### **1. GREENS (Left Half: 0–500px Width)** - **Flower Area (Triangle)**: - **Corners**: (100,700) → (400,700) → (250,900). - **Label**: "FLOWERS" centered at (250,800). - **Small Lake**: - **Circle**: Center at (400,300), radius 80px. - **Label**: "LAKE" at (400,200). - **Grass**: Solid green fill from (0,0) to (500,1000). --- ### **2. HOME (Center-Right Vertical Strip: 500–700px Width)** - **Villa (HOME)**: - **Rectangle**: (550,400) to (700,600). - **Label**: "HOME" at (625,500). - **Garage**: - **Rectangle**: (700,450) to (750,550). - **Label**: "GARAGE" at (725,500). - **Gray Car Path (LANE)**: - **Road**: (500,950) to (700,400), width 60px. - **Fountain (Blue Circle)**: Center at (600,675), radius 30px. - **Label**: "MAIN ENTRANCE" at (600,975), "LANE" at (600,750). - **Stepping Stone Paths**: - **To Pool**: Dotted line from (625,600) → (450,500). - **To Gazebo**: Dotted line from (675,600) → (800,300). --- ### **3. AGRICULTURE (Right Half: 700–1000px Width)** - **Agricultural Field**: - **Rectangle**: (700,0) to (1000,1000). - **Label**: "AGRICULTURAL FIELD" at (850,50). - **Animal Enclosures**: - **Rectangles**: 1. (720,100) to (820,250). 2. (720,260) to (820,400). - **Label**: "ANIMAL ENCLOSURES" at (770,50). - **Vegetable Garden**: - **Rectangle**: (700,450) to (1000,550). - **Label**: "VEGETABLE GARDEN" at (850,500). --- ### **4. Trees & Boundaries** - **Road Trees**: Line both sides of the gray path from (500,950) to (700,400), spaced 50px apart. - **Field Boundary Trees**: Vertical line from (700,400) to (700,600), separating HOME and AGRICULTURE. --- ### **5. Gazebo & Pool** - **Gazebo (Pentagon)**: - **Corners**: (800,250) → (850,200) → (900,250) → (875,300) → (825,300). - **Label**: "GAZEBO" at (850,350). - **Pool**: Unlabeled oval at (450,450) to (550,550). --- ### **Style Instructions** - **2D Flat Design**: No shadows, gradients, or perspective. - **Colors**: - Gray path: `#808080` - Green zones: `#90EE90` - Yellow agriculture: `#FFFF00` - Blue fountain/lake: `#4682B4` - Orange enclosures: `#FFA500`
### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint.
An educational diagram illustrating the execution layers of the JavaScript engine. Layout Details: On the left side, a rectangle contains a block of JavaScript code written in a clear, readable font. To the right of the code, a large rectangle labeled "Web API", representing the asynchronous operations handled by the browser. Further right of the Web API, another rectangle labeled "Execution Stacks (Ordered by Priority)" contains four stacked rectangles representing different execution stacks: ✅ Call Stack (Topmost layer) console.log() Loops Function callbacks ✅ Micro Stack (Below Call Stack) Promises Await continuation queueMicrotask ✅ Rendering Stack (Below Micro Stack) DOM updates Rendering CSS changes requestAnimationFrame() ✅ Macro Stack (Bottom-most layer) setTimeout, setInterval I/O operations Network tasks (e.g., fetch API) To the right of these stacks, a circular arrow symbolizing the Event Loop, labeled "Continuously Checking & Executing Tasks". On the far right, a console output box displaying simulated JavaScript execution results. Color & Styling Preferences: Use soft, readable colors with clear text labels. Differentiate stacks using light shades (e.g., Call Stack in blue, Micro Stack in green, Rendering Stack in orange, Macro Stack in red). The Event Loop arrow should appear dynamic, visually emphasizing its continuous operation. Why These Enhancements? ✅ Better readability for students 🏫 ✅ More precise terminology 💡 ✅ Improved visual clarity 🎨 with 4k resolution
**SORA Image Generation Prompt: Exact Site Plan Matching "INSHAALLAH.png" Layout** --- ### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint. --- This prompt ensures a **1:1 match** with the *INSHAALLAH.png* structure while embedding all functional elements from your original design. 🗺️
An educational diagram illustrating the execution layers of the JavaScript engine. Layout Details: On the left side, a rectangle contains a block of JavaScript code written in a clear, readable font. To the right of the code, a large rectangle labeled "Web API", representing the asynchronous operations handled by the browser. Further right of the Web API, another rectangle labeled "Execution Stacks (Ordered by Priority)" contains four stacked rectangles representing different execution stacks: ✅ Call Stack (Topmost layer) console.log() Loops Function callbacks ✅ Micro Stack (Below Call Stack) Promises Await continuation queueMicrotask ✅ Rendering Stack (Below Micro Stack) DOM updates Rendering CSS changes requestAnimationFrame() ✅ Macro Stack (Bottom-most layer) setTimeout, setInterval I/O operations Network tasks (e.g., fetch API) To the right of these stacks, a circular arrow symbolizing the Event Loop, labeled "Continuously Checking & Executing Tasks". On the far right, a console output box displaying simulated JavaScript execution results. Color & Styling Preferences: Use soft, readable colors with clear text labels. Differentiate stacks using light shades (e.g., Call Stack in blue, Micro Stack in green, Rendering Stack in orange, Macro Stack in red). The Event Loop arrow should appear dynamic, visually emphasizing its continuous operation. Why These Enhancements? ✅ Better readability for students 🏫 ✅ More precise terminology 💡 ✅ Improved visual clarity 🎨
A highly realistic tabletop photograph of a conceptual sushi arrangement inspired by the work of Kazimir Malevich. The dish honors Suprematism through the composition of geometric, real-world ingredients — minimalist squares, rectangles, circles, and voids, arranged with stark asymmetry and spatial tension. Each sushi piece is handmade and slightly irregular, referencing Malevich’s abstract forms while remaining firmly in the realm of culinary craft. A single red tuna square placed off-center on a rice block mimics his red square on white A blackened nori rectangle floats beside a small cube of white daikon — contrast and negative space become the design A circle of pickled radish intersects a tamago rectangle, breaking the grid A void space is left intentionally blank between elements on the plate — emphasizing absence as much as presence One piece may be a cube of charcoal-grilled eggplant on rice, evoking the black square — textured, dark, earthy Color Palette: Muted, natural tones with a limited palette: ivory white rice, deep matte black nori, dark red tuna, pale yellow tamago, and light grey or beige plate. No artificial dyes or vibrant garnishes. The composition is more about form and proportion than flavor or ornament. Plate & Table Setting: Served on a matte porcelain square plate with ample negative space. The arrangement follows Suprematist principles — asymmetry, visual imbalance, gravity-defying placement. One piece may be positioned at the extreme corner. The table beneath is dark wood or concrete, referencing Malevich’s material seriousness. Camera View: Overhead or slightly angled — shot like a museum documentation photo, clean and quiet. Slight tilt or perspective distortion is allowed to reflect human error and tension. Lighting: Flat, soft ambient light. No dramatic shadows. Even illumination across all surfaces, mimicking natural daylight in a gallery or quiet kitchen. Surfaces should look honest, not stylized. Material Texture: Fish grain visible, slightly moist Nori uneven at the edges Knife cuts evident in egg and daikon Rice slightly loose and irregular Plate surface has minor scratches or glaze imperfections Mood: Silent, abstract, and cerebral. The image is a culinary still life — not about indulgence, but about pure form, balance, and the tension between presence and void. It should feel like a Suprematist painting you could eat, made by hand, with reverence for structure.
Here is a precise image prompt optimised for generating a clean 2D floor plan with accurate measurements: --- **IMAGE PROMPT:** > Precise technical 2D architectural floor plan, strictly top-down orthographic view, clean white background, professional CAD drafting style. The plan shows a single-storey male dormitory building for the Feed Salone Programme in Sierra Leone. > > **BUILDING DIMENSIONS — CRITICAL:** > The building is exactly 64 metres wide (east-west) and 10 metres deep (north-south). This is a long narrow horizontal rectangle with an aspect ratio of 6.4:1. The building is NOT square. All walls are 300mm thick rendered in solid dark charcoal with clean sharp edges and uniform line weight. > > **INTERNAL LAYOUT from west to east:** > > SECTION 1 — EIGHT SLEEPING ROOMS in a single horizontal row occupying the northern 8 metres of the building depth. Each room is exactly 7 metres wide and 8 metres deep, fully enclosed by solid dark charcoal walls on all four sides with no openings between adjacent rooms. Each room has one 1000mm door centred on its south wall, swinging outward shown as a precise quarter-circle arc. Each room has two 1200mm × 600mm high-set windows on the north wall and two 800mm windows on the south wall flanking the door, all rendered as pale blue filled rectangles. Inside each room, exactly 5 bunk bed units shown in top-down plan view — 3 bunk units against the north wall running east-west with 300mm clearance from wall, and 2 bunk units symmetrically flanking the south door with 300mm clearance from south wall — leaving a 1200mm clear central aisle. Each bunk unit is 900mm wide by 2000mm long: lower bunk as warm dark timber frame with grey-blue mattress and white pillow rectangle at head, upper bunk as lighter offset frame with pale blue mattress, thin drop shadow line around upper bunk. One dark brown 500mm × 500mm storage locker symbol at the foot of each bunk unit. Room labels in bold dark navy Helvetica centred in each room: ROOM 1 through ROOM 8 with "5 bunk beds | 10 inmates | 56 m²" in smaller text below. > > SECTION 2 — COVERED VERANDAH running the full 64 metre south face of the building, exactly 2 metres deep, rendered in light grey concrete texture with a dashed south boundary line. Nine evenly spaced solid dark brown circular timber post symbols 150mm diameter. Four dark brown rectangular bench symbols 2000mm × 400mm distributed evenly. A 2000mm × 2000mm glazed duty post booth between Room 4 and Room 5, entirely within the verandah zone, attached to the outside face of the building south wall with no gap or notch in that wall — glazed walls shown in pale blue tint, one 900mm door on south face with swing arc, labelled DUTY POST. Lockable gate symbols — two parallel vertical lines with diagonal cross — at far west end and far east end of verandah. > > SECTION 3 — MALE ABLUTION BLOCK at the east end, exactly 8 metres wide and 8 metres deep, accessed by one 1000mm door on south wall. Internally divided by a solid wall into west half (4m × 8m shower zone) and east half (4m × 8m toilet zone). West shower zone: 10 individual shower stalls in a 2-column by 5-row grid, each stall 1000mm × 1000mm with privacy partition lines and shower head symbol, all rendered in teal tile texture. East toilet zone: 8 WC cubicles in a 2-column by 4-row grid each 1000mm × 1500mm with toilet pan symbol, 4 urinal symbols along north wall as small 300mm × 200mm wall-mounted rectangles, 6 wash sink symbols as 550mm × 420mm rounded rectangles along dividing wall. WC zone floor in pale blue-grey tile texture. Label "SHOWERS | 10 stalls" over west half, "8 WC | 4 urinals | 6 sinks" over east half. Ablution block label top right: "MALE ABLUTION BLOCK — 8 m × 8 m" in bold navy text. > > **DIMENSION LINES — all in thin black lines with double arrowheads and clean dimension text:** > Top of drawing: "64 m" spanning full building width with arrows at both ends. Below that: "7 m" repeated 8 times above each room, then "8 m" above ablution block. Left side: "10 m" for total building depth, "8 m" for room depth, "2 m" for verandah depth. Bottom of drawing: "7 m" repeated 8 times below each room, then "2 m" and "2 m" for ablution entry zone. Below that a single line reading exactly: "7 m × 8 then 8 m totalling 64 m". > > **ROOM NUMBER BADGES:** Navy blue filled circles 25mm diameter with white bold text: R1 through R8 evenly spaced below the verandah, AB below ablution block, DP below duty post. > > **TITLE BLOCK** bottom of image in clean black text: "FEED SALONE PROGRAMME — Male Dormitory Block | Self-Contained Rooms | Bunk Bed Configuration | Enlarged Ablution | Drawing FSP-DORM-M04.1 | Scale 1:200 | June 2026." > > **SCALE BAR** bottom right: black and white segmented bar labelled exactly "0 2m 6m 10m". > > **NORTH ARROW** top right: solid black filled arrowhead pointing upward with "north" label. > > Style: clean professional architectural CAD floor plan, photorealistic material textures for floors and furniture, crisp uniform black wall lines, no perspective, no shadows on walls, strictly top-down 2D orthographic view only. Aspect ratio 16:5 landscape. --- **Critical parameters to set:** - **Aspect ratio:** 16:5 or 3.2:1 — very wide and shallow - **Resolution:** Maximum available — fixtures must be legible - **Style:** Architectural CAD / technical drawing — not artistic or illustrated - **View:** Strictly 2D top-down — zero perspective or isometric angle - **Background:** Pure white only
Create a BioRender-style vector infographic. Place the panel header “研究目标” as a small caption in the upper-left corner (not a large title). Set its font size to ~80% of the main box titles, use regular weight (not bold), and keep it visually subtle. Use a clean professional layout, flat colors, thick outlines, minimal shadows, and consistent sans-serif font (Microsoft YaHei). Canvas: 16:9 or 16:10 landscape. The figure should be non-technical (no equations), focusing on goals hierarchy. All text inside boxes must be Chinese exactly as provided. Layout Split the figure into two parts: Left Part (Overall Goals Pyramid): Draw a 3-layer stacked pyramid (or three stacked rounded rectangles) labeled from top to bottom: “理论目标”, “方法目标”, “应用目标”. Use subtle distinct colors for each layer. Add a small left-side label “总体目标” above the pyramid. Right Part (Three Specific Objectives Cards): Place three numbered rounded-rectangle cards vertically aligned (G1, G2, G3). Each card contains the specific objective text. Draw thin arrows from each card to the related pyramid layer(s): G1 arrows to “理论目标” (primary) and slightly to “方法目标” (secondary) G2 arrows to “方法目标” (primary) and slightly to “理论目标” (secondary) G3 arrows to “应用目标” (primary) and slightly to “方法目标” (secondary) Bottom Bar (One-line Summary): Add a wide rounded rectangle at the bottom spanning the width, labeled “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系”. Icons (small, minimal, optional) Next to “理论目标”: a Lyapunov/analysis icon (V(x)) Next to “方法目标”: a neural network + event-trigger clock icon Next to “应用目标”: drone + robot icons Next to bottom bar: a balance scale icon labeled “性能—通信—能耗” Chinese text to place (exact) Overall Goals (left pyramid): Top layer title: “理论目标” Text: “建立一致性误差动力学描述与统一的收敛/有界性分析框架;给出误差判据、误差上界、无Zeno与IET下界等可验证结论。” Middle layer title: “方法目标” Text: “提出以DRNN为核心的学习辨识器、动态事件触发机制与分布式控制协议协同设计方法;揭示触发参数、拓扑、辨识误差与一致性性能的定性—定量关系;建立‘一致性性能—通信资源与能耗开销’权衡机制。” Bottom layer title: “应用目标” Text: “依托多无人机与多机器人平台开展仿真与实验验证;形成可推广的低通信、高可靠、可验证协同控制方法;服务无人系统集群、网络化制造单元及分布式能源等场景。” Right cards (specific objectives): Card 1 header: “具体目标1(G1)” Body: “构造显式利用触发区间信息的looped-functional型Lyapunov分析工具,降低收敛性与有界性结论的保守性;推导误差上界、无Zeno条件与IET下界;刻画IET与拓扑结构、触发参数及系统状态之间的定性—定量关系。” Card 2 header: “具体目标2(G2)” Body: “建立基于DRNN学习辨识的分布式事件触发一致性控制框架;研究学习误差、触发误差与拓扑耦合误差对闭环性能的影响;设计权值更新律与触发机制,实现对未知非线性/不确定项的在线补偿并提升鲁棒性。” Card 3 header: “具体目标3(G3)” Body: “面向模型信息不完备与参数不确定等情形,研究模型弱依赖的学习辨识–事件触发一致性控制方法;给出一致性误差收敛性与有界性条件,以及DRNN权值与内部递归状态的有界性结论;提升方法的工程可实施性与适用范围。” Bottom bar text: “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系” Negative prompt Avoid photorealism, avoid dense paragraphs, avoid tiny illegible text, avoid complex mathematical derivations, avoid cluttered decorative elements.
