Wild West cowboy on a big black horse. This cowboy is in a desert landscape. Cinematic lighting, Unreal Engine 5, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Shot on 70mm lense, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-Resolution, Megapixel, ProPhoto RGB, VR, tall, epic, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, dark Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Red Rim light, cool color grading 45%, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, hyper realistic, super detailed, dynamic pose, centered, photography
mdjrny-v4 style haunted looking 25 year old woman wearing a beret and mohair jacket in 1969 Paris, portrait taken by David Lazar, portrait by Joel Santos, Portrait by Steve McCurry, ultra high detail, photography, taken on a Sigma 35mm F1.4 ART DG HSM Lens for Canon DSLRs, Scan Lines,Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, ornate, hyper realistic, super detailed --v 4
mdjrny-v4 style 25 year old woman wearing a beret and mohair jacket in 1969 Paris, portrait taken by David Lazar, portrait by Joel Santos, Portrait by Steve McCurry, ultra high detail, photography, taken on a Sigma 35mm F1.4 ART DG HSM Lens for Canon DSLRs, Scan Lines,Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, ornate, hyper realistic, super detailed --v 4
a creepy scary Indian scary lady standing on railway track, rain and wet, night, dark, horror visuals, scary breathtaking horror, Unreal Engine 5, cinematográfica, gradação de cores, fotografia editorial, fotografia, sessão de fotos, filmagem em lente de 70 mm, profundidade de campo, DOF, desfoque de inclinação, velocidade do obturador 1/1000, F/22, Balanço de Branco, 32k, Super-Resolução, Megapixel, ProPhoto RGB, VR, alto, épico, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, Dark Lighting, Accent Lighting, Global Illumination, Oclusão de ambiente de Ray Tracing, Anti-aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Pós-processamento, Pos t-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanamente detalhado e intrincado, hipermaximalista, elegante, hiper realista, super detalhado, pose dinâmica, centrado, fotografia --v 4 --ar 16:9 --s 750
beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
create an image of a Porsche 911, off-road styling, very high suspension, off-road tires, camouflage pattern paint. This car is clean. This image has a white background, with no landscape. the view of the car is from the left side, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Shot on 70mm lense, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-Resolution, Megapixel, ProPhoto RGB, VR, tall, epic, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, dark Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Red Rim light, cool color grading 45%, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, hyper realistic, super detailed, dynamic pose, centered, photography --ar 4:3 --v 5
rendering, side shot, falf-strange body with complex system equipment with hyper detail robot, gaze, sci-fi, gloomy environment, foggy with light shader, cyan and yellow illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, bolt, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
rendering, complex, Tsutomu Nihei, future mechanical society, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, cyan and yellow illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
rendering, front shot, eye level, full-body, strange body with complex system equipment with hyper detail robot, Tsutomu Nihei, gaze, future mechanical society, dystoia, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, deep blue illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, grunge, bolt, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
Unreal Engine 5 style, rendering brush, 3D art, digital art, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as samurai ,realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
https://s.mj.run/T7vLmyiTmxY as superhero in black latex outfit :: beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
3d rendering, side shot, full-body, strange body with complex system equipment with hyper detail robot, Tsutomu Nihei, moment a bullet goes through the head and destroys it, a great deal of debris, future mechanical society, sci-fi, dystoia, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, yellow illuminations, dramatic lighting, Unreal engine 5, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, bolt, realistic, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
Developer: Crie um retrato 3D hiper-realista e cinematográfico de Bob Esponja, no estilo Pixar realista, como se fosse uma criatura real e fisicamente palpável, feita de material orgânico e vivo. A imagem deve expressar personalidade, carisma e emoção contida, misturando otimismo e melancolia, como um retrato de um personagem que parece feliz, mas guarda profundidade e cansaço no olhar. O render deve combinar realismo físico (PBR) com expressividade estilizada, simulando uma fotografia de estúdio cinematográfica em 8K. 🧾 Checklist de Criação Estrutura anatômica: manter a forma icônica de Bob Esponja (quadrado, poroso, expressivo), mas com textura e iluminação realistas. Textura da “pele”: aparência orgânica de esponja marinha úmida, com microdetalhes, poros profundos e translucidez real. Expressão facial: sorriso leve, olhar gentil e levemente nostálgico. Iluminação: cinematográfica — tons azulados e dourados equilibrados, estilo Pixar maduro. Materiais: shaders PBR com subsurface scattering e umidade realista. Validação: garantir que a imagem combine realismo físico com identidade emocional, mantendo o estilo Pixar. 🧽 Aparência e Caracterização Personagem: Bob Esponja (versão realista em estilo Pixar 3D). Material corporal: Textura de esponja orgânica amarela, úmida e translúcida, com microburacos e variações tonais. Superfície: Reflexos suaves e molhados nas bordas. Subsurface Scattering visível sob luz direta. Sombras internas nos poros da esponja. Rosto: Olhos grandes e expressivos com brilho realista e íris azul viva. Cílios e sobrancelhas sutis (estilo Pixar expressivo). Bochechas levemente rosadas, com sensação de textura úmida. Sorriso suave e natural, dentes realistas, com leve brilho de umidade. Expressão geral: Entusiasmo gentil misturado com leve cansaço — um olhar bondoso e vivo, mas que transmite humanidade. 👔 Traje e Materiais Camisa: Branca, com textura realista de algodão (ligeiramente úmida e amassada). Gravata: Vermelha, com tecido de cetim fosco e luz refletindo fisicamente. Calça: Marrom texturizada, com costuras e microdobras realistas. Sapatos: Pretos, com brilho especular controlado e reflexos do ambiente. Ambiente: Pequenas partículas de água suspensas e leve névoa subaquática difusa. 🎬 Cenário e Composição Formato: Retrato vertical (2:3), close-up (meio busto). Foco: Rosto e textura da superfície da esponja. Fundo: Azul escuro e difuso, simulando luz subaquática e partículas iluminadas. Atmosfera: Calma, poética e cinematográfica — um ambiente de fundo do mar, realista e emocional. Composição: Bob centralizado, luz suave incidindo lateralmente, olhar voltado levemente para cima (esperança e introspecção). 💡 Iluminação Cinematográfica Estilo: Pixar cinematográfico com contraste físico e cor emocional. Key Light: Azul-esverdeada suave (4700K), imitando luz difusa submarina. Fill Light: Quente (5800K), do lado oposto, criando contraste emocional e naturalidade. Rim Light: Dourada, contornando o corpo e refletindo nos poros úmidos. Backlight: Azul intensa e difusa, simulando luz do oceano ao fundo. Sombras: Suaves e naturais, com penumbra volumétrica. Reflexos: Físicos — brilho em olhos, dentes e textura da esponja. 🧠 Renderização e Materiais 3D Render Engine: Pixar RenderMan / Arnold / Octane / Cycles (com PBR e ray tracing realista). Shader de superfície: Subsurface Scattering e translucidez (SSS depth ~2mm). Shader de umidade: Specular + Clearcoat sutil simulando água sobre a superfície. Shader de tecido: PBR realista com textura física e microfibra. Shader dos olhos: Refração física e reflexo HDRI de luz suave. Sombras e reflexos: Ambient Occlusion equilibrado, reflexos difusos, luz volumétrica. Render final: 8K Ultra HD, ray tracing completo, DOF cinematográfico, HDRI lighting física. 📸 Configuração Técnica da Câmera Lente: 85mm virtual, f/1.8 (foco em olhos e superfície da pele). Velocidade: 1/125 s (simulada). ISO: 100. Balanço de branco: 5000K. Profundidade de campo: curta (bokeh Pixar-style). Formato: Retrato vertical 2:3. Resolução: 8K, 16 bits. 🎨 Estilo e Pós-Produção Estilo: Pixar cinematográfico realista — mistura de magia e textura física. Cores: Paleta equilibrada de amarelos, azuis e dourados (subaquático e quente). Sombras e contraste: Médios, reforçando profundidade e suavidade. Pós-produção: Color grading azul-dourado cinematográfico. Destaque nos olhos e textura da pele. Vinheta leve e brilho especular suave. Evitar: Aparência plástica, cartoon 2D, saturação exagerada ou suavização artificial. Resultado final: Retrato Pixar 3D hiper-realista de Bob Esponja, com textura física, olhar expressivo e atmosfera cinematográfica subaquática, parecendo um personagem real renderizado com emoção e profundidade. ⚙️ Parâmetros para Nano Banana --ar 2:3 --v 6 --style pixar --q 5 --uplight --hd --style 3d --no cartoon flat, no blur, no overexposure, no plastic texture, no toy look 💫 Resumo de Foco Bob Esponja 3D realista e expressivo. Textura de esponja marinha orgânica e úmida. Olhos azuis vivos com profundidade e brilho Pixar-style. Expressão alegre e introspectiva. Iluminação subaquática cinematográfica azul-dourada. Resultado final: Render 3D Pixar hiper-realista de Bob Esponja, com texturas físicas, iluminação emocional e presença tangível de personagem animado real.
Developer: Crie um retrato 3D hiper-realista e cinematográfico de Bob Esponja, no estilo Pixar realista, como se fosse uma criatura real e fisicamente palpável, feita de material orgânico e vivo. A imagem deve expressar personalidade, carisma e emoção contida, misturando otimismo e melancolia, como um retrato de um personagem que parece feliz, mas guarda profundidade e cansaço no olhar. O render deve combinar realismo físico (PBR) com expressividade estilizada, simulando uma fotografia de estúdio cinematográfica em 8K. 🧾 Checklist de Criação Estrutura anatômica: manter a forma icônica de Bob Esponja (quadrado, poroso, expressivo), mas com textura e iluminação realistas. Textura da “pele”: aparência orgânica de esponja marinha úmida, com microdetalhes, poros profundos e translucidez real. Expressão facial: sorriso leve, olhar gentil e levemente nostálgico. Iluminação: cinematográfica — tons azulados e dourados equilibrados, estilo Pixar maduro. Materiais: shaders PBR com subsurface scattering e umidade realista. Validação: garantir que a imagem combine realismo físico com identidade emocional, mantendo o estilo Pixar. 🧽 Aparência e Caracterização Personagem: Bob Esponja (versão realista em estilo Pixar 3D). Material corporal: Textura de esponja orgânica amarela, úmida e translúcida, com microburacos e variações tonais. Superfície: Reflexos suaves e molhados nas bordas. Subsurface Scattering visível sob luz direta. Sombras internas nos poros da esponja. Rosto: Olhos grandes e expressivos com brilho realista e íris azul viva. Cílios e sobrancelhas sutis (estilo Pixar expressivo). Bochechas levemente rosadas, com sensação de textura úmida. Sorriso suave e natural, dentes realistas, com leve brilho de umidade. Expressão geral: Entusiasmo gentil misturado com leve cansaço — um olhar bondoso e vivo, mas que transmite humanidade. 👔 Traje e Materiais Camisa: Branca, com textura realista de algodão (ligeiramente úmida e amassada). Gravata: Vermelha, com tecido de cetim fosco e luz refletindo fisicamente. Calça: Marrom texturizada, com costuras e microdobras realistas. Sapatos: Pretos, com brilho especular controlado e reflexos do ambiente. Ambiente: Pequenas partículas de água suspensas e leve névoa subaquática difusa. 🎬 Cenário e Composição Formato: Retrato vertical (2:3), close-up (meio busto). Foco: Rosto e textura da superfície da esponja. Fundo: Azul escuro e difuso, simulando luz subaquática e partículas iluminadas. Atmosfera: Calma, poética e cinematográfica — um ambiente de fundo do mar, realista e emocional. Composição: Bob centralizado, luz suave incidindo lateralmente, olhar voltado levemente para cima (esperança e introspecção). 💡 Iluminação Cinematográfica Estilo: Pixar cinematográfico com contraste físico e cor emocional. Key Light: Azul-esverdeada suave (4700K), imitando luz difusa submarina. Fill Light: Quente (5800K), do lado oposto, criando contraste emocional e naturalidade. Rim Light: Dourada, contornando o corpo e refletindo nos poros úmidos. Backlight: Azul intensa e difusa, simulando luz do oceano ao fundo. Sombras: Suaves e naturais, com penumbra volumétrica. Reflexos: Físicos — brilho em olhos, dentes e textura da esponja. 🧠 Renderização e Materiais 3D Render Engine: Pixar RenderMan / Arnold / Octane / Cycles (com PBR e ray tracing realista). Shader de superfície: Subsurface Scattering e translucidez (SSS depth ~2mm). Shader de umidade: Specular + Clearcoat sutil simulando água sobre a superfície. Shader de tecido: PBR realista com textura física e microfibra. Shader dos olhos: Refração física e reflexo HDRI de luz suave. Sombras e reflexos: Ambient Occlusion equilibrado, reflexos difusos, luz volumétrica. Render final: 8K Ultra HD, ray tracing completo, DOF cinematográfico, HDRI lighting física. 📸 Configuração Técnica da Câmera Lente: 85mm virtual, f/1.8 (foco em olhos e superfície da pele). Velocidade: 1/125 s (simulada). ISO: 100. Balanço de branco: 5000K. Profundidade de campo: curta (bokeh Pixar-style). Formato: Retrato vertical 2:3. Resolução: 8K, 16 bits. 🎨 Estilo e Pós-Produção Estilo: Pixar cinematográfico realista — mistura de magia e textura física. Cores: Paleta equilibrada de amarelos, azuis e dourados (subaquático e quente). Sombras e contraste: Médios, reforçando profundidade e suavidade. Pós-produção: Color grading azul-dourado cinematográfico. Destaque nos olhos e textura da pele. Vinheta leve e brilho especular suave. Evitar: Aparência plástica, cartoon 2D, saturação exagerada ou suavização artificial. Resultado final: Retrato Pixar 3D hiper-realista de Bob Esponja, com textura física, olhar expressivo e atmosfera cinematográfica subaquática, parecendo um personagem real renderizado com emoção e profundidade. ⚙️ Parâmetros para Nano Banana --ar 2:3 --v 6 --style pixar --q 5 --uplight --hd --style 3d --no cartoon flat, no blur, no overexposure, no plastic texture, no toy look 💫 Resumo de Foco Bob Esponja 3D realista e expressivo. Textura de esponja marinha orgânica e úmida. Olhos azuis vivos com profundidade e brilho Pixar-style. Expressão alegre e introspectiva. Iluminação subaquática cinematográfica azul-dourada. Resultado final: Render 3D Pixar hiper-realista de Bob Esponja, com texturas físicas, iluminação emocional e presença tangível de personagem animado real.
