A cinematic fantasy scene of a colossal sea serpent emerging from the stormy ocean, designed with **hyper-detailed, over-processed textures** for maximum clarity and definition. The serpent's massive body, covered in **intricately scaled, glistening textures**, rises above crashing waves, its **glowing yellow eyes piercing through the mist with enhanced sharpness**. The creature’s open jaws reveal **razor-sharp teeth, each finely detailed**, while ocean spray and mist swirl around it, emphasizing its overwhelming presence. In the foreground, a wooden sailing ship is caught in the storm, its **hyper-detailed hull showing visible planks and ropes**, while the crew reacts in awe and determination. The perspective is from the deck of the ship, looking up at the towering beast. The ocean is dark and turbulent, with **individually refined waves and foam**, intensifying the realism. The sky is filled with heavy storm clouds, and streaks of rain fall in a cinematic composition, enhancing the dramatic tension. **Lightning strikes illuminate the serpent's detailed, textured body**, highlighting the interplay of water, scales, and storm. The scene is rendered with **extreme photorealism, high dynamic range (HDR) lighting, and enhanced clarity**, ensuring that every **scale, wave, and weather effect is sharply defined**. The color palette includes **deep blues, stormy grays, and muted browns**, contrasting against the **ultra-sharp glowing eyes of the serpent**. The composition is **breathtakingly immersive, intensely detailed, and visually striking**, making it one of the most realistic fantasy depictions of a sea serpent encounter ever created.
Cell final form, spotted green complexion, big muscles and big thighs, in his thirties, He wears a tiny transparent loincloth, Male body, Male model, Fantasy, Expressive eyes, Warm lighting, vivid detail, Full body shot, Full body portrait, Full body picture, Adventurer, bare body, Fine details, 3d background, realistic shading, inspired by art of auneluck
A cinematic digital artwork featuring a resilient, female frost warrior in a resolute yet weary, battle-hardened pose, set against a desolate, ice-covered, arctic backdrop with a cold, glacial blue glow. The subject, a humanoid character with long, braided white hair and piercing, icy blue eyes, embodies a fusion of elemental power and warrior spirit. The intricate, silver and ice-blue armor, with a crystalline, frost-like texture, covers the entire body except for the face, which is partially visible, wind-chapped and marked by faint, glowing blue frost patterns on the forehead and cheekbones. A tattered, white fur cloak with a prominent, stylized frost rune on the shoulder adds to the harsh, arctic atmosphere. In their right hand, they grip a cracked, frost-covered greatsword, pointing downward, surrounded by a swirling mist of ice crystals, casting sharp, icy shadows on the frozen surroundings. The background is a vast expanse of cracked ice, jagged ice formations, and snow-covered mountains, with hints of blizzards and strong winds, amplifying the sense of isolation and elemental power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and chilling realism.
Cell final form, spotted green complexion, big muscles and big thighs, in his thirties, He wears a tiny transparent loincloth, Male body, Male human, Male model, Fantasy, Expressive eyes, Warm lighting, vivid detail, Full body shot, Full body portrait, Full body picture, Adventurer, bare body, Fine details, 3d background, realistic shading, inspired by art of auneluck
a very athletic built male , engulfed in flames, lloks like Johnny blaze, full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
a very athletic built male , full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
a very athletic built male , engulfed in flames, lloks like Johnny blaze, full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
(magazine cover), subject completely depicted in image, (demon slime girl), vibrant colorful colors, extremely smooth textures and surfaces, vaporwave aesthetics, neon colors, neon lights, smooth textures and surfaces, (fashion magazine cover) (full body shot), beautiful lighting, 3d art, unreal engine 5, 3d render
A cinematic digital artwork featuring a determined, female celestial warrior in a commanding yet compassionate, battle-weary pose, set against a serene, cloud-covered, celestial backdrop with a soft, white glow. The subject, a humanoid character with long, flowing golden hair and radiant, star-like eyes, embodies a fusion of angelic and warrior elements. The intricate, white and gold armor, with a celestial, light-infused texture, covers the entire body except for the face, which is partially visible, smooth and serene, and marked by subtle, glowing white lines on the forehead and jaw. A tattered, celestial blue cloak with a prominent, golden halo symbol on the back adds to the ethereal, divine atmosphere. In their left hand, they grip a glowing, celestial spear, standing upright, surrounded by soft light and shimmering particles, casting gentle, diffused shadows on the cloud-filled surroundings. The background is a vast expanse of soft clouds, glowing nebulae, and floating celestial islands, with hints of starlight and gentle breezes, amplifying the sense of peace and divine power. The lighting is focused on the character, emphasizing the radiant beauty of the armor, creating a sense of depth and celestial realism.
high resolution portrait of a young man model, center front view, half upper-body covered with iridescent holographic texture, dramatic lighting, high contrast, sharp focus, studio photography, dark background, cinematic resolution, intricate details, vibrant colors, hologram texture effect, metallic sheen, cyberpunk aesthetic, fashion editorial style, intense gaze, tousled dark hair, sharp jawline, flawless skin, polka dot jacket, moody atmosphere, surreal, digital art, photorealism, high-end fashion, avant-garde, magazine cover quality, professional retouching, color grading, depth of field, rule of thirds composition, striking visual impact, innovative concept art, blend of reality, cutting-edge digital manipulation, seamless integration of organic and synthetic elements, 8K, rich detailed --ar 9:16 --style raw --personalize c84qxg1 --stylize 300 --v 6.1
Envision a large, predatory snake overtaken by the Venom symbiote, in a hyper-realistic style as seen in the Venom movie. The snake's scaly body is intertwined with Venom’s signature oily, black tendrils that shimmer with a dark gloss, giving it a constantly shifting, fluid appearance. Its head is larger than normal, with glowing red eyes that pierce through the darkness. The snake’s fangs are exaggerated and monstrous, dripping thick, black venom. The symbiote’s tendrils coil and pulse around the snake, forming sleek black appendages. The snake’s forked tongue is elongated, resembling Venom’s signature tongue, and is coated with thick saliva. The environment is a dark, misty jungle with sharp, realistic shadows. Focus on the symbiote’s glossy, wet texture covering the snake’s body, ensuring the result feels like a horrifyingly real creature from the movie
Raw candid unposed bathroom selfie of a rugged 35-40-year-old white man, thick muscular bearish/powerlifter build (heavy dense muscle, broad chest and shoulders, solid midsection with realistic softness over abs, not ultra-lean), shirtless, standing in a small dimly lit domestic bathroom, low-to-mid angle selfie shot (arm extended high holding phone above head, creating dramatic upward perspective that emphasizes chest, shoulders and arms),dynamic asymmetrical power pose: left arm raised high and bent at elbow, hand holding phone out of frame above head, bicep and tricep flexed naturally from the lift, right arm hanging relaxed at side with slight outward rotation showing forearm vascularity, torso twisted very slightly to the left (about 15-20 degrees) to face the camera more directly, hips squared but weight shifted to right leg creating a natural lean, shoulders rolled forward and down from the raised arm, chest expanded and proud, head tilted downward toward camera with chin slightly tucked, intense direct eye contact through the lens, expression confident and brooding: serious gaze with subtle smirk/pride in the eyes and mouth corners, vibe of raw masculine self-display like a post-workout or morning mirror check, unapologetic and grounded,full thick salt-and-pepper beard (bushy but groomed, 15-25 mm, graying at sides and chin), short dark hair mostly hidden under a faded off-white/cream trucker mesh baseball cap with dark brown brim and front patch logo "METRAC" in bold letters (cap worn straight, slightly tilted forward shadowing eyes),extensive black ink tattoos visible: large detailed star compass / nautical star on upper right pectoral (black with blue-gray shading, points sharp), skull with menacing grin integrated into shoulder/upper right arm (realistic shading, teeth detailed, eyes hollow), cluster of smaller tattoos on left upper arm (tribal-inspired bands, geometric patterns, possibly runes or script), scattered smaller pieces on right forearm visible when arm raised (lines, symbols, possibly dates or initials), tattoos aged with some slight fading/blurring for realism,very hairy body: dense dark chest hair covering entire pectorals and sternum, thick happy trail descending through defined but soft abs, hair spreading across lower belly, obliques, upper back/shoulders (visible at edges), natural body hair texture in high detail, light natural body oil/sweat sheen from humidity or recent activity,wearing light gray heather boxer briefs (classic snug fit, wide soft waistband riding low on hips revealing deep iliac crest and lower V-line partially obscured by dense pubic hair trail), fabric slightly bunched and creased at groin and thighs from natural stance,intimate bathroom interior background: dark gray/brown walls, white six-panel interior door slightly ajar in background, white toilet with roll of paper visible, small gray floating shelf with miscellaneous items (toothbrush, razor, small plant or bottle), white fluffy bath towel draped over arm or hook on left, frosted window or mirror edge implied but out of frame, warm yellowish bathroom lighting (overhead fixture + possible vanity bulbs), subtle shadows under pecs and arms, lived-in everyday feel with minor clutter,sharp raw smartphone selfie style (high-res front camera or mirror shot), slight lens distortion from close wide-angle, natural warm indoor color cast with minor tungsten tint, realistic digital noise/grain ISO 800-1600, ultra-detailed skin texture: visible pores, redness on chest/shoulders, individual body hairs, subtle stretch marks or imperfections, fabric weave on underwear, aged tattoo ink texture, authentic unfiltered intimate portrait, no glamour edits, no skin smoothing, documentary raw masculinity vibe, photorealistic 8k raw capture
(magazine cover), subject completely depicted in image, (demon slime girl), vibrant colorful colors, extremely smooth textures and surfaces, vaporwave aesthetics, neon colors, neon lights, smooth textures and surfaces, (fashion magazine cover) (full body shot), beautiful lighting, 3d art, unreal engine 5, 3d render
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
Incredibly beautiful Norwegian with blue eyes, beautiful blue eyes, with perfect iriseslong eyelashes, black eyeliner, freckles. A cinematic digital artwork featuring a resilient, female frost warrior in a resolute yet weary, battle-hardened pose, set against a desolate, ice-covered, arctic backdrop with a cold, glacial blue glow. The subject, a humanoid character with long, braided white hair and piercing, icy blue eyes, embodies a fusion of elemental power and warrior spirit. The intricate, silver and ice-blue armor, with a crystalline, frost-like texture, covers the entire body except for the face, which is partially visible, wind-chapped and marked by faint, glowing blue frost patterns on the forehead and cheekbones. A tattered, white fur cloak with a prominent, stylized frost rune on the shoulder adds to the harsh, arctic atmosphere. In their right hand, they grip a cracked, frost-covered greats word, pointing downward, surrounded by a swirling mist of ice crystals, casting sharp, icy shadows on the frozen surroundings. The background is a vast expanse of cracked ice, jagged ice formations, and snow-covered mountains, with hints of blizzards and strong winds, amplifying the sense of isolation and elemental power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and chilling realism, a playfully shy look. Perfect white teeth.
