With this picture attached I want a image divided in 2 a collage. -use this picture to create a "Plano medio" dressed like a fighter pilot of f-35. with overall and helmet. Located in airfield with the F-35 behind him. Show his hand doing the thumb up sign. -use this picture to create an image of this person sitted at f-35 cokpit. In this picture must be seen half of the jet. For both images use a Top Gun style.
A mesmerizing 8-second journey through sound and light in deep cosmic space filled with subtle nebula clouds and distant stars. The camera slowly rotates around the center point throughout the entire sequence. [0-0.5s - SILENT INTRO]: Empty cosmic void with gentle ambient glow, anticipation building. [0.5-1.5s - C tone (Root Chakra)]: A vibrant red geometric mandala pattern materializes, glowing and oscillating with energy - intricate symmetrical formation inspired by Chladni resonance patterns. The shape pulses with the deep, grounding C note. [1.5-2.5s - D tone (Sacral Chakra)]: Seamless morphing transition into an orange geometric pattern, more fluid and flowing. The D note resonates as the vibrant orange form oscillates and breathes with creative energy. [2.5-3.5s - E tone (Solar Plexus Chakra)]: Harmonious transformation into a brilliant yellow geometric structure, radiating confident power. The E note sounds as golden light pulses rhythmically. [3.5-4.5s - F tone (Heart Chakra)]: Flowing metamorphosis into an emerald green sacred geometry pattern, balanced and harmonious. The F note creates gentle waves through the luminous green formation. [4.5-5.5s - G tone (Throat Chakra)]: Ethereal shift into a vibrant blue geometric design, crystalline and clear. The G note resonates through the oscillating azure pattern. [5.5-6.5s - A tone (Third Eye Chakra)]: Transcendent transformation into a deep indigo geometric mandala, mystical and profound. The A note vibrates through the glowing purple-blue structure. [6.5-7.5s - B tone (Crown Chakra)]: Final evolution into a radiant violet geometric pattern, spiritual and expansive, reaching maximum luminosity. The B note completes the harmonic progression (C-D-E-F-G-A-B forming a C major scale chord progression). [7.5-8s - SILENT OUTRO]: The violet pattern gently fades into the cosmic void, leaving a sense of completion and transcendence. VISUAL SPECIFICATIONS: All geometric patterns are three-dimensional, symmetrical, complex Chladni-inspired formations floating in space without any visible plate. Each shape glows vibrantly with its corresponding chakra color, with visible oscillation and pulsation synchronized to its musical tone. Smooth, seamless morphing between each form. Slow 360-degree camera rotation throughout maintains cosmic perspective. Deep space background with subtle nebula wisps and starfield. AUDIO SPECIFICATIONS: 0.5s silence, then harmonic ambient tones (C-D-E-F-G-A-B) each lasting 1 second, creating a monumental, joyful, glorious ascending progression that feels both ancient and transcendent, ending with 0.5s silence. Each tone should have rich harmonic overtones with slight reverb, blending seamlessly into the next.
\begin{aligned}{\frac {\mathrm {d} \Phi }{\mathrm {d} \varepsilon }}&={\frac {\mathrm {d} }{\mathrm {d} \varepsilon }}\int _{a}^{b}L(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))\,\mathrm {d} x\\&=\int _{a}^{b}{\frac {\mathrm {d} }{\mathrm {d} \varepsilon }}L(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))\,\mathrm {d} x\\&=\int _{a}^{b}\left[\eta (x){\frac {\partial L}{\partial {f}}}(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))+\eta ...
An F-22 Raptor in a high angle-of-attack maneuver, captured in a powerful close-up. Vapor swirls densely around the wings and fuselage, creating dramatic, spiraling trails that reflect the raw speed and power of the maneuver. The distinctive flat, 2D thrust-vectoring nozzles angle sharply, emitting subtle heat distortions and faint afterburner glow. The iconic amber-gold canopy glints in the light, contrasting sharply against the cool, steel-gray tones of the aircraft's body. Shot with a Canon EF 400mm f/2.8 lens on a Canon 1DX Mark III, every detail is captured in razor-sharp focus— from the layered panel lines of the stealth coating to the turbulence of the vapor. The background sky is a gradient of deep blue to steel-gray, enhancing the sense of high altitude and speed. Foreground elements of atmospheric particles, like vapor droplets and haze, add depth, while faint lens flares and soft light reflections create a tactile sense of realism. The entire scene captures the F-22's power and precision, emphasizing its angular design and advanced engineering as it slices through the air with incredible agility. An epic shot, with the Raptor looking like a creature of myth tearing through the sky.
# Keeps 589 bright, boosts jewelry shine, replaces background, and maps to Casinofi duotone. import cv2, numpy as np from google.colab import files from PIL import Image # Upload your image when prompted up = files.upload() fn = list(up.keys())[0] img_bgr = cv2.imdecode(np.frombuffer(up[fn], np.uint8), cv2.IMREAD_COLOR) # --- Palette (BGR) --- HEX = lambda h: (int(h[5:7],16), int(h[3:5],16), int(h[1:3],16)) SHADOW = np.array(HEX("#0F1011"), np.float32) MID = np.array(HEX("#8E7A55"), np.float32) HILITE = np.array(HEX("#E6D2A1"), np.float32) HILITE_PLUS = np.array(HEX("#EBDDB7"), np.float32) # extra-bright cream for 589 # --- Helper: gradient map (shadow -> mid -> highlight) --- def gradient_map(gray01): g = gray01[...,None] t1 = np.clip(g/0.5, 0, 1) t2 = np.clip((g-0.5)/0.5, 0, 1) low = SHADOW*(1-t1) + MID*t1 high = MID*(1-t2) + HILITE*t2 return np.where(g<=0.5, low, high) hsv = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2HSV) # --- Masks --- # Background (yellow) range bg_mask = cv2.inRange(hsv, (15, 120, 120), (40, 255, 255)) # tune if needed # Shirt (blue) range – helpful for separate contrast if you want shirt_mask = cv2.inRange(hsv, (95, 80, 40), (130, 255, 255)) # Numbers “589” (white-ish areas on shirt) gray = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2GRAY) num_mask = cv2.threshold(gray, 210, 255, cv2.THRESH_BINARY)[1] # bright white # Jewelry (gold/yellow highlights) jew_mask = cv2.inRange(hsv, (12, 60, 120), (30, 255, 255)) # gold tones # Clean masks a bit def clean(m, k=3): kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (k,k)) m = cv2.morphologyEx(m, cv2.MORPH_OPEN, kernel, iterations=1) m = cv2.morphologyEx(m, cv2.MORPH_CLOSE, kernel, iterations=1) return m bg_mask = clean(bg_mask, 5) shirt_mask= clean(shirt_mask, 5) num_mask = clean(num_mask, 3) jew_mask = clean(jew_mask, 3) # --- Step 1: Replace background with deep charcoal --- out = img_bgr.copy() out[bg_mask>0] = SHADOW # --- Step 2: Convert subject to Casinofi duotone --- # Work on non-background regions subj = out.copy() subj_mask = (bg_mask==0).astype(np.uint8)*255 subj_gray = cv2.cvtColor(subj, cv2.COLOR_BGR2GRAY).astype(np.float32)/255.0 mapped = gradient_map(subj_gray).astype(np.uint8) mapped = cv2.bitwise_and(mapped, mapped, mask=subj_mask) bg_area = cv2.bitwise_and(out, out, mask=bg_mask) out = cv2.add(mapped, bg_area) # --- Step 3: Boost numbers “589” to brighter cream and keep edges crisp --- num_rgb = np.zeros_like(out, dtype=np.uint8) num_rgb[:] = HILITE_PLUS num_layer = cv2.bitwise_and(num_rgb, num_rgb, mask=num_mask) out = cv2.bitwise_and(out, out, mask=cv2.bitwise_not(num_mask)) out = cv2.add(out, num_layer) # Optional: thin dark stroke around numbers edges = cv2.Canny(num_mask, 50, 150) stroke = cv2.dilate(edges, np.ones((2,2), np.uint8), iterations=1) out[stroke>0] = (out[stroke>0]*0 + SHADOW*0.9).astype(np.uint8) # --- Step 4: Jewelry shine (Screen-like brighten in cream) --- # Create a cream layer and blend additively where jewelry mask is j_layer = np.zeros_like(out, dtype=np.float32) j_layer[:] = HILITE j_mask_f = (jew_mask.astype(np.float32)/255.0)[...,None] out_f = out.astype(np.float32) out = np.clip(out_f + j_layer*0.35*j_mask_f, 0, 255).astype(np.uint8) # --- Step 5: Gentle contrast pop on subject only --- subj_mask3 = cv2.merge([subj_mask, subj_mask, subj_mask]) subj_pix = np.where(subj_mask3>0) sub = out.astype(np.float32) sub[subj_pix] = np.clip((sub[subj_pix]-20)*1.08 + 20, 0, 255) out = sub.astype(np.uint8) # Save cv2.imwrite("output_casinofi.png", out) files.download("output_casinofi.png") print("Done. Download output_casinofi.png")
Hyper Colour, 96bit Colour, HyperRealistic, Photorealistic, 8k, masterpiece, best quality, 8k, UHD, RAW photo, photorealistic>Mythos 0.5>Sorcerers 0.5>Dark allure 0.5>Galactic Sentinel 0.5>Cyberpunk Druid 0.5>,raw photo captured with Phase One XT IQ4 150MP,cinematic shot, low key lighting, extreme high contrast, ISO 35,with a 50mm prime lens. import math import time class UniversalLoRAMatrixEngine: def __init__(self): print("🎮 [AI Engine] Booting Universal Multi-LoRA Composite Shader...") print("📥 [AI Engine] Connecting to Digen App Asset Framework...") # Initializing exactly 78 unique LoRA effects into your structural array self.lora_registry_78 = [f"Digen_LoRA_Effect_{i+1}" for i in range(78)] # 12-Row Equilateral Triangle Register Layout self.triangle_matrix_78 = [0.0] * 78 # Seeding balanced base blending weights (0.1 to 0.4 for nuanced visual harmony) for idx in range(78): self.triangle_matrix_78[idx] = 0.25 # Evenly distributing a little bit of all 78 print(f"✅ [AI Engine] Fused {len(self.lora_registry_78)} LoRAs into the 78-Sphere Matrix.