“Use the uploaded anime image as the exact reference composition and art style. Replace the original character’s face with my face while fully preserving my real facial identity, jawline, eyes, nose, lips, hairstyle reference, and skin tone in anime form. Keep the same moody anime aesthetic, sharp line art, vintage grain texture, cinematic shading, relaxed expression, and red background. Maintain the same pose, camera angle, black hair style, white shirt, dark vest, and minimal expression. Create a clean high-quality anime portrait with soft shadows, subtle film grain, slightly tired eyes, and calm mysterious vibe. Style inspired by classic dark anime scenes, ultra detailed face adaptation, natural blending, authentic anime proportions, smooth coloring, dramatic contrast, 4K quality.”
task> Create a hyper-realistic cinematic fight animation using the provided image as the fixed base scene. </task> <inputs> {$REFERENCE_IMAGE} </inputs> <instructions> Use the uploaded image as the exact environment and composition reference. STRICT RULES: - Do not modify the background, framing, lighting, colors, environment, or composition. - The two individuals must remain visually identical to the original image: - same masks - same clothing - same body proportions - same facial coverage - same textures and visual style - No redesigns, no extra accessories, no added props, no weapons. - No extra limbs, no deformation, no morphing. - No VFX such as fire, electricity, aura, particles, anime energy, or glowing effects. - Keep the entire action strictly inside the original frame at all times. ACTION STYLE: Generate a fast-paced, intense hand-to-hand combat scene inspired by realistic action cinema and professional martial arts choreography. The fight should include: - fluid strikes - counters - blocks - dodges - grapples - realistic body momentum - grounded movement physics - continuous choreography with no teleporting or unnatural transitions CAMERA: Use a dynamic aerial drone-style camera movement: - slight overhead angle - smooth cinematic tracking - subtle rotational motion - natural handheld drone energy - camera must stay inside the original image boundaries - never reveal areas outside the original image - no zoom-out beyond the original framing AUDIO: Use only realistic fight audio: - impacts - cloth movement - footsteps - breathing - grunts - body collisions No music. No cinematic soundtrack. CLIMAX: Near the end of the sequence: - the fighter on the right delivers a devastating cinematic kick - the fighter on the left is launched backward in a realistic arc - include believable rotation, momentum, gravity, and airborne body physics - the launched fighter must remain visible within the frame - final landing includes: - heavy body impact - dust burst - subtle ground vibration - realistic impact sound PACE: - Maintain full-speed action throughout - No slow motion - No freeze frames - No stylized anime timing OUTPUT STYLE: Professional Hollywood-style action realism. High detail. Natural motion blur. Physically believable movement. Continuous uninterrupted combat flow. </instructions>
task> Create a hyper-realistic cinematic fight animation using the provided image as the fixed base scene. </task> <inputs> {$REFERENCE_IMAGE} </inputs> <instructions> Use the uploaded image as the exact environment and composition reference. STRICT RULES: - Do not modify the background, framing, lighting, colors, environment, or composition. - The two individuals must remain visually identical to the original image: - same masks - same clothing - same body proportions - same facial coverage - same textures and visual style - No redesigns, no extra accessories, no added props, no weapons. - No extra limbs, no deformation, no morphing. - No VFX such as fire, electricity, aura, particles, anime energy, or glowing effects. - Keep the entire action strictly inside the original frame at all times. ACTION STYLE: Generate a fast-paced, intense hand-to-hand combat scene inspired by realistic action cinema and professional martial arts choreography. The fight should include: - fluid strikes - counters - blocks - dodges - grapples - realistic body momentum - grounded movement physics - continuous choreography with no teleporting or unnatural transitions CAMERA: Use a dynamic aerial drone-style camera movement: - slight overhead angle - smooth cinematic tracking - subtle rotational motion - natural handheld drone energy - camera must stay inside the original image boundaries - never reveal areas outside the original image - no zoom-out beyond the original framing AUDIO: Use only realistic fight audio: - impacts - cloth movement - footsteps - breathing - grunts - body collisions No music. No cinematic soundtrack. CLIMAX: Near the end of the sequence: - the fighter on the right delivers a devastating cinematic kick - the fighter on the left is launched backward in a realistic arc - include believable rotation, momentum, gravity, and airborne body physics - the launched fighter must remain visible within the frame - final landing includes: - heavy body impact - dust burst - subtle ground vibration - realistic impact sound PACE: - Maintain full-speed action throughout - No slow motion - No freeze frames - No stylized anime timing OUTPUT STYLE: Professional Hollywood-style action realism. High detail. Natural motion blur. Physically believable movement. Continuous uninterrupted combat flow. </instructions>
Based on the uploaded image, create an High-fidelity photo “Beauty shot” portrait of me [the woman in the uploaded image — use the reference image as the exact basis for the face, facial features, and hairstyle]. Ultra-realistic, 8k resolution, cinematic lighting, film grain, shot on Canon EOS R5, 85mm f/1.8, ISO 100, highly detailed features, authentic likeness, photorealistic but editorial. 🔒 IDENTITY LOCK Preserve consistent facial features, natural skin texture with visible pores, realistic proportions, and subtle asymmetry. No smoothing, no filters, no exaggerated or caricatured effects. ⸻ 👤 SUBJECT — ME-INSPIRED FASHION ICON A confident woman. She has the exact same face, eyes, nose, lips, and expression as the person in the reference image. Her presence is playful, alluring, and self-assured, with a delicate doll-like touch — grounded in realism, without exaggeration. Her body must match the original subject in shape, skin texture, curvature projection, and bone structure — all curves must remain anatomically realistic, with no caricature or slimming. SCENE (Set Designer / Environmental Designer) Vertical framing, extended close-up from upper bust to top of the hair, with a neutral, shallow indoor background. Foreground occupied by face, gloved hands, and décolletage; midground by hair mass and shoulders; background by a smooth, light gray/beige wall with low visible texture. On the right side of the frame, a diffuse white area with an irregular contour, possibly incident light or a blurred element. Shallow depth of field, no complete architectural readability. Main directional light from the front, slightly lateral, high and soft, with neutral-warm temperature; even fill reduces harsh facial shadows. Subtle shadows under chin, nose, hands, and along the cleavage. Visible materials: matte wall; elastic semi-gloss fabric/gloves; reflective gold metallic earring. Composition is nearly symmetrical along the vertical axis of the face, broken by asymmetry of the hands and a single visible earring. Hair mass forms a wide elliptical arc around the head. POSE (Photographer / Pose Stylist) Torso facing forward, spine apparently vertical. Head centered with minimal tilt, almost no rotation. Shoulders relaxed; right arm (left side of the image) raised and abducted, elbow bent; hand near shoulder/clavicle with fingers extended and slightly