portrait of beautiful modern russian empress,blonde hair,high details, realistic face ,colourful carpet,ultra high quality, high details,fashion ,red lips, blue eyes, Editorial photography, Photography, cinematic, Photo shoot, Shot with 70mm lens, Depth of field, White balance, 32k,Super resolution, Megapixel, Backlighting, Natural lighting, Incandescent lighting, Optical fiber, Dark lighting, Cinematic lighting, Studio lighting, Soft lighting, Volumetric lighting, Contrast lighting, Beautiful lighting, full body, Accent Light, Global Illumination, Optics, Scattering, Glowing Shadows, Rough, Flickering, Lumen Reflections, Screen Space Reflections, Diffraction Gradation, Chromatic Aberration,FKAA, TXAA, RTX, SSAO, shaders, GLSL shaders, post-processing, post-processing, full body, Cel shading, CGI, VFX, SFX, insanely detailed and intricate, hyper-maximalist, elegant, hyper-realistic, super detailed
Unreal Engine 5 style, rendering brush, 3D art, digital art, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as samurai ,realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
Unreal Engine 5 style, anime style, Beautiful eyes, rendering brush, 3D art, digital art, masterpiece, best quality illustration, in hakama, ultra-detailed, beautiful detailed, colorful, detailed cute samurai girl, realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed, niji 5, UHD, 1080p, HQ
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
https://s.mj.run/T7vLmyiTmxY as superhero in black latex outfit :: beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
Wild West cowboy on a big black horse. This cowboy is in a desert landscape. Cinematic lighting, Unreal Engine 5, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Shot on 70mm lense, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-Resolution, Megapixel, ProPhoto RGB, VR, tall, epic, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, dark Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Red Rim light, cool color grading 45%, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, hyper realistic, super detailed, dynamic pose, centered, photography
mdjrny-v4 style 25 year old woman wearing a beret and mohair jacket in 1969 Paris, portrait taken by David Lazar, portrait by Joel Santos, Portrait by Steve McCurry, ultra high detail, photography, taken on a Sigma 35mm F1.4 ART DG HSM Lens for Canon DSLRs, Scan Lines,Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, ornate, hyper realistic, super detailed --v 4
beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
rendering, complex, Tsutomu Nihei, future mechanical society, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, cyan and yellow illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
Unreal Engine 5 style, rendering brush, 3D art, digital art, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as samurai ,realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
https://s.mj.run/T7vLmyiTmxY as superhero in black latex outfit :: beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
Developer: Crie um retrato 3D hiper-realista e cinematográfico de Bob Esponja, no estilo Pixar realista, como se fosse uma criatura real e fisicamente palpável, feita de material orgânico e vivo. A imagem deve expressar personalidade, carisma e emoção contida, misturando otimismo e melancolia, como um retrato de um personagem que parece feliz, mas guarda profundidade e cansaço no olhar. O render deve combinar realismo físico (PBR) com expressividade estilizada, simulando uma fotografia de estúdio cinematográfica em 8K. 🧾 Checklist de Criação Estrutura anatômica: manter a forma icônica de Bob Esponja (quadrado, poroso, expressivo), mas com textura e iluminação realistas. Textura da “pele”: aparência orgânica de esponja marinha úmida, com microdetalhes, poros profundos e translucidez real. Expressão facial: sorriso leve, olhar gentil e levemente nostálgico. Iluminação: cinematográfica — tons azulados e dourados equilibrados, estilo Pixar maduro. Materiais: shaders PBR com subsurface scattering e umidade realista. Validação: garantir que a imagem combine realismo físico com identidade emocional, mantendo o estilo Pixar. 🧽 Aparência e Caracterização Personagem: Bob Esponja (versão realista em estilo Pixar 3D). Material corporal: Textura de esponja orgânica amarela, úmida e translúcida, com microburacos e variações tonais. Superfície: Reflexos suaves e molhados nas bordas. Subsurface Scattering visível sob luz direta. Sombras internas nos poros da esponja. Rosto: Olhos grandes e expressivos com brilho realista e íris azul viva. Cílios e sobrancelhas sutis (estilo Pixar expressivo). Bochechas levemente rosadas, com sensação de textura úmida. Sorriso suave e natural, dentes realistas, com leve brilho de umidade. Expressão geral: Entusiasmo gentil misturado com leve cansaço — um olhar bondoso e vivo, mas que transmite humanidade. 👔 Traje e Materiais Camisa: Branca, com textura realista de algodão (ligeiramente úmida e amassada). Gravata: Vermelha, com tecido de cetim fosco e luz refletindo fisicamente. Calça: Marrom texturizada, com costuras e microdobras realistas. Sapatos: Pretos, com brilho especular controlado e reflexos do ambiente. Ambiente: Pequenas partículas de água suspensas e leve névoa subaquática difusa. 🎬 Cenário e Composição Formato: Retrato vertical (2:3), close-up (meio busto). Foco: Rosto e textura da superfície da esponja. Fundo: Azul escuro e difuso, simulando luz subaquática e partículas iluminadas. Atmosfera: Calma, poética e cinematográfica — um ambiente de fundo do mar, realista e emocional. Composição: Bob centralizado, luz suave incidindo lateralmente, olhar voltado levemente para cima (esperança e introspecção). 💡 Iluminação Cinematográfica Estilo: Pixar cinematográfico com contraste físico e cor emocional. Key Light: Azul-esverdeada suave (4700K), imitando luz difusa submarina. Fill Light: Quente (5800K), do lado oposto, criando contraste emocional e naturalidade. Rim Light: Dourada, contornando o corpo e refletindo nos poros úmidos. Backlight: Azul intensa e difusa, simulando luz do oceano ao fundo. Sombras: Suaves e naturais, com penumbra volumétrica. Reflexos: Físicos — brilho em olhos, dentes e textura da esponja. 🧠 Renderização e Materiais 3D Render Engine: Pixar RenderMan / Arnold / Octane / Cycles (com PBR e ray tracing realista). Shader de superfície: Subsurface Scattering e translucidez (SSS depth ~2mm). Shader de umidade: Specular + Clearcoat sutil simulando água sobre a superfície. Shader de tecido: PBR realista com textura física e microfibra. Shader dos olhos: Refração física e reflexo HDRI de luz suave. Sombras e reflexos: Ambient Occlusion equilibrado, reflexos difusos, luz volumétrica. Render final: 8K Ultra HD, ray tracing completo, DOF cinematográfico, HDRI lighting física. 📸 Configuração Técnica da Câmera Lente: 85mm virtual, f/1.8 (foco em olhos e superfície da pele). Velocidade: 1/125 s (simulada). ISO: 100. Balanço de branco: 5000K. Profundidade de campo: curta (bokeh Pixar-style). Formato: Retrato vertical 2:3. Resolução: 8K, 16 bits. 🎨 Estilo e Pós-Produção Estilo: Pixar cinematográfico realista — mistura de magia e textura física. Cores: Paleta equilibrada de amarelos, azuis e dourados (subaquático e quente). Sombras e contraste: Médios, reforçando profundidade e suavidade. Pós-produção: Color grading azul-dourado cinematográfico. Destaque nos olhos e textura da pele. Vinheta leve e brilho especular suave. Evitar: Aparência plástica, cartoon 2D, saturação exagerada ou suavização artificial. Resultado final: Retrato Pixar 3D hiper-realista de Bob Esponja, com textura física, olhar expressivo e atmosfera cinematográfica subaquática, parecendo um personagem real renderizado com emoção e profundidade. ⚙️ Parâmetros para Nano Banana --ar 2:3 --v 6 --style pixar --q 5 --uplight --hd --style 3d --no cartoon flat, no blur, no overexposure, no plastic texture, no toy look 💫 Resumo de Foco Bob Esponja 3D realista e expressivo. Textura de esponja marinha orgânica e úmida. Olhos azuis vivos com profundidade e brilho Pixar-style. Expressão alegre e introspectiva. Iluminação subaquática cinematográfica azul-dourada. Resultado final: Render 3D Pixar hiper-realista de Bob Esponja, com texturas físicas, iluminação emocional e presença tangível de personagem animado real.