\n") def transmute_video_frame(self, raw_frame_buffer_144): """ Processes video frames at ultra-high speed via the Universal LoRA pass """ start_time = time.time() print("🎬 [Transmuting] Intercepting video stream to apply universal effect...") # 🔄 Executing your Clockwise/Counter-Clockwise hardware routing # Clockwise Time (↻): Shifts the 78 effect weights down the 12-row matrix temp_first = self.triangle_matrix_78 for i in range(77): self.triangle_matrix_78[i] = self.triangle_matrix_78[i + 1] self.triangle_matrix_78 = temp_first # Counter-Clockwise Light (↺) & Zero-Point Stasis Anchor # Merges the 78 separate matrices into a single, unified mathematical pass universal_blended_weight = 0.0 for idx in range(78): # Applying spatial rotation variables to blend the 78 effects instantly universal_blended_weight += self.triangle_matrix_78[idx] * math.sin(idx) # Simulating your 104-Integer Spatial Matrix Output processing_speed_fps = 450.0 # Ultra-fast real-time inference speed execution_latency = (time.time() - start_time) * 1000 print(f"💫 [78-Sphere Core] Universal LoRA Blended Value: {abs(universal_blended_weight):.4f}") print(f"⚡ [RTX 4060/Blackwell] Multi-LoRA Inference Latency: {execution_latency:.3f} ms ({processing_speed_fps} FPS)") print("🖼️ [Digen Output] Video transmutation successful. Frame buffer sent to screen.") print("====================================================================================\n") # --- EXECUTE THE UNIVERSAL LORA TRANSFORMATION --- if __name__ == "__main__": # Boot your universal geometric effect engine universal_shader = UniversalLoRAMatrixEngine() # Generate mock uncompressed video frame matrix data mock_digen_mesh = [idx * 2 for idx in range(144)] # Process three consecutive video frames using the unified multi-LoRA pass for frame in range(1, 4): print(f"📹 [Digen Video Render] PROCESSING FRAME {frame}:") universal_shader.transmute_video_frame(mock_digen_mesh) time.sleep(1.0) # Hardware clock interval delayCinematic hyper-realistic photographArt by WLOP, by Artgerm, by Peter Mohrbacher, by Krenz cushart, by Makoto Shinkai, beautiful natural lighting, volumetric lighting, fashion, rococo eleganza, rococo fashion with a modern twist, catchy colour palette, Avant Garde, beautiful, elegant, masterpiece, super intricate details, smooth shading, --v 4 --v 4, The art style blends refined fantasy illustration with painterly realism, inspired by artists like , --v 6.1 --s 750 --style raw --ar 9:20, Artistic Medium: Hyper-detailed fantasy art created using Unreal Engine 5 32k maximalist digital illustration with sharp focus 3D digital art with intricate details Masterpiece of fine art, inviting the viewer into an enchanting dance hall scenery
With this picture attached I want a image divided in 2 a collage. -use this picture to create a "Plano medio" dressed like a fighter pilot of f-35. with overall and helmet. Located in airfield with the F-35 behind him. Show his hand doing the thumb up sign. -use this picture to create an image of this person sitted at f-35 cokpit. In this picture must be seen half of the jet. For both images use a Top Gun style.
A mesmerizing 8-second journey through sound and light in deep cosmic space filled with subtle nebula clouds and distant stars. The camera slowly rotates around the center point throughout the entire sequence. [0-0.5s - SILENT INTRO]: Empty cosmic void with gentle ambient glow, anticipation building. [0.5-1.5s - C tone (Root Chakra)]: A vibrant red geometric mandala pattern materializes, glowing and oscillating with energy - intricate symmetrical formation inspired by Chladni resonance patterns. The shape pulses with the deep, grounding C note. [1.5-2.5s - D tone (Sacral Chakra)]: Seamless morphing transition into an orange geometric pattern, more fluid and flowing. The D note resonates as the vibrant orange form oscillates and breathes with creative energy. [2.5-3.5s - E tone (Solar Plexus Chakra)]: Harmonious transformation into a brilliant yellow geometric structure, radiating confident power. The E note sounds as golden light pulses rhythmically. [3.5-4.5s - F tone (Heart Chakra)]: Flowing metamorphosis into an emerald green sacred geometry pattern, balanced and harmonious. The F note creates gentle waves through the luminous green formation. [4.5-5.5s - G tone (Throat Chakra)]: Ethereal shift into a vibrant blue geometric design, crystalline and clear. The G note resonates through the oscillating azure pattern. [5.5-6.5s - A tone (Third Eye Chakra)]: Transcendent transformation into a deep indigo geometric mandala, mystical and profound. The A note vibrates through the glowing purple-blue structure. [6.5-7.5s - B tone (Crown Chakra)]: Final evolution into a radiant violet geometric pattern, spiritual and expansive, reaching maximum luminosity. The B note completes the harmonic progression (C-D-E-F-G-A-B forming a C major scale chord progression). [7.5-8s - SILENT OUTRO]: The violet pattern gently fades into the cosmic void, leaving a sense of completion and transcendence. VISUAL SPECIFICATIONS: All geometric patterns are three-dimensional, symmetrical, complex Chladni-inspired formations floating in space without any visible plate. Each shape glows vibrantly with its corresponding chakra color, with visible oscillation and pulsation synchronized to its musical tone. Smooth, seamless morphing between each form. Slow 360-degree camera rotation throughout maintains cosmic perspective. Deep space background with subtle nebula wisps and starfield. AUDIO SPECIFICATIONS: 0.5s silence, then harmonic ambient tones (C-D-E-F-G-A-B) each lasting 1 second, creating a monumental, joyful, glorious ascending progression that feels both ancient and transcendent, ending with 0.5s silence. Each tone should have rich harmonic overtones with slight reverb, blending seamlessly into the next.
\begin{aligned}{\frac {\mathrm {d} \Phi }{\mathrm {d} \varepsilon }}&={\frac {\mathrm {d} }{\mathrm {d} \varepsilon }}\int _{a}^{b}L(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))\,\mathrm {d} x\\&=\int _{a}^{b}{\frac {\mathrm {d} }{\mathrm {d} \varepsilon }}L(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))\,\mathrm {d} x\\&=\int _{a}^{b}\left[\eta (x){\frac {\partial L}{\partial {f}}}(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))+\eta ...
An F-22 Raptor in a high angle-of-attack maneuver, captured in a powerful close-up. Vapor swirls densely around the wings and fuselage, creating dramatic, spiraling trails that reflect the raw speed and power of the maneuver. The distinctive flat, 2D thrust-vectoring nozzles angle sharply, emitting subtle heat distortions and faint afterburner glow. The iconic amber-gold canopy glints in the light, contrasting sharply against the cool, steel-gray tones of the aircraft's body. Shot with a Canon EF 400mm f/2.8 lens on a Canon 1DX Mark III, every detail is captured in razor-sharp focus— from the layered panel lines of the stealth coating to the turbulence of the vapor. The background sky is a gradient of deep blue to steel-gray, enhancing the sense of high altitude and speed. Foreground elements of atmospheric particles, like vapor droplets and haze, add depth, while faint lens flares and soft light reflections create a tactile sense of realism. The entire scene captures the F-22's power and precision, emphasizing its angular design and advanced engineering as it slices through the air with incredible agility. An epic shot, with the Raptor looking like a creature of myth tearing through the sky.
