Here are optimized **AI prompts** for generating **character sheets** and **expression sheets** with separated weapons/items, tailored for *Hollow Eden*'s aesthetic: --- ### **1. Marina the Starved - Character Sheet** **AI Prompt**: *"Full-body turnaround of Marina the Starved, a gaunt magical girl in a tattered sailor uniform with salt-cracked skin. Four neutral poses (front, back, side, 3/4 view). Isolate her jagged salt-crystal greatsword beside her, showing chipped edges and glowing erosion lines. Include: - **Close-up of her hands** gripping the sword, skin flaking into salt. - **Hollow Banquet ability**: Mini-panel of her eating a corpse’s soul, sword regenerating. - **Item Breakdown**: Salt shard grenades, rusted wish coins on her belt. - **Color Notes**: Pale blue-white skin, navy uniform with pink corrosion stains."* **Style Keywords**: *"Anime concept art, muted Studio Ghibli palette, Final Fantasy Tactics detail, slight watercolor texture."* --- ### **2. Vex the Uncatchable - Character Sheet** **AI Prompt**: *"Full-body reference of Vex, a bandage-wrapped delinquent with spiked ruby prosthetics (goat-leg and crystal arms). Four dynamic poses showcasing agility. Isolate: - **Ruby goat-leg** with piston-like joints and fracture lines. - **Bone-daggers** with serrated edges (floating beside her). - **Critical Miss ability**: Mini-panel of her grinning as an enemy’s weapon backfires. - **Item Breakdown**: Loaded dice, cracked mirrors in her pockets. - **Color Notes**: Ruby red crystals, yellow bandages, ashen skin."* **Style Keywords**: *"Dorohedoro gritty lineart, Tekken 3D model sheet, neon-noir lighting."* --- ### **3. Wisp the Showman Specter - Character Sheet** **AI Prompt**: *"Turnaround of Wisp, a translucent ghost with a top hat and kabuki mask chest-core. Show normal/Sentai forms. Isolate: - **Lantern whip weapon** with chain links resembling vertebrae. - **Spotlight Scepter** (gold-magenta) in Encore Mode. - **Encore ability**: Mini-panel of him transforming with fireworks. - **Item Breakdown**: Broken ticket stubs, a mic that emits flames. - **Color Notes**: Ethereal glow, gradient cyan-to-purple."* **Style Keywords**: *"Persona 5 UI flair, Kill la Kill cell-shading, holographic effects."* --- ### **4. Marina - Expression Sheet** **AI Prompt**: *"12 portrait busts of Marina showing: 1. **Battle Frenzy** (teeth bared, eyes hollow). 2. **Post-Feast Satisfaction** (salt tears, blissful smile). 3. **Sword Breaking Panic** (gritted teeth, hand clutching cracking blade). 4. **Empty Resignation** (dead-eyed, salt flakes falling). - **Separate Elements**: Her sword’s ‘hunger aura’ VFX, salt spray patterns."* **Style Keywords**: *"Madoka Magica emotional extremes, Junji Ito horror textures."* --- ### **5. Vex - Expression Sheet** **AI Prompt**: *"12 expressions of Vex, including: 1. **Critical Hit Joy** (tongue out, one eye winking). 2. **Painful Fumble** (nose bleeding, ruby leg cracked). 3. **Taunting Sneer** (flipping double middle fingers). 4. **Unhinged Laughter** (pupils dilated, pigtails thrashing). - **Separate Elements**: Ruby shard projectiles, ‘Luck Gauge’ UI overlay."* **Style Keywords**: *"Danganronpa sprite expressions, Scott Pilgrim vs. The World energy."* --- ### **6. Weapon/Item Isolation Prompts** **Example (Marina’s Sword)**: *"Orthographic view of Marina’s salt-crystal greatsword. Show: - **Eroded blade** with vein-like cracks. - **Hilt wrapped in wish ribbons**. - **Glow effect** when soul energy is absorbed. - **Scale reference**: Sword is 1.5x her height."* **Example (Vex’s Ruby Leg)**: *"Blueprint-style breakdown of Vex’s prosthetic goat-leg: 1. **Spiked knee joint** (retractable). 2. **Heel blade** (extends on kick). 3. **‘Critical Hit Core’** (glowing red gem in calf). - **Annotations**: ‘Material: Cursed Ruby // Weight: 8kg’."* --- ### **Pro Tips for AI Tools**: - Use **"--v 5"** in MidJourney for cleaner orthographics. - For expressions, add **"no background, solid color"** to focus on faces. - **Stable Diffusion**: Use "concept art sheet" + "isometric" for items. Need **alternate styles** (e.g., chibi, pixel art)? Just ask!
4K ultra high resolution, PNG format with transparent background and isolated alpha channel. Scene concept: The aesthetic of Hideo Kojima's "Death Stranding" collides with the neon-drenched, rain-slicked streets of a forgotten 80s cyberpunk city. The central subject is a lone, weary Porter, a silhouette against the oppressive glow of a massive, ruined holographic advertisement for "WONKYPLAY". The Porter's silhouette is heavy with an impossible amount of cargo, stacks of matte-black, futuristic cases piled high in a precarious tower, secured with glowing blue chiralium-laced ropes that hum with a faint, otherworldly light. A sleek, mechanical Odradek scanner extends from the Porter's shoulder, its multi-pronged arms spread wide, a soft, searching orange beam cutting through the thick, choking atmosphere of digital smog and Timefall. The Timefall itself isn't water, but a cascade of cascading, pixelated neon cyan and magenta streaks, which age and erode the textures of the world, causing digital decay on impact. Atmosphere & Mood: Profound isolation, melancholic beauty, and the crushing weight of connection in a disconnected world[reference:0]. The sky is a vast, overcast digital void, a swirling storm of dark grey data clouds. Spectral, translucent "BTs" (Beached Things) are not just creatures, but are the corrupted, glitched-out ghosts of old internet data, their forms made of fragmented, upside-down rainbows[reference:1] and broken wireframe models, silently drifting between the carcasses of abandoned server towers that litter the landscape like monolithic gravestones. The ground is a reflective, wet black surface, like the world after a catastrophic digital rain, where neon puddles mirror the chaotic sky. Color Palette: Desaturated, muted, and oppressive, dominated by deep greys, blacks, and the dull green of oxidized copper. The only vibrant colors come from the artificial light sources: the electric pink/cyan glow of the malfunctioning "WONKYPLAY" sign, the ominous red and orange of a distant warning beacon, and the ghostly, bioluminescent teal of the BTs. The entire scene is cloaked in a heavy volumetric fog that diffuses the light and adds immense depth. The mood is one of profound isolation and melancholic beauty[reference:2]. Composition & Lighting: Cinematic, anamorphic widescreen composition. The shot is a low-angle, 3/4 backlit portrait, with a single, powerful light source (a dying sun or a massive fusion reactor) breaking through the storm clouds far in the distance, creating a stark, heroic rim light around the Porter's silhouette and the edges of the cargo[reference:3]. The volumetric fog catches this light perfectly, creating visible god rays. The ground reflects the chaotic neon glow. Ultra sharp details on the Odradek's mechanics, the texture of the cargo cases, and the holographic decay. Photorealistic, global illumination, volumetric fog and lighting, Unreal Engine 5 render quality[reference:4]. Subtle layer of 35mm film grain.
a dark, gloomy swamp stretching out as far as the eye can see. The swamp is black and gloomy, with the standing water reflecting the dark, stormy sky above. The rising fog adds an eerie element that blends seamlessly with the atmosphere of the scene. The dead tree stumps appear like twisted, monstrous figures, their gnarled, outstretched limbs looking almost like the clawing hands of some unknown creature. The lighting is dim, with heavy rain leaving the environment. Drops appear as silver streaks in the misty air, catching the faintest glimmer of light. The dark sky has a slight sheen, as if the weight of the clouds threatens to collapse. The sense of a desolate, cold, and isolated place fills the air with an inescapable sadness. In the foreground stands a gothic girl with an ethereal presence. Her skin is pale against the dark background, and her lush, black hair seems to cascade around her in a damp cascade. Her black, sharply manicured nails contrast with the softness of her fingers. She looks into the distance, her expression longing and sadness, and her eyes shine with an unearthly light that seems to pierce the darkness. The scene is overwhelmingly tragic and hopeless. The juxtaposition of the lonely and defenseless girl with the sinister, monstrous landscape reinforces the sense of isolation and despair. The rain and its ethereal glow give the image a dreamlike quality, although its tone remains dark and melancholic.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image focuses on an isolated house in a Japanese jungle area with a real corrugated zinc roof, showing intricate details of the soaked metal textures and the water running down the roof. The rain is exceptionally heavy and dominates the scene, bringing a gloomy but relaxing feeling. The house has bluish lights inside, created by the storm, visible through the windows, creating a strong but inviting contrast with the cold and stormy outside. The angle of the house, from a close-up photograph, the whole atmosphere is gloomy due to the very dark night, reinforced by the lighting and emphasizing the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image focuses on an isolated house in a Japanese jungle area with a real corrugated zinc roof, showing intricate details of the soaked metal textures and the water running down the roof. The rain is exceptionally heavy and dominates the scene, bringing a gloomy but relaxing feeling. The house has bluish lights inside, created by the storm, visible through the windows, creating a strong but inviting contrast with the cold and stormy outside. The angle of the house from a close-up shot gives a gloomy atmosphere due to the very dark night, reinforced by the lighting and emphasizing the cold and damp atmosphere, while the bluish light from the house adds a subtle focal point of comfort. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. The ground can't be flooded, it's heavy rain but the ground is partly normal due to being dark earth
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
A set of 10 individual isolated botanical greenery elements, each hand-drawn in pale muted sage green, rendered on a pure white or transparent background with no surrounding composition, no corner framing, and no grouping between elements — every illustration stands entirely alone as an individual asset designed to function as a modular framing component that can be combined with other elements to construct elegant botanical borders and decorative layouts. The set includes: two long arching branches with organically curving stems, slight taper toward the tips, and loosely arranged narrow delicately veined leaves along their length — one bare, one carrying a sparse mix of small open blossoms and closed buds; two shorter curved corner sprigs with gentle bends suggesting natural corner placement, one bare and one with tiny buds nestled among the foliage; one long nearly straight branch with a dense, abundant leaf arrangement designed as a strong structural side-framing element; one small fan-like foliage sprig with a short central stem branching into multiple secondary stems tipped with clusters of rounded leaves; one delicate sprig of pendant bell-shaped flowers hanging at slightly different angles from thin secondary stems; one single isolated open blossom rendered face-on with fine petal veining and a small stamen cluster, surrounded entirely by negative space; one single isolated closed bud on a short slender stem with one or two tiny leaves at its base; and one long sweeping branch carrying a loose mix of open blossoms, closed buds, and narrow leaves with organic spacing. The primary focus across all elements is on organic, naturally curving branches with subtle irregularity in growth direction, a sense of weight and movement, and a hand-observed rather than constructed quality. Every element is executed with very fine ink linework and soft pencil-like hatching, stroke weight naturally heavier at the base of stems and feather-light at the outermost tips, which fade gently into open space preserving the airy, unfinished quality of refined hand-illustration. Minimal contrast throughout, no heavy shading, no solid color fills, no background texture unless a very subtle fine-paper grain is present. Romantic, vintage-inspired aesthetic reminiscent of high-end wedding stationery and antique botanical engravings. No watercolor washes, no gouache, no thick outlines, no modern flat vector aesthetic, no clipart appearance, no decorative borders, and no compositional grouping between elements — each of the 10 pieces is a clean, isolated, individually usable modular botanical design asset.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a Pacific Ocident jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. the angle of the house is closer to the camera!