flexed. Left arm raised, elbow bent at a tighter angle; hand touches temple/zygoma, with fingers spread along the side of the face. Center of gravity not visible due to crop, but pose suggests seated or static support. Elongated neck. Controlled muscle expression, no intense contraction; mouth relaxed and slightly open. Direct gaze at the camera, frontal eye axis. HAIR (Hairstylist) Black/very dark brown hair, high density, long length extending beyond the lower frame. Maximum volume at parietal and lateral regions, expanding in a dome shape. Strands directed from the frontal line backward and outward, with root lift. Predominantly smooth texture with lightly volumized blowout; polished outer surface, visually dense core. Rounded frontal hairline, wide and continuous contour. Light interaction: soft specular highlights in broad bands, low fragmentation, indicating a sleek finish. Static movement; hair mass maintained by styling and controlled gravity. Fringe must maintain the same length, density, straight shape, and fall over the forehead/eyebrows. MAKEUP (Professional Makeup Artist) Skin with satin/full coverage finish, highly even texture. Subtle contouring on sides of the nose, facial perimeter, and cheek hollows; highlights on the nasal bridge center, tops of cheekbones, and cupid’s bow. No visible eyebrows. Eyes highly defined: neutral/brown shadow in orbital depth, elongated graphic black winged eyeliner, voluminous and long upper lashes, darkened lower lash line/waterline. Light irises emphasized by contrast. Lips in nude pink/beige, precise contour, even fill, semi-matte finish. Well-blended transitions, no harsh edges. Lighting enhances controlled highlights without visible oiliness. Mandatory: makeup must be clearly visible in close-up shots (“apply makeup while preserving the face in 100% of cases”). NAILS (Nail Designer) Long nails, almond/soft stiletto shape with tapered tips. Moderate longitudinal curvature, thin to medium thickness, subtle apex. Material visually consistent with gel/acrygel due to uniformity and length. Glossy finish. No independent nail art; perceived animal print belongs to the translucent gloves and visually interferes with nail contours. Strong gestural integration: fingers extend diagonal lines around the face. WARDROBE (Stylist / Tailor / Costume Designer) Main element: long, tight gloves extending above the elbows, made of elastic sheer tulle/fine mesh with brown/black leopard print over a beige base. Form-fitting, no looseness, following the anatomy of fingers, wrists, and forearms. Upper garment in the same pattern, deep V/U neckline structuring the décolletage and exposing cleavage. Lightweight, flexible material with low rigidity and slight surface sheen. Minimal folds, concentrated near bust and armpits due to compression and fit. Accessory: long gold metallic fringe earring, linear drop reaching near the shoulder, high reflectivity, creating a vertical elongation effect. STYLE (Image Editor / Retoucher) High sharpness on eyes, brows, lashes, lips, and print; softly blurred background. Skin heavily smoothed but with some tonal transitions preserved. Warm-neutral color correction, moderate-high contrast, controlled saturation emphasizing skin tones, gold, and animal print. Visible manipulation in skin uniformity, shine, slight symmetrization, and imperfection cleanup. Low grain, moderate compression typical of social media. Aesthetic signature: highly retouched beauty/editorial/glamour. Approximate aspect ratio: 4:5.
“Use the uploaded anime image as the exact reference composition and art style. Replace the original character’s face with my face while fully preserving my real facial identity, jawline, eyes, nose, lips, hairstyle reference, and skin tone in anime form. Keep the same moody anime aesthetic, sharp line art, vintage grain texture, cinematic shading, relaxed expression, and red background. Maintain the same pose, camera angle, black hair style, white shirt, dark vest, and minimal expression. Create a clean high-quality anime portrait with soft shadows, subtle film grain, slightly tired eyes, and calm mysterious vibe. Style inspired by classic dark anime scenes, ultra detailed face adaptation, natural blending, authentic anime proportions, smooth coloring, dramatic contrast, 4K quality.”
task> Create a hyper-realistic cinematic fight animation using the provided image as the fixed base scene. </task> <inputs> {$REFERENCE_IMAGE} </inputs> <instructions> Use the uploaded image as the exact environment and composition reference. STRICT RULES: - Do not modify the background, framing, lighting, colors, environment, or composition. - The two individuals must remain visually identical to the original image: - same masks - same clothing - same body proportions - same facial coverage - same textures and visual style - No redesigns, no extra accessories, no added props, no weapons. - No extra limbs, no deformation, no morphing. - No VFX such as fire, electricity, aura, particles, anime energy, or glowing effects. - Keep the entire action strictly inside the original frame at all times. ACTION STYLE: Generate a fast-paced, intense hand-to-hand combat scene inspired by realistic action cinema and professional martial arts choreography. The fight should include: - fluid strikes - counters - blocks - dodges - grapples - realistic body momentum - grounded movement physics - continuous choreography with no teleporting or unnatural transitions CAMERA: Use a dynamic aerial drone-style camera movement: - slight overhead angle - smooth cinematic tracking - subtle rotational motion - natural handheld drone energy - camera must stay inside the original image boundaries - never reveal areas outside the original image - no zoom-out beyond the original framing AUDIO: Use only realistic fight audio: - impacts - cloth movement - footsteps - breathing - grunts - body collisions No music. No cinematic soundtrack. CLIMAX: Near the end of the sequence: - the fighter on the right delivers a devastating cinematic kick - the fighter on the left is launched backward in a realistic arc - include believable rotation, momentum, gravity, and airborne body physics - the launched fighter must remain visible within the frame - final landing includes: - heavy body impact - dust burst - subtle ground vibration - realistic impact sound PACE: - Maintain full-speed action throughout - No slow motion - No freeze frames - No stylized anime timing OUTPUT STYLE: Professional Hollywood-style action realism. High detail. Natural motion blur. Physically believable movement. Continuous uninterrupted combat flow. </instructions>
task> Create a hyper-realistic cinematic fight animation using the provided image as the fixed base scene. </task> <inputs> {$REFERENCE_IMAGE} </inputs> <instructions> Use the uploaded image as the exact environment and composition reference. STRICT RULES: - Do not modify the background, framing, lighting, colors, environment, or composition. - The two individuals must remain visually identical to the original image: - same masks - same clothing - same body proportions - same facial coverage - same textures and visual style - No redesigns, no extra accessories, no added props, no weapons. - No extra limbs, no deformation, no morphing. - No VFX such as fire, electricity, aura, particles, anime energy, or glowing effects. - Keep the entire action strictly inside the original frame at all times. ACTION STYLE: Generate a fast-paced, intense hand-to-hand combat scene inspired by realistic action cinema and professional martial arts choreography. The fight should include: - fluid strikes - counters - blocks - dodges - grapples - realistic body momentum - grounded movement physics - continuous choreography with no teleporting or unnatural transitions CAMERA: Use a dynamic aerial drone-style camera movement: - slight overhead angle - smooth cinematic tracking - subtle rotational motion - natural handheld drone energy - camera must stay inside the original image boundaries - never reveal areas outside the original image - no zoom-out beyond the original framing AUDIO: Use only realistic fight audio: - impacts - cloth movement - footsteps - breathing - grunts - body collisions No music. No cinematic soundtrack. CLIMAX: Near the end of the sequence: - the fighter on the right delivers a devastating cinematic kick - the fighter on the left is launched backward in a realistic arc - include believable rotation, momentum, gravity, and airborne body physics - the launched fighter must remain visible within the frame - final landing includes: - heavy body impact - dust burst - subtle ground vibration - realistic impact sound PACE: - Maintain full-speed action throughout - No slow motion - No freeze frames - No stylized anime timing OUTPUT STYLE: Professional Hollywood-style action realism. High detail. Natural motion blur. Physically believable movement. Continuous uninterrupted combat flow. </instructions>