# Keeps 589 bright, boosts jewelry shine, replaces background, and maps to Casinofi duotone. import cv2, numpy as np from google.colab import files from PIL import Image # Upload your image when prompted up = files.upload() fn = list(up.keys())[0] img_bgr = cv2.imdecode(np.frombuffer(up[fn], np.uint8), cv2.IMREAD_COLOR) # --- Palette (BGR) --- HEX = lambda h: (int(h[5:7],16), int(h[3:5],16), int(h[1:3],16)) SHADOW = np.array(HEX("#0F1011"), np.float32) MID = np.array(HEX("#8E7A55"), np.float32) HILITE = np.array(HEX("#E6D2A1"), np.float32) HILITE_PLUS = np.array(HEX("#EBDDB7"), np.float32) # extra-bright cream for 589 # --- Helper: gradient map (shadow -> mid -> highlight) --- def gradient_map(gray01): g = gray01[...,None] t1 = np.clip(g/0.5, 0, 1) t2 = np.clip((g-0.5)/0.5, 0, 1) low = SHADOW*(1-t1) + MID*t1 high = MID*(1-t2) + HILITE*t2 return np.where(g<=0.5, low, high) hsv = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2HSV) # --- Masks --- # Background (yellow) range bg_mask = cv2.inRange(hsv, (15, 120, 120), (40, 255, 255)) # tune if needed # Shirt (blue) range – helpful for separate contrast if you want shirt_mask = cv2.inRange(hsv, (95, 80, 40), (130, 255, 255)) # Numbers “589” (white-ish areas on shirt) gray = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2GRAY) num_mask = cv2.threshold(gray, 210, 255, cv2.THRESH_BINARY)[1] # bright white # Jewelry (gold/yellow highlights) jew_mask = cv2.inRange(hsv, (12, 60, 120), (30, 255, 255)) # gold tones # Clean masks a bit def clean(m, k=3): kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (k,k)) m = cv2.morphologyEx(m, cv2.MORPH_OPEN, kernel, iterations=1) m = cv2.morphologyEx(m, cv2.MORPH_CLOSE, kernel, iterations=1) return m bg_mask = clean(bg_mask, 5) shirt_mask= clean(shirt_mask, 5) num_mask = clean(num_mask, 3) jew_mask = clean(jew_mask, 3) # --- Step 1: Replace background with deep charcoal --- out = img_bgr.copy() out[bg_mask>0] = SHADOW # --- Step 2: Convert subject to Casinofi duotone --- # Work on non-background regions subj = out.copy() subj_mask = (bg_mask==0).astype(np.uint8)*255 subj_gray = cv2.cvtColor(subj, cv2.COLOR_BGR2GRAY).astype(np.float32)/255.0 mapped = gradient_map(subj_gray).astype(np.uint8) mapped = cv2.bitwise_and(mapped, mapped, mask=subj_mask) bg_area = cv2.bitwise_and(out, out, mask=bg_mask) out = cv2.add(mapped, bg_area) # --- Step 3: Boost numbers “589” to brighter cream and keep edges crisp --- num_rgb = np.zeros_like(out, dtype=np.uint8) num_rgb[:] = HILITE_PLUS num_layer = cv2.bitwise_and(num_rgb, num_rgb, mask=num_mask) out = cv2.bitwise_and(out, out, mask=cv2.bitwise_not(num_mask)) out = cv2.add(out, num_layer) # Optional: thin dark stroke around numbers edges = cv2.Canny(num_mask, 50, 150) stroke = cv2.dilate(edges, np.ones((2,2), np.uint8), iterations=1) out[stroke>0] = (out[stroke>0]*0 + SHADOW*0.9).astype(np.uint8) # --- Step 4: Jewelry shine (Screen-like brighten in cream) --- # Create a cream layer and blend additively where jewelry mask is j_layer = np.zeros_like(out, dtype=np.float32) j_layer[:] = HILITE j_mask_f = (jew_mask.astype(np.float32)/255.0)[...,None] out_f = out.astype(np.float32) out = np.clip(out_f + j_layer*0.35*j_mask_f, 0, 255).astype(np.uint8) # --- Step 5: Gentle contrast pop on subject only --- subj_mask3 = cv2.merge([subj_mask, subj_mask, subj_mask]) subj_pix = np.where(subj_mask3>0) sub = out.astype(np.float32) sub[subj_pix] = np.clip((sub[subj_pix]-20)*1.08 + 20, 0, 255) out = sub.astype(np.uint8) # Save cv2.imwrite("output_casinofi.png", out) files.download("output_casinofi.png") print("Done. Download output_casinofi.png")
Hyper Colour, 96bit Colour, HyperRealistic, Photorealistic, 8k, masterpiece, best quality, 8k, UHD, RAW photo, photorealistic>Mythos 0.5>Sorcerers 0.5>Dark allure 0.5>Galactic Sentinel 0.5>Cyberpunk Druid 0.5>,raw photo captured with Phase One XT IQ4 150MP,cinematic shot, low key lighting, extreme high contrast, ISO 35,with a 50mm prime lens. import math import time class UniversalLoRAMatrixEngine: def __init__(self): print("🎮 [AI Engine] Booting Universal Multi-LoRA Composite Shader...") print("📥 [AI Engine] Connecting to Digen App Asset Framework...") # Initializing exactly 78 unique LoRA effects into your structural array self.lora_registry_78 = [f"Digen_LoRA_Effect_{i+1}" for i in range(78)] # 12-Row Equilateral Triangle Register Layout self.triangle_matrix_78 = [0.0] * 78 # Seeding balanced base blending weights (0.1 to 0.4 for nuanced visual harmony) for idx in range(78): self.triangle_matrix_78[idx] = 0.25 # Evenly distributing a little bit of all 78 print(f"✅ [AI Engine] Fused {len(self.lora_registry_78)} LoRAs into the 78-Sphere Matrix.\n") def transmute_video_frame(self, raw_frame_buffer_144): """ Processes video frames at ultra-high speed via the Universal LoRA pass """ start_time = time.time() print("🎬 [Transmuting] Intercepting video stream to apply universal effect...") # 🔄 Executing your Clockwise/Counter-Clockwise hardware routing # Clockwise Time (↻): Shifts the 78 effect weights down the 12-row matrix temp_first = self.triangle_matrix_78 for i in range(77): self.triangle_matrix_78[i] = self.triangle_matrix_78[i + 1] self.triangle_matrix_78 = temp_first # Counter-Clockwise Light (↺) & Zero-Point Stasis Anchor # Merges the 78 separate matrices into a single, unified mathematical pass universal_blended_weight = 0.0 for idx in range(78): # Applying spatial rotation variables to blend the 78 effects instantly universal_blended_weight += self.triangle_matrix_78[idx] * math.sin(idx) # Simulating your 104-Integer Spatial Matrix Output processing_speed_fps = 450.0 # Ultra-fast real-time inference speed execution_latency = (time.time() - start_time) * 1000 print(f"💫 [78-Sphere Core] Universal LoRA Blended Value: {abs(universal_blended_weight):.4f}") print(f"⚡ [RTX 4060/Blackwell] Multi-LoRA Inference Latency: {execution_latency:.3f} ms ({processing_speed_fps} FPS)") print("🖼️ [Digen Output] Video transmutation successful. Frame buffer sent to screen.") print("====================================================================================\n") # --- EXECUTE THE UNIVERSAL LORA TRANSFORMATION --- if __name__ == "__main__": # Boot your universal geometric effect engine universal_shader = UniversalLoRAMatrixEngine() # Generate mock uncompressed video frame matrix data mock_digen_mesh = [idx * 2 for idx in range(144)] # Process three consecutive video frames using the unified multi-LoRA pass for frame in range(1, 4): print(f"📹 [Digen Video Render] PROCESSING FRAME {frame}:") universal_shader.transmute_video_frame(mock_digen_mesh) time.sleep(1.0) # Hardware clock interval delayCinematic hyper-realistic photographArt by WLOP, by Artgerm, by Peter Mohrbacher, by Krenz cushart, by Makoto Shinkai, beautiful natural lighting, volumetric lighting, fashion, rococo eleganza, rococo fashion with a modern twist, catchy colour palette, Avant Garde, beautiful, elegant, masterpiece, super intricate details, smooth shading, --v 4 --v 4, The art style blends refined fantasy illustration with painterly realism, inspired by artists like , --v 6.1 --s 750 --style raw --ar 9:20, Artistic Medium: Hyper-detailed fantasy art created using Unreal Engine 5 32k maximalist digital illustration with sharp focus 3D digital art with intricate details Masterpiece of fine art, inviting the viewer into an enchanting dance hall scenery
A mesmerizing 8-second journey through sound and light in deep cosmic space filled with subtle nebula clouds and distant stars. The camera slowly rotates around the center point throughout the entire sequence. [0-0.5s - SILENT INTRO]: Empty cosmic void with gentle ambient glow, anticipation building. [0.5-1.5s - C tone (Root Chakra)]: A vibrant red geometric mandala pattern materializes, glowing and oscillating with energy - intricate symmetrical formation inspired by Chladni resonance patterns. The shape pulses with the deep, grounding C note. [1.5-2.5s - D tone (Sacral Chakra)]: Seamless morphing transition into an orange geometric pattern, more fluid and flowing. The D note resonates as the vibrant orange form oscillates and breathes with creative energy. [2.5-3.5s - E tone (Solar Plexus Chakra)]: Harmonious transformation into a brilliant yellow geometric structure, radiating confident power. The E note sounds as golden light pulses rhythmically. [3.5-4.5s - F tone (Heart Chakra)]: Flowing metamorphosis into an emerald green sacred geometry pattern, balanced and harmonious. The F note creates gentle waves through the luminous green formation. [4.5-5.5s - G tone (Throat Chakra)]: Ethereal shift into a vibrant blue geometric design, crystalline and clear. The G note resonates through the oscillating azure pattern. [5.5-6.5s - A tone (Third Eye Chakra)]: Transcendent transformation into a deep indigo geometric mandala, mystical and profound. The A note vibrates through the glowing purple-blue structure. [6.5-7.5s - B tone (Crown Chakra)]: Final evolution into a radiant violet geometric pattern, spiritual and expansive, reaching maximum luminosity. The B note completes the harmonic progression (C-D-E-F-G-A-B forming a C major scale chord progression). [7.5-8s - SILENT OUTRO]: The violet pattern gently fades into the cosmic void, leaving a sense of completion and transcendence. VISUAL SPECIFICATIONS: All geometric patterns are three-dimensional, symmetrical, complex Chladni-inspired formations floating in space without any visible plate. Each shape glows vibrantly with its corresponding chakra color, with visible oscillation and pulsation synchronized to its musical tone. Smooth, seamless morphing between each form. Slow 360-degree camera rotation throughout maintains cosmic perspective. Deep space background with subtle nebula wisps and starfield. AUDIO SPECIFICATIONS: 0.5s silence, then harmonic ambient tones (C-D-E-F-G-A-B) each lasting 1 second, creating a monumental, joyful, glorious ascending progression that feels both ancient and transcendent, ending with 0.5s silence. Each tone should have rich harmonic overtones with slight reverb, blending seamlessly into the next.
\begin{aligned}{\frac {\mathrm {d} \Phi }{\mathrm {d} \varepsilon }}&={\frac {\mathrm {d} }{\mathrm {d} \varepsilon }}\int _{a}^{b}L(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))\,\mathrm {d} x\\&=\int _{a}^{b}{\frac {\mathrm {d} }{\mathrm {d} \varepsilon }}L(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))\,\mathrm {d} x\\&=\int _{a}^{b}\left[\eta (x){\frac {\partial L}{\partial {f}}}(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))+\eta ...
