her role as a soldier in the Galactic Empire. A faint sheen of sweat glistens on her forehead, and her dark brown hair is slightly tousled, with strands peeking out from beneath the helmet, adding a sense of realism to her appearance. The Stormtrooper armor is meticulously detailed, with scuffs, scratches, and subtle carbon scoring from recent battles, emphasizing her active role on the front lines. The iconic white plastoid plates are slightly weathered, with hints of dirt and wear around the joints and edges, giving the suit a grounded, utilitarian feel. The black bodysuit beneath the armor is textured and form-fitting, visible at the neck and under the segmented plates. Her blaster rifle is gripped firmly in her hands, its surface matte black with subtle signs of wear, and the faint glow of red lights on its targeting system adds a touch of futuristic realism. A small insignia of the Galactic Empire is visible on her shoulder plate, subtly catching the dim light. The positioning of her body suggests readiness, as though she is surveying the battlefield or preparing to engage in combat. The background is a war-torn alien landscape: a sprawling battlefield littered with debris from destroyed starfighters and AT-AT walkers. Smoke billows in the distance, and faint red laser bolts streak through the air, illuminating the chaotic scene. The ground beneath her feet is a mix of scorched earth and metallic wreckage, reflecting the aftermath of a recent conflict. In the far distance, towering imperial structures loom under a dark, cloudy sky, with faint sunlight breaking through the gloom to cast dramatic light across the scene. The lighting is cinematic and moody, with soft, diffuse light filtering through the smoke-filled air, casting long, dynamic shadows across Alicia’s armor. Highlights glint off the polished surfaces of her helmet and rifle, while the dirt and wear on the armor absorb the light, adding depth and realism. Subtle reflections of the environment play across the glossy black visor of her helmet, creating a striking contrast against the white armor. Alicia’s expression conveys both her humanity and the discipline of her role as a Stormtrooper. There’s a subtle tension in her gaze, as if she’s questioning her place in the Empire’s vast war machine while remaining steadfast in the moment. Her pose is dynamic yet natural, exuding a sense of purpose and readiness. The mood is a mix of gritty realism and epic sci-fi, capturing the duality of a soldier in the Star Wars universe—part of an iconic, faceless legion yet deeply human and relatable. The image emphasizes both the grandeur of the Star Wars setting and the personal story of a single Stormtrooper, brought to life by Alicia Vikander’s nuanced portrayal.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
A highly detailed, photorealistic, cinematic vertical medium-full shot of a stunning young East Asian woman posing alluringly in a moody, modern indoor setting. Shot Angle & Pose: The image is captured from a flattering eye-level angle. She is leaning her right side gracefully against a thick, matte black structural frame. Her right arm extends relaxed downward, resting on the edge of the frame. Her left hand is raised elegantly, with her index finger resting playfully and seductively just below her softly parted lips. She gazes directly into the camera with a captivating, sultry, and confident expression. Subject Appearance: She has a flawless, fair, and radiant complexion rendered with hyper-realistic skin texture. Her dark brown hair is styled in a chic, slightly messy high updo, with elegant, wispy tendrils falling loosely to perfectly frame her face and neck. Her facial features are highly refined, accentuated by soft, sophisticated makeup, subtle eyeliner, and glossy nude-pink lips. Character Figure: She possesses a slender, highly toned, and curvy feminine figure. Her relaxed, leaning posture dramatically highlights a completely exposed, exceptionally smooth, and flat midriff with a beautifully defined, narrow waistline. A prominent, detailed grayscale floral tattoo is visible on her exposed left upper thigh. Outfit Details: She is wearing a stylish, casual, yet provocative modern outfit: Top: A dark navy blue and white vertically striped button-down collared shirt with chest pockets. The sleeves are casually rolled up to her forearms. The bottom of the shirt is gathered and tied into a prominent knot at the center just below her bust, transforming it