{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
A highly detailed, photorealistic, cinematic vertical medium shot of a beautiful young East Asian woman posing confidently inside a modern commercial gym, wearing a white athletic ensemble, rendered in a bright, clean, and energetic fitness lifestyle editorial style. Shot Angle & Pose: The image is captured from a slightly low angle, looking slightly upward at the subject, framing her from approximately the hips up in a close, commanding medium shot. She is standing upright facing the camera with a natural, confident posture. Her right hand is placed on her right hip or waist, while her left hand is lowered at her side, wearing a fingerless gym glove. Her body faces the camera directly with a relaxed, casual stance. She gazes directly into the camera with a warm, soft, and naturally charming smile — her expression bright, approachable, and quietly confident — the authentic smile of someone comfortable and at ease in their environment. Subject Appearance: She has a smooth, fair East Asian complexion with naturally luminous skin rendered in hyper-realistic detail, glowing with a healthy warmth. Her dark brown to black hair is styled up in a casual, slightly messy updo or high bun — with soft, wispy face-framing tendrils falling along her temples and cheeks, adding softness to the styled look. Her facial features are youthful and naturally beautiful — large, clear eyes with a warm, bright expression and clean, polished everyday makeup including defined lashes and a soft rosy flush; a small refined nose; and full lips in a soft natural rose tone with a genuine smile. A delicate gold chain necklace with a small round pendant rests at her collarbone. Character Figure: She has a dramatically curvaceous, hourglass figure — an extraordinarily full, rounded bust prominently displayed by the strapless bandeau top, a visibly defined and flat bare midriff, and full, rounded hips and thighs emphasized by the high-waisted athletic shorts. Her overall physique is both voluptuous and toned — a combination of soft curves and athletic definition. Outfit Details: She is wearing a coordinated white athletic gym ensemble: Top: A white strapless bandeau or tube top — smooth, fitted, and structured, in a clean white athletic fabric with a slight compression quality. The top ends just below the bust, fully exposing the midriff. Shorts/Bottoms: High-waisted white athletic biker shorts or compression shorts — smooth, form-fitting, sitting at the natural waist and ending at the mid-thigh. The fabric is a smooth, matte athletic stretch material that conforms closely to the hips and thighs. Gloves: Black fingerless gym workout gloves worn on the left hand — classic weight-training gloves with open fingers and a padded palm. Jewelry: A delicate gold chain necklace with a small round gold or gemstone pendant. Setting & Lighting: Setting: A modern, well-equipped commercial gym interior. The background reveals a spacious gym floor with multiple large yellow and purple weight training machines arranged in rows — the signature yellow and purple color scheme of a recognizable gym chain. Large windows in the background allow natural light to filter in, with softly blurred green outdoor foliage visible beyond. The gym floor has a dark rubber mat surface. The overall environment is clean, bright, and professionally equipped — a contemporary urban fitness facility. Lighting: Bright, clean mixed lighting — natural daylight from the large background windows combined with the gym's overhead fluorescent or LED lighting — illuminates the scene with even, high-key brightness. The subject's skin is rendered with a clean, healthy, naturally radiant glow. The white athletic outfit is crisp and bright under the clean light. The yellow and purple gym equipment in the background creates a bold, energetic color contrast. Shadows are minimal and soft, maintaining the bright, motivational energy of the fitness environment.
An intimate, slightly low-angle medium shot captures a woman leaning forward, her gaze directed at the viewer. This perspective, positioned just below her eye level, creates a direct and engaging feel, making the subject the central focus. The background is softly blurred and filled with the warm, atmospheric glow of numerous red Chinese lanterns, which bathe the scene in a rich, warm light. The woman's outfit is a striking fusion of traditional Chinese aesthetics and modern fantasy elements. She wears a vibrant red, halter-style dress made from a soft, flowing fabric. The garment has a dramatically plunging neckline, which is delicately trimmed with a fine gold chain. The ensemble includes matching sheer red sleeves worn off the shoulder, adding to the soft and ethereal look. Her hair is styled in elaborate double buns, which are adorned with traditional red and gold hairpieces and red feather accents. The most distinctive feature is a pair of large, black, furry cat ears nestled in her hair. She accessorizes with a detailed gold choker necklace that features a single, large golden bell.
"A high ISO, grainy film look, cinematic style, inspired by 35mm film with visible grain, soft focus, muted colors, atmospheric, low-light effect. Captured in the style of ((Helmut Newton)), a high ISO grainy photograph of a beautiful 18-year-old woman with dark, long, messy wavy hair posing sensually and exuding an aura of fragility and tenderness, intimate, smoldering sexuality, She is positioned in a smoky, softly lit room, wearing a classic black garter belt and sheer stockings, emphasizing elegance and sex appeal. Her expression is flirtatious, and fun Her body is slightly damp, with a subtle glisten of sweat accentuating the natural sheen of her skin. Her breasts are well-shaped and symmetric, and her pubic hair is elegantly shaped in a classic 'V' style, adding to the sophisticated aesthetic. The room is illuminated by three softboxes placed on either side and slightly above in front—casting a gentle glow that enhances the smoky atmosphere. Beams of light catch dust and smoke particles at varying depths, creating a rich, layered texture in the air, which highlights her figure against the cozy, intimate backdrop. Inspired by the 1990s fine art photography style of ((Helmut Newton)), the scene features a warm, cinematic color palette, with subtle highlights that accentuate the sheen on her skin. Shot on analog 1600 ISO film with natural film grain, the image is detailed with soft, cinematic highlights and shadows, enhancing the texture of her figure and the smoky ambiance of the room. The depth-of-field from a 50mm lens brings an intimate focus to her form while softly blurring the background, creating a sense of closeness and drawing the viewer into the scene. This is a layered, atmospheric composition where every detail—from the lighting to the particles in the air—intensifies the feeling of intimacy, emulating Helmut Newton’s iconic style with absolute fidelity."
Ultra realistic pet portrait photoshoot, small dog birthday theme, soft pastel aesthetic, studio-style setup, highly detailed pet photography, shallow depth of field, warm soft lighting. A **small Shih Tzu dog** sitting calmly on a **rustic wooden floor**, centered in the frame. The dog has a **long fluffy coat with a mix of white, black, and dark brown patches**, typical of the breed. The fur is **soft, thick, and slightly wavy**, especially around the chest, legs, and tail where it forms a fuller fluffy appearance. The dog has a **rounded face with large dark expressive eyes**, a **small black nose**, and **medium-length floppy ears covered with long fur**. The fur around the muzzle is slightly longer, forming a **characteristic Shih Tzu beard and mustache look**. Its **tongue is slightly sticking out**, giving the dog a cheerful and playful expression. The tail is **curled upward over the back**, covered in **long fluffy white fur**, adding to the typical Shih Tzu silhouette. The dog is wearing **a decorative pink tutu-style skirt made from layered tulle fabric**, which spreads around its lower body on the floor. The skirt has **soft pastel pink tones with subtle gold decorative patterns**, creating a festive elegant look. On the dog’s head there is a **small pink crown-shaped headpiece**, designed with **soft pink tulle and small pearl-like decorative beads**, resembling a delicate princess crown accessory. The background features a **soft pastel decorative wall with a vintage-style floral pattern**, composed of light pink and cream tones. Behind the dog there is a **decorative fabric banner hanging across the wall**, made from **small pastel cloth pieces in blush pink, beige, and soft cream**, arranged in a handmade garland style. Above the banner there is a **large circular lace-like decorative textile**, similar to a crochet or doily-style wall decoration, adding a soft vintage aesthetic. The overall color palette is composed of **soft pastel pink, blush tones, warm beige, and cream**, creating a gentle celebration atmosphere. Lighting setup: **soft diffused studio lighting**, producing very gentle shadows and even illumination across the dog’s fur and decorations, highlighting the fluffy texture of the coat. Camera composition: **centered composition with the dog sitting facing the camera**, full-body pet portrait framing. Camera aesthetic: **shot with an 85mm portrait lens, shallow depth of field, f/2.8, ISO 100**, extremely sharp focus on the dog with soft background blur. Photography style: **high-end pet portrait photography, ultra photorealistic, soft pastel aesthetic, cozy vintage celebration theme, 8k resolution, extremely detailed fur texture**. Mood and atmosphere: **cute, playful, elegant pet celebration portrait with a soft feminine pastel theme**.
An intimate, slightly low-angle medium shot captures a woman leaning forward, her gaze directed at the viewer. This perspective, positioned just below her eye level, creates a direct and engaging feel, making the subject the central focus. The background is softly blurred and filled with the warm, atmospheric glow of numerous red Chinese lanterns, which bathe the scene in a rich, warm light. The woman's outfit is a striking fusion of traditional Chinese aesthetics and modern fantasy elements. She wears a vibrant red, halter-style dress made from a soft, flowing fabric. The garment has a dramatically plunging neckline, which is delicately trimmed with a fine gold chain. The ensemble includes matching sheer red sleeves worn off the shoulder, adding to the soft and ethereal look. Her hair is styled in elaborate double buns, which are adorned with traditional red and gold hairpieces and red feather accents. The most distinctive feature is a pair of large, black, furry cat ears nestled in her hair. She accessorizes with a detailed gold choker necklace that features a single, large golden bell.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
A vibrant, retro-style photograph of Barbara Jo Bimbo, 21 years old, a voluptuous and playful bombshell from the 1980s. She has voluminous platinum blonde hair, big blue eyes, and a flirtatious pout. She’s wearing her signature tight pink mini-dress with white frills, fishnet stockings, and high heels. The scene is set in a neon-lit retro diner with checkered floors and a jukebox. Barbara is sitting on the counter, her legs crossed, twirling her hair and biting her lip as she looks seductively at the camera. The photograph has a slightly overexposed, Polaroid-style look with warm tones and a soft vignette. Style: Inspired by 1980s pinup photography and vintage burlesque ads.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
"A cinematic style fine art photograph, with gentle, soft light and soft pastel colours, features a close-up head and shoulders portrait of a supermodel in her early 20s. head tilted slightly left, Her luminous complexion is sculpted by Rembrandt lighting. She has raven black hair in a bun, vivid green-silver eyes turned to her right looking into camera, full parted pink lips. A navy blue silk backdrop offers harmony, with a muted golden rim light adding depth. The diffused shadows, subtle illumination, and soft contrast create a serene, confident mood. Photographed with a Sony A1 and 120mm lens for high resolution and an editorial style."