Unreal Engine 5 style, rendering brush, 3D art, digital art, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as samurai ,realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
https://s.mj.run/T7vLmyiTmxY as superhero in black latex outfit :: beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
mdjrny-v4 style haunted looking 25 year old woman wearing a beret and mohair jacket in 1969 Paris, portrait taken by David Lazar, portrait by Joel Santos, Portrait by Steve McCurry, ultra high detail, photography, taken on a Sigma 35mm F1.4 ART DG HSM Lens for Canon DSLRs, Scan Lines,Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, ornate, hyper realistic, super detailed --v 4
a creepy scary Indian scary lady standing on railway track, rain and wet, night, dark, horror visuals, scary breathtaking horror, Unreal Engine 5, cinematográfica, gradação de cores, fotografia editorial, fotografia, sessão de fotos, filmagem em lente de 70 mm, profundidade de campo, DOF, desfoque de inclinação, velocidade do obturador 1/1000, F/22, Balanço de Branco, 32k, Super-Resolução, Megapixel, ProPhoto RGB, VR, alto, épico, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, Dark Lighting, Accent Lighting, Global Illumination, Oclusão de ambiente de Ray Tracing, Anti-aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Pós-processamento, Pos t-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanamente detalhado e intrincado, hipermaximalista, elegante, hiper realista, super detalhado, pose dinâmica, centrado, fotografia --v 4 --ar 16:9 --s 750
create an image of a Porsche 911, off-road styling, very high suspension, off-road tires, camouflage pattern paint. This car is clean. This image has a white background, with no landscape. the view of the car is from the left side, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Shot on 70mm lense, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-Resolution, Megapixel, ProPhoto RGB, VR, tall, epic, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, dark Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Red Rim light, cool color grading 45%, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, hyper realistic, super detailed, dynamic pose, centered, photography --ar 4:3 --v 5
rendering, side shot, falf-strange body with complex system equipment with hyper detail robot, gaze, sci-fi, gloomy environment, foggy with light shader, cyan and yellow illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, bolt, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
rendering, front shot, eye level, full-body, strange body with complex system equipment with hyper detail robot, Tsutomu Nihei, gaze, future mechanical society, dystoia, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, deep blue illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, grunge, bolt, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
3d rendering, side shot, full-body, strange body with complex system equipment with hyper detail robot, Tsutomu Nihei, moment a bullet goes through the head and destroys it, a great deal of debris, future mechanical society, sci-fi, dystoia, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, yellow illuminations, dramatic lighting, Unreal engine 5, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, bolt, realistic, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
Developer: Crie um retrato 3D hiper-realista e cinematográfico de Bob Esponja, no estilo Pixar realista, como se fosse uma criatura real e fisicamente palpável, feita de material orgânico e vivo. A imagem deve expressar personalidade, carisma e emoção contida, misturando otimismo e melancolia, como um retrato de um personagem que parece feliz, mas guarda profundidade e cansaço no olhar. O render deve combinar realismo físico (PBR) com expressividade estilizada, simulando uma fotografia de estúdio cinematográfica em 8K. 🧾 Checklist de Criação Estrutura anatômica: manter a forma icônica de Bob Esponja (quadrado, poroso, expressivo), mas com textura e iluminação realistas. Textura da “pele”: aparência orgânica de esponja marinha úmida, com microdetalhes, poros profundos e translucidez real. Expressão facial: sorriso leve, olhar gentil e levemente nostálgico. Iluminação: cinematográfica — tons azulados e dourados equilibrados, estilo Pixar maduro. Materiais: shaders PBR com subsurface scattering e umidade realista. Validação: garantir que a imagem combine realismo físico com identidade emocional, mantendo o estilo Pixar. 🧽 Aparência e Caracterização Personagem: Bob Esponja (versão realista em estilo Pixar 3D). Material corporal: Textura de esponja orgânica amarela, úmida e translúcida, com microburacos e variações tonais. Superfície: Reflexos suaves e molhados nas bordas. Subsurface Scattering visível sob luz direta. Sombras internas nos poros da esponja. Rosto: Olhos grandes e expressivos com brilho realista e íris azul viva. Cílios e sobrancelhas sutis (estilo Pixar expressivo). Bochechas levemente rosadas, com sensação de textura úmida. Sorriso suave e natural, dentes realistas, com leve brilho de umidade. Expressão geral: Entusiasmo gentil misturado com leve cansaço — um olhar bondoso e vivo, mas que transmite humanidade. 👔 Traje e Materiais Camisa: Branca, com textura realista de algodão (ligeiramente úmida e amassada). Gravata: Vermelha, com tecido de cetim fosco e luz refletindo fisicamente. Calça: Marrom texturizada, com costuras e microdobras realistas. Sapatos: Pretos, com brilho especular controlado e reflexos do ambiente. Ambiente: Pequenas partículas de água suspensas e leve névoa subaquática difusa. 🎬 Cenário e Composição Formato: Retrato vertical (2:3), close-up (meio busto). Foco: Rosto e textura da superfície da esponja. Fundo: Azul escuro e difuso, simulando luz subaquática e partículas iluminadas. Atmosfera: Calma, poética e cinematográfica — um ambiente de fundo do mar, realista e emocional. Composição: Bob centralizado, luz suave incidindo lateralmente, olhar voltado levemente para cima (esperança e introspecção). 💡 Iluminação Cinematográfica Estilo: Pixar cinematográfico com contraste físico e cor emocional. Key Light: Azul-esverdeada suave (4700K), imitando luz difusa submarina. Fill Light: Quente (5800K), do lado oposto, criando contraste emocional e naturalidade. Rim Light: Dourada, contornando o corpo e refletindo nos poros úmidos. Backlight: Azul intensa e difusa, simulando luz do oceano ao fundo. Sombras: Suaves e naturais, com penumbra volumétrica. Reflexos: Físicos — brilho em olhos, dentes e textura da esponja. 🧠 Renderização e Materiais 3D Render Engine: Pixar RenderMan / Arnold / Octane / Cycles (com PBR e ray tracing realista). Shader de superfície: Subsurface Scattering e translucidez (SSS depth ~2mm). Shader de umidade: Specular + Clearcoat sutil simulando água sobre a superfície. Shader de tecido: PBR realista com textura física e microfibra. Shader dos olhos: Refração física e reflexo HDRI de luz suave. Sombras e reflexos: Ambient Occlusion equilibrado, reflexos difusos, luz volumétrica. Render final: 8K Ultra HD, ray tracing completo, DOF cinematográfico, HDRI lighting física. 📸 Configuração Técnica da Câmera Lente: 85mm virtual, f/1.8 (foco em olhos e superfície da pele). Velocidade: 1/125 s (simulada). ISO: 100. Balanço de branco: 5000K. Profundidade de campo: curta (bokeh Pixar-style). Formato: Retrato vertical 2:3. Resolução: 8K, 16 bits. 🎨 Estilo e Pós-Produção Estilo: Pixar cinematográfico realista — mistura de magia e textura física. Cores: Paleta equilibrada de amarelos, azuis e dourados (subaquático e quente). Sombras e contraste: Médios, reforçando profundidade e suavidade. Pós-produção: Color grading azul-dourado cinematográfico. Destaque nos olhos e textura da pele. Vinheta leve e brilho especular suave. Evitar: Aparência plástica, cartoon 2D, saturação exagerada ou suavização artificial. Resultado final: Retrato Pixar 3D hiper-realista de Bob Esponja, com textura física, olhar expressivo e atmosfera cinematográfica subaquática, parecendo um personagem real renderizado com emoção e profundidade. ⚙️ Parâmetros para Nano Banana --ar 2:3 --v 6 --style pixar --q 5 --uplight --hd --style 3d --no cartoon flat, no blur, no overexposure, no plastic texture, no toy look 💫 Resumo de Foco Bob Esponja 3D realista e expressivo. Textura de esponja marinha orgânica e úmida. Olhos azuis vivos com profundidade e brilho Pixar-style. Expressão alegre e introspectiva. Iluminação subaquática cinematográfica azul-dourada. Resultado final: Render 3D Pixar hiper-realista de Bob Esponja, com texturas físicas, iluminação emocional e presença tangível de personagem animado real.
portrait of beautiful modern russian empress,blonde hair,high details, realistic face ,colourful carpet,ultra high quality, high details,fashion ,red lips, blue eyes, Editorial photography, Photography, cinematic, Photo shoot, Shot with 70mm lens, Depth of field, White balance, 32k,Super resolution, Megapixel, Backlighting, Natural lighting, Incandescent lighting, Optical fiber, Dark lighting, Cinematic lighting, Studio lighting, Soft lighting, Volumetric lighting, Contrast lighting, Beautiful lighting, full body, Accent Light, Global Illumination, Optics, Scattering, Glowing Shadows, Rough, Flickering, Lumen Reflections, Screen Space Reflections, Diffraction Gradation, Chromatic Aberration,FKAA, TXAA, RTX, SSAO, shaders, GLSL shaders, post-processing, post-processing, full body, Cel shading, CGI, VFX, SFX, insanely detailed and intricate, hyper-maximalist, elegant, hyper-realistic, super detailed
Unreal Engine 5 style, anime style, Beautiful eyes, rendering brush, 3D art, digital art, masterpiece, best quality illustration, in hakama, ultra-detailed, beautiful detailed, colorful, detailed cute samurai girl, realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed, niji 5, UHD, 1080p, HQ
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
Wild West cowboy on a big black horse. This cowboy is in a desert landscape. Cinematic lighting, Unreal Engine 5, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Shot on 70mm lense, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-Resolution, Megapixel, ProPhoto RGB, VR, tall, epic, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, dark Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Red Rim light, cool color grading 45%, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, hyper realistic, super detailed, dynamic pose, centered, photography
a creepy scary Indian scary lady standing on railway track, rain and wet, night, dark, horror visuals, scary breathtaking horror, Unreal Engine 5, cinematográfica, gradação de cores, fotografia editorial, fotografia, sessão de fotos, filmagem em lente de 70 mm, profundidade de campo, DOF, desfoque de inclinação, velocidade do obturador 1/1000, F/22, Balanço de Branco, 32k, Super-Resolução, Megapixel, ProPhoto RGB, VR, alto, épico, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, Dark Lighting, Accent Lighting, Global Illumination, Oclusão de ambiente de Ray Tracing, Anti-aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Pós-processamento, Pos t-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanamente detalhado e intrincado, hipermaximalista, elegante, hiper realista, super detalhado, pose dinâmica, centrado, fotografia --v 4 --ar 16:9 --s 750
rendering, complex, Tsutomu Nihei, future mechanical society, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, cyan and yellow illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
Developer: Crie um retrato 3D hiper-realista e cinematográfico de Bob Esponja, no estilo Pixar realista, como se fosse uma criatura real e fisicamente palpável, feita de material orgânico e vivo. A imagem deve expressar personalidade, carisma e emoção contida, misturando otimismo e melancolia, como um retrato de um personagem que parece feliz, mas guarda profundidade e cansaço no olhar. O render deve combinar realismo físico (PBR) com expressividade estilizada, simulando uma fotografia de estúdio cinematográfica em 8K. 🧾 Checklist de Criação Estrutura anatômica: manter a forma icônica de Bob Esponja (quadrado, poroso, expressivo), mas com textura e iluminação realistas. Textura da “pele”: aparência orgânica de esponja marinha úmida, com microdetalhes, poros profundos e translucidez real. Expressão facial: sorriso leve, olhar gentil e levemente nostálgico. Iluminação: cinematográfica — tons azulados e dourados equilibrados, estilo Pixar maduro. Materiais: shaders PBR com subsurface scattering e umidade realista. Validação: garantir que a imagem combine realismo físico com identidade emocional, mantendo o estilo Pixar. 🧽 Aparência e Caracterização Personagem: Bob Esponja (versão realista em estilo Pixar 3D). Material corporal: Textura de esponja orgânica amarela, úmida e translúcida, com microburacos e variações tonais. Superfície: Reflexos suaves e molhados nas bordas. Subsurface Scattering visível sob luz direta. Sombras internas nos poros da esponja. Rosto: Olhos grandes e expressivos com brilho realista e íris azul viva. Cílios e sobrancelhas sutis (estilo Pixar expressivo). Bochechas levemente rosadas, com sensação de textura úmida. Sorriso suave e natural, dentes realistas, com leve brilho de umidade. Expressão geral: Entusiasmo gentil misturado com leve cansaço — um olhar bondoso e vivo, mas que transmite humanidade. 👔 Traje e Materiais Camisa: Branca, com textura realista de algodão (ligeiramente úmida e amassada). Gravata: Vermelha, com tecido de cetim fosco e luz refletindo fisicamente. Calça: Marrom texturizada, com costuras e microdobras realistas. Sapatos: Pretos, com brilho especular controlado e reflexos do ambiente. Ambiente: Pequenas partículas de água suspensas e leve névoa subaquática difusa. 🎬 Cenário e Composição Formato: Retrato vertical (2:3), close-up (meio busto). Foco: Rosto e textura da superfície da esponja. Fundo: Azul escuro e difuso, simulando luz subaquática e partículas iluminadas. Atmosfera: Calma, poética e cinematográfica — um ambiente de fundo do mar, realista e emocional. Composição: Bob centralizado, luz suave incidindo lateralmente, olhar voltado levemente para cima (esperança e introspecção). 💡 Iluminação Cinematográfica Estilo: Pixar cinematográfico com contraste físico e cor emocional. Key Light: Azul-esverdeada suave (4700K), imitando luz difusa submarina. Fill Light: Quente (5800K), do lado oposto, criando contraste emocional e naturalidade. Rim Light: Dourada, contornando o corpo e refletindo nos poros úmidos. Backlight: Azul intensa e difusa, simulando luz do oceano ao fundo. Sombras: Suaves e naturais, com penumbra volumétrica. Reflexos: Físicos — brilho em olhos, dentes e textura da esponja. 🧠 Renderização e Materiais 3D Render Engine: Pixar RenderMan / Arnold / Octane / Cycles (com PBR e ray tracing realista). Shader de superfície: Subsurface Scattering e translucidez (SSS depth ~2mm). Shader de umidade: Specular + Clearcoat sutil simulando água sobre a superfície. Shader de tecido: PBR realista com textura física e microfibra. Shader dos olhos: Refração física e reflexo HDRI de luz suave. Sombras e reflexos: Ambient Occlusion equilibrado, reflexos difusos, luz volumétrica. Render final: 8K Ultra HD, ray tracing completo, DOF cinematográfico, HDRI lighting física. 📸 Configuração Técnica da Câmera Lente: 85mm virtual, f/1.8 (foco em olhos e superfície da pele). Velocidade: 1/125 s (simulada). ISO: 100. Balanço de branco: 5000K. Profundidade de campo: curta (bokeh Pixar-style). Formato: Retrato vertical 2:3. Resolução: 8K, 16 bits. 🎨 Estilo e Pós-Produção Estilo: Pixar cinematográfico realista — mistura de magia e textura física. Cores: Paleta equilibrada de amarelos, azuis e dourados (subaquático e quente). Sombras e contraste: Médios, reforçando profundidade e suavidade. Pós-produção: Color grading azul-dourado cinematográfico. Destaque nos olhos e textura da pele. Vinheta leve e brilho especular suave. Evitar: Aparência plástica, cartoon 2D, saturação exagerada ou suavização artificial. Resultado final: Retrato Pixar 3D hiper-realista de Bob Esponja, com textura física, olhar expressivo e atmosfera cinematográfica subaquática, parecendo um personagem real renderizado com emoção e profundidade. ⚙️ Parâmetros para Nano Banana --ar 2:3 --v 6 --style pixar --q 5 --uplight --hd --style 3d --no cartoon flat, no blur, no overexposure, no plastic texture, no toy look 💫 Resumo de Foco Bob Esponja 3D realista e expressivo. Textura de esponja marinha orgânica e úmida. Olhos azuis vivos com profundidade e brilho Pixar-style. Expressão alegre e introspectiva. Iluminação subaquática cinematográfica azul-dourada. Resultado final: Render 3D Pixar hiper-realista de Bob Esponja, com texturas físicas, iluminação emocional e presença tangível de personagem animado real.