Create a BioRender-style vector infographic. Place the panel header “研究目标” as a small caption in the upper-left corner (not a large title). Set its font size to ~80% of the main box titles, use regular weight (not bold), and keep it visually subtle. Use a clean professional layout, flat colors, thick outlines, minimal shadows, and consistent sans-serif font (Microsoft YaHei). Canvas: 16:9 or 16:10 landscape. The figure should be non-technical (no equations), focusing on goals hierarchy. All text inside boxes must be Chinese exactly as provided. Layout Split the figure into two parts: Left Part (Overall Goals Pyramid): Draw a 3-layer stacked pyramid (or three stacked rounded rectangles) labeled from top to bottom: “理论目标”, “方法目标”, “应用目标”. Use subtle distinct colors for each layer. Add a small left-side label “总体目标” above the pyramid. Right Part (Three Specific Objectives Cards): Place three numbered rounded-rectangle cards vertically aligned (G1, G2, G3). Each card contains the specific objective text. Draw thin arrows from each card to the related pyramid layer(s): G1 arrows to “理论目标” (primary) and slightly to “方法目标” (secondary) G2 arrows to “方法目标” (primary) and slightly to “理论目标” (secondary) G3 arrows to “应用目标” (primary) and slightly to “方法目标” (secondary) Bottom Bar (One-line Summary): Add a wide rounded rectangle at the bottom spanning the width, labeled “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系”. Icons (small, minimal, optional) Next to “理论目标”: a Lyapunov/analysis icon (V(x)) Next to “方法目标”: a neural network + event-trigger clock icon Next to “应用目标”: drone + robot icons Next to bottom bar: a balance scale icon labeled “性能—通信—能耗” Chinese text to place (exact) Overall Goals (left pyramid): Top layer title: “理论目标” Text: “建立一致性误差动力学描述与统一的收敛/有界性分析框架;给出误差判据、误差上界、无Zeno与IET下界等可验证结论。” Middle layer title: “方法目标” Text: “提出以DRNN为核心的学习辨识器、动态事件触发机制与分布式控制协议协同设计方法;揭示触发参数、拓扑、辨识误差与一致性性能的定性—定量关系;建立‘一致性性能—通信资源与能耗开销’权衡机制。” Bottom layer title: “应用目标” Text: “依托多无人机与多机器人平台开展仿真与实验验证;形成可推广的低通信、高可靠、可验证协同控制方法;服务无人系统集群、网络化制造单元及分布式能源等场景。” Right cards (specific objectives): Card 1 header: “具体目标1(G1)” Body: “构造显式利用触发区间信息的looped-functional型Lyapunov分析工具,降低收敛性与有界性结论的保守性;推导误差上界、无Zeno条件与IET下界;刻画IET与拓扑结构、触发参数及系统状态之间的定性—定量关系。” Card 2 header: “具体目标2(G2)” Body: “建立基于DRNN学习辨识的分布式事件触发一致性控制框架;研究学习误差、触发误差与拓扑耦合误差对闭环性能的影响;设计权值更新律与触发机制,实现对未知非线性/不确定项的在线补偿并提升鲁棒性。” Card 3 header: “具体目标3(G3)” Body: “面向模型信息不完备与参数不确定等情形,研究模型弱依赖的学习辨识–事件触发一致性控制方法;给出一致性误差收敛性与有界性条件,以及DRNN权值与内部递归状态的有界性结论;提升方法的工程可实施性与适用范围。” Bottom bar text: “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系” Negative prompt Avoid photorealism, avoid dense paragraphs, avoid tiny illegible text, avoid complex mathematical derivations, avoid cluttered decorative elements.
A highly professional, high-end commercial social media poster graphic design. FORMAT & ASPECT RATIO: Square format (1:1 aspect ratio), optimized for social media platforms like Instagram. BACKGROUND: A blurred, out-of-focus modern educational tech classroom or digital learning environment (shallow depth of field), with subtle cinematic lighting. The background should hint at computers, screens, or a training space for children. SUBJECT & INTEGRATION: A young student (primary school age) or a small group of children engaged with a computer or learning activity, positioned centrally in the midground. The subject is in sharp focus with cinematic rim lighting on the edges of their silhouette to separate them from the background. The rim light color should subtly reflect [#007BFF]. DESIGN ELEMENTS & OVERLAY: In the lower half of the composition, there is a large, sleek, semi-transparent frosted glass rectangle (Glassmorphism effect) with softly rounded corners. This glass shape acts as a clear divider, slightly overlapping the subject's lower area, creating a seamless 3D depth and integration between the background and foreground. The glass rectangle has a very thin, elegant glowing outer border in [#eeeeee]. TYPOGRAPHY & TEXT PLACEMENT: Inside the semi-transparent glass rectangle, clean, bold, modern sans-serif Arabic typography. Text hierarchy: Main headline (very large, dominant): "برنامج أبناؤنا مبدعون" Secondary headline (medium size): "ورشة الإعلام الآلي" Body text (exact text, no modifications): "تسعى ورشة الإعلام الآلي إلى تعزيز الثقافة الرقمية والوعي التكنولوجي لدى الأجيال الناشئة. وذلك من خلال تقديم الورشة تدريباً أساسياً على التعامل مع الحاسوب والبرامج المكتبية ، مع التركيز على الاستخدام الصحيح والآمن للتقنية، مما يزود الطالب بالمهارات الرقمية الضرورية لمواكبة العصر الرقمي وتطبيقاته." Text colors: [#eeeeee] and [#007BFF], ensuring high contrast and readability against the frosted glass. LOGO: A minimalist, modern logo (placeholder for "جمعية لنبدع") positioned neatly in the top right or top left corner, subtly glowing. VIBE & RENDERING: Harmonious blue-toned color palette, modern UI/UX aesthetic, highly detailed, 8k resolution, Unreal Engine 5 render style, vivid and premium educational campaign look.
The black rectangle is the metal texture of the advertising door head, the main title of the door is in the middle of the black rectangle, the door head is about tea art culture, the subtitle is the ancient tree tea from the mountains in the upper left of the advertising door head, the door head length is 2.73 meters wide is 1.64 meters thick is 10 centimeters, 32K, real architecture, quality, tea art, tea house, advertising signs and signs, 9: 16
Cartoon illustration of Roger from American Dad, Bender from Futurama, Homer Simpson from The Simpsons, Rick Sanchez from Rick and Morty, and BoJack Horseman, all wearing black suits and sunglasses, set against a black background. Each character is framed within a vertical rectangle of varying colors: Roger's rectangle is gray, Bender's is a darker gray, Homer's is yellow, Rick's is teal, and BoJack's is brown. The style is reminiscent of a minimalist poster design, with clean lines and bold colors.
Cartoon illustration of Roger from American Dad, Bender from Futurama, Homer Simpson from The Simpsons, Rick Sanchez from Rick and Morty, and BoJack Horseman, all wearing black suits and sunglasses, set against a black background. Each character is framed within a vertical rectangle of varying colors: Roger's rectangle is gray, Bender's is a darker gray, Homer's is yellow, Rick's is teal, and BoJack's is brown. The style is reminiscent of a minimalist poster design, with clean lines and bold colors.
### **1. GREENS (Left Half: 0–500px Width)** - **Flower Area (Triangle)**: - **Corners**: (100,700) → (400,700) → (250,900). - **Label**: "FLOWERS" centered at (250,800). - **Small Lake**: - **Circle**: Center at (400,300), radius 80px. - **Label**: "LAKE" at (400,200). - **Grass**: Solid green fill from (0,0) to (500,1000). --- ### **2. HOME (Center-Right Vertical Strip: 500–700px Width)** - **Villa (HOME)**: - **Rectangle**: (550,400) to (700,600). - **Label**: "HOME" at (625,500). - **Garage**: - **Rectangle**: (700,450) to (750,550). - **Label**: "GARAGE" at (725,500). - **Gray Car Path (LANE)**: - **Road**: (500,950) to (700,400), width 60px. - **Fountain (Blue Circle)**: Center at (600,675), radius 30px. - **Label**: "MAIN ENTRANCE" at (600,975), "LANE" at (600,750). - **Stepping Stone Paths**: - **To Pool**: Dotted line from (625,600) → (450,500). - **To Gazebo**: Dotted line from (675,600) → (800,300). --- ### **3. AGRICULTURE (Right Half: 700–1000px Width)** - **Agricultural Field**: - **Rectangle**: (700,0) to (1000,1000). - **Label**: "AGRICULTURAL FIELD" at (850,50). - **Animal Enclosures**: - **Rectangles**: 1. (720,100) to (820,250). 2. (720,260) to (820,400). - **Label**: "ANIMAL ENCLOSURES" at (770,50). - **Vegetable Garden**: - **Rectangle**: (700,450) to (1000,550). - **Label**: "VEGETABLE GARDEN" at (850,500). --- ### **4. Trees & Boundaries** - **Road Trees**: Line both sides of the gray path from (500,950) to (700,400), spaced 50px apart. - **Field Boundary Trees**: Vertical line from (700,400) to (700,600), separating HOME and AGRICULTURE. --- ### **5. Gazebo & Pool** - **Gazebo (Pentagon)**: - **Corners**: (800,250) → (850,200) → (900,250) → (875,300) → (825,300). - **Label**: "GAZEBO" at (850,350). - **Pool**: Unlabeled oval at (450,450) to (550,550). --- ### **Style Instructions** - **2D Flat Design**: No shadows, gradients, or perspective. - **Colors**: - Gray path: `#808080` - Green zones: `#90EE90` - Yellow agriculture: `#FFFF00` - Blue fountain/lake: `#4682B4` - Orange enclosures: `#FFA500`
An educational diagram illustrating the execution layers of the JavaScript engine. Layout Details: On the left side, a rectangle contains a block of JavaScript code written in a clear, readable font. To the right of the code, a large rectangle labeled "Web API", representing the asynchronous operations handled by the browser. Further right of the Web API, another rectangle labeled "Execution Stacks (Ordered by Priority)" contains four stacked rectangles representing different execution stacks: ✅ Call Stack (Topmost layer) console.log() Loops Function callbacks ✅ Micro Stack (Below Call Stack) Promises Await continuation queueMicrotask ✅ Rendering Stack (Below Micro Stack) DOM updates Rendering CSS changes requestAnimationFrame() ✅ Macro Stack (Bottom-most layer) setTimeout, setInterval I/O operations Network tasks (e.g., fetch API) To the right of these stacks, a circular arrow symbolizing the Event Loop, labeled "Continuously Checking & Executing Tasks". On the far right, a console output box displaying simulated JavaScript execution results. Color & Styling Preferences: Use soft, readable colors with clear text labels. Differentiate stacks using light shades (e.g., Call Stack in blue, Micro Stack in green, Rendering Stack in orange, Macro Stack in red). The Event Loop arrow should appear dynamic, visually emphasizing its continuous operation. Why These Enhancements? ✅ Better readability for students 🏫 ✅ More precise terminology 💡 ✅ Improved visual clarity 🎨 with 4k resolution
An educational diagram illustrating the execution layers of the JavaScript engine. Layout Details: On the left side, a rectangle contains a block of JavaScript code written in a clear, readable font. To the right of the code, a large rectangle labeled "Web API", representing the asynchronous operations handled by the browser. Further right of the Web API, another rectangle labeled "Execution Stacks (Ordered by Priority)" contains four stacked rectangles representing different execution stacks: ✅ Call Stack (Topmost layer) console.log() Loops Function callbacks ✅ Micro Stack (Below Call Stack) Promises Await continuation queueMicrotask ✅ Rendering Stack (Below Micro Stack) DOM updates Rendering CSS changes requestAnimationFrame() ✅ Macro Stack (Bottom-most layer) setTimeout, setInterval I/O operations Network tasks (e.g., fetch API) To the right of these stacks, a circular arrow symbolizing the Event Loop, labeled "Continuously Checking & Executing Tasks". On the far right, a console output box displaying simulated JavaScript execution results. Color & Styling Preferences: Use soft, readable colors with clear text labels. Differentiate stacks using light shades (e.g., Call Stack in blue, Micro Stack in green, Rendering Stack in orange, Macro Stack in red). The Event Loop arrow should appear dynamic, visually emphasizing its continuous operation. Why These Enhancements? ✅ Better readability for students 🏫 ✅ More precise terminology 💡 ✅ Improved visual clarity 🎨
A highly realistic tabletop photograph of a conceptual sushi arrangement inspired by the work of Kazimir Malevich. The dish honors Suprematism through the composition of geometric, real-world ingredients — minimalist squares, rectangles, circles, and voids, arranged with stark asymmetry and spatial tension. Each sushi piece is handmade and slightly irregular, referencing Malevich’s abstract forms while remaining firmly in the realm of culinary craft. A single red tuna square placed off-center on a rice block mimics his red square on white A blackened nori rectangle floats beside a small cube of white daikon — contrast and negative space become the design A circle of pickled radish intersects a tamago rectangle, breaking the grid A void space is left intentionally blank between elements on the plate — emphasizing absence as much as presence One piece may be a cube of charcoal-grilled eggplant on rice, evoking the black square — textured, dark, earthy Color Palette: Muted, natural tones with a limited palette: ivory white rice, deep matte black nori, dark red tuna, pale yellow tamago, and light grey or beige plate. No artificial dyes or vibrant garnishes. The composition is more about form and proportion than flavor or ornament. Plate & Table Setting: Served on a matte porcelain square plate with ample negative space. The arrangement follows Suprematist principles — asymmetry, visual imbalance, gravity-defying placement. One piece may be positioned at the extreme corner. The table beneath is dark wood or concrete, referencing Malevich’s material seriousness. Camera View: Overhead or slightly angled — shot like a museum documentation photo, clean and quiet. Slight tilt or perspective distortion is allowed to reflect human error and tension. Lighting: Flat, soft ambient light. No dramatic shadows. Even illumination across all surfaces, mimicking natural daylight in a gallery or quiet kitchen. Surfaces should look honest, not stylized. Material Texture: Fish grain visible, slightly moist Nori uneven at the edges Knife cuts evident in egg and daikon Rice slightly loose and irregular Plate surface has minor scratches or glaze imperfections Mood: Silent, abstract, and cerebral. The image is a culinary still life — not about indulgence, but about pure form, balance, and the tension between presence and void. It should feel like a Suprematist painting you could eat, made by hand, with reverence for structure.
Create a BioRender-style vector infographic. Place the panel header “研究目标” as a small caption in the upper-left corner (not a large title). Set its font size to ~80% of the main box titles, use regular weight (not bold), and keep it visually subtle. Use a clean professional layout, flat colors, thick outlines, minimal shadows, and consistent sans-serif font (Microsoft YaHei). Canvas: 16:9 or 16:10 landscape. The figure should be non-technical (no equations), focusing on goals hierarchy. All text inside boxes must be Chinese exactly as provided. Layout Split the figure into two parts: Left Part (Overall Goals Pyramid): Draw a 3-layer stacked pyramid (or three stacked rounded rectangles) labeled from top to bottom: “理论目标”, “方法目标”, “应用目标”. Use subtle distinct colors for each layer. Add a small left-side label “总体目标” above the pyramid. Right Part (Three Specific Objectives Cards): Place three numbered rounded-rectangle cards vertically aligned (G1, G2, G3). Each card contains the specific objective text. Draw thin arrows from each card to the related pyramid layer(s): G1 arrows to “理论目标” (primary) and slightly to “方法目标” (secondary) G2 arrows to “方法目标” (primary) and slightly to “理论目标” (secondary) G3 arrows to “应用目标” (primary) and slightly to “方法目标” (secondary) Bottom Bar (One-line Summary): Add a wide rounded rectangle at the bottom spanning the width, labeled “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系”. Icons (small, minimal, optional) Next to “理论目标”: a Lyapunov/analysis icon (V(x)) Next to “方法目标”: a neural network + event-trigger clock icon Next to “应用目标”: drone + robot icons Next to bottom bar: a balance scale icon labeled “性能—通信—能耗” Chinese text to place (exact) Overall Goals (left pyramid): Top layer title: “理论目标” Text: “建立一致性误差动力学描述与统一的收敛/有界性分析框架;给出误差判据、误差上界、无Zeno与IET下界等可验证结论。” Middle layer title: “方法目标” Text: “提出以DRNN为核心的学习辨识器、动态事件触发机制与分布式控制协议协同设计方法;揭示触发参数、拓扑、辨识误差与一致性性能的定性—定量关系;建立‘一致性性能—通信资源与能耗开销’权衡机制。” Bottom layer title: “应用目标” Text: “依托多无人机与多机器人平台开展仿真与实验验证;形成可推广的低通信、高可靠、可验证协同控制方法;服务无人系统集群、网络化制造单元及分布式能源等场景。” Right cards (specific objectives): Card 1 header: “具体目标1(G1)” Body: “构造显式利用触发区间信息的looped-functional型Lyapunov分析工具,降低收敛性与有界性结论的保守性;推导误差上界、无Zeno条件与IET下界;刻画IET与拓扑结构、触发参数及系统状态之间的定性—定量关系。” Card 2 header: “具体目标2(G2)” Body: “建立基于DRNN学习辨识的分布式事件触发一致性控制框架;研究学习误差、触发误差与拓扑耦合误差对闭环性能的影响;设计权值更新律与触发机制,实现对未知非线性/不确定项的在线补偿并提升鲁棒性。” Card 3 header: “具体目标3(G3)” Body: “面向模型信息不完备与参数不确定等情形,研究模型弱依赖的学习辨识–事件触发一致性控制方法;给出一致性误差收敛性与有界性条件,以及DRNN权值与内部递归状态的有界性结论;提升方法的工程可实施性与适用范围。” Bottom bar text: “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系” Negative prompt Avoid photorealism, avoid dense paragraphs, avoid tiny illegible text, avoid complex mathematical derivations, avoid cluttered decorative elements.