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. the angle of the house is closer to the camera!
Here are optimized **AI prompts** for generating **character sheets** and **expression sheets** with separated weapons/items, tailored for *Hollow Eden*'s aesthetic: --- ### **1. Marina the Starved - Character Sheet** **AI Prompt**: *"Full-body turnaround of Marina the Starved, a gaunt magical girl in a tattered sailor uniform with salt-cracked skin. Four neutral poses (front, back, side, 3/4 view). Isolate her jagged salt-crystal greatsword beside her, showing chipped edges and glowing erosion lines. Include: - **Close-up of her hands** gripping the sword, skin flaking into salt. - **Hollow Banquet ability**: Mini-panel of her eating a corpse’s soul, sword regenerating. - **Item Breakdown**: Salt shard grenades, rusted wish coins on her belt. - **Color Notes**: Pale blue-white skin, navy uniform with pink corrosion stains."* **Style Keywords**: *"Anime concept art, muted Studio Ghibli palette, Final Fantasy Tactics detail, slight watercolor texture."* --- ### **2. Vex the Uncatchable - Character Sheet** **AI Prompt**: *"Full-body reference of Vex, a bandage-wrapped delinquent with spiked ruby prosthetics (goat-leg and crystal arms). Four dynamic poses showcasing agility. Isolate: - **Ruby goat-leg** with piston-like joints and fracture lines. - **Bone-daggers** with serrated edges (floating beside her). - **Critical Miss ability**: Mini-panel of her grinning as an enemy’s weapon backfires. - **Item Breakdown**: Loaded dice, cracked mirrors in her pockets. - **Color Notes**: Ruby red crystals, yellow bandages, ashen skin."* **Style Keywords**: *"Dorohedoro gritty lineart, Tekken 3D model sheet, neon-noir lighting."* --- ### **3. Wisp the Showman Specter - Character Sheet** **AI Prompt**: *"Turnaround of Wisp, a translucent ghost with a top hat and kabuki mask chest-core. Show normal/Sentai forms. Isolate: - **Lantern whip weapon** with chain links resembling vertebrae. - **Spotlight Scepter** (gold-magenta) in Encore Mode. - **Encore ability**: Mini-panel of him transforming with fireworks. - **Item Breakdown**: Broken ticket stubs, a mic that emits flames. - **Color Notes**: Ethereal glow, gradient cyan-to-purple."* **Style Keywords**: *"Persona 5 UI flair, Kill la Kill cell-shading, holographic effects."* --- ### **4. Marina - Expression Sheet** **AI Prompt**: *"12 portrait busts of Marina showing: 1. **Battle Frenzy** (teeth bared, eyes hollow). 2. **Post-Feast Satisfaction** (salt tears, blissful smile). 3. **Sword Breaking Panic** (gritted teeth, hand clutching cracking blade). 4. **Empty Resignation** (dead-eyed, salt flakes falling). - **Separate Elements**: Her sword’s ‘hunger aura’ VFX, salt spray patterns."* **Style Keywords**: *"Madoka Magica emotional extremes, Junji Ito horror textures."* --- ### **5. Vex - Expression Sheet** **AI Prompt**: *"12 expressions of Vex, including: 1. **Critical Hit Joy** (tongue out, one eye winking). 2. **Painful Fumble** (nose bleeding, ruby leg cracked). 3. **Taunting Sneer** (flipping double middle fingers). 4. **Unhinged Laughter** (pupils dilated, pigtails thrashing). - **Separate Elements**: Ruby shard projectiles, ‘Luck Gauge’ UI overlay."* **Style Keywords**: *"Danganronpa sprite expressions, Scott Pilgrim vs. The World energy."* --- ### **6. Weapon/Item Isolation Prompts** **Example (Marina’s Sword)**: *"Orthographic view of Marina’s salt-crystal greatsword. Show: - **Eroded blade** with vein-like cracks. - **Hilt wrapped in wish ribbons**. - **Glow effect** when soul energy is absorbed. - **Scale reference**: Sword is 1.5x her height."* **Example (Vex’s Ruby Leg)**: *"Blueprint-style breakdown of Vex’s prosthetic goat-leg: 1. **Spiked knee joint** (retractable). 2. **Heel blade** (extends on kick). 3. **‘Critical Hit Core’** (glowing red gem in calf). - **Annotations**: ‘Material: Cursed Ruby // Weight: 8kg’."* --- ### **Pro Tips for AI Tools**: - Use **"--v 5"** in MidJourney for cleaner orthographics. - For expressions, add **"no background, solid color"** to focus on faces. - **Stable Diffusion**: Use "concept art sheet" + "isometric" for items. Need **alternate styles** (e.g., chibi, pixel art)? Just ask!
A hyper-realistic 8K scene during an intense storm on a very dark night. The image focuses on an isolated house in a Japanese jungle area with a real corrugated zinc roof, showing intricate details of the soaked metal textures and the water running down the roof. The rain is exceptionally heavy and dominates the scene, bringing a gloomy but relaxing feeling. The house has bluish lights inside, created by the storm, visible through the windows, creating a strong but inviting contrast with the cold and stormy outside. The angle of the house, from a close-up photograph, the whole atmosphere is gloomy due to the very dark night, reinforced by the lighting and emphasizing the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
A set of 10 individual isolated botanical greenery elements, each hand-drawn in pale muted sage green, rendered on a pure white or transparent background with no surrounding composition, no corner framing, and no grouping between elements — every illustration stands entirely alone as an individual asset designed to function as a modular framing component that can be combined with other elements to construct elegant botanical borders and decorative layouts. The set includes: two long arching branches with organically curving stems, slight taper toward the tips, and loosely arranged narrow delicately veined leaves along their length — one bare, one carrying a sparse mix of small open blossoms and closed buds; two shorter curved corner sprigs with gentle bends suggesting natural corner placement, one bare and one with tiny buds nestled among the foliage; one long nearly straight branch with a dense, abundant leaf arrangement designed as a strong structural side-framing element; one small fan-like foliage sprig with a short central stem branching into multiple secondary stems tipped with clusters of rounded leaves; one delicate sprig of pendant bell-shaped flowers hanging at slightly different angles from thin secondary stems; one single isolated open blossom rendered face-on with fine petal veining and a small stamen cluster, surrounded entirely by negative space; one single isolated closed bud on a short slender stem with one or two tiny leaves at its base; and one long sweeping branch carrying a loose mix of open blossoms, closed buds, and narrow leaves with organic spacing. The primary focus across all elements is on organic, naturally curving branches with subtle irregularity in growth direction, a sense of weight and movement, and a hand-observed rather than constructed quality. Every element is executed with very fine ink linework and soft pencil-like hatching, stroke weight naturally heavier at the base of stems and feather-light at the outermost tips, which fade gently into open space preserving the airy, unfinished quality of refined hand-illustration. Minimal contrast throughout, no heavy shading, no solid color fills, no background texture unless a very subtle fine-paper grain is present. Romantic, vintage-inspired aesthetic reminiscent of high-end wedding stationery and antique botanical engravings. No watercolor washes, no gouache, no thick outlines, no modern flat vector aesthetic, no clipart appearance, no decorative borders, and no compositional grouping between elements — each of the 10 pieces is a clean, isolated, individually usable modular botanical design asset.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. the angle of the house is closer to the camera!
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. the angle of the house is closer to the camera!