Based on the uploaded image, create an High-fidelity photo “Beauty shot” portrait of me [the woman in the uploaded image — use the reference image as the exact basis for the face, facial features, and hairstyle]. Ultra-realistic, 8k resolution, cinematic lighting, film grain, shot on Canon EOS R5, 85mm f/1.8, ISO 100, highly detailed features, authentic likeness, photorealistic but editorial. 🔒 IDENTITY LOCK Preserve consistent facial features, natural skin texture with visible pores, realistic proportions, and subtle asymmetry. No smoothing, no filters, no exaggerated or caricatured effects. ⸻ 👤 SUBJECT — ME-INSPIRED FASHION ICON A confident woman. She has the exact same face, eyes, nose, lips, and expression as the person in the reference image. Her presence is playful, alluring, and self-assured, with a delicate doll-like touch — grounded in realism, without exaggeration. Her body must match the original subject in shape, skin texture, curvature projection, and bone structure — all curves must remain anatomically realistic, with no caricature or slimming. SCENE (Set Designer / Environmental Designer) Vertical framing, extended close-up from upper bust to top of the hair, with a neutral, shallow indoor background. Foreground occupied by face, gloved hands, and décolletage; midground by hair mass and shoulders; background by a smooth, light gray/beige wall with low visible texture. On the right side of the frame, a diffuse white area with an irregular contour, possibly incident light or a blurred element. Shallow depth of field, no complete architectural readability. Main directional light from the front, slightly lateral, high and soft, with neutral-warm temperature; even fill reduces harsh facial shadows. Subtle shadows under chin, nose, hands, and along the cleavage. Visible materials: matte wall; elastic semi-gloss fabric/gloves; reflective gold metallic earring. Composition is nearly symmetrical along the vertical axis of the face, broken by asymmetry of the hands and a single visible earring. Hair mass forms a wide elliptical arc around the head. POSE (Photographer / Pose Stylist) Torso facing forward, spine apparently vertical. Head centered with minimal tilt, almost no rotation. Shoulders relaxed; right arm (left side of the image) raised and abducted, elbow bent; hand near shoulder/clavicle with fingers extended and slightly flexed. Left arm raised, elbow bent at a tighter angle; hand touches temple/zygoma, with fingers spread along the side of the face. Center of gravity not visible due to crop, but pose suggests seated or static support. Elongated neck. Controlled muscle expression, no intense contraction; mouth relaxed and slightly open. Direct gaze at the camera, frontal eye axis. HAIR (Hairstylist) Black/very dark brown hair, high density, long length extending beyond the lower frame. Maximum volume at parietal and lateral regions, expanding in a dome shape. Strands directed from the frontal line backward and outward, with root lift. Predominantly smooth texture with lightly volumized blowout; polished outer surface, visually dense core. Rounded frontal hairline, wide and continuous contour. Light interaction: soft specular highlights in broad bands, low fragmentation, indicating a sleek finish. Static movement; hair mass maintained by styling and controlled gravity. Fringe must maintain the same length, density, straight shape, and fall over the forehead/eyebrows. MAKEUP (Professional Makeup Artist) Skin with satin/full coverage finish, highly even texture. Subtle contouring on sides of the nose, facial perimeter, and cheek hollows; highlights on the nasal bridge center, tops of cheekbones, and cupid’s bow. No visible eyebrows. Eyes highly defined: neutral/brown shadow in orbital depth, elongated graphic black winged eyeliner, voluminous and long upper lashes, darkened lower lash line/waterline. Light irises emphasized by contrast. Lips in nude pink/beige, precise contour, even fill, semi-matte finish. Well-blended transitions, no harsh edges. Lighting enhances controlled highlights without visible oiliness. Mandatory: makeup must be clearly visible in close-up shots (“apply makeup while preserving the face in 100% of cases”). NAILS (Nail Designer) Long nails, almond/soft stiletto shape with tapered tips. Moderate longitudinal curvature, thin to medium thickness, subtle apex. Material visually consistent with gel/acrygel due to uniformity and length. Glossy finish. No independent nail art; perceived animal print belongs to the translucent gloves and visually interferes with nail contours. Strong gestural integration: fingers extend diagonal lines around the face. WARDROBE (Stylist / Tailor / Costume Designer) Main element: long, tight gloves extending above the elbows, made of elastic sheer tulle/fine mesh with brown/black leopard print over a beige base. Form-fitting, no looseness, following the anatomy of fingers, wrists, and forearms. Upper garment in the same pattern, deep V/U neckline structuring the décolletage and exposing cleavage. Lightweight, flexible material with low rigidity and slight surface sheen. Minimal folds, concentrated near bust and armpits due to compression and fit. Accessory: long gold metallic fringe earring, linear drop reaching near the shoulder, high reflectivity, creating a vertical elongation effect. STYLE (Image Editor / Retoucher) High sharpness on eyes, brows, lashes, lips, and print; softly blurred background. Skin heavily smoothed but with some tonal transitions preserved. Warm-neutral color correction, moderate-high contrast, controlled saturation emphasizing skin tones, gold, and animal print. Visible manipulation in skin uniformity, shine, slight symmetrization, and imperfection cleanup. Low grain, moderate compression typical of social media. Aesthetic signature: highly retouched beauty/editorial/glamour. Approximate aspect ratio: 4:5.
“Use the uploaded anime image as the exact reference composition and art style. Replace the original character’s face with my face while fully preserving my real facial identity, jawline, eyes, nose, lips, hairstyle reference, and skin tone in anime form. Keep the same moody anime aesthetic, sharp line art, vintage grain texture, cinematic shading, relaxed expression, and red background. Maintain the same pose, camera angle, black hair style, white shirt, dark vest, and minimal expression. Create a clean high-quality anime portrait with soft shadows, subtle film grain, slightly tired eyes, and calm mysterious vibe. Style inspired by classic dark anime scenes, ultra detailed face adaptation, natural blending, authentic anime proportions, smooth coloring, dramatic contrast, 4K quality.”