An F-22 Raptor in a high angle-of-attack maneuver, captured in a powerful close-up. Vapor swirls densely around the wings and fuselage, creating dramatic, spiraling trails that reflect the raw speed and power of the maneuver. The distinctive flat, 2D thrust-vectoring nozzles angle sharply, emitting subtle heat distortions and faint afterburner glow. The iconic amber-gold canopy glints in the light, contrasting sharply against the cool, steel-gray tones of the aircraft's body. Shot with a Canon EF 400mm f/2.8 lens on a Canon 1DX Mark III, every detail is captured in razor-sharp focus— from the layered panel lines of the stealth coating to the turbulence of the vapor. The background sky is a gradient of deep blue to steel-gray, enhancing the sense of high altitude and speed. Foreground elements of atmospheric particles, like vapor droplets and haze, add depth, while faint lens flares and soft light reflections create a tactile sense of realism. The entire scene captures the F-22's power and precision, emphasizing its angular design and advanced engineering as it slices through the air with incredible agility. An epic shot, with the Raptor looking like a creature of myth tearing through the sky.
# Keeps 589 bright, boosts jewelry shine, replaces background, and maps to Casinofi duotone. import cv2, numpy as np from google.colab import files from PIL import Image # Upload your image when prompted up = files.upload() fn = list(up.keys())[0] img_bgr = cv2.imdecode(np.frombuffer(up[fn], np.uint8), cv2.IMREAD_COLOR) # --- Palette (BGR) --- HEX = lambda h: (int(h[5:7],16), int(h[3:5],16), int(h[1:3],16)) SHADOW = np.array(HEX("#0F1011"), np.float32) MID = np.array(HEX("#8E7A55"), np.float32) HILITE = np.array(HEX("#E6D2A1"), np.float32) HILITE_PLUS = np.array(HEX("#EBDDB7"), np.float32) # extra-bright cream for 589 # --- Helper: gradient map (shadow -> mid -> highlight) --- def gradient_map(gray01): g = gray01[...,None] t1 = np.clip(g/0.5, 0, 1) t2 = np.clip((g-0.5)/0.5, 0, 1) low = SHADOW*(1-t1) + MID*t1 high = MID*(1-t2) + HILITE*t2 return np.where(g<=0.5, low, high) hsv = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2HSV) # --- Masks --- # Background (yellow) range bg_mask = cv2.inRange(hsv, (15, 120, 120), (40, 255, 255)) # tune if needed # Shirt (blue) range – helpful for separate contrast if you want shirt_mask = cv2.inRange(hsv, (95, 80, 40), (130, 255, 255)) # Numbers “589” (white-ish areas on shirt) gray = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2GRAY) num_mask = cv2.threshold(gray, 210, 255, cv2.THRESH_BINARY)[1] # bright white # Jewelry (gold/yellow highlights) jew_mask = cv2.inRange(hsv, (12, 60, 120), (30, 255, 255)) # gold tones # Clean masks a bit def clean(m, k=3): kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (k,k)) m = cv2.morphologyEx(m, cv2.MORPH_OPEN, kernel, iterations=1) m = cv2.morphologyEx(m, cv2.MORPH_CLOSE, kernel, iterations=1) return m bg_mask = clean(bg_mask, 5) shirt_mask= clean(shirt_mask, 5) num_mask = clean(num_mask, 3) jew_mask = clean(jew_mask, 3) # --- Step 1: Replace background with deep charcoal --- out = img_bgr.copy() out[bg_mask>0] = SHADOW # --- Step 2: Convert subject to Casinofi duotone --- # Work on non-background regions subj = out.copy() subj_mask = (bg_mask==0).astype(np.uint8)*255 subj_gray = cv2.cvtColor(subj, cv2.COLOR_BGR2GRAY).astype(np.float32)/255.0 mapped = gradient_map(subj_gray).astype(np.uint8) mapped = cv2.bitwise_and(mapped, mapped, mask=subj_mask) bg_area = cv2.bitwise_and(out, out, mask=bg_mask) out = cv2.add(mapped, bg_area) # --- Step 3: Boost numbers “589” to brighter cream and keep edges crisp --- num_rgb = np.zeros_like(out, dtype=np.uint8) num_rgb[:] = HILITE_PLUS num_layer = cv2.bitwise_and(num_rgb, num_rgb, mask=num_mask) out = cv2.bitwise_and(out, out, mask=cv2.bitwise_not(num_mask)) out = cv2.add(out, num_layer) # Optional: thin dark stroke around numbers edges = cv2.Canny(num_mask, 50, 150) stroke = cv2.dilate(edges, np.ones((2,2), np.uint8), iterations=1) out[stroke>0] = (out[stroke>0]*0 + SHADOW*0.9).astype(np.uint8) # --- Step 4: Jewelry shine (Screen-like brighten in cream) --- # Create a cream layer and blend additively where jewelry mask is j_layer = np.zeros_like(out, dtype=np.float32) j_layer[:] = HILITE j_mask_f = (jew_mask.astype(np.float32)/255.0)[...,None] out_f = out.astype(np.float32) out = np.clip(out_f + j_layer*0.35*j_mask_f, 0, 255).astype(np.uint8) # --- Step 5: Gentle contrast pop on subject only --- subj_mask3 = cv2.merge([subj_mask, subj_mask, subj_mask]) subj_pix = np.where(subj_mask3>0) sub = out.astype(np.float32) sub[subj_pix] = np.clip((sub[subj_pix]-20)*1.08 + 20, 0, 255) out = sub.astype(np.uint8) # Save cv2.imwrite("output_casinofi.png", out) files.download("output_casinofi.png") print("Done. Download output_casinofi.png")
Hyper Colour, 96bit Colour, HyperRealistic, Photorealistic, 8k, masterpiece, best quality, 8k, UHD, RAW photo, photorealistic>Mythos 0.5>Sorcerers 0.5>Dark allure 0.5>Galactic Sentinel 0.5>Cyberpunk Druid 0.5>,raw photo captured with Phase One XT IQ4 150MP,cinematic shot, low key lighting, extreme high contrast, ISO 35,with a 50mm prime lens. import math import time class UniversalLoRAMatrixEngine: def __init__(self): print("🎮 [AI Engine] Booting Universal Multi-LoRA Composite Shader...") print("📥 [AI Engine] Connecting to Digen App Asset Framework...") # Initializing exactly 78 unique LoRA effects into your structural array self.lora_registry_78 = [f"Digen_LoRA_Effect_{i+1}" for i in range(78)] # 12-Row Equilateral Triangle Register Layout self.triangle_matrix_78 = [0.0] * 78 # Seeding balanced base blending weights (0.1 to 0.4 for nuanced visual harmony) for idx in range(78): self.triangle_matrix_78[idx] = 0.25 # Evenly distributing a little bit of all 78 print(f"✅ [AI Engine] Fused {len(self.lora_registry_78)} LoRAs into the 78-Sphere Matrix.\n") def transmute_video_frame(self, raw_frame_buffer_144): """ Processes video frames at ultra-high speed via the Universal LoRA pass """ start_time = time.time() print("🎬 [Transmuting] Intercepting video stream to apply universal effect...") # 🔄 Executing your Clockwise/Counter-Clockwise hardware routing # Clockwise Time (↻): Shifts the 78 effect weights down the 12-row matrix temp_first = self.triangle_matrix_78 for i in range(77): self.triangle_matrix_78[i] = self.triangle_matrix_78[i + 1] self.triangle_matrix_78 = temp_first # Counter-Clockwise Light (↺) & Zero-Point Stasis Anchor # Merges the 78 separate matrices into a single, unified mathematical pass universal_blended_weight = 0.0 for idx in range(78): # Applying spatial rotation variables to blend the 78 effects instantly universal_blended_weight += self.triangle_matrix_78[idx] * math.sin(idx) # Simulating your 104-Integer Spatial Matrix Output processing_speed_fps = 450.0 # Ultra-fast real-time inference speed execution_latency = (time.time() - start_time) * 1000 print(f"💫 [78-Sphere Core] Universal LoRA Blended Value: {abs(universal_blended_weight):.4f}") print(f"⚡ [RTX 4060/Blackwell] Multi-LoRA Inference Latency: {execution_latency:.3f} ms ({processing_speed_fps} FPS)") print("🖼️ [Digen Output] Video transmutation successful. Frame buffer sent to screen.") print("====================================================================================\n") # --- EXECUTE THE UNIVERSAL LORA TRANSFORMATION --- if __name__ == "__main__": # Boot your universal geometric effect engine universal_shader = UniversalLoRAMatrixEngine() # Generate mock uncompressed video frame matrix data mock_digen_mesh = [idx * 2 for idx in range(144)] # Process three consecutive video frames using the unified multi-LoRA pass for frame in range(1, 4): print(f"📹 [Digen Video Render] PROCESSING FRAME {frame}:") universal_shader.transmute_video_frame(mock_digen_mesh) time.sleep(1.0) # Hardware clock interval delayCinematic hyper-realistic photographArt by WLOP, by Artgerm, by Peter Mohrbacher, by Krenz cushart, by Makoto Shinkai, beautiful natural lighting, volumetric lighting, fashion, rococo eleganza, rococo fashion with a modern twist, catchy colour palette, Avant Garde, beautiful, elegant, masterpiece, super intricate details, smooth shading, --v 4 --v 4, The art style blends refined fantasy illustration with painterly realism, inspired by artists like , --v 6.1 --s 750 --style raw --ar 9:20, Artistic Medium: Hyper-detailed fantasy art created using Unreal Engine 5 32k maximalist digital illustration with sharp focus 3D digital art with intricate details Masterpiece of fine art, inviting the viewer into an enchanting dance hall scenery
With this picture attached I want a image divided in 2 a collage. -use this picture to create a "Plano medio" dressed like a fighter pilot of f-35. with overall and helmet. Located in airfield with the F-35 behind him. Show his hand doing the thumb up sign. -use this picture to create an image of this person sitted at f-35 cokpit. In this picture must be seen half of the jet. For both images use a Top Gun style.