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
Creating a full-body photograph as described involves a combination of elements that highlight the subject's elegance and the vibrant atmosphere of a fast-food restaurant in Madrid. Here’s a detailed breakdown of how the scene would look: Subject: Appearance: The woman has fair, white skin with striking brown eyes and well-defined eyebrows. Her long, straight hair is neatly styled, adding to her sophisticated look. Attire: She wears a chic, pastel red dress with delicate straps, exuding elegance. The dress complements her skin tone and adds a pop of color to the scene. Accessories: She accessorizes with gold hoop earrings and a layered gold necklace, enhancing her sophisticated appearance. A small white shoulder bag with a gold chain strap completes her look. Action: Pose: She is seated at a wooden table, holding a burger wrapped in foil with both hands. Her bright, friendly smile suggests she is thoroughly enjoying her meal. Expression: Her expression is warm and inviting, making the scene feel lively and engaging. Background: Restaurant Interior: The restaurant has a contemporary design with a red and white theme. The wooden tables and stylish pendant lights add to the modern yet cozy ambiance. Ambiance: The background includes other patrons enjoying their meals, adding a sense of liveliness and authenticity to the setting. Photography: Camera: The photo is taken with a high-resolution camera, capturing every detail with clarity. Lighting: The lighting is soft yet bright, highlighting the subject and the vibrant colors of the restaurant interior. Composition: The composition focuses on the woman, with the background slightly blurred to keep her as the central point of interest. Overall Style: Elegance and Sophistication: The overall style is elegant and sophisticated, suitable for professional or formal settings. The combination of the woman's attire, accessories, and the restaurant's contemporary design creates a harmonious and visually appealing scene.
Create a 6-second ultra-realistic beauty video using the provided image as the main reference. Scene: A Muslim woman wearing an off-white hijab and casual neutral outfit, sitting comfortably in a bright, cozy living room. Action (smooth & natural): – Model gently raises and holds the Glad2Glow pink cushion near her cheek – Soft smile, confident and calm expression – Slight head tilt and eye contact with the camera Focus: – Glad2Glow cushion clearly visible, logo readable – Skin looks smooth, glowing, natural finish Lighting: soft natural daylight, clean beauty aesthetic Style: premium lifestyle cosmetic ad, influencer-style realism Output: Vertical 9:16, 4K Ultra HD, cinematic smooth motion, shallow depth of field Duration: 6 seconds only
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
"A high ISO, grainy film look, cinematic style, inspired by 35mm film with visible grain, soft focus, muted colors, atmospheric, low-light effect. Captured in the style of ((Helmut Newton)), a high ISO grainy photograph of a beautiful 18-year-old woman with dark, long, messy wavy hair posing sensually and exuding an aura of fragility and tenderness, intimate, smoldering sexuality, She is positioned in a smoky, softly lit room, wearing a classic black garter belt and sheer stockings, emphasizing elegance and sex appeal. Her expression is flirtatious, and fun Her body is slightly damp, with a subtle glisten of sweat accentuating the natural sheen of her skin. Her breasts are well-shaped and symmetric, and her pubic hair is elegantly shaped in a classic 'V' style, adding to the sophisticated aesthetic. The room is illuminated by three softboxes placed on either side and slightly above in front—casting a gentle glow that enhances the smoky atmosphere. Beams of light catch dust and smoke particles at varying depths, creating a rich, layered texture in the air, which highlights her figure against the cozy, intimate backdrop. Inspired by the 1990s fine art photography style of ((Helmut Newton)), the scene features a warm, cinematic color palette, with subtle highlights that accentuate the sheen on her skin. Shot on analog 1600 ISO film with natural film grain, the image is detailed with soft, cinematic highlights and shadows, enhancing the texture of her figure and the smoky ambiance of the room. The depth-of-field from a 50mm lens brings an intimate focus to her form while softly blurring the background, creating a sense of closeness and drawing the viewer into the scene. This is a layered, atmospheric composition where every detail—from the lighting to the particles in the air—intensifies the feeling of intimacy, emulating Helmut Newton’s iconic style with absolute fidelity."
Ultra realistic pet portrait photoshoot, small dog birthday theme, soft pastel aesthetic, studio-style setup, highly detailed pet photography, shallow depth of field, warm soft lighting. A **small Shih Tzu dog** sitting calmly on a **rustic wooden floor**, centered in the frame. The dog has a **long fluffy coat with a mix of white, black, and dark brown patches**, typical of the breed. The fur is **soft, thick, and slightly wavy**, especially around the chest, legs, and tail where it forms a fuller fluffy appearance. The dog has a **rounded face with large dark expressive eyes**, a **small black nose**, and **medium-length floppy ears covered with long fur**. The fur around the muzzle is slightly longer, forming a **characteristic Shih Tzu beard and mustache look**. Its **tongue is slightly sticking out**, giving the dog a cheerful and playful expression. The tail is **curled upward over the back**, covered in **long fluffy white fur**, adding to the typical Shih Tzu silhouette. The dog is wearing **a decorative pink tutu-style skirt made from layered tulle fabric**, which spreads around its lower body on the floor. The skirt has **soft pastel pink tones with subtle gold decorative patterns**, creating a festive elegant look. On the dog’s head there is a **small pink crown-shaped headpiece**, designed with **soft pink tulle and small pearl-like decorative beads**, resembling a delicate princess crown accessory. The background features a **soft pastel decorative wall with a vintage-style floral pattern**, composed of light pink and cream tones. Behind the dog there is a **decorative fabric banner hanging across the wall**, made from **small pastel cloth pieces in blush pink, beige, and soft cream**, arranged in a handmade garland style. Above the banner there is a **large circular lace-like decorative textile**, similar to a crochet or doily-style wall decoration, adding a soft vintage aesthetic. The overall color palette is composed of **soft pastel pink, blush tones, warm beige, and cream**, creating a gentle celebration atmosphere. Lighting setup: **soft diffused studio lighting**, producing very gentle shadows and even illumination across the dog’s fur and decorations, highlighting the fluffy texture of the coat. Camera composition: **centered composition with the dog sitting facing the camera**, full-body pet portrait framing. Camera aesthetic: **shot with an 85mm portrait lens, shallow depth of field, f/2.8, ISO 100**, extremely sharp focus on the dog with soft background blur. Photography style: **high-end pet portrait photography, ultra photorealistic, soft pastel aesthetic, cozy vintage celebration theme, 8k resolution, extremely detailed fur texture**. Mood and atmosphere: **cute, playful, elegant pet celebration portrait with a soft feminine pastel theme**.
A vibrant, retro-style photograph of Barbara Jo Bimbo, 21 years old, a voluptuous and playful bombshell from the 1980s. She has voluminous platinum blonde hair, big blue eyes, and a flirtatious pout. She’s wearing her signature tight pink mini-dress with white frills, fishnet stockings, and high heels. The scene is set in a neon-lit retro diner with checkered floors and a jukebox. Barbara is sitting on the counter, her legs crossed, twirling her hair and biting her lip as she looks seductively at the camera. The photograph has a slightly overexposed, Polaroid-style look with warm tones and a soft vignette. Style: Inspired by 1980s pinup photography and vintage burlesque ads.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
"A cinematic style fine art photograph, with gentle, soft light and soft pastel colours, features a close-up head and shoulders portrait of a supermodel in her early 20s. head tilted slightly left, Her luminous complexion is sculpted by Rembrandt lighting. She has raven black hair in a bun, vivid green-silver eyes turned to her right looking into camera, full parted pink lips. A navy blue silk backdrop offers harmony, with a muted golden rim light adding depth. The diffused shadows, subtle illumination, and soft contrast create a serene, confident mood. Photographed with a Sony A1 and 120mm lens for high resolution and an editorial style."
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
Creating a full-body photograph as described involves a combination of elements that highlight the subject's elegance and the vibrant atmosphere of a fast-food restaurant in Madrid. Here’s a detailed breakdown of how the scene would look: Subject: Appearance: The woman has fair, white skin with striking brown eyes and well-defined eyebrows. Her long, straight hair is neatly styled, adding to her sophisticated look. Attire: She wears a chic, pastel red dress with delicate straps, exuding elegance. The dress complements her skin tone and adds a pop of color to the scene. Accessories: She accessorizes with gold hoop earrings and a layered gold necklace, enhancing her sophisticated appearance. A small white shoulder bag with a gold chain strap completes her look. Action: Pose: She is seated at a wooden table, holding a burger wrapped in foil with both hands. Her bright, friendly smile suggests she is thoroughly enjoying her meal. Expression: Her expression is warm and inviting, making the scene feel lively and engaging. Background: Restaurant Interior: The restaurant has a contemporary design with a red and white theme. The wooden tables and stylish pendant lights add to the modern yet cozy ambiance. Ambiance: The background includes other patrons enjoying their meals, adding a sense of liveliness and authenticity to the setting. Photography: Camera: The photo is taken with a high-resolution camera, capturing every detail with clarity. Lighting: The lighting is soft yet bright, highlighting the subject and the vibrant colors of the restaurant interior. Composition: The composition focuses on the woman, with the background slightly blurred to keep her as the central point of interest. Overall Style: Elegance and Sophistication: The overall style is elegant and sophisticated, suitable for professional or formal settings. The combination of the woman's attire, accessories, and the restaurant's contemporary design creates a harmonious and visually appealing scene.