A cinematic digital artwork featuring a resilient, female elemental guardian in a resolute yet exhausted, combat-worn pose, set against a desolate, ash-covered, volcanic backdrop with a fiery red glow. The subject, a humanoid character with long, braided fiery-orange hair and glowing, lava-like eyes, embodies a fusion of natural and powerful elements. The intricate, bronze and obsidian armor, with a natural, molten rock texture, covers the entire body except for the face, which is partially visible, streaked with black ash, and marked by glowing red veins on the forehead and temples. A tattered, brown mantle with a prominent, scorched symbol on the back adds to the intense, elemental atmosphere. In their right hand, they grip a cracked, lava-infused staff, standing upright, surrounded by heat haze and embers, casting distorted, shimmering shadows on the ravaged landscape. The background is a desolate expanse of volcanic rock, bubbling magma pools, and smoke-filled skies, with hints of falling ash and tremors, amplifying the sense of destruction and raw power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and raw, elemental realism.
A highly detailed, photorealistic, cinematic medium shot of a beautiful young East Asian woman standing under a streaming shower in a bright, sunlit bathroom. Shot Angle & Pose: The image is captured from a straight-on, eye-level to slightly high angle. The subject stands under a modern chrome showerhead positioned to the right of the frame, with water cascading over her chest and shoulders. Her head is tilted gracefully downward and slightly to her left, her eyes cast down in a serene, contemplative moment. Her right hand is raised toward her shoulder, with her long manicured fingers lightly brushing her skin. Subject Appearance: She has a fair, flawless complexion with a radiant glow and hyper-realistic skin texture, withe her whole body covered with water droplets and streams of water. Her dark hair is wet and styled in a high, neat bun, with thin, damp "see-through" bangs framing her face. Her expression is calm, peaceful, and demure. Her long nails are sculpted with a neutral manicure. Outfit Details: She is wearing a feminine white halter-neck bikini top decorated with tiny red polka dots and finished with soft, dainty ruffled edges. The light fabric is saturated and clings to her body due to the flowing water. Setting & Lighting: The setting is a minimalist, modern bathroom with a clean, high-key aesthetic. A large window behind her reveals a lush, blurred green foliage background, suggesting an airy, garden-side atmosphere. The lighting is bright, ethereal, and heavily diffused, emphasizing a fresh and clean aesthetic. Sharp focus is maintained on the individual water streams and the glistening texture of her wet skin. 8k resolution, raw photo aesthetic, high-key lighting, sharp focus, realistic water droplets and motion, wide-angle lens.
A cinematic fantasy scene of a colossal sea serpent emerging from the stormy ocean, designed with **hyper-detailed, over-processed textures** for maximum clarity and definition. The serpent's massive body, covered in **intricately scaled, glistening textures**, rises above crashing waves, its **glowing yellow eyes piercing through the mist with enhanced sharpness**. The creature’s open jaws reveal **razor-sharp teeth, each finely detailed**, while ocean spray and mist swirl around it, emphasizing its overwhelming presence. In the foreground, a wooden sailing ship is caught in the storm, its **hyper-detailed hull showing visible planks and ropes**, while the crew reacts in awe and determination. The perspective is from the deck of the ship, looking up at the towering beast. The ocean is dark and turbulent, with **individually refined waves and foam**, intensifying the realism. The sky is filled with heavy storm clouds, and streaks of rain fall in a cinematic composition, enhancing the dramatic tension. **Lightning strikes illuminate the serpent's detailed, textured body**, highlighting the interplay of water, scales, and storm. The scene is rendered with **extreme photorealism, high dynamic range (HDR) lighting, and enhanced clarity**, ensuring that every **scale, wave, and weather effect is sharply defined**. The color palette includes **deep blues, stormy grays, and muted browns**, contrasting against the **ultra-sharp glowing eyes of the serpent**. The composition is **breathtakingly immersive, intensely detailed, and visually striking**, making it one of the most realistic fantasy depictions of a sea serpent encounter ever created.
A cinematic digital artwork featuring a resilient, female frost warrior in a resolute yet weary, battle-hardened pose, set against a desolate, ice-covered, arctic backdrop with a cold, glacial blue glow. The subject, a humanoid character with long, braided white hair and piercing, icy blue eyes, embodies a fusion of elemental power and warrior spirit. The intricate, silver and ice-blue armor, with a crystalline, frost-like texture, covers the entire body except for the face, which is partially visible, wind-chapped and marked by faint, glowing blue frost patterns on the forehead and cheekbones. A tattered, white fur cloak with a prominent, stylized frost rune on the shoulder adds to the harsh, arctic atmosphere. In their right hand, they grip a cracked, frost-covered greatsword, pointing downward, surrounded by a swirling mist of ice crystals, casting sharp, icy shadows on the frozen surroundings. The background is a vast expanse of cracked ice, jagged ice formations, and snow-covered mountains, with hints of blizzards and strong winds, amplifying the sense of isolation and elemental power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and chilling realism.
a very athletic built male , engulfed in flames, lloks like Johnny blaze, full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
a very athletic built male , engulfed in flames, lloks like Johnny blaze, full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
A cinematic digital artwork featuring a determined, female celestial warrior in a commanding yet compassionate, battle-weary pose, set against a serene, cloud-covered, celestial backdrop with a soft, white glow. The subject, a humanoid character with long, flowing golden hair and radiant, star-like eyes, embodies a fusion of angelic and warrior elements. The intricate, white and gold armor, with a celestial, light-infused texture, covers the entire body except for the face, which is partially visible, smooth and serene, and marked by subtle, glowing white lines on the forehead and jaw. A tattered, celestial blue cloak with a prominent, golden halo symbol on the back adds to the ethereal, divine atmosphere. In their left hand, they grip a glowing, celestial spear, standing upright, surrounded by soft light and shimmering particles, casting gentle, diffused shadows on the cloud-filled surroundings. The background is a vast expanse of soft clouds, glowing nebulae, and floating celestial islands, with hints of starlight and gentle breezes, amplifying the sense of peace and divine power. The lighting is focused on the character, emphasizing the radiant beauty of the armor, creating a sense of depth and celestial realism.
Envision a large, predatory snake overtaken by the Venom symbiote, in a hyper-realistic style as seen in the Venom movie. The snake's scaly body is intertwined with Venom’s signature oily, black tendrils that shimmer with a dark gloss, giving it a constantly shifting, fluid appearance. Its head is larger than normal, with glowing red eyes that pierce through the darkness. The snake’s fangs are exaggerated and monstrous, dripping thick, black venom. The symbiote’s tendrils coil and pulse around the snake, forming sleek black appendages. The snake’s forked tongue is elongated, resembling Venom’s signature tongue, and is coated with thick saliva. The environment is a dark, misty jungle with sharp, realistic shadows. Focus on the symbiote’s glossy, wet texture covering the snake’s body, ensuring the result feels like a horrifyingly real creature from the movie
(magazine cover), subject completely depicted in image, (demon slime girl), vibrant colorful colors, extremely smooth textures and surfaces, vaporwave aesthetics, neon colors, neon lights, smooth textures and surfaces, (fashion magazine cover) (full body shot), beautiful lighting, 3d art, unreal engine 5, 3d render
A highly detailed, photorealistic, cinematic medium shot of a beautiful young East Asian woman standing under a streaming shower in a bright, sunlit bathroom. Shot Angle & Pose: The image is captured from a straight-on, eye-level to slightly high angle. The subject stands under a modern chrome showerhead positioned to the right of the frame, with water cascading over her chest and shoulders. Her head is tilted gracefully downward and slightly to her left, her eyes cast down in a serene, contemplative moment. Her right hand is raised toward her shoulder, with her long manicured fingers lightly brushing her skin. Subject Appearance: She has a fair, flawless complexion with a radiant glow and hyper-realistic skin texture, withe her whole body covered with water droplets and streams of water. Her dark hair is wet and styled in a high, neat bun, with thin, damp "see-through" bangs framing her face. Her expression is calm, peaceful, and demure. Her long nails are sculpted with a neutral manicure. Outfit Details: She is wearing a feminine white halter-neck bikini top decorated with tiny red polka dots and finished with soft, dainty ruffled edges. The light fabric is saturated and clings to her body due to the flowing water. Setting & Lighting: The setting is a minimalist, modern bathroom with a clean, high-key aesthetic. A large window behind her reveals a lush, blurred green foliage background, suggesting an airy, garden-side atmosphere. The lighting is bright, ethereal, and heavily diffused, emphasizing a fresh and clean aesthetic. Sharp focus is maintained on the individual water streams and the glistening texture of her wet skin. 8k resolution, raw photo aesthetic, high-key lighting, sharp focus, realistic water droplets and motion, wide-angle lens.