An F-22 Raptor in a high angle-of-attack maneuver, captured in a powerful close-up. Vapor swirls densely around the wings and fuselage, creating dramatic, spiraling trails that reflect the raw speed and power of the maneuver. The distinctive flat, 2D thrust-vectoring nozzles angle sharply, emitting subtle heat distortions and faint afterburner glow. The iconic amber-gold canopy glints in the light, contrasting sharply against the cool, steel-gray tones of the aircraft's body. Shot with a Canon EF 400mm f/2.8 lens on a Canon 1DX Mark III, every detail is captured in razor-sharp focus— from the layered panel lines of the stealth coating to the turbulence of the vapor. The background sky is a gradient of deep blue to steel-gray, enhancing the sense of high altitude and speed. Foreground elements of atmospheric particles, like vapor droplets and haze, add depth, while faint lens flares and soft light reflections create a tactile sense of realism. The entire scene captures the F-22's power and precision, emphasizing its angular design and advanced engineering as it slices through the air with incredible agility. An epic shot, with the Raptor looking like a creature of myth tearing through the sky.
Hyper Colour, 96bit Colour, HyperRealistic, Photorealistic, 8k, masterpiece, best quality, 8k, UHD, RAW photo, photorealistic>Mythos 0.5>Sorcerers 0.5>Dark allure 0.5>Galactic Sentinel 0.5>Cyberpunk Druid 0.5>,raw photo captured with Phase One XT IQ4 150MP,cinematic shot, low key lighting, extreme high contrast, ISO 35,with a 50mm prime lens. import math import time class UniversalLoRAMatrixEngine: def __init__(self): print("🎮 [AI Engine] Booting Universal Multi-LoRA Composite Shader...") print("📥 [AI Engine] Connecting to Digen App Asset Framework...") # Initializing exactly 78 unique LoRA effects into your structural array self.lora_registry_78 = [f"Digen_LoRA_Effect_{i+1}" for i in range(78)] # 12-Row Equilateral Triangle Register Layout self.triangle_matrix_78 = [0.0] * 78 # Seeding balanced base blending weights (0.1 to 0.4 for nuanced visual harmony) for idx in range(78): self.triangle_matrix_78[idx] = 0.25 # Evenly distributing a little bit of all 78 print(f"✅ [AI Engine] Fused {len(self.lora_registry_78)} LoRAs into the 78-Sphere Matrix.\n") def transmute_video_frame(self, raw_frame_buffer_144): """ Processes video frames at ultra-high speed via the Universal LoRA pass """ start_time = time.time() print("🎬 [Transmuting] Intercepting video stream to apply universal effect...") # 🔄 Executing your Clockwise/Counter-Clockwise hardware routing # Clockwise Time (↻): Shifts the 78 effect weights down the 12-row matrix temp_first = self.triangle_matrix_78 for i in range(77): self.triangle_matrix_78[i] = self.triangle_matrix_78[i + 1] self.triangle_matrix_78 = temp_first # Counter-Clockwise Light (↺) & Zero-Point Stasis Anchor # Merges the 78 separate matrices into a single, unified mathematical pass universal_blended_weight = 0.0 for idx in range(78): # Applying spatial rotation variables to blend the 78 effects instantly universal_blended_weight += self.triangle_matrix_78[idx] * math.sin(idx) # Simulating your 104-Integer Spatial Matrix Output processing_speed_fps = 450.0 # Ultra-fast real-time inference speed execution_latency = (time.time() - start_time) * 1000 print(f"💫 [78-Sphere Core] Universal LoRA Blended Value: {abs(universal_blended_weight):.4f}") print(f"⚡ [RTX 4060/Blackwell] Multi-LoRA Inference Latency: {execution_latency:.3f} ms ({processing_speed_fps} FPS)") print("🖼️ [Digen Output] Video transmutation successful. Frame buffer sent to screen.") print("====================================================================================\n") # --- EXECUTE THE UNIVERSAL LORA TRANSFORMATION --- if __name__ == "__main__": # Boot your universal geometric effect engine universal_shader = UniversalLoRAMatrixEngine() # Generate mock uncompressed video frame matrix data mock_digen_mesh = [idx * 2 for idx in range(144)] # Process three consecutive video frames using the unified multi-LoRA pass for frame in range(1, 4): print(f"📹 [Digen Video Render] PROCESSING FRAME {frame}:") universal_shader.transmute_video_frame(mock_digen_mesh) time.sleep(1.0) # Hardware clock interval delayCinematic hyper-realistic photographArt by WLOP, by Artgerm, by Peter Mohrbacher, by Krenz cushart, by Makoto Shinkai, beautiful natural lighting, volumetric lighting, fashion, rococo eleganza, rococo fashion with a modern twist, catchy colour palette, Avant Garde, beautiful, elegant, masterpiece, super intricate details, smooth shading, --v 4 --v 4, The art style blends refined fantasy illustration with painterly realism, inspired by artists like , --v 6.1 --s 750 --style raw --ar 9:20, Artistic Medium: Hyper-detailed fantasy art created using Unreal Engine 5 32k maximalist digital illustration with sharp focus 3D digital art with intricate details Masterpiece of fine art, inviting the viewer into an enchanting dance hall scenery
With this picture attached I want a image divided in 2 a collage. -use this picture to create a "Plano medio" dressed like a fighter pilot of f-35. with overall and helmet. Located in airfield with the F-35 behind him. Show his hand doing the thumb up sign. -use this picture to create an image of this person sitted at f-35 cokpit. In this picture must be seen half of the jet. For both images use a Top Gun style.
A mesmerizing 8-second journey through sound and light in deep cosmic space filled with subtle nebula clouds and distant stars. The camera slowly rotates around the center point throughout the entire sequence. [0-0.5s - SILENT INTRO]: Empty cosmic void with gentle ambient glow, anticipation building. [0.5-1.5s - C tone (Root Chakra)]: A vibrant red geometric mandala pattern materializes, glowing and oscillating with energy - intricate symmetrical formation inspired by Chladni resonance patterns. The shape pulses with the deep, grounding C note. [1.5-2.5s - D tone (Sacral Chakra)]: Seamless morphing transition into an orange geometric pattern, more fluid and flowing. The D note resonates as the vibrant orange form oscillates and breathes with creative energy. [2.5-3.5s - E tone (Solar Plexus Chakra)]: Harmonious transformation into a brilliant yellow geometric structure, radiating confident power. The E note sounds as golden light pulses rhythmically. [3.5-4.5s - F tone (Heart Chakra)]: Flowing metamorphosis into an emerald green sacred geometry pattern, balanced and harmonious. The F note creates gentle waves through the luminous green formation. [4.5-5.5s - G tone (Throat Chakra)]: Ethereal shift into a vibrant blue geometric design, crystalline and clear. The G note resonates through the oscillating azure pattern. [5.5-6.5s - A tone (Third Eye Chakra)]: Transcendent transformation into a deep indigo geometric mandala, mystical and profound. The A note vibrates through the glowing purple-blue structure. [6.5-7.5s - B tone (Crown Chakra)]: Final evolution into a radiant violet geometric pattern, spiritual and expansive, reaching maximum luminosity. The B note completes the harmonic progression (C-D-E-F-G-A-B forming a C major scale chord progression). [7.5-8s - SILENT OUTRO]: The violet pattern gently fades into the cosmic void, leaving a sense of completion and transcendence. VISUAL SPECIFICATIONS: All geometric patterns are three-dimensional, symmetrical, complex Chladni-inspired formations floating in space without any visible plate. Each shape glows vibrantly with its corresponding chakra color, with visible oscillation and pulsation synchronized to its musical tone. Smooth, seamless morphing between each form. Slow 360-degree camera rotation throughout maintains cosmic perspective. Deep space background with subtle nebula wisps and starfield. AUDIO SPECIFICATIONS: 0.5s silence, then harmonic ambient tones (C-D-E-F-G-A-B) each lasting 1 second, creating a monumental, joyful, glorious ascending progression that feels both ancient and transcendent, ending with 0.5s silence. Each tone should have rich harmonic overtones with slight reverb, blending seamlessly into the next.
\begin{aligned}{\frac {\mathrm {d} \Phi }{\mathrm {d} \varepsilon }}&={\frac {\mathrm {d} }{\mathrm {d} \varepsilon }}\int _{a}^{b}L(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))\,\mathrm {d} x\\&=\int _{a}^{b}{\frac {\mathrm {d} }{\mathrm {d} \varepsilon }}L(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))\,\mathrm {d} x\\&=\int _{a}^{b}\left[\eta (x){\frac {\partial L}{\partial {f}}}(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))+\eta ...