Create a 6-second ultra-realistic beauty video using the provided image as the main reference. Scene: A Muslim woman wearing an off-white hijab and casual neutral outfit, sitting comfortably in a bright, cozy living room. Action (smooth & natural): – Model gently raises and holds the Glad2Glow pink cushion near her cheek – Soft smile, confident and calm expression – Slight head tilt and eye contact with the camera Focus: – Glad2Glow cushion clearly visible, logo readable – Skin looks smooth, glowing, natural finish Lighting: soft natural daylight, clean beauty aesthetic Style: premium lifestyle cosmetic ad, influencer-style realism Output: Vertical 9:16, 4K Ultra HD, cinematic smooth motion, shallow depth of field Duration: 6 seconds only
A highly detailed, photorealistic, cinematic vertical medium shot of a beautiful young East Asian woman posing confidently inside a modern commercial gym, wearing a white athletic ensemble, rendered in a bright, clean, and energetic fitness lifestyle editorial style. Shot Angle & Pose: The image is captured from a slightly low angle, looking slightly upward at the subject, framing her from approximately the hips up in a close, commanding medium shot. She is standing upright facing the camera with a natural, confident posture. Her right hand is placed on her right hip or waist, while her left hand is lowered at her side, wearing a fingerless gym glove. Her body faces the camera directly with a relaxed, casual stance. She gazes directly into the camera with a warm, soft, and naturally charming smile — her expression bright, approachable, and quietly confident — the authentic smile of someone comfortable and at ease in their environment. Subject Appearance: She has a smooth, fair East Asian complexion with naturally luminous skin rendered in hyper-realistic detail, glowing with a healthy warmth. Her dark brown to black hair is styled up in a casual, slightly messy updo or high bun — with soft, wispy face-framing tendrils falling along her temples and cheeks, adding softness to the styled look. Her facial features are youthful and naturally beautiful — large, clear eyes with a warm, bright expression and clean, polished everyday makeup including defined lashes and a soft rosy flush; a small refined nose; and full lips in a soft natural rose tone with a genuine smile. A delicate gold chain necklace with a small round pendant rests at her collarbone. Character Figure: She has a dramatically curvaceous, hourglass figure — an extraordinarily full, rounded bust prominently displayed by the strapless bandeau top, a visibly defined and flat bare midriff, and full, rounded hips and thighs emphasized by the high-waisted athletic shorts. Her overall physique is both voluptuous and toned — a combination of soft curves and athletic definition. Outfit Details: She is wearing a coordinated white athletic gym ensemble: Top: A white strapless bandeau or tube top — smooth, fitted, and structured, in a clean white athletic fabric with a slight compression quality. The top ends just below the bust, fully exposing the midriff. Shorts/Bottoms: High-waisted white athletic biker shorts or compression shorts — smooth, form-fitting, sitting at the natural waist and ending at the mid-thigh. The fabric is a smooth, matte athletic stretch material that conforms closely to the hips and thighs. Gloves: Black fingerless gym workout gloves worn on the left hand — classic weight-training gloves with open fingers and a padded palm. Jewelry: A delicate gold chain necklace with a small round gold or gemstone pendant. Setting & Lighting: Setting: A modern, well-equipped commercial gym interior. The background reveals a spacious gym floor with multiple large yellow and purple weight training machines arranged in rows — the signature yellow and purple color scheme of a recognizable gym chain. Large windows in the background allow natural light to filter in, with softly blurred green outdoor foliage visible beyond. The gym floor has a dark rubber mat surface. The overall environment is clean, bright, and professionally equipped — a contemporary urban fitness facility. Lighting: Bright, clean mixed lighting — natural daylight from the large background windows combined with the gym's overhead fluorescent or LED lighting — illuminates the scene with even, high-key brightness. The subject's skin is rendered with a clean, healthy, naturally radiant glow. The white athletic outfit is crisp and bright under the clean light. The yellow and purple gym equipment in the background creates a bold, energetic color contrast. Shadows are minimal and soft, maintaining the bright, motivational energy of the fitness environment.
An intimate, slightly low-angle medium shot captures a woman leaning forward, her gaze directed at the viewer. This perspective, positioned just below her eye level, creates a direct and engaging feel, making the subject the central focus. The background is softly blurred and filled with the warm, atmospheric glow of numerous red Chinese lanterns, which bathe the scene in a rich, warm light. The woman's outfit is a striking fusion of traditional Chinese aesthetics and modern fantasy elements. She wears a vibrant red, halter-style dress made from a soft, flowing fabric. The garment has a dramatically plunging neckline, which is delicately trimmed with a fine gold chain. The ensemble includes matching sheer red sleeves worn off the shoulder, adding to the soft and ethereal look. Her hair is styled in elaborate double buns, which are adorned with traditional red and gold hairpieces and red feather accents. The most distinctive feature is a pair of large, black, furry cat ears nestled in her hair. She accessorizes with a detailed gold choker necklace that features a single, large golden bell.
An intimate, slightly low-angle medium shot captures a woman leaning forward, her gaze directed at the viewer. This perspective, positioned just below her eye level, creates a direct and engaging feel, making the subject the central focus. The background is softly blurred and filled with the warm, atmospheric glow of numerous red Chinese lanterns, which bathe the scene in a rich, warm light. The woman's outfit is a striking fusion of traditional Chinese aesthetics and modern fantasy elements. She wears a vibrant red, halter-style dress made from a soft, flowing fabric. The garment has a dramatically plunging neckline, which is delicately trimmed with a fine gold chain. The ensemble includes matching sheer red sleeves worn off the shoulder, adding to the soft and ethereal look. Her hair is styled in elaborate double buns, which are adorned with traditional red and gold hairpieces and red feather accents. The most distinctive feature is a pair of large, black, furry cat ears nestled in her hair. She accessorizes with a detailed gold choker necklace that features a single, large golden bell.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
An intimate, slightly low-angle medium shot captures a woman leaning forward, her gaze directed at the viewer. This perspective, positioned just below her eye level, creates a direct and engaging feel, making the subject the central focus. The background is softly blurred and filled with the warm, atmospheric glow of numerous red Chinese lanterns, which bathe the scene in a rich, warm light. The woman's outfit is a striking fusion of traditional Chinese aesthetics and modern fantasy elements. She wears a vibrant red, halter-style dress made from a soft, flowing fabric. The garment has a dramatically plunging neckline, which is delicately trimmed with a fine gold chain. The ensemble includes matching sheer red sleeves worn off the shoulder, adding to the soft and ethereal look. Her hair is styled in elaborate double buns, which are adorned with traditional red and gold hairpieces and red feather accents. The most distinctive feature is a pair of large, black, furry cat ears nestled in her hair. She accessorizes with a detailed gold choker necklace that features a single, large golden bell.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
"A cinematic style fine art photograph, with gentle, soft light and soft pastel colours, features a close-up head and shoulders portrait of a supermodel in her early 20s. head tilted slightly left, Her luminous complexion is sculpted by Rembrandt lighting. She has raven black hair in a bun, vivid green-silver eyes turned to her right looking into camera, full parted pink lips. A navy blue silk backdrop offers harmony, with a muted golden rim light adding depth. The diffused shadows, subtle illumination, and soft contrast create a serene, confident mood. Photographed with a Sony A1 and 120mm lens for high resolution and an editorial style."
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
Creating a full-body photograph as described involves a combination of elements that highlight the subject's elegance and the vibrant atmosphere of a fast-food restaurant in Madrid. Here’s a detailed breakdown of how the scene would look: Subject: Appearance: The woman has fair, white skin with striking brown eyes and well-defined eyebrows. Her long, straight hair is neatly styled, adding to her sophisticated look. Attire: She wears a chic, pastel red dress with delicate straps, exuding elegance. The dress complements her skin tone and adds a pop of color to the scene. Accessories: She accessorizes with gold hoop earrings and a layered gold necklace, enhancing her sophisticated appearance. A small white shoulder bag with a gold chain strap completes her look. Action: Pose: She is seated at a wooden table, holding a burger wrapped in foil with both hands. Her bright, friendly smile suggests she is thoroughly enjoying her meal. Expression: Her expression is warm and inviting, making the scene feel lively and engaging. Background: Restaurant Interior: The restaurant has a contemporary design with a red and white theme. The wooden tables and stylish pendant lights add to the modern yet cozy ambiance. Ambiance: The background includes other patrons enjoying their meals, adding a sense of liveliness and authenticity to the setting. Photography: Camera: The photo is taken with a high-resolution camera, capturing every detail with clarity. Lighting: The lighting is soft yet bright, highlighting the subject and the vibrant colors of the restaurant interior. Composition: The composition focuses on the woman, with the background slightly blurred to keep her as the central point of interest. Overall Style: Elegance and Sophistication: The overall style is elegant and sophisticated, suitable for professional or formal settings. The combination of the woman's attire, accessories, and the restaurant's contemporary design creates a harmonious and visually appealing scene.