Cell final form, spotted green complexion, big muscles and big thighs, in his thirties, He wears a tiny transparent loincloth, Male body, Male model, Fantasy, Expressive eyes, Warm lighting, vivid detail, Full body shot, Full body portrait, Full body picture, Adventurer, bare body, Fine details, 3d background, realistic shading, inspired by art of auneluck
Cell final form, spotted green complexion, big muscles and big thighs, in his thirties, He wears a tiny transparent loincloth, Male body, Male human, Male model, Fantasy, Expressive eyes, Warm lighting, vivid detail, Full body shot, Full body portrait, Full body picture, Adventurer, bare body, Fine details, 3d background, realistic shading, inspired by art of auneluck
a very athletic built male , full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
(magazine cover), subject completely depicted in image, (demon slime girl), vibrant colorful colors, extremely smooth textures and surfaces, vaporwave aesthetics, neon colors, neon lights, smooth textures and surfaces, (fashion magazine cover) (full body shot), beautiful lighting, 3d art, unreal engine 5, 3d render
high resolution portrait of a young man model, center front view, half upper-body covered with iridescent holographic texture, dramatic lighting, high contrast, sharp focus, studio photography, dark background, cinematic resolution, intricate details, vibrant colors, hologram texture effect, metallic sheen, cyberpunk aesthetic, fashion editorial style, intense gaze, tousled dark hair, sharp jawline, flawless skin, polka dot jacket, moody atmosphere, surreal, digital art, photorealism, high-end fashion, avant-garde, magazine cover quality, professional retouching, color grading, depth of field, rule of thirds composition, striking visual impact, innovative concept art, blend of reality, cutting-edge digital manipulation, seamless integration of organic and synthetic elements, 8K, rich detailed --ar 9:16 --style raw --personalize c84qxg1 --stylize 300 --v 6.1
Raw candid unposed bathroom selfie of a rugged 35-40-year-old white man, thick muscular bearish/powerlifter build (heavy dense muscle, broad chest and shoulders, solid midsection with realistic softness over abs, not ultra-lean), shirtless, standing in a small dimly lit domestic bathroom, low-to-mid angle selfie shot (arm extended high holding phone above head, creating dramatic upward perspective that emphasizes chest, shoulders and arms),dynamic asymmetrical power pose: left arm raised high and bent at elbow, hand holding phone out of frame above head, bicep and tricep flexed naturally from the lift, right arm hanging relaxed at side with slight outward rotation showing forearm vascularity, torso twisted very slightly to the left (about 15-20 degrees) to face the camera more directly, hips squared but weight shifted to right leg creating a natural lean, shoulders rolled forward and down from the raised arm, chest expanded and proud, head tilted downward toward camera with chin slightly tucked, intense direct eye contact through the lens, expression confident and brooding: serious gaze with subtle smirk/pride in the eyes and mouth corners, vibe of raw masculine self-display like a post-workout or morning mirror check, unapologetic and grounded,full thick salt-and-pepper beard (bushy but groomed, 15-25 mm, graying at sides and chin), short dark hair mostly hidden under a faded off-white/cream trucker mesh baseball cap with dark brown brim and front patch logo "METRAC" in bold letters (cap worn straight, slightly tilted forward shadowing eyes),extensive black ink tattoos visible: large detailed star compass / nautical star on upper right pectoral (black with blue-gray shading, points sharp), skull with menacing grin integrated into shoulder/upper right arm (realistic shading, teeth detailed, eyes hollow), cluster of smaller tattoos on left upper arm (tribal-inspired bands, geometric patterns, possibly runes or script), scattered smaller pieces on right forearm visible when arm raised (lines, symbols, possibly dates or initials), tattoos aged with some slight fading/blurring for realism,very hairy body: dense dark chest hair covering entire pectorals and sternum, thick happy trail descending through defined but soft abs, hair spreading across lower belly, obliques, upper back/shoulders (visible at edges), natural body hair texture in high detail, light natural body oil/sweat sheen from humidity or recent activity,wearing light gray heather boxer briefs (classic snug fit, wide soft waistband riding low on hips revealing deep iliac crest and lower V-line partially obscured by dense pubic hair trail), fabric slightly bunched and creased at groin and thighs from natural stance,intimate bathroom interior background: dark gray/brown walls, white six-panel interior door slightly ajar in background, white toilet with roll of paper visible, small gray floating shelf with miscellaneous items (toothbrush, razor, small plant or bottle), white fluffy bath towel draped over arm or hook on left, frosted window or mirror edge implied but out of frame, warm yellowish bathroom lighting (overhead fixture + possible vanity bulbs), subtle shadows under pecs and arms, lived-in everyday feel with minor clutter,sharp raw smartphone selfie style (high-res front camera or mirror shot), slight lens distortion from close wide-angle, natural warm indoor color cast with minor tungsten tint, realistic digital noise/grain ISO 800-1600, ultra-detailed skin texture: visible pores, redness on chest/shoulders, individual body hairs, subtle stretch marks or imperfections, fabric weave on underwear, aged tattoo ink texture, authentic unfiltered intimate portrait, no glamour edits, no skin smoothing, documentary raw masculinity vibe, photorealistic 8k raw capture
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
Incredibly beautiful Norwegian with blue eyes, beautiful blue eyes, with perfect iriseslong eyelashes, black eyeliner, freckles. A cinematic digital artwork featuring a resilient, female frost warrior in a resolute yet weary, battle-hardened pose, set against a desolate, ice-covered, arctic backdrop with a cold, glacial blue glow. The subject, a humanoid character with long, braided white hair and piercing, icy blue eyes, embodies a fusion of elemental power and warrior spirit. The intricate, silver and ice-blue armor, with a crystalline, frost-like texture, covers the entire body except for the face, which is partially visible, wind-chapped and marked by faint, glowing blue frost patterns on the forehead and cheekbones. A tattered, white fur cloak with a prominent, stylized frost rune on the shoulder adds to the harsh, arctic atmosphere. In their right hand, they grip a cracked, frost-covered greats word, pointing downward, surrounded by a swirling mist of ice crystals, casting sharp, icy shadows on the frozen surroundings. The background is a vast expanse of cracked ice, jagged ice formations, and snow-covered mountains, with hints of blizzards and strong winds, amplifying the sense of isolation and elemental power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and chilling realism, a playfully shy look. Perfect white teeth.
A cinematic digital artwork featuring a resilient, female elemental guardian in a resolute yet exhausted, combat-worn pose, set against a desolate, ash-covered, volcanic backdrop with a fiery red glow. The subject, a humanoid character with long, braided fiery-orange hair and glowing, lava-like eyes, embodies a fusion of natural and powerful elements. The intricate, bronze and obsidian armor, with a natural, molten rock texture, covers the entire body except for the face, which is partially visible, streaked with black ash, and marked by glowing red veins on the forehead and temples. A tattered, brown mantle with a prominent, scorched symbol on the back adds to the intense, elemental atmosphere. In their right hand, they grip a cracked, lava-infused staff, standing upright, surrounded by heat haze and embers, casting distorted, shimmering shadows on the ravaged landscape. The background is a desolate expanse of volcanic rock, bubbling magma pools, and smoke-filled skies, with hints of falling ash and tremors, amplifying the sense of destruction and raw power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and raw, elemental realism.
A cinematic fantasy scene of a colossal sea serpent emerging from the stormy ocean, designed with **hyper-detailed, over-processed textures** for maximum clarity and definition. The serpent's massive body, covered in **intricately scaled, glistening textures**, rises above crashing waves, its **glowing yellow eyes piercing through the mist with enhanced sharpness**. The creature’s open jaws reveal **razor-sharp teeth, each finely detailed**, while ocean spray and mist swirl around it, emphasizing its overwhelming presence. In the foreground, a wooden sailing ship is caught in the storm, its **hyper-detailed hull showing visible planks and ropes**, while the crew reacts in awe and determination. The perspective is from the deck of the ship, looking up at the towering beast. The ocean is dark and turbulent, with **individually refined waves and foam**, intensifying the realism. The sky is filled with heavy storm clouds, and streaks of rain fall in a cinematic composition, enhancing the dramatic tension. **Lightning strikes illuminate the serpent's detailed, textured body**, highlighting the interplay of water, scales, and storm. The scene is rendered with **extreme photorealism, high dynamic range (HDR) lighting, and enhanced clarity**, ensuring that every **scale, wave, and weather effect is sharply defined**. The color palette includes **deep blues, stormy grays, and muted browns**, contrasting against the **ultra-sharp glowing eyes of the serpent**. The composition is **breathtakingly immersive, intensely detailed, and visually striking**, making it one of the most realistic fantasy depictions of a sea serpent encounter ever created.
a very athletic built male , full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
high resolution portrait of a young man model, center front view, half upper-body covered with iridescent holographic texture, dramatic lighting, high contrast, sharp focus, studio photography, dark background, cinematic resolution, intricate details, vibrant colors, hologram texture effect, metallic sheen, cyberpunk aesthetic, fashion editorial style, intense gaze, tousled dark hair, sharp jawline, flawless skin, polka dot jacket, moody atmosphere, surreal, digital art, photorealism, high-end fashion, avant-garde, magazine cover quality, professional retouching, color grading, depth of field, rule of thirds composition, striking visual impact, innovative concept art, blend of reality, cutting-edge digital manipulation, seamless integration of organic and synthetic elements, 8K, rich detailed --ar 9:16 --style raw --personalize c84qxg1 --stylize 300 --v 6.1
Incredibly beautiful Norwegian with blue eyes, beautiful blue eyes, with perfect iriseslong eyelashes, black eyeliner, freckles. A cinematic digital artwork featuring a resilient, female frost warrior in a resolute yet weary, battle-hardened pose, set against a desolate, ice-covered, arctic backdrop with a cold, glacial blue glow. The subject, a humanoid character with long, braided white hair and piercing, icy blue eyes, embodies a fusion of elemental power and warrior spirit. The intricate, silver and ice-blue armor, with a crystalline, frost-like texture, covers the entire body except for the face, which is partially visible, wind-chapped and marked by faint, glowing blue frost patterns on the forehead and cheekbones. A tattered, white fur cloak with a prominent, stylized frost rune on the shoulder adds to the harsh, arctic atmosphere. In their right hand, they grip a cracked, frost-covered greats word, pointing downward, surrounded by a swirling mist of ice crystals, casting sharp, icy shadows on the frozen surroundings. The background is a vast expanse of cracked ice, jagged ice formations, and snow-covered mountains, with hints of blizzards and strong winds, amplifying the sense of isolation and elemental power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and chilling realism, a playfully shy look. Perfect white teeth.
