import bpy # Очистка сцены bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete(use_global=False) # Добавление плоскости для флага bpy.ops.mesh.primitive_plane_add(size=2, location=(0, 0, 0)) flag = bpy.context.object flag.name = "Korean Flag" # Применение текстуры флага Южной Кореи material = bpy.data.materials.new(name="FlagMaterial") material.use_nodes = True nodes = material.node_tree.nodes links = material.node_tree.links # Удаляем стандартный узел BSDF for node in nodes: nodes.remove(node) # Добавляем узел Image Texture image_texture = nodes.new(type='ShaderNodeTexImage') image_texture.image = bpy.data.images.load("//south_korea_flag.png") # Укажите путь к изображению флага image_texture.location = (-300, 300) # Узел Principled BSDF bsdf = nodes.new(type='ShaderNodeBsdfPrincipled') bsdf.location = (0, 300) # Узел Output output = nodes.new(type='ShaderNodeOutputMaterial') output.location = (300, 300) # Соединяем узлы links.new(image_texture.outputs['Color'], bsdf.inputs['Base Color']) links.new(bsdf.outputs['BSDF'], output.inputs['Surface']) # Присваиваем материал объекту flag.data.materials.append(material) # Добавление текста "Привет, Южная Корея!" bpy.ops.object.text_add(location=(0, -2, 0)) text = bpy.context.object text.data.body = "Hello, South Korea!" text.data.size = 0.5 text.data.extrude = 0.1 # Настройка камеры bpy.ops.object.camera_add(location=(0, -6, 2)) camera = bpy.context.object camera.rotation_euler = (1.2, 0, 0) bpy.context.scene.camera = camera # Настройка света bpy.ops.object.light_add(type='SUN', location=(5, -5, 5)) light = bpy.context.object # Рендеринг сцены bpy.context.scene.render.engine = 'CYCLES' bpy.context.scene.render.filepath = "//hello_south_korea.png" bpy.ops.render.render(write_still=True)
"A welcoming scene with the flag of South Korea prominently displayed in the background. The text 'We are happy to welcome you to our community' in bold, friendly font across the bottom. The design should feature soft, welcoming colors, with an emphasis on warmth and inclusivity. The flag should be vibrant, with clear details, and the text should stand out in a way that feels inviting and friendly. The atmosphere should feel modern and optimistic."
"A welcoming scene with the flag of South Korea prominently displayed in the background. The text 'We are happy to welcome you to our community' in bold, friendly font across the bottom. The design should feature soft, welcoming colors, with an emphasis on warmth and inclusivity. The flag should be vibrant, with clear details, and the text should stand out in a way that feels inviting and friendly. The atmosphere should feel modern and optimistic."
import bpy # Очистка сцены bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete(use_global=False) # Добавление плоскости для флага bpy.ops.mesh.primitive_plane_add(size=2, location=(0, 0, 0)) flag = bpy.context.object flag.name = "Korean Flag" # Применение текстуры флага Южной Кореи material = bpy.data.materials.new(name="FlagMaterial") material.use_nodes = True nodes = material.node_tree.nodes links = material.node_tree.links # Удаляем стандартный узел BSDF for node in nodes: nodes.remove(node) # Добавляем узел Image Texture image_texture = nodes.new(type='ShaderNodeTexImage') image_texture.image = bpy.data.images.load("//south_korea_flag.png") # Укажите путь к изображению флага image_texture.location = (-300, 300) # Узел Principled BSDF bsdf = nodes.new(type='ShaderNodeBsdfPrincipled') bsdf.location = (0, 300) # Узел Output output = nodes.new(type='ShaderNodeOutputMaterial') output.location = (300, 300) # Соединяем узлы links.new(image_texture.outputs['Color'], bsdf.inputs['Base Color']) links.new(bsdf.outputs['BSDF'], output.inputs['Surface']) # Присваиваем материал объекту flag.data.materials.append(material) # Добавление текста "Привет, Южная Корея!" bpy.ops.object.text_add(location=(0, -2, 0)) text = bpy.context.object text.data.body = "Hello, South Korea!" text.data.size = 0.5 text.data.extrude = 0.1 # Настройка камеры bpy.ops.object.camera_add(location=(0, -6, 2)) camera = bpy.context.object camera.rotation_euler = (1.2, 0, 0) bpy.context.scene.camera = camera # Настройка света bpy.ops.object.light_add(type='SUN', location=(5, -5, 5)) light = bpy.context.object # Рендеринг сцены bpy.context.scene.render.engine = 'CYCLES' bpy.context.scene.render.filepath = "//hello_south_korea.png" bpy.ops.render.render(write_still=True)
"A welcoming scene with the flag of South Korea prominently displayed in the background. The text 'We are happy to welcome you to our community' in bold, friendly font across the bottom. The design should feature soft, welcoming colors, with an emphasis on warmth and inclusivity. The flag should be vibrant, with clear details, and the text should stand out in a way that feels inviting and friendly. The atmosphere should feel modern and optimistic."