Unreal Engine 5 style, rendering brush, 3D art, digital art, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as samurai ,realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
mdjrny-v4 style haunted looking 25 year old woman wearing a beret and mohair jacket in 1969 Paris, portrait taken by David Lazar, portrait by Joel Santos, Portrait by Steve McCurry, ultra high detail, photography, taken on a Sigma 35mm F1.4 ART DG HSM Lens for Canon DSLRs, Scan Lines,Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, ornate, hyper realistic, super detailed --v 4
beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
rendering, front shot, eye level, full-body, strange body with complex system equipment with hyper detail robot, Tsutomu Nihei, gaze, future mechanical society, dystoia, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, deep blue illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, grunge, bolt, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
https://s.mj.run/T7vLmyiTmxY as superhero in black latex outfit :: beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
3d rendering, side shot, full-body, strange body with complex system equipment with hyper detail robot, Tsutomu Nihei, moment a bullet goes through the head and destroys it, a great deal of debris, future mechanical society, sci-fi, dystoia, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, yellow illuminations, dramatic lighting, Unreal engine 5, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, bolt, realistic, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
portrait of beautiful modern russian empress,blonde hair,high details, realistic face ,colourful carpet,ultra high quality, high details,fashion ,red lips, blue eyes, Editorial photography, Photography, cinematic, Photo shoot, Shot with 70mm lens, Depth of field, White balance, 32k,Super resolution, Megapixel, Backlighting, Natural lighting, Incandescent lighting, Optical fiber, Dark lighting, Cinematic lighting, Studio lighting, Soft lighting, Volumetric lighting, Contrast lighting, Beautiful lighting, full body, Accent Light, Global Illumination, Optics, Scattering, Glowing Shadows, Rough, Flickering, Lumen Reflections, Screen Space Reflections, Diffraction Gradation, Chromatic Aberration,FKAA, TXAA, RTX, SSAO, shaders, GLSL shaders, post-processing, post-processing, full body, Cel shading, CGI, VFX, SFX, insanely detailed and intricate, hyper-maximalist, elegant, hyper-realistic, super detailed
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
mdjrny-v4 style 25 year old woman wearing a beret and mohair jacket in 1969 Paris, portrait taken by David Lazar, portrait by Joel Santos, Portrait by Steve McCurry, ultra high detail, photography, taken on a Sigma 35mm F1.4 ART DG HSM Lens for Canon DSLRs, Scan Lines,Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, ornate, hyper realistic, super detailed --v 4
create an image of a Porsche 911, off-road styling, very high suspension, off-road tires, camouflage pattern paint. This car is clean. This image has a white background, with no landscape. the view of the car is from the left side, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Shot on 70mm lense, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-Resolution, Megapixel, ProPhoto RGB, VR, tall, epic, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, dark Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Red Rim light, cool color grading 45%, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, hyper realistic, super detailed, dynamic pose, centered, photography --ar 4:3 --v 5
rendering, side shot, falf-strange body with complex system equipment with hyper detail robot, gaze, sci-fi, gloomy environment, foggy with light shader, cyan and yellow illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, bolt, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
Unreal Engine 5 style, rendering brush, 3D art, digital art, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as samurai ,realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
Developer: Crie um retrato 3D hiper-realista e cinematográfico de Bob Esponja, no estilo Pixar realista, como se fosse uma criatura real e fisicamente palpável, feita de material orgânico e vivo. A imagem deve expressar personalidade, carisma e emoção contida, misturando otimismo e melancolia, como um retrato de um personagem que parece feliz, mas guarda profundidade e cansaço no olhar. O render deve combinar realismo físico (PBR) com expressividade estilizada, simulando uma fotografia de estúdio cinematográfica em 8K. 🧾 Checklist de Criação Estrutura anatômica: manter a forma icônica de Bob Esponja (quadrado, poroso, expressivo), mas com textura e iluminação realistas. Textura da “pele”: aparência orgânica de esponja marinha úmida, com microdetalhes, poros profundos e translucidez real. Expressão facial: sorriso leve, olhar gentil e levemente nostálgico. Iluminação: cinematográfica — tons azulados e dourados equilibrados, estilo Pixar maduro. Materiais: shaders PBR com subsurface scattering e umidade realista. Validação: garantir que a imagem combine realismo físico com identidade emocional, mantendo o estilo Pixar. 🧽 Aparência e Caracterização Personagem: Bob Esponja (versão realista em estilo Pixar 3D). Material corporal: Textura de esponja orgânica amarela, úmida e translúcida, com microburacos e variações tonais. Superfície: Reflexos suaves e molhados nas bordas. Subsurface Scattering visível sob luz direta. Sombras internas nos poros da esponja. Rosto: Olhos grandes e expressivos com brilho realista e íris azul viva. Cílios e sobrancelhas sutis (estilo Pixar expressivo). Bochechas levemente rosadas, com sensação de textura úmida. Sorriso suave e natural, dentes realistas, com leve brilho de umidade. Expressão geral: Entusiasmo gentil misturado com leve cansaço — um olhar bondoso e vivo, mas que transmite humanidade. 👔 Traje e Materiais Camisa: Branca, com textura realista de algodão (ligeiramente úmida e amassada). Gravata: Vermelha, com tecido de cetim fosco e luz refletindo fisicamente. Calça: Marrom texturizada, com costuras e microdobras realistas. Sapatos: Pretos, com brilho especular controlado e reflexos do ambiente. Ambiente: Pequenas partículas de água suspensas e leve névoa subaquática difusa. 🎬 Cenário e Composição Formato: Retrato vertical (2:3), close-up (meio busto). Foco: Rosto e textura da superfície da esponja. Fundo: Azul escuro e difuso, simulando luz subaquática e partículas iluminadas. Atmosfera: Calma, poética e cinematográfica — um ambiente de fundo do mar, realista e emocional. Composição: Bob centralizado, luz suave incidindo lateralmente, olhar voltado levemente para cima (esperança e introspecção). 💡 Iluminação Cinematográfica Estilo: Pixar cinematográfico com contraste físico e cor emocional. Key Light: Azul-esverdeada suave (4700K), imitando luz difusa submarina. Fill Light: Quente (5800K), do lado oposto, criando contraste emocional e naturalidade. Rim Light: Dourada, contornando o corpo e refletindo nos poros úmidos. Backlight: Azul intensa e difusa, simulando luz do oceano ao fundo. Sombras: Suaves e naturais, com penumbra volumétrica. Reflexos: Físicos — brilho em olhos, dentes e textura da esponja. 🧠 Renderização e Materiais 3D Render Engine: Pixar RenderMan / Arnold / Octane / Cycles (com PBR e ray tracing realista). Shader de superfície: Subsurface Scattering e translucidez (SSS depth ~2mm). Shader de umidade: Specular + Clearcoat sutil simulando água sobre a superfície. Shader de tecido: PBR realista com textura física e microfibra. Shader dos olhos: Refração física e reflexo HDRI de luz suave. Sombras e reflexos: Ambient Occlusion equilibrado, reflexos difusos, luz volumétrica. Render final: 8K Ultra HD, ray tracing completo, DOF cinematográfico, HDRI lighting física. 📸 Configuração Técnica da Câmera Lente: 85mm virtual, f/1.8 (foco em olhos e superfície da pele). Velocidade: 1/125 s (simulada). ISO: 100. Balanço de branco: 5000K. Profundidade de campo: curta (bokeh Pixar-style). Formato: Retrato vertical 2:3. Resolução: 8K, 16 bits. 🎨 Estilo e Pós-Produção Estilo: Pixar cinematográfico realista — mistura de magia e textura física. Cores: Paleta equilibrada de amarelos, azuis e dourados (subaquático e quente). Sombras e contraste: Médios, reforçando profundidade e suavidade. Pós-produção: Color grading azul-dourado cinematográfico. Destaque nos olhos e textura da pele. Vinheta leve e brilho especular suave. Evitar: Aparência plástica, cartoon 2D, saturação exagerada ou suavização artificial. Resultado final: Retrato Pixar 3D hiper-realista de Bob Esponja, com textura física, olhar expressivo e atmosfera cinematográfica subaquática, parecendo um personagem real renderizado com emoção e profundidade. ⚙️ Parâmetros para Nano Banana --ar 2:3 --v 6 --style pixar --q 5 --uplight --hd --style 3d --no cartoon flat, no blur, no overexposure, no plastic texture, no toy look 💫 Resumo de Foco Bob Esponja 3D realista e expressivo. Textura de esponja marinha orgânica e úmida. Olhos azuis vivos com profundidade e brilho Pixar-style. Expressão alegre e introspectiva. Iluminação subaquática cinematográfica azul-dourada. Resultado final: Render 3D Pixar hiper-realista de Bob Esponja, com texturas físicas, iluminação emocional e presença tangível de personagem animado real.