Cell final form, spotted green complexion, big muscles and big thighs, in his thirties, He wears a tiny transparent loincloth, Male body, Male model, Fantasy, Expressive eyes, Warm lighting, vivid detail, Full body shot, Full body portrait, Full body picture, Adventurer, bare body, Fine details, 3d background, realistic shading, inspired by art of auneluck
Cell final form, spotted green complexion, big muscles and big thighs, in his thirties, He wears a tiny transparent loincloth, Male body, Male human, Male model, Fantasy, Expressive eyes, Warm lighting, vivid detail, Full body shot, Full body portrait, Full body picture, Adventurer, bare body, Fine details, 3d background, realistic shading, inspired by art of auneluck
a very athletic built male , engulfed in flames, lloks like Johnny blaze, full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
A cinematic digital artwork featuring a determined, female celestial warrior in a commanding yet compassionate, battle-weary pose, set against a serene, cloud-covered, celestial backdrop with a soft, white glow. The subject, a humanoid character with long, flowing golden hair and radiant, star-like eyes, embodies a fusion of angelic and warrior elements. The intricate, white and gold armor, with a celestial, light-infused texture, covers the entire body except for the face, which is partially visible, smooth and serene, and marked by subtle, glowing white lines on the forehead and jaw. A tattered, celestial blue cloak with a prominent, golden halo symbol on the back adds to the ethereal, divine atmosphere. In their left hand, they grip a glowing, celestial spear, standing upright, surrounded by soft light and shimmering particles, casting gentle, diffused shadows on the cloud-filled surroundings. The background is a vast expanse of soft clouds, glowing nebulae, and floating celestial islands, with hints of starlight and gentle breezes, amplifying the sense of peace and divine power. The lighting is focused on the character, emphasizing the radiant beauty of the armor, creating a sense of depth and celestial realism.
Raw candid unposed bathroom selfie of a rugged 35-40-year-old white man, thick muscular bearish/powerlifter build (heavy dense muscle, broad chest and shoulders, solid midsection with realistic softness over abs, not ultra-lean), shirtless, standing in a small dimly lit domestic bathroom, low-to-mid angle selfie shot (arm extended high holding phone above head, creating dramatic upward perspective that emphasizes chest, shoulders and arms),dynamic asymmetrical power pose: left arm raised high and bent at elbow, hand holding phone out of frame above head, bicep and tricep flexed naturally from the lift, right arm hanging relaxed at side with slight outward rotation showing forearm vascularity, torso twisted very slightly to the left (about 15-20 degrees) to face the camera more directly, hips squared but weight shifted to right leg creating a natural lean, shoulders rolled forward and down from the raised arm, chest expanded and proud, head tilted downward toward camera with chin slightly tucked, intense direct eye contact through the lens, expression confident and brooding: serious gaze with subtle smirk/pride in the eyes and mouth corners, vibe of raw masculine self-display like a post-workout or morning mirror check, unapologetic and grounded,full thick salt-and-pepper beard (bushy but groomed, 15-25 mm, graying at sides and chin), short dark hair mostly hidden under a faded off-white/cream trucker mesh baseball cap with dark brown brim and front patch logo "METRAC" in bold letters (cap worn straight, slightly tilted forward shadowing eyes),extensive black ink tattoos visible: large detailed star compass / nautical star on upper right pectoral (black with blue-gray shading, points sharp), skull with menacing grin integrated into shoulder/upper right arm (realistic shading, teeth detailed, eyes hollow), cluster of smaller tattoos on left upper arm (tribal-inspired bands, geometric patterns, possibly runes or script), scattered smaller pieces on right forearm visible when arm raised (lines, symbols, possibly dates or initials), tattoos aged with some slight fading/blurring for realism,very hairy body: dense dark chest hair covering entire pectorals and sternum, thick happy trail descending through defined but soft abs, hair spreading across lower belly, obliques, upper back/shoulders (visible at edges), natural body hair texture in high detail, light natural body oil/sweat sheen from humidity or recent activity,wearing light gray heather boxer briefs (classic snug fit, wide soft waistband riding low on hips revealing deep iliac crest and lower V-line partially obscured by dense pubic hair trail), fabric slightly bunched and creased at groin and thighs from natural stance,intimate bathroom interior background: dark gray/brown walls, white six-panel interior door slightly ajar in background, white toilet with roll of paper visible, small gray floating shelf with miscellaneous items (toothbrush, razor, small plant or bottle), white fluffy bath towel draped over arm or hook on left, frosted window or mirror edge implied but out of frame, warm yellowish bathroom lighting (overhead fixture + possible vanity bulbs), subtle shadows under pecs and arms, lived-in everyday feel with minor clutter,sharp raw smartphone selfie style (high-res front camera or mirror shot), slight lens distortion from close wide-angle, natural warm indoor color cast with minor tungsten tint, realistic digital noise/grain ISO 800-1600, ultra-detailed skin texture: visible pores, redness on chest/shoulders, individual body hairs, subtle stretch marks or imperfections, fabric weave on underwear, aged tattoo ink texture, authentic unfiltered intimate portrait, no glamour edits, no skin smoothing, documentary raw masculinity vibe, photorealistic 8k raw capture
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
A highly detailed, photorealistic, cinematic medium shot of a beautiful young East Asian woman standing under a streaming shower in a bright, sunlit bathroom. Shot Angle & Pose: The image is captured from a straight-on, eye-level to slightly high angle. The subject stands under a modern chrome showerhead positioned to the right of the frame, with water cascading over her chest and shoulders. Her head is tilted gracefully downward and slightly to her left, her eyes cast down in a serene, contemplative moment. Her right hand is raised toward her shoulder, with her long manicured fingers lightly brushing her skin. Subject Appearance: She has a fair, flawless complexion with a radiant glow and hyper-realistic skin texture, withe her whole body covered with water droplets and streams of water. Her dark hair is wet and styled in a high, neat bun, with thin, damp "see-through" bangs framing her face. Her expression is calm, peaceful, and demure. Her long nails are sculpted with a neutral manicure. Outfit Details: She is wearing a feminine white halter-neck bikini top decorated with tiny red polka dots and finished with soft, dainty ruffled edges. The light fabric is saturated and clings to her body due to the flowing water. Setting & Lighting: The setting is a minimalist, modern bathroom with a clean, high-key aesthetic. A large window behind her reveals a lush, blurred green foliage background, suggesting an airy, garden-side atmosphere. The lighting is bright, ethereal, and heavily diffused, emphasizing a fresh and clean aesthetic. Sharp focus is maintained on the individual water streams and the glistening texture of her wet skin. 8k resolution, raw photo aesthetic, high-key lighting, sharp focus, realistic water droplets and motion, wide-angle lens.
A cinematic digital artwork featuring a resilient, female frost warrior in a resolute yet weary, battle-hardened pose, set against a desolate, ice-covered, arctic backdrop with a cold, glacial blue glow. The subject, a humanoid character with long, braided white hair and piercing, icy blue eyes, embodies a fusion of elemental power and warrior spirit. The intricate, silver and ice-blue armor, with a crystalline, frost-like texture, covers the entire body except for the face, which is partially visible, wind-chapped and marked by faint, glowing blue frost patterns on the forehead and cheekbones. A tattered, white fur cloak with a prominent, stylized frost rune on the shoulder adds to the harsh, arctic atmosphere. In their right hand, they grip a cracked, frost-covered greatsword, pointing downward, surrounded by a swirling mist of ice crystals, casting sharp, icy shadows on the frozen surroundings. The background is a vast expanse of cracked ice, jagged ice formations, and snow-covered mountains, with hints of blizzards and strong winds, amplifying the sense of isolation and elemental power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and chilling realism.
a very athletic built male , engulfed in flames, lloks like Johnny blaze, full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
(magazine cover), subject completely depicted in image, (demon slime girl), vibrant colorful colors, extremely smooth textures and surfaces, vaporwave aesthetics, neon colors, neon lights, smooth textures and surfaces, (fashion magazine cover) (full body shot), beautiful lighting, 3d art, unreal engine 5, 3d render
Envision a large, predatory snake overtaken by the Venom symbiote, in a hyper-realistic style as seen in the Venom movie. The snake's scaly body is intertwined with Venom’s signature oily, black tendrils that shimmer with a dark gloss, giving it a constantly shifting, fluid appearance. Its head is larger than normal, with glowing red eyes that pierce through the darkness. The snake’s fangs are exaggerated and monstrous, dripping thick, black venom. The symbiote’s tendrils coil and pulse around the snake, forming sleek black appendages. The snake’s forked tongue is elongated, resembling Venom’s signature tongue, and is coated with thick saliva. The environment is a dark, misty jungle with sharp, realistic shadows. Focus on the symbiote’s glossy, wet texture covering the snake’s body, ensuring the result feels like a horrifyingly real creature from the movie
(magazine cover), subject completely depicted in image, (demon slime girl), vibrant colorful colors, extremely smooth textures and surfaces, vaporwave aesthetics, neon colors, neon lights, smooth textures and surfaces, (fashion magazine cover) (full body shot), beautiful lighting, 3d art, unreal engine 5, 3d render
A cinematic digital artwork featuring a resilient, female elemental guardian in a resolute yet exhausted, combat-worn pose, set against a desolate, ash-covered, volcanic backdrop with a fiery red glow. The subject, a humanoid character with long, braided fiery-orange hair and glowing, lava-like eyes, embodies a fusion of natural and powerful elements. The intricate, bronze and obsidian armor, with a natural, molten rock texture, covers the entire body except for the face, which is partially visible, streaked with black ash, and marked by glowing red veins on the forehead and temples. A tattered, brown mantle with a prominent, scorched symbol on the back adds to the intense, elemental atmosphere. In their right hand, they grip a cracked, lava-infused staff, standing upright, surrounded by heat haze and embers, casting distorted, shimmering shadows on the ravaged landscape. The background is a desolate expanse of volcanic rock, bubbling magma pools, and smoke-filled skies, with hints of falling ash and tremors, amplifying the sense of destruction and raw power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and raw, elemental realism.