"A welcoming scene with the flag of South Korea prominently displayed in the background. The text 'We are happy to welcome you to our community' in bold, friendly font across the bottom. The design should feature soft, welcoming colors, with an emphasis on warmth and inclusivity. The flag should be vibrant, with clear details, and the text should stand out in a way that feels inviting and friendly. The atmosphere should feel modern and optimistic."
import bpy # Очистка сцены bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete(use_global=False) # Добавление плоскости для флага bpy.ops.mesh.primitive_plane_add(size=2, location=(0, 0, 0)) flag = bpy.context.object flag.name = "Korean Flag" # Применение текстуры флага Южной Кореи material = bpy.data.materials.new(name="FlagMaterial") material.use_nodes = True nodes = material.node_tree.nodes links = material.node_tree.links # Удаляем стандартный узел BSDF for node in nodes: nodes.remove(node) # Добавляем узел Image Texture image_texture = nodes.new(type='ShaderNodeTexImage') image_texture.image = bpy.data.images.load("//south_korea_flag.png") # Укажите путь к изображению флага image_texture.location = (-300, 300) # Узел Principled BSDF bsdf = nodes.new(type='ShaderNodeBsdfPrincipled') bsdf.location = (0, 300) # Узел Output output = nodes.new(type='ShaderNodeOutputMaterial') output.location = (300, 300) # Соединяем узлы links.new(image_texture.outputs['Color'], bsdf.inputs['Base Color']) links.new(bsdf.outputs['BSDF'], output.inputs['Surface']) # Присваиваем материал объекту flag.data.materials.append(material) # Добавление текста "Привет, Южная Корея!" bpy.ops.object.text_add(location=(0, -2, 0)) text = bpy.context.object text.data.body = "Hello, South Korea!" text.data.size = 0.5 text.data.extrude = 0.1 # Настройка камеры bpy.ops.object.camera_add(location=(0, -6, 2)) camera = bpy.context.object camera.rotation_euler = (1.2, 0, 0) bpy.context.scene.camera = camera # Настройка света bpy.ops.object.light_add(type='SUN', location=(5, -5, 5)) light = bpy.context.object # Рендеринг сцены bpy.context.scene.render.engine = 'CYCLES' bpy.context.scene.render.filepath = "//hello_south_korea.png" bpy.ops.render.render(write_still=True)
"A welcoming scene with the flag of South Korea prominently displayed in the background. The text 'We are happy to welcome you to our community' in bold, friendly font across the bottom. The design should feature soft, welcoming colors, with an emphasis on warmth and inclusivity. The flag should be vibrant, with clear details, and the text should stand out in a way that feels inviting and friendly. The atmosphere should feel modern and optimistic."