Create a BioRender-style vector infographic. Place the panel header “研究目标” as a small caption in the upper-left corner (not a large title). Set its font size to ~80% of the main box titles, use regular weight (not bold), and keep it visually subtle. Use a clean professional layout, flat colors, thick outlines, minimal shadows, and consistent sans-serif font (Microsoft YaHei). Canvas: 16:9 or 16:10 landscape. The figure should be non-technical (no equations), focusing on goals hierarchy. All text inside boxes must be Chinese exactly as provided. Layout Split the figure into two parts: Left Part (Overall Goals Pyramid): Draw a 3-layer stacked pyramid (or three stacked rounded rectangles) labeled from top to bottom: “理论目标”, “方法目标”, “应用目标”. Use subtle distinct colors for each layer. Add a small left-side label “总体目标” above the pyramid. Right Part (Three Specific Objectives Cards): Place three numbered rounded-rectangle cards vertically aligned (G1, G2, G3). Each card contains the specific objective text. Draw thin arrows from each card to the related pyramid layer(s): G1 arrows to “理论目标” (primary) and slightly to “方法目标” (secondary) G2 arrows to “方法目标” (primary) and slightly to “理论目标” (secondary) G3 arrows to “应用目标” (primary) and slightly to “方法目标” (secondary) Bottom Bar (One-line Summary): Add a wide rounded rectangle at the bottom spanning the width, labeled “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系”. Icons (small, minimal, optional) Next to “理论目标”: a Lyapunov/analysis icon (V(x)) Next to “方法目标”: a neural network + event-trigger clock icon Next to “应用目标”: drone + robot icons Next to bottom bar: a balance scale icon labeled “性能—通信—能耗” Chinese text to place (exact) Overall Goals (left pyramid): Top layer title: “理论目标” Text: “建立一致性误差动力学描述与统一的收敛/有界性分析框架;给出误差判据、误差上界、无Zeno与IET下界等可验证结论。” Middle layer title: “方法目标” Text: “提出以DRNN为核心的学习辨识器、动态事件触发机制与分布式控制协议协同设计方法;揭示触发参数、拓扑、辨识误差与一致性性能的定性—定量关系;建立‘一致性性能—通信资源与能耗开销’权衡机制。” Bottom layer title: “应用目标” Text: “依托多无人机与多机器人平台开展仿真与实验验证;形成可推广的低通信、高可靠、可验证协同控制方法;服务无人系统集群、网络化制造单元及分布式能源等场景。” Right cards (specific objectives): Card 1 header: “具体目标1(G1)” Body: “构造显式利用触发区间信息的looped-functional型Lyapunov分析工具,降低收敛性与有界性结论的保守性;推导误差上界、无Zeno条件与IET下界;刻画IET与拓扑结构、触发参数及系统状态之间的定性—定量关系。” Card 2 header: “具体目标2(G2)” Body: “建立基于DRNN学习辨识的分布式事件触发一致性控制框架;研究学习误差、触发误差与拓扑耦合误差对闭环性能的影响;设计权值更新律与触发机制,实现对未知非线性/不确定项的在线补偿并提升鲁棒性。” Card 3 header: “具体目标3(G3)” Body: “面向模型信息不完备与参数不确定等情形,研究模型弱依赖的学习辨识–事件触发一致性控制方法;给出一致性误差收敛性与有界性条件,以及DRNN权值与内部递归状态的有界性结论;提升方法的工程可实施性与适用范围。” Bottom bar text: “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系” Negative prompt Avoid photorealism, avoid dense paragraphs, avoid tiny illegible text, avoid complex mathematical derivations, avoid cluttered decorative elements.
A highly professional, high-end commercial social media poster graphic design. FORMAT & ASPECT RATIO: Square format (1:1 aspect ratio), optimized for social media platforms like Instagram. BACKGROUND: A blurred, out-of-focus modern educational tech classroom or digital learning environment (shallow depth of field), with subtle cinematic lighting. The background should hint at computers, screens, or a training space for children. SUBJECT & INTEGRATION: A young student (primary school age) or a small group of children engaged with a computer or learning activity, positioned centrally in the midground. The subject is in sharp focus with cinematic rim lighting on the edges of their silhouette to separate them from the background. The rim light color should subtly reflect [#007BFF]. DESIGN ELEMENTS & OVERLAY: In the lower half of the composition, there is a large, sleek, semi-transparent frosted glass rectangle (Glassmorphism effect) with softly rounded corners. This glass shape acts as a clear divider, slightly overlapping the subject's lower area, creating a seamless 3D depth and integration between the background and foreground. The glass rectangle has a very thin, elegant glowing outer border in [#eeeeee]. TYPOGRAPHY & TEXT PLACEMENT: Inside the semi-transparent glass rectangle, clean, bold, modern sans-serif Arabic typography. Text hierarchy: Main headline (very large, dominant): "برنامج أبناؤنا مبدعون" Secondary headline (medium size): "ورشة الإعلام الآلي" Body text (exact text, no modifications): "تسعى ورشة الإعلام الآلي إلى تعزيز الثقافة الرقمية والوعي التكنولوجي لدى الأجيال الناشئة. وذلك من خلال تقديم الورشة تدريباً أساسياً على التعامل مع الحاسوب والبرامج المكتبية ، مع التركيز على الاستخدام الصحيح والآمن للتقنية، مما يزود الطالب بالمهارات الرقمية الضرورية لمواكبة العصر الرقمي وتطبيقاته." Text colors: [#eeeeee] and [#007BFF], ensuring high contrast and readability against the frosted glass. LOGO: A minimalist, modern logo (placeholder for "جمعية لنبدع") positioned neatly in the top right or top left corner, subtly glowing. VIBE & RENDERING: Harmonious blue-toned color palette, modern UI/UX aesthetic, highly detailed, 8k resolution, Unreal Engine 5 render style, vivid and premium educational campaign look.
The black rectangle is the metal texture of the advertising door head, the main title of the door is in the middle of the black rectangle, the door head is about tea art culture, the subtitle is the ancient tree tea from the mountains in the upper left of the advertising door head, the door head length is 2.73 meters wide is 1.64 meters thick is 10 centimeters, 32K, real architecture, quality, tea art, tea house, advertising signs and signs, 9: 16
Cartoon illustration of Roger from American Dad, Bender from Futurama, Homer Simpson from The Simpsons, Rick Sanchez from Rick and Morty, and BoJack Horseman, all wearing black suits and sunglasses, set against a black background. Each character is framed within a vertical rectangle of varying colors: Roger's rectangle is gray, Bender's is a darker gray, Homer's is yellow, Rick's is teal, and BoJack's is brown. The style is reminiscent of a minimalist poster design, with clean lines and bold colors.
### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint.
**SORA Image Generation Prompt: Exact Site Plan Matching "INSHAALLAH.png" Layout** --- ### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint. --- This prompt ensures a **1:1 match** with the *INSHAALLAH.png* structure while embedding all functional elements from your original design. 🗺️
Here is a precise image prompt optimised for generating a clean 2D floor plan with accurate measurements: --- **IMAGE PROMPT:** > Precise technical 2D architectural floor plan, strictly top-down orthographic view, clean white background, professional CAD drafting style. The plan shows a single-storey male dormitory building for the Feed Salone Programme in Sierra Leone. > > **BUILDING DIMENSIONS — CRITICAL:** > The building is exactly 64 metres wide (east-west) and 10 metres deep (north-south). This is a long narrow horizontal rectangle with an aspect ratio of 6.4:1. The building is NOT square. All walls are 300mm thick rendered in solid dark charcoal with clean sharp edges and uniform line weight. > > **INTERNAL LAYOUT from west to east:** > > SECTION 1 — EIGHT SLEEPING ROOMS in a single horizontal row occupying the northern 8 metres of the building depth. Each room is exactly 7 metres wide and 8 metres deep, fully enclosed by solid dark charcoal walls on all four sides with no openings between adjacent rooms. Each room has one 1000mm door centred on its south wall, swinging outward shown as a precise quarter-circle arc. Each room has two 1200mm × 600mm high-set windows on the north wall and two 800mm windows on the south wall flanking the door, all rendered as pale blue filled rectangles. Inside each room, exactly 5 bunk bed units shown in top-down plan view — 3 bunk units against the north wall running east-west with 300mm clearance from wall, and 2 bunk units symmetrically flanking the south door with 300mm clearance from south wall — leaving a 1200mm clear central aisle. Each bunk unit is 900mm wide by 2000mm long: lower bunk as warm dark timber frame with grey-blue mattress and white pillow rectangle at head, upper bunk as lighter offset frame with pale blue mattress, thin drop shadow line around upper bunk. One dark brown 500mm × 500mm storage locker symbol at the foot of each bunk unit. Room labels in bold dark navy Helvetica centred in each room: ROOM 1 through ROOM 8 with "5 bunk beds | 10 inmates | 56 m²" in smaller text below. > > SECTION 2 — COVERED VERANDAH running the full 64 metre south face of the building, exactly 2 metres deep, rendered in light grey concrete texture with a dashed south boundary line. Nine evenly spaced solid dark brown circular timber post symbols 150mm diameter. Four dark brown rectangular bench symbols 2000mm × 400mm distributed evenly. A 2000mm × 2000mm glazed duty post booth between Room 4 and Room 5, entirely within the verandah zone, attached to the outside face of the building south wall with no gap or notch in that wall — glazed walls shown in pale blue tint, one 900mm door on south face with swing arc, labelled DUTY POST. Lockable gate symbols — two parallel vertical lines with diagonal cross — at far west end and far east end of verandah. > > SECTION 3 — MALE ABLUTION BLOCK at the east end, exactly 8 metres wide and 8 metres deep, accessed by one 1000mm door on south wall. Internally divided by a solid wall into west half (4m × 8m shower zone) and east half (4m × 8m toilet zone). West shower zone: 10 individual shower stalls in a 2-column by 5-row grid, each stall 1000mm × 1000mm with privacy partition lines and shower head symbol, all rendered in teal tile texture. East toilet zone: 8 WC cubicles in a 2-column by 4-row grid each 1000mm × 1500mm with toilet pan symbol, 4 urinal symbols along north wall as small 300mm × 200mm wall-mounted rectangles, 6 wash sink symbols as 550mm × 420mm rounded rectangles along dividing wall. WC zone floor in pale blue-grey tile texture. Label "SHOWERS | 10 stalls" over west half, "8 WC | 4 urinals | 6 sinks" over east half. Ablution block label top right: "MALE ABLUTION BLOCK — 8 m × 8 m" in bold navy text. > > **DIMENSION LINES — all in thin black lines with double arrowheads and clean dimension text:** > Top of drawing: "64 m" spanning full building width with arrows at both ends. Below that: "7 m" repeated 8 times above each room, then "8 m" above ablution block. Left side: "10 m" for total building depth, "8 m" for room depth, "2 m" for verandah depth. Bottom of drawing: "7 m" repeated 8 times below each room, then "2 m" and "2 m" for ablution entry zone. Below that a single line reading exactly: "7 m × 8 then 8 m totalling 64 m". > > **ROOM NUMBER BADGES:** Navy blue filled circles 25mm diameter with white bold text: R1 through R8 evenly spaced below the verandah, AB below ablution block, DP below duty post. > > **TITLE BLOCK** bottom of image in clean black text: "FEED SALONE PROGRAMME — Male Dormitory Block | Self-Contained Rooms | Bunk Bed Configuration | Enlarged Ablution | Drawing FSP-DORM-M04.1 | Scale 1:200 | June 2026." > > **SCALE BAR** bottom right: black and white segmented bar labelled exactly "0 2m 6m 10m". > > **NORTH ARROW** top right: solid black filled arrowhead pointing upward with "north" label. > > Style: clean professional architectural CAD floor plan, photorealistic material textures for floors and furniture, crisp uniform black wall lines, no perspective, no shadows on walls, strictly top-down 2D orthographic view only. Aspect ratio 16:5 landscape. --- **Critical parameters to set:** - **Aspect ratio:** 16:5 or 3.2:1 — very wide and shallow - **Resolution:** Maximum available — fixtures must be legible - **Style:** Architectural CAD / technical drawing — not artistic or illustrated - **View:** Strictly 2D top-down — zero perspective or isometric angle - **Background:** Pure white only
Cartoon illustration of Roger from American Dad, Bender from Futurama, Homer Simpson from The Simpsons, Rick Sanchez from Rick and Morty, and BoJack Horseman, all wearing black suits and sunglasses, set against a black background. Each character is framed within a vertical rectangle of varying colors: Roger's rectangle is gray, Bender's is a darker gray, Homer's is yellow, Rick's is teal, and BoJack's is brown. The style is reminiscent of a minimalist poster design, with clean lines and bold colors.
### **1. GREENS (Left Half: 0–500px Width)** - **Flower Area (Triangle)**: - **Corners**: (100,700) → (400,700) → (250,900). - **Label**: "FLOWERS" centered at (250,800). - **Small Lake**: - **Circle**: Center at (400,300), radius 80px. - **Label**: "LAKE" at (400,200). - **Grass**: Solid green fill from (0,0) to (500,1000). --- ### **2. HOME (Center-Right Vertical Strip: 500–700px Width)** - **Villa (HOME)**: - **Rectangle**: (550,400) to (700,600). - **Label**: "HOME" at (625,500). - **Garage**: - **Rectangle**: (700,450) to (750,550). - **Label**: "GARAGE" at (725,500). - **Gray Car Path (LANE)**: - **Road**: (500,950) to (700,400), width 60px. - **Fountain (Blue Circle)**: Center at (600,675), radius 30px. - **Label**: "MAIN ENTRANCE" at (600,975), "LANE" at (600,750). - **Stepping Stone Paths**: - **To Pool**: Dotted line from (625,600) → (450,500). - **To Gazebo**: Dotted line from (675,600) → (800,300). --- ### **3. AGRICULTURE (Right Half: 700–1000px Width)** - **Agricultural Field**: - **Rectangle**: (700,0) to (1000,1000). - **Label**: "AGRICULTURAL FIELD" at (850,50). - **Animal Enclosures**: - **Rectangles**: 1. (720,100) to (820,250). 2. (720,260) to (820,400). - **Label**: "ANIMAL ENCLOSURES" at (770,50). - **Vegetable Garden**: - **Rectangle**: (700,450) to (1000,550). - **Label**: "VEGETABLE GARDEN" at (850,500). --- ### **4. Trees & Boundaries** - **Road Trees**: Line both sides of the gray path from (500,950) to (700,400), spaced 50px apart. - **Field Boundary Trees**: Vertical line from (700,400) to (700,600), separating HOME and AGRICULTURE. --- ### **5. Gazebo & Pool** - **Gazebo (Pentagon)**: - **Corners**: (800,250) → (850,200) → (900,250) → (875,300) → (825,300). - **Label**: "GAZEBO" at (850,350). - **Pool**: Unlabeled oval at (450,450) to (550,550). --- ### **Style Instructions** - **2D Flat Design**: No shadows, gradients, or perspective. - **Colors**: - Gray path: `#808080` - Green zones: `#90EE90` - Yellow agriculture: `#FFFF00` - Blue fountain/lake: `#4682B4` - Orange enclosures: `#FFA500`
**SORA Image Generation Prompt: Exact Site Plan Matching "INSHAALLAH.png" Layout** --- ### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint. --- This prompt ensures a **1:1 match** with the *INSHAALLAH.png* structure while embedding all functional elements from your original design. 🗺️
An educational diagram illustrating the execution layers of the JavaScript engine. Layout Details: On the left side, a rectangle contains a block of JavaScript code written in a clear, readable font. To the right of the code, a large rectangle labeled "Web API", representing the asynchronous operations handled by the browser. Further right of the Web API, another rectangle labeled "Execution Stacks (Ordered by Priority)" contains four stacked rectangles representing different execution stacks: ✅ Call Stack (Topmost layer) console.log() Loops Function callbacks ✅ Micro Stack (Below Call Stack) Promises Await continuation queueMicrotask ✅ Rendering Stack (Below Micro Stack) DOM updates Rendering CSS changes requestAnimationFrame() ✅ Macro Stack (Bottom-most layer) setTimeout, setInterval I/O operations Network tasks (e.g., fetch API) To the right of these stacks, a circular arrow symbolizing the Event Loop, labeled "Continuously Checking & Executing Tasks". On the far right, a console output box displaying simulated JavaScript execution results. Color & Styling Preferences: Use soft, readable colors with clear text labels. Differentiate stacks using light shades (e.g., Call Stack in blue, Micro Stack in green, Rendering Stack in orange, Macro Stack in red). The Event Loop arrow should appear dynamic, visually emphasizing its continuous operation. Why These Enhancements? ✅ Better readability for students 🏫 ✅ More precise terminology 💡 ✅ Improved visual clarity 🎨