into a tight crop top that dramatically exposes her entire stomach. Bottoms: A very low-rise, dark-wash denim mini skirt. It features a wide, matching denim belt with a large metal buckle and metal eyelets, worn slightly loose resting low on her hips. Accessories: A delicate, thin silver chain bracelet on her left wrist. Small silver stud earrings are visible in her ear. She has long, sharp, intricately manicured nails with a silvery-grey finish. Setting & Lighting: Setting: A moody, contemporary indoor space. She leans against a thick, dark black structural frame, resembling a modern doorway or the edge of a large mirror. The background is heavily blurred with a shallow depth of field, revealing warm, muted beige tones and a glowing, out-of-focus rectangular light fixture that adds beautiful depth to the scene. Lighting: Beautiful, soft, cinematic studio lighting. A gentle, flattering key light perfectly illuminates her face, exposed torso, and the crisp textures of her striped shirt without casting harsh shadows. The deep, rich blacks of the frame contrast beautifully with the warm ambient glow of the background, creating a deeply atmospheric, high-end editorial feel. 8k resolution, raw photo aesthetic, sharp focus on the subject, shallow depth of field, creamy bokeh, high-fidelity texture rendering, moody cinematic lighting, contemporary fashion aesthetic, cinematic composition.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
A fine art, hyper-realistic, cinematic image of a nude ghostly woman standing gracefully amidst swirling, ghostly mist. Her form is ethereal and translucent, fading into the mist that surrounds her, her body partially visible but soft and hazy, as though she is only barely present in this world. The volumetric light gently illuminates her from behind, casting soft, delicate shadows across her figure and adding depth to the mist that seems to both surround and blend into her. Her skin, though pale and almost transparent, reflects a subtle, ghostly glow, as though she is illuminated from within. The mist swirls around her, caressing her body, obscuring parts of her figure while leaving other parts faintly visible. Her long, flowing hair, also ghostly and weightless, floats gently as if suspended in the air, adding to the surreal, otherworldly feeling. The setting is a dreamlike, misty void, with only faint hints of an ancient, forgotten world in the distance. Barely visible ruins or broken columns appear as faint silhouettes in the fog, giving a sense of history and mystery to the scene. The ground beneath her is indistinct, as though the mist itself is the floor, with floating particles glinting softly in the ethereal light. The lighting is soft and diffused, with beams of light cutting through the mist, creating a sense of depth and atmosphere. The woman's form is highlighted by this light, her figure partially illuminated while the rest fades into the mist, emphasizing her delicate, ghostly presence. The golden hour glow from some distant light source adds warmth to the otherwise cool tones of the mist, giving the scene an almost divine, surreal quality. Her expression is one of serene contemplation, her eyes soft and distant, as though she is lost in thought, unaware of the world around her. The fine details of her form—her slight curves, the delicate contours of her body—are subtly visible but softened by the mist, giving the image a tasteful, elegant quality that emphasizes her otherworldly beauty rather than explicitness. The entire composition is rendered in fine art, photorealistic detail, with a soft film grain adding texture and a timeless quality to the image. The mist, light, and her ghostly form create a harmonious blend of light and shadow, enhancing the cinematic atmosphere of the scene, while the delicate balance between her visibility and the mist captures her ethereal, transient nature. Key Elements with Weights: (Fine art, hyper-realistic, cinematic lighting:1.5) (Nude ghostly woman, ethereal and translucent:1.5) (Volumetric light, swirling mist:1.5) (Ghostly form fading into the mist:1.5) (Elegant, delicate pose, serene expression:1.5) (Subtle, soft body contours with tasteful fine art emphasis:1.5) (Floating particles, soft glow:1.3) (Film grain, photorealistic textures:1.3) (Dreamlike, mystical atmosphere:1.5)
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