task> Create a hyper-realistic cinematic fight animation using the provided image as the fixed base scene. </task> <inputs> {$REFERENCE_IMAGE} </inputs> <instructions> Use the uploaded image as the exact environment and composition reference. STRICT RULES: - Do not modify the background, framing, lighting, colors, environment, or composition. - The two individuals must remain visually identical to the original image: - same masks - same clothing - same body proportions - same facial coverage - same textures and visual style - No redesigns, no extra accessories, no added props, no weapons. - No extra limbs, no deformation, no morphing. - No VFX such as fire, electricity, aura, particles, anime energy, or glowing effects. - Keep the entire action strictly inside the original frame at all times. ACTION STYLE: Generate a fast-paced, intense hand-to-hand combat scene inspired by realistic action cinema and professional martial arts choreography. The fight should include: - fluid strikes - counters - blocks - dodges - grapples - realistic body momentum - grounded movement physics - continuous choreography with no teleporting or unnatural transitions CAMERA: Use a dynamic aerial drone-style camera movement: - slight overhead angle - smooth cinematic tracking - subtle rotational motion - natural handheld drone energy - camera must stay inside the original image boundaries - never reveal areas outside the original image - no zoom-out beyond the original framing AUDIO: Use only realistic fight audio: - impacts - cloth movement - footsteps - breathing - grunts - body collisions No music. No cinematic soundtrack. CLIMAX: Near the end of the sequence: - the fighter on the right delivers a devastating cinematic kick - the fighter on the left is launched backward in a realistic arc - include believable rotation, momentum, gravity, and airborne body physics - the launched fighter must remain visible within the frame - final landing includes: - heavy body impact - dust burst - subtle ground vibration - realistic impact sound PACE: - Maintain full-speed action throughout - No slow motion - No freeze frames - No stylized anime timing OUTPUT STYLE: Professional Hollywood-style action realism. High detail. Natural motion blur. Physically believable movement. Continuous uninterrupted combat flow. </instructions>
Based on the uploaded image, create an High-fidelity photo “Beauty shot” portrait of me [the woman in the uploaded image — use the reference image as the exact basis for the face, facial features, and hairstyle]. Ultra-realistic, 8k resolution, cinematic lighting, film grain, shot on Canon EOS R5, 85mm f/1.8, ISO 100, highly detailed features, authentic likeness, photorealistic but editorial. 🔒 IDENTITY LOCK Preserve consistent facial features, natural skin texture with visible pores, realistic proportions, and subtle asymmetry. No smoothing, no filters, no exaggerated or caricatured effects. ⸻ 👤 SUBJECT — ME-INSPIRED FASHION ICON A confident woman. She has the exact same face, eyes, nose, lips, and expression as the person in the reference image. Her presence is playful, alluring, and self-assured, with a delicate doll-like touch — grounded in realism, without exaggeration. Her body must match the original subject in shape, skin texture, curvature projection, and bone structure — all curves must remain anatomically realistic, with no caricature or slimming. SCENE (Set Designer / Environmental Designer) Vertical framing, extended close-up from upper bust to top of the hair, with a neutral, shallow indoor background. Foreground occupied by face, gloved hands, and décolletage; midground by hair mass and shoulders; background by a smooth, light gray/beige wall with low visible texture. On the right side of the frame, a diffuse white area with an irregular contour, possibly incident light or a blurred element. Shallow depth of field, no complete architectural readability. Main directional light from the front, slightly lateral, high and soft, with neutral-warm temperature; even fill reduces harsh facial shadows. Subtle shadows under chin, nose, hands, and along the cleavage. Visible materials: matte wall; elastic semi-gloss fabric/gloves; reflective gold metallic earring. Composition is nearly symmetrical along the vertical axis of the face, broken by asymmetry of the hands and a single visible earring. Hair mass forms a wide elliptical arc around the head. POSE (Photographer / Pose Stylist) Torso facing forward, spine apparently vertical. Head centered with minimal tilt, almost no rotation. Shoulders relaxed; right arm (left side of the image) raised and abducted, elbow bent; hand near shoulder/clavicle with fingers extended and slightly flexed. Left arm raised, elbow bent at a tighter angle; hand touches temple/zygoma, with fingers spread along the side of the face. Center of gravity not visible due to crop, but pose suggests seated or static support. Elongated neck. Controlled muscle expression, no intense contraction; mouth relaxed and slightly open. Direct gaze at the camera, frontal eye axis. HAIR (Hairstylist) Black/very dark brown hair, high density, long length extending beyond the lower frame. Maximum volume at parietal and lateral regions, expanding in a dome shape. Strands directed from the frontal line backward and outward, with root lift. Predominantly smooth texture with lightly volumized blowout; polished outer surface, visually dense core. Rounded frontal hairline, wide and continuous contour. Light interaction: soft specular highlights in broad bands, low fragmentation, indicating a sleek finish. Static movement; hair mass maintained by styling and controlled gravity. Fringe must maintain the same length, density, straight shape, and fall over the forehead/eyebrows. MAKEUP (Professional Makeup Artist) Skin with satin/full coverage finish, highly even texture. Subtle contouring on sides of the nose, facial perimeter, and cheek hollows; highlights on the nasal bridge center, tops of cheekbones, and cupid’s bow. No visible eyebrows. Eyes highly defined: neutral/brown shadow in orbital depth, elongated graphic black winged eyeliner, voluminous and long upper lashes, darkened lower lash line/waterline. Light irises emphasized by contrast. Lips in nude pink/beige, precise contour, even fill, semi-matte finish. Well-blended transitions, no harsh edges. Lighting enhances controlled highlights without visible oiliness. Mandatory: makeup must be clearly visible in close-up shots (“apply makeup while preserving the face in 100% of cases”). NAILS (Nail Designer) Long nails, almond/soft stiletto shape with tapered tips. Moderate longitudinal curvature, thin to medium thickness, subtle apex. Material visually consistent with gel/acrygel due to uniformity and length. Glossy finish. No independent nail art; perceived animal print belongs to the translucent gloves and visually interferes with nail contours. Strong gestural integration: fingers extend diagonal lines around the face. WARDROBE (Stylist / Tailor / Costume Designer) Main element: long, tight gloves extending above the elbows, made of elastic sheer tulle/fine mesh with brown/black leopard print over a beige base. Form-fitting, no looseness, following the anatomy of fingers, wrists, and forearms. Upper garment in the same pattern, deep V/U neckline structuring the décolletage and exposing cleavage. Lightweight, flexible material with low rigidity and slight surface sheen. Minimal folds, concentrated near bust and armpits due to compression and fit. Accessory: long gold metallic fringe earring, linear drop reaching near the shoulder, high reflectivity, creating a vertical elongation effect. STYLE (Image Editor / Retoucher) High sharpness on eyes, brows, lashes, lips, and print; softly blurred background. Skin heavily smoothed but with some tonal transitions preserved. Warm-neutral color correction, moderate-high contrast, controlled saturation emphasizing skin tones, gold, and animal print. Visible manipulation in skin uniformity, shine, slight symmetrization, and imperfection cleanup. Low grain, moderate compression typical of social media. Aesthetic signature: highly retouched beauty/editorial/glamour. Approximate aspect ratio: 4:5.
task> Create a hyper-realistic cinematic fight animation using the provided image as the fixed base scene. </task> <inputs> {$REFERENCE_IMAGE} </inputs> <instructions> Use the uploaded image as the exact environment and composition reference. STRICT RULES: - Do not modify the background, framing, lighting, colors, environment, or composition. - The two individuals must remain visually identical to the original image: - same masks - same clothing - same body proportions - same facial coverage - same textures and visual style - No redesigns, no extra accessories, no added props, no weapons. - No extra limbs, no deformation, no morphing. - No VFX such as fire, electricity, aura, particles, anime energy, or glowing effects. - Keep the entire action strictly inside the original frame at all times. ACTION STYLE: Generate a fast-paced, intense hand-to-hand combat scene inspired by realistic action cinema and professional martial arts choreography. The fight should include: - fluid strikes - counters - blocks - dodges - grapples - realistic body momentum - grounded movement physics - continuous choreography with no teleporting or unnatural transitions CAMERA: Use a dynamic aerial drone-style camera movement: - slight overhead angle - smooth cinematic tracking - subtle rotational motion - natural handheld drone energy - camera must stay inside the original image boundaries - never reveal areas outside the original image - no zoom-out beyond the original framing AUDIO: Use only realistic fight audio: - impacts - cloth movement - footsteps - breathing - grunts - body collisions No music. No cinematic soundtrack. CLIMAX: Near the end of the sequence: - the fighter on the right delivers a devastating cinematic kick - the fighter on the left is launched backward in a realistic arc - include believable rotation, momentum, gravity, and airborne body physics - the launched fighter must remain visible within the frame - final landing includes: - heavy body impact - dust burst - subtle ground vibration - realistic impact sound PACE: - Maintain full-speed action throughout - No slow motion - No freeze frames - No stylized anime timing OUTPUT STYLE: Professional Hollywood-style action realism. High detail. Natural motion blur. Physically believable movement. Continuous uninterrupted combat flow. </instructions>
“Use the uploaded anime image as the exact reference composition and art style. Replace the original character’s face with my face while fully preserving my real facial identity, jawline, eyes, nose, lips, hairstyle reference, and skin tone in anime form. Keep the same moody anime aesthetic, sharp line art, vintage grain texture, cinematic shading, relaxed expression, and red background. Maintain the same pose, camera angle, black hair style, white shirt, dark vest, and minimal expression. Create a clean high-quality anime portrait with soft shadows, subtle film grain, slightly tired eyes, and calm mysterious vibe. Style inspired by classic dark anime scenes, ultra detailed face adaptation, natural blending, authentic anime proportions, smooth coloring, dramatic contrast, 4K quality.”