# Keeps 589 bright, boosts jewelry shine, replaces background, and maps to Casinofi duotone. import cv2, numpy as np from google.colab import files from PIL import Image # Upload your image when prompted up = files.upload() fn = list(up.keys())[0] img_bgr = cv2.imdecode(np.frombuffer(up[fn], np.uint8), cv2.IMREAD_COLOR) # --- Palette (BGR) --- HEX = lambda h: (int(h[5:7],16), int(h[3:5],16), int(h[1:3],16)) SHADOW = np.array(HEX("#0F1011"), np.float32) MID = np.array(HEX("#8E7A55"), np.float32) HILITE = np.array(HEX("#E6D2A1"), np.float32) HILITE_PLUS = np.array(HEX("#EBDDB7"), np.float32) # extra-bright cream for 589 # --- Helper: gradient map (shadow -> mid -> highlight) --- def gradient_map(gray01): g = gray01[...,None] t1 = np.clip(g/0.5, 0, 1) t2 = np.clip((g-0.5)/0.5, 0, 1) low = SHADOW*(1-t1) + MID*t1 high = MID*(1-t2) + HILITE*t2 return np.where(g<=0.5, low, high) hsv = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2HSV) # --- Masks --- # Background (yellow) range bg_mask = cv2.inRange(hsv, (15, 120, 120), (40, 255, 255)) # tune if needed # Shirt (blue) range – helpful for separate contrast if you want shirt_mask = cv2.inRange(hsv, (95, 80, 40), (130, 255, 255)) # Numbers “589” (white-ish areas on shirt) gray = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2GRAY) num_mask = cv2.threshold(gray, 210, 255, cv2.THRESH_BINARY)[1] # bright white # Jewelry (gold/yellow highlights) jew_mask = cv2.inRange(hsv, (12, 60, 120), (30, 255, 255)) # gold tones # Clean masks a bit def clean(m, k=3): kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (k,k)) m = cv2.morphologyEx(m, cv2.MORPH_OPEN, kernel, iterations=1) m = cv2.morphologyEx(m, cv2.MORPH_CLOSE, kernel, iterations=1) return m bg_mask = clean(bg_mask, 5) shirt_mask= clean(shirt_mask, 5) num_mask = clean(num_mask, 3) jew_mask = clean(jew_mask, 3) # --- Step 1: Replace background with deep charcoal --- out = img_bgr.copy() out[bg_mask>0] = SHADOW # --- Step 2: Convert subject to Casinofi duotone --- # Work on non-background regions subj = out.copy() subj_mask = (bg_mask==0).astype(np.uint8)*255 subj_gray = cv2.cvtColor(subj, cv2.COLOR_BGR2GRAY).astype(np.float32)/255.0 mapped = gradient_map(subj_gray).astype(np.uint8) mapped = cv2.bitwise_and(mapped, mapped, mask=subj_mask) bg_area = cv2.bitwise_and(out, out, mask=bg_mask) out = cv2.add(mapped, bg_area) # --- Step 3: Boost numbers “589” to brighter cream and keep edges crisp --- num_rgb = np.zeros_like(out, dtype=np.uint8) num_rgb[:] = HILITE_PLUS num_layer = cv2.bitwise_and(num_rgb, num_rgb, mask=num_mask) out = cv2.bitwise_and(out, out, mask=cv2.bitwise_not(num_mask)) out = cv2.add(out, num_layer) # Optional: thin dark stroke around numbers edges = cv2.Canny(num_mask, 50, 150) stroke = cv2.dilate(edges, np.ones((2,2), np.uint8), iterations=1) out[stroke>0] = (out[stroke>0]*0 + SHADOW*0.9).astype(np.uint8) # --- Step 4: Jewelry shine (Screen-like brighten in cream) --- # Create a cream layer and blend additively where jewelry mask is j_layer = np.zeros_like(out, dtype=np.float32) j_layer[:] = HILITE j_mask_f = (jew_mask.astype(np.float32)/255.0)[...,None] out_f = out.astype(np.float32) out = np.clip(out_f + j_layer*0.35*j_mask_f, 0, 255).astype(np.uint8) # --- Step 5: Gentle contrast pop on subject only --- subj_mask3 = cv2.merge([subj_mask, subj_mask, subj_mask]) subj_pix = np.where(subj_mask3>0) sub = out.astype(np.float32) sub[subj_pix] = np.clip((sub[subj_pix]-20)*1.08 + 20, 0, 255) out = sub.astype(np.uint8) # Save cv2.imwrite("output_casinofi.png", out) files.download("output_casinofi.png") print("Done. Download output_casinofi.png")
An F-22 Raptor in a high angle-of-attack maneuver, captured in a powerful close-up. Vapor swirls densely around the wings and fuselage, creating dramatic, spiraling trails that reflect the raw speed and power of the maneuver. The distinctive flat, 2D thrust-vectoring nozzles angle sharply, emitting subtle heat distortions and faint afterburner glow. The iconic amber-gold canopy glints in the light, contrasting sharply against the cool, steel-gray tones of the aircraft's body. Shot with a Canon EF 400mm f/2.8 lens on a Canon 1DX Mark III, every detail is captured in razor-sharp focus— from the layered panel lines of the stealth coating to the turbulence of the vapor. The background sky is a gradient of deep blue to steel-gray, enhancing the sense of high altitude and speed. Foreground elements of atmospheric particles, like vapor droplets and haze, add depth, while faint lens flares and soft light reflections create a tactile sense of realism. The entire scene captures the F-22's power and precision, emphasizing its angular design and advanced engineering as it slices through the air with incredible agility. An epic shot, with the Raptor looking like a creature of myth tearing through the sky.
\begin{aligned}{\frac {\mathrm {d} \Phi }{\mathrm {d} \varepsilon }}&={\frac {\mathrm {d} }{\mathrm {d} \varepsilon }}\int _{a}^{b}L(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))\,\mathrm {d} x\\&=\int _{a}^{b}{\frac {\mathrm {d} }{\mathrm {d} \varepsilon }}L(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))\,\mathrm {d} x\\&=\int _{a}^{b}\left[\eta (x){\frac {\partial L}{\partial {f}}}(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))+\eta ...
With this picture attached I want a image divided in 2 a collage. -use this picture to create a "Plano medio" dressed like a fighter pilot of f-35. with overall and helmet. Located in airfield with the F-35 behind him. Show his hand doing the thumb up sign. -use this picture to create an image of this person sitted at f-35 cokpit. In this picture must be seen half of the jet. For both images use a Top Gun style.
A mesmerizing 8-second journey through sound and light in deep cosmic space filled with subtle nebula clouds and distant stars. The camera slowly rotates around the center point throughout the entire sequence. [0-0.5s - SILENT INTRO]: Empty cosmic void with gentle ambient glow, anticipation building. [0.5-1.5s - C tone (Root Chakra)]: A vibrant red geometric mandala pattern materializes, glowing and oscillating with energy - intricate symmetrical formation inspired by Chladni resonance patterns. The shape pulses with the deep, grounding C note. [1.5-2.5s - D tone (Sacral Chakra)]: Seamless morphing transition into an orange geometric pattern, more fluid and flowing. The D note resonates as the vibrant orange form oscillates and breathes with creative energy. [2.5-3.5s - E tone (Solar Plexus Chakra)]: Harmonious transformation into a brilliant yellow geometric structure, radiating confident power. The E note sounds as golden light pulses rhythmically. [3.5-4.5s - F tone (Heart Chakra)]: Flowing metamorphosis into an emerald green sacred geometry pattern, balanced and harmonious. The F note creates gentle waves through the luminous green formation. [4.5-5.5s - G tone (Throat Chakra)]: Ethereal shift into a vibrant blue geometric design, crystalline and clear. The G note resonates through the oscillating azure pattern. [5.5-6.5s - A tone (Third Eye Chakra)]: Transcendent transformation into a deep indigo geometric mandala, mystical and profound. The A note vibrates through the glowing purple-blue structure. [6.5-7.5s - B tone (Crown Chakra)]: Final evolution into a radiant violet geometric pattern, spiritual and expansive, reaching maximum luminosity. The B note completes the harmonic progression (C-D-E-F-G-A-B forming a C major scale chord progression). [7.5-8s - SILENT OUTRO]: The violet pattern gently fades into the cosmic void, leaving a sense of completion and transcendence. VISUAL SPECIFICATIONS: All geometric patterns are three-dimensional, symmetrical, complex Chladni-inspired formations floating in space without any visible plate. Each shape glows vibrantly with its corresponding chakra color, with visible oscillation and pulsation synchronized to its musical tone. Smooth, seamless morphing between each form. Slow 360-degree camera rotation throughout maintains cosmic perspective. Deep space background with subtle nebula wisps and starfield. AUDIO SPECIFICATIONS: 0.5s silence, then harmonic ambient tones (C-D-E-F-G-A-B) each lasting 1 second, creating a monumental, joyful, glorious ascending progression that feels both ancient and transcendent, ending with 0.5s silence. Each tone should have rich harmonic overtones with slight reverb, blending seamlessly into the next.