A highly detailed, photorealistic, cinematic vertical medium-full shot of a stunning young East Asian woman posing alluringly in a moody, modern indoor setting. Shot Angle & Pose: The image is captured from a flattering eye-level angle. She is leaning her right side gracefully against a thick, matte black structural frame. Her right arm extends relaxed downward, resting on the edge of the frame. Her left hand is raised elegantly, with her index finger resting playfully and seductively just below her softly parted lips. She gazes directly into the camera with a captivating, sultry, and confident expression. Subject Appearance: She has a flawless, fair, and radiant complexion rendered with hyper-realistic skin texture. Her dark brown hair is styled in a chic, slightly messy high updo, with elegant, wispy tendrils falling loosely to perfectly frame her face and neck. Her facial features are highly refined, accentuated by soft, sophisticated makeup, subtle eyeliner, and glossy nude-pink lips. Character Figure: She possesses a slender, highly toned, and curvy feminine figure. Her relaxed, leaning posture dramatically highlights a completely exposed, exceptionally smooth, and flat midriff with a beautifully defined, narrow waistline. A prominent, detailed grayscale floral tattoo is visible on her exposed left upper thigh. Outfit Details: She is wearing a stylish, casual, yet provocative modern outfit: Top: A dark navy blue and white vertically striped button-down collared shirt with chest pockets. The sleeves are casually rolled up to her forearms. The bottom of the shirt is gathered and tied into a prominent knot at the center just below her bust, transforming it into a tight crop top that dramatically exposes her entire stomach. Bottoms: A very low-rise, dark-wash denim mini skirt. It features a wide, matching denim belt with a large metal buckle and metal eyelets, worn slightly loose resting low on her hips. Accessories: A delicate, thin silver chain bracelet on her left wrist. Small silver stud earrings are visible in her ear. She has long, sharp, intricately manicured nails with a silvery-grey finish. Setting & Lighting: Setting: A moody, contemporary indoor space. She leans against a thick, dark black structural frame, resembling a modern doorway or the edge of a large mirror. The background is heavily blurred with a shallow depth of field, revealing warm, muted beige tones and a glowing, out-of-focus rectangular light fixture that adds beautiful depth to the scene. Lighting: Beautiful, soft, cinematic studio lighting. A gentle, flattering key light perfectly illuminates her face, exposed torso, and the crisp textures of her striped shirt without casting harsh shadows. The deep, rich blacks of the frame contrast beautifully with the warm ambient glow of the background, creating a deeply atmospheric, high-end editorial feel. 8k resolution, raw photo aesthetic, sharp focus on the subject, shallow depth of field, creamy bokeh, high-fidelity texture rendering, moody cinematic lighting, contemporary fashion aesthetic, cinematic composition.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Ultra-photorealistic cinematic film still of Alicia Vikander as a Star Wars Stormtrooper, reimagined with a blend of realism and sci-fi aesthetics. Alicia’s face is partially visible through the slightly raised visor of a sleek, battle-worn Stormtrooper helmet. Her expression is intense and focused, her piercing brown eyes reflecting both determination and the weight of her role as a soldier in the Galactic Empire. A faint sheen of sweat glistens on her forehead, and her dark brown hair is slightly tousled, with strands peeking out from beneath the helmet, adding a sense of realism to her appearance. The Stormtrooper armor is meticulously detailed, with scuffs, scratches, and subtle carbon scoring from recent battles, emphasizing her active role on the front lines. The iconic white plastoid plates are slightly weathered, with hints of dirt and wear around the joints and edges, giving the suit a grounded, utilitarian feel. The black bodysuit beneath the armor is textured and form-fitting, visible at the neck and under the segmented plates. Her blaster rifle is gripped firmly in her hands, its surface matte black with subtle signs of wear, and the faint glow of red lights on its targeting system adds a touch of futuristic realism. A small insignia of the Galactic Empire is visible on her shoulder plate, subtly catching the dim light. The positioning of her body suggests readiness, as though she is surveying the battlefield or preparing to engage