Unreal Engine 5 style, anime style, Beautiful eyes, rendering brush, 3D art, digital art, masterpiece, best quality illustration, in hakama, ultra-detailed, beautiful detailed, colorful, detailed cute samurai girl, realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed, niji 5, UHD, 1080p, HQ
https://s.mj.run/T7vLmyiTmxY as superhero in black latex outfit :: beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
Wild West cowboy on a big black horse. This cowboy is in a desert landscape. Cinematic lighting, Unreal Engine 5, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Shot on 70mm lense, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-Resolution, Megapixel, ProPhoto RGB, VR, tall, epic, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, dark Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Red Rim light, cool color grading 45%, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, hyper realistic, super detailed, dynamic pose, centered, photography
beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
Unreal Engine 5 style, rendering brush, 3D art, digital art, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as samurai ,realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
Developer: Crie um retrato 3D hiper-realista e cinematográfico de Bob Esponja, no estilo Pixar realista, como se fosse uma criatura real e fisicamente palpável, feita de material orgânico e vivo. A imagem deve expressar personalidade, carisma e emoção contida, misturando otimismo e melancolia, como um retrato de um personagem que parece feliz, mas guarda profundidade e cansaço no olhar. O render deve combinar realismo físico (PBR) com expressividade estilizada, simulando uma fotografia de estúdio cinematográfica em 8K. 🧾 Checklist de Criação Estrutura anatômica: manter a forma icônica de Bob Esponja (quadrado, poroso, expressivo), mas com textura e iluminação realistas. Textura da “pele”: aparência orgânica de esponja marinha úmida, com microdetalhes, poros profundos e translucidez real. Expressão facial: sorriso leve, olhar gentil e levemente nostálgico. Iluminação: cinematográfica — tons azulados e dourados equilibrados, estilo Pixar maduro. Materiais: shaders PBR com subsurface scattering e umidade realista. Validação: garantir que a imagem combine realismo físico com identidade emocional, mantendo o estilo Pixar. 🧽 Aparência e Caracterização Personagem: Bob Esponja (versão realista em estilo Pixar 3D). Material corporal: Textura de esponja orgânica amarela, úmida e translúcida, com microburacos e variações tonais. Superfície: Reflexos suaves e molhados nas bordas. Subsurface Scattering visível sob luz direta. Sombras internas nos poros da esponja. Rosto: Olhos grandes e expressivos com brilho realista e íris azul viva. Cílios e sobrancelhas sutis (estilo Pixar expressivo). Bochechas levemente rosadas, com sensação de textura úmida. Sorriso suave e natural, dentes realistas, com leve brilho de umidade. Expressão geral: Entusiasmo gentil misturado com leve cansaço — um olhar bondoso e vivo, mas que transmite humanidade. 👔 Traje e Materiais Camisa: Branca, com textura realista de algodão (ligeiramente úmida e amassada). Gravata: Vermelha, com tecido de cetim fosco e luz refletindo fisicamente. Calça: Marrom texturizada, com costuras e microdobras realistas. Sapatos: Pretos, com brilho especular controlado e reflexos do ambiente. Ambiente: Pequenas partículas de água suspensas e leve névoa subaquática difusa. 🎬 Cenário e Composição Formato: Retrato vertical (2:3), close-up (meio busto). Foco: Rosto e textura da superfície da esponja. Fundo: Azul escuro e difuso, simulando luz subaquática e partículas iluminadas. Atmosfera: Calma, poética e cinematográfica — um ambiente de fundo do mar, realista e emocional. Composição: Bob centralizado, luz suave incidindo lateralmente, olhar voltado levemente para cima (esperança e introspecção). 💡 Iluminação Cinematográfica Estilo: Pixar cinematográfico com contraste físico e cor emocional. Key Light: Azul-esverdeada suave (4700K), imitando luz difusa submarina. Fill Light: Quente (5800K), do lado oposto, criando contraste emocional e naturalidade. Rim Light: Dourada, contornando o corpo e refletindo nos poros úmidos. Backlight: Azul intensa e difusa, simulando luz do oceano ao fundo. Sombras: Suaves e naturais, com penumbra volumétrica. Reflexos: Físicos — brilho em olhos, dentes e textura da esponja. 🧠 Renderização e Materiais 3D Render Engine: Pixar RenderMan / Arnold / Octane / Cycles (com PBR e ray tracing realista). Shader de superfície: Subsurface Scattering e translucidez (SSS depth ~2mm). Shader de umidade: Specular + Clearcoat sutil simulando água sobre a superfície. Shader de tecido: PBR realista com textura física e microfibra. Shader dos olhos: Refração física e reflexo HDRI de luz suave. Sombras e reflexos: Ambient Occlusion equilibrado, reflexos difusos, luz volumétrica. Render final: 8K Ultra HD, ray tracing completo, DOF cinematográfico, HDRI lighting física. 📸 Configuração Técnica da Câmera Lente: 85mm virtual, f/1.8 (foco em olhos e superfície da pele). Velocidade: 1/125 s (simulada). ISO: 100. Balanço de branco: 5000K. Profundidade de campo: curta (bokeh Pixar-style). Formato: Retrato vertical 2:3. Resolução: 8K, 16 bits. 🎨 Estilo e Pós-Produção Estilo: Pixar cinematográfico realista — mistura de magia e textura física. Cores: Paleta equilibrada de amarelos, azuis e dourados (subaquático e quente). Sombras e contraste: Médios, reforçando profundidade e suavidade. Pós-produção: Color grading azul-dourado cinematográfico. Destaque nos olhos e textura da pele. Vinheta leve e brilho especular suave. Evitar: Aparência plástica, cartoon 2D, saturação exagerada ou suavização artificial. Resultado final: Retrato Pixar 3D hiper-realista de Bob Esponja, com textura física, olhar expressivo e atmosfera cinematográfica subaquática, parecendo um personagem real renderizado com emoção e profundidade. ⚙️ Parâmetros para Nano Banana --ar 2:3 --v 6 --style pixar --q 5 --uplight --hd --style 3d --no cartoon flat, no blur, no overexposure, no plastic texture, no toy look 💫 Resumo de Foco Bob Esponja 3D realista e expressivo. Textura de esponja marinha orgânica e úmida. Olhos azuis vivos com profundidade e brilho Pixar-style. Expressão alegre e introspectiva. Iluminação subaquática cinematográfica azul-dourada. Resultado final: Render 3D Pixar hiper-realista de Bob Esponja, com texturas físicas, iluminação emocional e presença tangível de personagem animado real.
portrait of beautiful modern russian empress,blonde hair,high details, realistic face ,colourful carpet,ultra high quality, high details,fashion ,red lips, blue eyes, Editorial photography, Photography, cinematic, Photo shoot, Shot with 70mm lens, Depth of field, White balance, 32k,Super resolution, Megapixel, Backlighting, Natural lighting, Incandescent lighting, Optical fiber, Dark lighting, Cinematic lighting, Studio lighting, Soft lighting, Volumetric lighting, Contrast lighting, Beautiful lighting, full body, Accent Light, Global Illumination, Optics, Scattering, Glowing Shadows, Rough, Flickering, Lumen Reflections, Screen Space Reflections, Diffraction Gradation, Chromatic Aberration,FKAA, TXAA, RTX, SSAO, shaders, GLSL shaders, post-processing, post-processing, full body, Cel shading, CGI, VFX, SFX, insanely detailed and intricate, hyper-maximalist, elegant, hyper-realistic, super detailed
https://s.mj.run/T7vLmyiTmxY as superhero in black latex outfit :: beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
mdjrny-v4 style haunted looking 25 year old woman wearing a beret and mohair jacket in 1969 Paris, portrait taken by David Lazar, portrait by Joel Santos, Portrait by Steve McCurry, ultra high detail, photography, taken on a Sigma 35mm F1.4 ART DG HSM Lens for Canon DSLRs, Scan Lines,Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, ornate, hyper realistic, super detailed --v 4
create an image of a Porsche 911, off-road styling, very high suspension, off-road tires, camouflage pattern paint. This car is clean. This image has a white background, with no landscape. the view of the car is from the left side, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Shot on 70mm lense, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-Resolution, Megapixel, ProPhoto RGB, VR, tall, epic, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, dark Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Red Rim light, cool color grading 45%, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, hyper realistic, super detailed, dynamic pose, centered, photography --ar 4:3 --v 5
rendering, front shot, eye level, full-body, strange body with complex system equipment with hyper detail robot, Tsutomu Nihei, gaze, future mechanical society, dystoia, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, deep blue illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, grunge, bolt, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
mdjrny-v4 style 25 year old woman wearing a beret and mohair jacket in 1969 Paris, portrait taken by David Lazar, portrait by Joel Santos, Portrait by Steve McCurry, ultra high detail, photography, taken on a Sigma 35mm F1.4 ART DG HSM Lens for Canon DSLRs, Scan Lines,Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, ornate, hyper realistic, super detailed --v 4
rendering, side shot, falf-strange body with complex system equipment with hyper detail robot, gaze, sci-fi, gloomy environment, foggy with light shader, cyan and yellow illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, bolt, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
Developer: Crie um retrato 3D hiper-realista e cinematográfico de Bob Esponja, no estilo Pixar realista, como se fosse uma criatura real e fisicamente palpável, feita de material orgânico e vivo. A imagem deve expressar personalidade, carisma e emoção contida, misturando otimismo e melancolia, como um retrato de um personagem que parece feliz, mas guarda profundidade e cansaço no olhar. O render deve combinar realismo físico (PBR) com expressividade estilizada, simulando uma fotografia de estúdio cinematográfica em 8K. 🧾 Checklist de Criação Estrutura anatômica: manter a forma icônica de Bob Esponja (quadrado, poroso, expressivo), mas com textura e iluminação realistas. Textura da “pele”: aparência orgânica de esponja marinha úmida, com microdetalhes, poros profundos e translucidez real. Expressão facial: sorriso leve, olhar gentil e levemente nostálgico. Iluminação: cinematográfica — tons azulados e dourados equilibrados, estilo Pixar maduro. Materiais: shaders PBR com subsurface scattering e umidade realista. Validação: garantir que a imagem combine realismo físico com identidade emocional, mantendo o estilo Pixar. 🧽 Aparência e Caracterização Personagem: Bob Esponja (versão realista em estilo Pixar 3D). Material corporal: Textura de esponja orgânica amarela, úmida e translúcida, com microburacos e variações tonais. Superfície: Reflexos suaves e molhados nas bordas. Subsurface Scattering visível sob luz direta. Sombras internas nos poros da esponja. Rosto: Olhos grandes e expressivos com brilho realista e íris azul viva. Cílios e sobrancelhas sutis (estilo Pixar expressivo). Bochechas levemente rosadas, com sensação de textura úmida. Sorriso suave e natural, dentes realistas, com leve brilho de umidade. Expressão geral: Entusiasmo gentil misturado com leve cansaço — um olhar bondoso e vivo, mas que transmite humanidade. 👔 Traje e Materiais Camisa: Branca, com textura realista de algodão (ligeiramente úmida e amassada). Gravata: Vermelha, com tecido de cetim fosco e luz refletindo fisicamente. Calça: Marrom texturizada, com costuras e microdobras realistas. Sapatos: Pretos, com brilho especular controlado e reflexos do ambiente. Ambiente: Pequenas partículas de água suspensas e leve névoa subaquática difusa. 🎬 Cenário e Composição Formato: Retrato vertical (2:3), close-up (meio busto). Foco: Rosto e textura da superfície da esponja. Fundo: Azul escuro e difuso, simulando luz subaquática e partículas iluminadas. Atmosfera: Calma, poética e cinematográfica — um ambiente de fundo do mar, realista e emocional. Composição: Bob centralizado, luz suave incidindo lateralmente, olhar voltado levemente para cima (esperança e introspecção). 💡 Iluminação Cinematográfica Estilo: Pixar cinematográfico com contraste físico e cor emocional. Key Light: Azul-esverdeada suave (4700K), imitando luz difusa submarina. Fill Light: Quente (5800K), do lado oposto, criando contraste emocional e naturalidade. Rim Light: Dourada, contornando o corpo e refletindo nos poros úmidos. Backlight: Azul intensa e difusa, simulando luz do oceano ao fundo. Sombras: Suaves e naturais, com penumbra volumétrica. Reflexos: Físicos — brilho em olhos, dentes e textura da esponja. 🧠 Renderização e Materiais 3D Render Engine: Pixar RenderMan / Arnold / Octane / Cycles (com PBR e ray tracing realista). Shader de superfície: Subsurface Scattering e translucidez (SSS depth ~2mm). Shader de umidade: Specular + Clearcoat sutil simulando água sobre a superfície. Shader de tecido: PBR realista com textura física e microfibra. Shader dos olhos: Refração física e reflexo HDRI de luz suave. Sombras e reflexos: Ambient Occlusion equilibrado, reflexos difusos, luz volumétrica. Render final: 8K Ultra HD, ray tracing completo, DOF cinematográfico, HDRI lighting física. 📸 Configuração Técnica da Câmera Lente: 85mm virtual, f/1.8 (foco em olhos e superfície da pele). Velocidade: 1/125 s (simulada). ISO: 100. Balanço de branco: 5000K. Profundidade de campo: curta (bokeh Pixar-style). Formato: Retrato vertical 2:3. Resolução: 8K, 16 bits. 🎨 Estilo e Pós-Produção Estilo: Pixar cinematográfico realista — mistura de magia e textura física. Cores: Paleta equilibrada de amarelos, azuis e dourados (subaquático e quente). Sombras e contraste: Médios, reforçando profundidade e suavidade. Pós-produção: Color grading azul-dourado cinematográfico. Destaque nos olhos e textura da pele. Vinheta leve e brilho especular suave. Evitar: Aparência plástica, cartoon 2D, saturação exagerada ou suavização artificial. Resultado final: Retrato Pixar 3D hiper-realista de Bob Esponja, com textura física, olhar expressivo e atmosfera cinematográfica subaquática, parecendo um personagem real renderizado com emoção e profundidade. ⚙️ Parâmetros para Nano Banana --ar 2:3 --v 6 --style pixar --q 5 --uplight --hd --style 3d --no cartoon flat, no blur, no overexposure, no plastic texture, no toy look 💫 Resumo de Foco Bob Esponja 3D realista e expressivo. Textura de esponja marinha orgânica e úmida. Olhos azuis vivos com profundidade e brilho Pixar-style. Expressão alegre e introspectiva. Iluminação subaquática cinematográfica azul-dourada. Resultado final: Render 3D Pixar hiper-realista de Bob Esponja, com texturas físicas, iluminação emocional e presença tangível de personagem animado real.