4K ultra high resolution, PNG format with transparent background and isolated alpha channel. Scene concept: The aesthetic of Hideo Kojima's "Death Stranding" collides with the neon-drenched, rain-slicked streets of a forgotten 80s cyberpunk city. The central subject is a lone, weary Porter, a silhouette against the oppressive glow of a massive, ruined holographic advertisement for "WONKYPLAY". The Porter's silhouette is heavy with an impossible amount of cargo, stacks of matte-black, futuristic cases piled high in a precarious tower, secured with glowing blue chiralium-laced ropes that hum with a faint, otherworldly light. A sleek, mechanical Odradek scanner extends from the Porter's shoulder, its multi-pronged arms spread wide, a soft, searching orange beam cutting through the thick, choking atmosphere of digital smog and Timefall. The Timefall itself isn't water, but a cascade of cascading, pixelated neon cyan and magenta streaks, which age and erode the textures of the world, causing digital decay on impact. Atmosphere & Mood: Profound isolation, melancholic beauty, and the crushing weight of connection in a disconnected world[reference:0]. The sky is a vast, overcast digital void, a swirling storm of dark grey data clouds. Spectral, translucent "BTs" (Beached Things) are not just creatures, but are the corrupted, glitched-out ghosts of old internet data, their forms made of fragmented, upside-down rainbows[reference:1] and broken wireframe models, silently drifting between the carcasses of abandoned server towers that litter the landscape like monolithic gravestones. The ground is a reflective, wet black surface, like the world after a catastrophic digital rain, where neon puddles mirror the chaotic sky. Color Palette: Desaturated, muted, and oppressive, dominated by deep greys, blacks, and the dull green of oxidized copper. The only vibrant colors come from the artificial light sources: the electric pink/cyan glow of the malfunctioning "WONKYPLAY" sign, the ominous red and orange of a distant warning beacon, and the ghostly, bioluminescent teal of the BTs. The entire scene is cloaked in a heavy volumetric fog that diffuses the light and adds immense depth. The mood is one of profound isolation and melancholic beauty[reference:2]. Composition & Lighting: Cinematic, anamorphic widescreen composition. The shot is a low-angle, 3/4 backlit portrait, with a single, powerful light source (a dying sun or a massive fusion reactor) breaking through the storm clouds far in the distance, creating a stark, heroic rim light around the Porter's silhouette and the edges of the cargo[reference:3]. The volumetric fog catches this light perfectly, creating visible god rays. The ground reflects the chaotic neon glow. Ultra sharp details on the Odradek's mechanics, the texture of the cargo cases, and the holographic decay. Photorealistic, global illumination, volumetric fog and lighting, Unreal Engine 5 render quality[reference:4]. Subtle layer of 35mm film grain.
a dark, gloomy swamp stretching out as far as the eye can see. The swamp is black and gloomy, with the standing water reflecting the dark, stormy sky above. The rising fog adds an eerie element that blends seamlessly with the atmosphere of the scene. The dead tree stumps appear like twisted, monstrous figures, their gnarled, outstretched limbs looking almost like the clawing hands of some unknown creature. The lighting is dim, with heavy rain leaving the environment. Drops appear as silver streaks in the misty air, catching the faintest glimmer of light. The dark sky has a slight sheen, as if the weight of the clouds threatens to collapse. The sense of a desolate, cold, and isolated place fills the air with an inescapable sadness. In the foreground stands a gothic girl with an ethereal presence. Her skin is pale against the dark background, and her lush, black hair seems to cascade around her in a damp cascade. Her black, sharply manicured nails contrast with the softness of her fingers. She looks into the distance, her expression longing and sadness, and her eyes shine with an unearthly light that seems to pierce the darkness. The scene is overwhelmingly tragic and hopeless. The juxtaposition of the lonely and defenseless girl with the sinister, monstrous landscape reinforces the sense of isolation and despair. The rain and its ethereal glow give the image a dreamlike quality, although its tone remains dark and melancholic.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image focuses on an isolated house in a Japanese jungle area with a real corrugated zinc roof, showing intricate details of the soaked metal textures and the water running down the roof. The rain is exceptionally heavy and dominates the scene, bringing a gloomy but relaxing feeling. The house has bluish lights inside, created by the storm, visible through the windows, creating a strong but inviting contrast with the cold and stormy outside. The angle of the house from a close-up shot gives a gloomy atmosphere due to the very dark night, reinforced by the lighting and emphasizing the cold and damp atmosphere, while the bluish light from the house adds a subtle focal point of comfort. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. The ground can't be flooded, it's heavy rain but the ground is partly normal due to being dark earth
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a Pacific Ocident jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
Here are optimized **AI prompts** for generating **character sheets** and **expression sheets** with separated weapons/items, tailored for *Hollow Eden*'s aesthetic: --- ### **1. Marina the Starved - Character Sheet** **AI Prompt**: *"Full-body turnaround of Marina the Starved, a gaunt magical girl in a tattered sailor uniform with salt-cracked skin. Four neutral poses (front, back, side, 3/4 view). Isolate her jagged salt-crystal greatsword beside her, showing chipped edges and glowing erosion lines. Include: - **Close-up of her hands** gripping the sword, skin flaking into salt. - **Hollow Banquet ability**: Mini-panel of her eating a corpse’s soul, sword regenerating. - **Item Breakdown**: Salt shard grenades, rusted wish coins on her belt. - **Color Notes**: Pale blue-white skin, navy uniform with pink corrosion stains."* **Style Keywords**: *"Anime concept art, muted Studio Ghibli palette, Final Fantasy Tactics detail, slight watercolor texture."* --- ### **2. Vex the Uncatchable - Character Sheet** **AI Prompt**: *"Full-body reference of Vex, a bandage-wrapped delinquent with spiked ruby prosthetics (goat-leg and crystal arms). Four dynamic poses showcasing agility. Isolate: - **Ruby goat-leg** with piston-like joints and fracture lines. - **Bone-daggers** with serrated edges (floating beside her). - **Critical Miss ability**: Mini-panel of her grinning as an enemy’s weapon backfires. - **Item Breakdown**: Loaded dice, cracked mirrors in her pockets. - **Color Notes**: Ruby red crystals, yellow bandages, ashen skin."* **Style Keywords**: *"Dorohedoro gritty lineart, Tekken 3D model sheet, neon-noir lighting."* --- ### **3. Wisp the Showman Specter - Character Sheet** **AI Prompt**: *"Turnaround of Wisp, a translucent ghost with a top hat and kabuki mask chest-core. Show normal/Sentai forms. Isolate: - **Lantern whip weapon** with chain links resembling vertebrae. - **Spotlight Scepter** (gold-magenta) in Encore Mode. - **Encore ability**: Mini-panel of him transforming with fireworks. - **Item Breakdown**: Broken ticket stubs, a mic that emits flames. - **Color Notes**: Ethereal glow, gradient cyan-to-purple."* **Style Keywords**: *"Persona 5 UI flair, Kill la Kill cell-shading, holographic effects."* --- ### **4. Marina - Expression Sheet** **AI Prompt**: *"12 portrait busts of Marina showing: 1. **Battle Frenzy** (teeth bared, eyes hollow). 2. **Post-Feast Satisfaction** (salt tears, blissful smile). 3. **Sword Breaking Panic** (gritted teeth, hand clutching cracking blade). 4. **Empty Resignation** (dead-eyed, salt flakes falling). - **Separate Elements**: Her sword’s ‘hunger aura’ VFX, salt spray patterns."* **Style Keywords**: *"Madoka Magica emotional extremes, Junji Ito horror textures."* --- ### **5. Vex - Expression Sheet** **AI Prompt**: *"12 expressions of Vex, including: 1. **Critical Hit Joy** (tongue out, one eye winking). 2. **Painful Fumble** (nose bleeding, ruby leg cracked). 3. **Taunting Sneer** (flipping double middle fingers). 4. **Unhinged Laughter** (pupils dilated, pigtails thrashing). - **Separate Elements**: Ruby shard projectiles, ‘Luck Gauge’ UI overlay."* **Style Keywords**: *"Danganronpa sprite expressions, Scott Pilgrim vs. The World energy."* --- ### **6. Weapon/Item Isolation Prompts** **Example (Marina’s Sword)**: *"Orthographic view of Marina’s salt-crystal greatsword. Show: - **Eroded blade** with vein-like cracks. - **Hilt wrapped in wish ribbons**. - **Glow effect** when soul energy is absorbed. - **Scale reference**: Sword is 1.5x her height."* **Example (Vex’s Ruby Leg)**: *"Blueprint-style breakdown of Vex’s prosthetic goat-leg: 1. **Spiked knee joint** (retractable). 2. **Heel blade** (extends on kick). 3. **‘Critical Hit Core’** (glowing red gem in calf). - **Annotations**: ‘Material: Cursed Ruby // Weight: 8kg’."* --- ### **Pro Tips for AI Tools**: - Use **"--v 5"** in MidJourney for cleaner orthographics. - For expressions, add **"no background, solid color"** to focus on faces. - **Stable Diffusion**: Use "concept art sheet" + "isometric" for items. Need **alternate styles** (e.g., chibi, pixel art)? Just ask!