A highly detailed, photorealistic, cinematic vertical medium shot of a beautiful young East Asian woman posing confidently inside a modern commercial gym, wearing a white athletic ensemble, rendered in a bright, clean, and energetic fitness lifestyle editorial style. Shot Angle & Pose: The image is captured from a slightly low angle, looking slightly upward at the subject, framing her from approximately the hips up in a close, commanding medium shot. She is standing upright facing the camera with a natural, confident posture. Her right hand is placed on her right hip or waist, while her left hand is lowered at her side, wearing a fingerless gym glove. Her body faces the camera directly with a relaxed, casual stance. She gazes directly into the camera with a warm, soft, and naturally charming smile — her expression bright, approachable, and quietly confident — the authentic smile of someone comfortable and at ease in their environment. Subject Appearance: She has a smooth, fair East Asian complexion with naturally luminous skin rendered in hyper-realistic detail, glowing with a healthy warmth. Her dark brown to black hair is styled up in a casual, slightly messy updo or high bun — with soft, wispy face-framing tendrils falling along her temples and cheeks, adding softness to the styled look. Her facial features are youthful and naturally beautiful — large, clear eyes with a warm, bright expression and clean, polished everyday makeup including defined lashes and a soft rosy flush; a small refined nose; and full lips in a soft natural rose tone with a genuine smile. A delicate gold chain necklace with a small round pendant rests at her collarbone. Character Figure: She has a dramatically curvaceous, hourglass figure — an extraordinarily full, rounded bust prominently displayed by the strapless bandeau top, a visibly defined and flat bare midriff, and full, rounded hips and thighs emphasized by the high-waisted athletic shorts. Her overall physique is both voluptuous and toned — a combination of soft curves and athletic definition. Outfit Details: She is wearing a coordinated white athletic gym ensemble: Top: A white strapless bandeau or tube top — smooth, fitted, and structured, in a clean white athletic fabric with a slight compression quality. The top ends just below the bust, fully exposing the midriff. Shorts/Bottoms: High-waisted white athletic biker shorts or compression shorts — smooth, form-fitting, sitting at the natural waist and ending at the mid-thigh. The fabric is a smooth, matte athletic stretch material that conforms closely to the hips and thighs. Gloves: Black fingerless gym workout gloves worn on the left hand — classic weight-training gloves with open fingers and a padded palm. Jewelry: A delicate gold chain necklace with a small round gold or gemstone pendant. Setting & Lighting: Setting: A modern, well-equipped commercial gym interior. The background reveals a spacious gym floor with multiple large yellow and purple weight training machines arranged in rows — the signature yellow and purple color scheme of a recognizable gym chain. Large windows in the background allow natural light to filter in, with softly blurred green outdoor foliage visible beyond. The gym floor has a dark rubber mat surface. The overall environment is clean, bright, and professionally equipped — a contemporary urban fitness facility. Lighting: Bright, clean mixed lighting — natural daylight from the large background windows combined with the gym's overhead fluorescent or LED lighting — illuminates the scene with even, high-key brightness. The subject's skin is rendered with a clean, healthy, naturally radiant glow. The white athletic outfit is crisp and bright under the clean light. The yellow and purple gym equipment in the background creates a bold, energetic color contrast. Shadows are minimal and soft, maintaining the bright, motivational energy of the fitness environment.
"A high ISO, grainy film look, cinematic style, inspired by 35mm film with visible grain, soft focus, muted colors, atmospheric, low-light effect. Captured in the style of ((Helmut Newton)), a high ISO grainy photograph of a beautiful 18-year-old woman with dark, long, messy wavy hair posing sensually and exuding an aura of fragility and tenderness, intimate, smoldering sexuality, She is positioned in a smoky, softly lit room, wearing a classic black garter belt and sheer stockings, emphasizing elegance and sex appeal. Her expression is flirtatious, and fun Her body is slightly damp, with a subtle glisten of sweat accentuating the natural sheen of her skin. Her breasts are well-shaped and symmetric, and her pubic hair is elegantly shaped in a classic 'V' style, adding to the sophisticated aesthetic. The room is illuminated by three softboxes placed on either side and slightly above in front—casting a gentle glow that enhances the smoky atmosphere. Beams of light catch dust and smoke particles at varying depths, creating a rich, layered texture in the air, which highlights her figure against the cozy, intimate backdrop. Inspired by the 1990s fine art photography style of ((Helmut Newton)), the scene features a warm, cinematic color palette, with subtle highlights that accentuate the sheen on her skin. Shot on analog 1600 ISO film with natural film grain, the image is detailed with soft, cinematic highlights and shadows, enhancing the texture of her figure and the smoky ambiance of the room. The depth-of-field from a 50mm lens brings an intimate focus to her form while softly blurring the background, creating a sense of closeness and drawing the viewer into the scene. This is a layered, atmospheric composition where every detail—from the lighting to the particles in the air—intensifies the feeling of intimacy, emulating Helmut Newton’s iconic style with absolute fidelity."
A vibrant, retro-style photograph of Barbara Jo Bimbo, 21 years old, a voluptuous and playful bombshell from the 1980s. She has voluminous platinum blonde hair, big blue eyes, and a flirtatious pout. She’s wearing her signature tight pink mini-dress with white frills, fishnet stockings, and high heels. The scene is set in a neon-lit retro diner with checkered floors and a jukebox. Barbara is sitting on the counter, her legs crossed, twirling her hair and biting her lip as she looks seductively at the camera. The photograph has a slightly overexposed, Polaroid-style look with warm tones and a soft vignette. Style: Inspired by 1980s pinup photography and vintage burlesque ads.
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
An intimate, slightly low-angle medium shot captures a woman leaning forward, her gaze directed at the viewer. This perspective, positioned just below her eye level, creates a direct and engaging feel, making the subject the central focus. The background is softly blurred and filled with the warm, atmospheric glow of numerous red Chinese lanterns, which bathe the scene in a rich, warm light. The woman's outfit is a striking fusion of traditional Chinese aesthetics and modern fantasy elements. She wears a vibrant red, halter-style dress made from a soft, flowing fabric. The garment has a dramatically plunging neckline, which is delicately trimmed with a fine gold chain. The ensemble includes matching sheer red sleeves worn off the shoulder, adding to the soft and ethereal look. Her hair is styled in elaborate double buns, which are adorned with traditional red and gold hairpieces and red feather accents. The most distinctive feature is a pair of large, black, furry cat ears nestled in her hair. She accessorizes with a detailed gold choker necklace that features a single, large golden bell.
Ultra realistic pet portrait photoshoot, small dog birthday theme, soft pastel aesthetic, studio-style setup, highly detailed pet photography, shallow depth of field, warm soft lighting. A **small Shih Tzu dog** sitting calmly on a **rustic wooden floor**, centered in the frame. The dog has a **long fluffy coat with a mix of white, black, and dark brown patches**, typical of the breed. The fur is **soft, thick, and slightly wavy**, especially around the chest, legs, and tail where it forms a fuller fluffy appearance. The dog has a **rounded face with large dark expressive eyes**, a **small black nose**, and **medium-length floppy ears covered with long fur**. The fur around the muzzle is slightly longer, forming a **characteristic Shih Tzu beard and mustache look**. Its **tongue is slightly sticking out**, giving the dog a cheerful and playful expression. The tail is **curled upward over the back**, covered in **long fluffy white fur**, adding to the typical Shih Tzu silhouette. The dog is wearing **a decorative pink tutu-style skirt made from layered tulle fabric**, which spreads around its lower body on the floor. The skirt has **soft pastel pink tones with subtle gold decorative patterns**, creating a festive elegant look. On the dog’s head there is a **small pink crown-shaped headpiece**, designed with **soft pink tulle and small pearl-like decorative beads**, resembling a delicate princess crown accessory. The background features a **soft pastel decorative wall with a vintage-style floral pattern**, composed of light pink and cream tones. Behind the dog there is a **decorative fabric banner hanging across the wall**, made from **small pastel cloth pieces in blush pink, beige, and soft cream**, arranged in a handmade garland style. Above the banner there is a **large circular lace-like decorative textile**, similar to a crochet or doily-style wall decoration, adding a soft vintage aesthetic. The overall color palette is composed of **soft pastel pink, blush tones, warm beige, and cream**, creating a gentle celebration atmosphere. Lighting setup: **soft diffused studio lighting**, producing very gentle shadows and even illumination across the dog’s fur and decorations, highlighting the fluffy texture of the coat. Camera composition: **centered composition with the dog sitting facing the camera**, full-body pet portrait framing. Camera aesthetic: **shot with an 85mm portrait lens, shallow depth of field, f/2.8, ISO 100**, extremely sharp focus on the dog with soft background blur. Photography style: **high-end pet portrait photography, ultra photorealistic, soft pastel aesthetic, cozy vintage celebration theme, 8k resolution, extremely detailed fur texture**. Mood and atmosphere: **cute, playful, elegant pet celebration portrait with a soft feminine pastel theme**.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
Create a 6-second ultra-realistic beauty video using the provided image as the main reference. Scene: A Muslim woman wearing an off-white hijab and casual neutral outfit, sitting comfortably in a bright, cozy living room. Action (smooth & natural): – Model gently raises and holds the Glad2Glow pink cushion near her cheek – Soft smile, confident and calm expression – Slight head tilt and eye contact with the camera Focus: – Glad2Glow cushion clearly visible, logo readable – Skin looks smooth, glowing, natural finish Lighting: soft natural daylight, clean beauty aesthetic Style: premium lifestyle cosmetic ad, influencer-style realism Output: Vertical 9:16, 4K Ultra HD, cinematic smooth motion, shallow depth of field Duration: 6 seconds only
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