Here is a precise image prompt optimised for generating a clean 2D floor plan with accurate measurements: --- **IMAGE PROMPT:** > Precise technical 2D architectural floor plan, strictly top-down orthographic view, clean white background, professional CAD drafting style. The plan shows a single-storey male dormitory building for the Feed Salone Programme in Sierra Leone. > > **BUILDING DIMENSIONS — CRITICAL:** > The building is exactly 64 metres wide (east-west) and 10 metres deep (north-south). This is a long narrow horizontal rectangle with an aspect ratio of 6.4:1. The building is NOT square. All walls are 300mm thick rendered in solid dark charcoal with clean sharp edges and uniform line weight. > > **INTERNAL LAYOUT from west to east:** > > SECTION 1 — EIGHT SLEEPING ROOMS in a single horizontal row occupying the northern 8 metres of the building depth. Each room is exactly 7 metres wide and 8 metres deep, fully enclosed by solid dark charcoal walls on all four sides with no openings between adjacent rooms. Each room has one 1000mm door centred on its south wall, swinging outward shown as a precise quarter-circle arc. Each room has two 1200mm × 600mm high-set windows on the north wall and two 800mm windows on the south wall flanking the door, all rendered as pale blue filled rectangles. Inside each room, exactly 5 bunk bed units shown in top-down plan view — 3 bunk units against the north wall running east-west with 300mm clearance from wall, and 2 bunk units symmetrically flanking the south door with 300mm clearance from south wall — leaving a 1200mm clear central aisle. Each bunk unit is 900mm wide by 2000mm long: lower bunk as warm dark timber frame with grey-blue mattress and white pillow rectangle at head, upper bunk as lighter offset frame with pale blue mattress, thin drop shadow line around upper bunk. One dark brown 500mm × 500mm storage locker symbol at the foot of each bunk unit. Room labels in bold dark navy Helvetica centred in each room: ROOM 1 through ROOM 8 with "5 bunk beds | 10 inmates | 56 m²" in smaller text below. > > SECTION 2 — COVERED VERANDAH running the full 64 metre south face of the building, exactly 2 metres deep, rendered in light grey concrete texture with a dashed south boundary line. Nine evenly spaced solid dark brown circular timber post symbols 150mm diameter. Four dark brown rectangular bench symbols 2000mm × 400mm distributed evenly. A 2000mm × 2000mm glazed duty post booth between Room 4 and Room 5, entirely within the verandah zone, attached to the outside face of the building south wall with no gap or notch in that wall — glazed walls shown in pale blue tint, one 900mm door on south face with swing arc, labelled DUTY POST. Lockable gate symbols — two parallel vertical lines with diagonal cross — at far west end and far east end of verandah. > > SECTION 3 — MALE ABLUTION BLOCK at the east end, exactly 8 metres wide and 8 metres deep, accessed by one 1000mm door on south wall. Internally divided by a solid wall into west half (4m × 8m shower zone) and east half (4m × 8m toilet zone). West shower zone: 10 individual shower stalls in a 2-column by 5-row grid, each stall 1000mm × 1000mm with privacy partition lines and shower head symbol, all rendered in teal tile texture. East toilet zone: 8 WC cubicles in a 2-column by 4-row grid each 1000mm × 1500mm with toilet pan symbol, 4 urinal symbols along north wall as small 300mm × 200mm wall-mounted rectangles, 6 wash sink symbols as 550mm × 420mm rounded rectangles along dividing wall. WC zone floor in pale blue-grey tile texture. Label "SHOWERS | 10 stalls" over west half, "8 WC | 4 urinals | 6 sinks" over east half. Ablution block label top right: "MALE ABLUTION BLOCK — 8 m × 8 m" in bold navy text. > > **DIMENSION LINES — all in thin black lines with double arrowheads and clean dimension text:** > Top of drawing: "64 m" spanning full building width with arrows at both ends. Below that: "7 m" repeated 8 times above each room, then "8 m" above ablution block. Left side: "10 m" for total building depth, "8 m" for room depth, "2 m" for verandah depth. Bottom of drawing: "7 m" repeated 8 times below each room, then "2 m" and "2 m" for ablution entry zone. Below that a single line reading exactly: "7 m × 8 then 8 m totalling 64 m". > > **ROOM NUMBER BADGES:** Navy blue filled circles 25mm diameter with white bold text: R1 through R8 evenly spaced below the verandah, AB below ablution block, DP below duty post. > > **TITLE BLOCK** bottom of image in clean black text: "FEED SALONE PROGRAMME — Male Dormitory Block | Self-Contained Rooms | Bunk Bed Configuration | Enlarged Ablution | Drawing FSP-DORM-M04.1 | Scale 1:200 | June 2026." > > **SCALE BAR** bottom right: black and white segmented bar labelled exactly "0 2m 6m 10m". > > **NORTH ARROW** top right: solid black filled arrowhead pointing upward with "north" label. > > Style: clean professional architectural CAD floor plan, photorealistic material textures for floors and furniture, crisp uniform black wall lines, no perspective, no shadows on walls, strictly top-down 2D orthographic view only. Aspect ratio 16:5 landscape. --- **Critical parameters to set:** - **Aspect ratio:** 16:5 or 3.2:1 — very wide and shallow - **Resolution:** Maximum available — fixtures must be legible - **Style:** Architectural CAD / technical drawing — not artistic or illustrated - **View:** Strictly 2D top-down — zero perspective or isometric angle - **Background:** Pure white only
A highly professional, high-end commercial social media poster graphic design. FORMAT & ASPECT RATIO: Square format (1:1 aspect ratio), optimized for social media platforms like Instagram. BACKGROUND: A blurred, out-of-focus modern educational tech classroom or digital learning environment (shallow depth of field), with subtle cinematic lighting. The background should hint at computers, screens, or a training space for children. SUBJECT & INTEGRATION: A young student (primary school age) or a small group of children engaged with a computer or learning activity, positioned centrally in the midground. The subject is in sharp focus with cinematic rim lighting on the edges of their silhouette to separate them from the background. The rim light color should subtly reflect [#007BFF]. DESIGN ELEMENTS & OVERLAY: In the lower half of the composition, there is a large, sleek, semi-transparent frosted glass rectangle (Glassmorphism effect) with softly rounded corners. This glass shape acts as a clear divider, slightly overlapping the subject's lower area, creating a seamless 3D depth and integration between the background and foreground. The glass rectangle has a very thin, elegant glowing outer border in [#eeeeee]. TYPOGRAPHY & TEXT PLACEMENT: Inside the semi-transparent glass rectangle, clean, bold, modern sans-serif Arabic typography. Text hierarchy: Main headline (very large, dominant): "برنامج أبناؤنا مبدعون" Secondary headline (medium size): "ورشة الإعلام الآلي" Body text (exact text, no modifications): "تسعى ورشة الإعلام الآلي إلى تعزيز الثقافة الرقمية والوعي التكنولوجي لدى الأجيال الناشئة. وذلك من خلال تقديم الورشة تدريباً أساسياً على التعامل مع الحاسوب والبرامج المكتبية ، مع التركيز على الاستخدام الصحيح والآمن للتقنية، مما يزود الطالب بالمهارات الرقمية الضرورية لمواكبة العصر الرقمي وتطبيقاته." Text colors: [#eeeeee] and [#007BFF], ensuring high contrast and readability against the frosted glass. LOGO: A minimalist, modern logo (placeholder for "جمعية لنبدع") positioned neatly in the top right or top left corner, subtly glowing. VIBE & RENDERING: Harmonious blue-toned color palette, modern UI/UX aesthetic, highly detailed, 8k resolution, Unreal Engine 5 render style, vivid and premium educational campaign look.
Cartoon illustration of Roger from American Dad, Bender from Futurama, Homer Simpson from The Simpsons, Rick Sanchez from Rick and Morty, and BoJack Horseman, all wearing black suits and sunglasses, set against a black background. Each character is framed within a vertical rectangle of varying colors: Roger's rectangle is gray, Bender's is a darker gray, Homer's is yellow, Rick's is teal, and BoJack's is brown. The style is reminiscent of a minimalist poster design, with clean lines and bold colors.
### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint.
A highly realistic tabletop photograph of a conceptual sushi arrangement inspired by the work of Kazimir Malevich. The dish honors Suprematism through the composition of geometric, real-world ingredients — minimalist squares, rectangles, circles, and voids, arranged with stark asymmetry and spatial tension. Each sushi piece is handmade and slightly irregular, referencing Malevich’s abstract forms while remaining firmly in the realm of culinary craft. A single red tuna square placed off-center on a rice block mimics his red square on white A blackened nori rectangle floats beside a small cube of white daikon — contrast and negative space become the design A circle of pickled radish intersects a tamago rectangle, breaking the grid A void space is left intentionally blank between elements on the plate — emphasizing absence as much as presence One piece may be a cube of charcoal-grilled eggplant on rice, evoking the black square — textured, dark, earthy Color Palette: Muted, natural tones with a limited palette: ivory white rice, deep matte black nori, dark red tuna, pale yellow tamago, and light grey or beige plate. No artificial dyes or vibrant garnishes. The composition is more about form and proportion than flavor or ornament. Plate & Table Setting: Served on a matte porcelain square plate with ample negative space. The arrangement follows Suprematist principles — asymmetry, visual imbalance, gravity-defying placement. One piece may be positioned at the extreme corner. The table beneath is dark wood or concrete, referencing Malevich’s material seriousness. Camera View: Overhead or slightly angled — shot like a museum documentation photo, clean and quiet. Slight tilt or perspective distortion is allowed to reflect human error and tension. Lighting: Flat, soft ambient light. No dramatic shadows. Even illumination across all surfaces, mimicking natural daylight in a gallery or quiet kitchen. Surfaces should look honest, not stylized. Material Texture: Fish grain visible, slightly moist Nori uneven at the edges Knife cuts evident in egg and daikon Rice slightly loose and irregular Plate surface has minor scratches or glaze imperfections Mood: Silent, abstract, and cerebral. The image is a culinary still life — not about indulgence, but about pure form, balance, and the tension between presence and void. It should feel like a Suprematist painting you could eat, made by hand, with reverence for structure.
The black rectangle is the metal texture of the advertising door head, the main title of the door is in the middle of the black rectangle, the door head is about tea art culture, the subtitle is the ancient tree tea from the mountains in the upper left of the advertising door head, the door head length is 2.73 meters wide is 1.64 meters thick is 10 centimeters, 32K, real architecture, quality, tea art, tea house, advertising signs and signs, 9: 16
An educational diagram illustrating the execution layers of the JavaScript engine. Layout Details: On the left side, a rectangle contains a block of JavaScript code written in a clear, readable font. To the right of the code, a large rectangle labeled "Web API", representing the asynchronous operations handled by the browser. Further right of the Web API, another rectangle labeled "Execution Stacks (Ordered by Priority)" contains four stacked rectangles representing different execution stacks: ✅ Call Stack (Topmost layer) console.log() Loops Function callbacks ✅ Micro Stack (Below Call Stack) Promises Await continuation queueMicrotask ✅ Rendering Stack (Below Micro Stack) DOM updates Rendering CSS changes requestAnimationFrame() ✅ Macro Stack (Bottom-most layer) setTimeout, setInterval I/O operations Network tasks (e.g., fetch API) To the right of these stacks, a circular arrow symbolizing the Event Loop, labeled "Continuously Checking & Executing Tasks". On the far right, a console output box displaying simulated JavaScript execution results. Color & Styling Preferences: Use soft, readable colors with clear text labels. Differentiate stacks using light shades (e.g., Call Stack in blue, Micro Stack in green, Rendering Stack in orange, Macro Stack in red). The Event Loop arrow should appear dynamic, visually emphasizing its continuous operation. Why These Enhancements? ✅ Better readability for students 🏫 ✅ More precise terminology 💡 ✅ Improved visual clarity 🎨 with 4k resolution
Create a BioRender-style vector infographic. Place the panel header “研究目标” as a small caption in the upper-left corner (not a large title). Set its font size to ~80% of the main box titles, use regular weight (not bold), and keep it visually subtle. Use a clean professional layout, flat colors, thick outlines, minimal shadows, and consistent sans-serif font (Microsoft YaHei). Canvas: 16:9 or 16:10 landscape. The figure should be non-technical (no equations), focusing on goals hierarchy. All text inside boxes must be Chinese exactly as provided. Layout Split the figure into two parts: Left Part (Overall Goals Pyramid): Draw a 3-layer stacked pyramid (or three stacked rounded rectangles) labeled from top to bottom: “理论目标”, “方法目标”, “应用目标”. Use subtle distinct colors for each layer. Add a small left-side label “总体目标” above the pyramid. Right Part (Three Specific Objectives Cards): Place three numbered rounded-rectangle cards vertically aligned (G1, G2, G3). Each card contains the specific objective text. Draw thin arrows from each card to the related pyramid layer(s): G1 arrows to “理论目标” (primary) and slightly to “方法目标” (secondary) G2 arrows to “方法目标” (primary) and slightly to “理论目标” (secondary) G3 arrows to “应用目标” (primary) and slightly to “方法目标” (secondary) Bottom Bar (One-line Summary): Add a wide rounded rectangle at the bottom spanning the width, labeled “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系”. Icons (small, minimal, optional) Next to “理论目标”: a Lyapunov/analysis icon (V(x)) Next to “方法目标”: a neural network + event-trigger clock icon Next to “应用目标”: drone + robot icons Next to bottom bar: a balance scale icon labeled “性能—通信—能耗” Chinese text to place (exact) Overall Goals (left pyramid): Top layer title: “理论目标” Text: “建立一致性误差动力学描述与统一的收敛/有界性分析框架;给出误差判据、误差上界、无Zeno与IET下界等可验证结论。” Middle layer title: “方法目标” Text: “提出以DRNN为核心的学习辨识器、动态事件触发机制与分布式控制协议协同设计方法;揭示触发参数、拓扑、辨识误差与一致性性能的定性—定量关系;建立‘一致性性能—通信资源与能耗开销’权衡机制。” Bottom layer title: “应用目标” Text: “依托多无人机与多机器人平台开展仿真与实验验证;形成可推广的低通信、高可靠、可验证协同控制方法;服务无人系统集群、网络化制造单元及分布式能源等场景。” Right cards (specific objectives): Card 1 header: “具体目标1(G1)” Body: “构造显式利用触发区间信息的looped-functional型Lyapunov分析工具,降低收敛性与有界性结论的保守性;推导误差上界、无Zeno条件与IET下界;刻画IET与拓扑结构、触发参数及系统状态之间的定性—定量关系。” Card 2 header: “具体目标2(G2)” Body: “建立基于DRNN学习辨识的分布式事件触发一致性控制框架;研究学习误差、触发误差与拓扑耦合误差对闭环性能的影响;设计权值更新律与触发机制,实现对未知非线性/不确定项的在线补偿并提升鲁棒性。” Card 3 header: “具体目标3(G3)” Body: “面向模型信息不完备与参数不确定等情形,研究模型弱依赖的学习辨识–事件触发一致性控制方法;给出一致性误差收敛性与有界性条件,以及DRNN权值与内部递归状态的有界性结论;提升方法的工程可实施性与适用范围。” Bottom bar text: “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系” Negative prompt Avoid photorealism, avoid dense paragraphs, avoid tiny illegible text, avoid complex mathematical derivations, avoid cluttered decorative elements.
Create a BioRender-style vector infographic. Place the panel header “研究目标” as a small caption in the upper-left corner (not a large title). Set its font size to ~80% of the main box titles, use regular weight (not bold), and keep it visually subtle. Use a clean professional layout, flat colors, thick outlines, minimal shadows, and consistent sans-serif font (Microsoft YaHei). Canvas: 16:9 or 16:10 landscape. The figure should be non-technical (no equations), focusing on goals hierarchy. All text inside boxes must be Chinese exactly as provided. Layout Split the figure into two parts: Left Part (Overall Goals Pyramid): Draw a 3-layer stacked pyramid (or three stacked rounded rectangles) labeled from top to bottom: “理论目标”, “方法目标”, “应用目标”. Use subtle distinct colors for each layer. Add a small left-side label “总体目标” above the pyramid. Right Part (Three Specific Objectives Cards): Place three numbered rounded-rectangle cards vertically aligned (G1, G2, G3). Each card contains the specific objective text. Draw thin arrows from each card to the related pyramid layer(s): G1 arrows to “理论目标” (primary) and slightly to “方法目标” (secondary) G2 arrows to “方法目标” (primary) and slightly to “理论目标” (secondary) G3 arrows to “应用目标” (primary) and slightly to “方法目标” (secondary) Bottom Bar (One-line Summary): Add a wide rounded rectangle at the bottom spanning the width, labeled “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系”. Icons (small, minimal, optional) Next to “理论目标”: a Lyapunov/analysis icon (V(x)) Next to “方法目标”: a neural network + event-trigger clock icon Next to “应用目标”: drone + robot icons Next to bottom bar: a balance scale icon labeled “性能—通信—能耗” Chinese text to place (exact) Overall Goals (left pyramid): Top layer title: “理论目标” Text: “建立一致性误差动力学描述与统一的收敛/有界性分析框架;给出误差判据、误差上界、无Zeno与IET下界等可验证结论。” Middle layer title: “方法目标” Text: “提出以DRNN为核心的学习辨识器、动态事件触发机制与分布式控制协议协同设计方法;揭示触发参数、拓扑、辨识误差与一致性性能的定性—定量关系;建立‘一致性性能—通信资源与能耗开销’权衡机制。” Bottom layer title: “应用目标” Text: “依托多无人机与多机器人平台开展仿真与实验验证;形成可推广的低通信、高可靠、可验证协同控制方法;服务无人系统集群、网络化制造单元及分布式能源等场景。” Right cards (specific objectives): Card 1 header: “具体目标1(G1)” Body: “构造显式利用触发区间信息的looped-functional型Lyapunov分析工具,降低收敛性与有界性结论的保守性;推导误差上界、无Zeno条件与IET下界;刻画IET与拓扑结构、触发参数及系统状态之间的定性—定量关系。” Card 2 header: “具体目标2(G2)” Body: “建立基于DRNN学习辨识的分布式事件触发一致性控制框架;研究学习误差、触发误差与拓扑耦合误差对闭环性能的影响;设计权值更新律与触发机制,实现对未知非线性/不确定项的在线补偿并提升鲁棒性。” Card 3 header: “具体目标3(G3)” Body: “面向模型信息不完备与参数不确定等情形,研究模型弱依赖的学习辨识–事件触发一致性控制方法;给出一致性误差收敛性与有界性条件,以及DRNN权值与内部递归状态的有界性结论;提升方法的工程可实施性与适用范围。” Bottom bar text: “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系” Negative prompt Avoid photorealism, avoid dense paragraphs, avoid tiny illegible text, avoid complex mathematical derivations, avoid cluttered decorative elements.
Cartoon illustration of Roger from American Dad, Bender from Futurama, Homer Simpson from The Simpsons, Rick Sanchez from Rick and Morty, and BoJack Horseman, all wearing black suits and sunglasses, set against a black background. Each character is framed within a vertical rectangle of varying colors: Roger's rectangle is gray, Bender's is a darker gray, Homer's is yellow, Rick's is teal, and BoJack's is brown. The style is reminiscent of a minimalist poster design, with clean lines and bold colors.