A hyper-realistic 8K scene during an intense storm on a very dark night. The image focuses on an isolated house in a Japanese jungle area with a real corrugated zinc roof, showing intricate details of the soaked metal textures and the water running down the roof. The rain is exceptionally heavy and dominates the scene, bringing a gloomy but relaxing feeling. The house has bluish lights inside, created by the storm, visible through the windows, creating a strong but inviting contrast with the cold and stormy outside. The angle of the house, from a close-up photograph, the whole atmosphere is gloomy due to the very dark night, reinforced by the lighting and emphasizing the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
A set of 10 individual isolated botanical greenery elements, each hand-drawn in pale muted sage green, rendered on a pure white or transparent background with no surrounding composition, no corner framing, and no grouping between elements — every illustration stands entirely alone as an individual asset designed to function as a modular framing component that can be combined with other elements to construct elegant botanical borders and decorative layouts. The set includes: two long arching branches with organically curving stems, slight taper toward the tips, and loosely arranged narrow delicately veined leaves along their length — one bare, one carrying a sparse mix of small open blossoms and closed buds; two shorter curved corner sprigs with gentle bends suggesting natural corner placement, one bare and one with tiny buds nestled among the foliage; one long nearly straight branch with a dense, abundant leaf arrangement designed as a strong structural side-framing element; one small fan-like foliage sprig with a short central stem branching into multiple secondary stems tipped with clusters of rounded leaves; one delicate sprig of pendant bell-shaped flowers hanging at slightly different angles from thin secondary stems; one single isolated open blossom rendered face-on with fine petal veining and a small stamen cluster, surrounded entirely by negative space; one single isolated closed bud on a short slender stem with one or two tiny leaves at its base; and one long sweeping branch carrying a loose mix of open blossoms, closed buds, and narrow leaves with organic spacing. The primary focus across all elements is on organic, naturally curving branches with subtle irregularity in growth direction, a sense of weight and movement, and a hand-observed rather than constructed quality. Every element is executed with very fine ink linework and soft pencil-like hatching, stroke weight naturally heavier at the base of stems and feather-light at the outermost tips, which fade gently into open space preserving the airy, unfinished quality of refined hand-illustration. Minimal contrast throughout, no heavy shading, no solid color fills, no background texture unless a very subtle fine-paper grain is present. Romantic, vintage-inspired aesthetic reminiscent of high-end wedding stationery and antique botanical engravings. No watercolor washes, no gouache, no thick outlines, no modern flat vector aesthetic, no clipart appearance, no decorative borders, and no compositional grouping between elements — each of the 10 pieces is a clean, isolated, individually usable modular botanical design asset.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. the angle of the house is closer to the camera!
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. the angle of the house is closer to the camera!
4K ultra high resolution, PNG format with transparent background and isolated alpha channel. Scene concept: The aesthetic of Hideo Kojima's "Death Stranding" collides with the neon-drenched, rain-slicked streets of a forgotten 80s cyberpunk city. The central subject is a lone, weary Porter, a silhouette against the oppressive glow of a massive, ruined holographic advertisement for "WONKYPLAY". The Porter's silhouette is heavy with an impossible amount of cargo, stacks of matte-black, futuristic cases piled high in a precarious tower, secured with glowing blue chiralium-laced ropes that hum with a faint, otherworldly light. A sleek, mechanical Odradek scanner extends from the Porter's shoulder, its multi-pronged arms spread wide, a soft, searching orange beam cutting through the thick, choking atmosphere of digital smog and Timefall. The Timefall itself isn't water, but a cascade of cascading, pixelated neon cyan and magenta streaks, which age and erode the textures of the world, causing digital decay on impact. Atmosphere & Mood: Profound isolation, melancholic beauty, and the crushing weight of connection in a disconnected world[reference:0]. The sky is a vast, overcast digital void, a swirling storm of dark grey data clouds. Spectral, translucent "BTs" (Beached Things) are not just creatures, but are the corrupted, glitched-out ghosts of old internet data, their forms made of fragmented, upside-down rainbows[reference:1] and broken wireframe models, silently drifting between the carcasses of abandoned server towers that litter the landscape like monolithic gravestones. The ground is a reflective, wet black surface, like the world after a catastrophic digital rain, where neon puddles mirror the chaotic sky. Color Palette: Desaturated, muted, and oppressive, dominated by deep greys, blacks, and the dull green of oxidized copper. The only vibrant colors come from the artificial light sources: the electric pink/cyan glow of the malfunctioning "WONKYPLAY" sign, the ominous red and orange of a distant warning beacon, and the ghostly, bioluminescent teal of the BTs. The entire scene is cloaked in a heavy volumetric fog that diffuses the light and adds immense depth. The mood is one of profound isolation and melancholic beauty[reference:2]. Composition & Lighting: Cinematic, anamorphic widescreen composition. The shot is a low-angle, 3/4 backlit portrait, with a single, powerful light source (a dying sun or a massive fusion reactor) breaking through the storm clouds far in the distance, creating a stark, heroic rim light around the Porter's silhouette and the edges of the cargo[reference:3]. The volumetric fog catches this light perfectly, creating visible god rays. The ground reflects the chaotic neon glow. Ultra sharp details on the Odradek's mechanics, the texture of the cargo cases, and the holographic decay. Photorealistic, global illumination, volumetric fog and lighting, Unreal Engine 5 render quality[reference:4]. Subtle layer of 35mm film grain.
a dark, gloomy swamp stretching out as far as the eye can see. The swamp is black and gloomy, with the standing water reflecting the dark, stormy sky above. The rising fog adds an eerie element that blends seamlessly with the atmosphere of the scene. The dead tree stumps appear like twisted, monstrous figures, their gnarled, outstretched limbs looking almost like the clawing hands of some unknown creature. The lighting is dim, with heavy rain leaving the environment. Drops appear as silver streaks in the misty air, catching the faintest glimmer of light. The dark sky has a slight sheen, as if the weight of the clouds threatens to collapse. The sense of a desolate, cold, and isolated place fills the air with an inescapable sadness. In the foreground stands a gothic girl with an ethereal presence. Her skin is pale against the dark background, and her lush, black hair seems to cascade around her in a damp cascade. Her black, sharply manicured nails contrast with the softness of her fingers. She looks into the distance, her expression longing and sadness, and her eyes shine with an unearthly light that seems to pierce the darkness. The scene is overwhelmingly tragic and hopeless. The juxtaposition of the lonely and defenseless girl with the sinister, monstrous landscape reinforces the sense of isolation and despair. The rain and its ethereal glow give the image a dreamlike quality, although its tone remains dark and melancholic.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a Pacific Ocident jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image focuses on an isolated house in a Japanese jungle area with a real corrugated zinc roof, showing intricate details of the soaked metal textures and the water running down the roof. The rain is exceptionally heavy and dominates the scene, bringing a gloomy but relaxing feeling. The house has bluish lights inside, created by the storm, visible through the windows, creating a strong but inviting contrast with the cold and stormy outside. The angle of the house from a close-up shot gives a gloomy atmosphere due to the very dark night, reinforced by the lighting and emphasizing the cold and damp atmosphere, while the bluish light from the house adds a subtle focal point of comfort. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. The ground can't be flooded, it's heavy rain but the ground is partly normal due to being dark earth
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
Here are optimized **AI prompts** for generating **character sheets** and **expression sheets** with separated weapons/items, tailored for *Hollow Eden*'s aesthetic: --- ### **1. Marina the Starved - Character Sheet** **AI Prompt**: *"Full-body turnaround of Marina the Starved, a gaunt magical girl in a tattered sailor uniform with salt-cracked skin. Four neutral poses (front, back, side, 3/4 view). Isolate her jagged salt-crystal greatsword beside her, showing chipped edges and glowing erosion lines. Include: - **Close-up of her hands** gripping the sword, skin flaking into salt. - **Hollow Banquet ability**: Mini-panel of her eating a corpse’s soul, sword regenerating. - **Item Breakdown**: Salt shard grenades, rusted wish coins on her belt. - **Color Notes**: Pale blue-white skin, navy uniform with pink corrosion stains."* **Style Keywords**: *"Anime concept art, muted Studio Ghibli palette, Final Fantasy Tactics detail, slight watercolor texture."* --- ### **2. Vex the Uncatchable - Character Sheet** **AI Prompt**: *"Full-body reference of Vex, a bandage-wrapped delinquent with spiked ruby prosthetics (goat-leg and crystal arms). Four dynamic poses showcasing agility. Isolate: - **Ruby goat-leg** with piston-like joints and fracture lines. - **Bone-daggers** with serrated edges (floating beside her). - **Critical Miss ability**: Mini-panel of her grinning as an enemy’s weapon backfires. - **Item Breakdown**: Loaded dice, cracked mirrors in her pockets. - **Color Notes**: Ruby red crystals, yellow bandages, ashen skin."* **Style Keywords**: *"Dorohedoro gritty lineart, Tekken 3D model sheet, neon-noir lighting."* --- ### **3. Wisp the Showman Specter - Character Sheet** **AI Prompt**: *"Turnaround of Wisp, a translucent ghost with a top hat and kabuki mask chest-core. Show normal/Sentai forms. Isolate: - **Lantern whip weapon** with chain links resembling vertebrae. - **Spotlight Scepter** (gold-magenta) in Encore Mode. - **Encore ability**: Mini-panel of him transforming with fireworks. - **Item Breakdown**: Broken ticket stubs, a mic that emits flames. - **Color Notes**: Ethereal glow, gradient cyan-to-purple."* **Style Keywords**: *"Persona 5 UI flair, Kill la Kill cell-shading, holographic effects."* --- ### **4. Marina - Expression Sheet** **AI Prompt**: *"12 portrait busts of Marina showing: 1. **Battle Frenzy** (teeth bared, eyes hollow). 2. **Post-Feast Satisfaction** (salt tears, blissful smile). 3. **Sword Breaking Panic** (gritted teeth, hand clutching cracking blade). 4. **Empty Resignation** (dead-eyed, salt flakes falling). - **Separate Elements**: Her sword’s ‘hunger aura’ VFX, salt spray patterns."* **Style Keywords**: *"Madoka Magica emotional extremes, Junji Ito horror textures."* --- ### **5. Vex - Expression Sheet** **AI Prompt**: *"12 expressions of Vex, including: 1. **Critical Hit Joy** (tongue out, one eye winking). 2. **Painful Fumble** (nose bleeding, ruby leg cracked). 3. **Taunting Sneer** (flipping double middle fingers). 4. **Unhinged Laughter** (pupils dilated, pigtails thrashing). - **Separate Elements**: Ruby shard projectiles, ‘Luck Gauge’ UI overlay."* **Style Keywords**: *"Danganronpa sprite expressions, Scott Pilgrim vs. The World energy."* --- ### **6. Weapon/Item Isolation Prompts** **Example (Marina’s Sword)**: *"Orthographic view of Marina’s salt-crystal greatsword. Show: - **Eroded blade** with vein-like cracks. - **Hilt wrapped in wish ribbons**. - **Glow effect** when soul energy is absorbed. - **Scale reference**: Sword is 1.5x her height."* **Example (Vex’s Ruby Leg)**: *"Blueprint-style breakdown of Vex’s prosthetic goat-leg: 1. **Spiked knee joint** (retractable). 2. **Heel blade** (extends on kick). 3. **‘Critical Hit Core’** (glowing red gem in calf). - **Annotations**: ‘Material: Cursed Ruby // Weight: 8kg’."* --- ### **Pro Tips for AI Tools**: - Use **"--v 5"** in MidJourney for cleaner orthographics. - For expressions, add **"no background, solid color"** to focus on faces. - **Stable Diffusion**: Use "concept art sheet" + "isometric" for items. Need **alternate styles** (e.g., chibi, pixel art)? Just ask!