A highly detailed, photorealistic, cinematic vertical medium shot of a beautiful young East Asian woman posing confidently inside a modern commercial gym, wearing a white athletic ensemble, rendered in a bright, clean, and energetic fitness lifestyle editorial style. Shot Angle & Pose: The image is captured from a slightly low angle, looking slightly upward at the subject, framing her from approximately the hips up in a close, commanding medium shot. She is standing upright facing the camera with a natural, confident posture. Her right hand is placed on her right hip or waist, while her left hand is lowered at her side, wearing a fingerless gym glove. Her body faces the camera directly with a relaxed, casual stance. She gazes directly into the camera with a warm, soft, and naturally charming smile — her expression bright, approachable, and quietly confident — the authentic smile of someone comfortable and at ease in their environment. Subject Appearance: She has a smooth, fair East Asian complexion with naturally luminous skin rendered in hyper-realistic detail, glowing with a healthy warmth. Her dark brown to black hair is styled up in a casual, slightly messy updo or high bun — with soft, wispy face-framing tendrils falling along her temples and cheeks, adding softness to the styled look. Her facial features are youthful and naturally beautiful — large, clear eyes with a warm, bright expression and clean, polished everyday makeup including defined lashes and a soft rosy flush; a small refined nose; and full lips in a soft natural rose tone with a genuine smile. A delicate gold chain necklace with a small round pendant rests at her collarbone. Character Figure: She has a dramatically curvaceous, hourglass figure — an extraordinarily full, rounded bust prominently displayed by the strapless bandeau top, a visibly defined and flat bare midriff, and full, rounded hips and thighs emphasized by the high-waisted athletic shorts. Her overall physique is both voluptuous and toned — a combination of soft curves and athletic definition. Outfit Details: She is wearing a coordinated white athletic gym ensemble: Top: A white strapless bandeau or tube top — smooth, fitted, and structured, in a clean white athletic fabric with a slight compression quality. The top ends just below the bust, fully exposing the midriff. Shorts/Bottoms: High-waisted white athletic biker shorts or compression shorts — smooth, form-fitting, sitting at the natural waist and ending at the mid-thigh. The fabric is a smooth, matte athletic stretch material that conforms closely to the hips and thighs. Gloves: Black fingerless gym workout gloves worn on the left hand — classic weight-training gloves with open fingers and a padded palm. Jewelry: A delicate gold chain necklace with a small round gold or gemstone pendant. Setting & Lighting: Setting: A modern, well-equipped commercial gym interior. The background reveals a spacious gym floor with multiple large yellow and purple weight training machines arranged in rows — the signature yellow and purple color scheme of a recognizable gym chain. Large windows in the background allow natural light to filter in, with softly blurred green outdoor foliage visible beyond. The gym floor has a dark rubber mat surface. The overall environment is clean, bright, and professionally equipped — a contemporary urban fitness facility. Lighting: Bright, clean mixed lighting — natural daylight from the large background windows combined with the gym's overhead fluorescent or LED lighting — illuminates the scene with even, high-key brightness. The subject's skin is rendered with a clean, healthy, naturally radiant glow. The white athletic outfit is crisp and bright under the clean light. The yellow and purple gym equipment in the background creates a bold, energetic color contrast. Shadows are minimal and soft, maintaining the bright, motivational energy of the fitness environment.
An intimate, slightly low-angle medium shot captures a woman leaning forward, her gaze directed at the viewer. This perspective, positioned just below her eye level, creates a direct and engaging feel, making the subject the central focus. The background is softly blurred and filled with the warm, atmospheric glow of numerous red Chinese lanterns, which bathe the scene in a rich, warm light. The woman's outfit is a striking fusion of traditional Chinese aesthetics and modern fantasy elements. She wears a vibrant red, halter-style dress made from a soft, flowing fabric. The garment has a dramatically plunging neckline, which is delicately trimmed with a fine gold chain. The ensemble includes matching sheer red sleeves worn off the shoulder, adding to the soft and ethereal look. Her hair is styled in elaborate double buns, which are adorned with traditional red and gold hairpieces and red feather accents. The most distinctive feature is a pair of large, black, furry cat ears nestled in her hair. She accessorizes with a detailed gold choker necklace that features a single, large golden bell.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
"A cinematic style fine art photograph, with gentle, soft light and soft pastel colours, features a close-up head and shoulders portrait of a supermodel in her early 20s. head tilted slightly left, Her luminous complexion is sculpted by Rembrandt lighting. She has raven black hair in a bun, vivid green-silver eyes turned to her right looking into camera, full parted pink lips. A navy blue silk backdrop offers harmony, with a muted golden rim light adding depth. The diffused shadows, subtle illumination, and soft contrast create a serene, confident mood. Photographed with a Sony A1 and 120mm lens for high resolution and an editorial style."
Creating a full-body photograph as described involves a combination of elements that highlight the subject's elegance and the vibrant atmosphere of a fast-food restaurant in Madrid. Here’s a detailed breakdown of how the scene would look: Subject: Appearance: The woman has fair, white skin with striking brown eyes and well-defined eyebrows. Her long, straight hair is neatly styled, adding to her sophisticated look. Attire: She wears a chic, pastel red dress with delicate straps, exuding elegance. The dress complements her skin tone and adds a pop of color to the scene. Accessories: She accessorizes with gold hoop earrings and a layered gold necklace, enhancing her sophisticated appearance. A small white shoulder bag with a gold chain strap completes her look. Action: Pose: She is seated at a wooden table, holding a burger wrapped in foil with both hands. Her bright, friendly smile suggests she is thoroughly enjoying her meal. Expression: Her expression is warm and inviting, making the scene feel lively and engaging. Background: Restaurant Interior: The restaurant has a contemporary design with a red and white theme. The wooden tables and stylish pendant lights add to the modern yet cozy ambiance. Ambiance: The background includes other patrons enjoying their meals, adding a sense of liveliness and authenticity to the setting. Photography: Camera: The photo is taken with a high-resolution camera, capturing every detail with clarity. Lighting: The lighting is soft yet bright, highlighting the subject and the vibrant colors of the restaurant interior. Composition: The composition focuses on the woman, with the background slightly blurred to keep her as the central point of interest. Overall Style: Elegance and Sophistication: The overall style is elegant and sophisticated, suitable for professional or formal settings. The combination of the woman's attire, accessories, and the restaurant's contemporary design creates a harmonious and visually appealing scene.
Create a 6-second ultra-realistic beauty video using the provided image as the main reference. Scene: A Muslim woman wearing an off-white hijab and casual neutral outfit, sitting comfortably in a bright, cozy living room. Action (smooth & natural): – Model gently raises and holds the Glad2Glow pink cushion near her cheek – Soft smile, confident and calm expression – Slight head tilt and eye contact with the camera Focus: – Glad2Glow cushion clearly visible, logo readable – Skin looks smooth, glowing, natural finish Lighting: soft natural daylight, clean beauty aesthetic Style: premium lifestyle cosmetic ad, influencer-style realism Output: Vertical 9:16, 4K Ultra HD, cinematic smooth motion, shallow depth of field Duration: 6 seconds only
An intimate, slightly low-angle medium shot captures a woman leaning forward, her gaze directed at the viewer. This perspective, positioned just below her eye level, creates a direct and engaging feel, making the subject the central focus. The background is softly blurred and filled with the warm, atmospheric glow of numerous red Chinese lanterns, which bathe the scene in a rich, warm light. The woman's outfit is a striking fusion of traditional Chinese aesthetics and modern fantasy elements. She wears a vibrant red, halter-style dress made from a soft, flowing fabric. The garment has a dramatically plunging neckline, which is delicately trimmed with a fine gold chain. The ensemble includes matching sheer red sleeves worn off the shoulder, adding to the soft and ethereal look. Her hair is styled in elaborate double buns, which are adorned with traditional red and gold hairpieces and red feather accents. The most distinctive feature is a pair of large, black, furry cat ears nestled in her hair. She accessorizes with a detailed gold choker necklace that features a single, large golden bell.
A vibrant, retro-style photograph of Barbara Jo Bimbo, 21 years old, a voluptuous and playful bombshell from the 1980s. She has voluminous platinum blonde hair, big blue eyes, and a flirtatious pout. She’s wearing her signature tight pink mini-dress with white frills, fishnet stockings, and high heels. The scene is set in a neon-lit retro diner with checkered floors and a jukebox. Barbara is sitting on the counter, her legs crossed, twirling her hair and biting her lip as she looks seductively at the camera. The photograph has a slightly overexposed, Polaroid-style look with warm tones and a soft vignette. Style: Inspired by 1980s pinup photography and vintage burlesque ads.
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
"A high ISO, grainy film look, cinematic style, inspired by 35mm film with visible grain, soft focus, muted colors, atmospheric, low-light effect. Captured in the style of ((Helmut Newton)), a high ISO grainy photograph of a beautiful 18-year-old woman with dark, long, messy wavy hair posing sensually and exuding an aura of fragility and tenderness, intimate, smoldering sexuality, She is positioned in a smoky, softly lit room, wearing a classic black garter belt and sheer stockings, emphasizing elegance and sex appeal. Her expression is flirtatious, and fun Her body is slightly damp, with a subtle glisten of sweat accentuating the natural sheen of her skin. Her breasts are well-shaped and symmetric, and her pubic hair is elegantly shaped in a classic 'V' style, adding to the sophisticated aesthetic. The room is illuminated by three softboxes placed on either side and slightly above in front—casting a gentle glow that enhances the smoky atmosphere. Beams of light catch dust and smoke particles at varying depths, creating a rich, layered texture in the air, which highlights her figure against the cozy, intimate backdrop. Inspired by the 1990s fine art photography style of ((Helmut Newton)), the scene features a warm, cinematic color palette, with subtle highlights that accentuate the sheen on her skin. Shot on analog 1600 ISO film with natural film grain, the image is detailed with soft, cinematic highlights and shadows, enhancing the texture of her figure and the smoky ambiance of the room. The depth-of-field from a 50mm lens brings an intimate focus to her form while softly blurring the background, creating a sense of closeness and drawing the viewer into the scene. This is a layered, atmospheric composition where every detail—from the lighting to the particles in the air—intensifies the feeling of intimacy, emulating Helmut Newton’s iconic style with absolute fidelity."