task> Create a hyper-realistic cinematic fight animation using the provided image as the fixed base scene. </task> <inputs> {$REFERENCE_IMAGE} </inputs> <instructions> Use the uploaded image as the exact environment and composition reference. STRICT RULES: - Do not modify the background, framing, lighting, colors, environment, or composition. - The two individuals must remain visually identical to the original image: - same masks - same clothing - same body proportions - same facial coverage - same textures and visual style - No redesigns, no extra accessories, no added props, no weapons. - No extra limbs, no deformation, no morphing. - No VFX such as fire, electricity, aura, particles, anime energy, or glowing effects. - Keep the entire action strictly inside the original frame at all times. ACTION STYLE: Generate a fast-paced, intense hand-to-hand combat scene inspired by realistic action cinema and professional martial arts choreography. The fight should include: - fluid strikes - counters - blocks - dodges - grapples - realistic body momentum - grounded movement physics - continuous choreography with no teleporting or unnatural transitions CAMERA: Use a dynamic aerial drone-style camera movement: - slight overhead angle - smooth cinematic tracking - subtle rotational motion - natural handheld drone energy - camera must stay inside the original image boundaries - never reveal areas outside the original image - no zoom-out beyond the original framing AUDIO: Use only realistic fight audio: - impacts - cloth movement - footsteps - breathing - grunts - body collisions No music. No cinematic soundtrack. CLIMAX: Near the end of the sequence: - the fighter on the right delivers a devastating cinematic kick - the fighter on the left is launched backward in a realistic arc - include believable rotation, momentum, gravity, and airborne body physics - the launched fighter must remain visible within the frame - final landing includes: - heavy body impact - dust burst - subtle ground vibration - realistic impact sound PACE: - Maintain full-speed action throughout - No slow motion - No freeze frames - No stylized anime timing OUTPUT STYLE: Professional Hollywood-style action realism. High detail. Natural motion blur. Physically believable movement. Continuous uninterrupted combat flow. </instructions>
task> Create a hyper-realistic cinematic fight animation using the provided image as the fixed base scene. </task> <inputs> {$REFERENCE_IMAGE} </inputs> <instructions> Use the uploaded image as the exact environment and composition reference. STRICT RULES: - Do not modify the background, framing, lighting, colors, environment, or composition. - The two individuals must remain visually identical to the original image: - same masks - same clothing - same body proportions - same facial coverage - same textures and visual style - No redesigns, no extra accessories, no added props, no weapons. - No extra limbs, no deformation, no morphing. - No VFX such as fire, electricity, aura, particles, anime energy, or glowing effects. - Keep the entire action strictly inside the original frame at all times. ACTION STYLE: Generate a fast-paced, intense hand-to-hand combat scene inspired by realistic action cinema and professional martial arts choreography. The fight should include: - fluid strikes - counters - blocks - dodges - grapples - realistic body momentum - grounded movement physics - continuous choreography with no teleporting or unnatural transitions CAMERA: Use a dynamic aerial drone-style camera movement: - slight overhead angle - smooth cinematic tracking - subtle rotational motion - natural handheld drone energy - camera must stay inside the original image boundaries - never reveal areas outside the original image - no zoom-out beyond the original framing AUDIO: Use only realistic fight audio: - impacts - cloth movement - footsteps - breathing - grunts - body collisions No music. No cinematic soundtrack. CLIMAX: Near the end of the sequence: - the fighter on the right delivers a devastating cinematic kick - the fighter on the left is launched backward in a realistic arc - include believable rotation, momentum, gravity, and airborne body physics - the launched fighter must remain visible within the frame - final landing includes: - heavy body impact - dust burst - subtle ground vibration - realistic impact sound PACE: - Maintain full-speed action throughout - No slow motion - No freeze frames - No stylized anime timing OUTPUT STYLE: Professional Hollywood-style action realism. High detail. Natural motion blur. Physically believable movement. Continuous uninterrupted combat flow. </instructions>
Based on the uploaded image, create an High-fidelity photo “Beauty shot” portrait of me [the woman in the uploaded image — use the reference image as the exact basis for the face, facial features, and hairstyle]. Ultra-realistic, 8k resolution, cinematic lighting, film grain, shot on Canon EOS R5, 85mm f/1.8, ISO 100, highly detailed features, authentic likeness, photorealistic but editorial. 🔒 IDENTITY LOCK Preserve consistent facial features, natural skin texture with visible pores, realistic proportions, and subtle asymmetry. No smoothing, no filters, no exaggerated or caricatured effects. ⸻ 👤 SUBJECT — ME-INSPIRED FASHION ICON A confident woman. She has the exact same face, eyes, nose, lips, and expression as the person in the reference image. Her presence is playful, alluring, and self-assured, with a delicate doll-like touch — grounded in realism, without exaggeration. Her body must match the original subject in shape, skin texture, curvature projection, and bone structure — all curves must remain anatomically realistic, with no caricature or slimming. SCENE (Set Designer / Environmental Designer) Vertical framing, extended close-up from upper bust to top of the hair, with a neutral, shallow indoor background. Foreground occupied by face, gloved hands, and décolletage; midground by hair mass and shoulders; background by a smooth, light gray/beige wall with low visible texture. On the right side of the frame, a diffuse white area with an irregular contour, possibly incident light or a blurred element. Shallow depth of field, no complete architectural readability. Main directional light from the front, slightly lateral, high and soft, with neutral-warm temperature; even fill reduces harsh facial shadows. Subtle shadows under chin, nose, hands, and along the cleavage. Visible materials: matte wall; elastic semi-gloss fabric/gloves; reflective gold metallic earring. Composition is nearly symmetrical along the vertical axis of the face, broken by asymmetry of the hands and a single visible earring. Hair mass forms a wide elliptical arc around the head. POSE (Photographer / Pose Stylist) Torso facing forward, spine apparently vertical. Head centered with minimal tilt, almost no rotation. Shoulders relaxed; right arm (left side of the image) raised and abducted, elbow bent; hand near shoulder/clavicle with fingers extended and slightly flexed. Left arm raised, elbow bent at a tighter angle; hand touches temple/zygoma, with fingers spread along the side of the face. Center of gravity not visible due to crop, but pose suggests seated or static support. Elongated neck. Controlled muscle expression, no intense contraction; mouth relaxed and slightly open. Direct gaze at the camera, frontal eye axis. HAIR (Hairstylist) Black/very dark brown hair, high density, long length extending beyond the lower frame. Maximum volume at parietal and lateral regions, expanding in