A cinematic fantasy scene of a colossal sea serpent emerging from the stormy ocean, designed with **hyper-detailed, over-processed textures** for maximum clarity and definition. The serpent's massive body, covered in **intricately scaled, glistening textures**, rises above crashing waves, its **glowing yellow eyes piercing through the mist with enhanced sharpness**. The creature’s open jaws reveal **razor-sharp teeth, each finely detailed**, while ocean spray and mist swirl around it, emphasizing its overwhelming presence. In the foreground, a wooden sailing ship is caught in the storm, its **hyper-detailed hull showing visible planks and ropes**, while the crew reacts in awe and determination. The perspective is from the deck of the ship, looking up at the towering beast. The ocean is dark and turbulent, with **individually refined waves and foam**, intensifying the realism. The sky is filled with heavy storm clouds, and streaks of rain fall in a cinematic composition, enhancing the dramatic tension. **Lightning strikes illuminate the serpent's detailed, textured body**, highlighting the interplay of water, scales, and storm. The scene is rendered with **extreme photorealism, high dynamic range (HDR) lighting, and enhanced clarity**, ensuring that every **scale, wave, and weather effect is sharply defined**. The color palette includes **deep blues, stormy grays, and muted browns**, contrasting against the **ultra-sharp glowing eyes of the serpent**. The composition is **breathtakingly immersive, intensely detailed, and visually striking**, making it one of the most realistic fantasy depictions of a sea serpent encounter ever created.
Cell final form, spotted green complexion, big muscles and big thighs, in his thirties, He wears a tiny transparent loincloth, Male body, Male human, Male model, Fantasy, Expressive eyes, Warm lighting, vivid detail, Full body shot, Full body portrait, Full body picture, Adventurer, bare body, Fine details, 3d background, realistic shading, inspired by art of auneluck
Raw candid unposed bathroom selfie of a rugged 35-40-year-old white man, thick muscular bearish/powerlifter build (heavy dense muscle, broad chest and shoulders, solid midsection with realistic softness over abs, not ultra-lean), shirtless, standing in a small dimly lit domestic bathroom, low-to-mid angle selfie shot (arm extended high holding phone above head, creating dramatic upward perspective that emphasizes chest, shoulders and arms),dynamic asymmetrical power pose: left arm raised high and bent at elbow, hand holding phone out of frame above head, bicep and tricep flexed naturally from the lift, right arm hanging relaxed at side with slight outward rotation showing forearm vascularity, torso twisted very slightly to the left (about 15-20 degrees) to face the camera more directly, hips squared but weight shifted to right leg creating a natural lean, shoulders rolled forward and down from the raised arm, chest expanded and proud, head tilted downward toward camera with chin slightly tucked, intense direct eye contact through the lens, expression confident and brooding: serious gaze with subtle smirk/pride in the eyes and mouth corners, vibe of raw masculine self-display like a post-workout or morning mirror check, unapologetic and grounded,full thick salt-and-pepper beard (bushy but groomed, 15-25 mm, graying at sides and chin), short dark hair mostly hidden under a faded off-white/cream trucker mesh baseball cap with dark brown brim and front patch logo "METRAC" in bold letters (cap worn straight, slightly tilted forward shadowing eyes),extensive black ink tattoos visible: large detailed star compass / nautical star on upper right pectoral (black with blue-gray shading, points sharp), skull with menacing grin integrated into shoulder/upper right arm (realistic shading, teeth detailed, eyes hollow), cluster of smaller tattoos on left upper arm (tribal-inspired bands, geometric patterns, possibly runes or script), scattered smaller pieces on right forearm visible when arm raised (lines, symbols, possibly dates or initials), tattoos aged with some slight fading/blurring for realism,very hairy body: dense dark chest hair covering entire pectorals and sternum, thick happy trail descending through defined but soft abs, hair spreading across lower belly, obliques, upper back/shoulders (visible at edges), natural body hair texture in high detail, light natural body oil/sweat sheen from humidity or recent activity,wearing light gray heather boxer briefs (classic snug fit, wide soft waistband riding low on hips revealing deep iliac crest and lower V-line partially obscured by dense pubic hair trail), fabric slightly bunched and creased at groin and thighs from natural stance,intimate bathroom interior background: dark gray/brown walls, white six-panel interior door slightly ajar in background, white toilet with roll of paper visible, small gray floating shelf with miscellaneous items (toothbrush, razor, small plant or bottle), white fluffy bath towel draped over arm or hook on left, frosted window or mirror edge implied but out of frame, warm yellowish bathroom lighting (overhead fixture + possible vanity bulbs), subtle shadows under pecs and arms, lived-in everyday feel with minor clutter,sharp raw smartphone selfie style (high-res front camera or mirror shot), slight lens distortion from close wide-angle, natural warm indoor color cast with minor tungsten tint, realistic digital noise/grain ISO 800-1600, ultra-detailed skin texture: visible pores, redness on chest/shoulders, individual body hairs, subtle stretch marks or imperfections, fabric weave on underwear, aged tattoo ink texture, authentic unfiltered intimate portrait, no glamour edits, no skin smoothing, documentary raw masculinity vibe, photorealistic 8k raw capture
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
A highly detailed, photorealistic, cinematic medium shot of a beautiful young East Asian woman standing under a streaming shower in a bright, sunlit bathroom. Shot Angle & Pose: The image is captured from a straight-on, eye-level to slightly high angle. The subject stands under a modern chrome showerhead positioned to the right of the frame, with water cascading over her chest and shoulders. Her head is tilted gracefully downward and slightly to her left, her eyes cast down in a serene, contemplative moment. Her right hand is raised toward her shoulder, with her long manicured fingers lightly brushing her skin. Subject Appearance: She has a fair, flawless complexion with a radiant glow and hyper-realistic skin texture, withe her whole body covered with water droplets and streams of water. Her dark hair is wet and styled in a high, neat bun, with thin, damp "see-through" bangs framing her face. Her expression is calm, peaceful, and demure. Her long nails are sculpted with a neutral manicure. Outfit Details: She is wearing a feminine white halter-neck bikini top decorated with tiny red polka dots and finished with soft, dainty ruffled edges. The light fabric is saturated and clings to her body due to the flowing water. Setting & Lighting: The setting is a minimalist, modern bathroom with a clean, high-key aesthetic. A large window behind her reveals a lush, blurred green foliage background, suggesting an airy, garden-side atmosphere. The lighting is bright, ethereal, and heavily diffused, emphasizing a fresh and clean aesthetic. Sharp focus is maintained on the individual water streams and the glistening texture of her wet skin. 8k resolution, raw photo aesthetic, high-key lighting, sharp focus, realistic water droplets and motion, wide-angle lens.
Cell final form, spotted green complexion, big muscles and big thighs, in his thirties, He wears a tiny transparent loincloth, Male body, Male model, Fantasy, Expressive eyes, Warm lighting, vivid detail, Full body shot, Full body portrait, Full body picture, Adventurer, bare body, Fine details, 3d background, realistic shading, inspired by art of auneluck
a very athletic built male , full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
A cinematic digital artwork featuring a determined, female celestial warrior in a commanding yet compassionate, battle-weary pose, set against a serene, cloud-covered, celestial backdrop with a soft, white glow. The subject, a humanoid character with long, flowing golden hair and radiant, star-like eyes, embodies a fusion of angelic and warrior elements. The intricate, white and gold armor, with a celestial, light-infused texture, covers the entire body except for the face, which is partially visible, smooth and serene, and marked by subtle, glowing white lines on the forehead and jaw. A tattered, celestial blue cloak with a prominent, golden halo symbol on the back adds to the ethereal, divine atmosphere. In their left hand, they grip a glowing, celestial spear, standing upright, surrounded by soft light and shimmering particles, casting gentle, diffused shadows on the cloud-filled surroundings. The background is a vast expanse of soft clouds, glowing nebulae, and floating celestial islands, with hints of starlight and gentle breezes, amplifying the sense of peace and divine power. The lighting is focused on the character, emphasizing the radiant beauty of the armor, creating a sense of depth and celestial realism.
A cinematic digital artwork featuring a resilient, female frost warrior in a resolute yet weary, battle-hardened pose, set against a desolate, ice-covered, arctic backdrop with a cold, glacial blue glow. The subject, a humanoid character with long, braided white hair and piercing, icy blue eyes, embodies a fusion of elemental power and warrior spirit. The intricate, silver and ice-blue armor, with a crystalline, frost-like texture, covers the entire body except for the face, which is partially visible, wind-chapped and marked by faint, glowing blue frost patterns on the forehead and cheekbones. A tattered, white fur cloak with a prominent, stylized frost rune on the shoulder adds to the harsh, arctic atmosphere. In their right hand, they grip a cracked, frost-covered greatsword, pointing downward, surrounded by a swirling mist of ice crystals, casting sharp, icy shadows on the frozen surroundings. The background is a vast expanse of cracked ice, jagged ice formations, and snow-covered mountains, with hints of blizzards and strong winds, amplifying the sense of isolation and elemental power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and chilling realism.
a very athletic built male , engulfed in flames, lloks like Johnny blaze, full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
high resolution portrait of a young man model, center front view, half upper-body covered with iridescent holographic texture, dramatic lighting, high contrast, sharp focus, studio photography, dark background, cinematic resolution, intricate details, vibrant colors, hologram texture effect, metallic sheen, cyberpunk aesthetic, fashion editorial style, intense gaze, tousled dark hair, sharp jawline, flawless skin, polka dot jacket, moody atmosphere, surreal, digital art, photorealism, high-end fashion, avant-garde, magazine cover quality, professional retouching, color grading, depth of field, rule of thirds composition, striking visual impact, innovative concept art, blend of reality, cutting-edge digital manipulation, seamless integration of organic and synthetic elements, 8K, rich detailed --ar 9:16 --style raw --personalize c84qxg1 --stylize 300 --v 6.1
(magazine cover), subject completely depicted in image, (demon slime girl), vibrant colorful colors, extremely smooth textures and surfaces, vaporwave aesthetics, neon colors, neon lights, smooth textures and surfaces, (fashion magazine cover) (full body shot), beautiful lighting, 3d art, unreal engine 5, 3d render
Incredibly beautiful Norwegian with blue eyes, beautiful blue eyes, with perfect iriseslong eyelashes, black eyeliner, freckles. A cinematic digital artwork featuring a resilient, female frost warrior in a resolute yet weary, battle-hardened pose, set against a desolate, ice-covered, arctic backdrop with a cold, glacial blue glow. The subject, a humanoid character with long, braided white hair and piercing, icy blue eyes, embodies a fusion of elemental power and warrior spirit. The intricate, silver and ice-blue armor, with a crystalline, frost-like texture, covers the entire body except for the face, which is partially visible, wind-chapped and marked by faint, glowing blue frost patterns on the forehead and cheekbones. A tattered, white fur cloak with a prominent, stylized frost rune on the shoulder adds to the harsh, arctic atmosphere. In their right hand, they grip a cracked, frost-covered greats word, pointing downward, surrounded by a swirling mist of ice crystals, casting sharp, icy shadows on the frozen surroundings. The background is a vast expanse of cracked ice, jagged ice formations, and snow-covered mountains, with hints of blizzards and strong winds, amplifying the sense of isolation and elemental power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and chilling realism, a playfully shy look. Perfect white teeth.