Ultra realistic pet portrait photoshoot, small dog birthday theme, soft pastel aesthetic, studio-style setup, highly detailed pet photography, shallow depth of field, warm soft lighting. A **small Shih Tzu dog** sitting calmly on a **rustic wooden floor**, centered in the frame. The dog has a **long fluffy coat with a mix of white, black, and dark brown patches**, typical of the breed. The fur is **soft, thick, and slightly wavy**, especially around the chest, legs, and tail where it forms a fuller fluffy appearance. The dog has a **rounded face with large dark expressive eyes**, a **small black nose**, and **medium-length floppy ears covered with long fur**. The fur around the muzzle is slightly longer, forming a **characteristic Shih Tzu beard and mustache look**. Its **tongue is slightly sticking out**, giving the dog a cheerful and playful expression. The tail is **curled upward over the back**, covered in **long fluffy white fur**, adding to the typical Shih Tzu silhouette. The dog is wearing **a decorative pink tutu-style skirt made from layered tulle fabric**, which spreads around its lower body on the floor. The skirt has **soft pastel pink tones with subtle gold decorative patterns**, creating a festive elegant look. On the dog’s head there is a **small pink crown-shaped headpiece**, designed with **soft pink tulle and small pearl-like decorative beads**, resembling a delicate princess crown accessory. The background features a **soft pastel decorative wall with a vintage-style floral pattern**, composed of light pink and cream tones. Behind the dog there is a **decorative fabric banner hanging across the wall**, made from **small pastel cloth pieces in blush pink, beige, and soft cream**, arranged in a handmade garland style. Above the banner there is a **large circular lace-like decorative textile**, similar to a crochet or doily-style wall decoration, adding a soft vintage aesthetic. The overall color palette is composed of **soft pastel pink, blush tones, warm beige, and cream**, creating a gentle celebration atmosphere. Lighting setup: **soft diffused studio lighting**, producing very gentle shadows and even illumination across the dog’s fur and decorations, highlighting the fluffy texture of the coat. Camera composition: **centered composition with the dog sitting facing the camera**, full-body pet portrait framing. Camera aesthetic: **shot with an 85mm portrait lens, shallow depth of field, f/2.8, ISO 100**, extremely sharp focus on the dog with soft background blur. Photography style: **high-end pet portrait photography, ultra photorealistic, soft pastel aesthetic, cozy vintage celebration theme, 8k resolution, extremely detailed fur texture**. Mood and atmosphere: **cute, playful, elegant pet celebration portrait with a soft feminine pastel theme**.
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
A vibrant, retro-style photograph of Barbara Jo Bimbo, 21 years old, a voluptuous and playful bombshell from the 1980s. She has voluminous platinum blonde hair, big blue eyes, and a flirtatious pout. She’s wearing her signature tight pink mini-dress with white frills, fishnet stockings, and high heels. The scene is set in a neon-lit retro diner with checkered floors and a jukebox. Barbara is sitting on the counter, her legs crossed, twirling her hair and biting her lip as she looks seductively at the camera. The photograph has a slightly overexposed, Polaroid-style look with warm tones and a soft vignette. Style: Inspired by 1980s pinup photography and vintage burlesque ads.
"A cinematic style fine art photograph, with gentle, soft light and soft pastel colours, features a close-up head and shoulders portrait of a supermodel in her early 20s. head tilted slightly left, Her luminous complexion is sculpted by Rembrandt lighting. She has raven black hair in a bun, vivid green-silver eyes turned to her right looking into camera, full parted pink lips. A navy blue silk backdrop offers harmony, with a muted golden rim light adding depth. The diffused shadows, subtle illumination, and soft contrast create a serene, confident mood. Photographed with a Sony A1 and 120mm lens for high resolution and an editorial style."
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
A highly detailed, photorealistic, cinematic vertical medium shot of a beautiful young East Asian woman posing confidently inside a modern commercial gym, wearing a white athletic ensemble, rendered in a bright, clean, and energetic fitness lifestyle editorial style. Shot Angle & Pose: The image is captured from a slightly low angle, looking slightly upward at the subject, framing her from approximately the hips up in a close, commanding medium shot. She is standing upright facing the camera with a natural, confident posture. Her right hand is placed on her right hip or waist, while her left hand is lowered at her side, wearing a fingerless gym glove. Her body faces the camera directly with a relaxed, casual stance. She gazes directly into the camera with a warm, soft, and naturally charming smile — her expression bright, approachable, and quietly confident — the authentic smile of someone comfortable and at ease in their environment. Subject Appearance: She has a smooth, fair East Asian complexion with naturally luminous skin rendered in hyper-realistic detail, glowing with a healthy warmth. Her dark brown to black hair is styled up in a casual, slightly messy updo or high bun — with soft, wispy face-framing tendrils falling along her temples and cheeks, adding softness to the styled look. Her facial features are youthful and naturally beautiful — large, clear eyes with a warm, bright expression and clean, polished everyday makeup including defined lashes and a soft rosy flush; a small refined nose; and full lips in a soft natural rose tone with a genuine smile. A delicate gold chain necklace with a small round pendant rests at her collarbone. Character Figure: She has a dramatically curvaceous, hourglass figure — an extraordinarily full, rounded bust prominently displayed by the strapless bandeau top, a visibly defined and flat bare midriff, and full, rounded hips and thighs emphasized by the high-waisted athletic shorts. Her overall physique is both voluptuous and toned — a combination of soft curves and athletic definition. Outfit Details: She is wearing a coordinated white athletic gym ensemble: Top: A white strapless bandeau or tube top — smooth, fitted, and structured, in a clean white athletic fabric with a slight compression quality. The top ends just below the bust, fully exposing the midriff. Shorts/Bottoms: High-waisted white athletic biker shorts or compression shorts — smooth, form-fitting, sitting at the natural waist and ending at the mid-thigh. The fabric is a smooth, matte athletic stretch material that conforms closely to the hips and thighs. Gloves: Black fingerless gym workout gloves worn on the left hand — classic weight-training gloves with open fingers and a padded palm. Jewelry: A delicate gold chain necklace with a small round gold or gemstone pendant. Setting & Lighting: Setting: A modern, well-equipped commercial gym interior. The background reveals a spacious gym floor with multiple large yellow and purple weight training machines arranged in rows — the signature yellow and purple color scheme of a recognizable gym chain. Large windows in the background allow natural light to filter in, with softly blurred green outdoor foliage visible beyond. The gym floor has a dark rubber mat surface. The overall environment is clean, bright, and professionally equipped — a contemporary urban fitness facility. Lighting: Bright, clean mixed lighting — natural daylight from the large background windows combined with the gym's overhead fluorescent or LED lighting — illuminates the scene with even, high-key brightness. The subject's skin is rendered with a clean, healthy, naturally radiant glow. The white athletic outfit is crisp and bright under the clean light. The yellow and purple gym equipment in the background creates a bold, energetic color contrast. Shadows are minimal and soft, maintaining the bright, motivational energy of the fitness environment.
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
Creating a full-body photograph as described involves a combination of elements that highlight the subject's elegance and the vibrant atmosphere of a fast-food restaurant in Madrid. Here’s a detailed breakdown of how the scene would look: Subject: Appearance: The woman has fair, white skin with striking brown eyes and well-defined eyebrows. Her long, straight hair is neatly styled, adding to her sophisticated look. Attire: She wears a chic, pastel red dress with delicate straps, exuding elegance. The dress complements her skin tone and adds a pop of color to the scene. Accessories: She accessorizes with gold hoop earrings and a layered gold necklace, enhancing her sophisticated appearance. A small white shoulder bag with a gold chain strap completes her look. Action: Pose: She is seated at a wooden table, holding a burger wrapped in foil with both hands. Her bright, friendly smile suggests she is thoroughly enjoying her meal. Expression: Her expression is warm and inviting, making the scene feel lively and engaging. Background: Restaurant Interior: The restaurant has a contemporary design with a red and white theme. The wooden tables and stylish pendant lights add to the modern yet cozy ambiance. Ambiance: The background includes other patrons enjoying their meals, adding a sense of liveliness and authenticity to the setting. Photography: Camera: The photo is taken with a high-resolution camera, capturing every detail with clarity. Lighting: The lighting is soft yet bright, highlighting the subject and the vibrant colors of the restaurant interior. Composition: The composition focuses on the woman, with the background slightly blurred to keep her as the central point of interest. Overall Style: Elegance and Sophistication: The overall style is elegant and sophisticated, suitable for professional or formal settings. The combination of the woman's attire, accessories, and the restaurant's contemporary design creates a harmonious and visually appealing scene.