in combat. The background is a war-torn alien landscape: a sprawling battlefield littered with debris from destroyed starfighters and AT-AT walkers. Smoke billows in the distance, and faint red laser bolts streak through the air, illuminating the chaotic scene. The ground beneath her feet is a mix of scorched earth and metallic wreckage, reflecting the aftermath of a recent conflict. In the far distance, towering imperial structures loom under a dark, cloudy sky, with faint sunlight breaking through the gloom to cast dramatic light across the scene. The lighting is cinematic and moody, with soft, diffuse light filtering through the smoke-filled air, casting long, dynamic shadows across Alicia’s armor. Highlights glint off the polished surfaces of her helmet and rifle, while the dirt and wear on the armor absorb the light, adding depth and realism. Subtle reflections of the environment play across the glossy black visor of her helmet, creating a striking contrast against the white armor. Alicia’s expression conveys both her humanity and the discipline of her role as a Stormtrooper. There’s a subtle tension in her gaze, as if she’s questioning her place in the Empire’s vast war machine while remaining steadfast in the moment. Her pose is dynamic yet natural, exuding a sense of purpose and readiness. The mood is a mix of gritty realism and epic sci-fi, capturing the duality of a soldier in the Star Wars universe—part of an iconic, faceless legion yet deeply human and relatable. The image emphasizes both the grandeur of the Star Wars setting and the personal story of a single Stormtrooper, brought to life by Alicia Vikander’s nuanced portrayal.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
“Create a cinematic premium product video advertisement for an electric vegetable peeler machine inspired by the uploaded product design. Feature a modern home kitchen with warm natural lighting and luxury commercial aesthetics. A stylish young woman is using the automatic peeler in a clean marble-counter kitchen while smiling naturally and interacting with the product in a realistic way. The product is a glossy deep-blue automatic vegetable and fruit peeler with a transparent bowl and metallic peeling mechanism. Show ultra-detailed close-up shots of the machine operating smoothly. Scene sequence: * The woman places different foods into the peeler: potatoes, grapes, garlic cloves, longan, cherry tomatoes, small onions, and quail eggs. * She closes the lid securely and presses the illuminated ‘PEEL’ button. * The machine activates with smooth motor motion and realistic peeling action. * Peels, tiny particles, and droplets subtly swirl in slow motion around the bowl with realistic physics. * Ingredients rotate naturally inside the transparent container while being peeled. * Show dramatic macro shots of peeled garlic, smooth potatoes, peeled grapes, and shiny tomatoes falling onto the kitchen counter in slow motion. Cinematic details: * Slow camera push-ins and rotating cinematic product shots. * Add floating food particles, tiny salt-like sparkles, and soft steam/light atmosphere for a premium commercial look. * Warm cinematic lighting with soft rim light reflections on the glossy plastic and transparent surfaces. * Shallow depth of field with softly blurred luxury kitchen background. * Subtle micro-rotation and floating motion of the product for realism. * Include smooth hand interactions and natural female movement. * Emphasize “10–25 seconds quick peeling”, “one-touch operation”, “easy to clean”, and “time-saving” visually through elegant motion graphics or cinematic text overlays. * End with a hero shot of the peeler centered on the marble counter surrounded by freshly peeled ingredients. Style: Ultra-realistic, luxury food-commercial aesthetic, Apple-style product advertisement, highly detailed textures, cinematic slow motion, premium lifestyle video, realistic reflections, smooth animation, studio-quality rendering, 4K HDR. Camera: 50mm cinematic lens, macro close-ups, soft handheld motion mixed with slider shots, buttery smooth transitions. Color palette: Deep blue, warm beige, creamy whites, fresh vegetable colors, elegant cinematic contrast. Aspect Ratio: 9:16 vertical format for TikTok, Instagram Reels, and YouTube Shorts. Video quality: Photorealistic, high-end commercial production, smooth slow-motion physics, realistic kitchen environment, premium branding aesthetic.”
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.