a dome shape. Strands directed from the frontal line backward and outward, with root lift. Predominantly smooth texture with lightly volumized blowout; polished outer surface, visually dense core. Rounded frontal hairline, wide and continuous contour. Light interaction: soft specular highlights in broad bands, low fragmentation, indicating a sleek finish. Static movement; hair mass maintained by styling and controlled gravity. Fringe must maintain the same length, density, straight shape, and fall over the forehead/eyebrows. MAKEUP (Professional Makeup Artist) Skin with satin/full coverage finish, highly even texture. Subtle contouring on sides of the nose, facial perimeter, and cheek hollows; highlights on the nasal bridge center, tops of cheekbones, and cupid’s bow. No visible eyebrows. Eyes highly defined: neutral/brown shadow in orbital depth, elongated graphic black winged eyeliner, voluminous and long upper lashes, darkened lower lash line/waterline. Light irises emphasized by contrast. Lips in nude pink/beige, precise contour, even fill, semi-matte finish. Well-blended transitions, no harsh edges. Lighting enhances controlled highlights without visible oiliness. Mandatory: makeup must be clearly visible in close-up shots (“apply makeup while preserving the face in 100% of cases”). NAILS (Nail Designer) Long nails, almond/soft stiletto shape with tapered tips. Moderate longitudinal curvature, thin to medium thickness, subtle apex. Material visually consistent with gel/acrygel due to uniformity and length. Glossy finish. No independent nail art; perceived animal print belongs to the translucent gloves and visually interferes with nail contours. Strong gestural integration: fingers extend diagonal lines around the face. WARDROBE (Stylist / Tailor / Costume Designer) Main element: long, tight gloves extending above the elbows, made of elastic sheer tulle/fine mesh with brown/black leopard print over a beige base. Form-fitting, no looseness, following the anatomy of fingers, wrists, and forearms. Upper garment in the same pattern, deep V/U neckline structuring the décolletage and exposing cleavage. Lightweight, flexible material with low rigidity and slight surface sheen. Minimal folds, concentrated near bust and armpits due to compression and fit. Accessory: long gold metallic fringe earring, linear drop reaching near the shoulder, high reflectivity, creating a vertical elongation effect. STYLE (Image Editor / Retoucher) High sharpness on eyes, brows, lashes, lips, and print; softly blurred background. Skin heavily smoothed but with some tonal transitions preserved. Warm-neutral color correction, moderate-high contrast, controlled saturation emphasizing skin tones, gold, and animal print. Visible manipulation in skin uniformity, shine, slight symmetrization, and imperfection cleanup. Low grain, moderate compression typical of social media. Aesthetic signature: highly retouched beauty/editorial/glamour. Approximate aspect ratio: 4:5.
“Use the uploaded anime image as the exact reference composition and art style. Replace the original character’s face with my face while fully preserving my real facial identity, jawline, eyes, nose, lips, hairstyle reference, and skin tone in anime form. Keep the same moody anime aesthetic, sharp line art, vintage grain texture, cinematic shading, relaxed expression, and red background. Maintain the same pose, camera angle, black hair style, white shirt, dark vest, and minimal expression. Create a clean high-quality anime portrait with soft shadows, subtle film grain, slightly tired eyes, and calm mysterious vibe. Style inspired by classic dark anime scenes, ultra detailed face adaptation, natural blending, authentic anime proportions, smooth coloring, dramatic contrast, 4K quality.”
task> Create a hyper-realistic cinematic fight animation using the provided image as the fixed base scene. </task> <inputs> {$REFERENCE_IMAGE} </inputs> <instructions> Use the uploaded image as the exact environment and composition reference. STRICT RULES: - Do not modify the background, framing, lighting, colors, environment, or composition. - The two individuals must remain visually identical to the original image: - same masks - same clothing - same body proportions - same facial coverage - same textures and visual style - No redesigns, no extra accessories, no added props, no weapons. - No extra limbs, no deformation, no morphing. - No VFX such as fire, electricity, aura, particles, anime energy, or glowing effects. - Keep the entire action strictly inside the original frame at all times. ACTION STYLE: Generate a fast-paced, intense hand-to-hand combat scene inspired by realistic action cinema and professional martial arts choreography. The fight should include: - fluid strikes - counters - blocks - dodges - grapples - realistic body momentum - grounded movement physics - continuous choreography with no teleporting or unnatural transitions CAMERA: Use a dynamic aerial drone-style camera movement: - slight overhead angle - smooth cinematic tracking - subtle rotational motion - natural handheld drone energy - camera must stay inside the original image boundaries - never reveal areas outside the original image - no zoom-out beyond the original framing AUDIO: Use only realistic fight audio: - impacts - cloth movement - footsteps - breathing - grunts - body collisions No music. No cinematic soundtrack. CLIMAX: Near the end of the sequence: - the fighter on the right delivers a devastating cinematic kick - the fighter on the left is launched backward in a realistic arc - include believable rotation, momentum, gravity, and airborne body physics - the launched fighter must remain visible within the frame - final landing includes: - heavy body impact - dust burst - subtle ground vibration - realistic impact sound PACE: - Maintain full-speed action throughout - No slow motion - No freeze frames - No stylized anime timing OUTPUT STYLE: Professional Hollywood-style action realism. High detail. Natural motion blur. Physically believable movement. Continuous uninterrupted combat flow. </instructions>
Based on the uploaded image, create an High-fidelity photo “Beauty shot” portrait of me [the woman in the uploaded image — use the reference image as the exact basis for the face, facial features, and hairstyle]. Ultra-realistic, 8k resolution, cinematic lighting, film grain, shot on Canon EOS R5, 85mm f/1.8, ISO 100, highly detailed features, authentic likeness, photorealistic but editorial. 