Mayor’s office → 4,1–4,2 (5 m × 10 m). Vice‑Mayor office → 5,1–5,2 (5 m × 10 m). City administrator → 6,1–6,2 (5 m × 10 m). Executive secretary → 7,1–7,2 (5 m × 10 m). Executive meeting room → 5,2–6,3 (10 m × 5 m). Public‑affairs / comms office → 7,2–10,3 (15 m × 10 m). HR office → 1,2–2,3 (10 m × 10 m). Budget / finance → 1,3–2,4 (10 m × 10 m). General services / procurement → 2,3–3,4 (10 m × 10 m). IT office → 3,3–4,4 (10 m × 10 m). Legal / municipal prosecutor → 4,3–5,4 (10 m × 10 m). Internal audit → 5,3–6,4 (10 m × 10 m). Records / archives room → 10,3–10,4 (5 m × 5 m). Printer / photocopy room → 10,4 (5 m × 4 m). Staff pantry → 7,5–10,6 (15 m × 5 m). City planner / planning → 1,4–1,6 (5 m × 13 m). MPO office → 2,4–2,6 (5 m × 13 m). City engineer → 3,4–3,6 (5 m × 13 m). Building official → 4,4–4,6 (5 m × 13 m). Engineers / inspectors cluster → 1,4–3,6 (15 m × 13 m). Drafting room → 3,4–4,6 (10 m × 13 m). Environment / DRRMC → 4,4–6,6 (10 m × 13 m). Traffic / infrastructure → 6,4–10,6 (15 m × 13 m). Main central corridor → 5,1–5,6 (aligned above GF). Left side hallway → 1,2–1,6. Right side hallway → 10,2–10,6. Back circulation strip → 3,5–7,5 (back band). make it an architectural plan with dimensions, add fire exits and stairs going from first floor (this is second floor)
barren wasteland turns into lush afrofuturistic city, forests, : : close shot : : 3 5 mm, realism, octane render, 8 k, exploration, cinematic, trending on artstation, realistic, 3 5 mm camera, unreal engine, hyper detailed, photo - realistic maximum detail, volumetric light, moody cinematic epic concept art, realistic matte painting, hyper photorealistic, concept art, volumetric light, cinematic epic, octane render, 8 k, corona render, movie concept art, octane render, 8 k, corona render, cinematic, trending on artstation, movie concept art, cinematic composition, ultra - detailed, realistic, hyper - realistic, volumetric lighting, 8 k
Mayor’s office → 4,1–4,2 (5 m × 10 m). Vice‑Mayor office → 5,1–5,2 (5 m × 10 m). City administrator → 6,1–6,2 (5 m × 10 m). Executive secretary → 7,1–7,2 (5 m × 10 m). Executive meeting room → 5,2–6,3 (10 m × 5 m). Public‑affairs / comms office → 7,2–10,3 (15 m × 10 m). HR office → 1,2–2,3 (10 m × 10 m). Budget / finance → 1,3–2,4 (10 m × 10 m). General services / procurement → 2,3–3,4 (10 m × 10 m). IT office → 3,3–4,4 (10 m × 10 m). Legal / municipal prosecutor → 4,3–5,4 (10 m × 10 m). Internal audit → 5,3–6,4 (10 m × 10 m). Records / archives room → 10,3–10,4 (5 m × 5 m). Printer / photocopy room → 10,4 (5 m × 4 m). Staff pantry → 7,5–10,6 (15 m × 5 m). City planner / planning → 1,4–1,6 (5 m × 13 m). MPO office → 2,4–2,6 (5 m × 13 m). City engineer → 3,4–3,6 (5 m × 13 m). Building official → 4,4–4,6 (5 m × 13 m). Engineers / inspectors cluster → 1,4–3,6 (15 m × 13 m). Drafting room → 3,4–4,6 (10 m × 13 m). Environment / DRRMC → 4,4–6,6 (10 m × 13 m). Traffic / infrastructure → 6,4–10,6 (15 m × 13 m). Main central corridor → 5,1–5,6 (aligned above GF). Left side hallway → 1,2–1,6. Right side hallway → 10,2–10,6. Back circulation strip → 3,5–7,5 (back band). make it an architectural plan with dimensions, add fire exits and stairs going from first floor (this is second floor)
barren wasteland turns into lush afrofuturistic city, forests, : : close shot : : 3 5 mm, realism, octane render, 8 k, exploration, cinematic, trending on artstation, realistic, 3 5 mm camera, unreal engine, hyper detailed, photo - realistic maximum detail, volumetric light, moody cinematic epic concept art, realistic matte painting, hyper photorealistic, concept art, volumetric light, cinematic epic, octane render, 8 k, corona render, movie concept art, octane render, 8 k, corona render, cinematic, trending on artstation, movie concept art, cinematic composition, ultra - detailed, realistic, hyper - realistic, volumetric lighting, 8 k