a dark, gloomy swamp stretching out as far as the eye can see. The swamp is black and gloomy, with the standing water reflecting the dark, stormy sky above. The rising fog adds an eerie element that blends seamlessly with the atmosphere of the scene. The dead tree stumps appear like twisted, monstrous figures, their gnarled, outstretched limbs looking almost like the clawing hands of some unknown creature. The lighting is dim, with heavy rain leaving the environment. Drops appear as silver streaks in the misty air, catching the faintest glimmer of light. The dark sky has a slight sheen, as if the weight of the clouds threatens to collapse. The sense of a desolate, cold, and isolated place fills the air with an inescapable sadness. In the foreground stands a gothic girl with an ethereal presence. Her skin is pale against the dark background, and her lush, black hair seems to cascade around her in a damp cascade. Her black, sharply manicured nails contrast with the softness of her fingers. She looks into the distance, her expression longing and sadness, and her eyes shine with an unearthly light that seems to pierce the darkness. The scene is overwhelmingly tragic and hopeless. The juxtaposition of the lonely and defenseless girl with the sinister, monstrous landscape reinforces the sense of isolation and despair. The rain and its ethereal glow give the image a dreamlike quality, although its tone remains dark and melancholic.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. the angle of the house is closer to the camera!
4K ultra high resolution, PNG format with transparent background and isolated alpha channel. Scene concept: The aesthetic of Hideo Kojima's "Death Stranding" collides with the neon-drenched, rain-slicked streets of a forgotten 80s cyberpunk city. The central subject is a lone, weary Porter, a silhouette against the oppressive glow of a massive, ruined holographic advertisement for "WONKYPLAY". The Porter's silhouette is heavy with an impossible amount of cargo, stacks of matte-black, futuristic cases piled high in a precarious tower, secured with glowing blue chiralium-laced ropes that hum with a faint, otherworldly light. A sleek, mechanical Odradek scanner extends from the Porter's shoulder, its multi-pronged arms spread wide, a soft, searching orange beam cutting through the thick, choking atmosphere of digital smog and Timefall. The Timefall itself isn't water, but a cascade of cascading, pixelated neon cyan and magenta streaks, which age and erode the textures of the world, causing digital decay on impact. Atmosphere & Mood: Profound isolation, melancholic beauty, and the crushing weight of connection in a disconnected world[reference:0]. The sky is a vast, overcast digital void, a swirling storm of dark grey data clouds. Spectral, translucent "BTs" (Beached Things) are not just creatures, but are the corrupted, glitched-out ghosts of old internet data, their forms made of fragmented, upside-down rainbows[reference:1] and broken wireframe models, silently drifting between the carcasses of abandoned server towers that litter the landscape like monolithic gravestones. The ground is a reflective, wet black surface, like the world after a catastrophic digital rain, where neon puddles mirror the chaotic sky. Color Palette: Desaturated, muted, and oppressive, dominated by deep greys, blacks, and the dull green of oxidized copper. The only vibrant colors come from the artificial light sources: the electric pink/cyan glow of the malfunctioning "WONKYPLAY" sign, the ominous red and orange of a distant warning beacon, and the ghostly, bioluminescent teal of the BTs. The entire scene is cloaked in a heavy volumetric fog that diffuses the light and adds immense depth. The mood is one of profound isolation and melancholic beauty[reference:2]. Composition & Lighting: Cinematic, anamorphic widescreen composition. The shot is a low-angle, 3/4 backlit portrait, with a single, powerful light source (a dying sun or a massive fusion reactor) breaking through the storm clouds far in the distance, creating a stark, heroic rim light around the Porter's silhouette and the edges of the cargo[reference:3]. The volumetric fog catches this light perfectly, creating visible god rays. The ground reflects the chaotic neon glow. Ultra sharp details on the Odradek's mechanics, the texture of the cargo cases, and the holographic decay. Photorealistic, global illumination, volumetric fog and lighting, Unreal Engine 5 render quality[reference:4]. Subtle layer of 35mm film grain.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image focuses on an isolated house in a Japanese jungle area with a real corrugated zinc roof, showing intricate details of the soaked metal textures and the water running down the roof. The rain is exceptionally heavy and dominates the scene, bringing a gloomy but relaxing feeling. The house has bluish lights inside, created by the storm, visible through the windows, creating a strong but inviting contrast with the cold and stormy outside. The angle of the house, from a close-up photograph, the whole atmosphere is gloomy due to the very dark night, reinforced by the lighting and emphasizing the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a Pacific Ocident jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image focuses on an isolated house in a Japanese jungle area with a real corrugated zinc roof, showing intricate details of the soaked metal textures and the water running down the roof. The rain is exceptionally heavy and dominates the scene, bringing a gloomy but relaxing feeling. The house has bluish lights inside, created by the storm, visible through the windows, creating a strong but inviting contrast with the cold and stormy outside. The angle of the house from a close-up shot gives a gloomy atmosphere due to the very dark night, reinforced by the lighting and emphasizing the cold and damp atmosphere, while the bluish light from the house adds a subtle focal point of comfort. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. The ground can't be flooded, it's heavy rain but the ground is partly normal due to being dark earth
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A set of 10 individual isolated botanical greenery elements, each hand-drawn in pale muted sage green, rendered on a pure white or transparent background with no surrounding composition, no corner framing, and no grouping between elements — every illustration stands entirely alone as an individual asset designed to function as a modular framing component that can be combined with other elements to construct elegant botanical borders and decorative layouts. The set includes: two long arching branches with organically curving stems, slight taper toward the tips, and loosely arranged narrow delicately veined leaves along their length — one bare, one carrying a sparse mix of small open blossoms and closed buds; two shorter curved corner sprigs with gentle bends suggesting natural corner placement, one bare and one with tiny buds nestled among the foliage; one long nearly straight branch with a dense, abundant leaf arrangement designed as a strong structural side-framing element; one small fan-like foliage sprig with a short central stem branching into multiple secondary stems tipped with clusters of rounded leaves; one delicate sprig of pendant bell-shaped flowers hanging at slightly different angles from thin secondary stems; one single isolated open blossom rendered face-on with fine petal veining and a small stamen cluster, surrounded entirely by negative space; one single isolated closed bud on a short slender stem with one or two tiny leaves at its base; and one long sweeping branch carrying a loose mix of open blossoms, closed buds, and narrow leaves with organic spacing. The primary focus across all elements is on organic, naturally curving branches with subtle irregularity in growth direction, a sense of weight and movement, and a hand-observed rather than constructed quality. Every element is executed with very fine ink linework and soft pencil-like hatching, stroke weight naturally heavier at the base of stems and feather-light at the outermost tips, which fade gently into open space preserving the airy, unfinished quality of refined hand-illustration. Minimal contrast throughout, no heavy shading, no solid color fills, no background texture unless a very subtle fine-paper grain is present. Romantic, vintage-inspired aesthetic reminiscent of high-end wedding stationery and antique botanical engravings. No watercolor washes, no gouache, no thick outlines, no modern flat vector aesthetic, no clipart appearance, no decorative borders, and no compositional grouping between elements — each of the 10 pieces is a clean, isolated, individually usable modular botanical design asset.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. the angle of the house is closer to the camera!