a very athletic built male , engulfed in flames, lloks like Johnny blaze, full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
(magazine cover), subject completely depicted in image, (demon slime girl), vibrant colorful colors, extremely smooth textures and surfaces, vaporwave aesthetics, neon colors, neon lights, smooth textures and surfaces, (fashion magazine cover) (full body shot), beautiful lighting, 3d art, unreal engine 5, 3d render
Envision a large, predatory snake overtaken by the Venom symbiote, in a hyper-realistic style as seen in the Venom movie. The snake's scaly body is intertwined with Venom’s signature oily, black tendrils that shimmer with a dark gloss, giving it a constantly shifting, fluid appearance. Its head is larger than normal, with glowing red eyes that pierce through the darkness. The snake’s fangs are exaggerated and monstrous, dripping thick, black venom. The symbiote’s tendrils coil and pulse around the snake, forming sleek black appendages. The snake’s forked tongue is elongated, resembling Venom’s signature tongue, and is coated with thick saliva. The environment is a dark, misty jungle with sharp, realistic shadows. Focus on the symbiote’s glossy, wet texture covering the snake’s body, ensuring the result feels like a horrifyingly real creature from the movie
A cinematic digital artwork featuring a resilient, female elemental guardian in a resolute yet exhausted, combat-worn pose, set against a desolate, ash-covered, volcanic backdrop with a fiery red glow. The subject, a humanoid character with long, braided fiery-orange hair and glowing, lava-like eyes, embodies a fusion of natural and powerful elements. The intricate, bronze and obsidian armor, with a natural, molten rock texture, covers the entire body except for the face, which is partially visible, streaked with black ash, and marked by glowing red veins on the forehead and temples. A tattered, brown mantle with a prominent, scorched symbol on the back adds to the intense, elemental atmosphere. In their right hand, they grip a cracked, lava-infused staff, standing upright, surrounded by heat haze and embers, casting distorted, shimmering shadows on the ravaged landscape. The background is a desolate expanse of volcanic rock, bubbling magma pools, and smoke-filled skies, with hints of falling ash and tremors, amplifying the sense of destruction and raw power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and raw, elemental realism.
A cinematic fantasy scene of a colossal sea serpent emerging from the stormy ocean, designed with **hyper-detailed, over-processed textures** for maximum clarity and definition. The serpent's massive body, covered in **intricately scaled, glistening textures**, rises above crashing waves, its **glowing yellow eyes piercing through the mist with enhanced sharpness**. The creature’s open jaws reveal **razor-sharp teeth, each finely detailed**, while ocean spray and mist swirl around it, emphasizing its overwhelming presence. In the foreground, a wooden sailing ship is caught in the storm, its **hyper-detailed hull showing visible planks and ropes**, while the crew reacts in awe and determination. The perspective is from the deck of the ship, looking up at the towering beast. The ocean is dark and turbulent, with **individually refined waves and foam**, intensifying the realism. The sky is filled with heavy storm clouds, and streaks of rain fall in a cinematic composition, enhancing the dramatic tension. **Lightning strikes illuminate the serpent's detailed, textured body**, highlighting the interplay of water, scales, and storm. The scene is rendered with **extreme photorealism, high dynamic range (HDR) lighting, and enhanced clarity**, ensuring that every **scale, wave, and weather effect is sharply defined**. The color palette includes **deep blues, stormy grays, and muted browns**, contrasting against the **ultra-sharp glowing eyes of the serpent**. The composition is **breathtakingly immersive, intensely detailed, and visually striking**, making it one of the most realistic fantasy depictions of a sea serpent encounter ever created.
a very athletic built male , engulfed in flames, lloks like Johnny blaze, full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
A cinematic digital artwork featuring a determined, female celestial warrior in a commanding yet compassionate, battle-weary pose, set against a serene, cloud-covered, celestial backdrop with a soft, white glow. The subject, a humanoid character with long, flowing golden hair and radiant, star-like eyes, embodies a fusion of angelic and warrior elements. The intricate, white and gold armor, with a celestial, light-infused texture, covers the entire body except for the face, which is partially visible, smooth and serene, and marked by subtle, glowing white lines on the forehead and jaw. A tattered, celestial blue cloak with a prominent, golden halo symbol on the back adds to the ethereal, divine atmosphere. In their left hand, they grip a glowing, celestial spear, standing upright, surrounded by soft light and shimmering particles, casting gentle, diffused shadows on the cloud-filled surroundings. The background is a vast expanse of soft clouds, glowing nebulae, and floating celestial islands, with hints of starlight and gentle breezes, amplifying the sense of peace and divine power. The lighting is focused on the character, emphasizing the radiant beauty of the armor, creating a sense of depth and celestial realism.
(magazine cover), subject completely depicted in image, (demon slime girl), vibrant colorful colors, extremely smooth textures and surfaces, vaporwave aesthetics, neon colors, neon lights, smooth textures and surfaces, (fashion magazine cover) (full body shot), beautiful lighting, 3d art, unreal engine 5, 3d render
A cinematic digital artwork featuring a resilient, female elemental guardian in a resolute yet exhausted, combat-worn pose, set against a desolate, ash-covered, volcanic backdrop with a fiery red glow. The subject, a humanoid character with long, braided fiery-orange hair and glowing, lava-like eyes, embodies a fusion of natural and powerful elements. The intricate, bronze and obsidian armor, with a natural, molten rock texture, covers the entire body except for the face, which is partially visible, streaked with black ash, and marked by glowing red veins on the forehead and temples. A tattered, brown mantle with a prominent, scorched symbol on the back adds to the intense, elemental atmosphere. In their right hand, they grip a cracked, lava-infused staff, standing upright, surrounded by heat haze and embers, casting distorted, shimmering shadows on the ravaged landscape. The background is a desolate expanse of volcanic rock, bubbling magma pools, and smoke-filled skies, with hints of falling ash and tremors, amplifying the sense of destruction and raw power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and raw, elemental realism.
Cell final form, spotted green complexion, big muscles and big thighs, in his thirties, He wears a tiny transparent loincloth, Male body, Male model, Fantasy, Expressive eyes, Warm lighting, vivid detail, Full body shot, Full body portrait, Full body picture, Adventurer, bare body, Fine details, 3d background, realistic shading, inspired by art of auneluck
a very athletic built male , engulfed in flames, lloks like Johnny blaze, full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
Envision a large, predatory snake overtaken by the Venom symbiote, in a hyper-realistic style as seen in the Venom movie. The snake's scaly body is intertwined with Venom’s signature oily, black tendrils that shimmer with a dark gloss, giving it a constantly shifting, fluid appearance. Its head is larger than normal, with glowing red eyes that pierce through the darkness. The snake’s fangs are exaggerated and monstrous, dripping thick, black venom. The symbiote’s tendrils coil and pulse around the snake, forming sleek black appendages. The snake’s forked tongue is elongated, resembling Venom’s signature tongue, and is coated with thick saliva. The environment is a dark, misty jungle with sharp, realistic shadows. Focus on the symbiote’s glossy, wet texture covering the snake’s body, ensuring the result feels like a horrifyingly real creature from the movie
Incredibly beautiful Norwegian with blue eyes, beautiful blue eyes, with perfect iriseslong eyelashes, black eyeliner, freckles. A cinematic digital artwork featuring a resilient, female frost warrior in a resolute yet weary, battle-hardened pose, set against a desolate, ice-covered, arctic backdrop with a cold, glacial blue glow. The subject, a humanoid character with long, braided white hair and piercing, icy blue eyes, embodies a fusion of elemental power and warrior spirit. The intricate, silver and ice-blue armor, with a crystalline, frost-like texture, covers the entire body except for the face, which is partially visible, wind-chapped and marked by faint, glowing blue frost patterns on the forehead and cheekbones. A tattered, white fur cloak with a prominent, stylized frost rune on the shoulder adds to the harsh, arctic atmosphere. In their right hand, they grip a cracked, frost-covered greats word, pointing downward, surrounded by a swirling mist of ice crystals, casting sharp, icy shadows on the frozen surroundings. The background is a vast expanse of cracked ice, jagged ice formations, and snow-covered mountains, with hints of blizzards and strong winds, amplifying the sense of isolation and elemental power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and chilling realism, a playfully shy look. Perfect white teeth.
A cinematic digital artwork featuring a resilient, female frost warrior in a resolute yet weary, battle-hardened pose, set against a desolate, ice-covered, arctic backdrop with a cold, glacial blue glow. The subject, a humanoid character with long, braided white hair and piercing, icy blue eyes, embodies a fusion of elemental power and warrior spirit. The intricate, silver and ice-blue armor, with a crystalline, frost-like texture, covers the entire body except for the face, which is partially visible, wind-chapped and marked by faint, glowing blue frost patterns on the forehead and cheekbones. A tattered, white fur cloak with a prominent, stylized frost rune on the shoulder adds to the harsh, arctic atmosphere. In their right hand, they grip a cracked, frost-covered greatsword, pointing downward, surrounded by a swirling mist of ice crystals, casting sharp, icy shadows on the frozen surroundings. The background is a vast expanse of cracked ice, jagged ice formations, and snow-covered mountains, with hints of blizzards and strong winds, amplifying the sense of isolation and elemental power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and chilling realism.