🔒 IDENTITY LOCK Preserve consistent facial features, natural skin texture with visible pores, realistic proportions, and subtle asymmetry. No smoothing, no filters, no exaggerated or caricatured effects. ⸻ 👤 SUBJECT — ME-INSPIRED FASHION ICON A confident woman. She has the exact same face, eyes, nose, lips, and expression as the person in the reference image. Her presence is playful, alluring, and self-assured, with a delicate doll-like touch — grounded in realism, without exaggeration. Her body must match the original subject in shape, skin texture, curvature projection, and bone structure — all curves must remain anatomically realistic, with no caricature or slimming. SCENE (Set Designer / Environmental Designer) Vertical framing, extended close-up from upper bust to top of the hair, with a neutral, shallow indoor background. Foreground occupied by face, gloved hands, and décolletage; midground by hair mass and shoulders; background by a smooth, light gray/beige wall with low visible texture. On the right side of the frame, a diffuse white area with an irregular contour, possibly incident light or a blurred element. Shallow depth of field, no complete architectural readability. Main directional light from the front, slightly lateral, high and soft, with neutral-warm temperature; even fill reduces harsh facial shadows. Subtle shadows under chin, nose, hands, and along the cleavage. Visible materials: matte wall; elastic semi-gloss fabric/gloves; reflective gold metallic earring. Composition is nearly symmetrical along the vertical axis of the face, broken by asymmetry of the hands and a single visible earring. Hair mass forms a wide elliptical arc around the head. POSE (Photographer / Pose Stylist) Torso facing forward, spine apparently vertical. Head centered with minimal tilt, almost no rotation. Shoulders relaxed; right arm (left side of the image) raised and abducted, elbow bent; hand near shoulder/clavicle with fingers extended and slightly flexed. Left arm raised, elbow bent at a tighter angle; hand touches temple/zygoma, with fingers spread along the side of the face. Center of gravity not visible due to crop, but pose suggests seated or static support. Elongated neck. Controlled muscle expression, no intense contraction; mouth relaxed and slightly open. Direct gaze at the camera, frontal eye axis. HAIR (Hairstylist) Black/very dark brown hair, high density, long length extending beyond the lower frame. Maximum volume at parietal and lateral regions, expanding in a dome shape. Strands directed from the frontal line backward and outward, with root lift. Predominantly smooth texture with lightly volumized blowout; polished outer surface, visually dense core. Rounded frontal hairline, wide and continuous contour. Light interaction: soft specular highlights in broad bands, low fragmentation, indicating a sleek finish. Static movement; hair mass maintained by styling and controlled gravity. Fringe must maintain the same length, density, straight shape, and fall over the forehead/eyebrows. MAKEUP (Professional Makeup Artist) Skin with satin/full coverage finish, highly even texture. Subtle contouring on sides of the nose, facial perimeter, and cheek hollows; highlights on the nasal bridge center, tops of cheekbones, and cupid’s bow. No visible eyebrows. Eyes highly defined: neutral/brown shadow in orbital depth, elongated graphic black winged eyeliner, voluminous and long upper lashes, darkened lower lash line/waterline. Light irises emphasized by contrast. Lips in nude pink/beige, precise contour, even fill, semi-matte finish. Well-blended transitions, no harsh edges. Lighting enhances controlled highlights without visible oiliness. Mandatory: makeup must be clearly visible in close-up shots (“apply makeup while preserving the face in 100% of cases”). NAILS (Nail Designer) Long nails, almond/soft stiletto shape with tapered tips. Moderate longitudinal curvature, thin to medium thickness, subtle apex. Material visually consistent with gel/acrygel due to uniformity and length. Glossy finish. No independent nail art; perceived animal print belongs to the translucent gloves and visually interferes with nail contours. Strong gestural integration: fingers extend diagonal lines around the face. WARDROBE (Stylist / Tailor / Costume Designer) Main element: long, tight gloves extending above the elbows, made of elastic sheer tulle/fine mesh with brown/black leopard print over a beige base. Form-fitting, no looseness, following the anatomy of fingers, wrists, and forearms. Upper garment in the same pattern, deep V/U neckline structuring the décolletage and exposing cleavage. Lightweight, flexible material with low rigidity and slight surface sheen. Minimal folds, concentrated near bust and armpits due to compression and fit. Accessory: long gold metallic fringe earring, linear drop reaching near the shoulder, high reflectivity, creating a vertical elongation effect. STYLE (Image Editor / Retoucher) High sharpness on eyes, brows, lashes, lips, and print; softly blurred background. Skin heavily smoothed but with some tonal transitions preserved. Warm-neutral color correction, moderate-high contrast, controlled saturation emphasizing skin tones, gold, and animal print. Visible manipulation in skin uniformity, shine, slight symmetrization, and imperfection cleanup. Low grain, moderate compression typical of social media. Aesthetic signature: highly retouched beauty/editorial/glamour. Approximate aspect ratio: 4:5.
task> Create a hyper-realistic cinematic fight animation using the provided image as the fixed base scene. </task> <inputs> {$REFERENCE_IMAGE} </inputs> <instructions> Use the uploaded image as the exact environment and composition reference. STRICT RULES: - Do not modify the background, framing, lighting, colors, environment, or composition. - The two individuals must remain visually identical to the original image: - same masks - same clothing - same body proportions - same facial coverage - same textures and visual style - No redesigns, no extra accessories, no added props, no weapons. - No extra limbs, no deformation, no morphing. - No VFX such as fire, electricity, aura, particles, anime energy, or glowing effects. - Keep the entire action strictly inside the original frame at all times. ACTION STYLE: Generate a fast-paced, intense hand-to-hand combat scene inspired by realistic action cinema and professional martial arts choreography. The fight should include: - fluid strikes - counters - blocks - dodges - grapples - realistic body momentum - grounded movement physics - continuous choreography with no teleporting or unnatural transitions CAMERA: Use a dynamic aerial drone-style camera movement: - slight overhead angle - smooth cinematic tracking - subtle rotational motion - natural handheld drone energy - camera must stay inside the original image boundaries - never reveal areas outside the original image - no zoom-out beyond the original framing AUDIO: Use only realistic fight audio: - impacts - cloth movement - footsteps - breathing - grunts - body collisions No music. No cinematic soundtrack. CLIMAX: Near the end of the sequence: - the fighter on the right delivers a devastating cinematic kick - the fighter on the left is launched backward in a realistic arc - include believable rotation, momentum, gravity, and airborne body physics - the launched fighter must remain visible within the frame - final landing includes: - heavy body impact - dust burst - subtle ground vibration - realistic impact sound PACE: - Maintain full-speed action throughout - No slow motion - No freeze frames - No stylized anime timing OUTPUT STYLE: Professional Hollywood-style action realism. High detail. Natural motion blur. Physically believable movement. Continuous uninterrupted combat flow. </instructions>
“Use the uploaded anime image as the exact reference composition and art style. Replace the original character’s face with my face while fully preserving my real facial identity, jawline, eyes, nose, lips, hairstyle reference, and skin tone in anime form. Keep the same moody anime aesthetic, sharp line art, vintage grain texture, cinematic shading, relaxed expression, and red background. Maintain the same pose, camera angle, black hair style, white shirt, dark vest, and minimal expression. Create a clean high-quality anime portrait with soft shadows, subtle film grain, slightly tired eyes, and calm mysterious vibe. Style inspired by classic dark anime scenes, ultra detailed face adaptation, natural blending, authentic anime proportions, smooth coloring, dramatic contrast, 4K quality.”