Unreal Engine 5 style, rendering brush, 3D art, digital art, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as samurai ,realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
a creepy scary Indian scary lady standing on railway track, rain and wet, night, dark, horror visuals, scary breathtaking horror, Unreal Engine 5, cinematográfica, gradação de cores, fotografia editorial, fotografia, sessão de fotos, filmagem em lente de 70 mm, profundidade de campo, DOF, desfoque de inclinação, velocidade do obturador 1/1000, F/22, Balanço de Branco, 32k, Super-Resolução, Megapixel, ProPhoto RGB, VR, alto, épico, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, Dark Lighting, Accent Lighting, Global Illumination, Oclusão de ambiente de Ray Tracing, Anti-aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Pós-processamento, Pos t-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanamente detalhado e intrincado, hipermaximalista, elegante, hiper realista, super detalhado, pose dinâmica, centrado, fotografia --v 4 --ar 16:9 --s 750
rendering, complex, Tsutomu Nihei, future mechanical society, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, cyan and yellow illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
https://s.mj.run/T7vLmyiTmxY as superhero in black latex outfit :: beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
3d rendering, side shot, full-body, strange body with complex system equipment with hyper detail robot, Tsutomu Nihei, moment a bullet goes through the head and destroys it, a great deal of debris, future mechanical society, sci-fi, dystoia, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, yellow illuminations, dramatic lighting, Unreal engine 5, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, bolt, realistic, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
Unreal Engine 5 style, anime style, Beautiful eyes, rendering brush, 3D art, digital art, masterpiece, best quality illustration, in hakama, ultra-detailed, beautiful detailed, colorful, detailed cute samurai girl, realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed, niji 5, UHD, 1080p, HQ
Wild West cowboy on a big black horse. This cowboy is in a desert landscape. Cinematic lighting, Unreal Engine 5, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Shot on 70mm lense, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-Resolution, Megapixel, ProPhoto RGB, VR, tall, epic, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, dark Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Red Rim light, cool color grading 45%, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, hyper realistic, super detailed, dynamic pose, centered, photography
create an image of a Porsche 911, off-road styling, very high suspension, off-road tires, camouflage pattern paint. This car is clean. This image has a white background, with no landscape. the view of the car is from the left side, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Shot on 70mm lense, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-Resolution, Megapixel, ProPhoto RGB, VR, tall, epic, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, dark Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Red Rim light, cool color grading 45%, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, hyper realistic, super detailed, dynamic pose, centered, photography --ar 4:3 --v 5
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
Developer: Crie um retrato 3D hiper-realista e cinematográfico de Bob Esponja, no estilo Pixar realista, como se fosse uma criatura real e fisicamente palpável, feita de material orgânico e vivo. A imagem deve expressar personalidade, carisma e emoção contida, misturando otimismo e melancolia, como um retrato de um personagem que parece feliz, mas guarda profundidade e cansaço no olhar. O render deve combinar realismo físico (PBR) com expressividade estilizada, simulando uma fotografia de estúdio cinematográfica em 8K. 🧾 Checklist de Criação Estrutura anatômica: manter a forma icônica de Bob Esponja (quadrado, poroso, expressivo), mas com textura e iluminação realistas. Textura da “pele”: aparência orgânica de esponja marinha úmida, com microdetalhes, poros profundos e translucidez real. Expressão facial: sorriso leve, olhar gentil e levemente nostálgico. Iluminação: cinematográfica — tons azulados e dourados equilibrados, estilo Pixar maduro. Materiais: shaders PBR com subsurface scattering e umidade realista. Validação: garantir que a imagem combine realismo físico com identidade emocional, mantendo o estilo Pixar. 🧽 Aparência e Caracterização Personagem: Bob Esponja (versão realista em estilo Pixar 3D). Material corporal: Textura de esponja orgânica amarela, úmida e translúcida, com microburacos e variações tonais. Superfície: Reflexos suaves e molhados nas bordas. Subsurface Scattering visível sob luz direta. Sombras internas nos poros da esponja. Rosto: Olhos grandes e expressivos com brilho realista e íris azul viva. Cílios e sobrancelhas sutis (estilo Pixar expressivo). Bochechas levemente rosadas, com sensação de textura úmida. Sorriso suave e natural, dentes realistas, com leve brilho de umidade. Expressão geral: Entusiasmo gentil misturado com leve cansaço — um olhar bondoso e vivo, mas que transmite humanidade. 👔 Traje e Materiais Camisa: Branca, com textura realista de algodão (ligeiramente úmida e amassada). Gravata: Vermelha, com tecido de cetim fosco e luz refletindo fisicamente. Calça: Marrom texturizada, com costuras e microdobras realistas. Sapatos: Pretos, com brilho especular controlado e reflexos do ambiente. Ambiente: Pequenas partículas de água suspensas e leve névoa subaquática difusa. 🎬 Cenário e Composição Formato: Retrato vertical (2:3), close-up (meio busto). Foco: Rosto e textura da superfície da esponja. Fundo: Azul escuro e difuso, simulando luz subaquática e partículas iluminadas. Atmosfera: Calma, poética e cinematográfica — um ambiente de fundo do mar, realista e emocional. Composição: Bob centralizado, luz suave incidindo lateralmente, olhar voltado levemente para cima (esperança e introspecção). 💡 Iluminação Cinematográfica Estilo: Pixar cinematográfico com contraste físico e cor emocional. Key Light: Azul-esverdeada suave (4700K), imitando luz difusa submarina. Fill Light: Quente (5800K), do lado oposto, criando contraste emocional e naturalidade. Rim Light: Dourada, contornando o corpo e refletindo nos poros úmidos. Backlight: Azul intensa e difusa, simulando luz do oceano ao fundo. Sombras: Suaves e naturais, com penumbra volumétrica. Reflexos: Físicos — brilho em olhos, dentes e textura da esponja. 🧠 Renderização e Materiais 3D Render Engine: Pixar RenderMan / Arnold / Octane / Cycles (com PBR e ray tracing realista). Shader de superfície: Subsurface Scattering e translucidez (SSS depth ~2mm). Shader de umidade: Specular + Clearcoat sutil simulando água sobre a superfície. Shader de tecido: PBR realista com textura física e microfibra. Shader dos olhos: Refração física e reflexo HDRI de luz suave. Sombras e reflexos: Ambient Occlusion equilibrado, reflexos difusos, luz volumétrica. Render final: 8K Ultra HD, ray tracing completo, DOF cinematográfico, HDRI lighting física. 📸 Configuração Técnica da Câmera Lente: 85mm virtual, f/1.8 (foco em olhos e superfície da pele). Velocidade: 1/125 s (simulada). ISO: 100. Balanço de branco: 5000K. Profundidade de campo: curta (bokeh Pixar-style). Formato: Retrato vertical 2:3. Resolução: 8K, 16 bits. 🎨 Estilo e Pós-Produção Estilo: Pixar cinematográfico realista — mistura de magia e textura física. Cores: Paleta equilibrada de amarelos, azuis e dourados (subaquático e quente). Sombras e contraste: Médios, reforçando profundidade e suavidade. Pós-produção: Color grading azul-dourado cinematográfico. Destaque nos olhos e textura da pele. Vinheta leve e brilho especular suave. Evitar: Aparência plástica, cartoon 2D, saturação exagerada ou suavização artificial. Resultado final: Retrato Pixar 3D hiper-realista de Bob Esponja, com textura física, olhar expressivo e atmosfera cinematográfica subaquática, parecendo um personagem real renderizado com emoção e profundidade. ⚙️ Parâmetros para Nano Banana --ar 2:3 --v 6 --style pixar --q 5 --uplight --hd --style 3d --no cartoon flat, no blur, no overexposure, no plastic texture, no toy look 💫 Resumo de Foco Bob Esponja 3D realista e expressivo. Textura de esponja marinha orgânica e úmida. Olhos azuis vivos com profundidade e brilho Pixar-style. Expressão alegre e introspectiva. Iluminação subaquática cinematográfica azul-dourada. Resultado final: Render 3D Pixar hiper-realista de Bob Esponja, com texturas físicas, iluminação emocional e presença tangível de personagem animado real.