CREATE A PREMIUM INSTAGRAM CAROUSEL BRANDING MOCKUP CAMPAIGN FOR A MODERN CREATIVE BRAND. The main focus of the carousel should be: strong brand identity, luxury logo presentation, realistic merchandise branding, professional visual identity system, modern premium aesthetics, Instagram-ready branding showcase. The entire carousel should feel like a world-class branding presentation created by a luxury creative agency. BRAND NAME: Use a stylish modern brand name: “VIBRANO” OR create a futuristic luxury brand logo with clean typography. The logo should look: minimal, premium, modern, memorable, luxury streetwear inspired. The same logo and brand name must appear consistently across every slide and every object. STYLE: Ultra realistic, luxury branding mockups, cinematic lighting, minimal premium composition, 4K HDR, high-end commercial photography, soft shadows, realistic textures, clean aesthetic, modern fashion branding style, Instagram luxury design trend. COLOR PALETTE: Choose colors that feel premium and modern: Matte Black, White, Gold, Orange Glow, Deep Grey, Cream Beige, Soft Neon Accent. Background colors should match the overall brand identity across all slides. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 1 — BRAND INTRO Visual: Luxury brand logo in the center with cinematic spotlight lighting. Background: Minimal matte background using brand colors. Add: soft glow, premium shadows, floating particles, luxury reflections. Headline: “BUILD YOUR BRAND IDENTITY” Subheadline: “Premium visuals for powerful brands.” ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 2 — T-SHIRT BRANDING Visual: Stylish oversized premium t-shirts hanging or worn by models. The brand logo should be printed clearly on: front chest, back side, sleeves. Use: minimal luxury streetwear style. Background: Soft matte background matching the brand colors. Mood: Fashionable, premium, modern clothing brand aesthetic. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 3 — BAG MOCKUP Visual: Luxury tote bags and backpacks with the brand logo printed beautifully. The bags should look: premium, realistic, minimal, high-quality fabric texture. Add: soft shadows, clean studio lighting, luxury composition. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 4 — STORE / DOOR BRANDING Visual: Modern glass storefront or office entrance with the brand logo printed on the door. Add: neon sign logo, glass reflections, luxury architectural design, minimal interior lighting. Mood: Professional modern startup branding. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 5 — ROADSIDE BILLBOARD Visual: Huge roadside luxury billboard featuring the brand logo and campaign design. The billboard should glow beautifully during nighttime. Add: city lights, cinematic reflections, luxury urban environment, premium advertising style. Headline on banner: “YOUR BRAND DESERVES ATTENTION” ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 6 — COFFEE CUP BRANDING Visual: Premium coffee cups placed on modern cafe table. The logo should appear: centered on cups, cup sleeves, coffee packaging. Add: warm lighting, coffee steam, minimal luxury cafe atmosphere. Mood: Elegant lifestyle branding. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 7 — CAP & ACCESSORIES Visual: Luxury caps, hoodies, notebooks, and accessories displaying the brand logo. Add: soft shadows, minimal studio setup, premium fabric textures, high-end fashion photography feel. ━━━━━━━━━━━━━━━━━━━━━━━ SLIDE 8 — FINAL BRAND PRESENTATION Visual: All branded products together in one cinematic composition: t-shirts, bags, caps, coffee cups, store branding, billboards, packaging, accessories. Everything should feel visually connected and premium. Headline: “CREATE A BRAND PEOPLE REMEMBER” Subheadline: “Modern. Premium. Powerful.” CTA: “DM TO GET STARTED” ━━━━━━━━━━━━━━━━━━━━━━━ FINAL DETAILS: Add: luxury typography, minimal design elements, soft cinematic shadows, realistic reflections, high-end textures, clean spacing, modern branding aesthetics, premium composition. The final carousel should feel like: a luxury branding agency portfolio, Apple-style minimal campaign, modern fashion brand presentation, Instagram premium mockup showcase. FINAL OUTPUT: Ultra realistic, 4K HDR, premium branding carousel, luxury commercial quality, Instagram-ready professional brand presentation.
Create a dark moody nighttime atmosphere with a deep muted background fading into near-black shadows. Add a powerful glowing backlight directly behind the subject, creating an intense white rim light around the hair, shoulders, arms, and full body outline. Add a soft luminous aura surrounding the entire body, especially around the edges of the clothes, hair, hands, and legs, creating a dreamy glowing silhouette effect like cinematic night-flash photography. The glow q dark, and atmospheric with faint silhouettes, soft bokeh lights, and ambient dusk/night tones. Keep the image ultra realistic and cinematic, like an editorial night portrait captured on an 85mm DSLR lens with flash photography. Style keywords: glowing body aura, cinematic rim light, bloom glow, halation effect, soft flash diffusion, dreamy silhouette glow, Instagram Lofi Dusk filter, CCD camera aesthetic, disposable camera flash, grainy night portrait, moody dusk tones, realistic skintexture, shallow depth of field, photorealistic, ultra detailed, 4K.