Mayor’s office → 4,1–4,2 (5 m × 10 m). Vice‑Mayor office → 5,1–5,2 (5 m × 10 m). City administrator → 6,1–6,2 (5 m × 10 m). Executive secretary → 7,1–7,2 (5 m × 10 m). Executive meeting room → 5,2–6,3 (10 m × 5 m). Public‑affairs / comms office → 7,2–10,3 (15 m × 10 m). HR office → 1,2–2,3 (10 m × 10 m). Budget / finance → 1,3–2,4 (10 m × 10 m). General services / procurement → 2,3–3,4 (10 m × 10 m). IT office → 3,3–4,4 (10 m × 10 m). Legal / municipal prosecutor → 4,3–5,4 (10 m × 10 m). Internal audit → 5,3–6,4 (10 m × 10 m). Records / archives room → 10,3–10,4 (5 m × 5 m). Printer / photocopy room → 10,4 (5 m × 4 m). Staff pantry → 7,5–10,6 (15 m × 5 m). City planner / planning → 1,4–1,6 (5 m × 13 m). MPO office → 2,4–2,6 (5 m × 13 m). City engineer → 3,4–3,6 (5 m × 13 m). Building official → 4,4–4,6 (5 m × 13 m). Engineers / inspectors cluster → 1,4–3,6 (15 m × 13 m). Drafting room → 3,4–4,6 (10 m × 13 m). Environment / DRRMC → 4,4–6,6 (10 m × 13 m). Traffic / infrastructure → 6,4–10,6 (15 m × 13 m). Main central corridor → 5,1–5,6 (aligned above GF). Left side hallway → 1,2–1,6. Right side hallway → 10,2–10,6. Back circulation strip → 3,5–7,5 (back band). make it an architectural plan with dimensions, add fire exits and stairs going from first floor (this is second floor)
barren wasteland turns into lush afrofuturistic city, forests, : : close shot : : 3 5 mm, realism, octane render, 8 k, exploration, cinematic, trending on artstation, realistic, 3 5 mm camera, unreal engine, hyper detailed, photo - realistic maximum detail, volumetric light, moody cinematic epic concept art, realistic matte painting, hyper photorealistic, concept art, volumetric light, cinematic epic, octane render, 8 k, corona render, movie concept art, octane render, 8 k, corona render, cinematic, trending on artstation, movie concept art, cinematic composition, ultra - detailed, realistic, hyper - realistic, volumetric lighting, 8 k
barren wasteland turns into lush afrofuturistic city, forests, : : close shot : : 3 5 mm, realism, octane render, 8 k, exploration, cinematic, trending on artstation, realistic, 3 5 mm camera, unreal engine, hyper detailed, photo - realistic maximum detail, volumetric light, moody cinematic epic concept art, realistic matte painting, hyper photorealistic, concept art, volumetric light, cinematic epic, octane render, 8 k, corona render, movie concept art, octane render, 8 k, corona render, cinematic, trending on artstation, movie concept art, cinematic composition, ultra - detailed, realistic, hyper - realistic, volumetric lighting, 8 k
Mayor’s office → 4,1–4,2 (5 m × 10 m). Vice‑Mayor office → 5,1–5,2 (5 m × 10 m). City administrator → 6,1–6,2 (5 m × 10 m). Executive secretary → 7,1–7,2 (5 m × 10 m). Executive meeting room → 5,2–6,3 (10 m × 5 m). Public‑affairs / comms office → 7,2–10,3 (15 m × 10 m). HR office → 1,2–2,3 (10 m × 10 m). Budget / finance → 1,3–2,4 (10 m × 10 m). General services / procurement → 2,3–3,4 (10 m × 10 m). IT office → 3,3–4,4 (10 m × 10 m). Legal / municipal prosecutor → 4,3–5,4 (10 m × 10 m). Internal audit → 5,3–6,4 (10 m × 10 m). Records / archives room → 10,3–10,4 (5 m × 5 m). Printer / photocopy room → 10,4 (5 m × 4 m). Staff pantry → 7,5–10,6 (15 m × 5 m). City planner / planning → 1,4–1,6 (5 m × 13 m). MPO office → 2,4–2,6 (5 m × 13 m). City engineer → 3,4–3,6 (5 m × 13 m). Building official → 4,4–4,6 (5 m × 13 m). Engineers / inspectors cluster → 1,4–3,6 (15 m × 13 m). Drafting room → 3,4–4,6 (10 m × 13 m). Environment / DRRMC → 4,4–6,6 (10 m × 13 m). Traffic / infrastructure → 6,4–10,6 (15 m × 13 m). Main central corridor → 5,1–5,6 (aligned above GF). Left side hallway → 1,2–1,6. Right side hallway → 10,2–10,6. Back circulation strip → 3,5–7,5 (back band). make it an architectural plan with dimensions, add fire exits and stairs going from first floor (this is second floor)