"A welcoming scene with the flag of South Korea prominently displayed in the background. The text 'We are happy to welcome you to our community' in bold, friendly font across the bottom. The design should feature soft, welcoming colors, with an emphasis on warmth and inclusivity. The flag should be vibrant, with clear details, and the text should stand out in a way that feels inviting and friendly. The atmosphere should feel modern and optimistic."
import bpy # Очистка сцены bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete(use_global=False) # Добавление плоскости для флага bpy.ops.mesh.primitive_plane_add(size=2, location=(0, 0, 0)) flag = bpy.context.object flag.name = "Korean Flag" # Применение текстуры флага Южной Кореи material = bpy.data.materials.new(name="FlagMaterial") material.use_nodes = True nodes = material.node_tree.nodes links = material.node_tree.links # Удаляем стандартный узел BSDF for node in nodes: nodes.remove(node) # Добавляем узел Image Texture image_texture = nodes.new(type='ShaderNodeTexImage') image_texture.image = bpy.data.images.load("//south_korea_flag.png") # Укажите путь к изображению флага image_texture.location = (-300, 300) # Узел Principled BSDF bsdf = nodes.new(type='ShaderNodeBsdfPrincipled') bsdf.location = (0, 300) # Узел Output output = nodes.new(type='ShaderNodeOutputMaterial') output.location = (300, 300) # Соединяем узлы links.new(image_texture.outputs['Color'], bsdf.inputs['Base Color']) links.new(bsdf.outputs['BSDF'], output.inputs['Surface']) # Присваиваем материал объекту flag.data.materials.append(material) # Добавление текста "Привет, Южная Корея!" bpy.ops.object.text_add(location=(0, -2, 0)) text = bpy.context.object text.data.body = "Hello, South Korea!" text.data.size = 0.5 text.data.extrude = 0.1 # Настройка камеры bpy.ops.object.camera_add(location=(0, -6, 2)) camera = bpy.context.object camera.rotation_euler = (1.2, 0, 0) bpy.context.scene.camera = camera # Настройка света bpy.ops.object.light_add(type='SUN', location=(5, -5, 5)) light = bpy.context.object # Рендеринг сцены bpy.context.scene.render.engine = 'CYCLES' bpy.context.scene.render.filepath = "//hello_south_korea.png" bpy.ops.render.render(write_still=True)
"A welcoming scene with the flag of South Korea prominently displayed in the background. The text 'We are happy to welcome you to our community' in bold, friendly font across the bottom. The design should feature soft, welcoming colors, with an emphasis on warmth and inclusivity. The flag should be vibrant, with clear details, and the text should stand out in a way that feels inviting and friendly. The atmosphere should feel modern and optimistic."
"A welcoming scene with the flag of South Korea prominently displayed in the background. The text 'We are happy to welcome you to our community' in bold, friendly font across the bottom. The design should feature soft, welcoming colors, with an emphasis on warmth and inclusivity. The flag should be vibrant, with clear details, and the text should stand out in a way that feels inviting and friendly. The atmosphere should feel modern and optimistic."
import bpy # Очистка сцены bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete(use_global=False) # Добавление плоскости для флага bpy.ops.mesh.primitive_plane_add(size=2, location=(0, 0, 0)) flag = bpy.context.object flag.name = "Korean Flag" # Применение текстуры флага Южной Кореи material = bpy.data.materials.new(name="FlagMaterial") material.use_nodes = True nodes = material.node_tree.nodes links = material.node_tree.links # Удаляем стандартный узел BSDF for node in nodes: nodes.remove(node) # Добавляем узел Image Texture image_texture = nodes.new(type='ShaderNodeTexImage') image_texture.image = bpy.data.images.load("//south_korea_flag.png") # Укажите путь к изображению флага image_texture.location = (-300, 300) # Узел Principled BSDF bsdf = nodes.new(type='ShaderNodeBsdfPrincipled') bsdf.location = (0, 300) # Узел Output output = nodes.new(type='ShaderNodeOutputMaterial') output.location = (300, 300) # Соединяем узлы links.new(image_texture.outputs['Color'], bsdf.inputs['Base Color']) links.new(bsdf.outputs['BSDF'], output.inputs['Surface']) # Присваиваем материал объекту flag.data.materials.append(material) # Добавление текста "Привет, Южная Корея!" bpy.ops.object.text_add(location=(0, -2, 0)) text = bpy.context.object text.data.body = "Hello, South Korea!" text.data.size = 0.5 text.data.extrude = 0.1 # Настройка камеры bpy.ops.object.camera_add(location=(0, -6, 2)) camera = bpy.context.object camera.rotation_euler = (1.2, 0, 0) bpy.context.scene.camera = camera # Настройка света bpy.ops.object.light_add(type='SUN', location=(5, -5, 5)) light = bpy.context.object # Рендеринг сцены bpy.context.scene.render.engine = 'CYCLES' bpy.context.scene.render.filepath = "//hello_south_korea.png" bpy.ops.render.render(write_still=True)
"A welcoming scene with the flag of South Korea prominently displayed in the background. The text 'We are happy to welcome you to our community' in bold, friendly font across the bottom. The design should feature soft, welcoming colors, with an emphasis on warmth and inclusivity. The flag should be vibrant, with clear details, and the text should stand out in a way that feels inviting and friendly. The atmosphere should feel modern and optimistic."