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
Here are optimized **AI prompts** for generating **character sheets** and **expression sheets** with separated weapons/items, tailored for *Hollow Eden*'s aesthetic: --- ### **1. Marina the Starved - Character Sheet** **AI Prompt**: *"Full-body turnaround of Marina the Starved, a gaunt magical girl in a tattered sailor uniform with salt-cracked skin. Four neutral poses (front, back, side, 3/4 view). Isolate her jagged salt-crystal greatsword beside her, showing chipped edges and glowing erosion lines. Include: - **Close-up of her hands** gripping the sword, skin flaking into salt. - **Hollow Banquet ability**: Mini-panel of her eating a corpse’s soul, sword regenerating. - **Item Breakdown**: Salt shard grenades, rusted wish coins on her belt. - **Color Notes**: Pale blue-white skin, navy uniform with pink corrosion stains."* **Style Keywords**: *"Anime concept art, muted Studio Ghibli palette, Final Fantasy Tactics detail, slight watercolor texture."* --- ### **2. Vex the Uncatchable - Character Sheet** **AI Prompt**: *"Full-body reference of Vex, a bandage-wrapped delinquent with spiked ruby prosthetics (goat-leg and crystal arms). Four dynamic poses showcasing agility. Isolate: - **Ruby goat-leg** with piston-like joints and fracture lines. - **Bone-daggers** with serrated edges (floating beside her). - **Critical Miss ability**: Mini-panel of her grinning as an enemy’s weapon backfires. - **Item Breakdown**: Loaded dice, cracked mirrors in her pockets. - **Color Notes**: Ruby red crystals, yellow bandages, ashen skin."* **Style Keywords**: *"Dorohedoro gritty lineart, Tekken 3D model sheet, neon-noir lighting."* --- ### **3. Wisp the Showman Specter - Character Sheet** **AI Prompt**: *"Turnaround of Wisp, a translucent ghost with a top hat and kabuki mask chest-core. Show normal/Sentai forms. Isolate: - **Lantern whip weapon** with chain links resembling vertebrae. - **Spotlight Scepter** (gold-magenta) in Encore Mode. - **Encore ability**: Mini-panel of him transforming with fireworks. - **Item Breakdown**: Broken ticket stubs, a mic that emits flames. - **Color Notes**: Ethereal glow, gradient cyan-to-purple."* **Style Keywords**: *"Persona 5 UI flair, Kill la Kill cell-shading, holographic effects."* --- ### **4. Marina - Expression Sheet** **AI Prompt**: *"12 portrait busts of Marina showing: 1. **Battle Frenzy** (teeth bared, eyes hollow). 2. **Post-Feast Satisfaction** (salt tears, blissful smile). 3. **Sword Breaking Panic** (gritted teeth, hand clutching cracking blade). 4. **Empty Resignation** (dead-eyed, salt flakes falling). - **Separate Elements**: Her sword’s ‘hunger aura’ VFX, salt spray patterns."* **Style Keywords**: *"Madoka Magica emotional extremes, Junji Ito horror textures."* --- ### **5. Vex - Expression Sheet** **AI Prompt**: *"12 expressions of Vex, including: 1. **Critical Hit Joy** (tongue out, one eye winking). 2. **Painful Fumble** (nose bleeding, ruby leg cracked). 3. **Taunting Sneer** (flipping double middle fingers). 4. **Unhinged Laughter** (pupils dilated, pigtails thrashing). - **Separate Elements**: Ruby shard projectiles, ‘Luck Gauge’ UI overlay."* **Style Keywords**: *"Danganronpa sprite expressions, Scott Pilgrim vs. The World energy."* --- ### **6. Weapon/Item Isolation Prompts** **Example (Marina’s Sword)**: *"Orthographic view of Marina’s salt-crystal greatsword. Show: - **Eroded blade** with vein-like cracks. - **Hilt wrapped in wish ribbons**. - **Glow effect** when soul energy is absorbed. - **Scale reference**: Sword is 1.5x her height."* **Example (Vex’s Ruby Leg)**: *"Blueprint-style breakdown of Vex’s prosthetic goat-leg: 1. **Spiked knee joint** (retractable). 2. **Heel blade** (extends on kick). 3. **‘Critical Hit Core’** (glowing red gem in calf). - **Annotations**: ‘Material: Cursed Ruby // Weight: 8kg’."* --- ### **Pro Tips for AI Tools**: - Use **"--v 5"** in MidJourney for cleaner orthographics. - For expressions, add **"no background, solid color"** to focus on faces. - **Stable Diffusion**: Use "concept art sheet" + "isometric" for items. Need **alternate styles** (e.g., chibi, pixel art)? Just ask!
A hyper-realistic 8K scene during an intense storm on a very dark night. The image focuses on an isolated house in a Japanese jungle area with a real corrugated zinc roof, showing intricate details of the soaked metal textures and the water running down the roof. The rain is exceptionally heavy and dominates the scene, bringing a gloomy but relaxing feeling. The house has bluish lights inside, created by the storm, visible through the windows, creating a strong but inviting contrast with the cold and stormy outside. The angle of the house, from a close-up photograph, the whole atmosphere is gloomy due to the very dark night, reinforced by the lighting and emphasizing the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. the angle of the house is closer to the camera!
4K ultra high resolution, PNG format with transparent background and isolated alpha channel. Scene concept: The aesthetic of Hideo Kojima's "Death Stranding" collides with the neon-drenched, rain-slicked streets of a forgotten 80s cyberpunk city. The central subject is a lone, weary Porter, a silhouette against the oppressive glow of a massive, ruined holographic advertisement for "WONKYPLAY". The Porter's silhouette is heavy with an impossible amount of cargo, stacks of matte-black, futuristic cases piled high in a precarious tower, secured with glowing blue chiralium-laced ropes that hum with a faint, otherworldly light. A sleek, mechanical Odradek scanner extends from the Porter's shoulder, its multi-pronged arms spread wide, a soft, searching orange beam cutting through the thick, choking atmosphere of digital smog and Timefall. The Timefall itself isn't water, but a cascade of cascading, pixelated neon cyan and magenta streaks, which age and erode the textures of the world, causing digital decay on impact. Atmosphere & Mood: Profound isolation, melancholic beauty, and the crushing weight of connection in a disconnected world[reference:0]. The sky is a vast, overcast digital void, a swirling storm of dark grey data clouds. Spectral, translucent "BTs" (Beached Things) are not just creatures, but are the corrupted, glitched-out ghosts of old internet data, their forms made of fragmented, upside-down rainbows[reference:1] and broken wireframe models, silently drifting between the carcasses of abandoned server towers that litter the landscape like monolithic gravestones. The ground is a reflective, wet black surface, like the world after a catastrophic digital rain, where neon puddles mirror the chaotic sky. Color Palette: Desaturated, muted, and oppressive, dominated by deep greys, blacks, and the dull green of oxidized copper. The only vibrant colors come from the artificial light sources: the electric pink/cyan glow of the malfunctioning "WONKYPLAY" sign, the ominous red and orange of a distant warning beacon, and the ghostly, bioluminescent teal of the BTs. The entire scene is cloaked in a heavy volumetric fog that diffuses the light and adds immense depth. The mood is one of profound isolation and melancholic beauty[reference:2]. Composition & Lighting: Cinematic, anamorphic widescreen composition. The shot is a low-angle, 3/4 backlit portrait, with a single, powerful light source (a dying sun or a massive fusion reactor) breaking through the storm clouds far in the distance, creating a stark, heroic rim light around the Porter's silhouette and the edges of the cargo[reference:3]. The volumetric fog catches this light perfectly, creating visible god rays. The ground reflects the chaotic neon glow. Ultra sharp details on the Odradek's mechanics, the texture of the cargo cases, and the holographic decay. Photorealistic, global illumination, volumetric fog and lighting, Unreal Engine 5 render quality[reference:4]. Subtle layer of 35mm film grain.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a Pacific Ocident jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. the angle of the house is closer to the camera!
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
a dark, gloomy swamp stretching out as far as the eye can see. The swamp is black and gloomy, with the standing water reflecting the dark, stormy sky above. The rising fog adds an eerie element that blends seamlessly with the atmosphere of the scene. The dead tree stumps appear like twisted, monstrous figures, their gnarled, outstretched limbs looking almost like the clawing hands of some unknown creature. The lighting is dim, with heavy rain leaving the environment. Drops appear as silver streaks in the misty air, catching the faintest glimmer of light. The dark sky has a slight sheen, as if the weight of the clouds threatens to collapse. The sense of a desolate, cold, and isolated place fills the air with an inescapable sadness. In the foreground stands a gothic girl with an ethereal presence. Her skin is pale against the dark background, and her lush, black hair seems to cascade around her in a damp cascade. Her black, sharply manicured nails contrast with the softness of her fingers. She looks into the distance, her expression longing and sadness, and her eyes shine with an unearthly light that seems to pierce the darkness. The scene is overwhelmingly tragic and hopeless. The juxtaposition of the lonely and defenseless girl with the sinister, monstrous landscape reinforces the sense of isolation and despair. The rain and its ethereal glow give the image a dreamlike quality, although its tone remains dark and melancholic.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image focuses on an isolated house in a Japanese jungle area with a real corrugated zinc roof, showing intricate details of the soaked metal textures and the water running down the roof. The rain is exceptionally heavy and dominates the scene, bringing a gloomy but relaxing feeling. The house has bluish lights inside, created by the storm, visible through the windows, creating a strong but inviting contrast with the cold and stormy outside. The angle of the house from a close-up shot gives a gloomy atmosphere due to the very dark night, reinforced by the lighting and emphasizing the cold and damp atmosphere, while the bluish light from the house adds a subtle focal point of comfort. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. The ground can't be flooded, it's heavy rain but the ground is partly normal due to being dark earth
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A set of 10 individual isolated botanical greenery elements, each hand-drawn in pale muted sage green, rendered on a pure white or transparent background with no surrounding composition, no corner framing, and no grouping between elements — every illustration stands entirely alone as an individual asset designed to function as a modular framing component that can be combined with other elements to construct elegant botanical borders and decorative layouts. The set includes: two long arching branches with organically curving stems, slight taper toward the tips, and loosely arranged narrow delicately veined leaves along their length — one bare, one carrying a sparse mix of small open blossoms and closed buds; two shorter curved corner sprigs with gentle bends suggesting natural corner placement, one bare and one with tiny buds nestled among the foliage; one long nearly straight branch with a dense, abundant leaf arrangement designed as a strong structural side-framing element; one small fan-like foliage sprig with a short central stem branching into multiple secondary stems tipped with clusters of rounded leaves; one delicate sprig of pendant bell-shaped flowers hanging at slightly different angles from thin secondary stems; one single isolated open blossom rendered face-on with fine petal veining and a small stamen cluster, surrounded entirely by negative space; one single isolated closed bud on a short slender stem with one or two tiny leaves at its base; and one long sweeping branch carrying a loose mix of open blossoms, closed buds, and narrow leaves with organic spacing. The primary focus across all elements is on organic, naturally curving branches with subtle irregularity in growth direction, a sense of weight and movement, and a hand-observed rather than constructed quality. Every element is executed with very fine ink linework and soft pencil-like hatching, stroke weight naturally heavier at the base of stems and feather-light at the outermost tips, which fade gently into open space preserving the airy, unfinished quality of refined hand-illustration. Minimal contrast throughout, no heavy shading, no solid color fills, no background texture unless a very subtle fine-paper grain is present. Romantic, vintage-inspired aesthetic reminiscent of high-end wedding stationery and antique botanical engravings. No watercolor washes, no gouache, no thick outlines, no modern flat vector aesthetic, no clipart appearance, no decorative borders, and no compositional grouping between elements — each of the 10 pieces is a clean, isolated, individually usable modular botanical design asset.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