A highly detailed, photorealistic, cinematic medium shot of a beautiful young East Asian woman standing under a streaming shower in a bright, sunlit bathroom. Shot Angle & Pose: The image is captured from a straight-on, eye-level to slightly high angle. The subject stands under a modern chrome showerhead positioned to the right of the frame, with water cascading over her chest and shoulders. Her head is tilted gracefully downward and slightly to her left, her eyes cast down in a serene, contemplative moment. Her right hand is raised toward her shoulder, with her long manicured fingers lightly brushing her skin. Subject Appearance: She has a fair, flawless complexion with a radiant glow and hyper-realistic skin texture, withe her whole body covered with water droplets and streams of water. Her dark hair is wet and styled in a high, neat bun, with thin, damp "see-through" bangs framing her face. Her expression is calm, peaceful, and demure. Her long nails are sculpted with a neutral manicure. Outfit Details: She is wearing a feminine white halter-neck bikini top decorated with tiny red polka dots and finished with soft, dainty ruffled edges. The light fabric is saturated and clings to her body due to the flowing water. Setting & Lighting: The setting is a minimalist, modern bathroom with a clean, high-key aesthetic. A large window behind her reveals a lush, blurred green foliage background, suggesting an airy, garden-side atmosphere. The lighting is bright, ethereal, and heavily diffused, emphasizing a fresh and clean aesthetic. Sharp focus is maintained on the individual water streams and the glistening texture of her wet skin. 8k resolution, raw photo aesthetic, high-key lighting, sharp focus, realistic water droplets and motion, wide-angle lens.
a very athletic built male , full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
high resolution portrait of a young man model, center front view, half upper-body covered with iridescent holographic texture, dramatic lighting, high contrast, sharp focus, studio photography, dark background, cinematic resolution, intricate details, vibrant colors, hologram texture effect, metallic sheen, cyberpunk aesthetic, fashion editorial style, intense gaze, tousled dark hair, sharp jawline, flawless skin, polka dot jacket, moody atmosphere, surreal, digital art, photorealism, high-end fashion, avant-garde, magazine cover quality, professional retouching, color grading, depth of field, rule of thirds composition, striking visual impact, innovative concept art, blend of reality, cutting-edge digital manipulation, seamless integration of organic and synthetic elements, 8K, rich detailed --ar 9:16 --style raw --personalize c84qxg1 --stylize 300 --v 6.1
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
Cell final form, spotted green complexion, big muscles and big thighs, in his thirties, He wears a tiny transparent loincloth, Male body, Male human, Male model, Fantasy, Expressive eyes, Warm lighting, vivid detail, Full body shot, Full body portrait, Full body picture, Adventurer, bare body, Fine details, 3d background, realistic shading, inspired by art of auneluck
(magazine cover), subject completely depicted in image, (demon slime girl), vibrant colorful colors, extremely smooth textures and surfaces, vaporwave aesthetics, neon colors, neon lights, smooth textures and surfaces, (fashion magazine cover) (full body shot), beautiful lighting, 3d art, unreal engine 5, 3d render
Raw candid unposed bathroom selfie of a rugged 35-40-year-old white man, thick muscular bearish/powerlifter build (heavy dense muscle, broad chest and shoulders, solid midsection with realistic softness over abs, not ultra-lean), shirtless, standing in a small dimly lit domestic bathroom, low-to-mid angle selfie shot (arm extended high holding phone above head, creating dramatic upward perspective that emphasizes chest, shoulders and arms),dynamic asymmetrical power pose: left arm raised high and bent at elbow, hand holding phone out of frame above head, bicep and tricep flexed naturally from the lift, right arm hanging relaxed at side with slight outward rotation showing forearm vascularity, torso twisted very slightly to the left (about 15-20 degrees) to face the camera more directly, hips squared but weight shifted to right leg creating a natural lean, shoulders rolled forward and down from the raised arm, chest expanded and proud, head tilted downward toward camera with chin slightly tucked, intense direct eye contact through the lens, expression confident and brooding: serious gaze with subtle smirk/pride in the eyes and mouth corners, vibe of raw masculine self-display like a post-workout or morning mirror check, unapologetic and grounded,full thick salt-and-pepper beard (bushy but groomed, 15-25 mm, graying at sides and chin), short dark hair mostly hidden under a faded off-white/cream trucker mesh baseball cap with dark brown brim and front patch logo "METRAC" in bold letters (cap worn straight, slightly tilted forward shadowing eyes),extensive black ink tattoos visible: large detailed star compass / nautical star on upper right pectoral (black with blue-gray shading, points sharp), skull with menacing grin integrated into shoulder/upper right arm (realistic shading, teeth detailed, eyes hollow), cluster of smaller tattoos on left upper arm (tribal-inspired bands, geometric patterns, possibly runes or script), scattered smaller pieces on right forearm visible when arm raised (lines, symbols, possibly dates or initials), tattoos aged with some slight fading/blurring for realism,very hairy body: dense dark chest hair covering entire pectorals and sternum, thick happy trail descending through defined but soft abs, hair spreading across lower belly, obliques, upper back/shoulders (visible at edges), natural body hair texture in high detail, light natural body oil/sweat sheen from humidity or recent activity,wearing light gray heather boxer briefs (classic snug fit, wide soft waistband riding low on hips revealing deep iliac crest and lower V-line partially obscured by dense pubic hair trail), fabric slightly bunched and creased at groin and thighs from natural stance,intimate bathroom interior background: dark gray/brown walls, white six-panel interior door slightly ajar in background, white toilet with roll of paper visible, small gray floating shelf with miscellaneous items (toothbrush, razor, small plant or bottle), white fluffy bath towel draped over arm or hook on left, frosted window or mirror edge implied but out of frame, warm yellowish bathroom lighting (overhead fixture + possible vanity bulbs), subtle shadows under pecs and arms, lived-in everyday feel with minor clutter,sharp raw smartphone selfie style (high-res front camera or mirror shot), slight lens distortion from close wide-angle, natural warm indoor color cast with minor tungsten tint, realistic digital noise/grain ISO 800-1600, ultra-detailed skin texture: visible pores, redness on chest/shoulders, individual body hairs, subtle stretch marks or imperfections, fabric weave on underwear, aged tattoo ink texture, authentic unfiltered intimate portrait, no glamour edits, no skin smoothing, documentary raw masculinity vibe, photorealistic 8k raw capture
A cinematic fantasy scene of a colossal sea serpent emerging from the stormy ocean, designed with **hyper-detailed, over-processed textures** for maximum clarity and definition. The serpent's massive body, covered in **intricately scaled, glistening textures**, rises above crashing waves, its **glowing yellow eyes piercing through the mist with enhanced sharpness**. The creature’s open jaws reveal **razor-sharp teeth, each finely detailed**, while ocean spray and mist swirl around it, emphasizing its overwhelming presence. In the foreground, a wooden sailing ship is caught in the storm, its **hyper-detailed hull showing visible planks and ropes**, while the crew reacts in awe and determination. The perspective is from the deck of the ship, looking up at the towering beast. The ocean is dark and turbulent, with **individually refined waves and foam**, intensifying the realism. The sky is filled with heavy storm clouds, and streaks of rain fall in a cinematic composition, enhancing the dramatic tension. **Lightning strikes illuminate the serpent's detailed, textured body**, highlighting the interplay of water, scales, and storm. The scene is rendered with **extreme photorealism, high dynamic range (HDR) lighting, and enhanced clarity**, ensuring that every **scale, wave, and weather effect is sharply defined**. The color palette includes **deep blues, stormy grays, and muted browns**, contrasting against the **ultra-sharp glowing eyes of the serpent**. The composition is **breathtakingly immersive, intensely detailed, and visually striking**, making it one of the most realistic fantasy depictions of a sea serpent encounter ever created.
a very athletic built male , full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
Envision a large, predatory snake overtaken by the Venom symbiote, in a hyper-realistic style as seen in the Venom movie. The snake's scaly body is intertwined with Venom’s signature oily, black tendrils that shimmer with a dark gloss, giving it a constantly shifting, fluid appearance. Its head is larger than normal, with glowing red eyes that pierce through the darkness. The snake’s fangs are exaggerated and monstrous, dripping thick, black venom. The symbiote’s tendrils coil and pulse around the snake, forming sleek black appendages. The snake’s forked tongue is elongated, resembling Venom’s signature tongue, and is coated with thick saliva. The environment is a dark, misty jungle with sharp, realistic shadows. Focus on the symbiote’s glossy, wet texture covering the snake’s body, ensuring the result feels like a horrifyingly real creature from the movie
Cell final form, spotted green complexion, big muscles and big thighs, in his thirties, He wears a tiny transparent loincloth, Male body, Male model, Fantasy, Expressive eyes, Warm lighting, vivid detail, Full body shot, Full body portrait, Full body picture, Adventurer, bare body, Fine details, 3d background, realistic shading, inspired by art of auneluck
(magazine cover), subject completely depicted in image, (demon slime girl), vibrant colorful colors, extremely smooth textures and surfaces, vaporwave aesthetics, neon colors, neon lights, smooth textures and surfaces, (fashion magazine cover) (full body shot), beautiful lighting, 3d art, unreal engine 5, 3d render
A cinematic digital artwork featuring a resilient, female elemental guardian in a resolute yet exhausted, combat-worn pose, set against a desolate, ash-covered, volcanic backdrop with a fiery red glow. The subject, a humanoid character with long, braided fiery-orange hair and glowing, lava-like eyes, embodies a fusion of natural and powerful elements. The intricate, bronze and obsidian armor, with a natural, molten rock texture, covers the entire body except for the face, which is partially visible, streaked with black ash, and marked by glowing red veins on the forehead and temples. A tattered, brown mantle with a prominent, scorched symbol on the back adds to the intense, elemental atmosphere. In their right hand, they grip a cracked, lava-infused staff, standing upright, surrounded by heat haze and embers, casting distorted, shimmering shadows on the ravaged landscape. The background is a desolate expanse of volcanic rock, bubbling magma pools, and smoke-filled skies, with hints of falling ash and tremors, amplifying the sense of destruction and raw power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and raw, elemental realism.