Unreal Engine 5 style, anime style, Beautiful eyes, rendering brush, 3D art, digital art, masterpiece, best quality illustration, in hakama, ultra-detailed, beautiful detailed, colorful, detailed cute samurai girl, realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed, niji 5, UHD, 1080p, HQ
mdjrny-v4 style haunted looking 25 year old woman wearing a beret and mohair jacket in 1969 Paris, portrait taken by David Lazar, portrait by Joel Santos, Portrait by Steve McCurry, ultra high detail, photography, taken on a Sigma 35mm F1.4 ART DG HSM Lens for Canon DSLRs, Scan Lines,Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, ornate, hyper realistic, super detailed --v 4
rendering, side shot, falf-strange body with complex system equipment with hyper detail robot, gaze, sci-fi, gloomy environment, foggy with light shader, cyan and yellow illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, bolt, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
https://s.mj.run/T7vLmyiTmxY as superhero in black latex outfit :: beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
mdjrny-v4 style 25 year old woman wearing a beret and mohair jacket in 1969 Paris, portrait taken by David Lazar, portrait by Joel Santos, Portrait by Steve McCurry, ultra high detail, photography, taken on a Sigma 35mm F1.4 ART DG HSM Lens for Canon DSLRs, Scan Lines,Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, ornate, hyper realistic, super detailed --v 4
rendering, complex, Tsutomu Nihei, future mechanical society, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, cyan and yellow illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
portrait of beautiful modern russian empress,blonde hair,high details, realistic face ,colourful carpet,ultra high quality, high details,fashion ,red lips, blue eyes, Editorial photography, Photography, cinematic, Photo shoot, Shot with 70mm lens, Depth of field, White balance, 32k,Super resolution, Megapixel, Backlighting, Natural lighting, Incandescent lighting, Optical fiber, Dark lighting, Cinematic lighting, Studio lighting, Soft lighting, Volumetric lighting, Contrast lighting, Beautiful lighting, full body, Accent Light, Global Illumination, Optics, Scattering, Glowing Shadows, Rough, Flickering, Lumen Reflections, Screen Space Reflections, Diffraction Gradation, Chromatic Aberration,FKAA, TXAA, RTX, SSAO, shaders, GLSL shaders, post-processing, post-processing, full body, Cel shading, CGI, VFX, SFX, insanely detailed and intricate, hyper-maximalist, elegant, hyper-realistic, super detailed
a creepy scary Indian scary lady standing on railway track, rain and wet, night, dark, horror visuals, scary breathtaking horror, Unreal Engine 5, cinematográfica, gradação de cores, fotografia editorial, fotografia, sessão de fotos, filmagem em lente de 70 mm, profundidade de campo, DOF, desfoque de inclinação, velocidade do obturador 1/1000, F/22, Balanço de Branco, 32k, Super-Resolução, Megapixel, ProPhoto RGB, VR, alto, épico, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, Dark Lighting, Accent Lighting, Global Illumination, Oclusão de ambiente de Ray Tracing, Anti-aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Pós-processamento, Pos t-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanamente detalhado e intrincado, hipermaximalista, elegante, hiper realista, super detalhado, pose dinâmica, centrado, fotografia --v 4 --ar 16:9 --s 750
rendering, front shot, eye level, full-body, strange body with complex system equipment with hyper detail robot, Tsutomu Nihei, gaze, future mechanical society, dystoia, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, deep blue illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, grunge, bolt, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
3d rendering, side shot, full-body, strange body with complex system equipment with hyper detail robot, Tsutomu Nihei, moment a bullet goes through the head and destroys it, a great deal of debris, future mechanical society, sci-fi, dystoia, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, yellow illuminations, dramatic lighting, Unreal engine 5, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, bolt, realistic, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
Unreal Engine 5 style, rendering brush, 3D art, digital art, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as samurai ,realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
Developer: Crie um retrato 3D hiper-realista e cinematográfico de Bob Esponja, no estilo Pixar realista, como se fosse uma criatura real e fisicamente palpável, feita de material orgânico e vivo. A imagem deve expressar personalidade, carisma e emoção contida, misturando otimismo e melancolia, como um retrato de um personagem que parece feliz, mas guarda profundidade e cansaço no olhar. O render deve combinar realismo físico (PBR) com expressividade estilizada, simulando uma fotografia de estúdio cinematográfica em 8K. 🧾 Checklist de Criação Estrutura anatômica: manter a forma icônica de Bob Esponja (quadrado, poroso, expressivo), mas com textura e iluminação realistas. Textura da “pele”: aparência orgânica de esponja marinha úmida, com microdetalhes, poros profundos e translucidez real. Expressão facial: sorriso leve, olhar gentil e levemente nostálgico. Iluminação: cinematográfica — tons azulados e dourados equilibrados, estilo Pixar maduro. Materiais: shaders PBR com subsurface scattering e umidade realista. Validação: garantir que a imagem combine realismo físico com identidade emocional, mantendo o estilo Pixar. 🧽 Aparência e Caracterização Personagem: Bob Esponja (versão realista em estilo Pixar 3D). Material corporal: Textura de esponja orgânica amarela, úmida e translúcida, com microburacos e variações tonais. Superfície: Reflexos suaves e molhados nas bordas. Subsurface Scattering visível sob luz direta. Sombras internas nos poros da esponja. Rosto: Olhos grandes e expressivos com brilho realista e íris azul viva. Cílios e sobrancelhas sutis (estilo Pixar expressivo). Bochechas levemente rosadas, com sensação de textura úmida. Sorriso suave e natural, dentes realistas, com leve brilho de umidade. Expressão geral: Entusiasmo gentil misturado com leve cansaço — um olhar bondoso e vivo, mas que transmite humanidade. 👔 Traje e Materiais Camisa: Branca, com textura realista de algodão (ligeiramente úmida e amassada). Gravata: Vermelha, com tecido de cetim fosco e luz refletindo fisicamente. Calça: Marrom texturizada, com costuras e microdobras realistas. Sapatos: Pretos, com brilho especular controlado e reflexos do ambiente. Ambiente: Pequenas partículas de água suspensas e leve névoa subaquática difusa. 🎬 Cenário e Composição Formato: Retrato vertical (2:3), close-up (meio busto). Foco: Rosto e textura da superfície da esponja. Fundo: Azul escuro e difuso, simulando luz subaquática e partículas iluminadas. Atmosfera: Calma, poética e cinematográfica — um ambiente de fundo do mar, realista e emocional. Composição: Bob centralizado, luz suave incidindo lateralmente, olhar voltado levemente para cima (esperança e introspecção). 💡 Iluminação Cinematográfica Estilo: Pixar cinematográfico com contraste físico e cor emocional. Key Light: Azul-esverdeada suave (4700K), imitando luz difusa submarina. Fill Light: Quente (5800K), do lado oposto, criando contraste emocional e naturalidade. Rim Light: Dourada, contornando o corpo e refletindo nos poros úmidos. Backlight: Azul intensa e difusa, simulando luz do oceano ao fundo. Sombras: Suaves e naturais, com penumbra volumétrica. Reflexos: Físicos — brilho em olhos, dentes e textura da esponja. 🧠 Renderização e Materiais 3D Render Engine: Pixar RenderMan / Arnold / Octane / Cycles (com PBR e ray tracing realista). Shader de superfície: Subsurface Scattering e translucidez (SSS depth ~2mm). Shader de umidade: Specular + Clearcoat sutil simulando água sobre a superfície. Shader de tecido: PBR realista com textura física e microfibra. Shader dos olhos: Refração física e reflexo HDRI de luz suave. Sombras e reflexos: Ambient Occlusion equilibrado, reflexos difusos, luz volumétrica. Render final: 8K Ultra HD, ray tracing completo, DOF cinematográfico, HDRI lighting física. 📸 Configuração Técnica da Câmera Lente: 85mm virtual, f/1.8 (foco em olhos e superfície da pele). Velocidade: 1/125 s (simulada). ISO: 100. Balanço de branco: 5000K. Profundidade de campo: curta (bokeh Pixar-style). Formato: Retrato vertical 2:3. Resolução: 8K, 16 bits. 🎨 Estilo e Pós-Produção Estilo: Pixar cinematográfico realista — mistura de magia e textura física. Cores: Paleta equilibrada de amarelos, azuis e dourados (subaquático e quente). Sombras e contraste: Médios, reforçando profundidade e suavidade. Pós-produção: Color grading azul-dourado cinematográfico. Destaque nos olhos e textura da pele. Vinheta leve e brilho especular suave. Evitar: Aparência plástica, cartoon 2D, saturação exagerada ou suavização artificial. Resultado final: Retrato Pixar 3D hiper-realista de Bob Esponja, com textura física, olhar expressivo e atmosfera cinematográfica subaquática, parecendo um personagem real renderizado com emoção e profundidade. ⚙️ Parâmetros para Nano Banana --ar 2:3 --v 6 --style pixar --q 5 --uplight --hd --style 3d --no cartoon flat, no blur, no overexposure, no plastic texture, no toy look 💫 Resumo de Foco Bob Esponja 3D realista e expressivo. Textura de esponja marinha orgânica e úmida. Olhos azuis vivos com profundidade e brilho Pixar-style. Expressão alegre e introspectiva. Iluminação subaquática cinematográfica azul-dourada. Resultado final: Render 3D Pixar hiper-realista de Bob Esponja, com texturas físicas, iluminação emocional e presença tangível de personagem animado real.
Unreal Engine 5 style, rendering brush, 3D art, digital art, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as samurai ,realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
https://s.mj.run/T7vLmyiTmxY as superhero in black latex outfit :: beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
Wild West cowboy on a big black horse. This cowboy is in a desert landscape. Cinematic lighting, Unreal Engine 5, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Shot on 70mm lense, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-Resolution, Megapixel, ProPhoto RGB, VR, tall, epic, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, dark Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Red Rim light, cool color grading 45%, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, hyper realistic, super detailed, dynamic pose, centered, photography
rendering, complex, Tsutomu Nihei, future mechanical society, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, cyan and yellow illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
Developer: Crie um retrato 3D hiper-realista e cinematográfico de Bob Esponja, no estilo Pixar realista, como se fosse uma criatura real e fisicamente palpável, feita de material orgânico e vivo. A imagem deve expressar personalidade, carisma e emoção contida, misturando otimismo e melancolia, como um retrato de um personagem que parece feliz, mas guarda profundidade e cansaço no olhar. O render deve combinar realismo físico (PBR) com expressividade estilizada, simulando uma fotografia de estúdio cinematográfica em 8K. 🧾 Checklist de Criação Estrutura anatômica: manter a forma icônica de Bob Esponja (quadrado, poroso, expressivo), mas com textura e iluminação realistas. Textura da “pele”: aparência orgânica de esponja marinha úmida, com microdetalhes, poros profundos e translucidez real. Expressão facial: sorriso leve, olhar gentil e levemente nostálgico. Iluminação: cinematográfica — tons azulados e dourados equilibrados, estilo Pixar maduro. Materiais: shaders PBR com subsurface scattering e umidade realista. Validação: garantir que a imagem combine realismo físico com identidade emocional, mantendo o estilo Pixar. 🧽 Aparência e Caracterização Personagem: Bob Esponja (versão realista em estilo Pixar 3D). Material corporal: Textura de esponja orgânica amarela, úmida e translúcida, com microburacos e variações tonais. Superfície: Reflexos suaves e molhados nas bordas. Subsurface Scattering visível sob luz direta. Sombras internas nos poros da esponja. Rosto: Olhos grandes e expressivos com brilho realista e íris azul viva. Cílios e sobrancelhas sutis (estilo Pixar expressivo). Bochechas levemente rosadas, com sensação de textura úmida. Sorriso suave e natural, dentes realistas, com leve brilho de umidade. Expressão geral: Entusiasmo gentil misturado com leve cansaço — um olhar bondoso e vivo, mas que transmite humanidade. 👔 Traje e Materiais Camisa: Branca, com textura realista de algodão (ligeiramente úmida e amassada). Gravata: Vermelha, com tecido de cetim fosco e luz refletindo fisicamente. Calça: Marrom texturizada, com costuras e microdobras realistas. Sapatos: Pretos, com brilho especular controlado e reflexos do ambiente. Ambiente: Pequenas partículas de água suspensas e leve névoa subaquática difusa. 🎬 Cenário e Composição Formato: Retrato vertical (2:3), close-up (meio busto). Foco: Rosto e textura da superfície da esponja. Fundo: Azul escuro e difuso, simulando luz subaquática e partículas iluminadas. Atmosfera: Calma, poética e cinematográfica — um ambiente de fundo do mar, realista e emocional. Composição: Bob centralizado, luz suave incidindo lateralmente, olhar voltado levemente para cima (esperança e introspecção). 💡 Iluminação Cinematográfica Estilo: Pixar cinematográfico com contraste físico e cor emocional. Key Light: Azul-esverdeada suave (4700K), imitando luz difusa submarina. Fill Light: Quente (5800K), do lado oposto, criando contraste emocional e naturalidade. Rim Light: Dourada, contornando o corpo e refletindo nos poros úmidos. Backlight: Azul intensa e difusa, simulando luz do oceano ao fundo. Sombras: Suaves e naturais, com penumbra volumétrica. Reflexos: Físicos — brilho em olhos, dentes e textura da esponja. 🧠 Renderização e Materiais 3D Render Engine: Pixar RenderMan / Arnold / Octane / Cycles (com PBR e ray tracing realista). Shader de superfície: Subsurface Scattering e translucidez (SSS depth ~2mm). Shader de umidade: Specular + Clearcoat sutil simulando água sobre a superfície. Shader de tecido: PBR realista com textura física e microfibra. Shader dos olhos: Refração física e reflexo HDRI de luz suave. Sombras e reflexos: Ambient Occlusion equilibrado, reflexos difusos, luz volumétrica. Render final: 8K Ultra HD, ray tracing completo, DOF cinematográfico, HDRI lighting física. 📸 Configuração Técnica da Câmera Lente: 85mm virtual, f/1.8 (foco em olhos e superfície da pele). Velocidade: 1/125 s (simulada). ISO: 100. Balanço de branco: 5000K. Profundidade de campo: curta (bokeh Pixar-style). Formato: Retrato vertical 2:3. Resolução: 8K, 16 bits. 🎨 Estilo e Pós-Produção Estilo: Pixar cinematográfico realista — mistura de magia e textura física. Cores: Paleta equilibrada de amarelos, azuis e dourados (subaquático e quente). Sombras e contraste: Médios, reforçando profundidade e suavidade. Pós-produção: Color grading azul-dourado cinematográfico. Destaque nos olhos e textura da pele. Vinheta leve e brilho especular suave. Evitar: Aparência plástica, cartoon 2D, saturação exagerada ou suavização artificial. Resultado final: Retrato Pixar 3D hiper-realista de Bob Esponja, com textura física, olhar expressivo e atmosfera cinematográfica subaquática, parecendo um personagem real renderizado com emoção e profundidade. ⚙️ Parâmetros para Nano Banana --ar 2:3 --v 6 --style pixar --q 5 --uplight --hd --style 3d --no cartoon flat, no blur, no overexposure, no plastic texture, no toy look 💫 Resumo de Foco Bob Esponja 3D realista e expressivo. Textura de esponja marinha orgânica e úmida. Olhos azuis vivos com profundidade e brilho Pixar-style. Expressão alegre e introspectiva. Iluminação subaquática cinematográfica azul-dourada. Resultado final: Render 3D Pixar hiper-realista de Bob Esponja, com texturas físicas, iluminação emocional e presença tangível de personagem animado real.