Here are optimized **AI prompts** for generating **character sheets** and **expression sheets** with separated weapons/items, tailored for *Hollow Eden*'s aesthetic: --- ### **1. Marina the Starved - Character Sheet** **AI Prompt**: *"Full-body turnaround of Marina the Starved, a gaunt magical girl in a tattered sailor uniform with salt-cracked skin. Four neutral poses (front, back, side, 3/4 view). Isolate her jagged salt-crystal greatsword beside her, showing chipped edges and glowing erosion lines. Include: - **Close-up of her hands** gripping the sword, skin flaking into salt. - **Hollow Banquet ability**: Mini-panel of her eating a corpse’s soul, sword regenerating. - **Item Breakdown**: Salt shard grenades, rusted wish coins on her belt. - **Color Notes**: Pale blue-white skin, navy uniform with pink corrosion stains."* **Style Keywords**: *"Anime concept art, muted Studio Ghibli palette, Final Fantasy Tactics detail, slight watercolor texture."* --- ### **2. Vex the Uncatchable - Character Sheet** **AI Prompt**: *"Full-body reference of Vex, a bandage-wrapped delinquent with spiked ruby prosthetics (goat-leg and crystal arms). Four dynamic poses showcasing agility. Isolate: - **Ruby goat-leg** with piston-like joints and fracture lines. - **Bone-daggers** with serrated edges (floating beside her). - **Critical Miss ability**: Mini-panel of her grinning as an enemy’s weapon backfires. - **Item Breakdown**: Loaded dice, cracked mirrors in her pockets. - **Color Notes**: Ruby red crystals, yellow bandages, ashen skin."* **Style Keywords**: *"Dorohedoro gritty lineart, Tekken 3D model sheet, neon-noir lighting."* --- ### **3. Wisp the Showman Specter - Character Sheet** **AI Prompt**: *"Turnaround of Wisp, a translucent ghost with a top hat and kabuki mask chest-core. Show normal/Sentai forms. Isolate: - **Lantern whip weapon** with chain links resembling vertebrae. - **Spotlight Scepter** (gold-magenta) in Encore Mode. - **Encore ability**: Mini-panel of him transforming with fireworks. - **Item Breakdown**: Broken ticket stubs, a mic that emits flames. - **Color Notes**: Ethereal glow, gradient cyan-to-purple."* **Style Keywords**: *"Persona 5 UI flair, Kill la Kill cell-shading, holographic effects."* --- ### **4. Marina - Expression Sheet** **AI Prompt**: *"12 portrait busts of Marina showing: 1. **Battle Frenzy** (teeth bared, eyes hollow). 2. **Post-Feast Satisfaction** (salt tears, blissful smile). 3. **Sword Breaking Panic** (gritted teeth, hand clutching cracking blade). 4. **Empty Resignation** (dead-eyed, salt flakes falling). - **Separate Elements**: Her sword’s ‘hunger aura’ VFX, salt spray patterns."* **Style Keywords**: *"Madoka Magica emotional extremes, Junji Ito horror textures."* --- ### **5. Vex - Expression Sheet** **AI Prompt**: *"12 expressions of Vex, including: 1. **Critical Hit Joy** (tongue out, one eye winking). 2. **Painful Fumble** (nose bleeding, ruby leg cracked). 3. **Taunting Sneer** (flipping double middle fingers). 4. **Unhinged Laughter** (pupils dilated, pigtails thrashing). - **Separate Elements**: Ruby shard projectiles, ‘Luck Gauge’ UI overlay."* **Style Keywords**: *"Danganronpa sprite expressions, Scott Pilgrim vs. The World energy."* --- ### **6. Weapon/Item Isolation Prompts** **Example (Marina’s Sword)**: *"Orthographic view of Marina’s salt-crystal greatsword. Show: - **Eroded blade** with vein-like cracks. - **Hilt wrapped in wish ribbons**. - **Glow effect** when soul energy is absorbed. - **Scale reference**: Sword is 1.5x her height."* **Example (Vex’s Ruby Leg)**: *"Blueprint-style breakdown of Vex’s prosthetic goat-leg: 1. **Spiked knee joint** (retractable). 2. **Heel blade** (extends on kick). 3. **‘Critical Hit Core’** (glowing red gem in calf). - **Annotations**: ‘Material: Cursed Ruby // Weight: 8kg’."* --- ### **Pro Tips for AI Tools**: - Use **"--v 5"** in MidJourney for cleaner orthographics. - For expressions, add **"no background, solid color"** to focus on faces. - **Stable Diffusion**: Use "concept art sheet" + "isometric" for items. Need **alternate styles** (e.g., chibi, pixel art)? Just ask!
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
4K ultra high resolution, PNG format with transparent background and isolated alpha channel. Scene concept: The aesthetic of Hideo Kojima's "Death Stranding" collides with the neon-drenched, rain-slicked streets of a forgotten 80s cyberpunk city. The central subject is a lone, weary Porter, a silhouette against the oppressive glow of a massive, ruined holographic advertisement for "WONKYPLAY". The Porter's silhouette is heavy with an impossible amount of cargo, stacks of matte-black, futuristic cases piled high in a precarious tower, secured with glowing blue chiralium-laced ropes that hum with a faint, otherworldly light. A sleek, mechanical Odradek scanner extends from the Porter's shoulder, its multi-pronged arms spread wide, a soft, searching orange beam cutting through the thick, choking atmosphere of digital smog and Timefall. The Timefall itself isn't water, but a cascade of cascading, pixelated neon cyan and magenta streaks, which age and erode the textures of the world, causing digital decay on impact. Atmosphere & Mood: Profound isolation, melancholic beauty, and the crushing weight of connection in a disconnected world[reference:0]. The sky is a vast, overcast digital void, a swirling storm of dark grey data clouds. Spectral, translucent "BTs" (Beached Things) are not just creatures, but are the corrupted, glitched-out ghosts of old internet data, their forms made of fragmented, upside-down rainbows[reference:1] and broken wireframe models, silently drifting between the carcasses of abandoned server towers that litter the landscape like monolithic gravestones. The ground is a reflective, wet black surface, like the world after a catastrophic digital rain, where neon puddles mirror the chaotic sky. Color Palette: Desaturated, muted, and oppressive, dominated by deep greys, blacks, and the dull green of oxidized copper. The only vibrant colors come from the artificial light sources: the electric pink/cyan glow of the malfunctioning "WONKYPLAY" sign, the ominous red and orange of a distant warning beacon, and the ghostly, bioluminescent teal of the BTs. The entire scene is cloaked in a heavy volumetric fog that diffuses the light and adds immense depth. The mood is one of profound isolation and melancholic beauty[reference:2]. Composition & Lighting: Cinematic, anamorphic widescreen composition. The shot is a low-angle, 3/4 backlit portrait, with a single, powerful light source (a dying sun or a massive fusion reactor) breaking through the storm clouds far in the distance, creating a stark, heroic rim light around the Porter's silhouette and the edges of the cargo[reference:3]. The volumetric fog catches this light perfectly, creating visible god rays. The ground reflects the chaotic neon glow. Ultra sharp details on the Odradek's mechanics, the texture of the cargo cases, and the holographic decay. Photorealistic, global illumination, volumetric fog and lighting, Unreal Engine 5 render quality[reference:4]. Subtle layer of 35mm film grain.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image focuses on an isolated house in a Japanese jungle area with a real corrugated zinc roof, showing intricate details of the soaked metal textures and the water running down the roof. The rain is exceptionally heavy and dominates the scene, bringing a gloomy but relaxing feeling. The house has bluish lights inside, created by the storm, visible through the windows, creating a strong but inviting contrast with the cold and stormy outside. The angle of the house from a close-up shot gives a gloomy atmosphere due to the very dark night, reinforced by the lighting and emphasizing the cold and damp atmosphere, while the bluish light from the house adds a subtle focal point of comfort. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. The ground can't be flooded, it's heavy rain but the ground is partly normal due to being dark earth
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
a dark, gloomy swamp stretching out as far as the eye can see. The swamp is black and gloomy, with the standing water reflecting the dark, stormy sky above. The rising fog adds an eerie element that blends seamlessly with the atmosphere of the scene. The dead tree stumps appear like twisted, monstrous figures, their gnarled, outstretched limbs looking almost like the clawing hands of some unknown creature. The lighting is dim, with heavy rain leaving the environment. Drops appear as silver streaks in the misty air, catching the faintest glimmer of light. The dark sky has a slight sheen, as if the weight of the clouds threatens to collapse. The sense of a desolate, cold, and isolated place fills the air with an inescapable sadness. In the foreground stands a gothic girl with an ethereal presence. Her skin is pale against the dark background, and her lush, black hair seems to cascade around her in a damp cascade. Her black, sharply manicured nails contrast with the softness of her fingers. She looks into the distance, her expression longing and sadness, and her eyes shine with an unearthly light that seems to pierce the darkness. The scene is overwhelmingly tragic and hopeless. The juxtaposition of the lonely and defenseless girl with the sinister, monstrous landscape reinforces the sense of isolation and despair. The rain and its ethereal glow give the image a dreamlike quality, although its tone remains dark and melancholic.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A set of 10 individual isolated botanical greenery elements, each hand-drawn in pale muted sage green, rendered on a pure white or transparent background with no surrounding composition, no corner framing, and no grouping between elements — every illustration stands entirely alone as an individual asset designed to function as a modular framing component that can be combined with other elements to construct elegant botanical borders and decorative layouts. The set includes: two long arching branches with organically curving stems, slight taper toward the tips, and loosely arranged narrow delicately veined leaves along their length — one bare, one carrying a sparse mix of small open blossoms and closed buds; two shorter curved corner sprigs with gentle bends suggesting natural corner placement, one bare and one with tiny buds nestled among the foliage; one long nearly straight branch with a dense, abundant leaf arrangement designed as a strong structural side-framing element; one small fan-like foliage sprig with a short central stem branching into multiple secondary stems tipped with clusters of rounded leaves; one delicate sprig of pendant bell-shaped flowers hanging at slightly different angles from thin secondary stems; one single isolated open blossom rendered face-on with fine petal veining and a small stamen cluster, surrounded entirely by negative space; one single isolated closed bud on a short slender stem with one or two tiny leaves at its base; and one long sweeping branch carrying a loose mix of open blossoms, closed buds, and narrow leaves with organic spacing. The primary focus across all elements is on organic, naturally curving branches with subtle irregularity in growth direction, a sense of weight and movement, and a hand-observed rather than constructed quality. Every element is executed with very fine ink linework and soft pencil-like hatching, stroke weight naturally heavier at the base of stems and feather-light at the outermost tips, which fade gently into open space preserving the airy, unfinished quality of refined hand-illustration. Minimal contrast throughout, no heavy shading, no solid color fills, no background texture unless a very subtle fine-paper grain is present. Romantic, vintage-inspired aesthetic reminiscent of high-end wedding stationery and antique botanical engravings. No watercolor washes, no gouache, no thick outlines, no modern flat vector aesthetic, no clipart appearance, no decorative borders, and no compositional grouping between elements — each of the 10 pieces is a clean, isolated, individually usable modular botanical design asset.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. the angle of the house is closer to the camera!