### **1. GREENS (Left Half: 0–500px Width)** - **Flower Area (Triangle)**: - **Corners**: (100,700) → (400,700) → (250,900). - **Label**: "FLOWERS" centered at (250,800). - **Small Lake**: - **Circle**: Center at (400,300), radius 80px. - **Label**: "LAKE" at (400,200). - **Grass**: Solid green fill from (0,0) to (500,1000). --- ### **2. HOME (Center-Right Vertical Strip: 500–700px Width)** - **Villa (HOME)**: - **Rectangle**: (550,400) to (700,600). - **Label**: "HOME" at (625,500). - **Garage**: - **Rectangle**: (700,450) to (750,550). - **Label**: "GARAGE" at (725,500). - **Gray Car Path (LANE)**: - **Road**: (500,950) to (700,400), width 60px. - **Fountain (Blue Circle)**: Center at (600,675), radius 30px. - **Label**: "MAIN ENTRANCE" at (600,975), "LANE" at (600,750). - **Stepping Stone Paths**: - **To Pool**: Dotted line from (625,600) → (450,500). - **To Gazebo**: Dotted line from (675,600) → (800,300). --- ### **3. AGRICULTURE (Right Half: 700–1000px Width)** - **Agricultural Field**: - **Rectangle**: (700,0) to (1000,1000). - **Label**: "AGRICULTURAL FIELD" at (850,50). - **Animal Enclosures**: - **Rectangles**: 1. (720,100) to (820,250). 2. (720,260) to (820,400). - **Label**: "ANIMAL ENCLOSURES" at (770,50). - **Vegetable Garden**: - **Rectangle**: (700,450) to (1000,550). - **Label**: "VEGETABLE GARDEN" at (850,500). --- ### **4. Trees & Boundaries** - **Road Trees**: Line both sides of the gray path from (500,950) to (700,400), spaced 50px apart. - **Field Boundary Trees**: Vertical line from (700,400) to (700,600), separating HOME and AGRICULTURE. --- ### **5. Gazebo & Pool** - **Gazebo (Pentagon)**: - **Corners**: (800,250) → (850,200) → (900,250) → (875,300) → (825,300). - **Label**: "GAZEBO" at (850,350). - **Pool**: Unlabeled oval at (450,450) to (550,550). --- ### **Style Instructions** - **2D Flat Design**: No shadows, gradients, or perspective. - **Colors**: - Gray path: `#808080` - Green zones: `#90EE90` - Yellow agriculture: `#FFFF00` - Blue fountain/lake: `#4682B4` - Orange enclosures: `#FFA500`
A highly realistic tabletop photograph of a conceptual sushi arrangement inspired by the work of Kazimir Malevich. The dish honors Suprematism through the composition of geometric, real-world ingredients — minimalist squares, rectangles, circles, and voids, arranged with stark asymmetry and spatial tension. Each sushi piece is handmade and slightly irregular, referencing Malevich’s abstract forms while remaining firmly in the realm of culinary craft. A single red tuna square placed off-center on a rice block mimics his red square on white A blackened nori rectangle floats beside a small cube of white daikon — contrast and negative space become the design A circle of pickled radish intersects a tamago rectangle, breaking the grid A void space is left intentionally blank between elements on the plate — emphasizing absence as much as presence One piece may be a cube of charcoal-grilled eggplant on rice, evoking the black square — textured, dark, earthy Color Palette: Muted, natural tones with a limited palette: ivory white rice, deep matte black nori, dark red tuna, pale yellow tamago, and light grey or beige plate. No artificial dyes or vibrant garnishes. The composition is more about form and proportion than flavor or ornament. Plate & Table Setting: Served on a matte porcelain square plate with ample negative space. The arrangement follows Suprematist principles — asymmetry, visual imbalance, gravity-defying placement. One piece may be positioned at the extreme corner. The table beneath is dark wood or concrete, referencing Malevich’s material seriousness. Camera View: Overhead or slightly angled — shot like a museum documentation photo, clean and quiet. Slight tilt or perspective distortion is allowed to reflect human error and tension. Lighting: Flat, soft ambient light. No dramatic shadows. Even illumination across all surfaces, mimicking natural daylight in a gallery or quiet kitchen. Surfaces should look honest, not stylized. Material Texture: Fish grain visible, slightly moist Nori uneven at the edges Knife cuts evident in egg and daikon Rice slightly loose and irregular Plate surface has minor scratches or glaze imperfections Mood: Silent, abstract, and cerebral. The image is a culinary still life — not about indulgence, but about pure form, balance, and the tension between presence and void. It should feel like a Suprematist painting you could eat, made by hand, with reverence for structure.
A highly professional, high-end commercial social media poster graphic design. FORMAT & ASPECT RATIO: Square format (1:1 aspect ratio), optimized for social media platforms like Instagram. BACKGROUND: A blurred, out-of-focus modern educational tech classroom or digital learning environment (shallow depth of field), with subtle cinematic lighting. The background should hint at computers, screens, or a training space for children. SUBJECT & INTEGRATION: A young student (primary school age) or a small group of children engaged with a computer or learning activity, positioned centrally in the midground. The subject is in sharp focus with cinematic rim lighting on the edges of their silhouette to separate them from the background. The rim light color should subtly reflect [#007BFF]. DESIGN ELEMENTS & OVERLAY: In the lower half of the composition, there is a large, sleek, semi-transparent frosted glass rectangle (Glassmorphism effect) with softly rounded corners. This glass shape acts as a clear divider, slightly overlapping the subject's lower area, creating a seamless 3D depth and integration between the background and foreground. The glass rectangle has a very thin, elegant glowing outer border in [#eeeeee]. TYPOGRAPHY & TEXT PLACEMENT: Inside the semi-transparent glass rectangle, clean, bold, modern sans-serif Arabic typography. Text hierarchy: Main headline (very large, dominant): "برنامج أبناؤنا مبدعون" Secondary headline (medium size): "ورشة الإعلام الآلي" Body text (exact text, no modifications): "تسعى ورشة الإعلام الآلي إلى تعزيز الثقافة الرقمية والوعي التكنولوجي لدى الأجيال الناشئة. وذلك من خلال تقديم الورشة تدريباً أساسياً على التعامل مع الحاسوب والبرامج المكتبية ، مع التركيز على الاستخدام الصحيح والآمن للتقنية، مما يزود الطالب بالمهارات الرقمية الضرورية لمواكبة العصر الرقمي وتطبيقاته." Text colors: [#eeeeee] and [#007BFF], ensuring high contrast and readability against the frosted glass. LOGO: A minimalist, modern logo (placeholder for "جمعية لنبدع") positioned neatly in the top right or top left corner, subtly glowing. VIBE & RENDERING: Harmonious blue-toned color palette, modern UI/UX aesthetic, highly detailed, 8k resolution, Unreal Engine 5 render style, vivid and premium educational campaign look.
Cartoon illustration of Roger from American Dad, Bender from Futurama, Homer Simpson from The Simpsons, Rick Sanchez from Rick and Morty, and BoJack Horseman, all wearing black suits and sunglasses, set against a black background. Each character is framed within a vertical rectangle of varying colors: Roger's rectangle is gray, Bender's is a darker gray, Homer's is yellow, Rick's is teal, and BoJack's is brown. The style is reminiscent of a minimalist poster design, with clean lines and bold colors.
### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint.
An educational diagram illustrating the execution layers of the JavaScript engine. Layout Details: On the left side, a rectangle contains a block of JavaScript code written in a clear, readable font. To the right of the code, a large rectangle labeled "Web API", representing the asynchronous operations handled by the browser. Further right of the Web API, another rectangle labeled "Execution Stacks (Ordered by Priority)" contains four stacked rectangles representing different execution stacks: ✅ Call Stack (Topmost layer) console.log() Loops Function callbacks ✅ Micro Stack (Below Call Stack) Promises Await continuation queueMicrotask ✅ Rendering Stack (Below Micro Stack) DOM updates Rendering CSS changes requestAnimationFrame() ✅ Macro Stack (Bottom-most layer) setTimeout, setInterval I/O operations Network tasks (e.g., fetch API) To the right of these stacks, a circular arrow symbolizing the Event Loop, labeled "Continuously Checking & Executing Tasks". On the far right, a console output box displaying simulated JavaScript execution results. Color & Styling Preferences: Use soft, readable colors with clear text labels. Differentiate stacks using light shades (e.g., Call Stack in blue, Micro Stack in green, Rendering Stack in orange, Macro Stack in red). The Event Loop arrow should appear dynamic, visually emphasizing its continuous operation. Why These Enhancements? ✅ Better readability for students 🏫 ✅ More precise terminology 💡 ✅ Improved visual clarity 🎨 with 4k resolution
Here is a precise image prompt optimised for generating a clean 2D floor plan with accurate measurements: --- **IMAGE PROMPT:** > Precise technical 2D architectural floor plan, strictly top-down orthographic view, clean white background, professional CAD drafting style. The plan shows a single-storey male dormitory building for the Feed Salone Programme in Sierra Leone. > > **BUILDING DIMENSIONS — CRITICAL:** > The building is exactly 64 metres wide (east-west) and 10 metres deep (north-south). This is a long narrow horizontal rectangle with an aspect ratio of 6.4:1. The building is NOT square. All walls are 300mm thick rendered in solid dark charcoal with clean sharp edges and uniform line weight. > > **INTERNAL LAYOUT from west to east:** > > SECTION 1 — EIGHT SLEEPING ROOMS in a single horizontal row occupying the northern 8 metres of the building depth. Each room is exactly 7 metres wide and 8 metres deep, fully enclosed by solid dark charcoal walls on all four sides with no openings between adjacent rooms. Each room has one 1000mm door centred on its south wall, swinging outward shown as a precise quarter-circle arc. Each room has two 1200mm × 600mm high-set windows on the north wall and two 800mm windows on the south wall flanking the door, all rendered as pale blue filled rectangles. Inside each room, exactly 5 bunk bed units shown in top-down plan view — 3 bunk units against the north wall running east-west with 300mm clearance from wall, and 2 bunk units symmetrically flanking the south door with 300mm clearance from south wall — leaving a 1200mm clear central aisle. Each bunk unit is 900mm wide by 2000mm long: lower bunk as warm dark timber frame with grey-blue mattress and white pillow rectangle at head, upper bunk as lighter offset frame with pale blue mattress, thin drop shadow line around upper bunk. One dark brown 500mm × 500mm storage locker symbol at the foot of each bunk unit. Room labels in bold dark navy Helvetica centred in each room: ROOM 1 through ROOM 8 with "5 bunk beds | 10 inmates | 56 m²" in smaller text below. > > SECTION 2 — COVERED VERANDAH running the full 64 metre south face of the building, exactly 2 metres deep, rendered in light grey concrete texture with a dashed south boundary line. Nine evenly spaced solid dark brown circular timber post symbols 150mm diameter. Four dark brown rectangular bench symbols 2000mm × 400mm distributed evenly. A 2000mm × 2000mm glazed duty post booth between Room 4 and Room 5, entirely within the verandah zone, attached to the outside face of the building south wall with no gap or notch in that wall — glazed walls shown in pale blue tint, one 900mm door on south face with swing arc, labelled DUTY POST. Lockable gate symbols — two parallel vertical lines with diagonal cross — at far west end and far east end of verandah. > > SECTION 3 — MALE ABLUTION BLOCK at the east end, exactly 8 metres wide and 8 metres deep, accessed by one 1000mm door on south wall. Internally divided by a solid wall into west half (4m × 8m shower zone) and east half (4m × 8m toilet zone). West shower zone: 10 individual shower stalls in a 2-column by 5-row grid, each stall 1000mm × 1000mm with privacy partition lines and shower head symbol, all rendered in teal tile texture. East toilet zone: 8 WC cubicles in a 2-column by 4-row grid each 1000mm × 1500mm with toilet pan symbol, 4 urinal symbols along north wall as small 300mm × 200mm wall-mounted rectangles, 6 wash sink symbols as 550mm × 420mm rounded rectangles along dividing wall. WC zone floor in pale blue-grey tile texture. Label "SHOWERS | 10 stalls" over west half, "8 WC | 4 urinals | 6 sinks" over east half. Ablution block label top right: "MALE ABLUTION BLOCK — 8 m × 8 m" in bold navy text. > > **DIMENSION LINES — all in thin black lines with double arrowheads and clean dimension text:** > Top of drawing: "64 m" spanning full building width with arrows at both ends. Below that: "7 m" repeated 8 times above each room, then "8 m" above ablution block. Left side: "10 m" for total building depth, "8 m" for room depth, "2 m" for verandah depth. Bottom of drawing: "7 m" repeated 8 times below each room, then "2 m" and "2 m" for ablution entry zone. Below that a single line reading exactly: "7 m × 8 then 8 m totalling 64 m". > > **ROOM NUMBER BADGES:** Navy blue filled circles 25mm diameter with white bold text: R1 through R8 evenly spaced below the verandah, AB below ablution block, DP below duty post. > > **TITLE BLOCK** bottom of image in clean black text: "FEED SALONE PROGRAMME — Male Dormitory Block | Self-Contained Rooms | Bunk Bed Configuration | Enlarged Ablution | Drawing FSP-DORM-M04.1 | Scale 1:200 | June 2026." > > **SCALE BAR** bottom right: black and white segmented bar labelled exactly "0 2m 6m 10m". > > **NORTH ARROW** top right: solid black filled arrowhead pointing upward with "north" label. > > Style: clean professional architectural CAD floor plan, photorealistic material textures for floors and furniture, crisp uniform black wall lines, no perspective, no shadows on walls, strictly top-down 2D orthographic view only. Aspect ratio 16:5 landscape. --- **Critical parameters to set:** - **Aspect ratio:** 16:5 or 3.2:1 — very wide and shallow - **Resolution:** Maximum available — fixtures must be legible - **Style:** Architectural CAD / technical drawing — not artistic or illustrated - **View:** Strictly 2D top-down — zero perspective or isometric angle - **Background:** Pure white only
**SORA Image Generation Prompt: Exact Site Plan Matching "INSHAALLAH.png" Layout** --- ### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint. --- This prompt ensures a **1:1 match** with the *INSHAALLAH.png* structure while embedding all functional elements from your original design. 🗺️
An educational diagram illustrating the execution layers of the JavaScript engine. Layout Details: On the left side, a rectangle contains a block of JavaScript code written in a clear, readable font. To the right of the code, a large rectangle labeled "Web API", representing the asynchronous operations handled by the browser. Further right of the Web API, another rectangle labeled "Execution Stacks (Ordered by Priority)" contains four stacked rectangles representing different execution stacks: ✅ Call Stack (Topmost layer) console.log() Loops Function callbacks ✅ Micro Stack (Below Call Stack) Promises Await continuation queueMicrotask ✅ Rendering Stack (Below Micro Stack) DOM updates Rendering CSS changes requestAnimationFrame() ✅ Macro Stack (Bottom-most layer) setTimeout, setInterval I/O operations Network tasks (e.g., fetch API) To the right of these stacks, a circular arrow symbolizing the Event Loop, labeled "Continuously Checking & Executing Tasks". On the far right, a console output box displaying simulated JavaScript execution results. Color & Styling Preferences: Use soft, readable colors with clear text labels. Differentiate stacks using light shades (e.g., Call Stack in blue, Micro Stack in green, Rendering Stack in orange, Macro Stack in red). The Event Loop arrow should appear dynamic, visually emphasizing its continuous operation. Why These Enhancements? ✅ Better readability for students 🏫 ✅ More precise terminology 💡 ✅ Improved visual clarity 🎨
Create a BioRender-style vector infographic. Place the panel header “研究目标” as a small caption in the upper-left corner (not a large title). Set its font size to ~80% of the main box titles, use regular weight (not bold), and keep it visually subtle. Use a clean professional layout, flat colors, thick outlines, minimal shadows, and consistent sans-serif font (Microsoft YaHei). Canvas: 16:9 or 16:10 landscape. The figure should be non-technical (no equations), focusing on goals hierarchy. All text inside boxes must be Chinese exactly as provided. Layout Split the figure into two parts: Left Part (Overall Goals Pyramid): Draw a 3-layer stacked pyramid (or three stacked rounded rectangles) labeled from top to bottom: “理论目标”, “方法目标”, “应用目标”. Use subtle distinct colors for each layer. Add a small left-side label “总体目标” above the pyramid. Right Part (Three Specific Objectives Cards): Place three numbered rounded-rectangle cards vertically aligned (G1, G2, G3). Each card contains the specific objective text. Draw thin arrows from each card to the related pyramid layer(s): G1 arrows to “理论目标” (primary) and slightly to “方法目标” (secondary) G2 arrows to “方法目标” (primary) and slightly to “理论目标” (secondary) G3 arrows to “应用目标” (primary) and slightly to “方法目标” (secondary) Bottom Bar (One-line Summary): Add a wide rounded rectangle at the bottom spanning the width, labeled “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系”. Icons (small, minimal, optional) Next to “理论目标”: a Lyapunov/analysis icon (V(x)) Next to “方法目标”: a neural network + event-trigger clock icon Next to “应用目标”: drone + robot icons Next to bottom bar: a balance scale icon labeled “性能—通信—能耗” Chinese text to place (exact) Overall Goals (left pyramid): Top layer title: “理论目标” Text: “建立一致性误差动力学描述与统一的收敛/有界性分析框架;给出误差判据、误差上界、无Zeno与IET下界等可验证结论。” Middle layer title: “方法目标” Text: “提出以DRNN为核心的学习辨识器、动态事件触发机制与分布式控制协议协同设计方法;揭示触发参数、拓扑、辨识误差与一致性性能的定性—定量关系;建立‘一致性性能—通信资源与能耗开销’权衡机制。” Bottom layer title: “应用目标” Text: “依托多无人机与多机器人平台开展仿真与实验验证;形成可推广的低通信、高可靠、可验证协同控制方法;服务无人系统集群、网络化制造单元及分布式能源等场景。” Right cards (specific objectives): Card 1 header: “具体目标1(G1)” Body: “构造显式利用触发区间信息的looped-functional型Lyapunov分析工具,降低收敛性与有界性结论的保守性;推导误差上界、无Zeno条件与IET下界;刻画IET与拓扑结构、触发参数及系统状态之间的定性—定量关系。” Card 2 header: “具体目标2(G2)” Body: “建立基于DRNN学习辨识的分布式事件触发一致性控制框架;研究学习误差、触发误差与拓扑耦合误差对闭环性能的影响;设计权值更新律与触发机制,实现对未知非线性/不确定项的在线补偿并提升鲁棒性。” Card 3 header: “具体目标3(G3)” Body: “面向模型信息不完备与参数不确定等情形,研究模型弱依赖的学习辨识–事件触发一致性控制方法;给出一致性误差收敛性与有界性条件,以及DRNN权值与内部递归状态的有界性结论;提升方法的工程可实施性与适用范围。” Bottom bar text: “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系” Negative prompt Avoid photorealism, avoid dense paragraphs, avoid tiny illegible text, avoid complex mathematical derivations, avoid cluttered decorative elements.