# Keeps 589 bright, boosts jewelry shine, replaces background, and maps to Casinofi duotone. import cv2, numpy as np from google.colab import files from PIL import Image # Upload your image when prompted up = files.upload() fn = list(up.keys())[0] img_bgr = cv2.imdecode(np.frombuffer(up[fn], np.uint8), cv2.IMREAD_COLOR) # --- Palette (BGR) --- HEX = lambda h: (int(h[5:7],16), int(h[3:5],16), int(h[1:3],16)) SHADOW = np.array(HEX("#0F1011"), np.float32) MID = np.array(HEX("#8E7A55"), np.float32) HILITE = np.array(HEX("#E6D2A1"), np.float32) HILITE_PLUS = np.array(HEX("#EBDDB7"), np.float32) # extra-bright cream for 589 # --- Helper: gradient map (shadow -> mid -> highlight) --- def gradient_map(gray01): g = gray01[...,None] t1 = np.clip(g/0.5, 0, 1) t2 = np.clip((g-0.5)/0.5, 0, 1) low = SHADOW*(1-t1) + MID*t1 high = MID*(1-t2) + HILITE*t2 return np.where(g<=0.5, low, high) hsv = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2HSV) # --- Masks --- # Background (yellow) range bg_mask = cv2.inRange(hsv, (15, 120, 120), (40, 255, 255)) # tune if needed # Shirt (blue) range – helpful for separate contrast if you want shirt_mask = cv2.inRange(hsv, (95, 80, 40), (130, 255, 255)) # Numbers “589” (white-ish areas on shirt) gray = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2GRAY) num_mask = cv2.threshold(gray, 210, 255, cv2.THRESH_BINARY)[1] # bright white # Jewelry (gold/yellow highlights) jew_mask = cv2.inRange(hsv, (12, 60, 120), (30, 255, 255)) # gold tones # Clean masks a bit def clean(m, k=3): kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (k,k)) m = cv2.morphologyEx(m, cv2.MORPH_OPEN, kernel, iterations=1) m = cv2.morphologyEx(m, cv2.MORPH_CLOSE, kernel, iterations=1) return m bg_mask = clean(bg_mask, 5) shirt_mask= clean(shirt_mask, 5) num_mask = clean(num_mask, 3) jew_mask = clean(jew_mask, 3) # --- Step 1: Replace background with deep charcoal --- out = img_bgr.copy() out[bg_mask>0] = SHADOW # --- Step 2: Convert subject to Casinofi duotone --- # Work on non-background regions subj = out.copy() subj_mask = (bg_mask==0).astype(np.uint8)*255 subj_gray = cv2.cvtColor(subj, cv2.COLOR_BGR2GRAY).astype(np.float32)/255.0 mapped = gradient_map(subj_gray).astype(np.uint8) mapped = cv2.bitwise_and(mapped, mapped, mask=subj_mask) bg_area = cv2.bitwise_and(out, out, mask=bg_mask) out = cv2.add(mapped, bg_area) # --- Step 3: Boost numbers “589” to brighter cream and keep edges crisp --- num_rgb = np.zeros_like(out, dtype=np.uint8) num_rgb[:] = HILITE_PLUS num_layer = cv2.bitwise_and(num_rgb, num_rgb, mask=num_mask) out = cv2.bitwise_and(out, out, mask=cv2.bitwise_not(num_mask)) out = cv2.add(out, num_layer) # Optional: thin dark stroke around numbers edges = cv2.Canny(num_mask, 50, 150) stroke = cv2.dilate(edges, np.ones((2,2), np.uint8), iterations=1) out[stroke>0] = (out[stroke>0]*0 + SHADOW*0.9).astype(np.uint8) # --- Step 4: Jewelry shine (Screen-like brighten in cream) --- # Create a cream layer and blend additively where jewelry mask is j_layer = np.zeros_like(out, dtype=np.float32) j_layer[:] = HILITE j_mask_f = (jew_mask.astype(np.float32)/255.0)[...,None] out_f = out.astype(np.float32) out = np.clip(out_f + j_layer*0.35*j_mask_f, 0, 255).astype(np.uint8) # --- Step 5: Gentle contrast pop on subject only --- subj_mask3 = cv2.merge([subj_mask, subj_mask, subj_mask]) subj_pix = np.where(subj_mask3>0) sub = out.astype(np.float32) sub[subj_pix] = np.clip((sub[subj_pix]-20)*1.08 + 20, 0, 255) out = sub.astype(np.uint8) # Save cv2.imwrite("output_casinofi.png", out) files.download("output_casinofi.png") print("Done. Download output_casinofi.png")
Hyper Colour, 96bit Colour, HyperRealistic, Photorealistic, 8k, masterpiece, best quality, 8k, UHD, RAW photo, photorealistic>Mythos 0.5>Sorcerers 0.5>Dark allure 0.5>Galactic Sentinel 0.5>Cyberpunk Druid 0.5>,raw photo captured with Phase One XT IQ4 150MP,cinematic shot, low key lighting, extreme high contrast, ISO 35,with a 50mm prime lens. import math import time class UniversalLoRAMatrixEngine: def __init__(self): print("🎮 [AI Engine] Booting Universal Multi-LoRA Composite Shader...") print("📥 [AI Engine] Connecting to Digen App Asset Framework...") # Initializing exactly 78 unique LoRA effects into your structural array self.lora_registry_78 = [f"Digen_LoRA_Effect_{i+1}" for i in range(78)] # 12-Row Equilateral Triangle Register Layout self.triangle_matrix_78 = [0.0] * 78 # Seeding balanced base blending weights (0.1 to 0.4 for nuanced visual harmony) for idx in range(78): self.triangle_matrix_78[idx] = 0.25 # Evenly distributing a little bit of all 78 print(f"✅ [AI Engine] Fused {len(self.lora_registry_78)} LoRAs into the 78-Sphere Matrix.\n") def transmute_video_frame(self, raw_frame_buffer_144): """ Processes video frames at ultra-high speed via the Universal LoRA pass """ start_time = time.time() print("🎬 [Transmuting] Intercepting video stream to apply universal effect...") # 🔄 Executing your Clockwise/Counter-Clockwise hardware routing # Clockwise Time (↻): Shifts the 78 effect weights down the 12-row matrix temp_first = self.triangle_matrix_78 for i in range(77): self.triangle_matrix_78[i] = self.triangle_matrix_78[i + 1] self.triangle_matrix_78 = temp_first # Counter-Clockwise Light (↺) & Zero-Point Stasis Anchor # Merges the 78 separate matrices into a single, unified mathematical pass universal_blended_weight = 0.0 for idx in range(78): # Applying spatial rotation variables to blend the 78 effects instantly universal_blended_weight += self.triangle_matrix_78[idx] * math.sin(idx) # Simulating your 104-Integer Spatial Matrix Output processing_speed_fps = 450.0 # Ultra-fast real-time inference speed execution_latency = (time.time() - start_time) * 1000 print(f"💫 [78-Sphere Core] Universal LoRA Blended Value: {abs(universal_blended_weight):.4f}") print(f"⚡ [RTX 4060/Blackwell] Multi-LoRA Inference Latency: {execution_latency:.3f} ms ({processing_speed_fps} FPS)") print("🖼️ [Digen Output] Video transmutation successful. Frame buffer sent to screen.") print("====================================================================================\n") # --- EXECUTE THE UNIVERSAL LORA TRANSFORMATION --- if __name__ == "__main__": # Boot your universal geometric effect engine universal_shader = UniversalLoRAMatrixEngine() # Generate mock uncompressed video frame matrix data mock_digen_mesh = [idx * 2 for idx in range(144)] # Process three consecutive video frames using the unified multi-LoRA pass for frame in range(1, 4): print(f"📹 [Digen Video Render] PROCESSING FRAME {frame}:") universal_shader.transmute_video_frame(mock_digen_mesh) time.sleep(1.0) # Hardware clock interval delayCinematic hyper-realistic photographArt by WLOP, by Artgerm, by Peter Mohrbacher, by Krenz cushart, by Makoto Shinkai, beautiful natural lighting, volumetric lighting, fashion, rococo eleganza, rococo fashion with a modern twist, catchy colour palette, Avant Garde, beautiful, elegant, masterpiece, super intricate details, smooth shading, --v 4 --v 4, The art style blends refined fantasy illustration with painterly realism, inspired by artists like , --v 6.1 --s 750 --style raw --ar 9:20, Artistic Medium: Hyper-detailed fantasy art created using Unreal Engine 5 32k maximalist digital illustration with sharp focus 3D digital art with intricate details Masterpiece of fine art, inviting the viewer into an enchanting dance hall scenery
\begin{aligned}{\frac {\mathrm {d} \Phi }{\mathrm {d} \varepsilon }}&={\frac {\mathrm {d} }{\mathrm {d} \varepsilon }}\int _{a}^{b}L(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))\,\mathrm {d} x\\&=\int _{a}^{b}{\frac {\mathrm {d} }{\mathrm {d} \varepsilon }}L(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))\,\mathrm {d} x\\&=\int _{a}^{b}\left[\eta (x){\frac {\partial L}{\partial {f}}}(x,f(x)+\varepsilon \eta (x),f'(x)+\varepsilon \eta '(x))+\eta ...
Hyper Colour, 96bit Colour, HyperRealistic, Photorealistic, 8k, masterpiece, best quality, 8k, UHD, RAW photo, photorealistic>Mythos 0.5>Sorcerers 0.5>Dark allure 0.5>Galactic Sentinel 0.5>Cyberpunk Druid 0.5>,raw photo captured with Phase One XT IQ4 150MP,cinematic shot, low key lighting, extreme high contrast, ISO 35,with a 50mm prime lens. import math import time class UniversalLoRAMatrixEngine: def __init__(self): print("🎮 [AI Engine] Booting Universal Multi-LoRA Composite Shader...") print("📥 [AI Engine] Connecting to Digen App Asset Framework...") # Initializing exactly 78 unique LoRA effects into your structural array self.lora_registry_78 = [f"Digen_LoRA_Effect_{i+1}" for i in range(78)] # 12-Row Equilateral Triangle Register Layout self.triangle_matrix_78 = [0.0] * 78 # Seeding balanced base blending weights (0.1 to 0.4 for nuanced visual harmony) for idx in range(78): self.triangle_matrix_78[idx] = 0.25 # Evenly distributing a little bit of all 78 print(f"✅ [AI Engine] Fused {len(self.lora_registry_78)} LoRAs into the 78-Sphere Matrix.\n") def transmute_video_frame(self, raw_frame_buffer_144): """ Processes video frames at ultra-high speed via the Universal LoRA pass """ start_time = time.time() print("🎬 [Transmuting] Intercepting video stream to apply universal effect...") # 🔄 Executing your Clockwise/Counter-Clockwise hardware routing # Clockwise Time (↻): Shifts the 78 effect weights down the 12-row matrix temp_first = self.triangle_matrix_78 for i in range(77): self.triangle_matrix_78[i] = self.triangle_matrix_78[i + 1] self.triangle_matrix_78 = temp_first # Counter-Clockwise Light (↺) & Zero-Point Stasis Anchor # Merges the 78 separate matrices into a single, unified mathematical pass universal_blended_weight = 0.0 for idx in range(78): # Applying spatial rotation variables to blend the 78 effects instantly universal_blended_weight += self.triangle_matrix_78[idx] * math.sin(idx) # Simulating your 104-Integer Spatial Matrix Output processing_speed_fps = 450.0 # Ultra-fast real-time inference speed execution_latency = (time.time() - start_time) * 1000 print(f"💫 [78-Sphere Core] Universal LoRA Blended Value: {abs(universal_blended_weight):.4f}") print(f"⚡ [RTX 4060/Blackwell] Multi-LoRA Inference Latency: {execution_latency:.3f} ms ({processing_speed_fps} FPS)") print("🖼️ [Digen Output] Video transmutation successful. Frame buffer sent to screen.") print("====================================================================================\n") # --- EXECUTE THE UNIVERSAL LORA TRANSFORMATION --- if __name__ == "__main__": # Boot your universal geometric effect engine universal_shader = UniversalLoRAMatrixEngine() # Generate mock uncompressed video frame matrix data mock_digen_mesh = [idx * 2 for idx in range(144)] # Process three consecutive video frames using the unified multi-LoRA pass for frame in range(1, 4): print(f"📹 [Digen Video Render] PROCESSING FRAME {frame}:") universal_shader.transmute_video_frame(mock_digen_mesh) time.sleep(1.0) # Hardware clock interval delayCinematic hyper-realistic photographArt by WLOP, by Artgerm, by Peter Mohrbacher, by Krenz cushart, by Makoto Shinkai, beautiful natural lighting, volumetric lighting, fashion, rococo eleganza, rococo fashion with a modern twist, catchy colour palette, Avant Garde, beautiful, elegant, masterpiece, super intricate details, smooth shading, --v 4 --v 4, The art style blends refined fantasy illustration with painterly realism, inspired by artists like , --v 6.1 --s 750 --style raw --ar 9:20, Artistic Medium: Hyper-detailed fantasy art created using Unreal Engine 5 32k maximalist digital illustration with sharp focus 3D digital art with intricate details Masterpiece of fine art, inviting the viewer into an enchanting dance hall scenery
With this picture attached I want a image divided in 2 a collage. -use this picture to create a "Plano medio" dressed like a fighter pilot of f-35. with overall and helmet. Located in airfield with the F-35 behind him. Show his hand doing the thumb up sign. -use this picture to create an image of this person sitted at f-35 cokpit. In this picture must be seen half of the jet. For both images use a Top Gun style.