A hyper-realistic 8K scene during an intense storm on a very dark night. The image focuses on an isolated house in a Japanese jungle area with a real corrugated zinc roof, showing intricate details of the soaked metal textures and the water running down the roof. The rain is exceptionally heavy and dominates the scene, bringing a gloomy but relaxing feeling. The house has bluish lights inside, created by the storm, visible through the windows, creating a strong but inviting contrast with the cold and stormy outside. The angle of the house, from a close-up photograph, the whole atmosphere is gloomy due to the very dark night, reinforced by the lighting and emphasizing the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
{ "system_type": "strict_identity_preservation_governance_layer", "version": "V25_FULL_FORENSIC_LOCK", "core_principle": "IDENTITY_IS_ABSOLUTE_NON_NEGOTIABLE", "priority_hierarchy": [ "FACE", "SKIN", "BEARD", "EXPRESSION", "BODY", "SCENE" ], "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_POSE_ENVIRONMENT_ONLY" }, "identity_domain": { "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene", "direct_transfer_only", "body_has_higher_priority_than_pose", "scene_is_subordinate_to_identity" ] }, "body_dominance_enforcement": { "mode": "HARD_LOCK", "rules": [ "IMAGE2_overrides_IMAGE3_pose_distortion", "no_pose_based_body_stylization", "no_cinematic_body_refinement", "preserve_real_mass_distribution", "preserve_real_proportions_even_if_pose_breaks", "reject_if_body_becomes_editorial" ] }, "hard_override_system": { "body_vs_pose": { "mode": "ABSOLUTE_OVERRIDE", "rule": "if_pose_conflicts_with_body_identity_use_body_identity", "reject_if_body_deforms": true } }, "no_invention_law": { "rules": [ "if_not_present_in_IMAGE1_or_IMAGE2_do_not_create", "no_feature_generation", "no_face_reconstruction", "no_identity_inference" ] }, "occlusion_protocol": { "rules": [ "if_face_area_not_visible_in_IMAGE1_keep_unresolved", "do_not_generate_hidden_identity", "do_not_complete_missing_facial_data" ] }, "face_integration_pipeline": { "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_over_face_identity", "absolute_face_isolation_from_scene_styling", "absolute_face_isolation_from_color_grading", "absolute_face_isolation_from_contrast_stylization" ] }, "facial_lock_system": { "geometry_lock": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "subpixel_geometry_stability": true, "no_heroization": true }, "asymmetry_lock": { "preserve_eye_asymmetry": true, "preserve_mouth_asymmetry": true, "preserve_nose_asymmetry": true, "never_normalize_face": true }, "expression_lock": { "no_smile_redesign": true, "no_lip_compression_change": true, "no_eyebrow_reinterpretation": true, "no_eyelid_emotion_shift": true, "expression_base_from_IMAGE1": true, "mouth_width_lock": true, "lip_tension_lock": true, "lower_eyelid_lock": true, "micro_expression_freeze": true, "full_expression_freeze": true, "no_emotional_reinterpretation": true, "no_character_shift": true }, "expression_validation_system": { "compare_to_IMAGE1_expression": true, "max_deviation": 0.01, "detect_micro_tension_shift": true, "action_if_fail": "RESET_EXPRESSION" }, "beard_system": { "zone_lock": { "cheeks": "absolute_lock", "jawline": "absolute_lock", "chin": "absolute_lock", "mustache": "absolute_lock" }, "density_distribution_lock": true, "color_pattern_lock": true, "irregularity_map_lock": true, "no_uniform_beard": true, "no_smoothing": true, "no_density_reinterpretation": true, "preserve_patchiness": true }, "beard_validation_system": { "compare_to_IMAGE1_pattern": true, "density_map_similarity_threshold": 0.95, "irregularity_preservation_required": true, "action_if_fail": "RESTORE_FROM_REFERENCE" }, "skin_system": { "preserve_pores": true, "preserve_micro_texture": true, "preserve_tone": true, "preserve_undertone": true, "preserve_variation": true, "anti_beautification_layer": { "enabled": true, "block_smoothing": true, "block_skin_uniformity": true, "block_tone_compression": true, "block_ai_skin_signature": true }, "forbidden": [ "ai_skin", "plastic_skin", "skin_smoothing", "beautification", "uniform_skin" ], "dirt_application": { "mode": "physical_interaction_only", "no_overlay": true, "no_global_tint": true, "respect_pore_structure": true } }, "skin_validation_system": { "detect_smoothing": true, "detect_texture_loss": true, "detect_tone_uniformity": true, "thresholds": { "texture_loss_max": 0.02, "tone_variation_min": 0.85 }, "action_if_fail": "REJECT_FRAME" }, "lighting_separation": { "face_lighting": { "mode": "STRICT_ISOLATION", "allowed_effect": "volume_perception_only", "forbidden": [ "tone_shift", "undertone_shift", "contrast_stylization", "cinematic_tint", "texture_flattening", "highlight_burnout", "cinematic_shadow_sculpting" ] }, "body_lighting": { "cinematic_allowed": true }, "scene_lighting": { "cinematic_allowed": true } }, "face_isolation_enforcement": { "block_micro_shadow_sculpting": true, "block_local_contrast_boost": true, "block_dynamic_range_face_adjustment": true, "face_must_remain_photometric_consistent": true }, "face_neck_continuity": { "jaw_neck_transition_lock": true, "tone_continuity": true, "texture_continuity": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "shoulder_width_lock": true, "neck_to_shoulder_relation_lock": true, "arm_mass_lock": true, "forearm_thickness_lock": true, "torso_length_lock": true, "hand_to_body_ratio_lock": true, "no_body_stylization": true, "no_body_slimming": true, "no_muscle_reinterpretation": true, "preserve_mass_distribution": true }, "body_thresholds": { "shoulder_variation_percent": 0.01, "torso_length_variation_percent": 0.01, "arm_thickness_variation_percent": 0.015, "hand_ratio_variation_percent": 0.01 }, "pose_system": { "pose_source": "IMAGE3", "adapt_body_only": true, "never_modify_face_pose_geometry": true, "respect_body_constraints_from_IMAGE2": true, "pose_is_secondary_to_body_identity": true }, "validation": { "critical": [ "identity_preserved", "body_matches_IMAGE2", "no_face_contamination", "skin_is_biological", "beard_pattern_preserved", "no_expression_shift", "no_body_stylization" ] }, "rejection_system": { "priority_order": [ "FACE", "BODY", "SKIN", "BEARD", "EXPRESSION" ], "rules": [ "if_face_fails_reject_immediately", "if_body_fails_reject", "if_skin_fails_reject", "if_beard_fails_restore_or_reject", "if_expression_fails_reset" ] }, "final_output_rule": { "conditions": [ "100_percent_identity_preserved", "body_matches_real_mass", "natural_human_skin", "no_plastic_effect", "no_ai_signature", "expression_unchanged" ], "otherwise": "DO_NOT_OUTPUT" } }
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a Pacific Ocident jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation.
A hyper-realistic 8K scene during an intense storm on a very dark night. The image centers on an isolated house in a western Pacific jungle area with a real corrugated roof, showing intricate details of the soaked metal textures and the water pouring relentlessly down the sides. The rain is exceptionally heavy, and sena predominates, bringing a somber yet relaxing feeling. The house has cold bluish lights inside, created by the storm, visible through its windows, creating a strong but inviting contrast with the cold and stormy outside. The whole atmosphere is gloomy due to the very dark night, reinforced by the lighting that keeps it dark and emphasizes the cold and damp atmosphere, while the bluish light of the house adds a subtle focal point of comfort. a few puddles of water that glisten with the rain and reflect the light from the windows. Branches with green leaves appear in the left foreground, slightly blurred by the depth of field and partially obscured by the falling rain, adding depth and realism. The composition focuses on the isolated house, with the rain dominating the shot and the bluish interior light of the night providing a vivid contrast. The overall atmosphere captures the raw intensity of nature, a sense of calm and relaxing isolation. the angle of the house is closer to the camera!