"A welcoming scene with the flag of South Korea prominently displayed in the background. The text 'We are happy to welcome you to our community' in bold, friendly font across the bottom. The design should feature soft, welcoming colors, with an emphasis on warmth and inclusivity. The flag should be vibrant, with clear details, and the text should stand out in a way that feels inviting and friendly. The atmosphere should feel modern and optimistic."
import bpy # Очистка сцены bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete(use_global=False) # Добавление плоскости для флага bpy.ops.mesh.primitive_plane_add(size=2, location=(0, 0, 0)) flag = bpy.context.object flag.name = "Korean Flag" # Применение текстуры флага Южной Кореи material = bpy.data.materials.new(name="FlagMaterial") material.use_nodes = True nodes = material.node_tree.nodes links = material.node_tree.links # Удаляем стандартный узел BSDF for node in nodes: nodes.remove(node) # Добавляем узел Image Texture image_texture = nodes.new(type='ShaderNodeTexImage') image_texture.image = bpy.data.images.load("//south_korea_flag.png") # Укажите путь к изображению флага image_texture.location = (-300, 300) # Узел Principled BSDF bsdf = nodes.new(type='ShaderNodeBsdfPrincipled') bsdf.location = (0, 300) # Узел Output output = nodes.new(type='ShaderNodeOutputMaterial') output.location = (300, 300) # Соединяем узлы links.new(image_texture.outputs['Color'], bsdf.inputs['Base Color']) links.new(bsdf.outputs['BSDF'], output.inputs['Surface']) # Присваиваем материал объекту flag.data.materials.append(material) # Добавление текста "Привет, Южная Корея!" bpy.ops.object.text_add(location=(0, -2, 0)) text = bpy.context.object text.data.body = "Hello, South Korea!" text.data.size = 0.5 text.data.extrude = 0.1 # Настройка камеры bpy.ops.object.camera_add(location=(0, -6, 2)) camera = bpy.context.object camera.rotation_euler = (1.2, 0, 0) bpy.context.scene.camera = camera # Настройка света bpy.ops.object.light_add(type='SUN', location=(5, -5, 5)) light = bpy.context.object # Рендеринг сцены bpy.context.scene.render.engine = 'CYCLES' bpy.context.scene.render.filepath = "//hello_south_korea.png" bpy.ops.render.render(write_still=True)
"A welcoming scene with the flag of South Korea prominently displayed in the background. The text 'We are happy to welcome you to our community' in bold, friendly font across the bottom. The design should feature soft, welcoming colors, with an emphasis on warmth and inclusivity. The flag should be vibrant, with clear details, and the text should stand out in a way that feels inviting and friendly. The atmosphere should feel modern and optimistic."
"A welcoming scene with the flag of South Korea prominently displayed in the background. The text 'We are happy to welcome you to our community' in bold, friendly font across the bottom. The design should feature soft, welcoming colors, with an emphasis on warmth and inclusivity. The flag should be vibrant, with clear details, and the text should stand out in a way that feels inviting and friendly. The atmosphere should feel modern and optimistic."