Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
character portrait of a grizzled swordsman in the middle of a fight, smiling swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
character portrait of a grizzled swordsman in the middle of a fight, laughing swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
character portrait of a grizzled swordsman in the middle of a fight, laughing swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
hyper-realistic stablishing shot (fabled character tale1:3) super wide shot, a castle behind. a warrior, with detailed eyes, withe clothes are intricately orthodox symbolic, his large eyes are full of power, is a hero and he hold a mystic cane. shot on Hasselblad H4D 200MS Digital Camera, Mitakon Speedmaster 65mm f/1. 4 XCD, Fresnel lighting
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
character portrait of a grizzled swordsman in the middle of a fight, smiling swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
character portrait of a grizzled swordsman in the middle of a fight, laughing swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
character portrait of a grizzled swordsman in the middle of a fight, laughing swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
hyper-realistic stablishing shot (fabled character tale1:3) super wide shot, a castle behind. a warrior, with detailed eyes, withe clothes are intricately orthodox symbolic, his large eyes are full of power, is a hero and he hold a mystic cane. shot on Hasselblad H4D 200MS Digital Camera, Mitakon Speedmaster 65mm f/1. 4 XCD, Fresnel lighting
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
hyper-realistic stablishing shot (fabled character tale1:3) super wide shot, a castle behind. a warrior, with detailed eyes, withe clothes are intricately orthodox symbolic, his large eyes are full of power, is a hero and he hold a mystic cane. shot on Hasselblad H4D 200MS Digital Camera, Mitakon Speedmaster 65mm f/1. 4 XCD, Fresnel lighting
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
character portrait of a grizzled swordsman in the middle of a fight, smiling swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
character portrait of a grizzled swordsman in the middle of a fight, laughing swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
character portrait of a grizzled swordsman in the middle of a fight, laughing swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
character portrait of a grizzled swordsman in the middle of a fight, laughing swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
character portrait of a grizzled swordsman in the middle of a fight, smiling swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
character portrait of a grizzled swordsman in the middle of a fight, laughing swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
hyper-realistic stablishing shot (fabled character tale1:3) super wide shot, a castle behind. a warrior, with detailed eyes, withe clothes are intricately orthodox symbolic, his large eyes are full of power, is a hero and he hold a mystic cane. shot on Hasselblad H4D 200MS Digital Camera, Mitakon Speedmaster 65mm f/1. 4 XCD, Fresnel lighting
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
character portrait of a grizzled swordsman in the middle of a fight, smiling swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
character portrait of a grizzled swordsman in the middle of a fight, laughing swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
hyper-realistic stablishing shot (fabled character tale1:3) super wide shot, a castle behind. a warrior, with detailed eyes, withe clothes are intricately orthodox symbolic, his large eyes are full of power, is a hero and he hold a mystic cane. shot on Hasselblad H4D 200MS Digital Camera, Mitakon Speedmaster 65mm f/1. 4 XCD, Fresnel lighting
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
character portrait of a grizzled swordsman in the middle of a fight, laughing swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
character portrait of a grizzled swordsman in the middle of a fight, smiling swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
hyper-realistic stablishing shot (fabled character tale1:3) super wide shot, a castle behind. a warrior, with detailed eyes, withe clothes are intricately orthodox symbolic, his large eyes are full of power, is a hero and he hold a mystic cane. shot on Hasselblad H4D 200MS Digital Camera, Mitakon Speedmaster 65mm f/1. 4 XCD, Fresnel lighting
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
character portrait of a grizzled swordsman in the middle of a fight, laughing swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4
Here is the prompt formatted in a plain text block so you can easily press and hold (or double-click) to copy it: Cinematic third-person action shot, over-the-shoulder camera tracking a heroic samurai from behind. The samurai draws a katana, actively locked onto a horde of charging zombie samurai. Clear enemy detection: three zombie samurai in decayed armor are rushing directly at the hero, tracking his movements with glowing red eyes. The camera framing perfectly captures the hero swinging his blade, making physical contact as the steel slices through a zombie's chest armor in real-time. High-stakes battle, dynamic motion blur on the strike, clear spatial awareness, no obstructed views, camera strictly focused on the immediate combat impact. Once you test this, let me know: * Did the camera stay locked on the action? * Did the blade make contact with the enemy? If any part of it fails, tell me which AI software you are pasting this into so I can adjust the code.
character portrait of a grizzled swordsman in the middle of a fight, laughing swashbuckler, wielding a broad sword, blue and silver outfit, dancing, best quality, masterpiece, cg, hdr, high-definition, extremely detailed, photorealistic, epic, character design, detailed face, 3D rendering, --ar 3:4