barren wasteland turns into lush afrofuturistic city, forests, : : close shot : : 3 5 mm, realism, octane render, 8 k, exploration, cinematic, trending on artstation, realistic, 3 5 mm camera, unreal engine, hyper detailed, photo - realistic maximum detail, volumetric light, moody cinematic epic concept art, realistic matte painting, hyper photorealistic, concept art, volumetric light, cinematic epic, octane render, 8 k, corona render, movie concept art, octane render, 8 k, corona render, cinematic, trending on artstation, movie concept art, cinematic composition, ultra - detailed, realistic, hyper - realistic, volumetric lighting, 8 k
Mayor’s office → 4,1–4,2 (5 m × 10 m). Vice‑Mayor office → 5,1–5,2 (5 m × 10 m). City administrator → 6,1–6,2 (5 m × 10 m). Executive secretary → 7,1–7,2 (5 m × 10 m). Executive meeting room → 5,2–6,3 (10 m × 5 m). Public‑affairs / comms office → 7,2–10,3 (15 m × 10 m). HR office → 1,2–2,3 (10 m × 10 m). Budget / finance → 1,3–2,4 (10 m × 10 m). General services / procurement → 2,3–3,4 (10 m × 10 m). IT office → 3,3–4,4 (10 m × 10 m). Legal / municipal prosecutor → 4,3–5,4 (10 m × 10 m). Internal audit → 5,3–6,4 (10 m × 10 m). Records / archives room → 10,3–10,4 (5 m × 5 m). Printer / photocopy room → 10,4 (5 m × 4 m). Staff pantry → 7,5–10,6 (15 m × 5 m). City planner / planning → 1,4–1,6 (5 m × 13 m). MPO office → 2,4–2,6 (5 m × 13 m). City engineer → 3,4–3,6 (5 m × 13 m). Building official → 4,4–4,6 (5 m × 13 m). Engineers / inspectors cluster → 1,4–3,6 (15 m × 13 m). Drafting room → 3,4–4,6 (10 m × 13 m). Environment / DRRMC → 4,4–6,6 (10 m × 13 m). Traffic / infrastructure → 6,4–10,6 (15 m × 13 m). Main central corridor → 5,1–5,6 (aligned above GF). Left side hallway → 1,2–1,6. Right side hallway → 10,2–10,6. Back circulation strip → 3,5–7,5 (back band). make it an architectural plan with dimensions, add fire exits and stairs going from first floor (this is second floor)
Mayor’s office → 4,1–4,2 (5 m × 10 m). Vice‑Mayor office → 5,1–5,2 (5 m × 10 m). City administrator → 6,1–6,2 (5 m × 10 m). Executive secretary → 7,1–7,2 (5 m × 10 m). Executive meeting room → 5,2–6,3 (10 m × 5 m). Public‑affairs / comms office → 7,2–10,3 (15 m × 10 m). HR office → 1,2–2,3 (10 m × 10 m). Budget / finance → 1,3–2,4 (10 m × 10 m). General services / procurement → 2,3–3,4 (10 m × 10 m). IT office → 3,3–4,4 (10 m × 10 m). Legal / municipal prosecutor → 4,3–5,4 (10 m × 10 m). Internal audit → 5,3–6,4 (10 m × 10 m). Records / archives room → 10,3–10,4 (5 m × 5 m). Printer / photocopy room → 10,4 (5 m × 4 m). Staff pantry → 7,5–10,6 (15 m × 5 m). City planner / planning → 1,4–1,6 (5 m × 13 m). MPO office → 2,4–2,6 (5 m × 13 m). City engineer → 3,4–3,6 (5 m × 13 m). Building official → 4,4–4,6 (5 m × 13 m). Engineers / inspectors cluster → 1,4–3,6 (15 m × 13 m). Drafting room → 3,4–4,6 (10 m × 13 m). Environment / DRRMC → 4,4–6,6 (10 m × 13 m). Traffic / infrastructure → 6,4–10,6 (15 m × 13 m). Main central corridor → 5,1–5,6 (aligned above GF). Left side hallway → 1,2–1,6. Right side hallway → 10,2–10,6. Back circulation strip → 3,5–7,5 (back band). make it an architectural plan with dimensions, add fire exits and stairs going from first floor (this is second floor)
barren wasteland turns into lush afrofuturistic city, forests, : : close shot : : 3 5 mm, realism, octane render, 8 k, exploration, cinematic, trending on artstation, realistic, 3 5 mm camera, unreal engine, hyper detailed, photo - realistic maximum detail, volumetric light, moody cinematic epic concept art, realistic matte painting, hyper photorealistic, concept art, volumetric light, cinematic epic, octane render, 8 k, corona render, movie concept art, octane render, 8 k, corona render, cinematic, trending on artstation, movie concept art, cinematic composition, ultra - detailed, realistic, hyper - realistic, volumetric lighting, 8 k