{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "capture_device": "flagship smartphone (iPhone-style)", "lens_equivalent": "24mm", "style": "natural nighttime lifestyle photography", "priority": "EXACT FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "CRITICAL", "instruction": "Use MY EXACT FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and limb proportions must match the model exactly. No face drift, no beautification, no body reshaping.", "locked_traits": [ "exact facial identity", "accurate height and proportions", "natural anatomy", "realistic skin texture", "authentic body ratios" ] }, "scene": { "location": "sandy beach shoreline", "time": "night", "environment": { "foreground": "soft sand with natural footprints", "background": [ "palm trees illuminated by streetlights", "distant city lights along the coast", "dark ocean water with gentle waves" ], "atmosphere": "relaxed tropical night, casual and unposed" } }, "lighting": { "type": "ambient night lighting", "sources": [ "warm streetlights", "diffused city glow" ], "effects": [ "soft highlights on skin", "natural shadow falloff", "realistic low-light contrast" ] }, "camera": { "shot_type": "direct front-facing lifestyle shot", "perspective": "eye-level", "distance": "medium-full body", "framing": "centered subject with environment visible", "stability": "handheld, natural imperfection" }, "subject": { "gender": "female", "age": "adult (21+)", "pose": { "stance": "standing relaxed on sand", "legs": "natural stance, weight evenly balanced", "arms": { "hands": "lightly adjusting waistband in a casual, unposed manner" }, "shoulders": "relaxed", "posture": "upright but natural" }, "expression_and_mood": { "facial_expression": "faint smile, playful and relaxed", "eyes": "looking directly at camera", "emotion": "casual, spontaneous, slightly playful" }, "appearance": { "hair": { "color": "match model exactly (blonde)", "style": "loose, natural, slightly tousled", "movement": "subtle wind interaction" }, "skin": { "tone": "match model exactly", "finish": "natural sheen, visible texture, no smoothing" }, "face": { "details": "exact facial proportions preserved, natural expression" } }, "physique": { "body_type": "fit, natural, athletic-curvy", "waist": "slim and proportional", "hips": "rounded, realistic", "overall": "accurate anatomy without exaggeration" } }, "outfit": { "top": { "type": "simple bikini top", "color": "black", "fit": "natural support, realistic fabric tension" }, "bottom": { "type": "bikini bottom", "color": "black", "fit": "high-cut, natural placement" }, "accessories": [ "clear eyeglasses", "small nose piercing" ] }, "aesthetic": { "vibe": "casual beach night snapshot", "style": "unfiltered, real-life moment", "reference_feel": "spontaneous photo taken during a relaxed night walk" }, "realism_constraints": { "allowed": [ "natural grain from low light", "uneven ambient lighting", "minor shadow noise", "unposed body language" ], "forbidden": [ "face alteration", "identity blending", "beauty filters", "plastic skin", "studio lighting", "exaggerated anatomy" ] }, "negative_prompt": [ "different face", "identity drift", "CGI", "anime", "airbrushed skin", "studio photoshoot", "overly posed stance", "distorted proportions" ] }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT — EXACT MODEL ONLY", "identity_priority": "FACE CONSISTENCY > BODY CONSISTENCY > ENVIRONMENT", "meta": { "aspect_ratio": "3:4", "quality": "ultra-photorealistic", "resolution": "8k", "camera": "iPhone-style rear camera", "lens_equivalent": "24–26mm", "style": "raw smartphone mirror selfie, no filters, no beauty smoothing", "realism_rules": [ "natural skin texture", "visible pores and micro-shine", "slight handheld imperfection", "subtle phone-camera noise" ] }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match the reference model perfectly with zero drift. Preserve exact bone structure, eye shape, nose, lips, jawline, cheek volume, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall proportions. No beautification, no identity blending, no generic influencer face." }, "subject": { "demographics": "Young adult female (21+), exact same model", "hair": { "color": "match model exactly (blonde)", "roots": "visible darker roots as per model", "style": "center part with soft curtain layers, loose natural waves", "texture": "slightly tousled, not styled or glossy" }, "face": { "expression": "soft pouty lips, relaxed and confident", "gaze": "directed at phone screen via mirror reflection", "makeup": "minimal glam — light contour, mascara, subtle gloss", "consistency_note": "facial proportions must remain identical to reference model" }, "skin": { "tone": "match model exactly (light to lightly sun-kissed)", "texture": "visible pores, natural unevenness, no smoothing", "highlights": "natural daylight sheen on shoulders and chest" }, "body": { "type": "fit, slim-curvy hourglass", "waist": "naturally narrow", "hips": "rounded and proportional", "chest": "natural volume with realistic gravity from posture", "anatomy_rules": "no exaggeration, no reshaping" } }, "pose": { "position": "seated on bed", "orientation": "front-facing mirror selfie with slight forward lean", "legs": "bent at knees, cropped at lower frame edge", "torso": "subtle lean forward creating natural compression and curves", "arms": { "phone_hand": "right hand holding phone", "free_hand": "resting casually near thigh or lap" }, "movement": "still frame that feels candid, not posed" }, "attire_and_accessories": { "clothing_instruction": "She is wearing the EXACT same outfit as shown in the uploaded reference image. Fabric, fit, color, and placement must match perfectly with no reinterpretation.", "jewelry": { "necklaces": "layered gold chains matching reference style", "wrists": "gold bangle and thin bracelet", "rings": "gold rings on free hand" }, "prop": { "phone": "white iPhone (no colored case), rear camera visible in mirror" } }, "environment": { "setting": "bedroom interior, daytime", "mirror": { "type": "large vertical mirror", "frame": "smooth grey marble frame with subtle veining", "finish": "polished stone, cool neutral tone" }, "background": [ "white or off-white rumpled bed sheets", "plain light-colored wall", "minimal decor, no clutter" ], "atmosphere": "quiet, intimate, natural daylight apartment feel" }, "lighting": { "source": "natural window light from image-left", "quality": "soft but directional", "effects": [ "gentle highlights on shoulder and chest", "soft shadow falloff on opposite side of face", "no artificial fill or studio lighting" ], "color_temperature": "neutral daylight" }, "camera_and_composition": { "perspective": "mirror reflection", "camera_height": "eye-level, slightly angled downward", "framing": "vertical 3:4, subject slightly off-center", "focus": "sharp on face and phone, background slightly softer", "hdr": "restrained, realistic dynamic range" }, "negative_prompt": [ "different face", "identity drift", "generic influencer look", "plastic skin", "airbrushed texture", "studio lighting", "CGI", "anime", "extra fingers", "distorted anatomy", "wooden mirror frame", "colored phone", "beauty filters" ] }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
Use the uploaded reference image as a STRICT LOCKED MASTER REFERENCE. This reference image is geometrically locked. Preserve the original person exactly as photographed. STRICT PRESERVE — DO NOT CHANGE ANY OF THE FOLLOWING: FACE IDENTITY LOCK: - exact facial identity - exact face shape - exact forehead - exact eyebrows - exact eyes and eye spacing - exact nose shape and size - exact lips - exact jawline - exact chin - exact ears - exact beard shape and beard density - exact beard edges - exact skin texture - exact pores - exact hairline - exact hairstyle - exact hair density BODY PROPORTION LOCK — MUST MATCH REFERENCE 1000%: - exact shoulder width - exact shoulder angle - exact chest width - exact chest size - exact torso width - exact torso length - exact waist width - exact neck width - exact neck length - exact arm thickness - exact upper arm length - exact forearm length - exact wrist size - exact hand size - exact finger proportions - exact body-to-head ratio - exact body scale - exact natural physique - exact silhouette - exact anatomical proportions VERY IMPORTANT: Do NOT enlarge shoulders. Do NOT reduce shoulders. Do NOT widen chest. Do NOT increase chest volume. Do NOT slim torso. Do NOT lengthen arms. Do NOT shorten arms. Do NOT enlarge hands. Do NOT change finger proportions. Do NOT lengthen neck. Do NOT shorten neck. Do NOT modify anatomy. Do NOT reinterpret body proportions. Do NOT stylize body shape. Do NOT regenerate the face. IMPORTANT HAND POSITION NOTE: Hand pose and arm pose may change naturally. Arm placement is flexible. Hand placement is flexible. Pose may change. BUT: - arm thickness must remain identical - arm length must remain identical - hand size must remain identical - wrist size must remain identical - shoulder width must remain identical - chest size must remain identical - torso proportions must remain identical The person must remain exactly identical to the reference image. MODIFICATIONS ALLOWED ONLY: - add thin round premium metal eyeglasses - elegant navy blazer over black crew-neck shirt - cinematic warm orange-red gradient studio background - bold orange and blue contrast - soft front key light - warm rim light - moody editorial atmosphere - premium DSLR photography - shallow depth of field - ultra realistic skin texture - sharp facial details - realistic hair strands - modern intellectual fashion editorial look FINAL REQUIREMENT: The output must look like the exact same real person from the reference image. Face identity must remain identical 1000%. Body proportions must remain identical 1000%. Hands and arms may change pose naturally ONLY. No anatomy changes allowed under any circumstances. Only pose, clothing, glasses, lighting and background may change.
{ "meta": { "aspect_ratio": "9:16", "quality": "ultra_photorealistic", "resolution": "8k", "camera": "iPhone-style smartphone camera", "lens_equivalent": "26mm", "style": "raw luxury car candid, natural skin texture, no beauty filters", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT BLONDE FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall proportions must match the reference model exactly. No face drift, no beautification, no identity blending.", "locked_traits": [ "exact face identity", "porcelain-light skin with visible pink blush", "petite feminine frame", "natural body proportions", "realistic skin texture" ] }, "scene": { "location": "BMW M4 interior", "setting": "driver seat, luxury sports car interior", "time": "late evening", "environment_details": { "seats": "black leather sport seats with contrast stitching", "interior_trim": "dark luxury finishes, center console visible", "steering_wheel": "BMW M steering wheel partially visible", "window_view": "parking lot with soft ambient evening light" } }, "lighting": { "type": "ambient exterior lighting + interior bounce", "quality": "soft, diffused, low-contrast", "effect": [ "gentle highlights on cheekbones and hair", "soft shadows defining face and posture", "natural evening color temperature" ] }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "soft, innocent, candid luxury moment", "face": { "structure": "soft, delicate facial features with rounded cheeks", "skin": "porcelain-light with visible heavy pink blush on cheeks", "eyes": { "shape": "large doe eyes", "color": "light green-grey", "expression": "soft, innocent, slightly surprised but calm", "gaze": "looking back over shoulder directly at camera" }, "lips": "full, natural pink, slight relaxed pout", "makeup": "natural base, pronounced pink blush, subtle eye definition" }, "hair": { "color": "platinum blonde (white-silver tone)", "length": "medium, past shoulders", "style": "center-parted, loose and natural, tucked behind one ear", "texture": "soft, slightly wavy with healthy shine" }, "body": { "type": "slim, petite, feminine", "posture_effect": "natural curve from seated twist", "skin": "smooth, pale porcelain tone, realistic texture", "details": "small of back visible due to seated posture and cropped top" }, "outfit": { "top": { "type": "strapless tube top", "color": "warm brown", "fit": "tight, form-fitting, cropped", "effect": "exposes midriff and lower back naturally while seated" }, "bottom": { "type": "gingham check mini skirt", "pattern": "small brown and dark-brown gingham", "length": "very short mini", "fit": "fitted, riding slightly due to seated position" }, "legwear": { "type": "sheer black tights", "opacity": "semi-sheer, subtle skin visibility" } } }, "pose": { "position": "seated in driver seat", "orientation": "body facing forward, torso twisted back", "spine": "slight natural arch from twist", "arms": { "right_arm": "resting casually on center console", "left_arm": "resting on lap or near console" }, "legs": { "position": "seated, thighs visible due to short skirt", "stance": "relaxed, natural" }, "head": { "turn": "looking back over shoulder", "angle": "slight tilt enhancing softness" } }, "camera": { "angle": "shot from passenger side or back seat", "framing": "upper body and thighs", "focus": "sharp on face and hair, slightly softer background", "feel": "candid luxury car moment, Instagram-style" }, "color_palette": { "subject": [ "platinum blonde hair", "porcelain skin with pink blush", "warm brown top", "brown gingham skirt", "black tights" ], "environment": [ "black leather", "dark metallic interior tones" ] }, "realism_constraints": { "allowed": [ "natural skin texture", "minor lighting imperfections", "subtle interior reflections" ], "forbidden": [ "face alteration", "beauty filters", "plastic skin", "anime or CGI look", "body exaggeration", "identity drift" ] }, "negative_prompt": [ "different face", "generic influencer look", "plastic skin", "studio lighting", "oversharpening", "distorted anatomy", "extra limbs", "wrong outfit colors", "incorrect car interior" ] }
{ "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "style": "raw outdoor smartphone photography", "camera_device": "smartphone", "lens_equivalent": "26mm", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Replace the subject entirely with MY EXACT FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, cheek volume, skin texture, height perception, waist-to-hip ratio, and limb proportions must match the model exactly. No face drift, no beautification, no identity blending.", "locked_traits": [ "exact face identity", "accurate height and proportions", "natural curvy silhouette", "realistic skin texture", "authentic anatomy" ] }, "subject": { "description": "My female model with a sun-kissed but natural complexion, seated poolside in a relaxed summer moment.", "hair": { "color": "match model exactly (blonde)", "style": "loose natural waves falling down the back", "texture": "slightly tousled from heat and sun exposure" }, "anatomy": { "build": "athletic hourglass physique", "waist": "slim and defined", "hips": "naturally full and proportional", "skin_texture": "realistic with subtle tan lines and natural grain", "details": "soft shoulder line and gentle back muscle definition" }, "attire": { "garment": "two-piece string bikini", "pattern": "vibrant abstract tie-dye swirl with orange, blue, and yellow tones", "top": "halter-neck bikini top with orange string ties", "bottoms": "high-cut string bikini bottoms sitting naturally on the hips", "fit": "natural, snug fit without compression or exaggeration" } }, "pose": { "orientation": "seated with back facing camera", "posture": "upright seated posture with slight torso rotation", "head": "turned over left shoulder, looking directly at the camera", "legs": "knees bent, legs slightly apart, feet tucked near the body", "arms": "hands resting naturally between thighs", "contact_surface": "sitting firmly on a towel" }, "environment": { "location": "outdoor residential pool deck", "ground": "reddish-brown brick pavers", "foreground": { "towel": "deep purple beach towel spread neatly beneath the subject" }, "background_elements": [ "in-ground swimming pool with clear turquoise water", "wooden privacy fence", "lush green trees and foliage beyond fence", "American flag hanging on fence", "closed blue patio umbrella to the right", "black wicker lounge chair to the left" ] }, "camera": { "perspective": "eye-level to slightly elevated angle", "shot_type": "medium shot from hips to head", "framing": "centered subject captured from behind", "focus": "sharp focus on subject with mild background separation", "geometry": "natural smartphone perspective, no distortion" }, "lighting": { "source": "natural midday sunlight", "quality": "direct, bright outdoor light", "shadows": "defined shadows cast onto towel and brick surface", "highlights": [ "sunlit hair strands", "natural sheen on skin", "sparkle on pool water surface" ] }, "mood_and_expression": { "mood": "relaxed, confident, summery", "expression": "calm, composed, slightly engaging", "eye_contact": "direct but natural" }, "style_and_realism": { "style": "candid lifestyle snapshot", "aesthetic": "authentic summer poolside leisure", "fidelity": "raw realism with no stylization or retouching" }, "colors_and_tone": { "palette": [ "turquoise pool water", "purple towel", "brick red ground", "green foliage", "warm skin tones" ], "contrast": "high due to strong sunlight", "saturation": "natural but vivid summer colors" }, "quality_and_technical_details": { "sharpness": "crisp detail on subject", "texture_quality": "clear fabric weave, brick texture, and water detail", "noise": "minimal, consistent with outdoor smartphone capture" }, "negative_prompt": [ "different face", "identity drift", "beauty filters", "plastic skin", "airbrushed texture", "body reshaping", "flattened anatomy", "wide-angle distortion", "studio lighting", "CGI", "anime", "illustration", "incorrect pose", "changed camera angle" ] }