A cinematic digital artwork featuring a resilient, female frost warrior in a resolute yet weary, battle-hardened pose, set against a desolate, ice-covered, arctic backdrop with a cold, glacial blue glow. The subject, a humanoid character with long, braided white hair and piercing, icy blue eyes, embodies a fusion of elemental power and warrior spirit. The intricate, silver and ice-blue armor, with a crystalline, frost-like texture, covers the entire body except for the face, which is partially visible, wind-chapped and marked by faint, glowing blue frost patterns on the forehead and cheekbones. A tattered, white fur cloak with a prominent, stylized frost rune on the shoulder adds to the harsh, arctic atmosphere. In their right hand, they grip a cracked, frost-covered greatsword, pointing downward, surrounded by a swirling mist of ice crystals, casting sharp, icy shadows on the frozen surroundings. The background is a vast expanse of cracked ice, jagged ice formations, and snow-covered mountains, with hints of blizzards and strong winds, amplifying the sense of isolation and elemental power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and chilling realism.
high resolution portrait of a young man model, center front view, half upper-body covered with iridescent holographic texture, dramatic lighting, high contrast, sharp focus, studio photography, dark background, cinematic resolution, intricate details, vibrant colors, hologram texture effect, metallic sheen, cyberpunk aesthetic, fashion editorial style, intense gaze, tousled dark hair, sharp jawline, flawless skin, polka dot jacket, moody atmosphere, surreal, digital art, photorealism, high-end fashion, avant-garde, magazine cover quality, professional retouching, color grading, depth of field, rule of thirds composition, striking visual impact, innovative concept art, blend of reality, cutting-edge digital manipulation, seamless integration of organic and synthetic elements, 8K, rich detailed --ar 9:16 --style raw --personalize c84qxg1 --stylize 300 --v 6.1
a very athletic built male , engulfed in flames, lloks like Johnny blaze, full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
Raw candid unposed bathroom selfie of a rugged 35-40-year-old white man, thick muscular bearish/powerlifter build (heavy dense muscle, broad chest and shoulders, solid midsection with realistic softness over abs, not ultra-lean), shirtless, standing in a small dimly lit domestic bathroom, low-to-mid angle selfie shot (arm extended high holding phone above head, creating dramatic upward perspective that emphasizes chest, shoulders and arms),dynamic asymmetrical power pose: left arm raised high and bent at elbow, hand holding phone out of frame above head, bicep and tricep flexed naturally from the lift, right arm hanging relaxed at side with slight outward rotation showing forearm vascularity, torso twisted very slightly to the left (about 15-20 degrees) to face the camera more directly, hips squared but weight shifted to right leg creating a natural lean, shoulders rolled forward and down from the raised arm, chest expanded and proud, head tilted downward toward camera with chin slightly tucked, intense direct eye contact through the lens, expression confident and brooding: serious gaze with subtle smirk/pride in the eyes and mouth corners, vibe of raw masculine self-display like a post-workout or morning mirror check, unapologetic and grounded,full thick salt-and-pepper beard (bushy but groomed, 15-25 mm, graying at sides and chin), short dark hair mostly hidden under a faded off-white/cream trucker mesh baseball cap with dark brown brim and front patch logo "METRAC" in bold letters (cap worn straight, slightly tilted forward shadowing eyes),extensive black ink tattoos visible: large detailed star compass / nautical star on upper right pectoral (black with blue-gray shading, points sharp), skull with menacing grin integrated into shoulder/upper right arm (realistic shading, teeth detailed, eyes hollow), cluster of smaller tattoos on left upper arm (tribal-inspired bands, geometric patterns, possibly runes or script), scattered smaller pieces on right forearm visible when arm raised (lines, symbols, possibly dates or initials), tattoos aged with some slight fading/blurring for realism,very hairy body: dense dark chest hair covering entire pectorals and sternum, thick happy trail descending through defined but soft abs, hair spreading across lower belly, obliques, upper back/shoulders (visible at edges), natural body hair texture in high detail, light natural body oil/sweat sheen from humidity or recent activity,wearing light gray heather boxer briefs (classic snug fit, wide soft waistband riding low on hips revealing deep iliac crest and lower V-line partially obscured by dense pubic hair trail), fabric slightly bunched and creased at groin and thighs from natural stance,intimate bathroom interior background: dark gray/brown walls, white six-panel interior door slightly ajar in background, white toilet with roll of paper visible, small gray floating shelf with miscellaneous items (toothbrush, razor, small plant or bottle), white fluffy bath towel draped over arm or hook on left, frosted window or mirror edge implied but out of frame, warm yellowish bathroom lighting (overhead fixture + possible vanity bulbs), subtle shadows under pecs and arms, lived-in everyday feel with minor clutter,sharp raw smartphone selfie style (high-res front camera or mirror shot), slight lens distortion from close wide-angle, natural warm indoor color cast with minor tungsten tint, realistic digital noise/grain ISO 800-1600, ultra-detailed skin texture: visible pores, redness on chest/shoulders, individual body hairs, subtle stretch marks or imperfections, fabric weave on underwear, aged tattoo ink texture, authentic unfiltered intimate portrait, no glamour edits, no skin smoothing, documentary raw masculinity vibe, photorealistic 8k raw capture
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
Cell final form, spotted green complexion, big muscles and big thighs, in his thirties, He wears a tiny transparent loincloth, Male body, Male human, Male model, Fantasy, Expressive eyes, Warm lighting, vivid detail, Full body shot, Full body portrait, Full body picture, Adventurer, bare body, Fine details, 3d background, realistic shading, inspired by art of auneluck
A cinematic digital artwork featuring a determined, female celestial warrior in a commanding yet compassionate, battle-weary pose, set against a serene, cloud-covered, celestial backdrop with a soft, white glow. The subject, a humanoid character with long, flowing golden hair and radiant, star-like eyes, embodies a fusion of angelic and warrior elements. The intricate, white and gold armor, with a celestial, light-infused texture, covers the entire body except for the face, which is partially visible, smooth and serene, and marked by subtle, glowing white lines on the forehead and jaw. A tattered, celestial blue cloak with a prominent, golden halo symbol on the back adds to the ethereal, divine atmosphere. In their left hand, they grip a glowing, celestial spear, standing upright, surrounded by soft light and shimmering particles, casting gentle, diffused shadows on the cloud-filled surroundings. The background is a vast expanse of soft clouds, glowing nebulae, and floating celestial islands, with hints of starlight and gentle breezes, amplifying the sense of peace and divine power. The lighting is focused on the character, emphasizing the radiant beauty of the armor, creating a sense of depth and celestial realism.
A highly detailed, photorealistic, cinematic medium shot of a beautiful young East Asian woman standing under a streaming shower in a bright, sunlit bathroom. Shot Angle & Pose: The image is captured from a straight-on, eye-level to slightly high angle. The subject stands under a modern chrome showerhead positioned to the right of the frame, with water cascading over her chest and shoulders. Her head is tilted gracefully downward and slightly to her left, her eyes cast down in a serene, contemplative moment. Her right hand is raised toward her shoulder, with her long manicured fingers lightly brushing her skin. Subject Appearance: She has a fair, flawless complexion with a radiant glow and hyper-realistic skin texture, withe her whole body covered with water droplets and streams of water. Her dark hair is wet and styled in a high, neat bun, with thin, damp "see-through" bangs framing her face. Her expression is calm, peaceful, and demure. Her long nails are sculpted with a neutral manicure. Outfit Details: She is wearing a feminine white halter-neck bikini top decorated with tiny red polka dots and finished with soft, dainty ruffled edges. The light fabric is saturated and clings to her body due to the flowing water. Setting & Lighting: The setting is a minimalist, modern bathroom with a clean, high-key aesthetic. A large window behind her reveals a lush, blurred green foliage background, suggesting an airy, garden-side atmosphere. The lighting is bright, ethereal, and heavily diffused, emphasizing a fresh and clean aesthetic. Sharp focus is maintained on the individual water streams and the glistening texture of her wet skin. 8k resolution, raw photo aesthetic, high-key lighting, sharp focus, realistic water droplets and motion, wide-angle lens.
a very athletic built male , engulfed in flames, lloks like Johnny blaze, full body, black fire covered body , perfect body, complex details, highly detailed body, highly detailed skin, highly detailed face, realistic textures, fire skin, modern location, body on fire, on a lighted dance floor, music video, photorealistic, masterpiece, action shoot style, 8K UHD, RAW, in style of fantastic four human torch
(magazine cover), subject completely depicted in image, (demon slime girl), vibrant colorful colors, extremely smooth textures and surfaces, vaporwave aesthetics, neon colors, neon lights, smooth textures and surfaces, (fashion magazine cover) (full body shot), beautiful lighting, 3d art, unreal engine 5, 3d render
Incredibly beautiful Norwegian with blue eyes, beautiful blue eyes, with perfect iriseslong eyelashes, black eyeliner, freckles. A cinematic digital artwork featuring a resilient, female frost warrior in a resolute yet weary, battle-hardened pose, set against a desolate, ice-covered, arctic backdrop with a cold, glacial blue glow. The subject, a humanoid character with long, braided white hair and piercing, icy blue eyes, embodies a fusion of elemental power and warrior spirit. The intricate, silver and ice-blue armor, with a crystalline, frost-like texture, covers the entire body except for the face, which is partially visible, wind-chapped and marked by faint, glowing blue frost patterns on the forehead and cheekbones. A tattered, white fur cloak with a prominent, stylized frost rune on the shoulder adds to the harsh, arctic atmosphere. In their right hand, they grip a cracked, frost-covered greats word, pointing downward, surrounded by a swirling mist of ice crystals, casting sharp, icy shadows on the frozen surroundings. The background is a vast expanse of cracked ice, jagged ice formations, and snow-covered mountains, with hints of blizzards and strong winds, amplifying the sense of isolation and elemental power. The lighting is focused on the character, emphasizing the textures of the armor, creating a sense of depth and chilling realism, a playfully shy look. Perfect white teeth.