Create a 6-second ultra-realistic beauty video using the provided image as the main reference. Scene: A Muslim woman wearing an off-white hijab and casual neutral outfit, sitting comfortably in a bright, cozy living room. Action (smooth & natural): – Model gently raises and holds the Glad2Glow pink cushion near her cheek – Soft smile, confident and calm expression – Slight head tilt and eye contact with the camera Focus: – Glad2Glow cushion clearly visible, logo readable – Skin looks smooth, glowing, natural finish Lighting: soft natural daylight, clean beauty aesthetic Style: premium lifestyle cosmetic ad, influencer-style realism Output: Vertical 9:16, 4K Ultra HD, cinematic smooth motion, shallow depth of field Duration: 6 seconds only
An intimate, slightly low-angle medium shot captures a woman leaning forward, her gaze directed at the viewer. This perspective, positioned just below her eye level, creates a direct and engaging feel, making the subject the central focus. The background is softly blurred and filled with the warm, atmospheric glow of numerous red Chinese lanterns, which bathe the scene in a rich, warm light. The woman's outfit is a striking fusion of traditional Chinese aesthetics and modern fantasy elements. She wears a vibrant red, halter-style dress made from a soft, flowing fabric. The garment has a dramatically plunging neckline, which is delicately trimmed with a fine gold chain. The ensemble includes matching sheer red sleeves worn off the shoulder, adding to the soft and ethereal look. Her hair is styled in elaborate double buns, which are adorned with traditional red and gold hairpieces and red feather accents. The most distinctive feature is a pair of large, black, furry cat ears nestled in her hair. She accessorizes with a detailed gold choker necklace that features a single, large golden bell.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
"A high ISO, grainy film look, cinematic style, inspired by 35mm film with visible grain, soft focus, muted colors, atmospheric, low-light effect. Captured in the style of ((Helmut Newton)), a high ISO grainy photograph of a beautiful 18-year-old woman with dark, long, messy wavy hair posing sensually and exuding an aura of fragility and tenderness, intimate, smoldering sexuality, She is positioned in a smoky, softly lit room, wearing a classic black garter belt and sheer stockings, emphasizing elegance and sex appeal. Her expression is flirtatious, and fun Her body is slightly damp, with a subtle glisten of sweat accentuating the natural sheen of her skin. Her breasts are well-shaped and symmetric, and her pubic hair is elegantly shaped in a classic 'V' style, adding to the sophisticated aesthetic. The room is illuminated by three softboxes placed on either side and slightly above in front—casting a gentle glow that enhances the smoky atmosphere. Beams of light catch dust and smoke particles at varying depths, creating a rich, layered texture in the air, which highlights her figure against the cozy, intimate backdrop. Inspired by the 1990s fine art photography style of ((Helmut Newton)), the scene features a warm, cinematic color palette, with subtle highlights that accentuate the sheen on her skin. Shot on analog 1600 ISO film with natural film grain, the image is detailed with soft, cinematic highlights and shadows, enhancing the texture of her figure and the smoky ambiance of the room. The depth-of-field from a 50mm lens brings an intimate focus to her form while softly blurring the background, creating a sense of closeness and drawing the viewer into the scene. This is a layered, atmospheric composition where every detail—from the lighting to the particles in the air—intensifies the feeling of intimacy, emulating Helmut Newton’s iconic style with absolute fidelity."
An intimate, slightly low-angle medium shot captures a woman leaning forward, her gaze directed at the viewer. This perspective, positioned just below her eye level, creates a direct and engaging feel, making the subject the central focus. The background is softly blurred and filled with the warm, atmospheric glow of numerous red Chinese lanterns, which bathe the scene in a rich, warm light. The woman's outfit is a striking fusion of traditional Chinese aesthetics and modern fantasy elements. She wears a vibrant red, halter-style dress made from a soft, flowing fabric. The garment has a dramatically plunging neckline, which is delicately trimmed with a fine gold chain. The ensemble includes matching sheer red sleeves worn off the shoulder, adding to the soft and ethereal look. Her hair is styled in elaborate double buns, which are adorned with traditional red and gold hairpieces and red feather accents. The most distinctive feature is a pair of large, black, furry cat ears nestled in her hair. She accessorizes with a detailed gold choker necklace that features a single, large golden bell.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
Ultra realistic pet portrait photoshoot, small dog birthday theme, soft pastel aesthetic, studio-style setup, highly detailed pet photography, shallow depth of field, warm soft lighting. A **small Shih Tzu dog** sitting calmly on a **rustic wooden floor**, centered in the frame. The dog has a **long fluffy coat with a mix of white, black, and dark brown patches**, typical of the breed. The fur is **soft, thick, and slightly wavy**, especially around the chest, legs, and tail where it forms a fuller fluffy appearance. The dog has a **rounded face with large dark expressive eyes**, a **small black nose**, and **medium-length floppy ears covered with long fur**. The fur around the muzzle is slightly longer, forming a **characteristic Shih Tzu beard and mustache look**. Its **tongue is slightly sticking out**, giving the dog a cheerful and playful expression. The tail is **curled upward over the back**, covered in **long fluffy white fur**, adding to the typical Shih Tzu silhouette. The dog is wearing **a decorative pink tutu-style skirt made from layered tulle fabric**, which spreads around its lower body on the floor. The skirt has **soft pastel pink tones with subtle gold decorative patterns**, creating a festive elegant look. On the dog’s head there is a **small pink crown-shaped headpiece**, designed with **soft pink tulle and small pearl-like decorative beads**, resembling a delicate princess crown accessory. The background features a **soft pastel decorative wall with a vintage-style floral pattern**, composed of light pink and cream tones. Behind the dog there is a **decorative fabric banner hanging across the wall**, made from **small pastel cloth pieces in blush pink, beige, and soft cream**, arranged in a handmade garland style. Above the banner there is a **large circular lace-like decorative textile**, similar to a crochet or doily-style wall decoration, adding a soft vintage aesthetic. The overall color palette is composed of **soft pastel pink, blush tones, warm beige, and cream**, creating a gentle celebration atmosphere. Lighting setup: **soft diffused studio lighting**, producing very gentle shadows and even illumination across the dog’s fur and decorations, highlighting the fluffy texture of the coat. Camera composition: **centered composition with the dog sitting facing the camera**, full-body pet portrait framing. Camera aesthetic: **shot with an 85mm portrait lens, shallow depth of field, f/2.8, ISO 100**, extremely sharp focus on the dog with soft background blur. Photography style: **high-end pet portrait photography, ultra photorealistic, soft pastel aesthetic, cozy vintage celebration theme, 8k resolution, extremely detailed fur texture**. Mood and atmosphere: **cute, playful, elegant pet celebration portrait with a soft feminine pastel theme**.
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
A highly detailed, photorealistic, cinematic vertical medium shot of a beautiful young East Asian woman posing confidently inside a modern commercial gym, wearing a white athletic ensemble, rendered in a bright, clean, and energetic fitness lifestyle editorial style. Shot Angle & Pose: The image is captured from a slightly low angle, looking slightly upward at the subject, framing her from approximately the hips up in a close, commanding medium shot. She is standing upright facing the camera with a natural, confident posture. Her right hand is placed on her right hip or waist, while her left hand is lowered at her side, wearing a fingerless gym glove. Her body faces the camera directly with a relaxed, casual stance. She gazes directly into the camera with a warm, soft, and naturally charming smile — her expression bright, approachable, and quietly confident — the authentic smile of someone comfortable and at ease in their environment. Subject Appearance: She has a smooth, fair East Asian complexion with naturally luminous skin rendered in hyper-realistic detail, glowing with a healthy warmth. Her dark brown to black hair is styled up in a casual, slightly messy updo or high bun — with soft, wispy face-framing tendrils falling along her temples and cheeks, adding softness to the styled look. Her facial features are youthful and naturally beautiful — large, clear eyes with a warm, bright expression and clean, polished everyday makeup including defined lashes and a soft rosy flush; a small refined nose; and full lips in a soft natural rose tone with a genuine smile. A delicate gold chain necklace with a small round pendant rests at her collarbone. Character Figure: She has a dramatically curvaceous, hourglass figure — an extraordinarily full, rounded bust prominently displayed by the strapless bandeau top, a visibly defined and flat bare midriff, and full, rounded hips and thighs emphasized by the high-waisted athletic shorts. Her overall physique is both voluptuous and toned — a combination of soft curves and athletic definition. Outfit Details: She is wearing a coordinated white athletic gym ensemble: Top: A white strapless bandeau or tube top — smooth, fitted, and structured, in a clean white athletic fabric with a slight compression quality. The top ends just below the bust, fully exposing the midriff. Shorts/Bottoms: High-waisted white athletic biker shorts or compression shorts — smooth, form-fitting, sitting at the natural waist and ending at the mid-thigh. The fabric is a smooth, matte athletic stretch material that conforms closely to the hips and thighs. Gloves: Black fingerless gym workout gloves worn on the left hand — classic weight-training gloves with open fingers and a padded palm. Jewelry: A delicate gold chain necklace with a small round gold or gemstone pendant. Setting & Lighting: Setting: A modern, well-equipped commercial gym interior. The background reveals a spacious gym floor with multiple large yellow and purple weight training machines arranged in rows — the signature yellow and purple color scheme of a recognizable gym chain. Large windows in the background allow natural light to filter in, with softly blurred green outdoor foliage visible beyond. The gym floor has a dark rubber mat surface. The overall environment is clean, bright, and professionally equipped — a contemporary urban fitness facility. Lighting: Bright, clean mixed lighting — natural daylight from the large background windows combined with the gym's overhead fluorescent or LED lighting — illuminates the scene with even, high-key brightness. The subject's skin is rendered with a clean, healthy, naturally radiant glow. The white athletic outfit is crisp and bright under the clean light. The yellow and purple gym equipment in the background creates a bold, energetic color contrast. Shadows are minimal and soft, maintaining the bright, motivational energy of the fitness environment.