Unreal Engine 5 style, anime style, Beautiful eyes, rendering brush, 3D art, digital art, masterpiece, best quality illustration, in hakama, ultra-detailed, beautiful detailed, colorful, detailed cute samurai girl, realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed, niji 5, UHD, 1080p, HQ
mdjrny-v4 style haunted looking 25 year old woman wearing a beret and mohair jacket in 1969 Paris, portrait taken by David Lazar, portrait by Joel Santos, Portrait by Steve McCurry, ultra high detail, photography, taken on a Sigma 35mm F1.4 ART DG HSM Lens for Canon DSLRs, Scan Lines,Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, ornate, hyper realistic, super detailed --v 4
rendering, front shot, eye level, full-body, strange body with complex system equipment with hyper detail robot, Tsutomu Nihei, gaze, future mechanical society, dystoia, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, deep blue illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, grunge, bolt, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
Developer: Crie um retrato 3D hiper-realista e cinematográfico de Bob Esponja, no estilo Pixar realista, como se fosse uma criatura real e fisicamente palpável, feita de material orgânico e vivo. A imagem deve expressar personalidade, carisma e emoção contida, misturando otimismo e melancolia, como um retrato de um personagem que parece feliz, mas guarda profundidade e cansaço no olhar. O render deve combinar realismo físico (PBR) com expressividade estilizada, simulando uma fotografia de estúdio cinematográfica em 8K. 🧾 Checklist de Criação Estrutura anatômica: manter a forma icônica de Bob Esponja (quadrado, poroso, expressivo), mas com textura e iluminação realistas. Textura da “pele”: aparência orgânica de esponja marinha úmida, com microdetalhes, poros profundos e translucidez real. Expressão facial: sorriso leve, olhar gentil e levemente nostálgico. Iluminação: cinematográfica — tons azulados e dourados equilibrados, estilo Pixar maduro. Materiais: shaders PBR com subsurface scattering e umidade realista. Validação: garantir que a imagem combine realismo físico com identidade emocional, mantendo o estilo Pixar. 🧽 Aparência e Caracterização Personagem: Bob Esponja (versão realista em estilo Pixar 3D). Material corporal: Textura de esponja orgânica amarela, úmida e translúcida, com microburacos e variações tonais. Superfície: Reflexos suaves e molhados nas bordas. Subsurface Scattering visível sob luz direta. Sombras internas nos poros da esponja. Rosto: Olhos grandes e expressivos com brilho realista e íris azul viva. Cílios e sobrancelhas sutis (estilo Pixar expressivo). Bochechas levemente rosadas, com sensação de textura úmida. Sorriso suave e natural, dentes realistas, com leve brilho de umidade. Expressão geral: Entusiasmo gentil misturado com leve cansaço — um olhar bondoso e vivo, mas que transmite humanidade. 👔 Traje e Materiais Camisa: Branca, com textura realista de algodão (ligeiramente úmida e amassada). Gravata: Vermelha, com tecido de cetim fosco e luz refletindo fisicamente. Calça: Marrom texturizada, com costuras e microdobras realistas. Sapatos: Pretos, com brilho especular controlado e reflexos do ambiente. Ambiente: Pequenas partículas de água suspensas e leve névoa subaquática difusa. 🎬 Cenário e Composição Formato: Retrato vertical (2:3), close-up (meio busto). Foco: Rosto e textura da superfície da esponja. Fundo: Azul escuro e difuso, simulando luz subaquática e partículas iluminadas. Atmosfera: Calma, poética e cinematográfica — um ambiente de fundo do mar, realista e emocional. Composição: Bob centralizado, luz suave incidindo lateralmente, olhar voltado levemente para cima (esperança e introspecção). 💡 Iluminação Cinematográfica Estilo: Pixar cinematográfico com contraste físico e cor emocional. Key Light: Azul-esverdeada suave (4700K), imitando luz difusa submarina. Fill Light: Quente (5800K), do lado oposto, criando contraste emocional e naturalidade. Rim Light: Dourada, contornando o corpo e refletindo nos poros úmidos. Backlight: Azul intensa e difusa, simulando luz do oceano ao fundo. Sombras: Suaves e naturais, com penumbra volumétrica. Reflexos: Físicos — brilho em olhos, dentes e textura da esponja. 🧠 Renderização e Materiais 3D Render Engine: Pixar RenderMan / Arnold / Octane / Cycles (com PBR e ray tracing realista). Shader de superfície: Subsurface Scattering e translucidez (SSS depth ~2mm). Shader de umidade: Specular + Clearcoat sutil simulando água sobre a superfície. Shader de tecido: PBR realista com textura física e microfibra. Shader dos olhos: Refração física e reflexo HDRI de luz suave. Sombras e reflexos: Ambient Occlusion equilibrado, reflexos difusos, luz volumétrica. Render final: 8K Ultra HD, ray tracing completo, DOF cinematográfico, HDRI lighting física. 📸 Configuração Técnica da Câmera Lente: 85mm virtual, f/1.8 (foco em olhos e superfície da pele). Velocidade: 1/125 s (simulada). ISO: 100. Balanço de branco: 5000K. Profundidade de campo: curta (bokeh Pixar-style). Formato: Retrato vertical 2:3. Resolução: 8K, 16 bits. 🎨 Estilo e Pós-Produção Estilo: Pixar cinematográfico realista — mistura de magia e textura física. Cores: Paleta equilibrada de amarelos, azuis e dourados (subaquático e quente). Sombras e contraste: Médios, reforçando profundidade e suavidade. Pós-produção: Color grading azul-dourado cinematográfico. Destaque nos olhos e textura da pele. Vinheta leve e brilho especular suave. Evitar: Aparência plástica, cartoon 2D, saturação exagerada ou suavização artificial. Resultado final: Retrato Pixar 3D hiper-realista de Bob Esponja, com textura física, olhar expressivo e atmosfera cinematográfica subaquática, parecendo um personagem real renderizado com emoção e profundidade. ⚙️ Parâmetros para Nano Banana --ar 2:3 --v 6 --style pixar --q 5 --uplight --hd --style 3d --no cartoon flat, no blur, no overexposure, no plastic texture, no toy look 💫 Resumo de Foco Bob Esponja 3D realista e expressivo. Textura de esponja marinha orgânica e úmida. Olhos azuis vivos com profundidade e brilho Pixar-style. Expressão alegre e introspectiva. Iluminação subaquática cinematográfica azul-dourada. Resultado final: Render 3D Pixar hiper-realista de Bob Esponja, com texturas físicas, iluminação emocional e presença tangível de personagem animado real.
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
mdjrny-v4 style 25 year old woman wearing a beret and mohair jacket in 1969 Paris, portrait taken by David Lazar, portrait by Joel Santos, Portrait by Steve McCurry, ultra high detail, photography, taken on a Sigma 35mm F1.4 ART DG HSM Lens for Canon DSLRs, Scan Lines,Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, ornate, hyper realistic, super detailed --v 4
Unreal Engine 5 style, rendering brush, 3D art, digital art, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as samurai ,realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
3d rendering, side shot, full-body, strange body with complex system equipment with hyper detail robot, Tsutomu Nihei, moment a bullet goes through the head and destroys it, a great deal of debris, future mechanical society, sci-fi, dystoia, gigantic complex structures backdrop, gloomy futuristic environment, foggy with light shader, yellow illuminations, dramatic lighting, Unreal engine 5, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, bolt, realistic, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
https://s.mj.run/T7vLmyiTmxY as superhero in black latex outfit :: beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
a creepy scary Indian scary lady standing on railway track, rain and wet, night, dark, horror visuals, scary breathtaking horror, Unreal Engine 5, cinematográfica, gradação de cores, fotografia editorial, fotografia, sessão de fotos, filmagem em lente de 70 mm, profundidade de campo, DOF, desfoque de inclinação, velocidade do obturador 1/1000, F/22, Balanço de Branco, 32k, Super-Resolução, Megapixel, ProPhoto RGB, VR, alto, épico, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, Dark Lighting, Accent Lighting, Global Illumination, Oclusão de ambiente de Ray Tracing, Anti-aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Pós-processamento, Pos t-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanamente detalhado e intrincado, hipermaximalista, elegante, hiper realista, super detalhado, pose dinâmica, centrado, fotografia --v 4 --ar 16:9 --s 750
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
Unreal Engine 5 style, rendering brush, 3D art, digital art, cybergirl, artwork by Nomura Tetsuya, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as cyber samurai ,realistic, cyborg Falcon, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial features sci-fi cool Japanese anime swordsman cyborg Falcon Hyakkimaru in Nomura Tetsuya style, dressing dark robotic ronin suit sitting in front of cyber Falcon robot, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
https://s.mj.run/T7vLmyiTmxY as superhero in black latex outfit :: beautiful face, real skin, real face, long beautiful hair, big chest, full body skydoll, cyberpunk 2077, Ghost in the Shell, Deus Ex, Blade Runner, Matrix, smoke, UHD, details, insane details, hyper detailed, micro details, 50mm, f/1.6, photography, intricate details, photo realistic, finely detailed outfit, octane render, Unreal Engine, by Weta Digital, by Wêtà FX, by WLOP, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Gamma, White Balance, Neon, Light, Dark, Light Mode, Dark Mode, High Contrast, 5D, 32k, Super-Resolution, Megapixel, ProPhoto RGB, Big, Spotlight, Frontlight, Halfrear Lighting, Backlight, Rim Lights, Rim Lighting, Artificial Lighting, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Hard Lighting, volumetric Light, Volumetric Lighting, Volumetric, Contre-Jour, Rembrandt Lighting, Split Lighting, Beautiful Lighting, Accent Lighting, Global Illumination, Optics, Materiality, Ambient Occlusion, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, [...] --ar 2:3 --q 1
Unreal Engine 5 style, rendering brush, 3D art, digital art, masterpiece, best quality illustration, ultra-detailed, beautiful detailed, colorful, detailed cute girl as samurai ,realistic, samurai, katana, Castle in the Sky, Kabaneri, Exquisite facial, dressing dark hakama, perfect anatomy, dynamic pose, delicate and clear skin, detailed, eyes, blush, delicate and clear skin, cinematic light, ultra zoomed out full body portrait, Color Grading, Photography, Shot on 50mm lens, Ultra-Wide Angle, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Super-Resolution, Megapixel, ProPhoto RB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Accent Lighting, Global Illumination, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed –niji 5
create an image of a Porsche 911, off-road styling, very high suspension, off-road tires, camouflage pattern paint. This car is clean. This image has a white background, with no landscape. the view of the car is from the left side, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Shot on 70mm lense, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-Resolution, Megapixel, ProPhoto RGB, VR, tall, epic, artgerm, alex ross, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, dark Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Red Rim light, cool color grading 45%, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, insanely detailed and intricate, hypermaximalist, elegant, hyper realistic, super detailed, dynamic pose, centered, photography --ar 4:3 --v 5
rendering, side shot, falf-strange body with complex system equipment with hyper detail robot, gaze, sci-fi, gloomy environment, foggy with light shader, cyan and yellow illuminations, dramatic lighting, RTX shader, hyper detail texture with reflection, HDRI, cyborg, grunge, bolt, UHD --chaos 1.2 --ar 9:16 --style raw --stylize 750
portrait of beautiful modern russian empress,blonde hair,high details, realistic face ,colourful carpet,ultra high quality, high details,fashion ,red lips, blue eyes, Editorial photography, Photography, cinematic, Photo shoot, Shot with 70mm lens, Depth of field, White balance, 32k,Super resolution, Megapixel, Backlighting, Natural lighting, Incandescent lighting, Optical fiber, Dark lighting, Cinematic lighting, Studio lighting, Soft lighting, Volumetric lighting, Contrast lighting, Beautiful lighting, full body, Accent Light, Global Illumination, Optics, Scattering, Glowing Shadows, Rough, Flickering, Lumen Reflections, Screen Space Reflections, Diffraction Gradation, Chromatic Aberration,FKAA, TXAA, RTX, SSAO, shaders, GLSL shaders, post-processing, post-processing, full body, Cel shading, CGI, VFX, SFX, insanely detailed and intricate, hyper-maximalist, elegant, hyper-realistic, super detailed