task> Create a hyper-realistic cinematic fight animation using the provided image as the fixed base scene. </task> <inputs> {$REFERENCE_IMAGE} </inputs> <instructions> Use the uploaded image as the exact environment and composition reference. STRICT RULES: - Do not modify the background, framing, lighting, colors, environment, or composition. - The two individuals must remain visually identical to the original image: - same masks - same clothing - same body proportions - same facial coverage - same textures and visual style - No redesigns, no extra accessories, no added props, no weapons. - No extra limbs, no deformation, no morphing. - No VFX such as fire, electricity, aura, particles, anime energy, or glowing effects. - Keep the entire action strictly inside the original frame at all times. ACTION STYLE: Generate a fast-paced, intense hand-to-hand combat scene inspired by realistic action cinema and professional martial arts choreography. The fight should include: - fluid strikes - counters - blocks - dodges - grapples - realistic body momentum - grounded movement physics - continuous choreography with no teleporting or unnatural transitions CAMERA: Use a dynamic aerial drone-style camera movement: - slight overhead angle - smooth cinematic tracking - subtle rotational motion - natural handheld drone energy - camera must stay inside the original image boundaries - never reveal areas outside the original image - no zoom-out beyond the original framing AUDIO: Use only realistic fight audio: - impacts - cloth movement - footsteps - breathing - grunts - body collisions No music. No cinematic soundtrack. CLIMAX: Near the end of the sequence: - the fighter on the right delivers a devastating cinematic kick - the fighter on the left is launched backward in a realistic arc - include believable rotation, momentum, gravity, and airborne body physics - the launched fighter must remain visible within the frame - final landing includes: - heavy body impact - dust burst - subtle ground vibration - realistic impact sound PACE: - Maintain full-speed action throughout - No slow motion - No freeze frames - No stylized anime timing OUTPUT STYLE: Professional Hollywood-style action realism. High detail. Natural motion blur. Physically believable movement. Continuous uninterrupted combat flow. </instructions>
Based on the uploaded image, create an High-fidelity photo “Beauty shot” portrait of me [the woman in the uploaded image — use the reference image as the exact basis for the face, facial features, and hairstyle]. Ultra-realistic, 8k resolution, cinematic lighting, film grain, shot on Canon EOS R5, 85mm f/1.8, ISO 100, highly detailed features, authentic likeness, photorealistic but editorial. 🔒 IDENTITY LOCK Preserve consistent facial features, natural skin texture with visible pores, realistic proportions, and subtle asymmetry. No smoothing, no filters, no exaggerated or caricatured effects. ⸻ 👤 SUBJECT — ME-INSPIRED FASHION ICON A confident woman. She has the exact same face, eyes, nose, lips, and expression as the person in the reference image. Her presence is playful, alluring, and self-assured, with a delicate doll-like touch — grounded in realism, without exaggeration. Her body must match the original subject in shape, skin texture, curvature projection, and bone structure — all curves must remain anatomically realistic, with no caricature or slimming. SCENE (Set Designer / Environmental Designer) Vertical framing, extended close-up from upper bust to top of the hair, with a neutral, shallow indoor background. Foreground occupied by face, gloved hands, and décolletage; midground by hair mass and shoulders; background by a smooth, light gray/beige wall with low visible texture. On the right side of the frame, a diffuse white area with an irregular contour, possibly incident light or a blurred element. Shallow depth of field, no complete architectural readability. Main directional light from the front, slightly lateral, high and soft, with neutral-warm temperature; even fill reduces harsh facial shadows. Subtle shadows under chin, nose, hands, and along the cleavage. Visible materials: matte wall; elastic semi-gloss fabric/gloves; reflective gold metallic earring. Composition is nearly symmetrical along the vertical axis of the face, broken by asymmetry of the hands and a single visible earring. Hair mass forms a wide elliptical arc around the head. POSE (Photographer / Pose Stylist) Torso facing forward, spine apparently vertical. Head centered with minimal tilt, almost no rotation. Shoulders relaxed; right arm (left side of the image) raised and abducted, elbow bent; hand near shoulder/clavicle with fingers extended and slightly flexed. Left arm raised, elbow bent at a tighter angle; hand touches temple/zygoma, with fingers spread along the side of the face. Center of gravity not visible due to crop, but pose suggests seated or static support. Elongated neck. Controlled muscle expression, no intense contraction; mouth relaxed and slightly open. Direct gaze at the camera, frontal eye axis. HAIR (Hairstylist) Black/very dark brown hair, high density, long length extending beyond the lower frame. Maximum volume at parietal and lateral regions, expanding in a dome shape. Strands directed from the frontal line backward and outward, with root lift. Predominantly smooth texture with lightly volumized blowout; polished outer surface, visually dense core. Rounded frontal hairline, wide and continuous contour. Light interaction: soft specular highlights in broad bands, low fragmentation, indicating a sleek finish. Static movement; hair mass maintained by styling and controlled gravity. Fringe must maintain the same length, density, straight shape, and fall over the forehead/eyebrows. MAKEUP (Professional Makeup Artist) Skin with satin/full coverage finish, highly even texture. Subtle contouring on sides of the nose, facial perimeter, and cheek hollows; highlights on the nasal bridge center, tops of cheekbones, and cupid’s bow. No visible eyebrows. Eyes highly defined: neutral/brown shadow in orbital depth, elongated graphic black winged eyeliner, voluminous and long upper lashes, darkened lower lash line/waterline. Light irises emphasized by contrast. Lips in nude pink/beige, precise contour, even fill, semi-matte finish. Well-blended transitions, no harsh edges. Lighting enhances controlled highlights without visible oiliness. Mandatory: makeup must be clearly visible in close-up shots (“apply makeup while preserving the face in 100% of cases”). NAILS (Nail Designer) Long nails, almond/soft stiletto shape with tapered tips. Moderate longitudinal curvature, thin to medium thickness, subtle apex. Material visually consistent with gel/acrygel due to uniformity and length. Glossy finish. No independent nail art; perceived animal print belongs to the translucent gloves and visually interferes with nail contours. Strong gestural integration: fingers extend diagonal lines around the face. WARDROBE (Stylist / Tailor / Costume Designer) Main element: long, tight gloves extending above the elbows, made of elastic sheer tulle/fine mesh with brown/black leopard print over a beige base. Form-fitting, no looseness, following the anatomy of fingers, wrists, and forearms. Upper garment in the same pattern, deep V/U neckline structuring the décolletage and exposing cleavage. Lightweight, flexible material with low rigidity and slight surface sheen. Minimal folds, concentrated near bust and armpits due to compression and fit. Accessory: long gold metallic fringe earring, linear drop reaching near the shoulder, high reflectivity, creating a vertical elongation effect. STYLE (Image Editor / Retoucher) High sharpness on eyes, brows, lashes, lips, and print; softly blurred background. Skin heavily smoothed but with some tonal transitions preserved. Warm-neutral color correction, moderate-high contrast, controlled saturation emphasizing skin tones, gold, and animal print. Visible manipulation in skin uniformity, shine, slight symmetrization, and imperfection cleanup. Low grain, moderate compression typical of social media. Aesthetic signature: highly retouched beauty/editorial/glamour. Approximate aspect ratio: 4:5.
task> Create a hyper-realistic cinematic fight animation using the provided image as the fixed base scene. </task> <inputs> {$REFERENCE_IMAGE} </inputs> <instructions> Use the uploaded image as the exact environment and composition reference. STRICT RULES: - Do not modify the background, framing, lighting, colors, environment, or composition. - The two individuals must remain visually identical to the original image: - same masks - same clothing - same body proportions - same facial coverage - same textures and visual style - No redesigns, no extra accessories, no added props, no weapons. - No extra limbs, no deformation, no morphing. - No VFX such as fire, electricity, aura, particles, anime energy, or glowing effects. - Keep the entire action strictly inside the original frame at all times. ACTION STYLE: Generate a fast-paced, intense hand-to-hand combat scene inspired by realistic action cinema and professional martial arts choreography. The fight should include: - fluid strikes - counters - blocks - dodges - grapples - realistic body momentum - grounded movement physics - continuous choreography with no teleporting or unnatural transitions CAMERA: Use a dynamic aerial drone-style camera movement: - slight overhead angle - smooth cinematic tracking - subtle rotational motion - natural handheld drone energy - camera must stay inside the original image boundaries - never reveal areas outside the original image - no zoom-out beyond the original framing AUDIO: Use only realistic fight audio: - impacts - cloth movement - footsteps - breathing - grunts - body collisions No music. No cinematic soundtrack. CLIMAX: Near the end of the sequence: - the fighter on the right delivers a devastating cinematic kick - the fighter on the left is launched backward in a realistic arc - include believable rotation, momentum, gravity, and airborne body physics - the launched fighter must remain visible within the frame - final landing includes: - heavy body impact - dust burst - subtle ground vibration - realistic impact sound PACE: - Maintain full-speed action throughout - No slow motion - No freeze frames - No stylized anime timing OUTPUT STYLE: Professional Hollywood-style action realism. High detail. Natural motion blur. Physically believable movement. Continuous uninterrupted combat flow. </instructions>