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
"priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture { "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "style": "raw indoor smartphone photo", "camera_device": "smartphone", "lens_equivalent": "24mm wide-angle", "priority": "MAXIMUM FACE AND BODY CONSISTENCY + EXACT POSE" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly. Preserve exact facial structure, eye spacing, nose shape, lips, jawline, cheek volume, skin texture, height perception, limb length, and body proportions. No beautification, no identity blending, no facial drift.", "locked_traits": [ "exact face identity", "exact head size relative to body", "accurate limb length", "natural anatomy", "natural skin texture" ] }, "camera": { "shot_type": "low-floor perspective photo", "camera_position": "camera placed directly on or very near the floor", "camera_height": "ankle-level", "distance": "very close to subject’s feet", "lens_behavior": "strong wide-angle perspective distortion", "focus": "sharp focus on subject" }, "subject": { "gender": "female", "age": "adult (21+)", "face": { "expression": "neutral, slightly serious, relaxed", "mouth": "closed, no smile, no pout", "eyes": "looking directly into the camera", "head_position": "upright, centered, not tilted", "emotion": "calm, casual, unposed" }, "hair": { "color": "match model exactly", "length": "shoulder-length", "style": "straight, natural fall", "part": "center-parted" }, "skin": { "tone": "match model exactly", "texture": "natural, visible pores, no smoothing" }, "physique": { "body_type": "natural, proportional", "posture_integrity": "unchanged from reference image" } }, "pose": { "type": "seated floor pose", "exact_replication": { "body_position": "subject seated directly on the floor", "hips": "resting on the floor", "torso": "slightly leaned back for balance", "legs": "both legs raised toward the camera", "left_leg": { "knee": "bent", "foot": "closest to the camera lens", "orientation": "sole facing camera directly", "state": "bare foot" }, "right_leg": { "knee": "bent and raised", "foot": "slightly farther from the camera", "orientation": "angled upward", "state": "bare foot" }, "hands": { "right_hand": "gripping the raised leg near the ankle", "left_hand": "supporting the opposite leg" } }, "instruction": "Pose must match reference image exactly. Do not change leg height, foot distance, hand placement, or torso angle." }, "wardrobe": { "top": { "type": "light-colored knit sweater", "fit": "relaxed", "texture": "soft knit visible" }, "bottom": { "type": "light blue denim jeans", "fit": "relaxed straight-leg", "details": "slightly loose fabric around legs" }, "footwear": "none (bare feet)" }, "environment": { "setting": "bedroom interior", "floor": "wooden floor", "background": [ "low bed with bedding", "wall-mounted television centered behind subject", "slanted ceiling", "posters or photos on wall" ], "vibe": "casual, lived-in, personal space" }, "lighting": { "source": "indoor ambient lighting", "quality": "soft and even", "contrast": "low to medium", "shadows": "soft, natural", "color_temperature": "neutral warm" }, "realism_constraints": { "allowed": [ "wide-angle distortion", "imperfect framing", "natural indoor lighting", "minor background clutter" ], "forbidden": [ "face alteration", "beauty filters", "stylized lighting", "studio look", "body reshaping", "pose changes" ] }, "negative_prompt": [ "different face", "identity drift", "generic influencer face", "plastic skin", "CGI", "anime", "studio photography", "incorrect pose", "changed leg position", "covered feet", "missing hands" ] }
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
Lexie, an 18 year old High School student, an exact same identical Scandinavian hottie, exact same identical blonde hair down to her middle back, tousled and curled. exact same identical blue eye with dark wide pupils just leaving a small outer circle of blue. She looks constantly stoned on something, pills or weed. exact same identical 8k, high-definition, detailed, realistic, lifelike, naturalistic, vivid, authentic, true-to-life, hyper-realistic, photo-realistic cinematic, shot on 35mm film. Just wearing an open blue shirt, top button and zip of jeans undone
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "capture_device": "flagship smartphone (iPhone-style)", "lens_equivalent": "24mm", "style": "natural nighttime lifestyle photography", "priority": "EXACT FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "CRITICAL", "instruction": "Use MY EXACT FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and limb proportions must match the model exactly. No face drift, no beautification, no body reshaping.", "locked_traits": [ "exact facial identity", "accurate height and proportions", "natural anatomy", "realistic skin texture", "authentic body ratios" ] }, "scene": { "location": "sandy beach shoreline", "time": "night", "environment": { "foreground": "soft sand with natural footprints", "background": [ "palm trees illuminated by streetlights", "distant city lights along the coast", "dark ocean water with gentle waves" ], "atmosphere": "relaxed tropical night, casual and unposed" } }, "lighting": { "type": "ambient night lighting", "sources": [ "warm streetlights", "diffused city glow" ], "effects": [ "soft highlights on skin", "natural shadow falloff", "realistic low-light contrast" ] }, "camera": { "shot_type": "direct front-facing lifestyle shot", "perspective": "eye-level", "distance": "medium-full body", "framing": "centered subject with environment visible", "stability": "handheld, natural imperfection" }, "subject": { "gender": "female", "age": "adult (21+)", "pose": { "stance": "standing relaxed on sand", "legs": "natural stance, weight evenly balanced", "arms": { "hands": "lightly adjusting waistband in a casual, unposed manner" }, "shoulders": "relaxed", "posture": "upright but natural" }, "expression_and_mood": { "facial_expression": "faint smile, playful and relaxed", "eyes": "looking directly at camera", "emotion": "casual, spontaneous, slightly playful" }, "appearance": { "hair": { "color": "match model exactly (blonde)", "style": "loose, natural, slightly tousled", "movement": "subtle wind interaction" }, "skin": { "tone": "match model exactly", "finish": "natural sheen, visible texture, no smoothing" }, "face": { "details": "exact facial proportions preserved, natural expression" } }, "physique": { "body_type": "fit, natural, athletic-curvy", "waist": "slim and proportional", "hips": "rounded, realistic", "overall": "accurate anatomy without exaggeration" } }, "outfit": { "top": { "type": "simple bikini top", "color": "black", "fit": "natural support, realistic fabric tension" }, "bottom": { "type": "bikini bottom", "color": "black", "fit": "high-cut, natural placement" }, "accessories": [ "clear eyeglasses", "small nose piercing" ] }, "aesthetic": { "vibe": "casual beach night snapshot", "style": "unfiltered, real-life moment", "reference_feel": "spontaneous photo taken during a relaxed night walk" }, "realism_constraints": { "allowed": [ "natural grain from low light", "uneven ambient lighting", "minor shadow noise", "unposed body language" ], "forbidden": [ "face alteration", "identity blending", "beauty filters", "plastic skin", "studio lighting", "exaggerated anatomy" ] }, "negative_prompt": [ "different face", "identity drift", "CGI", "anime", "airbrushed skin", "studio photoshoot", "overly posed stance", "distorted proportions" ] }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
Use the uploaded reference image as a STRICT LOCKED MASTER REFERENCE. This reference image is geometrically locked. Preserve the original person exactly as photographed. STRICT PRESERVE — DO NOT CHANGE ANY OF THE FOLLOWING: FACE IDENTITY LOCK: - exact facial identity - exact face shape - exact forehead - exact eyebrows - exact eyes and eye spacing - exact nose shape and size - exact lips - exact jawline - exact chin - exact ears - exact beard shape and beard density - exact beard edges - exact skin texture - exact pores - exact hairline - exact hairstyle - exact hair density BODY PROPORTION LOCK — MUST MATCH REFERENCE 1000%: - exact shoulder width - exact shoulder angle - exact chest width - exact chest size - exact torso width - exact torso length - exact waist width - exact neck width - exact neck length - exact arm thickness - exact upper arm length - exact forearm length - exact wrist size - exact hand size - exact finger proportions - exact body-to-head ratio - exact body scale - exact natural physique - exact silhouette - exact anatomical proportions VERY IMPORTANT: Do NOT enlarge shoulders. Do NOT reduce shoulders. Do NOT widen chest. Do NOT increase chest volume. Do NOT slim torso. Do NOT lengthen arms. Do NOT shorten arms. Do NOT enlarge hands. Do NOT change finger proportions. Do NOT lengthen neck. Do NOT shorten neck. Do NOT modify anatomy. Do NOT reinterpret body proportions. Do NOT stylize body shape. Do NOT regenerate the face. IMPORTANT HAND POSITION NOTE: Hand pose and arm pose may change naturally. Arm placement is flexible. Hand placement is flexible. Pose may change. BUT: - arm thickness must remain identical - arm length must remain identical - hand size must remain identical - wrist size must remain identical - shoulder width must remain identical - chest size must remain identical - torso proportions must remain identical The person must remain exactly identical to the reference image. MODIFICATIONS ALLOWED ONLY: - add thin round premium metal eyeglasses - elegant navy blazer over black crew-neck shirt - cinematic warm orange-red gradient studio background - bold orange and blue contrast - soft front key light - warm rim light - moody editorial atmosphere - premium DSLR photography - shallow depth of field - ultra realistic skin texture - sharp facial details - realistic hair strands - modern intellectual fashion editorial look FINAL REQUIREMENT: The output must look like the exact same real person from the reference image. Face identity must remain identical 1000%. Body proportions must remain identical 1000%. Hands and arms may change pose naturally ONLY. No anatomy changes allowed under any circumstances. Only pose, clothing, glasses, lighting and background may change.
{ "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "style": "raw outdoor smartphone photography", "camera_device": "smartphone", "lens_equivalent": "26mm", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Replace the subject entirely with MY EXACT FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, cheek volume, skin texture, height perception, waist-to-hip ratio, and limb proportions must match the model exactly. No face drift, no beautification, no identity blending.", "locked_traits": [ "exact face identity", "accurate height and proportions", "natural curvy silhouette", "realistic skin texture", "authentic anatomy" ] }, "subject": { "description": "My female model with a sun-kissed but natural complexion, seated poolside in a relaxed summer moment.", "hair": { "color": "match model exactly (blonde)", "style": "loose natural waves falling down the back", "texture": "slightly tousled from heat and sun exposure" }, "anatomy": { "build": "athletic hourglass physique", "waist": "slim and defined", "hips": "naturally full and proportional", "skin_texture": "realistic with subtle tan lines and natural grain", "details": "soft shoulder line and gentle back muscle definition" }, "attire": { "garment": "two-piece string bikini", "pattern": "vibrant abstract tie-dye swirl with orange, blue, and yellow tones", "top": "halter-neck bikini top with orange string ties", "bottoms": "high-cut string bikini bottoms sitting naturally on the hips", "fit": "natural, snug fit without compression or exaggeration" } }, "pose": { "orientation": "seated with back facing camera", "posture": "upright seated posture with slight torso rotation", "head": "turned over left shoulder, looking directly at the camera", "legs": "knees bent, legs slightly apart, feet tucked near the body", "arms": "hands resting naturally between thighs", "contact_surface": "sitting firmly on a towel" }, "environment": { "location": "outdoor residential pool deck", "ground": "reddish-brown brick pavers", "foreground": { "towel": "deep purple beach towel spread neatly beneath the subject" }, "background_elements": [ "in-ground swimming pool with clear turquoise water", "wooden privacy fence", "lush green trees and foliage beyond fence", "American flag hanging on fence", "closed blue patio umbrella to the right", "black wicker lounge chair to the left" ] }, "camera": { "perspective": "eye-level to slightly elevated angle", "shot_type": "medium shot from hips to head", "framing": "centered subject captured from behind", "focus": "sharp focus on subject with mild background separation", "geometry": "natural smartphone perspective, no distortion" }, "lighting": { "source": "natural midday sunlight", "quality": "direct, bright outdoor light", "shadows": "defined shadows cast onto towel and brick surface", "highlights": [ "sunlit hair strands", "natural sheen on skin", "sparkle on pool water surface" ] }, "mood_and_expression": { "mood": "relaxed, confident, summery", "expression": "calm, composed, slightly engaging", "eye_contact": "direct but natural" }, "style_and_realism": { "style": "candid lifestyle snapshot", "aesthetic": "authentic summer poolside leisure", "fidelity": "raw realism with no stylization or retouching" }, "colors_and_tone": { "palette": [ "turquoise pool water", "purple towel", "brick red ground", "green foliage", "warm skin tones" ], "contrast": "high due to strong sunlight", "saturation": "natural but vivid summer colors" }, "quality_and_technical_details": { "sharpness": "crisp detail on subject", "texture_quality": "clear fabric weave, brick texture, and water detail", "noise": "minimal, consistent with outdoor smartphone capture" }, "negative_prompt": [ "different face", "identity drift", "beauty filters", "plastic skin", "airbrushed texture", "body reshaping", "flattened anatomy", "wide-angle distortion", "studio lighting", "CGI", "anime", "illustration", "incorrect pose", "changed camera angle" ] }
"priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture { "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "style": "raw indoor smartphone photo", "camera_device": "smartphone", "lens_equivalent": "24mm wide-angle", "priority": "MAXIMUM FACE AND BODY CONSISTENCY + EXACT POSE" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly. Preserve exact facial structure, eye spacing, nose shape, lips, jawline, cheek volume, skin texture, height perception, limb length, and body proportions. No beautification, no identity blending, no facial drift.", "locked_traits": [ "exact face identity", "exact head size relative to body", "accurate limb length", "natural anatomy", "natural skin texture" ] }, "camera": { "shot_type": "low-floor perspective photo", "camera_position": "camera placed directly on or very near the floor", "camera_height": "ankle-level", "distance": "very close to subject’s feet", "lens_behavior": "strong wide-angle perspective distortion", "focus": "sharp focus on subject" }, "subject": { "gender": "female", "age": "adult (21+)", "face": { "expression": "neutral, slightly serious, relaxed", "mouth": "closed, no smile, no pout", "eyes": "looking directly into the camera", "head_position": "upright, centered, not tilted", "emotion": "calm, casual, unposed" }, "hair": { "color": "match model exactly", "length": "shoulder-length", "style": "straight, natural fall", "part": "center-parted" }, "skin": { "tone": "match model exactly", "texture": "natural, visible pores, no smoothing" }, "physique": { "body_type": "natural, proportional", "posture_integrity": "unchanged from reference image" } }, "pose": { "type": "seated floor pose", "exact_replication": { "body_position": "subject seated directly on the floor", "hips": "resting on the floor", "torso": "slightly leaned back for balance", "legs": "both legs raised toward the camera", "left_leg": { "knee": "bent", "foot": "closest to the camera lens", "orientation": "sole facing camera directly", "state": "bare foot" }, "right_leg": { "knee": "bent and raised", "foot": "slightly farther from the camera", "orientation": "angled upward", "state": "bare foot" }, "hands": { "right_hand": "gripping the raised leg near the ankle", "left_hand": "supporting the opposite leg" } }, "instruction": "Pose must match reference image exactly. Do not change leg height, foot distance, hand placement, or torso angle." }, "wardrobe": { "top": { "type": "light-colored knit sweater", "fit": "relaxed", "texture": "soft knit visible" }, "bottom": { "type": "light blue denim jeans", "fit": "relaxed straight-leg", "details": "slightly loose fabric around legs" }, "footwear": "none (bare feet)" }, "environment": { "setting": "bedroom interior", "floor": "wooden floor", "background": [ "low bed with bedding", "wall-mounted television centered behind subject", "slanted ceiling", "posters or photos on wall" ], "vibe": "casual, lived-in, personal space" }, "lighting": { "source": "indoor ambient lighting", "quality": "soft and even", "contrast": "low to medium", "shadows": "soft, natural", "color_temperature": "neutral warm" }, "realism_constraints": { "allowed": [ "wide-angle distortion", "imperfect framing", "natural indoor lighting", "minor background clutter" ], "forbidden": [ "face alteration", "beauty filters", "stylized lighting", "studio look", "body reshaping", "pose changes" ] }, "negative_prompt": [ "different face", "identity drift", "generic influencer face", "plastic skin", "CGI", "anime", "studio photography", "incorrect pose", "changed leg position", "covered feet", "missing hands" ] }
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
Lexie, an 18 year old High School student, an exact same identical Scandinavian hottie, exact same identical blonde hair down to her middle back, tousled and curled. exact same identical blue eye with dark wide pupils just leaving a small outer circle of blue. She looks constantly stoned on something, pills or weed. exact same identical 8k, high-definition, detailed, realistic, lifelike, naturalistic, vivid, authentic, true-to-life, hyper-realistic, photo-realistic cinematic, shot on 35mm film. Just wearing an open blue shirt, top button and zip of jeans undone
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT — EXACT MODEL ONLY", "identity_priority": "FACE CONSISTENCY > BODY CONSISTENCY > ENVIRONMENT", "meta": { "aspect_ratio": "3:4", "quality": "ultra-photorealistic", "resolution": "8k", "camera": "iPhone-style rear camera", "lens_equivalent": "24–26mm", "style": "raw smartphone mirror selfie, no filters, no beauty smoothing", "realism_rules": [ "natural skin texture", "visible pores and micro-shine", "slight handheld imperfection", "subtle phone-camera noise" ] }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match the reference model perfectly with zero drift. Preserve exact bone structure, eye shape, nose, lips, jawline, cheek volume, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall proportions. No beautification, no identity blending, no generic influencer face." }, "subject": { "demographics": "Young adult female (21+), exact same model", "hair": { "color": "match model exactly (blonde)", "roots": "visible darker roots as per model", "style": "center part with soft curtain layers, loose natural waves", "texture": "slightly tousled, not styled or glossy" }, "face": { "expression": "soft pouty lips, relaxed and confident", "gaze": "directed at phone screen via mirror reflection", "makeup": "minimal glam — light contour, mascara, subtle gloss", "consistency_note": "facial proportions must remain identical to reference model" }, "skin": { "tone": "match model exactly (light to lightly sun-kissed)", "texture": "visible pores, natural unevenness, no smoothing", "highlights": "natural daylight sheen on shoulders and chest" }, "body": { "type": "fit, slim-curvy hourglass", "waist": "naturally narrow", "hips": "rounded and proportional", "chest": "natural volume with realistic gravity from posture", "anatomy_rules": "no exaggeration, no reshaping" } }, "pose": { "position": "seated on bed", "orientation": "front-facing mirror selfie with slight forward lean", "legs": "bent at knees, cropped at lower frame edge", "torso": "subtle lean forward creating natural compression and curves", "arms": { "phone_hand": "right hand holding phone", "free_hand": "resting casually near thigh or lap" }, "movement": "still frame that feels candid, not posed" }, "attire_and_accessories": { "clothing_instruction": "She is wearing the EXACT same outfit as shown in the uploaded reference image. Fabric, fit, color, and placement must match perfectly with no reinterpretation.", "jewelry": { "necklaces": "layered gold chains matching reference style", "wrists": "gold bangle and thin bracelet", "rings": "gold rings on free hand" }, "prop": { "phone": "white iPhone (no colored case), rear camera visible in mirror" } }, "environment": { "setting": "bedroom interior, daytime", "mirror": { "type": "large vertical mirror", "frame": "smooth grey marble frame with subtle veining", "finish": "polished stone, cool neutral tone" }, "background": [ "white or off-white rumpled bed sheets", "plain light-colored wall", "minimal decor, no clutter" ], "atmosphere": "quiet, intimate, natural daylight apartment feel" }, "lighting": { "source": "natural window light from image-left", "quality": "soft but directional", "effects": [ "gentle highlights on shoulder and chest", "soft shadow falloff on opposite side of face", "no artificial fill or studio lighting" ], "color_temperature": "neutral daylight" }, "camera_and_composition": { "perspective": "mirror reflection", "camera_height": "eye-level, slightly angled downward", "framing": "vertical 3:4, subject slightly off-center", "focus": "sharp on face and phone, background slightly softer", "hdr": "restrained, realistic dynamic range" }, "negative_prompt": [ "different face", "identity drift", "generic influencer look", "plastic skin", "airbrushed texture", "studio lighting", "CGI", "anime", "extra fingers", "distorted anatomy", "wooden mirror frame", "colored phone", "beauty filters" ] }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "meta": { "aspect_ratio": "9:16", "quality": "ultra_photorealistic", "resolution": "8k", "camera": "iPhone-style smartphone camera", "lens_equivalent": "26mm", "style": "raw luxury car candid, natural skin texture, no beauty filters", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT BLONDE FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall proportions must match the reference model exactly. No face drift, no beautification, no identity blending.", "locked_traits": [ "exact face identity", "porcelain-light skin with visible pink blush", "petite feminine frame", "natural body proportions", "realistic skin texture" ] }, "scene": { "location": "BMW M4 interior", "setting": "driver seat, luxury sports car interior", "time": "late evening", "environment_details": { "seats": "black leather sport seats with contrast stitching", "interior_trim": "dark luxury finishes, center console visible", "steering_wheel": "BMW M steering wheel partially visible", "window_view": "parking lot with soft ambient evening light" } }, "lighting": { "type": "ambient exterior lighting + interior bounce", "quality": "soft, diffused, low-contrast", "effect": [ "gentle highlights on cheekbones and hair", "soft shadows defining face and posture", "natural evening color temperature" ] }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "soft, innocent, candid luxury moment", "face": { "structure": "soft, delicate facial features with rounded cheeks", "skin": "porcelain-light with visible heavy pink blush on cheeks", "eyes": { "shape": "large doe eyes", "color": "light green-grey", "expression": "soft, innocent, slightly surprised but calm", "gaze": "looking back over shoulder directly at camera" }, "lips": "full, natural pink, slight relaxed pout", "makeup": "natural base, pronounced pink blush, subtle eye definition" }, "hair": { "color": "platinum blonde (white-silver tone)", "length": "medium, past shoulders", "style": "center-parted, loose and natural, tucked behind one ear", "texture": "soft, slightly wavy with healthy shine" }, "body": { "type": "slim, petite, feminine", "posture_effect": "natural curve from seated twist", "skin": "smooth, pale porcelain tone, realistic texture", "details": "small of back visible due to seated posture and cropped top" }, "outfit": { "top": { "type": "strapless tube top", "color": "warm brown", "fit": "tight, form-fitting, cropped", "effect": "exposes midriff and lower back naturally while seated" }, "bottom": { "type": "gingham check mini skirt", "pattern": "small brown and dark-brown gingham", "length": "very short mini", "fit": "fitted, riding slightly due to seated position" }, "legwear": { "type": "sheer black tights", "opacity": "semi-sheer, subtle skin visibility" } } }, "pose": { "position": "seated in driver seat", "orientation": "body facing forward, torso twisted back", "spine": "slight natural arch from twist", "arms": { "right_arm": "resting casually on center console", "left_arm": "resting on lap or near console" }, "legs": { "position": "seated, thighs visible due to short skirt", "stance": "relaxed, natural" }, "head": { "turn": "looking back over shoulder", "angle": "slight tilt enhancing softness" } }, "camera": { "angle": "shot from passenger side or back seat", "framing": "upper body and thighs", "focus": "sharp on face and hair, slightly softer background", "feel": "candid luxury car moment, Instagram-style" }, "color_palette": { "subject": [ "platinum blonde hair", "porcelain skin with pink blush", "warm brown top", "brown gingham skirt", "black tights" ], "environment": [ "black leather", "dark metallic interior tones" ] }, "realism_constraints": { "allowed": [ "natural skin texture", "minor lighting imperfections", "subtle interior reflections" ], "forbidden": [ "face alteration", "beauty filters", "plastic skin", "anime or CGI look", "body exaggeration", "identity drift" ] }, "negative_prompt": [ "different face", "generic influencer look", "plastic skin", "studio lighting", "oversharpening", "distorted anatomy", "extra limbs", "wrong outfit colors", "incorrect car interior" ] }
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
{ "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "capture_device": "flagship smartphone (iPhone-style)", "lens_equivalent": "24mm", "style": "natural nighttime lifestyle photography", "priority": "EXACT FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "CRITICAL", "instruction": "Use MY EXACT FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and limb proportions must match the model exactly. No face drift, no beautification, no body reshaping.", "locked_traits": [ "exact facial identity", "accurate height and proportions", "natural anatomy", "realistic skin texture", "authentic body ratios" ] }, "scene": { "location": "sandy beach shoreline", "time": "night", "environment": { "foreground": "soft sand with natural footprints", "background": [ "palm trees illuminated by streetlights", "distant city lights along the coast", "dark ocean water with gentle waves" ], "atmosphere": "relaxed tropical night, casual and unposed" } }, "lighting": { "type": "ambient night lighting", "sources": [ "warm streetlights", "diffused city glow" ], "effects": [ "soft highlights on skin", "natural shadow falloff", "realistic low-light contrast" ] }, "camera": { "shot_type": "direct front-facing lifestyle shot", "perspective": "eye-level", "distance": "medium-full body", "framing": "centered subject with environment visible", "stability": "handheld, natural imperfection" }, "subject": { "gender": "female", "age": "adult (21+)", "pose": { "stance": "standing relaxed on sand", "legs": "natural stance, weight evenly balanced", "arms": { "hands": "lightly adjusting waistband in a casual, unposed manner" }, "shoulders": "relaxed", "posture": "upright but natural" }, "expression_and_mood": { "facial_expression": "faint smile, playful and relaxed", "eyes": "looking directly at camera", "emotion": "casual, spontaneous, slightly playful" }, "appearance": { "hair": { "color": "match model exactly (blonde)", "style": "loose, natural, slightly tousled", "movement": "subtle wind interaction" }, "skin": { "tone": "match model exactly", "finish": "natural sheen, visible texture, no smoothing" }, "face": { "details": "exact facial proportions preserved, natural expression" } }, "physique": { "body_type": "fit, natural, athletic-curvy", "waist": "slim and proportional", "hips": "rounded, realistic", "overall": "accurate anatomy without exaggeration" } }, "outfit": { "top": { "type": "simple bikini top", "color": "black", "fit": "natural support, realistic fabric tension" }, "bottom": { "type": "bikini bottom", "color": "black", "fit": "high-cut, natural placement" }, "accessories": [ "clear eyeglasses", "small nose piercing" ] }, "aesthetic": { "vibe": "casual beach night snapshot", "style": "unfiltered, real-life moment", "reference_feel": "spontaneous photo taken during a relaxed night walk" }, "realism_constraints": { "allowed": [ "natural grain from low light", "uneven ambient lighting", "minor shadow noise", "unposed body language" ], "forbidden": [ "face alteration", "identity blending", "beauty filters", "plastic skin", "studio lighting", "exaggerated anatomy" ] }, "negative_prompt": [ "different face", "identity drift", "CGI", "anime", "airbrushed skin", "studio photoshoot", "overly posed stance", "distorted proportions" ] }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
Use the uploaded reference image as a STRICT LOCKED MASTER REFERENCE. This reference image is geometrically locked. Preserve the original person exactly as photographed. STRICT PRESERVE — DO NOT CHANGE ANY OF THE FOLLOWING: FACE IDENTITY LOCK: - exact facial identity - exact face shape - exact forehead - exact eyebrows - exact eyes and eye spacing - exact nose shape and size - exact lips - exact jawline - exact chin - exact ears - exact beard shape and beard density - exact beard edges - exact skin texture - exact pores - exact hairline - exact hairstyle - exact hair density BODY PROPORTION LOCK — MUST MATCH REFERENCE 1000%: - exact shoulder width - exact shoulder angle - exact chest width - exact chest size - exact torso width - exact torso length - exact waist width - exact neck width - exact neck length - exact arm thickness - exact upper arm length - exact forearm length - exact wrist size - exact hand size - exact finger proportions - exact body-to-head ratio - exact body scale - exact natural physique - exact silhouette - exact anatomical proportions VERY IMPORTANT: Do NOT enlarge shoulders. Do NOT reduce shoulders. Do NOT widen chest. Do NOT increase chest volume. Do NOT slim torso. Do NOT lengthen arms. Do NOT shorten arms. Do NOT enlarge hands. Do NOT change finger proportions. Do NOT lengthen neck. Do NOT shorten neck. Do NOT modify anatomy. Do NOT reinterpret body proportions. Do NOT stylize body shape. Do NOT regenerate the face. IMPORTANT HAND POSITION NOTE: Hand pose and arm pose may change naturally. Arm placement is flexible. Hand placement is flexible. Pose may change. BUT: - arm thickness must remain identical - arm length must remain identical - hand size must remain identical - wrist size must remain identical - shoulder width must remain identical - chest size must remain identical - torso proportions must remain identical The person must remain exactly identical to the reference image. MODIFICATIONS ALLOWED ONLY: - add thin round premium metal eyeglasses - elegant navy blazer over black crew-neck shirt - cinematic warm orange-red gradient studio background - bold orange and blue contrast - soft front key light - warm rim light - moody editorial atmosphere - premium DSLR photography - shallow depth of field - ultra realistic skin texture - sharp facial details - realistic hair strands - modern intellectual fashion editorial look FINAL REQUIREMENT: The output must look like the exact same real person from the reference image. Face identity must remain identical 1000%. Body proportions must remain identical 1000%. Hands and arms may change pose naturally ONLY. No anatomy changes allowed under any circumstances. Only pose, clothing, glasses, lighting and background may change.