Create a BioRender-style vector infographic. Place the panel header “研究目标” as a small caption in the upper-left corner (not a large title). Set its font size to ~80% of the main box titles, use regular weight (not bold), and keep it visually subtle. Use a clean professional layout, flat colors, thick outlines, minimal shadows, and consistent sans-serif font (Microsoft YaHei). Canvas: 16:9 or 16:10 landscape. The figure should be non-technical (no equations), focusing on goals hierarchy. All text inside boxes must be Chinese exactly as provided. Layout Split the figure into two parts: Left Part (Overall Goals Pyramid): Draw a 3-layer stacked pyramid (or three stacked rounded rectangles) labeled from top to bottom: “理论目标”, “方法目标”, “应用目标”. Use subtle distinct colors for each layer. Add a small left-side label “总体目标” above the pyramid. Right Part (Three Specific Objectives Cards): Place three numbered rounded-rectangle cards vertically aligned (G1, G2, G3). Each card contains the specific objective text. Draw thin arrows from each card to the related pyramid layer(s): G1 arrows to “理论目标” (primary) and slightly to “方法目标” (secondary) G2 arrows to “方法目标” (primary) and slightly to “理论目标” (secondary) G3 arrows to “应用目标” (primary) and slightly to “方法目标” (secondary) Bottom Bar (One-line Summary): Add a wide rounded rectangle at the bottom spanning the width, labeled “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系”. Icons (small, minimal, optional) Next to “理论目标”: a Lyapunov/analysis icon (V(x)) Next to “方法目标”: a neural network + event-trigger clock icon Next to “应用目标”: drone + robot icons Next to bottom bar: a balance scale icon labeled “性能—通信—能耗” Chinese text to place (exact) Overall Goals (left pyramid): Top layer title: “理论目标” Text: “建立一致性误差动力学描述与统一的收敛/有界性分析框架;给出误差判据、误差上界、无Zeno与IET下界等可验证结论。” Middle layer title: “方法目标” Text: “提出以DRNN为核心的学习辨识器、动态事件触发机制与分布式控制协议协同设计方法;揭示触发参数、拓扑、辨识误差与一致性性能的定性—定量关系;建立‘一致性性能—通信资源与能耗开销’权衡机制。” Bottom layer title: “应用目标” Text: “依托多无人机与多机器人平台开展仿真与实验验证;形成可推广的低通信、高可靠、可验证协同控制方法;服务无人系统集群、网络化制造单元及分布式能源等场景。” Right cards (specific objectives): Card 1 header: “具体目标1(G1)” Body: “构造显式利用触发区间信息的looped-functional型Lyapunov分析工具,降低收敛性与有界性结论的保守性;推导误差上界、无Zeno条件与IET下界;刻画IET与拓扑结构、触发参数及系统状态之间的定性—定量关系。” Card 2 header: “具体目标2(G2)” Body: “建立基于DRNN学习辨识的分布式事件触发一致性控制框架;研究学习误差、触发误差与拓扑耦合误差对闭环性能的影响;设计权值更新律与触发机制,实现对未知非线性/不确定项的在线补偿并提升鲁棒性。” Card 3 header: “具体目标3(G3)” Body: “面向模型信息不完备与参数不确定等情形,研究模型弱依赖的学习辨识–事件触发一致性控制方法;给出一致性误差收敛性与有界性条件,以及DRNN权值与内部递归状态的有界性结论;提升方法的工程可实施性与适用范围。” Bottom bar text: “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系” Negative prompt Avoid photorealism, avoid dense paragraphs, avoid tiny illegible text, avoid complex mathematical derivations, avoid cluttered decorative elements.
The black rectangle is the metal texture of the advertising door head, the main title of the door is in the middle of the black rectangle, the door head is about tea art culture, the subtitle is the ancient tree tea from the mountains in the upper left of the advertising door head, the door head length is 2.73 meters wide is 1.64 meters thick is 10 centimeters, 32K, real architecture, quality, tea art, tea house, advertising signs and signs, 9: 16
Cartoon illustration of Roger from American Dad, Bender from Futurama, Homer Simpson from The Simpsons, Rick Sanchez from Rick and Morty, and BoJack Horseman, all wearing black suits and sunglasses, set against a black background. Each character is framed within a vertical rectangle of varying colors: Roger's rectangle is gray, Bender's is a darker gray, Homer's is yellow, Rick's is teal, and BoJack's is brown. The style is reminiscent of a minimalist poster design, with clean lines and bold colors.
### **1. GREENS (Left Half: 0–500px Width)** - **Flower Area (Triangle)**: - **Corners**: (100,700) → (400,700) → (250,900). - **Label**: "FLOWERS" centered at (250,800). - **Small Lake**: - **Circle**: Center at (400,300), radius 80px. - **Label**: "LAKE" at (400,200). - **Grass**: Solid green fill from (0,0) to (500,1000). --- ### **2. HOME (Center-Right Vertical Strip: 500–700px Width)** - **Villa (HOME)**: - **Rectangle**: (550,400) to (700,600). - **Label**: "HOME" at (625,500). - **Garage**: - **Rectangle**: (700,450) to (750,550). - **Label**: "GARAGE" at (725,500). - **Gray Car Path (LANE)**: - **Road**: (500,950) to (700,400), width 60px. - **Fountain (Blue Circle)**: Center at (600,675), radius 30px. - **Label**: "MAIN ENTRANCE" at (600,975), "LANE" at (600,750). - **Stepping Stone Paths**: - **To Pool**: Dotted line from (625,600) → (450,500). - **To Gazebo**: Dotted line from (675,600) → (800,300). --- ### **3. AGRICULTURE (Right Half: 700–1000px Width)** - **Agricultural Field**: - **Rectangle**: (700,0) to (1000,1000). - **Label**: "AGRICULTURAL FIELD" at (850,50). - **Animal Enclosures**: - **Rectangles**: 1. (720,100) to (820,250). 2. (720,260) to (820,400). - **Label**: "ANIMAL ENCLOSURES" at (770,50). - **Vegetable Garden**: - **Rectangle**: (700,450) to (1000,550). - **Label**: "VEGETABLE GARDEN" at (850,500). --- ### **4. Trees & Boundaries** - **Road Trees**: Line both sides of the gray path from (500,950) to (700,400), spaced 50px apart. - **Field Boundary Trees**: Vertical line from (700,400) to (700,600), separating HOME and AGRICULTURE. --- ### **5. Gazebo & Pool** - **Gazebo (Pentagon)**: - **Corners**: (800,250) → (850,200) → (900,250) → (875,300) → (825,300). - **Label**: "GAZEBO" at (850,350). - **Pool**: Unlabeled oval at (450,450) to (550,550). --- ### **Style Instructions** - **2D Flat Design**: No shadows, gradients, or perspective. - **Colors**: - Gray path: `#808080` - Green zones: `#90EE90` - Yellow agriculture: `#FFFF00` - Blue fountain/lake: `#4682B4` - Orange enclosures: `#FFA500`
Create a BioRender-style vector infographic. Place the panel header “研究目标” as a small caption in the upper-left corner (not a large title). Set its font size to ~80% of the main box titles, use regular weight (not bold), and keep it visually subtle. Use a clean professional layout, flat colors, thick outlines, minimal shadows, and consistent sans-serif font (Microsoft YaHei). Canvas: 16:9 or 16:10 landscape. The figure should be non-technical (no equations), focusing on goals hierarchy. All text inside boxes must be Chinese exactly as provided. Layout Split the figure into two parts: Left Part (Overall Goals Pyramid): Draw a 3-layer stacked pyramid (or three stacked rounded rectangles) labeled from top to bottom: “理论目标”, “方法目标”, “应用目标”. Use subtle distinct colors for each layer. Add a small left-side label “总体目标” above the pyramid. Right Part (Three Specific Objectives Cards): Place three numbered rounded-rectangle cards vertically aligned (G1, G2, G3). Each card contains the specific objective text. Draw thin arrows from each card to the related pyramid layer(s): G1 arrows to “理论目标” (primary) and slightly to “方法目标” (secondary) G2 arrows to “方法目标” (primary) and slightly to “理论目标” (secondary) G3 arrows to “应用目标” (primary) and slightly to “方法目标” (secondary) Bottom Bar (One-line Summary): Add a wide rounded rectangle at the bottom spanning the width, labeled “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系”. Icons (small, minimal, optional) Next to “理论目标”: a Lyapunov/analysis icon (V(x)) Next to “方法目标”: a neural network + event-trigger clock icon Next to “应用目标”: drone + robot icons Next to bottom bar: a balance scale icon labeled “性能—通信—能耗” Chinese text to place (exact) Overall Goals (left pyramid): Top layer title: “理论目标” Text: “建立一致性误差动力学描述与统一的收敛/有界性分析框架;给出误差判据、误差上界、无Zeno与IET下界等可验证结论。” Middle layer title: “方法目标” Text: “提出以DRNN为核心的学习辨识器、动态事件触发机制与分布式控制协议协同设计方法;揭示触发参数、拓扑、辨识误差与一致性性能的定性—定量关系;建立‘一致性性能—通信资源与能耗开销’权衡机制。” Bottom layer title: “应用目标” Text: “依托多无人机与多机器人平台开展仿真与实验验证;形成可推广的低通信、高可靠、可验证协同控制方法;服务无人系统集群、网络化制造单元及分布式能源等场景。” Right cards (specific objectives): Card 1 header: “具体目标1(G1)” Body: “构造显式利用触发区间信息的looped-functional型Lyapunov分析工具,降低收敛性与有界性结论的保守性;推导误差上界、无Zeno条件与IET下界;刻画IET与拓扑结构、触发参数及系统状态之间的定性—定量关系。” Card 2 header: “具体目标2(G2)” Body: “建立基于DRNN学习辨识的分布式事件触发一致性控制框架;研究学习误差、触发误差与拓扑耦合误差对闭环性能的影响;设计权值更新律与触发机制,实现对未知非线性/不确定项的在线补偿并提升鲁棒性。” Card 3 header: “具体目标3(G3)” Body: “面向模型信息不完备与参数不确定等情形,研究模型弱依赖的学习辨识–事件触发一致性控制方法;给出一致性误差收敛性与有界性条件,以及DRNN权值与内部递归状态的有界性结论;提升方法的工程可实施性与适用范围。” Bottom bar text: “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系” Negative prompt Avoid photorealism, avoid dense paragraphs, avoid tiny illegible text, avoid complex mathematical derivations, avoid cluttered decorative elements.
### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint.
Here is a precise image prompt optimised for generating a clean 2D floor plan with accurate measurements: --- **IMAGE PROMPT:** > Precise technical 2D architectural floor plan, strictly top-down orthographic view, clean white background, professional CAD drafting style. The plan shows a single-storey male dormitory building for the Feed Salone Programme in Sierra Leone. > > **BUILDING DIMENSIONS — CRITICAL:** > The building is exactly 64 metres wide (east-west) and 10 metres deep (north-south). This is a long narrow horizontal rectangle with an aspect ratio of 6.4:1. The building is NOT square. All walls are 300mm thick rendered in solid dark charcoal with clean sharp edges and uniform line weight. > > **INTERNAL LAYOUT from west to east:** > > SECTION 1 — EIGHT SLEEPING ROOMS in a single horizontal row occupying the northern 8 metres of the building depth. Each room is exactly 7 metres wide and 8 metres deep, fully enclosed by solid dark charcoal walls on all four sides with no openings between adjacent rooms. Each room has one 1000mm door centred on its south wall, swinging outward shown as a precise quarter-circle arc. Each room has two 1200mm × 600mm high-set windows on the north wall and two 800mm windows on the south wall flanking the door, all rendered as pale blue filled rectangles. Inside each room, exactly 5 bunk bed units shown in top-down plan view — 3 bunk units against the north wall running east-west with 300mm clearance from wall, and 2 bunk units symmetrically flanking the south door with 300mm clearance from south wall — leaving a 1200mm clear central aisle. Each bunk unit is 900mm wide by 2000mm long: lower bunk as warm dark timber frame with grey-blue mattress and white pillow rectangle at head, upper bunk as lighter offset frame with pale blue mattress, thin drop shadow line around upper bunk. One dark brown 500mm × 500mm storage locker symbol at the foot of each bunk unit. Room labels in bold dark navy Helvetica centred in each room: ROOM 1 through ROOM 8 with "5 bunk beds | 10 inmates | 56 m²" in smaller text below. > > SECTION 2 — COVERED VERANDAH running the full 64 metre south face of the building, exactly 2 metres deep, rendered in light grey concrete texture with a dashed south boundary line. Nine evenly spaced solid dark brown circular timber post symbols 150mm diameter. Four dark brown rectangular bench symbols 2000mm × 400mm distributed evenly. A 2000mm × 2000mm glazed duty post booth between Room 4 and Room 5, entirely within the verandah zone, attached to the outside face of the building south wall with no gap or notch in that wall — glazed walls shown in pale blue tint, one 900mm door on south face with swing arc, labelled DUTY POST. Lockable gate symbols — two parallel vertical lines with diagonal cross — at far west end and far east end of verandah. > > SECTION 3 — MALE ABLUTION BLOCK at the east end, exactly 8 metres wide and 8 metres deep, accessed by one 1000mm door on south wall. Internally divided by a solid wall into west half (4m × 8m shower zone) and east half (4m × 8m toilet zone). West shower zone: 10 individual shower stalls in a 2-column by 5-row grid, each stall 1000mm × 1000mm with privacy partition lines and shower head symbol, all rendered in teal tile texture. East toilet zone: 8 WC cubicles in a 2-column by 4-row grid each 1000mm × 1500mm with toilet pan symbol, 4 urinal symbols along north wall as small 300mm × 200mm wall-mounted rectangles, 6 wash sink symbols as 550mm × 420mm rounded rectangles along dividing wall. WC zone floor in pale blue-grey tile texture. Label "SHOWERS | 10 stalls" over west half, "8 WC | 4 urinals | 6 sinks" over east half. Ablution block label top right: "MALE ABLUTION BLOCK — 8 m × 8 m" in bold navy text. > > **DIMENSION LINES — all in thin black lines with double arrowheads and clean dimension text:** > Top of drawing: "64 m" spanning full building width with arrows at both ends. Below that: "7 m" repeated 8 times above each room, then "8 m" above ablution block. Left side: "10 m" for total building depth, "8 m" for room depth, "2 m" for verandah depth. Bottom of drawing: "7 m" repeated 8 times below each room, then "2 m" and "2 m" for ablution entry zone. Below that a single line reading exactly: "7 m × 8 then 8 m totalling 64 m". > > **ROOM NUMBER BADGES:** Navy blue filled circles 25mm diameter with white bold text: R1 through R8 evenly spaced below the verandah, AB below ablution block, DP below duty post. > > **TITLE BLOCK** bottom of image in clean black text: "FEED SALONE PROGRAMME — Male Dormitory Block | Self-Contained Rooms | Bunk Bed Configuration | Enlarged Ablution | Drawing FSP-DORM-M04.1 | Scale 1:200 | June 2026." > > **SCALE BAR** bottom right: black and white segmented bar labelled exactly "0 2m 6m 10m". > > **NORTH ARROW** top right: solid black filled arrowhead pointing upward with "north" label. > > Style: clean professional architectural CAD floor plan, photorealistic material textures for floors and furniture, crisp uniform black wall lines, no perspective, no shadows on walls, strictly top-down 2D orthographic view only. Aspect ratio 16:5 landscape. --- **Critical parameters to set:** - **Aspect ratio:** 16:5 or 3.2:1 — very wide and shallow - **Resolution:** Maximum available — fixtures must be legible - **Style:** Architectural CAD / technical drawing — not artistic or illustrated - **View:** Strictly 2D top-down — zero perspective or isometric angle - **Background:** Pure white only
The black rectangle is the metal texture of the advertising door head, the main title of the door is in the middle of the black rectangle, the door head is about tea art culture, the subtitle is the ancient tree tea from the mountains in the upper left of the advertising door head, the door head length is 2.73 meters wide is 1.64 meters thick is 10 centimeters, 32K, real architecture, quality, tea art, tea house, advertising signs and signs, 9: 16
Cartoon illustration of Roger from American Dad, Bender from Futurama, Homer Simpson from The Simpsons, Rick Sanchez from Rick and Morty, and BoJack Horseman, all wearing black suits and sunglasses, set against a black background. Each character is framed within a vertical rectangle of varying colors: Roger's rectangle is gray, Bender's is a darker gray, Homer's is yellow, Rick's is teal, and BoJack's is brown. The style is reminiscent of a minimalist poster design, with clean lines and bold colors.