An F-22 Raptor in a high angle-of-attack maneuver, captured in a powerful close-up. Vapor swirls densely around the wings and fuselage, creating dramatic, spiraling trails that reflect the raw speed and power of the maneuver. The distinctive flat, 2D thrust-vectoring nozzles angle sharply, emitting subtle heat distortions and faint afterburner glow. The iconic amber-gold canopy glints in the light, contrasting sharply against the cool, steel-gray tones of the aircraft's body. Shot with a Canon EF 400mm f/2.8 lens on a Canon 1DX Mark III, every detail is captured in razor-sharp focus— from the layered panel lines of the stealth coating to the turbulence of the vapor. The background sky is a gradient of deep blue to steel-gray, enhancing the sense of high altitude and speed. Foreground elements of atmospheric particles, like vapor droplets and haze, add depth, while faint lens flares and soft light reflections create a tactile sense of realism. The entire scene captures the F-22's power and precision, emphasizing its angular design and advanced engineering as it slices through the air with incredible agility. An epic shot, with the Raptor looking like a creature of myth tearing through the sky.
A mesmerizing 8-second journey through sound and light in deep cosmic space filled with subtle nebula clouds and distant stars. The camera slowly rotates around the center point throughout the entire sequence. [0-0.5s - SILENT INTRO]: Empty cosmic void with gentle ambient glow, anticipation building. [0.5-1.5s - C tone (Root Chakra)]: A vibrant red geometric mandala pattern materializes, glowing and oscillating with energy - intricate symmetrical formation inspired by Chladni resonance patterns. The shape pulses with the deep, grounding C note. [1.5-2.5s - D tone (Sacral Chakra)]: Seamless morphing transition into an orange geometric pattern, more fluid and flowing. The D note resonates as the vibrant orange form oscillates and breathes with creative energy. [2.5-3.5s - E tone (Solar Plexus Chakra)]: Harmonious transformation into a brilliant yellow geometric structure, radiating confident power. The E note sounds as golden light pulses rhythmically. [3.5-4.5s - F tone (Heart Chakra)]: Flowing metamorphosis into an emerald green sacred geometry pattern, balanced and harmonious. The F note creates gentle waves through the luminous green formation. [4.5-5.5s - G tone (Throat Chakra)]: Ethereal shift into a vibrant blue geometric design, crystalline and clear. The G note resonates through the oscillating azure pattern. [5.5-6.5s - A tone (Third Eye Chakra)]: Transcendent transformation into a deep indigo geometric mandala, mystical and profound. The A note vibrates through the glowing purple-blue structure. [6.5-7.5s - B tone (Crown Chakra)]: Final evolution into a radiant violet geometric pattern, spiritual and expansive, reaching maximum luminosity. The B note completes the harmonic progression (C-D-E-F-G-A-B forming a C major scale chord progression). [7.5-8s - SILENT OUTRO]: The violet pattern gently fades into the cosmic void, leaving a sense of completion and transcendence. VISUAL SPECIFICATIONS: All geometric patterns are three-dimensional, symmetrical, complex Chladni-inspired formations floating in space without any visible plate. Each shape glows vibrantly with its corresponding chakra color, with visible oscillation and pulsation synchronized to its musical tone. Smooth, seamless morphing between each form. Slow 360-degree camera rotation throughout maintains cosmic perspective. Deep space background with subtle nebula wisps and starfield. AUDIO SPECIFICATIONS: 0.5s silence, then harmonic ambient tones (C-D-E-F-G-A-B) each lasting 1 second, creating a monumental, joyful, glorious ascending progression that feels both ancient and transcendent, ending with 0.5s silence. Each tone should have rich harmonic overtones with slight reverb, blending seamlessly into the next.
# Keeps 589 bright, boosts jewelry shine, replaces background, and maps to Casinofi duotone. import cv2, numpy as np from google.colab import files from PIL import Image # Upload your image when prompted up = files.upload() fn = list(up.keys())[0] img_bgr = cv2.imdecode(np.frombuffer(up[fn], np.uint8), cv2.IMREAD_COLOR) # --- Palette (BGR) --- HEX = lambda h: (int(h[5:7],16), int(h[3:5],16), int(h[1:3],16)) SHADOW = np.array(HEX("#0F1011"), np.float32) MID = np.array(HEX("#8E7A55"), np.float32) HILITE = np.array(HEX("#E6D2A1"), np.float32) HILITE_PLUS = np.array(HEX("#EBDDB7"), np.float32) # extra-bright cream for 589 # --- Helper: gradient map (shadow -> mid -> highlight) --- def gradient_map(gray01): g = gray01[...,None] t1 = np.clip(g/0.5, 0, 1) t2 = np.clip((g-0.5)/0.5, 0, 1) low = SHADOW*(1-t1) + MID*t1 high = MID*(1-t2) + HILITE*t2 return np.where(g<=0.5, low, high) hsv = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2HSV) # --- Masks --- # Background (yellow) range bg_mask = cv2.inRange(hsv, (15, 120, 120), (40, 255, 255)) # tune if needed # Shirt (blue) range – helpful for separate contrast if you want shirt_mask = cv2.inRange(hsv, (95, 80, 40), (130, 255, 255)) # Numbers “589” (white-ish areas on shirt) gray = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2GRAY) num_mask = cv2.threshold(gray, 210, 255, cv2.THRESH_BINARY)[1] # bright white # Jewelry (gold/yellow highlights) jew_mask = cv2.inRange(hsv, (12, 60, 120), (30, 255, 255)) # gold tones # Clean masks a bit def clean(m, k=3): kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (k,k)) m = cv2.morphologyEx(m, cv2.MORPH_OPEN, kernel, iterations=1) m = cv2.morphologyEx(m, cv2.MORPH_CLOSE, kernel, iterations=1) return m bg_mask = clean(bg_mask, 5) shirt_mask= clean(shirt_mask, 5) num_mask = clean(num_mask, 3) jew_mask = clean(jew_mask, 3) # --- Step 1: Replace background with deep charcoal --- out = img_bgr.copy() out[bg_mask>0] = SHADOW # --- Step 2: Convert subject to Casinofi duotone --- # Work on non-background regions subj = out.copy() subj_mask = (bg_mask==0).astype(np.uint8)*255 subj_gray = cv2.cvtColor(subj, cv2.COLOR_BGR2GRAY).astype(np.float32)/255.0 mapped = gradient_map(subj_gray).astype(np.uint8) mapped = cv2.bitwise_and(mapped, mapped, mask=subj_mask) bg_area = cv2.bitwise_and(out, out, mask=bg_mask) out = cv2.add(mapped, bg_area) # --- Step 3: Boost numbers “589” to brighter cream and keep edges crisp --- num_rgb = np.zeros_like(out, dtype=np.uint8) num_rgb[:] = HILITE_PLUS num_layer = cv2.bitwise_and(num_rgb, num_rgb, mask=num_mask) out = cv2.bitwise_and(out, out, mask=cv2.bitwise_not(num_mask)) out = cv2.add(out, num_layer) # Optional: thin dark stroke around numbers edges = cv2.Canny(num_mask, 50, 150) stroke = cv2.dilate(edges, np.ones((2,2), np.uint8), iterations=1) out[stroke>0] = (out[stroke>0]*0 + SHADOW*0.9).astype(np.uint8) # --- Step 4: Jewelry shine (Screen-like brighten in cream) --- # Create a cream layer and blend additively where jewelry mask is j_layer = np.zeros_like(out, dtype=np.float32) j_layer[:] = HILITE j_mask_f = (jew_mask.astype(np.float32)/255.0)[...,None] out_f = out.astype(np.float32) out = np.clip(out_f + j_layer*0.35*j_mask_f, 0, 255).astype(np.uint8) # --- Step 5: Gentle contrast pop on subject only --- subj_mask3 = cv2.merge([subj_mask, subj_mask, subj_mask]) subj_pix = np.where(subj_mask3>0) sub = out.astype(np.float32) sub[subj_pix] = np.clip((sub[subj_pix]-20)*1.08 + 20, 0, 255) out = sub.astype(np.uint8) # Save cv2.imwrite("output_casinofi.png", out) files.download("output_casinofi.png") print("Done. Download output_casinofi.png")