{ "meta": { "aspect_ratio": "9:16", "quality": "ultra_photorealistic", "resolution": "8k", "camera": "iPhone-style smartphone camera", "lens_equivalent": "26mm", "style": "raw luxury car candid, natural skin texture, no beauty filters", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT BLONDE FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall proportions must match the reference model exactly. No face drift, no beautification, no identity blending.", "locked_traits": [ "exact face identity", "porcelain-light skin with visible pink blush", "petite feminine frame", "natural body proportions", "realistic skin texture" ] }, "scene": { "location": "BMW M4 interior", "setting": "driver seat, luxury sports car interior", "time": "late evening", "environment_details": { "seats": "black leather sport seats with contrast stitching", "interior_trim": "dark luxury finishes, center console visible", "steering_wheel": "BMW M steering wheel partially visible", "window_view": "parking lot with soft ambient evening light" } }, "lighting": { "type": "ambient exterior lighting + interior bounce", "quality": "soft, diffused, low-contrast", "effect": [ "gentle highlights on cheekbones and hair", "soft shadows defining face and posture", "natural evening color temperature" ] }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "soft, innocent, candid luxury moment", "face": { "structure": "soft, delicate facial features with rounded cheeks", "skin": "porcelain-light with visible heavy pink blush on cheeks", "eyes": { "shape": "large doe eyes", "color": "light green-grey", "expression": "soft, innocent, slightly surprised but calm", "gaze": "looking back over shoulder directly at camera" }, "lips": "full, natural pink, slight relaxed pout", "makeup": "natural base, pronounced pink blush, subtle eye definition" }, "hair": { "color": "platinum blonde (white-silver tone)", "length": "medium, past shoulders", "style": "center-parted, loose and natural, tucked behind one ear", "texture": "soft, slightly wavy with healthy shine" }, "body": { "type": "slim, petite, feminine", "posture_effect": "natural curve from seated twist", "skin": "smooth, pale porcelain tone, realistic texture", "details": "small of back visible due to seated posture and cropped top" }, "outfit": { "top": { "type": "strapless tube top", "color": "warm brown", "fit": "tight, form-fitting, cropped", "effect": "exposes midriff and lower back naturally while seated" }, "bottom": { "type": "gingham check mini skirt", "pattern": "small brown and dark-brown gingham", "length": "very short mini", "fit": "fitted, riding slightly due to seated position" }, "legwear": { "type": "sheer black tights", "opacity": "semi-sheer, subtle skin visibility" } } }, "pose": { "position": "seated in driver seat", "orientation": "body facing forward, torso twisted back", "spine": "slight natural arch from twist", "arms": { "right_arm": "resting casually on center console", "left_arm": "resting on lap or near console" }, "legs": { "position": "seated, thighs visible due to short skirt", "stance": "relaxed, natural" }, "head": { "turn": "looking back over shoulder", "angle": "slight tilt enhancing softness" } }, "camera": { "angle": "shot from passenger side or back seat", "framing": "upper body and thighs", "focus": "sharp on face and hair, slightly softer background", "feel": "candid luxury car moment, Instagram-style" }, "color_palette": { "subject": [ "platinum blonde hair", "porcelain skin with pink blush", "warm brown top", "brown gingham skirt", "black tights" ], "environment": [ "black leather", "dark metallic interior tones" ] }, "realism_constraints": { "allowed": [ "natural skin texture", "minor lighting imperfections", "subtle interior reflections" ], "forbidden": [ "face alteration", "beauty filters", "plastic skin", "anime or CGI look", "body exaggeration", "identity drift" ] }, "negative_prompt": [ "different face", "generic influencer look", "plastic skin", "studio lighting", "oversharpening", "distorted anatomy", "extra limbs", "wrong outfit colors", "incorrect car interior" ] }
"priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture { "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "style": "raw indoor smartphone photo", "camera_device": "smartphone", "lens_equivalent": "24mm wide-angle", "priority": "MAXIMUM FACE AND BODY CONSISTENCY + EXACT POSE" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly. Preserve exact facial structure, eye spacing, nose shape, lips, jawline, cheek volume, skin texture, height perception, limb length, and body proportions. No beautification, no identity blending, no facial drift.", "locked_traits": [ "exact face identity", "exact head size relative to body", "accurate limb length", "natural anatomy", "natural skin texture" ] }, "camera": { "shot_type": "low-floor perspective photo", "camera_position": "camera placed directly on or very near the floor", "camera_height": "ankle-level", "distance": "very close to subject’s feet", "lens_behavior": "strong wide-angle perspective distortion", "focus": "sharp focus on subject" }, "subject": { "gender": "female", "age": "adult (21+)", "face": { "expression": "neutral, slightly serious, relaxed", "mouth": "closed, no smile, no pout", "eyes": "looking directly into the camera", "head_position": "upright, centered, not tilted", "emotion": "calm, casual, unposed" }, "hair": { "color": "match model exactly", "length": "shoulder-length", "style": "straight, natural fall", "part": "center-parted" }, "skin": { "tone": "match model exactly", "texture": "natural, visible pores, no smoothing" }, "physique": { "body_type": "natural, proportional", "posture_integrity": "unchanged from reference image" } }, "pose": { "type": "seated floor pose", "exact_replication": { "body_position": "subject seated directly on the floor", "hips": "resting on the floor", "torso": "slightly leaned back for balance", "legs": "both legs raised toward the camera", "left_leg": { "knee": "bent", "foot": "closest to the camera lens", "orientation": "sole facing camera directly", "state": "bare foot" }, "right_leg": { "knee": "bent and raised", "foot": "slightly farther from the camera", "orientation": "angled upward", "state": "bare foot" }, "hands": { "right_hand": "gripping the raised leg near the ankle", "left_hand": "supporting the opposite leg" } }, "instruction": "Pose must match reference image exactly. Do not change leg height, foot distance, hand placement, or torso angle." }, "wardrobe": { "top": { "type": "light-colored knit sweater", "fit": "relaxed", "texture": "soft knit visible" }, "bottom": { "type": "light blue denim jeans", "fit": "relaxed straight-leg", "details": "slightly loose fabric around legs" }, "footwear": "none (bare feet)" }, "environment": { "setting": "bedroom interior", "floor": "wooden floor", "background": [ "low bed with bedding", "wall-mounted television centered behind subject", "slanted ceiling", "posters or photos on wall" ], "vibe": "casual, lived-in, personal space" }, "lighting": { "source": "indoor ambient lighting", "quality": "soft and even", "contrast": "low to medium", "shadows": "soft, natural", "color_temperature": "neutral warm" }, "realism_constraints": { "allowed": [ "wide-angle distortion", "imperfect framing", "natural indoor lighting", "minor background clutter" ], "forbidden": [ "face alteration", "beauty filters", "stylized lighting", "studio look", "body reshaping", "pose changes" ] }, "negative_prompt": [ "different face", "identity drift", "generic influencer face", "plastic skin", "CGI", "anime", "studio photography", "incorrect pose", "changed leg position", "covered feet", "missing hands" ] }
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "style": "raw outdoor smartphone photography", "camera_device": "smartphone", "lens_equivalent": "26mm", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Replace the subject entirely with MY EXACT FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, cheek volume, skin texture, height perception, waist-to-hip ratio, and limb proportions must match the model exactly. No face drift, no beautification, no identity blending.", "locked_traits": [ "exact face identity", "accurate height and proportions", "natural curvy silhouette", "realistic skin texture", "authentic anatomy" ] }, "subject": { "description": "My female model with a sun-kissed but natural complexion, seated poolside in a relaxed summer moment.", "hair": { "color": "match model exactly (blonde)", "style": "loose natural waves falling down the back", "texture": "slightly tousled from heat and sun exposure" }, "anatomy": { "build": "athletic hourglass physique", "waist": "slim and defined", "hips": "naturally full and proportional", "skin_texture": "realistic with subtle tan lines and natural grain", "details": "soft shoulder line and gentle back muscle definition" }, "attire": { "garment": "two-piece string bikini", "pattern": "vibrant abstract tie-dye swirl with orange, blue, and yellow tones", "top": "halter-neck bikini top with orange string ties", "bottoms": "high-cut string bikini bottoms sitting naturally on the hips", "fit": "natural, snug fit without compression or exaggeration" } }, "pose": { "orientation": "seated with back facing camera", "posture": "upright seated posture with slight torso rotation", "head": "turned over left shoulder, looking directly at the camera", "legs": "knees bent, legs slightly apart, feet tucked near the body", "arms": "hands resting naturally between thighs", "contact_surface": "sitting firmly on a towel" }, "environment": { "location": "outdoor residential pool deck", "ground": "reddish-brown brick pavers", "foreground": { "towel": "deep purple beach towel spread neatly beneath the subject" }, "background_elements": [ "in-ground swimming pool with clear turquoise water", "wooden privacy fence", "lush green trees and foliage beyond fence", "American flag hanging on fence", "closed blue patio umbrella to the right", "black wicker lounge chair to the left" ] }, "camera": { "perspective": "eye-level to slightly elevated angle", "shot_type": "medium shot from hips to head", "framing": "centered subject captured from behind", "focus": "sharp focus on subject with mild background separation", "geometry": "natural smartphone perspective, no distortion" }, "lighting": { "source": "natural midday sunlight", "quality": "direct, bright outdoor light", "shadows": "defined shadows cast onto towel and brick surface", "highlights": [ "sunlit hair strands", "natural sheen on skin", "sparkle on pool water surface" ] }, "mood_and_expression": { "mood": "relaxed, confident, summery", "expression": "calm, composed, slightly engaging", "eye_contact": "direct but natural" }, "style_and_realism": { "style": "candid lifestyle snapshot", "aesthetic": "authentic summer poolside leisure", "fidelity": "raw realism with no stylization or retouching" }, "colors_and_tone": { "palette": [ "turquoise pool water", "purple towel", "brick red ground", "green foliage", "warm skin tones" ], "contrast": "high due to strong sunlight", "saturation": "natural but vivid summer colors" }, "quality_and_technical_details": { "sharpness": "crisp detail on subject", "texture_quality": "clear fabric weave, brick texture, and water detail", "noise": "minimal, consistent with outdoor smartphone capture" }, "negative_prompt": [ "different face", "identity drift", "beauty filters", "plastic skin", "airbrushed texture", "body reshaping", "flattened anatomy", "wide-angle distortion", "studio lighting", "CGI", "anime", "illustration", "incorrect pose", "changed camera angle" ] }
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT — EXACT MODEL ONLY", "identity_priority": "FACE CONSISTENCY > BODY CONSISTENCY > ENVIRONMENT", "meta": { "aspect_ratio": "3:4", "quality": "ultra-photorealistic", "resolution": "8k", "camera": "iPhone-style rear camera", "lens_equivalent": "24–26mm", "style": "raw smartphone mirror selfie, no filters, no beauty smoothing", "realism_rules": [ "natural skin texture", "visible pores and micro-shine", "slight handheld imperfection", "subtle phone-camera noise" ] }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match the reference model perfectly with zero drift. Preserve exact bone structure, eye shape, nose, lips, jawline, cheek volume, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall proportions. No beautification, no identity blending, no generic influencer face." }, "subject": { "demographics": "Young adult female (21+), exact same model", "hair": { "color": "match model exactly (blonde)", "roots": "visible darker roots as per model", "style": "center part with soft curtain layers, loose natural waves", "texture": "slightly tousled, not styled or glossy" }, "face": { "expression": "soft pouty lips, relaxed and confident", "gaze": "directed at phone screen via mirror reflection", "makeup": "minimal glam — light contour, mascara, subtle gloss", "consistency_note": "facial proportions must remain identical to reference model" }, "skin": { "tone": "match model exactly (light to lightly sun-kissed)", "texture": "visible pores, natural unevenness, no smoothing", "highlights": "natural daylight sheen on shoulders and chest" }, "body": { "type": "fit, slim-curvy hourglass", "waist": "naturally narrow", "hips": "rounded and proportional", "chest": "natural volume with realistic gravity from posture", "anatomy_rules": "no exaggeration, no reshaping" } }, "pose": { "position": "seated on bed", "orientation": "front-facing mirror selfie with slight forward lean", "legs": "bent at knees, cropped at lower frame edge", "torso": "subtle lean forward creating natural compression and curves", "arms": { "phone_hand": "right hand holding phone", "free_hand": "resting casually near thigh or lap" }, "movement": "still frame that feels candid, not posed" }, "attire_and_accessories": { "clothing_instruction": "She is wearing the EXACT same outfit as shown in the uploaded reference image. Fabric, fit, color, and placement must match perfectly with no reinterpretation.", "jewelry": { "necklaces": "layered gold chains matching reference style", "wrists": "gold bangle and thin bracelet", "rings": "gold rings on free hand" }, "prop": { "phone": "white iPhone (no colored case), rear camera visible in mirror" } }, "environment": { "setting": "bedroom interior, daytime", "mirror": { "type": "large vertical mirror", "frame": "smooth grey marble frame with subtle veining", "finish": "polished stone, cool neutral tone" }, "background": [ "white or off-white rumpled bed sheets", "plain light-colored wall", "minimal decor, no clutter" ], "atmosphere": "quiet, intimate, natural daylight apartment feel" }, "lighting": { "source": "natural window light from image-left", "quality": "soft but directional", "effects": [ "gentle highlights on shoulder and chest", "soft shadow falloff on opposite side of face", "no artificial fill or studio lighting" ], "color_temperature": "neutral daylight" }, "camera_and_composition": { "perspective": "mirror reflection", "camera_height": "eye-level, slightly angled downward", "framing": "vertical 3:4, subject slightly off-center", "focus": "sharp on face and phone, background slightly softer", "hdr": "restrained, realistic dynamic range" }, "negative_prompt": [ "different face", "identity drift", "generic influencer look", "plastic skin", "airbrushed texture", "studio lighting", "CGI", "anime", "extra fingers", "distorted anatomy", "wooden mirror frame", "colored phone", "beauty filters" ] }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
Lexie, an 18 year old High School student, an exact same identical Scandinavian hottie, exact same identical blonde hair down to her middle back, tousled and curled. exact same identical blue eye with dark wide pupils just leaving a small outer circle of blue. She looks constantly stoned on something, pills or weed. exact same identical 8k, high-definition, detailed, realistic, lifelike, naturalistic, vivid, authentic, true-to-life, hyper-realistic, photo-realistic cinematic, shot on 35mm film. Just wearing an open blue shirt, top button and zip of jeans undone
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "meta": { "aspect_ratio": "9:16", "quality": "ultra_photorealistic", "resolution": "8k", "camera": "iPhone-style smartphone camera", "lens_equivalent": "26mm", "style": "raw luxury car candid, natural skin texture, no beauty filters", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT BLONDE FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall proportions must match the reference model exactly. No face drift, no beautification, no identity blending.", "locked_traits": [ "exact face identity", "porcelain-light skin with visible pink blush", "petite feminine frame", "natural body proportions", "realistic skin texture" ] }, "scene": { "location": "BMW M4 interior", "setting": "driver seat, luxury sports car interior", "time": "late evening", "environment_details": { "seats": "black leather sport seats with contrast stitching", "interior_trim": "dark luxury finishes, center console visible", "steering_wheel": "BMW M steering wheel partially visible", "window_view": "parking lot with soft ambient evening light" } }, "lighting": { "type": "ambient exterior lighting + interior bounce", "quality": "soft, diffused, low-contrast", "effect": [ "gentle highlights on cheekbones and hair", "soft shadows defining face and posture", "natural evening color temperature" ] }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "soft, innocent, candid luxury moment", "face": { "structure": "soft, delicate facial features with rounded cheeks", "skin": "porcelain-light with visible heavy pink blush on cheeks", "eyes": { "shape": "large doe eyes", "color": "light green-grey", "expression": "soft, innocent, slightly surprised but calm", "gaze": "looking back over shoulder directly at camera" }, "lips": "full, natural pink, slight relaxed pout", "makeup": "natural base, pronounced pink blush, subtle eye definition" }, "hair": { "color": "platinum blonde (white-silver tone)", "length": "medium, past shoulders", "style": "center-parted, loose and natural, tucked behind one ear", "texture": "soft, slightly wavy with healthy shine" }, "body": { "type": "slim, petite, feminine", "posture_effect": "natural curve from seated twist", "skin": "smooth, pale porcelain tone, realistic texture", "details": "small of back visible due to seated posture and cropped top" }, "outfit": { "top": { "type": "strapless tube top", "color": "warm brown", "fit": "tight, form-fitting, cropped", "effect": "exposes midriff and lower back naturally while seated" }, "bottom": { "type": "gingham check mini skirt", "pattern": "small brown and dark-brown gingham", "length": "very short mini", "fit": "fitted, riding slightly due to seated position" }, "legwear": { "type": "sheer black tights", "opacity": "semi-sheer, subtle skin visibility" } } }, "pose": { "position": "seated in driver seat", "orientation": "body facing forward, torso twisted back", "spine": "slight natural arch from twist", "arms": { "right_arm": "resting casually on center console", "left_arm": "resting on lap or near console" }, "legs": { "position": "seated, thighs visible due to short skirt", "stance": "relaxed, natural" }, "head": { "turn": "looking back over shoulder", "angle": "slight tilt enhancing softness" } }, "camera": { "angle": "shot from passenger side or back seat", "framing": "upper body and thighs", "focus": "sharp on face and hair, slightly softer background", "feel": "candid luxury car moment, Instagram-style" }, "color_palette": { "subject": [ "platinum blonde hair", "porcelain skin with pink blush", "warm brown top", "brown gingham skirt", "black tights" ], "environment": [ "black leather", "dark metallic interior tones" ] }, "realism_constraints": { "allowed": [ "natural skin texture", "minor lighting imperfections", "subtle interior reflections" ], "forbidden": [ "face alteration", "beauty filters", "plastic skin", "anime or CGI look", "body exaggeration", "identity drift" ] }, "negative_prompt": [ "different face", "generic influencer look", "plastic skin", "studio lighting", "oversharpening", "distorted anatomy", "extra limbs", "wrong outfit colors", "incorrect car interior" ] }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
Use the uploaded reference image as a STRICT LOCKED MASTER REFERENCE. This reference image is geometrically locked. Preserve the original person exactly as photographed. STRICT PRESERVE — DO NOT CHANGE ANY OF THE FOLLOWING: FACE IDENTITY LOCK: - exact facial identity - exact face shape - exact forehead - exact eyebrows - exact eyes and eye spacing - exact nose shape and size - exact lips - exact jawline - exact chin - exact ears - exact beard shape and beard density - exact beard edges - exact skin texture - exact pores - exact hairline - exact hairstyle - exact hair density BODY PROPORTION LOCK — MUST MATCH REFERENCE 1000%: - exact shoulder width - exact shoulder angle - exact chest width - exact chest size - exact torso width - exact torso length - exact waist width - exact neck width - exact neck length - exact arm thickness - exact upper arm length - exact forearm length - exact wrist size - exact hand size - exact finger proportions - exact body-to-head ratio - exact body scale - exact natural physique - exact silhouette - exact anatomical proportions VERY IMPORTANT: Do NOT enlarge shoulders. Do NOT reduce shoulders. Do NOT widen chest. Do NOT increase chest volume. Do NOT slim torso. Do NOT lengthen arms. Do NOT shorten arms. Do NOT enlarge hands. Do NOT change finger proportions. Do NOT lengthen neck. Do NOT shorten neck. Do NOT modify anatomy. Do NOT reinterpret body proportions. Do NOT stylize body shape. Do NOT regenerate the face. IMPORTANT HAND POSITION NOTE: Hand pose and arm pose may change naturally. Arm placement is flexible. Hand placement is flexible. Pose may change. BUT: - arm thickness must remain identical - arm length must remain identical - hand size must remain identical - wrist size must remain identical - shoulder width must remain identical - chest size must remain identical - torso proportions must remain identical The person must remain exactly identical to the reference image. MODIFICATIONS ALLOWED ONLY: - add thin round premium metal eyeglasses - elegant navy blazer over black crew-neck shirt - cinematic warm orange-red gradient studio background - bold orange and blue contrast - soft front key light - warm rim light - moody editorial atmosphere - premium DSLR photography - shallow depth of field - ultra realistic skin texture - sharp facial details - realistic hair strands - modern intellectual fashion editorial look FINAL REQUIREMENT: The output must look like the exact same real person from the reference image. Face identity must remain identical 1000%. Body proportions must remain identical 1000%. Hands and arms may change pose naturally ONLY. No anatomy changes allowed under any circumstances. Only pose, clothing, glasses, lighting and background may change.
{ "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "style": "raw outdoor smartphone photography", "camera_device": "smartphone", "lens_equivalent": "26mm", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Replace the subject entirely with MY EXACT FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, cheek volume, skin texture, height perception, waist-to-hip ratio, and limb proportions must match the model exactly. No face drift, no beautification, no identity blending.", "locked_traits": [ "exact face identity", "accurate height and proportions", "natural curvy silhouette", "realistic skin texture", "authentic anatomy" ] }, "subject": { "description": "My female model with a sun-kissed but natural complexion, seated poolside in a relaxed summer moment.", "hair": { "color": "match model exactly (blonde)", "style": "loose natural waves falling down the back", "texture": "slightly tousled from heat and sun exposure" }, "anatomy": { "build": "athletic hourglass physique", "waist": "slim and defined", "hips": "naturally full and proportional", "skin_texture": "realistic with subtle tan lines and natural grain", "details": "soft shoulder line and gentle back muscle definition" }, "attire": { "garment": "two-piece string bikini", "pattern": "vibrant abstract tie-dye swirl with orange, blue, and yellow tones", "top": "halter-neck bikini top with orange string ties", "bottoms": "high-cut string bikini bottoms sitting naturally on the hips", "fit": "natural, snug fit without compression or exaggeration" } }, "pose": { "orientation": "seated with back facing camera", "posture": "upright seated posture with slight torso rotation", "head": "turned over left shoulder, looking directly at the camera", "legs": "knees bent, legs slightly apart, feet tucked near the body", "arms": "hands resting naturally between thighs", "contact_surface": "sitting firmly on a towel" }, "environment": { "location": "outdoor residential pool deck", "ground": "reddish-brown brick pavers", "foreground": { "towel": "deep purple beach towel spread neatly beneath the subject" }, "background_elements": [ "in-ground swimming pool with clear turquoise water", "wooden privacy fence", "lush green trees and foliage beyond fence", "American flag hanging on fence", "closed blue patio umbrella to the right", "black wicker lounge chair to the left" ] }, "camera": { "perspective": "eye-level to slightly elevated angle", "shot_type": "medium shot from hips to head", "framing": "centered subject captured from behind", "focus": "sharp focus on subject with mild background separation", "geometry": "natural smartphone perspective, no distortion" }, "lighting": { "source": "natural midday sunlight", "quality": "direct, bright outdoor light", "shadows": "defined shadows cast onto towel and brick surface", "highlights": [ "sunlit hair strands", "natural sheen on skin", "sparkle on pool water surface" ] }, "mood_and_expression": { "mood": "relaxed, confident, summery", "expression": "calm, composed, slightly engaging", "eye_contact": "direct but natural" }, "style_and_realism": { "style": "candid lifestyle snapshot", "aesthetic": "authentic summer poolside leisure", "fidelity": "raw realism with no stylization or retouching" }, "colors_and_tone": { "palette": [ "turquoise pool water", "purple towel", "brick red ground", "green foliage", "warm skin tones" ], "contrast": "high due to strong sunlight", "saturation": "natural but vivid summer colors" }, "quality_and_technical_details": { "sharpness": "crisp detail on subject", "texture_quality": "clear fabric weave, brick texture, and water detail", "noise": "minimal, consistent with outdoor smartphone capture" }, "negative_prompt": [ "different face", "identity drift", "beauty filters", "plastic skin", "airbrushed texture", "body reshaping", "flattened anatomy", "wide-angle distortion", "studio lighting", "CGI", "anime", "illustration", "incorrect pose", "changed camera angle" ] }
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
Lexie, an 18 year old High School student, an exact same identical Scandinavian hottie, exact same identical blonde hair down to her middle back, tousled and curled. exact same identical blue eye with dark wide pupils just leaving a small outer circle of blue. She looks constantly stoned on something, pills or weed. exact same identical 8k, high-definition, detailed, realistic, lifelike, naturalistic, vivid, authentic, true-to-life, hyper-realistic, photo-realistic cinematic, shot on 35mm film. Just wearing an open blue shirt, top button and zip of jeans undone
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
{ "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "capture_device": "flagship smartphone (iPhone-style)", "lens_equivalent": "24mm", "style": "natural nighttime lifestyle photography", "priority": "EXACT FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "CRITICAL", "instruction": "Use MY EXACT FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and limb proportions must match the model exactly. No face drift, no beautification, no body reshaping.", "locked_traits": [ "exact facial identity", "accurate height and proportions", "natural anatomy", "realistic skin texture", "authentic body ratios" ] }, "scene": { "location": "sandy beach shoreline", "time": "night", "environment": { "foreground": "soft sand with natural footprints", "background": [ "palm trees illuminated by streetlights", "distant city lights along the coast", "dark ocean water with gentle waves" ], "atmosphere": "relaxed tropical night, casual and unposed" } }, "lighting": { "type": "ambient night lighting", "sources": [ "warm streetlights", "diffused city glow" ], "effects": [ "soft highlights on skin", "natural shadow falloff", "realistic low-light contrast" ] }, "camera": { "shot_type": "direct front-facing lifestyle shot", "perspective": "eye-level", "distance": "medium-full body", "framing": "centered subject with environment visible", "stability": "handheld, natural imperfection" }, "subject": { "gender": "female", "age": "adult (21+)", "pose": { "stance": "standing relaxed on sand", "legs": "natural stance, weight evenly balanced", "arms": { "hands": "lightly adjusting waistband in a casual, unposed manner" }, "shoulders": "relaxed", "posture": "upright but natural" }, "expression_and_mood": { "facial_expression": "faint smile, playful and relaxed", "eyes": "looking directly at camera", "emotion": "casual, spontaneous, slightly playful" }, "appearance": { "hair": { "color": "match model exactly (blonde)", "style": "loose, natural, slightly tousled", "movement": "subtle wind interaction" }, "skin": { "tone": "match model exactly", "finish": "natural sheen, visible texture, no smoothing" }, "face": { "details": "exact facial proportions preserved, natural expression" } }, "physique": { "body_type": "fit, natural, athletic-curvy", "waist": "slim and proportional", "hips": "rounded, realistic", "overall": "accurate anatomy without exaggeration" } }, "outfit": { "top": { "type": "simple bikini top", "color": "black", "fit": "natural support, realistic fabric tension" }, "bottom": { "type": "bikini bottom", "color": "black", "fit": "high-cut, natural placement" }, "accessories": [ "clear eyeglasses", "small nose piercing" ] }, "aesthetic": { "vibe": "casual beach night snapshot", "style": "unfiltered, real-life moment", "reference_feel": "spontaneous photo taken during a relaxed night walk" }, "realism_constraints": { "allowed": [ "natural grain from low light", "uneven ambient lighting", "minor shadow noise", "unposed body language" ], "forbidden": [ "face alteration", "identity blending", "beauty filters", "plastic skin", "studio lighting", "exaggerated anatomy" ] }, "negative_prompt": [ "different face", "identity drift", "CGI", "anime", "airbrushed skin", "studio photoshoot", "overly posed stance", "distorted proportions" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT — EXACT MODEL ONLY", "identity_priority": "FACE CONSISTENCY > BODY CONSISTENCY > ENVIRONMENT", "meta": { "aspect_ratio": "3:4", "quality": "ultra-photorealistic", "resolution": "8k", "camera": "iPhone-style rear camera", "lens_equivalent": "24–26mm", "style": "raw smartphone mirror selfie, no filters, no beauty smoothing", "realism_rules": [ "natural skin texture", "visible pores and micro-shine", "slight handheld imperfection", "subtle phone-camera noise" ] }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match the reference model perfectly with zero drift. Preserve exact bone structure, eye shape, nose, lips, jawline, cheek volume, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall proportions. No beautification, no identity blending, no generic influencer face." }, "subject": { "demographics": "Young adult female (21+), exact same model", "hair": { "color": "match model exactly (blonde)", "roots": "visible darker roots as per model", "style": "center part with soft curtain layers, loose natural waves", "texture": "slightly tousled, not styled or glossy" }, "face": { "expression": "soft pouty lips, relaxed and confident", "gaze": "directed at phone screen via mirror reflection", "makeup": "minimal glam — light contour, mascara, subtle gloss", "consistency_note": "facial proportions must remain identical to reference model" }, "skin": { "tone": "match model exactly (light to lightly sun-kissed)", "texture": "visible pores, natural unevenness, no smoothing", "highlights": "natural daylight sheen on shoulders and chest" }, "body": { "type": "fit, slim-curvy hourglass", "waist": "naturally narrow", "hips": "rounded and proportional", "chest": "natural volume with realistic gravity from posture", "anatomy_rules": "no exaggeration, no reshaping" } }, "pose": { "position": "seated on bed", "orientation": "front-facing mirror selfie with slight forward lean", "legs": "bent at knees, cropped at lower frame edge", "torso": "subtle lean forward creating natural compression and curves", "arms": { "phone_hand": "right hand holding phone", "free_hand": "resting casually near thigh or lap" }, "movement": "still frame that feels candid, not posed" }, "attire_and_accessories": { "clothing_instruction": "She is wearing the EXACT same outfit as shown in the uploaded reference image. Fabric, fit, color, and placement must match perfectly with no reinterpretation.", "jewelry": { "necklaces": "layered gold chains matching reference style", "wrists": "gold bangle and thin bracelet", "rings": "gold rings on free hand" }, "prop": { "phone": "white iPhone (no colored case), rear camera visible in mirror" } }, "environment": { "setting": "bedroom interior, daytime", "mirror": { "type": "large vertical mirror", "frame": "smooth grey marble frame with subtle veining", "finish": "polished stone, cool neutral tone" }, "background": [ "white or off-white rumpled bed sheets", "plain light-colored wall", "minimal decor, no clutter" ], "atmosphere": "quiet, intimate, natural daylight apartment feel" }, "lighting": { "source": "natural window light from image-left", "quality": "soft but directional", "effects": [ "gentle highlights on shoulder and chest", "soft shadow falloff on opposite side of face", "no artificial fill or studio lighting" ], "color_temperature": "neutral daylight" }, "camera_and_composition": { "perspective": "mirror reflection", "camera_height": "eye-level, slightly angled downward", "framing": "vertical 3:4, subject slightly off-center", "focus": "sharp on face and phone, background slightly softer", "hdr": "restrained, realistic dynamic range" }, "negative_prompt": [ "different face", "identity drift", "generic influencer look", "plastic skin", "airbrushed texture", "studio lighting", "CGI", "anime", "extra fingers", "distorted anatomy", "wooden mirror frame", "colored phone", "beauty filters" ] }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
"priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture { "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "style": "raw indoor smartphone photo", "camera_device": "smartphone", "lens_equivalent": "24mm wide-angle", "priority": "MAXIMUM FACE AND BODY CONSISTENCY + EXACT POSE" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly. Preserve exact facial structure, eye spacing, nose shape, lips, jawline, cheek volume, skin texture, height perception, limb length, and body proportions. No beautification, no identity blending, no facial drift.", "locked_traits": [ "exact face identity", "exact head size relative to body", "accurate limb length", "natural anatomy", "natural skin texture" ] }, "camera": { "shot_type": "low-floor perspective photo", "camera_position": "camera placed directly on or very near the floor", "camera_height": "ankle-level", "distance": "very close to subject’s feet", "lens_behavior": "strong wide-angle perspective distortion", "focus": "sharp focus on subject" }, "subject": { "gender": "female", "age": "adult (21+)", "face": { "expression": "neutral, slightly serious, relaxed", "mouth": "closed, no smile, no pout", "eyes": "looking directly into the camera", "head_position": "upright, centered, not tilted", "emotion": "calm, casual, unposed" }, "hair": { "color": "match model exactly", "length": "shoulder-length", "style": "straight, natural fall", "part": "center-parted" }, "skin": { "tone": "match model exactly", "texture": "natural, visible pores, no smoothing" }, "physique": { "body_type": "natural, proportional", "posture_integrity": "unchanged from reference image" } }, "pose": { "type": "seated floor pose", "exact_replication": { "body_position": "subject seated directly on the floor", "hips": "resting on the floor", "torso": "slightly leaned back for balance", "legs": "both legs raised toward the camera", "left_leg": { "knee": "bent", "foot": "closest to the camera lens", "orientation": "sole facing camera directly", "state": "bare foot" }, "right_leg": { "knee": "bent and raised", "foot": "slightly farther from the camera", "orientation": "angled upward", "state": "bare foot" }, "hands": { "right_hand": "gripping the raised leg near the ankle", "left_hand": "supporting the opposite leg" } }, "instruction": "Pose must match reference image exactly. Do not change leg height, foot distance, hand placement, or torso angle." }, "wardrobe": { "top": { "type": "light-colored knit sweater", "fit": "relaxed", "texture": "soft knit visible" }, "bottom": { "type": "light blue denim jeans", "fit": "relaxed straight-leg", "details": "slightly loose fabric around legs" }, "footwear": "none (bare feet)" }, "environment": { "setting": "bedroom interior", "floor": "wooden floor", "background": [ "low bed with bedding", "wall-mounted television centered behind subject", "slanted ceiling", "posters or photos on wall" ], "vibe": "casual, lived-in, personal space" }, "lighting": { "source": "indoor ambient lighting", "quality": "soft and even", "contrast": "low to medium", "shadows": "soft, natural", "color_temperature": "neutral warm" }, "realism_constraints": { "allowed": [ "wide-angle distortion", "imperfect framing", "natural indoor lighting", "minor background clutter" ], "forbidden": [ "face alteration", "beauty filters", "stylized lighting", "studio look", "body reshaping", "pose changes" ] }, "negative_prompt": [ "different face", "identity drift", "generic influencer face", "plastic skin", "CGI", "anime", "studio photography", "incorrect pose", "changed leg position", "covered feet", "missing hands" ] }
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
{ "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "capture_device": "flagship smartphone (iPhone-style)", "lens_equivalent": "24mm", "style": "natural nighttime lifestyle photography", "priority": "EXACT FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "CRITICAL", "instruction": "Use MY EXACT FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and limb proportions must match the model exactly. No face drift, no beautification, no body reshaping.", "locked_traits": [ "exact facial identity", "accurate height and proportions", "natural anatomy", "realistic skin texture", "authentic body ratios" ] }, "scene": { "location": "sandy beach shoreline", "time": "night", "environment": { "foreground": "soft sand with natural footprints", "background": [ "palm trees illuminated by streetlights", "distant city lights along the coast", "dark ocean water with gentle waves" ], "atmosphere": "relaxed tropical night, casual and unposed" } }, "lighting": { "type": "ambient night lighting", "sources": [ "warm streetlights", "diffused city glow" ], "effects": [ "soft highlights on skin", "natural shadow falloff", "realistic low-light contrast" ] }, "camera": { "shot_type": "direct front-facing lifestyle shot", "perspective": "eye-level", "distance": "medium-full body", "framing": "centered subject with environment visible", "stability": "handheld, natural imperfection" }, "subject": { "gender": "female", "age": "adult (21+)", "pose": { "stance": "standing relaxed on sand", "legs": "natural stance, weight evenly balanced", "arms": { "hands": "lightly adjusting waistband in a casual, unposed manner" }, "shoulders": "relaxed", "posture": "upright but natural" }, "expression_and_mood": { "facial_expression": "faint smile, playful and relaxed", "eyes": "looking directly at camera", "emotion": "casual, spontaneous, slightly playful" }, "appearance": { "hair": { "color": "match model exactly (blonde)", "style": "loose, natural, slightly tousled", "movement": "subtle wind interaction" }, "skin": { "tone": "match model exactly", "finish": "natural sheen, visible texture, no smoothing" }, "face": { "details": "exact facial proportions preserved, natural expression" } }, "physique": { "body_type": "fit, natural, athletic-curvy", "waist": "slim and proportional", "hips": "rounded, realistic", "overall": "accurate anatomy without exaggeration" } }, "outfit": { "top": { "type": "simple bikini top", "color": "black", "fit": "natural support, realistic fabric tension" }, "bottom": { "type": "bikini bottom", "color": "black", "fit": "high-cut, natural placement" }, "accessories": [ "clear eyeglasses", "small nose piercing" ] }, "aesthetic": { "vibe": "casual beach night snapshot", "style": "unfiltered, real-life moment", "reference_feel": "spontaneous photo taken during a relaxed night walk" }, "realism_constraints": { "allowed": [ "natural grain from low light", "uneven ambient lighting", "minor shadow noise", "unposed body language" ], "forbidden": [ "face alteration", "identity blending", "beauty filters", "plastic skin", "studio lighting", "exaggerated anatomy" ] }, "negative_prompt": [ "different face", "identity drift", "CGI", "anime", "airbrushed skin", "studio photoshoot", "overly posed stance", "distorted proportions" ] }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "meta": { "aspect_ratio": "9:16", "quality": "ultra_photorealistic", "resolution": "8k", "camera": "iPhone-style smartphone camera", "lens_equivalent": "26mm", "style": "raw luxury car candid, natural skin texture, no beauty filters", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT BLONDE FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall proportions must match the reference model exactly. No face drift, no beautification, no identity blending.", "locked_traits": [ "exact face identity", "porcelain-light skin with visible pink blush", "petite feminine frame", "natural body proportions", "realistic skin texture" ] }, "scene": { "location": "BMW M4 interior", "setting": "driver seat, luxury sports car interior", "time": "late evening", "environment_details": { "seats": "black leather sport seats with contrast stitching", "interior_trim": "dark luxury finishes, center console visible", "steering_wheel": "BMW M steering wheel partially visible", "window_view": "parking lot with soft ambient evening light" } }, "lighting": { "type": "ambient exterior lighting + interior bounce", "quality": "soft, diffused, low-contrast", "effect": [ "gentle highlights on cheekbones and hair", "soft shadows defining face and posture", "natural evening color temperature" ] }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "soft, innocent, candid luxury moment", "face": { "structure": "soft, delicate facial features with rounded cheeks", "skin": "porcelain-light with visible heavy pink blush on cheeks", "eyes": { "shape": "large doe eyes", "color": "light green-grey", "expression": "soft, innocent, slightly surprised but calm", "gaze": "looking back over shoulder directly at camera" }, "lips": "full, natural pink, slight relaxed pout", "makeup": "natural base, pronounced pink blush, subtle eye definition" }, "hair": { "color": "platinum blonde (white-silver tone)", "length": "medium, past shoulders", "style": "center-parted, loose and natural, tucked behind one ear", "texture": "soft, slightly wavy with healthy shine" }, "body": { "type": "slim, petite, feminine", "posture_effect": "natural curve from seated twist", "skin": "smooth, pale porcelain tone, realistic texture", "details": "small of back visible due to seated posture and cropped top" }, "outfit": { "top": { "type": "strapless tube top", "color": "warm brown", "fit": "tight, form-fitting, cropped", "effect": "exposes midriff and lower back naturally while seated" }, "bottom": { "type": "gingham check mini skirt", "pattern": "small brown and dark-brown gingham", "length": "very short mini", "fit": "fitted, riding slightly due to seated position" }, "legwear": { "type": "sheer black tights", "opacity": "semi-sheer, subtle skin visibility" } } }, "pose": { "position": "seated in driver seat", "orientation": "body facing forward, torso twisted back", "spine": "slight natural arch from twist", "arms": { "right_arm": "resting casually on center console", "left_arm": "resting on lap or near console" }, "legs": { "position": "seated, thighs visible due to short skirt", "stance": "relaxed, natural" }, "head": { "turn": "looking back over shoulder", "angle": "slight tilt enhancing softness" } }, "camera": { "angle": "shot from passenger side or back seat", "framing": "upper body and thighs", "focus": "sharp on face and hair, slightly softer background", "feel": "candid luxury car moment, Instagram-style" }, "color_palette": { "subject": [ "platinum blonde hair", "porcelain skin with pink blush", "warm brown top", "brown gingham skirt", "black tights" ], "environment": [ "black leather", "dark metallic interior tones" ] }, "realism_constraints": { "allowed": [ "natural skin texture", "minor lighting imperfections", "subtle interior reflections" ], "forbidden": [ "face alteration", "beauty filters", "plastic skin", "anime or CGI look", "body exaggeration", "identity drift" ] }, "negative_prompt": [ "different face", "generic influencer look", "plastic skin", "studio lighting", "oversharpening", "distorted anatomy", "extra limbs", "wrong outfit colors", "incorrect car interior" ] }
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
Lexie, an 18 year old High School student, an exact same identical Scandinavian hottie, exact same identical blonde hair down to her middle back, tousled and curled. exact same identical blue eye with dark wide pupils just leaving a small outer circle of blue. She looks constantly stoned on something, pills or weed. exact same identical 8k, high-definition, detailed, realistic, lifelike, naturalistic, vivid, authentic, true-to-life, hyper-realistic, photo-realistic cinematic, shot on 35mm film. Just wearing an open blue shirt, top button and zip of jeans undone
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
"priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture { "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "style": "raw indoor smartphone photo", "camera_device": "smartphone", "lens_equivalent": "24mm wide-angle", "priority": "MAXIMUM FACE AND BODY CONSISTENCY + EXACT POSE" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly. Preserve exact facial structure, eye spacing, nose shape, lips, jawline, cheek volume, skin texture, height perception, limb length, and body proportions. No beautification, no identity blending, no facial drift.", "locked_traits": [ "exact face identity", "exact head size relative to body", "accurate limb length", "natural anatomy", "natural skin texture" ] }, "camera": { "shot_type": "low-floor perspective photo", "camera_position": "camera placed directly on or very near the floor", "camera_height": "ankle-level", "distance": "very close to subject’s feet", "lens_behavior": "strong wide-angle perspective distortion", "focus": "sharp focus on subject" }, "subject": { "gender": "female", "age": "adult (21+)", "face": { "expression": "neutral, slightly serious, relaxed", "mouth": "closed, no smile, no pout", "eyes": "looking directly into the camera", "head_position": "upright, centered, not tilted", "emotion": "calm, casual, unposed" }, "hair": { "color": "match model exactly", "length": "shoulder-length", "style": "straight, natural fall", "part": "center-parted" }, "skin": { "tone": "match model exactly", "texture": "natural, visible pores, no smoothing" }, "physique": { "body_type": "natural, proportional", "posture_integrity": "unchanged from reference image" } }, "pose": { "type": "seated floor pose", "exact_replication": { "body_position": "subject seated directly on the floor", "hips": "resting on the floor", "torso": "slightly leaned back for balance", "legs": "both legs raised toward the camera", "left_leg": { "knee": "bent", "foot": "closest to the camera lens", "orientation": "sole facing camera directly", "state": "bare foot" }, "right_leg": { "knee": "bent and raised", "foot": "slightly farther from the camera", "orientation": "angled upward", "state": "bare foot" }, "hands": { "right_hand": "gripping the raised leg near the ankle", "left_hand": "supporting the opposite leg" } }, "instruction": "Pose must match reference image exactly. Do not change leg height, foot distance, hand placement, or torso angle." }, "wardrobe": { "top": { "type": "light-colored knit sweater", "fit": "relaxed", "texture": "soft knit visible" }, "bottom": { "type": "light blue denim jeans", "fit": "relaxed straight-leg", "details": "slightly loose fabric around legs" }, "footwear": "none (bare feet)" }, "environment": { "setting": "bedroom interior", "floor": "wooden floor", "background": [ "low bed with bedding", "wall-mounted television centered behind subject", "slanted ceiling", "posters or photos on wall" ], "vibe": "casual, lived-in, personal space" }, "lighting": { "source": "indoor ambient lighting", "quality": "soft and even", "contrast": "low to medium", "shadows": "soft, natural", "color_temperature": "neutral warm" }, "realism_constraints": { "allowed": [ "wide-angle distortion", "imperfect framing", "natural indoor lighting", "minor background clutter" ], "forbidden": [ "face alteration", "beauty filters", "stylized lighting", "studio look", "body reshaping", "pose changes" ] }, "negative_prompt": [ "different face", "identity drift", "generic influencer face", "plastic skin", "CGI", "anime", "studio photography", "incorrect pose", "changed leg position", "covered feet", "missing hands" ] }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT — EXACT MODEL ONLY", "identity_priority": "FACE CONSISTENCY > BODY CONSISTENCY > ENVIRONMENT", "meta": { "aspect_ratio": "3:4", "quality": "ultra-photorealistic", "resolution": "8k", "camera": "iPhone-style rear camera", "lens_equivalent": "24–26mm", "style": "raw smartphone mirror selfie, no filters, no beauty smoothing", "realism_rules": [ "natural skin texture", "visible pores and micro-shine", "slight handheld imperfection", "subtle phone-camera noise" ] }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match the reference model perfectly with zero drift. Preserve exact bone structure, eye shape, nose, lips, jawline, cheek volume, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall proportions. No beautification, no identity blending, no generic influencer face." }, "subject": { "demographics": "Young adult female (21+), exact same model", "hair": { "color": "match model exactly (blonde)", "roots": "visible darker roots as per model", "style": "center part with soft curtain layers, loose natural waves", "texture": "slightly tousled, not styled or glossy" }, "face": { "expression": "soft pouty lips, relaxed and confident", "gaze": "directed at phone screen via mirror reflection", "makeup": "minimal glam — light contour, mascara, subtle gloss", "consistency_note": "facial proportions must remain identical to reference model" }, "skin": { "tone": "match model exactly (light to lightly sun-kissed)", "texture": "visible pores, natural unevenness, no smoothing", "highlights": "natural daylight sheen on shoulders and chest" }, "body": { "type": "fit, slim-curvy hourglass", "waist": "naturally narrow", "hips": "rounded and proportional", "chest": "natural volume with realistic gravity from posture", "anatomy_rules": "no exaggeration, no reshaping" } }, "pose": { "position": "seated on bed", "orientation": "front-facing mirror selfie with slight forward lean", "legs": "bent at knees, cropped at lower frame edge", "torso": "subtle lean forward creating natural compression and curves", "arms": { "phone_hand": "right hand holding phone", "free_hand": "resting casually near thigh or lap" }, "movement": "still frame that feels candid, not posed" }, "attire_and_accessories": { "clothing_instruction": "She is wearing the EXACT same outfit as shown in the uploaded reference image. Fabric, fit, color, and placement must match perfectly with no reinterpretation.", "jewelry": { "necklaces": "layered gold chains matching reference style", "wrists": "gold bangle and thin bracelet", "rings": "gold rings on free hand" }, "prop": { "phone": "white iPhone (no colored case), rear camera visible in mirror" } }, "environment": { "setting": "bedroom interior, daytime", "mirror": { "type": "large vertical mirror", "frame": "smooth grey marble frame with subtle veining", "finish": "polished stone, cool neutral tone" }, "background": [ "white or off-white rumpled bed sheets", "plain light-colored wall", "minimal decor, no clutter" ], "atmosphere": "quiet, intimate, natural daylight apartment feel" }, "lighting": { "source": "natural window light from image-left", "quality": "soft but directional", "effects": [ "gentle highlights on shoulder and chest", "soft shadow falloff on opposite side of face", "no artificial fill or studio lighting" ], "color_temperature": "neutral daylight" }, "camera_and_composition": { "perspective": "mirror reflection", "camera_height": "eye-level, slightly angled downward", "framing": "vertical 3:4, subject slightly off-center", "focus": "sharp on face and phone, background slightly softer", "hdr": "restrained, realistic dynamic range" }, "negative_prompt": [ "different face", "identity drift", "generic influencer look", "plastic skin", "airbrushed texture", "studio lighting", "CGI", "anime", "extra fingers", "distorted anatomy", "wooden mirror frame", "colored phone", "beauty filters" ] }
Use the uploaded reference image as a STRICT LOCKED MASTER REFERENCE. This reference image is geometrically locked. Preserve the original person exactly as photographed. STRICT PRESERVE — DO NOT CHANGE ANY OF THE FOLLOWING: FACE IDENTITY LOCK: - exact facial identity - exact face shape - exact forehead - exact eyebrows - exact eyes and eye spacing - exact nose shape and size - exact lips - exact jawline - exact chin - exact ears - exact beard shape and beard density - exact beard edges - exact skin texture - exact pores - exact hairline - exact hairstyle - exact hair density BODY PROPORTION LOCK — MUST MATCH REFERENCE 1000%: - exact shoulder width - exact shoulder angle - exact chest width - exact chest size - exact torso width - exact torso length - exact waist width - exact neck width - exact neck length - exact arm thickness - exact upper arm length - exact forearm length - exact wrist size - exact hand size - exact finger proportions - exact body-to-head ratio - exact body scale - exact natural physique - exact silhouette - exact anatomical proportions VERY IMPORTANT: Do NOT enlarge shoulders. Do NOT reduce shoulders. Do NOT widen chest. Do NOT increase chest volume. Do NOT slim torso. Do NOT lengthen arms. Do NOT shorten arms. Do NOT enlarge hands. Do NOT change finger proportions. Do NOT lengthen neck. Do NOT shorten neck. Do NOT modify anatomy. Do NOT reinterpret body proportions. Do NOT stylize body shape. Do NOT regenerate the face. IMPORTANT HAND POSITION NOTE: Hand pose and arm pose may change naturally. Arm placement is flexible. Hand placement is flexible. Pose may change. BUT: - arm thickness must remain identical - arm length must remain identical - hand size must remain identical - wrist size must remain identical - shoulder width must remain identical - chest size must remain identical - torso proportions must remain identical The person must remain exactly identical to the reference image. MODIFICATIONS ALLOWED ONLY: - add thin round premium metal eyeglasses - elegant navy blazer over black crew-neck shirt - cinematic warm orange-red gradient studio background - bold orange and blue contrast - soft front key light - warm rim light - moody editorial atmosphere - premium DSLR photography - shallow depth of field - ultra realistic skin texture - sharp facial details - realistic hair strands - modern intellectual fashion editorial look FINAL REQUIREMENT: The output must look like the exact same real person from the reference image. Face identity must remain identical 1000%. Body proportions must remain identical 1000%. Hands and arms may change pose naturally ONLY. No anatomy changes allowed under any circumstances. Only pose, clothing, glasses, lighting and background may change.
{ "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "style": "raw outdoor smartphone photography", "camera_device": "smartphone", "lens_equivalent": "26mm", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Replace the subject entirely with MY EXACT FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, cheek volume, skin texture, height perception, waist-to-hip ratio, and limb proportions must match the model exactly. No face drift, no beautification, no identity blending.", "locked_traits": [ "exact face identity", "accurate height and proportions", "natural curvy silhouette", "realistic skin texture", "authentic anatomy" ] }, "subject": { "description": "My female model with a sun-kissed but natural complexion, seated poolside in a relaxed summer moment.", "hair": { "color": "match model exactly (blonde)", "style": "loose natural waves falling down the back", "texture": "slightly tousled from heat and sun exposure" }, "anatomy": { "build": "athletic hourglass physique", "waist": "slim and defined", "hips": "naturally full and proportional", "skin_texture": "realistic with subtle tan lines and natural grain", "details": "soft shoulder line and gentle back muscle definition" }, "attire": { "garment": "two-piece string bikini", "pattern": "vibrant abstract tie-dye swirl with orange, blue, and yellow tones", "top": "halter-neck bikini top with orange string ties", "bottoms": "high-cut string bikini bottoms sitting naturally on the hips", "fit": "natural, snug fit without compression or exaggeration" } }, "pose": { "orientation": "seated with back facing camera", "posture": "upright seated posture with slight torso rotation", "head": "turned over left shoulder, looking directly at the camera", "legs": "knees bent, legs slightly apart, feet tucked near the body", "arms": "hands resting naturally between thighs", "contact_surface": "sitting firmly on a towel" }, "environment": { "location": "outdoor residential pool deck", "ground": "reddish-brown brick pavers", "foreground": { "towel": "deep purple beach towel spread neatly beneath the subject" }, "background_elements": [ "in-ground swimming pool with clear turquoise water", "wooden privacy fence", "lush green trees and foliage beyond fence", "American flag hanging on fence", "closed blue patio umbrella to the right", "black wicker lounge chair to the left" ] }, "camera": { "perspective": "eye-level to slightly elevated angle", "shot_type": "medium shot from hips to head", "framing": "centered subject captured from behind", "focus": "sharp focus on subject with mild background separation", "geometry": "natural smartphone perspective, no distortion" }, "lighting": { "source": "natural midday sunlight", "quality": "direct, bright outdoor light", "shadows": "defined shadows cast onto towel and brick surface", "highlights": [ "sunlit hair strands", "natural sheen on skin", "sparkle on pool water surface" ] }, "mood_and_expression": { "mood": "relaxed, confident, summery", "expression": "calm, composed, slightly engaging", "eye_contact": "direct but natural" }, "style_and_realism": { "style": "candid lifestyle snapshot", "aesthetic": "authentic summer poolside leisure", "fidelity": "raw realism with no stylization or retouching" }, "colors_and_tone": { "palette": [ "turquoise pool water", "purple towel", "brick red ground", "green foliage", "warm skin tones" ], "contrast": "high due to strong sunlight", "saturation": "natural but vivid summer colors" }, "quality_and_technical_details": { "sharpness": "crisp detail on subject", "texture_quality": "clear fabric weave, brick texture, and water detail", "noise": "minimal, consistent with outdoor smartphone capture" }, "negative_prompt": [ "different face", "identity drift", "beauty filters", "plastic skin", "airbrushed texture", "body reshaping", "flattened anatomy", "wide-angle distortion", "studio lighting", "CGI", "anime", "illustration", "incorrect pose", "changed camera angle" ] }
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
Lexie, an 18 year old High School student, an exact same identical Scandinavian hottie, exact same identical blonde hair down to her middle back, tousled and curled. exact same identical blue eye with dark wide pupils just leaving a small outer circle of blue. She looks constantly stoned on something, pills or weed. exact same identical 8k, high-definition, detailed, realistic, lifelike, naturalistic, vivid, authentic, true-to-life, hyper-realistic, photo-realistic cinematic, shot on 35mm film. Just wearing an open blue shirt, top button and zip of jeans undone
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT — EXACT MODEL ONLY", "identity_priority": "FACE CONSISTENCY > BODY CONSISTENCY > ENVIRONMENT", "meta": { "aspect_ratio": "3:4", "quality": "ultra-photorealistic", "resolution": "8k", "camera": "iPhone-style rear camera", "lens_equivalent": "24–26mm", "style": "raw smartphone mirror selfie, no filters, no beauty smoothing", "realism_rules": [ "natural skin texture", "visible pores and micro-shine", "slight handheld imperfection", "subtle phone-camera noise" ] }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match the reference model perfectly with zero drift. Preserve exact bone structure, eye shape, nose, lips, jawline, cheek volume, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall proportions. No beautification, no identity blending, no generic influencer face." }, "subject": { "demographics": "Young adult female (21+), exact same model", "hair": { "color": "match model exactly (blonde)", "roots": "visible darker roots as per model", "style": "center part with soft curtain layers, loose natural waves", "texture": "slightly tousled, not styled or glossy" }, "face": { "expression": "soft pouty lips, relaxed and confident", "gaze": "directed at phone screen via mirror reflection", "makeup": "minimal glam — light contour, mascara, subtle gloss", "consistency_note": "facial proportions must remain identical to reference model" }, "skin": { "tone": "match model exactly (light to lightly sun-kissed)", "texture": "visible pores, natural unevenness, no smoothing", "highlights": "natural daylight sheen on shoulders and chest" }, "body": { "type": "fit, slim-curvy hourglass", "waist": "naturally narrow", "hips": "rounded and proportional", "chest": "natural volume with realistic gravity from posture", "anatomy_rules": "no exaggeration, no reshaping" } }, "pose": { "position": "seated on bed", "orientation": "front-facing mirror selfie with slight forward lean", "legs": "bent at knees, cropped at lower frame edge", "torso": "subtle lean forward creating natural compression and curves", "arms": { "phone_hand": "right hand holding phone", "free_hand": "resting casually near thigh or lap" }, "movement": "still frame that feels candid, not posed" }, "attire_and_accessories": { "clothing_instruction": "She is wearing the EXACT same outfit as shown in the uploaded reference image. Fabric, fit, color, and placement must match perfectly with no reinterpretation.", "jewelry": { "necklaces": "layered gold chains matching reference style", "wrists": "gold bangle and thin bracelet", "rings": "gold rings on free hand" }, "prop": { "phone": "white iPhone (no colored case), rear camera visible in mirror" } }, "environment": { "setting": "bedroom interior, daytime", "mirror": { "type": "large vertical mirror", "frame": "smooth grey marble frame with subtle veining", "finish": "polished stone, cool neutral tone" }, "background": [ "white or off-white rumpled bed sheets", "plain light-colored wall", "minimal decor, no clutter" ], "atmosphere": "quiet, intimate, natural daylight apartment feel" }, "lighting": { "source": "natural window light from image-left", "quality": "soft but directional", "effects": [ "gentle highlights on shoulder and chest", "soft shadow falloff on opposite side of face", "no artificial fill or studio lighting" ], "color_temperature": "neutral daylight" }, "camera_and_composition": { "perspective": "mirror reflection", "camera_height": "eye-level, slightly angled downward", "framing": "vertical 3:4, subject slightly off-center", "focus": "sharp on face and phone, background slightly softer", "hdr": "restrained, realistic dynamic range" }, "negative_prompt": [ "different face", "identity drift", "generic influencer look", "plastic skin", "airbrushed texture", "studio lighting", "CGI", "anime", "extra fingers", "distorted anatomy", "wooden mirror frame", "colored phone", "beauty filters" ] }
{ "meta": { "aspect_ratio": "4:5", "quality": "ultra_photorealistic", "camera": "iPhone 15 Pro Max", "lens": "24mm wide", "style": "raw iPhone outdoor photography, natural skin texture, zero plastic look, slight handheld imperfection", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall body proportions. No beautification, no identity blending.", "locked_traits": [ "exact face identity", "exact body proportions", "natural curves", "realistic anatomy", "authentic skin texture" ] }, "scene": { "location": "private backyard patio", "environment": [ "light gray stone patio tiles", "minimal modern garden plants", "sun lounger with fabric surface", "soft natural shadows across the ground" ], "time": "early afternoon", "atmosphere": "quiet, warm, casual outdoor moment" }, "lighting": { "type": "natural sunlight", "direction": "top-front daylight", "color_temperature": "neutral daylight", "effect": "soft highlights on skin, gentle shadows from natural body contours, realistic outdoor exposure" }, "camera_perspective": { "pov": "third-person, close standing distance", "angle": "slightly above chest level, looking downward", "distance": "close-medium", "framing": "mid-thigh to top of head", "stability": "slight handheld feel, casually framed" }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "young adult, relaxed confidence", "body": { "type": "curvy hourglass", "upper_body": "naturally full chest with realistic gravity and soft contouring", "waist": "slim and proportional, not exaggerated", "hips": "rounded and balanced with torso", "legs": "full upper thighs with natural contact", "stomach": "flat but soft, realistic skin tension", "balance": "harmonious proportions, gravity-driven posture" }, "skin": { "tone": "match model exactly (fair with warm undertone)", "texture": "visible natural skin texture", "details": "subtle warmth on cheeks and chest from sun exposure" }, "hair": { "color": "match model exactly (natural blonde)", "length": "long", "style": "straight with slight natural movement", "part": "center-parted", "behavior": "falls naturally over shoulders" }, "face": { "expression": "eyes gently closed with a soft, relaxed smile", "vibe": "peaceful, casual, lightly playful", "makeup": "minimal, natural lashes, light blush", "features": "exact facial structure preserved" }, "pose": { "position": "sitting on a sun lounger", "upper_body": "leaning slightly forward with relaxed shoulders", "arms
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "meta": { "aspect_ratio": "9:16", "quality": "ultra_photorealistic", "resolution": "8k", "camera": "iPhone-style smartphone camera", "lens_equivalent": "26mm", "style": "raw luxury car candid, natural skin texture, no beauty filters", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT BLONDE FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and overall proportions must match the reference model exactly. No face drift, no beautification, no identity blending.", "locked_traits": [ "exact face identity", "porcelain-light skin with visible pink blush", "petite feminine frame", "natural body proportions", "realistic skin texture" ] }, "scene": { "location": "BMW M4 interior", "setting": "driver seat, luxury sports car interior", "time": "late evening", "environment_details": { "seats": "black leather sport seats with contrast stitching", "interior_trim": "dark luxury finishes, center console visible", "steering_wheel": "BMW M steering wheel partially visible", "window_view": "parking lot with soft ambient evening light" } }, "lighting": { "type": "ambient exterior lighting + interior bounce", "quality": "soft, diffused, low-contrast", "effect": [ "gentle highlights on cheekbones and hair", "soft shadows defining face and posture", "natural evening color temperature" ] }, "subject": { "gender": "female", "age": "adult (21+)", "vibe": "soft, innocent, candid luxury moment", "face": { "structure": "soft, delicate facial features with rounded cheeks", "skin": "porcelain-light with visible heavy pink blush on cheeks", "eyes": { "shape": "large doe eyes", "color": "light green-grey", "expression": "soft, innocent, slightly surprised but calm", "gaze": "looking back over shoulder directly at camera" }, "lips": "full, natural pink, slight relaxed pout", "makeup": "natural base, pronounced pink blush, subtle eye definition" }, "hair": { "color": "platinum blonde (white-silver tone)", "length": "medium, past shoulders", "style": "center-parted, loose and natural, tucked behind one ear", "texture": "soft, slightly wavy with healthy shine" }, "body": { "type": "slim, petite, feminine", "posture_effect": "natural curve from seated twist", "skin": "smooth, pale porcelain tone, realistic texture", "details": "small of back visible due to seated posture and cropped top" }, "outfit": { "top": { "type": "strapless tube top", "color": "warm brown", "fit": "tight, form-fitting, cropped", "effect": "exposes midriff and lower back naturally while seated" }, "bottom": { "type": "gingham check mini skirt", "pattern": "small brown and dark-brown gingham", "length": "very short mini", "fit": "fitted, riding slightly due to seated position" }, "legwear": { "type": "sheer black tights", "opacity": "semi-sheer, subtle skin visibility" } } }, "pose": { "position": "seated in driver seat", "orientation": "body facing forward, torso twisted back", "spine": "slight natural arch from twist", "arms": { "right_arm": "resting casually on center console", "left_arm": "resting on lap or near console" }, "legs": { "position": "seated, thighs visible due to short skirt", "stance": "relaxed, natural" }, "head": { "turn": "looking back over shoulder", "angle": "slight tilt enhancing softness" } }, "camera": { "angle": "shot from passenger side or back seat", "framing": "upper body and thighs", "focus": "sharp on face and hair, slightly softer background", "feel": "candid luxury car moment, Instagram-style" }, "color_palette": { "subject": [ "platinum blonde hair", "porcelain skin with pink blush", "warm brown top", "brown gingham skirt", "black tights" ], "environment": [ "black leather", "dark metallic interior tones" ] }, "realism_constraints": { "allowed": [ "natural skin texture", "minor lighting imperfections", "subtle interior reflections" ], "forbidden": [ "face alteration", "beauty filters", "plastic skin", "anime or CGI look", "body exaggeration", "identity drift" ] }, "negative_prompt": [ "different face", "generic influencer look", "plastic skin", "studio lighting", "oversharpening", "distorted anatomy", "extra limbs", "wrong outfit colors", "incorrect car interior" ] }
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
{ "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "style": "raw outdoor smartphone photography", "camera_device": "smartphone", "lens_equivalent": "26mm", "priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Replace the subject entirely with MY EXACT FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, cheek volume, skin texture, height perception, waist-to-hip ratio, and limb proportions must match the model exactly. No face drift, no beautification, no identity blending.", "locked_traits": [ "exact face identity", "accurate height and proportions", "natural curvy silhouette", "realistic skin texture", "authentic anatomy" ] }, "subject": { "description": "My female model with a sun-kissed but natural complexion, seated poolside in a relaxed summer moment.", "hair": { "color": "match model exactly (blonde)", "style": "loose natural waves falling down the back", "texture": "slightly tousled from heat and sun exposure" }, "anatomy": { "build": "athletic hourglass physique", "waist": "slim and defined", "hips": "naturally full and proportional", "skin_texture": "realistic with subtle tan lines and natural grain", "details": "soft shoulder line and gentle back muscle definition" }, "attire": { "garment": "two-piece string bikini", "pattern": "vibrant abstract tie-dye swirl with orange, blue, and yellow tones", "top": "halter-neck bikini top with orange string ties", "bottoms": "high-cut string bikini bottoms sitting naturally on the hips", "fit": "natural, snug fit without compression or exaggeration" } }, "pose": { "orientation": "seated with back facing camera", "posture": "upright seated posture with slight torso rotation", "head": "turned over left shoulder, looking directly at the camera", "legs": "knees bent, legs slightly apart, feet tucked near the body", "arms": "hands resting naturally between thighs", "contact_surface": "sitting firmly on a towel" }, "environment": { "location": "outdoor residential pool deck", "ground": "reddish-brown brick pavers", "foreground": { "towel": "deep purple beach towel spread neatly beneath the subject" }, "background_elements": [ "in-ground swimming pool with clear turquoise water", "wooden privacy fence", "lush green trees and foliage beyond fence", "American flag hanging on fence", "closed blue patio umbrella to the right", "black wicker lounge chair to the left" ] }, "camera": { "perspective": "eye-level to slightly elevated angle", "shot_type": "medium shot from hips to head", "framing": "centered subject captured from behind", "focus": "sharp focus on subject with mild background separation", "geometry": "natural smartphone perspective, no distortion" }, "lighting": { "source": "natural midday sunlight", "quality": "direct, bright outdoor light", "shadows": "defined shadows cast onto towel and brick surface", "highlights": [ "sunlit hair strands", "natural sheen on skin", "sparkle on pool water surface" ] }, "mood_and_expression": { "mood": "relaxed, confident, summery", "expression": "calm, composed, slightly engaging", "eye_contact": "direct but natural" }, "style_and_realism": { "style": "candid lifestyle snapshot", "aesthetic": "authentic summer poolside leisure", "fidelity": "raw realism with no stylization or retouching" }, "colors_and_tone": { "palette": [ "turquoise pool water", "purple towel", "brick red ground", "green foliage", "warm skin tones" ], "contrast": "high due to strong sunlight", "saturation": "natural but vivid summer colors" }, "quality_and_technical_details": { "sharpness": "crisp detail on subject", "texture_quality": "clear fabric weave, brick texture, and water detail", "noise": "minimal, consistent with outdoor smartphone capture" }, "negative_prompt": [ "different face", "identity drift", "beauty filters", "plastic skin", "airbrushed texture", "body reshaping", "flattened anatomy", "wide-angle distortion", "studio lighting", "CGI", "anime", "illustration", "incorrect pose", "changed camera angle" ] }
{ "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "capture_device": "flagship smartphone (iPhone-style)", "lens_equivalent": "24mm", "style": "natural nighttime lifestyle photography", "priority": "EXACT FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "CRITICAL", "instruction": "Use MY EXACT FEMALE MODEL. Facial identity, bone structure, eye shape, nose, lips, jawline, skin texture, height perception, shoulder width, waist-to-hip ratio, and limb proportions must match the model exactly. No face drift, no beautification, no body reshaping.", "locked_traits": [ "exact facial identity", "accurate height and proportions", "natural anatomy", "realistic skin texture", "authentic body ratios" ] }, "scene": { "location": "sandy beach shoreline", "time": "night", "environment": { "foreground": "soft sand with natural footprints", "background": [ "palm trees illuminated by streetlights", "distant city lights along the coast", "dark ocean water with gentle waves" ], "atmosphere": "relaxed tropical night, casual and unposed" } }, "lighting": { "type": "ambient night lighting", "sources": [ "warm streetlights", "diffused city glow" ], "effects": [ "soft highlights on skin", "natural shadow falloff", "realistic low-light contrast" ] }, "camera": { "shot_type": "direct front-facing lifestyle shot", "perspective": "eye-level", "distance": "medium-full body", "framing": "centered subject with environment visible", "stability": "handheld, natural imperfection" }, "subject": { "gender": "female", "age": "adult (21+)", "pose": { "stance": "standing relaxed on sand", "legs": "natural stance, weight evenly balanced", "arms": { "hands": "lightly adjusting waistband in a casual, unposed manner" }, "shoulders": "relaxed", "posture": "upright but natural" }, "expression_and_mood": { "facial_expression": "faint smile, playful and relaxed", "eyes": "looking directly at camera", "emotion": "casual, spontaneous, slightly playful" }, "appearance": { "hair": { "color": "match model exactly (blonde)", "style": "loose, natural, slightly tousled", "movement": "subtle wind interaction" }, "skin": { "tone": "match model exactly", "finish": "natural sheen, visible texture, no smoothing" }, "face": { "details": "exact facial proportions preserved, natural expression" } }, "physique": { "body_type": "fit, natural, athletic-curvy", "waist": "slim and proportional", "hips": "rounded, realistic", "overall": "accurate anatomy without exaggeration" } }, "outfit": { "top": { "type": "simple bikini top", "color": "black", "fit": "natural support, realistic fabric tension" }, "bottom": { "type": "bikini bottom", "color": "black", "fit": "high-cut, natural placement" }, "accessories": [ "clear eyeglasses", "small nose piercing" ] }, "aesthetic": { "vibe": "casual beach night snapshot", "style": "unfiltered, real-life moment", "reference_feel": "spontaneous photo taken during a relaxed night walk" }, "realism_constraints": { "allowed": [ "natural grain from low light", "uneven ambient lighting", "minor shadow noise", "unposed body language" ], "forbidden": [ "face alteration", "identity blending", "beauty filters", "plastic skin", "studio lighting", "exaggerated anatomy" ] }, "negative_prompt": [ "different face", "identity drift", "CGI", "anime", "airbrushed skin", "studio photoshoot", "overly posed stance", "distorted proportions" ] }
{ "id": "ultimate_v37_absolute_clone_enforced_nano", "prompt": " Create ONE cinematic frame or short sequence (3–6s) where Reference A+B are the SAME real human and Reference C is REBUILT EXACTLY with ZERO INTERPRETATION. ======================================================== ABSOLUTE NON-INTERPRETATION LAW (CRITICAL) ======================================================== FORBIDDEN: - reinterpretation - approximation - inspiration - adaptation RULE: Scene MUST be a DIRECT RECONSTRUCTION of C If result looks 'similar' instead of 'identical' → FAIL ======================================================== MASTER PRIORITY STACK ======================================================== IDENTITY > GEOMETRY > RATIOS > DERMIS > SKIN > BEARD > ASYMMETRY > POSE > CONTACT > OBJECTS > LIGHT > SCENE LOWER SYSTEMS MUST NEVER MODIFY HIGHER ======================================================== TOTAL CLONE SYSTEM — REFERENCE C ======================================================== MANDATORY EXACT MATCH: POSE: - exact joint angles - exact torso rotation - exact head tilt - exact arm extension - exact stance width - exact balance center GESTURE: - muscle tension identical - micro tension in fingers - weapon handling stress OBJECTS: - identical weapon model - identical position - identical orientation - identical scale ACCESSORIES: - exact straps - exact gear placement ENVIRONMENT: - identical background - identical terrain - identical depth - identical atmosphere CAMERA: - identical framing - identical distance - identical lens compression STYLE: - identical cinematic style of C ======================================================== POSE LOCK SYSTEM (ANTI-DRIFT) ======================================================== POSE MUST BE COPIED, NOT GENERATED FORBIDDEN: - neutralization - relaxation - pose reinterpretation If pose deviates → BLOCK ======================================================== CONTACT PHYSICS SYSTEM (HARD) ======================================================== MANDATORY: - fingers wrap weapon correctly - pressure deformation visible - grip force believable - no floating gaps - no fake hand positions ======================================================== IDENTITY LOCK (FACE) ======================================================== face = A ratios = A asymmetry = A dermis = A+B beard = A+B MANDATORY: - preserve ALL asymmetry - preserve ALL imperfections FORBIDDEN: - beautification - symmetry correction - enhancement ======================================================== SKIN IMMUNITY SYSTEM (ULTRA HARD) ======================================================== MANDATORY: - exact skin tone A+B - exact undertone - exact redness distribution FORBIDDEN: - ANY color contamination from C - cinematic grading on face - warm/cold shifts FACE COLOR MUST IGNORE ENVIRONMENT ======================================================== LIGHT ISOLATION SYSTEM (DOUBLE LOCK) ======================================================== FACE LIGHT = A+B ONLY BODY + ENVIRONMENT LIGHT = C FORBIDDEN: - mixing lighting systems - color bleeding into face - shadow override on face ======================================================== DERMAL PRESERVATION ======================================================== MANDATORY: - visible pores - uneven texture - natural oil - beard irregularity FORBIDDEN: - smoothing - plastic skin - beauty filter ======================================================== CONTROLLED ENVIRONMENT EFFECTS ======================================================== MANDATORY: - dust / sweat ONLY on body - minimal effect on face (≤5%) FORBIDDEN: - covering facial dermis - altering skin tone ======================================================== PROXIMITY CONTROL ======================================================== MANDATORY: - match camera distance of C FORBIDDEN: - face distortion - perspective exaggeration ======================================================== TEMPORAL LOCK (VIDEO) ======================================================== MANDATORY: - identical identity each frame - identical dermis each frame - identical pose each frame FORBIDDEN: - flicker - morphing - drift ======================================================== ANTI-FAIL SAFE ======================================================== IF ANY OCCURS: - identity drift - pose mismatch - object misalignment - skin tone shift - lighting contamination → CANCEL OUTPUT ======================================================== FINAL OUTPUT REQUIREMENT ======================================================== REAL HUMAN IDENTITY LOCKED POSE IDENTICAL TO C SCENE IDENTICAL TO C NO LIGHT CONTAMINATION NO BEAUTIFICATION FULL PHYSICAL REALISM Result must be indistinguishable from real photography. ", "size": "4096x4096" }
Use the uploaded reference image as a STRICT LOCKED MASTER REFERENCE. This reference image is geometrically locked. Preserve the original person exactly as photographed. STRICT PRESERVE — DO NOT CHANGE ANY OF THE FOLLOWING: FACE IDENTITY LOCK: - exact facial identity - exact face shape - exact forehead - exact eyebrows - exact eyes and eye spacing - exact nose shape and size - exact lips - exact jawline - exact chin - exact ears - exact beard shape and beard density - exact beard edges - exact skin texture - exact pores - exact hairline - exact hairstyle - exact hair density BODY PROPORTION LOCK — MUST MATCH REFERENCE 1000%: - exact shoulder width - exact shoulder angle - exact chest width - exact chest size - exact torso width - exact torso length - exact waist width - exact neck width - exact neck length - exact arm thickness - exact upper arm length - exact forearm length - exact wrist size - exact hand size - exact finger proportions - exact body-to-head ratio - exact body scale - exact natural physique - exact silhouette - exact anatomical proportions VERY IMPORTANT: Do NOT enlarge shoulders. Do NOT reduce shoulders. Do NOT widen chest. Do NOT increase chest volume. Do NOT slim torso. Do NOT lengthen arms. Do NOT shorten arms. Do NOT enlarge hands. Do NOT change finger proportions. Do NOT lengthen neck. Do NOT shorten neck. Do NOT modify anatomy. Do NOT reinterpret body proportions. Do NOT stylize body shape. Do NOT regenerate the face. IMPORTANT HAND POSITION NOTE: Hand pose and arm pose may change naturally. Arm placement is flexible. Hand placement is flexible. Pose may change. BUT: - arm thickness must remain identical - arm length must remain identical - hand size must remain identical - wrist size must remain identical - shoulder width must remain identical - chest size must remain identical - torso proportions must remain identical The person must remain exactly identical to the reference image. MODIFICATIONS ALLOWED ONLY: - add thin round premium metal eyeglasses - elegant navy blazer over black crew-neck shirt - cinematic warm orange-red gradient studio background - bold orange and blue contrast - soft front key light - warm rim light - moody editorial atmosphere - premium DSLR photography - shallow depth of field - ultra realistic skin texture - sharp facial details - realistic hair strands - modern intellectual fashion editorial look FINAL REQUIREMENT: The output must look like the exact same real person from the reference image. Face identity must remain identical 1000%. Body proportions must remain identical 1000%. Hands and arms may change pose naturally ONLY. No anatomy changes allowed under any circumstances. Only pose, clothing, glasses, lighting and background may change.
"priority": "MAXIMUM FACE AND BODY CONSISTENCY" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL. Facial identity must match perfectly with no drift. Preserve exact facial structure, eye shape, nose, lips, jawline, skin texture { "meta": { "aspect_ratio": "3:4", "resolution": "high_definition", "style": "raw indoor smartphone photo", "camera_device": "smartphone", "lens_equivalent": "24mm wide-angle", "priority": "MAXIMUM FACE AND BODY CONSISTENCY + EXACT POSE" }, "identity_enforcement": { "strictness": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL ONLY. Facial identity must match perfectly. Preserve exact facial structure, eye spacing, nose shape, lips, jawline, cheek volume, skin texture, height perception, limb length, and body proportions. No beautification, no identity blending, no facial drift.", "locked_traits": [ "exact face identity", "exact head size relative to body", "accurate limb length", "natural anatomy", "natural skin texture" ] }, "camera": { "shot_type": "low-floor perspective photo", "camera_position": "camera placed directly on or very near the floor", "camera_height": "ankle-level", "distance": "very close to subject’s feet", "lens_behavior": "strong wide-angle perspective distortion", "focus": "sharp focus on subject" }, "subject": { "gender": "female", "age": "adult (21+)", "face": { "expression": "neutral, slightly serious, relaxed", "mouth": "closed, no smile, no pout", "eyes": "looking directly into the camera", "head_position": "upright, centered, not tilted", "emotion": "calm, casual, unposed" }, "hair": { "color": "match model exactly", "length": "shoulder-length", "style": "straight, natural fall", "part": "center-parted" }, "skin": { "tone": "match model exactly", "texture": "natural, visible pores, no smoothing" }, "physique": { "body_type": "natural, proportional", "posture_integrity": "unchanged from reference image" } }, "pose": { "type": "seated floor pose", "exact_replication": { "body_position": "subject seated directly on the floor", "hips": "resting on the floor", "torso": "slightly leaned back for balance", "legs": "both legs raised toward the camera", "left_leg": { "knee": "bent", "foot": "closest to the camera lens", "orientation": "sole facing camera directly", "state": "bare foot" }, "right_leg": { "knee": "bent and raised", "foot": "slightly farther from the camera", "orientation": "angled upward", "state": "bare foot" }, "hands": { "right_hand": "gripping the raised leg near the ankle", "left_hand": "supporting the opposite leg" } }, "instruction": "Pose must match reference image exactly. Do not change leg height, foot distance, hand placement, or torso angle." }, "wardrobe": { "top": { "type": "light-colored knit sweater", "fit": "relaxed", "texture": "soft knit visible" }, "bottom": { "type": "light blue denim jeans", "fit": "relaxed straight-leg", "details": "slightly loose fabric around legs" }, "footwear": "none (bare feet)" }, "environment": { "setting": "bedroom interior", "floor": "wooden floor", "background": [ "low bed with bedding", "wall-mounted television centered behind subject", "slanted ceiling", "posters or photos on wall" ], "vibe": "casual, lived-in, personal space" }, "lighting": { "source": "indoor ambient lighting", "quality": "soft and even", "contrast": "low to medium", "shadows": "soft, natural", "color_temperature": "neutral warm" }, "realism_constraints": { "allowed": [ "wide-angle distortion", "imperfect framing", "natural indoor lighting", "minor background clutter" ], "forbidden": [ "face alteration", "beauty filters", "stylized lighting", "studio look", "body reshaping", "pose changes" ] }, "negative_prompt": [ "different face", "identity drift", "generic influencer face", "plastic skin", "CGI", "anime", "studio photography", "incorrect pose", "changed leg position", "covered feet", "missing hands" ] }