An educational diagram illustrating the execution layers of the JavaScript engine. Layout Details: On the left side, a rectangle contains a block of JavaScript code written in a clear, readable font. To the right of the code, a large rectangle labeled "Web API", representing the asynchronous operations handled by the browser. Further right of the Web API, another rectangle labeled "Execution Stacks (Ordered by Priority)" contains four stacked rectangles representing different execution stacks: ✅ Call Stack (Topmost layer) console.log() Loops Function callbacks ✅ Micro Stack (Below Call Stack) Promises Await continuation queueMicrotask ✅ Rendering Stack (Below Micro Stack) DOM updates Rendering CSS changes requestAnimationFrame() ✅ Macro Stack (Bottom-most layer) setTimeout, setInterval I/O operations Network tasks (e.g., fetch API) To the right of these stacks, a circular arrow symbolizing the Event Loop, labeled "Continuously Checking & Executing Tasks". On the far right, a console output box displaying simulated JavaScript execution results. Color & Styling Preferences: Use soft, readable colors with clear text labels. Differentiate stacks using light shades (e.g., Call Stack in blue, Micro Stack in green, Rendering Stack in orange, Macro Stack in red). The Event Loop arrow should appear dynamic, visually emphasizing its continuous operation. Why These Enhancements? ✅ Better readability for students 🏫 ✅ More precise terminology 💡 ✅ Improved visual clarity 🎨 with 4k resolution
An educational diagram illustrating the execution layers of the JavaScript engine. Layout Details: On the left side, a rectangle contains a block of JavaScript code written in a clear, readable font. To the right of the code, a large rectangle labeled "Web API", representing the asynchronous operations handled by the browser. Further right of the Web API, another rectangle labeled "Execution Stacks (Ordered by Priority)" contains four stacked rectangles representing different execution stacks: ✅ Call Stack (Topmost layer) console.log() Loops Function callbacks ✅ Micro Stack (Below Call Stack) Promises Await continuation queueMicrotask ✅ Rendering Stack (Below Micro Stack) DOM updates Rendering CSS changes requestAnimationFrame() ✅ Macro Stack (Bottom-most layer) setTimeout, setInterval I/O operations Network tasks (e.g., fetch API) To the right of these stacks, a circular arrow symbolizing the Event Loop, labeled "Continuously Checking & Executing Tasks". On the far right, a console output box displaying simulated JavaScript execution results. Color & Styling Preferences: Use soft, readable colors with clear text labels. Differentiate stacks using light shades (e.g., Call Stack in blue, Micro Stack in green, Rendering Stack in orange, Macro Stack in red). The Event Loop arrow should appear dynamic, visually emphasizing its continuous operation. Why These Enhancements? ✅ Better readability for students 🏫 ✅ More precise terminology 💡 ✅ Improved visual clarity 🎨
Create a BioRender-style vector infographic. Place the panel header “研究目标” as a small caption in the upper-left corner (not a large title). Set its font size to ~80% of the main box titles, use regular weight (not bold), and keep it visually subtle. Use a clean professional layout, flat colors, thick outlines, minimal shadows, and consistent sans-serif font (Microsoft YaHei). Canvas: 16:9 or 16:10 landscape. The figure should be non-technical (no equations), focusing on goals hierarchy. All text inside boxes must be Chinese exactly as provided. Layout Split the figure into two parts: Left Part (Overall Goals Pyramid): Draw a 3-layer stacked pyramid (or three stacked rounded rectangles) labeled from top to bottom: “理论目标”, “方法目标”, “应用目标”. Use subtle distinct colors for each layer. Add a small left-side label “总体目标” above the pyramid. Right Part (Three Specific Objectives Cards): Place three numbered rounded-rectangle cards vertically aligned (G1, G2, G3). Each card contains the specific objective text. Draw thin arrows from each card to the related pyramid layer(s): G1 arrows to “理论目标” (primary) and slightly to “方法目标” (secondary) G2 arrows to “方法目标” (primary) and slightly to “理论目标” (secondary) G3 arrows to “应用目标” (primary) and slightly to “方法目标” (secondary) Bottom Bar (One-line Summary): Add a wide rounded rectangle at the bottom spanning the width, labeled “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系”. Icons (small, minimal, optional) Next to “理论目标”: a Lyapunov/analysis icon (V(x)) Next to “方法目标”: a neural network + event-trigger clock icon Next to “应用目标”: drone + robot icons Next to bottom bar: a balance scale icon labeled “性能—通信—能耗” Chinese text to place (exact) Overall Goals (left pyramid): Top layer title: “理论目标” Text: “建立一致性误差动力学描述与统一的收敛/有界性分析框架;给出误差判据、误差上界、无Zeno与IET下界等可验证结论。” Middle layer title: “方法目标” Text: “提出以DRNN为核心的学习辨识器、动态事件触发机制与分布式控制协议协同设计方法;揭示触发参数、拓扑、辨识误差与一致性性能的定性—定量关系;建立‘一致性性能—通信资源与能耗开销’权衡机制。” Bottom layer title: “应用目标” Text: “依托多无人机与多机器人平台开展仿真与实验验证;形成可推广的低通信、高可靠、可验证协同控制方法;服务无人系统集群、网络化制造单元及分布式能源等场景。” Right cards (specific objectives): Card 1 header: “具体目标1(G1)” Body: “构造显式利用触发区间信息的looped-functional型Lyapunov分析工具,降低收敛性与有界性结论的保守性;推导误差上界、无Zeno条件与IET下界;刻画IET与拓扑结构、触发参数及系统状态之间的定性—定量关系。” Card 2 header: “具体目标2(G2)” Body: “建立基于DRNN学习辨识的分布式事件触发一致性控制框架;研究学习误差、触发误差与拓扑耦合误差对闭环性能的影响;设计权值更新律与触发机制,实现对未知非线性/不确定项的在线补偿并提升鲁棒性。” Card 3 header: “具体目标3(G3)” Body: “面向模型信息不完备与参数不确定等情形,研究模型弱依赖的学习辨识–事件触发一致性控制方法;给出一致性误差收敛性与有界性条件,以及DRNN权值与内部递归状态的有界性结论;提升方法的工程可实施性与适用范围。” Bottom bar text: “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系” Negative prompt Avoid photorealism, avoid dense paragraphs, avoid tiny illegible text, avoid complex mathematical derivations, avoid cluttered decorative elements.
**SORA Image Generation Prompt: Exact Site Plan Matching "INSHAALLAH.png" Layout** --- ### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint. --- This prompt ensures a **1:1 match** with the *INSHAALLAH.png* structure while embedding all functional elements from your original design. 🗺️
A highly realistic tabletop photograph of a conceptual sushi arrangement inspired by the work of Kazimir Malevich. The dish honors Suprematism through the composition of geometric, real-world ingredients — minimalist squares, rectangles, circles, and voids, arranged with stark asymmetry and spatial tension. Each sushi piece is handmade and slightly irregular, referencing Malevich’s abstract forms while remaining firmly in the realm of culinary craft. A single red tuna square placed off-center on a rice block mimics his red square on white A blackened nori rectangle floats beside a small cube of white daikon — contrast and negative space become the design A circle of pickled radish intersects a tamago rectangle, breaking the grid A void space is left intentionally blank between elements on the plate — emphasizing absence as much as presence One piece may be a cube of charcoal-grilled eggplant on rice, evoking the black square — textured, dark, earthy Color Palette: Muted, natural tones with a limited palette: ivory white rice, deep matte black nori, dark red tuna, pale yellow tamago, and light grey or beige plate. No artificial dyes or vibrant garnishes. The composition is more about form and proportion than flavor or ornament. Plate & Table Setting: Served on a matte porcelain square plate with ample negative space. The arrangement follows Suprematist principles — asymmetry, visual imbalance, gravity-defying placement. One piece may be positioned at the extreme corner. The table beneath is dark wood or concrete, referencing Malevich’s material seriousness. Camera View: Overhead or slightly angled — shot like a museum documentation photo, clean and quiet. Slight tilt or perspective distortion is allowed to reflect human error and tension. Lighting: Flat, soft ambient light. No dramatic shadows. Even illumination across all surfaces, mimicking natural daylight in a gallery or quiet kitchen. Surfaces should look honest, not stylized. Material Texture: Fish grain visible, slightly moist Nori uneven at the edges Knife cuts evident in egg and daikon Rice slightly loose and irregular Plate surface has minor scratches or glaze imperfections Mood: Silent, abstract, and cerebral. The image is a culinary still life — not about indulgence, but about pure form, balance, and the tension between presence and void. It should feel like a Suprematist painting you could eat, made by hand, with reverence for structure.
A highly professional, high-end commercial social media poster graphic design. FORMAT & ASPECT RATIO: Square format (1:1 aspect ratio), optimized for social media platforms like Instagram. BACKGROUND: A blurred, out-of-focus modern educational tech classroom or digital learning environment (shallow depth of field), with subtle cinematic lighting. The background should hint at computers, screens, or a training space for children. SUBJECT & INTEGRATION: A young student (primary school age) or a small group of children engaged with a computer or learning activity, positioned centrally in the midground. The subject is in sharp focus with cinematic rim lighting on the edges of their silhouette to separate them from the background. The rim light color should subtly reflect [#007BFF]. DESIGN ELEMENTS & OVERLAY: In the lower half of the composition, there is a large, sleek, semi-transparent frosted glass rectangle (Glassmorphism effect) with softly rounded corners. This glass shape acts as a clear divider, slightly overlapping the subject's lower area, creating a seamless 3D depth and integration between the background and foreground. The glass rectangle has a very thin, elegant glowing outer border in [#eeeeee]. TYPOGRAPHY & TEXT PLACEMENT: Inside the semi-transparent glass rectangle, clean, bold, modern sans-serif Arabic typography. Text hierarchy: Main headline (very large, dominant): "برنامج أبناؤنا مبدعون" Secondary headline (medium size): "ورشة الإعلام الآلي" Body text (exact text, no modifications): "تسعى ورشة الإعلام الآلي إلى تعزيز الثقافة الرقمية والوعي التكنولوجي لدى الأجيال الناشئة. وذلك من خلال تقديم الورشة تدريباً أساسياً على التعامل مع الحاسوب والبرامج المكتبية ، مع التركيز على الاستخدام الصحيح والآمن للتقنية، مما يزود الطالب بالمهارات الرقمية الضرورية لمواكبة العصر الرقمي وتطبيقاته." Text colors: [#eeeeee] and [#007BFF], ensuring high contrast and readability against the frosted glass. LOGO: A minimalist, modern logo (placeholder for "جمعية لنبدع") positioned neatly in the top right or top left corner, subtly glowing. VIBE & RENDERING: Harmonious blue-toned color palette, modern UI/UX aesthetic, highly detailed, 8k resolution, Unreal Engine 5 render style, vivid and premium educational campaign look.
Cartoon illustration of Roger from American Dad, Bender from Futurama, Homer Simpson from The Simpsons, Rick Sanchez from Rick and Morty, and BoJack Horseman, all wearing black suits and sunglasses, set against a black background. Each character is framed within a vertical rectangle of varying colors: Roger's rectangle is gray, Bender's is a darker gray, Homer's is yellow, Rick's is teal, and BoJack's is brown. The style is reminiscent of a minimalist poster design, with clean lines and bold colors.
### **1. GREENS (Left Half: 0–500px Width)** - **Flower Area (Triangle)**: - **Corners**: (100,700) → (400,700) → (250,900). - **Label**: "FLOWERS" centered at (250,800). - **Small Lake**: - **Circle**: Center at (400,300), radius 80px. - **Label**: "LAKE" at (400,200). - **Grass**: Solid green fill from (0,0) to (500,1000). --- ### **2. HOME (Center-Right Vertical Strip: 500–700px Width)** - **Villa (HOME)**: - **Rectangle**: (550,400) to (700,600). - **Label**: "HOME" at (625,500). - **Garage**: - **Rectangle**: (700,450) to (750,550). - **Label**: "GARAGE" at (725,500). - **Gray Car Path (LANE)**: - **Road**: (500,950) to (700,400), width 60px. - **Fountain (Blue Circle)**: Center at (600,675), radius 30px. - **Label**: "MAIN ENTRANCE" at (600,975), "LANE" at (600,750). - **Stepping Stone Paths**: - **To Pool**: Dotted line from (625,600) → (450,500). - **To Gazebo**: Dotted line from (675,600) → (800,300). --- ### **3. AGRICULTURE (Right Half: 700–1000px Width)** - **Agricultural Field**: - **Rectangle**: (700,0) to (1000,1000). - **Label**: "AGRICULTURAL FIELD" at (850,50). - **Animal Enclosures**: - **Rectangles**: 1. (720,100) to (820,250). 2. (720,260) to (820,400). - **Label**: "ANIMAL ENCLOSURES" at (770,50). - **Vegetable Garden**: - **Rectangle**: (700,450) to (1000,550). - **Label**: "VEGETABLE GARDEN" at (850,500). --- ### **4. Trees & Boundaries** - **Road Trees**: Line both sides of the gray path from (500,950) to (700,400), spaced 50px apart. - **Field Boundary Trees**: Vertical line from (700,400) to (700,600), separating HOME and AGRICULTURE. --- ### **5. Gazebo & Pool** - **Gazebo (Pentagon)**: - **Corners**: (800,250) → (850,200) → (900,250) → (875,300) → (825,300). - **Label**: "GAZEBO" at (850,350). - **Pool**: Unlabeled oval at (450,450) to (550,550). --- ### **Style Instructions** - **2D Flat Design**: No shadows, gradients, or perspective. - **Colors**: - Gray path: `#808080` - Green zones: `#90EE90` - Yellow agriculture: `#FFFF00` - Blue fountain/lake: `#4682B4` - Orange enclosures: `#FFA500`
An educational diagram illustrating the execution layers of the JavaScript engine. Layout Details: On the left side, a rectangle contains a block of JavaScript code written in a clear, readable font. To the right of the code, a large rectangle labeled "Web API", representing the asynchronous operations handled by the browser. Further right of the Web API, another rectangle labeled "Execution Stacks (Ordered by Priority)" contains four stacked rectangles representing different execution stacks: ✅ Call Stack (Topmost layer) console.log() Loops Function callbacks ✅ Micro Stack (Below Call Stack) Promises Await continuation queueMicrotask ✅ Rendering Stack (Below Micro Stack) DOM updates Rendering CSS changes requestAnimationFrame() ✅ Macro Stack (Bottom-most layer) setTimeout, setInterval I/O operations Network tasks (e.g., fetch API) To the right of these stacks, a circular arrow symbolizing the Event Loop, labeled "Continuously Checking & Executing Tasks". On the far right, a console output box displaying simulated JavaScript execution results. Color & Styling Preferences: Use soft, readable colors with clear text labels. Differentiate stacks using light shades (e.g., Call Stack in blue, Micro Stack in green, Rendering Stack in orange, Macro Stack in red). The Event Loop arrow should appear dynamic, visually emphasizing its continuous operation. Why These Enhancements? ✅ Better readability for students 🏫 ✅ More precise terminology 💡 ✅ Improved visual clarity 🎨
A highly professional, high-end commercial social media poster graphic design. FORMAT & ASPECT RATIO: Square format (1:1 aspect ratio), optimized for social media platforms like Instagram. BACKGROUND: A blurred, out-of-focus modern educational tech classroom or digital learning environment (shallow depth of field), with subtle cinematic lighting. The background should hint at computers, screens, or a training space for children. SUBJECT & INTEGRATION: A young student (primary school age) or a small group of children engaged with a computer or learning activity, positioned centrally in the midground. The subject is in sharp focus with cinematic rim lighting on the edges of their silhouette to separate them from the background. The rim light color should subtly reflect [#007BFF]. DESIGN ELEMENTS & OVERLAY: In the lower half of the composition, there is a large, sleek, semi-transparent frosted glass rectangle (Glassmorphism effect) with softly rounded corners. This glass shape acts as a clear divider, slightly overlapping the subject's lower area, creating a seamless 3D depth and integration between the background and foreground. The glass rectangle has a very thin, elegant glowing outer border in [#eeeeee]. TYPOGRAPHY & TEXT PLACEMENT: Inside the semi-transparent glass rectangle, clean, bold, modern sans-serif Arabic typography. Text hierarchy: Main headline (very large, dominant): "برنامج أبناؤنا مبدعون" Secondary headline (medium size): "ورشة الإعلام الآلي" Body text (exact text, no modifications): "تسعى ورشة الإعلام الآلي إلى تعزيز الثقافة الرقمية والوعي التكنولوجي لدى الأجيال الناشئة. وذلك من خلال تقديم الورشة تدريباً أساسياً على التعامل مع الحاسوب والبرامج المكتبية ، مع التركيز على الاستخدام الصحيح والآمن للتقنية، مما يزود الطالب بالمهارات الرقمية الضرورية لمواكبة العصر الرقمي وتطبيقاته." Text colors: [#eeeeee] and [#007BFF], ensuring high contrast and readability against the frosted glass. LOGO: A minimalist, modern logo (placeholder for "جمعية لنبدع") positioned neatly in the top right or top left corner, subtly glowing. VIBE & RENDERING: Harmonious blue-toned color palette, modern UI/UX aesthetic, highly detailed, 8k resolution, Unreal Engine 5 render style, vivid and premium educational campaign look.
### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint.
Cartoon illustration of Roger from American Dad, Bender from Futurama, Homer Simpson from The Simpsons, Rick Sanchez from Rick and Morty, and BoJack Horseman, all wearing black suits and sunglasses, set against a black background. Each character is framed within a vertical rectangle of varying colors: Roger's rectangle is gray, Bender's is a darker gray, Homer's is yellow, Rick's is teal, and BoJack's is brown. The style is reminiscent of a minimalist poster design, with clean lines and bold colors.
An educational diagram illustrating the execution layers of the JavaScript engine. Layout Details: On the left side, a rectangle contains a block of JavaScript code written in a clear, readable font. To the right of the code, a large rectangle labeled "Web API", representing the asynchronous operations handled by the browser. Further right of the Web API, another rectangle labeled "Execution Stacks (Ordered by Priority)" contains four stacked rectangles representing different execution stacks: ✅ Call Stack (Topmost layer) console.log() Loops Function callbacks ✅ Micro Stack (Below Call Stack) Promises Await continuation queueMicrotask ✅ Rendering Stack (Below Micro Stack) DOM updates Rendering CSS changes requestAnimationFrame() ✅ Macro Stack (Bottom-most layer) setTimeout, setInterval I/O operations Network tasks (e.g., fetch API) To the right of these stacks, a circular arrow symbolizing the Event Loop, labeled "Continuously Checking & Executing Tasks". On the far right, a console output box displaying simulated JavaScript execution results. Color & Styling Preferences: Use soft, readable colors with clear text labels. Differentiate stacks using light shades (e.g., Call Stack in blue, Micro Stack in green, Rendering Stack in orange, Macro Stack in red). The Event Loop arrow should appear dynamic, visually emphasizing its continuous operation. Why These Enhancements? ✅ Better readability for students 🏫 ✅ More precise terminology 💡 ✅ Improved visual clarity 🎨 with 4k resolution
**SORA Image Generation Prompt: Exact Site Plan Matching "INSHAALLAH.png" Layout** --- ### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint. --- This prompt ensures a **1:1 match** with the *INSHAALLAH.png* structure while embedding all functional elements from your original design. 🗺️
A highly realistic tabletop photograph of a conceptual sushi arrangement inspired by the work of Kazimir Malevich. The dish honors Suprematism through the composition of geometric, real-world ingredients — minimalist squares, rectangles, circles, and voids, arranged with stark asymmetry and spatial tension. Each sushi piece is handmade and slightly irregular, referencing Malevich’s abstract forms while remaining firmly in the realm of culinary craft. A single red tuna square placed off-center on a rice block mimics his red square on white A blackened nori rectangle floats beside a small cube of white daikon — contrast and negative space become the design A circle of pickled radish intersects a tamago rectangle, breaking the grid A void space is left intentionally blank between elements on the plate — emphasizing absence as much as presence One piece may be a cube of charcoal-grilled eggplant on rice, evoking the black square — textured, dark, earthy Color Palette: Muted, natural tones with a limited palette: ivory white rice, deep matte black nori, dark red tuna, pale yellow tamago, and light grey or beige plate. No artificial dyes or vibrant garnishes. The composition is more about form and proportion than flavor or ornament. Plate & Table Setting: Served on a matte porcelain square plate with ample negative space. The arrangement follows Suprematist principles — asymmetry, visual imbalance, gravity-defying placement. One piece may be positioned at the extreme corner. The table beneath is dark wood or concrete, referencing Malevich’s material seriousness. Camera View: Overhead or slightly angled — shot like a museum documentation photo, clean and quiet. Slight tilt or perspective distortion is allowed to reflect human error and tension. Lighting: Flat, soft ambient light. No dramatic shadows. Even illumination across all surfaces, mimicking natural daylight in a gallery or quiet kitchen. Surfaces should look honest, not stylized. Material Texture: Fish grain visible, slightly moist Nori uneven at the edges Knife cuts evident in egg and daikon Rice slightly loose and irregular Plate surface has minor scratches or glaze imperfections Mood: Silent, abstract, and cerebral. The image is a culinary still life — not about indulgence, but about pure form, balance, and the tension between presence and void. It should feel like a Suprematist painting you could eat, made by hand, with reverence for structure.
The black rectangle is the metal texture of the advertising door head, the main title of the door is in the middle of the black rectangle, the door head is about tea art culture, the subtitle is the ancient tree tea from the mountains in the upper left of the advertising door head, the door head length is 2.73 meters wide is 1.64 meters thick is 10 centimeters, 32K, real architecture, quality, tea art, tea house, advertising signs and signs, 9: 16
Here is a precise image prompt optimised for generating a clean 2D floor plan with accurate measurements: --- **IMAGE PROMPT:** > Precise technical 2D architectural floor plan, strictly top-down orthographic view, clean white background, professional CAD drafting style. The plan shows a single-storey male dormitory building for the Feed Salone Programme in Sierra Leone. > > **BUILDING DIMENSIONS — CRITICAL:** > The building is exactly 64 metres wide (east-west) and 10 metres deep (north-south). This is a long narrow horizontal rectangle with an aspect ratio of 6.4:1. The building is NOT square. All walls are 300mm thick rendered in solid dark charcoal with clean sharp edges and uniform line weight. > > **INTERNAL LAYOUT from west to east:** > > SECTION 1 — EIGHT SLEEPING ROOMS in a single horizontal row occupying the northern 8 metres of the building depth. Each room is exactly 7 metres wide and 8 metres deep, fully enclosed by solid dark charcoal walls on all four sides with no openings between adjacent rooms. Each room has one 1000mm door centred on its south wall, swinging outward shown as a precise quarter-circle arc. Each room has two 1200mm × 600mm high-set windows on the north wall and two 800mm windows on the south wall flanking the door, all rendered as pale blue filled rectangles. Inside each room, exactly 5 bunk bed units shown in top-down plan view — 3 bunk units against the north wall running east-west with 300mm clearance from wall, and 2 bunk units symmetrically flanking the south door with 300mm clearance from south wall — leaving a 1200mm clear central aisle. Each bunk unit is 900mm wide by 2000mm long: lower bunk as warm dark timber frame with grey-blue mattress and white pillow rectangle at head, upper bunk as lighter offset frame with pale blue mattress, thin drop shadow line around upper bunk. One dark brown 500mm × 500mm storage locker symbol at the foot of each bunk unit. Room labels in bold dark navy Helvetica centred in each room: ROOM 1 through ROOM 8 with "5 bunk beds | 10 inmates | 56 m²" in smaller text below. > > SECTION 2 — COVERED VERANDAH running the full 64 metre south face of the building, exactly 2 metres deep, rendered in light grey concrete texture with a dashed south boundary line. Nine evenly spaced solid dark brown circular timber post symbols 150mm diameter. Four dark brown rectangular bench symbols 2000mm × 400mm distributed evenly. A 2000mm × 2000mm glazed duty post booth between Room 4 and Room 5, entirely within the verandah zone, attached to the outside face of the building south wall with no gap or notch in that wall — glazed walls shown in pale blue tint, one 900mm door on south face with swing arc, labelled DUTY POST. Lockable gate symbols — two parallel vertical lines with diagonal cross — at far west end and far east end of verandah. > > SECTION 3 — MALE ABLUTION BLOCK at the east end, exactly 8 metres wide and 8 metres deep, accessed by one 1000mm door on south wall. Internally divided by a solid wall into west half (4m × 8m shower zone) and east half (4m × 8m toilet zone). West shower zone: 10 individual shower stalls in a 2-column by 5-row grid, each stall 1000mm × 1000mm with privacy partition lines and shower head symbol, all rendered in teal tile texture. East toilet zone: 8 WC cubicles in a 2-column by 4-row grid each 1000mm × 1500mm with toilet pan symbol, 4 urinal symbols along north wall as small 300mm × 200mm wall-mounted rectangles, 6 wash sink symbols as 550mm × 420mm rounded rectangles along dividing wall. WC zone floor in pale blue-grey tile texture. Label "SHOWERS | 10 stalls" over west half, "8 WC | 4 urinals | 6 sinks" over east half. Ablution block label top right: "MALE ABLUTION BLOCK — 8 m × 8 m" in bold navy text. > > **DIMENSION LINES — all in thin black lines with double arrowheads and clean dimension text:** > Top of drawing: "64 m" spanning full building width with arrows at both ends. Below that: "7 m" repeated 8 times above each room, then "8 m" above ablution block. Left side: "10 m" for total building depth, "8 m" for room depth, "2 m" for verandah depth. Bottom of drawing: "7 m" repeated 8 times below each room, then "2 m" and "2 m" for ablution entry zone. Below that a single line reading exactly: "7 m × 8 then 8 m totalling 64 m". > > **ROOM NUMBER BADGES:** Navy blue filled circles 25mm diameter with white bold text: R1 through R8 evenly spaced below the verandah, AB below ablution block, DP below duty post. > > **TITLE BLOCK** bottom of image in clean black text: "FEED SALONE PROGRAMME — Male Dormitory Block | Self-Contained Rooms | Bunk Bed Configuration | Enlarged Ablution | Drawing FSP-DORM-M04.1 | Scale 1:200 | June 2026." > > **SCALE BAR** bottom right: black and white segmented bar labelled exactly "0 2m 6m 10m". > > **NORTH ARROW** top right: solid black filled arrowhead pointing upward with "north" label. > > Style: clean professional architectural CAD floor plan, photorealistic material textures for floors and furniture, crisp uniform black wall lines, no perspective, no shadows on walls, strictly top-down 2D orthographic view only. Aspect ratio 16:5 landscape. --- **Critical parameters to set:** - **Aspect ratio:** 16:5 or 3.2:1 — very wide and shallow - **Resolution:** Maximum available — fixtures must be legible - **Style:** Architectural CAD / technical drawing — not artistic or illustrated - **View:** Strictly 2D top-down — zero perspective or isometric angle - **Background:** Pure white only
Create a BioRender-style vector infographic. Place the panel header “研究目标” as a small caption in the upper-left corner (not a large title). Set its font size to ~80% of the main box titles, use regular weight (not bold), and keep it visually subtle. Use a clean professional layout, flat colors, thick outlines, minimal shadows, and consistent sans-serif font (Microsoft YaHei). Canvas: 16:9 or 16:10 landscape. The figure should be non-technical (no equations), focusing on goals hierarchy. All text inside boxes must be Chinese exactly as provided. Layout Split the figure into two parts: Left Part (Overall Goals Pyramid): Draw a 3-layer stacked pyramid (or three stacked rounded rectangles) labeled from top to bottom: “理论目标”, “方法目标”, “应用目标”. Use subtle distinct colors for each layer. Add a small left-side label “总体目标” above the pyramid. Right Part (Three Specific Objectives Cards): Place three numbered rounded-rectangle cards vertically aligned (G1, G2, G3). Each card contains the specific objective text. Draw thin arrows from each card to the related pyramid layer(s): G1 arrows to “理论目标” (primary) and slightly to “方法目标” (secondary) G2 arrows to “方法目标” (primary) and slightly to “理论目标” (secondary) G3 arrows to “应用目标” (primary) and slightly to “方法目标” (secondary) Bottom Bar (One-line Summary): Add a wide rounded rectangle at the bottom spanning the width, labeled “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系”. Icons (small, minimal, optional) Next to “理论目标”: a Lyapunov/analysis icon (V(x)) Next to “方法目标”: a neural network + event-trigger clock icon Next to “应用目标”: drone + robot icons Next to bottom bar: a balance scale icon labeled “性能—通信—能耗” Chinese text to place (exact) Overall Goals (left pyramid): Top layer title: “理论目标” Text: “建立一致性误差动力学描述与统一的收敛/有界性分析框架;给出误差判据、误差上界、无Zeno与IET下界等可验证结论。” Middle layer title: “方法目标” Text: “提出以DRNN为核心的学习辨识器、动态事件触发机制与分布式控制协议协同设计方法;揭示触发参数、拓扑、辨识误差与一致性性能的定性—定量关系;建立‘一致性性能—通信资源与能耗开销’权衡机制。” Bottom layer title: “应用目标” Text: “依托多无人机与多机器人平台开展仿真与实验验证;形成可推广的低通信、高可靠、可验证协同控制方法;服务无人系统集群、网络化制造单元及分布式能源等场景。” Right cards (specific objectives): Card 1 header: “具体目标1(G1)” Body: “构造显式利用触发区间信息的looped-functional型Lyapunov分析工具,降低收敛性与有界性结论的保守性;推导误差上界、无Zeno条件与IET下界;刻画IET与拓扑结构、触发参数及系统状态之间的定性—定量关系。” Card 2 header: “具体目标2(G2)” Body: “建立基于DRNN学习辨识的分布式事件触发一致性控制框架;研究学习误差、触发误差与拓扑耦合误差对闭环性能的影响;设计权值更新律与触发机制,实现对未知非线性/不确定项的在线补偿并提升鲁棒性。” Card 3 header: “具体目标3(G3)” Body: “面向模型信息不完备与参数不确定等情形,研究模型弱依赖的学习辨识–事件触发一致性控制方法;给出一致性误差收敛性与有界性条件,以及DRNN权值与内部递归状态的有界性结论;提升方法的工程可实施性与适用范围。” Bottom bar text: “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系” Negative prompt Avoid photorealism, avoid dense paragraphs, avoid tiny illegible text, avoid complex mathematical derivations, avoid cluttered decorative elements.
Create a BioRender-style vector infographic. Place the panel header “研究目标” as a small caption in the upper-left corner (not a large title). Set its font size to ~80% of the main box titles, use regular weight (not bold), and keep it visually subtle. Use a clean professional layout, flat colors, thick outlines, minimal shadows, and consistent sans-serif font (Microsoft YaHei). Canvas: 16:9 or 16:10 landscape. The figure should be non-technical (no equations), focusing on goals hierarchy. All text inside boxes must be Chinese exactly as provided. Layout Split the figure into two parts: Left Part (Overall Goals Pyramid): Draw a 3-layer stacked pyramid (or three stacked rounded rectangles) labeled from top to bottom: “理论目标”, “方法目标”, “应用目标”. Use subtle distinct colors for each layer. Add a small left-side label “总体目标” above the pyramid. Right Part (Three Specific Objectives Cards): Place three numbered rounded-rectangle cards vertically aligned (G1, G2, G3). Each card contains the specific objective text. Draw thin arrows from each card to the related pyramid layer(s): G1 arrows to “理论目标” (primary) and slightly to “方法目标” (secondary) G2 arrows to “方法目标” (primary) and slightly to “理论目标” (secondary) G3 arrows to “应用目标” (primary) and slightly to “方法目标” (secondary) Bottom Bar (One-line Summary): Add a wide rounded rectangle at the bottom spanning the width, labeled “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系”. Icons (small, minimal, optional) Next to “理论目标”: a Lyapunov/analysis icon (V(x)) Next to “方法目标”: a neural network + event-trigger clock icon Next to “应用目标”: drone + robot icons Next to bottom bar: a balance scale icon labeled “性能—通信—能耗” Chinese text to place (exact) Overall Goals (left pyramid): Top layer title: “理论目标” Text: “建立一致性误差动力学描述与统一的收敛/有界性分析框架;给出误差判据、误差上界、无Zeno与IET下界等可验证结论。” Middle layer title: “方法目标” Text: “提出以DRNN为核心的学习辨识器、动态事件触发机制与分布式控制协议协同设计方法;揭示触发参数、拓扑、辨识误差与一致性性能的定性—定量关系;建立‘一致性性能—通信资源与能耗开销’权衡机制。” Bottom layer title: “应用目标” Text: “依托多无人机与多机器人平台开展仿真与实验验证;形成可推广的低通信、高可靠、可验证协同控制方法;服务无人系统集群、网络化制造单元及分布式能源等场景。” Right cards (specific objectives): Card 1 header: “具体目标1(G1)” Body: “构造显式利用触发区间信息的looped-functional型Lyapunov分析工具,降低收敛性与有界性结论的保守性;推导误差上界、无Zeno条件与IET下界;刻画IET与拓扑结构、触发参数及系统状态之间的定性—定量关系。” Card 2 header: “具体目标2(G2)” Body: “建立基于DRNN学习辨识的分布式事件触发一致性控制框架;研究学习误差、触发误差与拓扑耦合误差对闭环性能的影响;设计权值更新律与触发机制,实现对未知非线性/不确定项的在线补偿并提升鲁棒性。” Card 3 header: “具体目标3(G3)” Body: “面向模型信息不完备与参数不确定等情形,研究模型弱依赖的学习辨识–事件触发一致性控制方法;给出一致性误差收敛性与有界性条件,以及DRNN权值与内部递归状态的有界性结论;提升方法的工程可实施性与适用范围。” Bottom bar text: “预期形成:低通信、高可靠、可验证的一致性控制理论与方法体系” Negative prompt Avoid photorealism, avoid dense paragraphs, avoid tiny illegible text, avoid complex mathematical derivations, avoid cluttered decorative elements.
Cartoon illustration of Roger from American Dad, Bender from Futurama, Homer Simpson from The Simpsons, Rick Sanchez from Rick and Morty, and BoJack Horseman, all wearing black suits and sunglasses, set against a black background. Each character is framed within a vertical rectangle of varying colors: Roger's rectangle is gray, Bender's is a darker gray, Homer's is yellow, Rick's is teal, and BoJack's is brown. The style is reminiscent of a minimalist poster design, with clean lines and bold colors.