A vibrant, retro-style photograph of Barbara Jo Bimbo, 21 years old, a voluptuous and playful bombshell from the 1980s. She has voluminous platinum blonde hair, big blue eyes, and a flirtatious pout. She’s wearing her signature tight pink mini-dress with white frills, fishnet stockings, and high heels. The scene is set in a neon-lit retro diner with checkered floors and a jukebox. Barbara is sitting on the counter, her legs crossed, twirling her hair and biting her lip as she looks seductively at the camera. The photograph has a slightly overexposed, Polaroid-style look with warm tones and a soft vignette. Style: Inspired by 1980s pinup photography and vintage burlesque ads.
"A cinematic style fine art photograph, with gentle, soft light and soft pastel colours, features a close-up head and shoulders portrait of a supermodel in her early 20s. head tilted slightly left, Her luminous complexion is sculpted by Rembrandt lighting. She has raven black hair in a bun, vivid green-silver eyes turned to her right looking into camera, full parted pink lips. A navy blue silk backdrop offers harmony, with a muted golden rim light adding depth. The diffused shadows, subtle illumination, and soft contrast create a serene, confident mood. Photographed with a Sony A1 and 120mm lens for high resolution and an editorial style."
An intimate, slightly low-angle medium shot captures a woman leaning forward, her gaze directed at the viewer. This perspective, positioned just below her eye level, creates a direct and engaging feel, making the subject the central focus. The background is softly blurred and filled with the warm, atmospheric glow of numerous red Chinese lanterns, which bathe the scene in a rich, warm light. The woman's outfit is a striking fusion of traditional Chinese aesthetics and modern fantasy elements. She wears a vibrant red, halter-style dress made from a soft, flowing fabric. The garment has a dramatically plunging neckline, which is delicately trimmed with a fine gold chain. The ensemble includes matching sheer red sleeves worn off the shoulder, adding to the soft and ethereal look. Her hair is styled in elaborate double buns, which are adorned with traditional red and gold hairpieces and red feather accents. The most distinctive feature is a pair of large, black, furry cat ears nestled in her hair. She accessorizes with a detailed gold choker necklace that features a single, large golden bell.
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
"A high ISO, grainy film look, cinematic style, inspired by 35mm film with visible grain, soft focus, muted colors, atmospheric, low-light effect. Captured in the style of ((Helmut Newton)), a high ISO grainy photograph of a beautiful 18-year-old woman with dark, long, messy wavy hair posing sensually and exuding an aura of fragility and tenderness, intimate, smoldering sexuality, She is positioned in a smoky, softly lit room, wearing a classic black garter belt and sheer stockings, emphasizing elegance and sex appeal. Her expression is flirtatious, and fun Her body is slightly damp, with a subtle glisten of sweat accentuating the natural sheen of her skin. Her breasts are well-shaped and symmetric, and her pubic hair is elegantly shaped in a classic 'V' style, adding to the sophisticated aesthetic. The room is illuminated by three softboxes placed on either side and slightly above in front—casting a gentle glow that enhances the smoky atmosphere. Beams of light catch dust and smoke particles at varying depths, creating a rich, layered texture in the air, which highlights her figure against the cozy, intimate backdrop. Inspired by the 1990s fine art photography style of ((Helmut Newton)), the scene features a warm, cinematic color palette, with subtle highlights that accentuate the sheen on her skin. Shot on analog 1600 ISO film with natural film grain, the image is detailed with soft, cinematic highlights and shadows, enhancing the texture of her figure and the smoky ambiance of the room. The depth-of-field from a 50mm lens brings an intimate focus to her form while softly blurring the background, creating a sense of closeness and drawing the viewer into the scene. This is a layered, atmospheric composition where every detail—from the lighting to the particles in the air—intensifies the feeling of intimacy, emulating Helmut Newton’s iconic style with absolute fidelity."
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
Creating a full-body photograph as described involves a combination of elements that highlight the subject's elegance and the vibrant atmosphere of a fast-food restaurant in Madrid. Here’s a detailed breakdown of how the scene would look: Subject: Appearance: The woman has fair, white skin with striking brown eyes and well-defined eyebrows. Her long, straight hair is neatly styled, adding to her sophisticated look. Attire: She wears a chic, pastel red dress with delicate straps, exuding elegance. The dress complements her skin tone and adds a pop of color to the scene. Accessories: She accessorizes with gold hoop earrings and a layered gold necklace, enhancing her sophisticated appearance. A small white shoulder bag with a gold chain strap completes her look. Action: Pose: She is seated at a wooden table, holding a burger wrapped in foil with both hands. Her bright, friendly smile suggests she is thoroughly enjoying her meal. Expression: Her expression is warm and inviting, making the scene feel lively and engaging. Background: Restaurant Interior: The restaurant has a contemporary design with a red and white theme. The wooden tables and stylish pendant lights add to the modern yet cozy ambiance. Ambiance: The background includes other patrons enjoying their meals, adding a sense of liveliness and authenticity to the setting. Photography: Camera: The photo is taken with a high-resolution camera, capturing every detail with clarity. Lighting: The lighting is soft yet bright, highlighting the subject and the vibrant colors of the restaurant interior. Composition: The composition focuses on the woman, with the background slightly blurred to keep her as the central point of interest. Overall Style: Elegance and Sophistication: The overall style is elegant and sophisticated, suitable for professional or formal settings. The combination of the woman's attire, accessories, and the restaurant's contemporary design creates a harmonious and visually appealing scene.
Ultra realistic pet portrait photoshoot, small dog birthday theme, soft pastel aesthetic, studio-style setup, highly detailed pet photography, shallow depth of field, warm soft lighting. A **small Shih Tzu dog** sitting calmly on a **rustic wooden floor**, centered in the frame. The dog has a **long fluffy coat with a mix of white, black, and dark brown patches**, typical of the breed. The fur is **soft, thick, and slightly wavy**, especially around the chest, legs, and tail where it forms a fuller fluffy appearance. The dog has a **rounded face with large dark expressive eyes**, a **small black nose**, and **medium-length floppy ears covered with long fur**. The fur around the muzzle is slightly longer, forming a **characteristic Shih Tzu beard and mustache look**. Its **tongue is slightly sticking out**, giving the dog a cheerful and playful expression. The tail is **curled upward over the back**, covered in **long fluffy white fur**, adding to the typical Shih Tzu silhouette. The dog is wearing **a decorative pink tutu-style skirt made from layered tulle fabric**, which spreads around its lower body on the floor. The skirt has **soft pastel pink tones with subtle gold decorative patterns**, creating a festive elegant look. On the dog’s head there is a **small pink crown-shaped headpiece**, designed with **soft pink tulle and small pearl-like decorative beads**, resembling a delicate princess crown accessory. The background features a **soft pastel decorative wall with a vintage-style floral pattern**, composed of light pink and cream tones. Behind the dog there is a **decorative fabric banner hanging across the wall**, made from **small pastel cloth pieces in blush pink, beige, and soft cream**, arranged in a handmade garland style. Above the banner there is a **large circular lace-like decorative textile**, similar to a crochet or doily-style wall decoration, adding a soft vintage aesthetic. The overall color palette is composed of **soft pastel pink, blush tones, warm beige, and cream**, creating a gentle celebration atmosphere. Lighting setup: **soft diffused studio lighting**, producing very gentle shadows and even illumination across the dog’s fur and decorations, highlighting the fluffy texture of the coat. Camera composition: **centered composition with the dog sitting facing the camera**, full-body pet portrait framing. Camera aesthetic: **shot with an 85mm portrait lens, shallow depth of field, f/2.8, ISO 100**, extremely sharp focus on the dog with soft background blur. Photography style: **high-end pet portrait photography, ultra photorealistic, soft pastel aesthetic, cozy vintage celebration theme, 8k resolution, extremely detailed fur texture**. Mood and atmosphere: **cute, playful, elegant pet celebration portrait with a soft feminine pastel theme**.
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
Create a 6-second ultra-realistic beauty video using the provided image as the main reference. Scene: A Muslim woman wearing an off-white hijab and casual neutral outfit, sitting comfortably in a bright, cozy living room. Action (smooth & natural): – Model gently raises and holds the Glad2Glow pink cushion near her cheek – Soft smile, confident and calm expression – Slight head tilt and eye contact with the camera Focus: – Glad2Glow cushion clearly visible, logo readable – Skin looks smooth, glowing, natural finish Lighting: soft natural daylight, clean beauty aesthetic Style: premium lifestyle cosmetic ad, influencer-style realism Output: Vertical 9:16, 4K Ultra HD, cinematic smooth motion, shallow depth of field Duration: 6 seconds only
An intimate, slightly low-angle medium shot captures a woman leaning forward, her gaze directed at the viewer. This perspective, positioned just below her eye level, creates a direct and engaging feel, making the subject the central focus. The background is softly blurred and filled with the warm, atmospheric glow of numerous red Chinese lanterns, which bathe the scene in a rich, warm light. The woman's outfit is a striking fusion of traditional Chinese aesthetics and modern fantasy elements. She wears a vibrant red, halter-style dress made from a soft, flowing fabric. The garment has a dramatically plunging neckline, which is delicately trimmed with a fine gold chain. The ensemble includes matching sheer red sleeves worn off the shoulder, adding to the soft and ethereal look. Her hair is styled in elaborate double buns, which are adorned with traditional red and gold hairpieces and red feather accents. The most distinctive feature is a pair of large, black, furry cat ears nestled in her hair. She accessorizes with a detailed gold choker necklace that features a single, large golden bell.
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }