logo completely wrapped in a single layer of elastic plastic or shrink wrap. The shapes of the logo should be visible only through the relief under the film, the logo surfaces themselves are not visible. Brand Analysis System: Logo geometry: Determine the full visual brand identifier [ADIDAS ORIGINAL] according to the official catalog: an icon, a text element, or a combination thereof. Keep the exact spatial relationship between the icon and the text. Color system: Use one monochrome tone [ADIDAS ORIGINAL] for all elements of the scene — background, film, wrapped object. Variations are achieved only through light and shadow. The nature of the film: Based on the selected color [ADIDAS ORIGINAL], determine the behavior of the material: bright saturated colors create a dense glossy or latex film with visible tension lines; neutral — matte stretch film; dark - translucent vacuum film; light — matte food film. Stage 1: Stage and Surface The whole scene is monochromatic, the [ADIDAS ORIGINAL] color covers every surface without exception. The background is made of the same film material, which is freely assembled and crumpled around the logo. Natural tension lines are created, the folds diverge from the peaks of the relief. There are no floor lines, walls, or horizons — the stage is completely immersed in a solid plastic material. Stage 2: Applying the logo Each element of the logo is voluminous, rounded, like a balloon, with visual depth. The logo is fixed on the background and is completely covered with a single layer of film, tightly stretched over the tops of the elements, creating visible tension lines. Free folds are formed in the hollows between the letters, geometric elements of the icon and around the perimeter of the logo. The logo remains fully readable, the icon is recognizable, but not a single surface of the logo itself is visible. The physics of the film is precise: tight tension at high points, diverging stress lines, small raised areas between elements, shadows in the gaps. Stage 3: Lighting The main light source is soft, diffused, from the top left, emphasizing the relief of the film. For glossy films, there are subtle highlights along the stretched areas, for matte films, there is only diffused light. Global lighting preserves details in deep folds without smoothing out the overall relief. Technical specifications Only the [ADIDAS ORIGINAL] color, variations through light and shadow. There are no exposed logo surfaces and unnecessary text. The film is realistic: the tension, the folds, the physics of plastic, not fabric. The film grain corresponds to ISO 400. Mood: the product is packed and ready for opening, the shape is known, but not yet touched.
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
{ "subject": { image reference } "mirror_rules": [ "mirror selfie reflection", "keep only one phone in one visible hand", "no extra limbs or duplicated body parts", "maintain accurate reflection geometry", "do not add text or logos unless clearly visible", "preserve the natural mirror-frame composition" ], "age": "young adult, mid-20s", "expression": { "eyes": { "look": "soft attentive gaze focused on the phone screen through the mirror", "energy": "calm, alert, slightly curious", "direction": "slightly sideways toward the phone" }, "mouth": { "position": "gently parted, relaxed", "energy": "subtle softness, not smiling" }, "overall": "quiet, composed, mildly intimate, effortless" }, "face": { "hair": high ponytail, slight pink highlights" "makeup": "soft glam with defined eyeliner, long lashes, natural brows, soft blush, nude pink lips, and faint freckle detail" } }, "body": { "frame": "slim, softly curvy", "waist": "defined but natural", "chest": "moderately full, naturally shaped", "legs": "long, smooth, crossed forward in the foreground", "skin": { "visible_areas": "face, shoulders, arms, upper chest, thighs, calves, feet", "tone": "light warm-neutral skin tone", "texture": "soft skin with natural pores and a touch of realistic smoothness, tactile rather than plastic", "lighting_effect": "backlit by bright window light with soft ambient bounce from pale walls and wooden floor" } }, "pose": { "position": "seated on the floor in front of a standing mirror", "base": "one hand holding the phone near the face, the other arm extended back to support the body, torso upright, knees bent, legs crossed loosely toward the camera", "overall": "relaxed, candid, slightly asymmetrical, natural weight distribution" }, "clothing": { "bra": { "type": "black fitted one-piece bodysuit with thin straps and a low scoop neckline", "color": "black", "details": "minimal, body-hugging, clean silhouette, no visible pattern", "effect": "simple and striking, emphasizing skin tone, shape, and contrast against the bright room" }, "bottom": { "type": "integrated high-cut bodysuit bottom", "color": "black", "details": "seamless minimal look" } }, "accessories": { "device": "silver smartphone with a triple-camera layout, held in front of the face for the mirror selfie" }, "photography": { "camera_style": "realistic smartphone mirror selfie, social media candid aesthetic", "angle": "eye-level reflection with the mirror leaning vertically and the subject seated low on the floor", "shot_type": "full-body vertical mirror portrait", "aspect_ratio": "3:4 vertical", "texture": "clean high-resolution smartphone detail, soft natural contrast, realistic skin texture, no heavy filter", "lighting": "strong daylight from the bay window behind the subject, softened by indoor bounce light, creating a bright airy room with gentle shadow retention on the face and body", "depth_of_field": "deep focus, room details remain visible" }, "background": { "setting": "bright minimalist bedroom with a bay window", "wall_color": "soft off-white", "elements": [ "large standing mirror with a white frame", "unmade bed with dark green bedding", "dark upholstered headboard", "tall grey curtains", "white dresser", "wide bright bay window", "warm wooden floor" ], "atmosphere": "quiet, lived-in, tidy but not staged, softly intimate", "lighting": "natural daytime window backlight filling the room with cool-white brightness and warm floor reflections" }, "the_vibe": { "energy": "still, feminine, low-key magnetic", "mood": "quiet afternoon or late-afternoon pause, unhurried and private", "aesthetic": "real-life bedroom selfie, minimal and elegant, naturally sensual without looking overproduced", "authenticity": "slight hair disorder, unmade bed, clothes on the floor, practical room details, believable posture, no studio perfection", "intimacy": "the kind of photo taken in a brief pause between ordinary moments, close to the mirror and close to oneself", "story": "The bed had not been fully made yet, sunset light had already flooded the window, and she sat down for a second that turned into a photograph.", "caption_energy": "soft, self-possessed, quietly confident" }, "constraints": { "must_keep": [ "adult subject", "mirror selfie composition", "seated floor pose", "bright bay window in the background", "dark green unmade bed", "black fitted one-piece outfit", "realistic smartphone photo look", "natural daylight backlighting", "subtle freckles and soft glam makeup", "bare feet visible" ], "avoid": [ "anime style", "over-retouched skin", "studio flash look", "extreme HDR", "extra phones", "extra fingers", "warped mirror reflection", "overdecorated bedroom", "heavy jewelry", "visible text or logos not present in the reference", "dramatic color grading", "artificial body exaggeration" ] }, "negative_prompt": [ "extra fingers", "extra limbs", "duplicate phone", "warped mirror", "broken anatomy", "plastic skin", "heavy airbrush", "studio lighting", "flash photography", "anime", "cartoon", "overexposed face", "crushed shadows", "extreme wide-angle distortion", "fake luxury decor", "excessive accessories", "visible brand text", "unrealistic body proportions" ] }
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
logo completely wrapped in a single layer of elastic plastic or shrink wrap. The shapes of the logo should be visible only through the relief under the film, the logo surfaces themselves are not visible. Brand Analysis System: Logo geometry: Determine the full visual brand identifier [ADIDAS ORIGINAL] according to the official catalog: an icon, a text element, or a combination thereof. Keep the exact spatial relationship between the icon and the text. Color system: Use one monochrome tone [ADIDAS ORIGINAL] for all elements of the scene — background, film, wrapped object. Variations are achieved only through light and shadow. The nature of the film: Based on the selected color [ADIDAS ORIGINAL], determine the behavior of the material: bright saturated colors create a dense glossy or latex film with visible tension lines; neutral — matte stretch film; dark - translucent vacuum film; light — matte food film. Stage 1: Stage and Surface The whole scene is monochromatic, the [ADIDAS ORIGINAL] color covers every surface without exception. The background is made of the same film material, which is freely assembled and crumpled around the logo. Natural tension lines are created, the folds diverge from the peaks of the relief. There are no floor lines, walls, or horizons — the stage is completely immersed in a solid plastic material. Stage 2: Applying the logo Each element of the logo is voluminous, rounded, like a balloon, with visual depth. The logo is fixed on the background and is completely covered with a single layer of film, tightly stretched over the tops of the elements, creating visible tension lines. Free folds are formed in the hollows between the letters, geometric elements of the icon and around the perimeter of the logo. The logo remains fully readable, the icon is recognizable, but not a single surface of the logo itself is visible. The physics of the film is precise: tight tension at high points, diverging stress lines, small raised areas between elements, shadows in the gaps. Stage 3: Lighting The main light source is soft, diffused, from the top left, emphasizing the relief of the film. For glossy films, there are subtle highlights along the stretched areas, for matte films, there is only diffused light. Global lighting preserves details in deep folds without smoothing out the overall relief. Technical specifications Only the [ADIDAS ORIGINAL] color, variations through light and shadow. There are no exposed logo surfaces and unnecessary text. The film is realistic: the tension, the folds, the physics of plastic, not fabric. The film grain corresponds to ISO 400. Mood: the product is packed and ready for opening, the shape is known, but not yet touched.
"subject": { "description": "A young adult woman taking a realistic full-body mirror selfie while sitting on a wooden bedroom floor, with soft refined features, subtle freckles, and a calm intimate presence.", "mirror_rules": [ "mirror selfie reflection", "keep only one phone in one visible hand", "no extra limbs or duplicated body parts", "maintain accurate reflection geometry", "do not add text or logos unless clearly visible", "preserve the natural mirror-frame composition" ], "age": "young adult, mid-20s", "expression": { "eyes": { "look": "soft attentive gaze focused on the phone screen through the mirror", "energy": "calm, alert, slightly curious", "direction": "slightly sideways toward the phone" }, "mouth": { "position": "gently parted, relaxed", "energy": "subtle softness, not smiling" }, "overall": "quiet, composed, mildly intimate, effortless" }, "face": { "preserve_original": true, "makeup": "soft glam with defined eyeliner, long lashes, natural brows, soft blush, nude pink lips, and faint freckle detail" } }, "hair": { "color": "dark brown", "style": "long loose hair with a soft natural wave and a slightly off-center part", "effect": "lightly tousled, airy around the face, naturally imperfect" }, "body": { "frame": "slim, softly curvy", "waist": "defined but natural", "chest": "moderately full, naturally shaped", "legs": "long, smooth, crossed forward in the foreground", "skin": { "visible_areas": "face, shoulders, arms, upper chest, thighs, calves, feet", "tone": "light warm-neutral skin tone", "texture": "soft skin with natural pores and a touch of realistic smoothness, tactile rather than plastic", "lighting_effect": "backlit by bright window light with soft ambient bounce from pale walls and wooden floor" } }, "pose": { "position": "seated on the floor in front of a standing mirror", "base": "one hand holding the phone near the face, the other arm extended back to support the body, torso upright, knees bent, legs crossed loosely toward the camera", "overall": "relaxed, candid, slightly asymmetrical, natural weight distribution" }, "clothing": { "top": { "type": "black fitted one-piece bodysuit with thin straps and a low scoop neckline", "color": "black", "details": "minimal, body-hugging, clean silhouette, no visible pattern", "effect": "simple and striking, emphasizing skin tone, shape, and contrast against the bright room" }, "bottom": { "type": "integrated high-cut bodysuit bottom", "color": "black", "details": "seamless minimal look" } }, "accessories": { "device": "silver smartphone with a triple-camera layout, held in front of the face for the mirror selfie" }, "photography": { "camera_style": "realistic smartphone mirror selfie, social media candid aesthetic", "angle": "eye-level reflection with the mirror leaning vertically and the subject seated low on the floor", "shot_type": "full-body vertical mirror portrait", "aspect_ratio": "3:4 vertical", "texture": "clean high-resolution smartphone detail, soft natural contrast, realistic skin texture, no heavy filter", "lighting": "strong daylight from the bay window behind the subject, softened by indoor bounce light, creating a bright airy room with gentle shadow retention on the face and body", "depth_of_field": "deep focus, room details remain visible" }, "background": { "setting": "bright minimalist bedroom with a bay window", "wall_color": "soft off-white", "elements": [ "large standing mirror with a white frame", "unmade bed with dark green bedding", "dark upholstered headboard", "tall grey curtains", "white dresser", "wide bright bay window", "warm wooden floor" ], "atmosphere": "quiet, lived-in, tidy but not staged, softly intimate", "lighting": "natural daytime window backlight filling the room with cool-white brightness and warm floor reflections" }, "the_vibe": { "energy": "still, feminine, low-key magnetic", "mood": "quiet morning or late-morning pause, unhurried and private", "aesthetic": "real-life bedroom selfie, minimal and elegant, naturally sensual without looking overproduced", "authenticity": "slight hair disorder, unmade bed, practical room details, believable posture, no studio perfection", "intimacy": "the kind of photo taken in a brief pause between ordinary moments, close to the mirror and close to oneself", "story": "The bed had not been fully made yet, daylight had already flooded the window, and she sat down for a second that turned into a photograph.", "caption_energy": "soft, self-possessed, quietly confident" }, "constraints": { "must_keep": [ "adult subject", "mirror selfie composition", "seated floor pose", "bright bay window in the background", "dark green unmade bed", "black fitted one-piece outfit", "realistic smartphone photo look", "natural daylight backlighting", "subtle freckles and soft glam makeup", "bare feet visible" ], "avoid": [ "anime style", "over-retouched skin", "studio flash look", "extreme HDR", "extra phones", "extra fingers", "warped mirror reflection", "overdecorated bedroom", "heavy jewelry", "visible text or logos not present in the reference", "dramatic color grading", "artificial body exaggeration" ] }, "negative_prompt": [ "extra fingers", "extra limbs", "duplicate phone", "warped mirror", "broken anatomy", "plastic skin", "heavy airbrush", "studio lighting", "flash photography", "anime", "cartoon", "overexposed face", "crushed shadows", "extreme wide-angle distortion", "fake luxury decor", "excessive accessories", "visible brand text", "unrealistic body proportions" ] }
Ultra realistic surreal fashion editorial for Instagram, dreamlike luxury aesthetic, albino female fashion model with flawless pale skin and soft pink undertones, icy blue eyes, calm and distant expression, medium-length slightly wet hair floating subtly as if gravity is softened, minimalist monochrome outfit with no visible logos, premium designer bag held naturally with a clearly visible and sharp Calvin Klein logo ONLY on the bag, Paris-inspired environment melting into surreal elements, soft fog and light distortions, reflections bending reality, subtle double exposure effect, floating fabric and shadows, cinematic soft daylight mixed with ethereal glow, shallow depth of field, 85mm lens look, hyper-detailed skin and fabric textures, RAW photo realism blended with surreal atmosphere, high-fashion art photography, Instagram editorial masterpiece, elegant, mysterious, timeless NEGATIVE PROMPT: cartoon, anime, illustration, CGI look, plastic skin, fantasy creatures, exaggerated colors, neon cyberpunk, harsh contrast, low quality, blur, noise, watermark, text, logo on clothing, distorted logo, bad anatomy, extra limbs, horror vibe
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
"subject": { "description": "A young adult woman taking a realistic full-body mirror selfie while sitting on a wooden bedroom floor, with soft refined features, subtle freckles, and a calm intimate presence.", "mirror_rules": [ "mirror selfie reflection", "keep only one phone in one visible hand", "no extra limbs or duplicated body parts", "maintain accurate reflection geometry", "do not add text or logos unless clearly visible", "preserve the natural mirror-frame composition" ], "age": "young adult, mid-20s", "expression": { "eyes": { "look": "soft attentive gaze focused on the phone screen through the mirror", "energy": "calm, alert, slightly curious", "direction": "slightly sideways toward the phone" }, "mouth": { "position": "gently parted, relaxed", "energy": "subtle softness, not smiling" }, "overall": "quiet, composed, mildly intimate, effortless" }, "face": { "preserve_original": true, "makeup": "soft glam with defined eyeliner, long lashes, natural brows, soft blush, nude pink lips, and faint freckle detail" } }, "hair": { "color": "dark brown", "style": "long loose hair with a soft natural wave and a slightly off-center part", "effect": "lightly tousled, airy around the face, naturally imperfect" }, "body": { "frame": "slim, softly curvy", "waist": "defined but natural", "chest": "moderately full, naturally shaped", "legs": "long, smooth, crossed forward in the foreground", "skin": { "visible_areas": "face, shoulders, arms, upper chest, thighs, calves, feet", "tone": "light warm-neutral skin tone", "texture": "soft skin with natural pores and a touch of realistic smoothness, tactile rather than plastic", "lighting_effect": "backlit by bright window light with soft ambient bounce from pale walls and wooden floor" } }, "pose": { "position": "seated on the floor in front of a standing mirror", "base": "one hand holding the phone near the face, the other arm extended back to support the body, torso upright, knees bent, legs crossed loosely toward the camera", "overall": "relaxed, candid, slightly asymmetrical, natural weight distribution" }, "clothing": { "top": { "type": "black fitted one-piece bodysuit with thin straps and a low scoop neckline", "color": "black", "details": "minimal, body-hugging, clean silhouette, no visible pattern", "effect": "simple and striking, emphasizing skin tone, shape, and contrast against the bright room" }, "bottom": { "type": "integrated high-cut bodysuit bottom", "color": "black", "details": "seamless minimal look" } }, "accessories": { "device": "silver smartphone with a triple-camera layout, held in front of the face for the mirror selfie" }, "photography": { "camera_style": "realistic smartphone mirror selfie, social media candid aesthetic", "angle": "eye-level reflection with the mirror leaning vertically and the subject seated low on the floor", "shot_type": "full-body vertical mirror portrait", "aspect_ratio": "3:4 vertical", "texture": "clean high-resolution smartphone detail, soft natural contrast, realistic skin texture, no heavy filter", "lighting": "strong daylight from the bay window behind the subject, softened by indoor bounce light, creating a bright airy room with gentle shadow retention on the face and body", "depth_of_field": "deep focus, room details remain visible" }, "background": { "setting": "bright minimalist bedroom with a bay window", "wall_color": "soft off-white", "elements": [ "large standing mirror with a white frame", "unmade bed with dark green bedding", "dark upholstered headboard", "tall grey curtains", "white dresser", "wide bright bay window", "warm wooden floor" ], "atmosphere": "quiet, lived-in, tidy but not staged, softly intimate", "lighting": "natural daytime window backlight filling the room with cool-white brightness and warm floor reflections" }, "the_vibe": { "energy": "still, feminine, low-key magnetic", "mood": "quiet morning or late-morning pause, unhurried and private", "aesthetic": "real-life bedroom selfie, minimal and elegant, naturally sensual without looking overproduced", "authenticity": "slight hair disorder, unmade bed, practical room details, believable posture, no studio perfection", "intimacy": "the kind of photo taken in a brief pause between ordinary moments, close to the mirror and close to oneself", "story": "The bed had not been fully made yet, daylight had already flooded the window, and she sat down for a second that turned into a photograph.", "caption_energy": "soft, self-possessed, quietly confident" }, "constraints": { "must_keep": [ "adult subject", "mirror selfie composition", "seated floor pose", "bright bay window in the background", "dark green unmade bed", "black fitted one-piece outfit", "realistic smartphone photo look", "natural daylight backlighting", "subtle freckles and soft glam makeup", "bare feet visible" ], "avoid": [ "anime style", "over-retouched skin", "studio flash look", "extreme HDR", "extra phones", "extra fingers", "warped mirror reflection", "overdecorated bedroom", "heavy jewelry", "visible text or logos not present in the reference", "dramatic color grading", "artificial body exaggeration" ] }, "negative_prompt": [ "extra fingers", "extra limbs", "duplicate phone", "warped mirror", "broken anatomy", "plastic skin", "heavy airbrush", "studio lighting", "flash photography", "anime", "cartoon", "overexposed face", "crushed shadows", "extreme wide-angle distortion", "fake luxury decor", "excessive accessories", "visible brand text", "unrealistic body proportions" ] }
logo completely wrapped in a single layer of elastic plastic or shrink wrap. The shapes of the logo should be visible only through the relief under the film, the logo surfaces themselves are not visible. Brand Analysis System: Logo geometry: Determine the full visual brand identifier [ADIDAS ORIGINAL] according to the official catalog: an icon, a text element, or a combination thereof. Keep the exact spatial relationship between the icon and the text. Color system: Use one monochrome tone [ADIDAS ORIGINAL] for all elements of the scene — background, film, wrapped object. Variations are achieved only through light and shadow. The nature of the film: Based on the selected color [ADIDAS ORIGINAL], determine the behavior of the material: bright saturated colors create a dense glossy or latex film with visible tension lines; neutral — matte stretch film; dark - translucent vacuum film; light — matte food film. Stage 1: Stage and Surface The whole scene is monochromatic, the [ADIDAS ORIGINAL] color covers every surface without exception. The background is made of the same film material, which is freely assembled and crumpled around the logo. Natural tension lines are created, the folds diverge from the peaks of the relief. There are no floor lines, walls, or horizons — the stage is completely immersed in a solid plastic material. Stage 2: Applying the logo Each element of the logo is voluminous, rounded, like a balloon, with visual depth. The logo is fixed on the background and is completely covered with a single layer of film, tightly stretched over the tops of the elements, creating visible tension lines. Free folds are formed in the hollows between the letters, geometric elements of the icon and around the perimeter of the logo. The logo remains fully readable, the icon is recognizable, but not a single surface of the logo itself is visible. The physics of the film is precise: tight tension at high points, diverging stress lines, small raised areas between elements, shadows in the gaps. Stage 3: Lighting The main light source is soft, diffused, from the top left, emphasizing the relief of the film. For glossy films, there are subtle highlights along the stretched areas, for matte films, there is only diffused light. Global lighting preserves details in deep folds without smoothing out the overall relief. Technical specifications Only the [ADIDAS ORIGINAL] color, variations through light and shadow. There are no exposed logo surfaces and unnecessary text. The film is realistic: the tension, the folds, the physics of plastic, not fabric. The film grain corresponds to ISO 400. Mood: the product is packed and ready for opening, the shape is known, but not yet touched.
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
{ "subject": { image reference } "mirror_rules": [ "mirror selfie reflection", "keep only one phone in one visible hand", "no extra limbs or duplicated body parts", "maintain accurate reflection geometry", "do not add text or logos unless clearly visible", "preserve the natural mirror-frame composition" ], "age": "young adult, mid-20s", "expression": { "eyes": { "look": "soft attentive gaze focused on the phone screen through the mirror", "energy": "calm, alert, slightly curious", "direction": "slightly sideways toward the phone" }, "mouth": { "position": "gently parted, relaxed", "energy": "subtle softness, not smiling" }, "overall": "quiet, composed, mildly intimate, effortless" }, "face": { "hair": high ponytail, slight pink highlights" "makeup": "soft glam with defined eyeliner, long lashes, natural brows, soft blush, nude pink lips, and faint freckle detail" } }, "body": { "frame": "slim, softly curvy", "waist": "defined but natural", "chest": "moderately full, naturally shaped", "legs": "long, smooth, crossed forward in the foreground", "skin": { "visible_areas": "face, shoulders, arms, upper chest, thighs, calves, feet", "tone": "light warm-neutral skin tone", "texture": "soft skin with natural pores and a touch of realistic smoothness, tactile rather than plastic", "lighting_effect": "backlit by bright window light with soft ambient bounce from pale walls and wooden floor" } }, "pose": { "position": "seated on the floor in front of a standing mirror", "base": "one hand holding the phone near the face, the other arm extended back to support the body, torso upright, knees bent, legs crossed loosely toward the camera", "overall": "relaxed, candid, slightly asymmetrical, natural weight distribution" }, "clothing": { "bra": { "type": "black fitted one-piece bodysuit with thin straps and a low scoop neckline", "color": "black", "details": "minimal, body-hugging, clean silhouette, no visible pattern", "effect": "simple and striking, emphasizing skin tone, shape, and contrast against the bright room" }, "bottom": { "type": "integrated high-cut bodysuit bottom", "color": "black", "details": "seamless minimal look" } }, "accessories": { "device": "silver smartphone with a triple-camera layout, held in front of the face for the mirror selfie" }, "photography": { "camera_style": "realistic smartphone mirror selfie, social media candid aesthetic", "angle": "eye-level reflection with the mirror leaning vertically and the subject seated low on the floor", "shot_type": "full-body vertical mirror portrait", "aspect_ratio": "3:4 vertical", "texture": "clean high-resolution smartphone detail, soft natural contrast, realistic skin texture, no heavy filter", "lighting": "strong daylight from the bay window behind the subject, softened by indoor bounce light, creating a bright airy room with gentle shadow retention on the face and body", "depth_of_field": "deep focus, room details remain visible" }, "background": { "setting": "bright minimalist bedroom with a bay window", "wall_color": "soft off-white", "elements": [ "large standing mirror with a white frame", "unmade bed with dark green bedding", "dark upholstered headboard", "tall grey curtains", "white dresser", "wide bright bay window", "warm wooden floor" ], "atmosphere": "quiet, lived-in, tidy but not staged, softly intimate", "lighting": "natural daytime window backlight filling the room with cool-white brightness and warm floor reflections" }, "the_vibe": { "energy": "still, feminine, low-key magnetic", "mood": "quiet afternoon or late-afternoon pause, unhurried and private", "aesthetic": "real-life bedroom selfie, minimal and elegant, naturally sensual without looking overproduced", "authenticity": "slight hair disorder, unmade bed, clothes on the floor, practical room details, believable posture, no studio perfection", "intimacy": "the kind of photo taken in a brief pause between ordinary moments, close to the mirror and close to oneself", "story": "The bed had not been fully made yet, sunset light had already flooded the window, and she sat down for a second that turned into a photograph.", "caption_energy": "soft, self-possessed, quietly confident" }, "constraints": { "must_keep": [ "adult subject", "mirror selfie composition", "seated floor pose", "bright bay window in the background", "dark green unmade bed", "black fitted one-piece outfit", "realistic smartphone photo look", "natural daylight backlighting", "subtle freckles and soft glam makeup", "bare feet visible" ], "avoid": [ "anime style", "over-retouched skin", "studio flash look", "extreme HDR", "extra phones", "extra fingers", "warped mirror reflection", "overdecorated bedroom", "heavy jewelry", "visible text or logos not present in the reference", "dramatic color grading", "artificial body exaggeration" ] }, "negative_prompt": [ "extra fingers", "extra limbs", "duplicate phone", "warped mirror", "broken anatomy", "plastic skin", "heavy airbrush", "studio lighting", "flash photography", "anime", "cartoon", "overexposed face", "crushed shadows", "extreme wide-angle distortion", "fake luxury decor", "excessive accessories", "visible brand text", "unrealistic body proportions" ] }
logo completely wrapped in a single layer of elastic plastic or shrink wrap. The shapes of the logo should be visible only through the relief under the film, the logo surfaces themselves are not visible. Brand Analysis System: Logo geometry: Determine the full visual brand identifier [ADIDAS ORIGINAL] according to the official catalog: an icon, a text element, or a combination thereof. Keep the exact spatial relationship between the icon and the text. Color system: Use one monochrome tone [ADIDAS ORIGINAL] for all elements of the scene — background, film, wrapped object. Variations are achieved only through light and shadow. The nature of the film: Based on the selected color [ADIDAS ORIGINAL], determine the behavior of the material: bright saturated colors create a dense glossy or latex film with visible tension lines; neutral — matte stretch film; dark - translucent vacuum film; light — matte food film. Stage 1: Stage and Surface The whole scene is monochromatic, the [ADIDAS ORIGINAL] color covers every surface without exception. The background is made of the same film material, which is freely assembled and crumpled around the logo. Natural tension lines are created, the folds diverge from the peaks of the relief. There are no floor lines, walls, or horizons — the stage is completely immersed in a solid plastic material. Stage 2: Applying the logo Each element of the logo is voluminous, rounded, like a balloon, with visual depth. The logo is fixed on the background and is completely covered with a single layer of film, tightly stretched over the tops of the elements, creating visible tension lines. Free folds are formed in the hollows between the letters, geometric elements of the icon and around the perimeter of the logo. The logo remains fully readable, the icon is recognizable, but not a single surface of the logo itself is visible. The physics of the film is precise: tight tension at high points, diverging stress lines, small raised areas between elements, shadows in the gaps. Stage 3: Lighting The main light source is soft, diffused, from the top left, emphasizing the relief of the film. For glossy films, there are subtle highlights along the stretched areas, for matte films, there is only diffused light. Global lighting preserves details in deep folds without smoothing out the overall relief. Technical specifications Only the [ADIDAS ORIGINAL] color, variations through light and shadow. There are no exposed logo surfaces and unnecessary text. The film is realistic: the tension, the folds, the physics of plastic, not fabric. The film grain corresponds to ISO 400. Mood: the product is packed and ready for opening, the shape is known, but not yet touched.
Ultra realistic surreal fashion editorial for Instagram, dreamlike luxury aesthetic, albino female fashion model with flawless pale skin and soft pink undertones, icy blue eyes, calm and distant expression, medium-length slightly wet hair floating subtly as if gravity is softened, minimalist monochrome outfit with no visible logos, premium designer bag held naturally with a clearly visible and sharp Calvin Klein logo ONLY on the bag, Paris-inspired environment melting into surreal elements, soft fog and light distortions, reflections bending reality, subtle double exposure effect, floating fabric and shadows, cinematic soft daylight mixed with ethereal glow, shallow depth of field, 85mm lens look, hyper-detailed skin and fabric textures, RAW photo realism blended with surreal atmosphere, high-fashion art photography, Instagram editorial masterpiece, elegant, mysterious, timeless NEGATIVE PROMPT: cartoon, anime, illustration, CGI look, plastic skin, fantasy creatures, exaggerated colors, neon cyberpunk, harsh contrast, low quality, blur, noise, watermark, text, logo on clothing, distorted logo, bad anatomy, extra limbs, horror vibe
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
logo completely wrapped in a single layer of elastic plastic or shrink wrap. The shapes of the logo should be visible only through the relief under the film, the logo surfaces themselves are not visible. Brand Analysis System: Logo geometry: Determine the full visual brand identifier [ADIDAS ORIGINAL] according to the official catalog: an icon, a text element, or a combination thereof. Keep the exact spatial relationship between the icon and the text. Color system: Use one monochrome tone [ADIDAS ORIGINAL] for all elements of the scene — background, film, wrapped object. Variations are achieved only through light and shadow. The nature of the film: Based on the selected color [ADIDAS ORIGINAL], determine the behavior of the material: bright saturated colors create a dense glossy or latex film with visible tension lines; neutral — matte stretch film; dark - translucent vacuum film; light — matte food film. Stage 1: Stage and Surface The whole scene is monochromatic, the [ADIDAS ORIGINAL] color covers every surface without exception. The background is made of the same film material, which is freely assembled and crumpled around the logo. Natural tension lines are created, the folds diverge from the peaks of the relief. There are no floor lines, walls, or horizons — the stage is completely immersed in a solid plastic material. Stage 2: Applying the logo Each element of the logo is voluminous, rounded, like a balloon, with visual depth. The logo is fixed on the background and is completely covered with a single layer of film, tightly stretched over the tops of the elements, creating visible tension lines. Free folds are formed in the hollows between the letters, geometric elements of the icon and around the perimeter of the logo. The logo remains fully readable, the icon is recognizable, but not a single surface of the logo itself is visible. The physics of the film is precise: tight tension at high points, diverging stress lines, small raised areas between elements, shadows in the gaps. Stage 3: Lighting The main light source is soft, diffused, from the top left, emphasizing the relief of the film. For glossy films, there are subtle highlights along the stretched areas, for matte films, there is only diffused light. Global lighting preserves details in deep folds without smoothing out the overall relief. Technical specifications Only the [ADIDAS ORIGINAL] color, variations through light and shadow. There are no exposed logo surfaces and unnecessary text. The film is realistic: the tension, the folds, the physics of plastic, not fabric. The film grain corresponds to ISO 400. Mood: the product is packed and ready for opening, the shape is known, but not yet touched.
{ "subject": { image reference } "mirror_rules": [ "mirror selfie reflection", "keep only one phone in one visible hand", "no extra limbs or duplicated body parts", "maintain accurate reflection geometry", "do not add text or logos unless clearly visible", "preserve the natural mirror-frame composition" ], "age": "young adult, mid-20s", "expression": { "eyes": { "look": "soft attentive gaze focused on the phone screen through the mirror", "energy": "calm, alert, slightly curious", "direction": "slightly sideways toward the phone" }, "mouth": { "position": "gently parted, relaxed", "energy": "subtle softness, not smiling" }, "overall": "quiet, composed, mildly intimate, effortless" }, "face": { "hair": high ponytail, slight pink highlights" "makeup": "soft glam with defined eyeliner, long lashes, natural brows, soft blush, nude pink lips, and faint freckle detail" } }, "body": { "frame": "slim, softly curvy", "waist": "defined but natural", "chest": "moderately full, naturally shaped", "legs": "long, smooth, crossed forward in the foreground", "skin": { "visible_areas": "face, shoulders, arms, upper chest, thighs, calves, feet", "tone": "light warm-neutral skin tone", "texture": "soft skin with natural pores and a touch of realistic smoothness, tactile rather than plastic", "lighting_effect": "backlit by bright window light with soft ambient bounce from pale walls and wooden floor" } }, "pose": { "position": "seated on the floor in front of a standing mirror", "base": "one hand holding the phone near the face, the other arm extended back to support the body, torso upright, knees bent, legs crossed loosely toward the camera", "overall": "relaxed, candid, slightly asymmetrical, natural weight distribution" }, "clothing": { "bra": { "type": "black fitted one-piece bodysuit with thin straps and a low scoop neckline", "color": "black", "details": "minimal, body-hugging, clean silhouette, no visible pattern", "effect": "simple and striking, emphasizing skin tone, shape, and contrast against the bright room" }, "bottom": { "type": "integrated high-cut bodysuit bottom", "color": "black", "details": "seamless minimal look" } }, "accessories": { "device": "silver smartphone with a triple-camera layout, held in front of the face for the mirror selfie" }, "photography": { "camera_style": "realistic smartphone mirror selfie, social media candid aesthetic", "angle": "eye-level reflection with the mirror leaning vertically and the subject seated low on the floor", "shot_type": "full-body vertical mirror portrait", "aspect_ratio": "3:4 vertical", "texture": "clean high-resolution smartphone detail, soft natural contrast, realistic skin texture, no heavy filter", "lighting": "strong daylight from the bay window behind the subject, softened by indoor bounce light, creating a bright airy room with gentle shadow retention on the face and body", "depth_of_field": "deep focus, room details remain visible" }, "background": { "setting": "bright minimalist bedroom with a bay window", "wall_color": "soft off-white", "elements": [ "large standing mirror with a white frame", "unmade bed with dark green bedding", "dark upholstered headboard", "tall grey curtains", "white dresser", "wide bright bay window", "warm wooden floor" ], "atmosphere": "quiet, lived-in, tidy but not staged, softly intimate", "lighting": "natural daytime window backlight filling the room with cool-white brightness and warm floor reflections" }, "the_vibe": { "energy": "still, feminine, low-key magnetic", "mood": "quiet afternoon or late-afternoon pause, unhurried and private", "aesthetic": "real-life bedroom selfie, minimal and elegant, naturally sensual without looking overproduced", "authenticity": "slight hair disorder, unmade bed, clothes on the floor, practical room details, believable posture, no studio perfection", "intimacy": "the kind of photo taken in a brief pause between ordinary moments, close to the mirror and close to oneself", "story": "The bed had not been fully made yet, sunset light had already flooded the window, and she sat down for a second that turned into a photograph.", "caption_energy": "soft, self-possessed, quietly confident" }, "constraints": { "must_keep": [ "adult subject", "mirror selfie composition", "seated floor pose", "bright bay window in the background", "dark green unmade bed", "black fitted one-piece outfit", "realistic smartphone photo look", "natural daylight backlighting", "subtle freckles and soft glam makeup", "bare feet visible" ], "avoid": [ "anime style", "over-retouched skin", "studio flash look", "extreme HDR", "extra phones", "extra fingers", "warped mirror reflection", "overdecorated bedroom", "heavy jewelry", "visible text or logos not present in the reference", "dramatic color grading", "artificial body exaggeration" ] }, "negative_prompt": [ "extra fingers", "extra limbs", "duplicate phone", "warped mirror", "broken anatomy", "plastic skin", "heavy airbrush", "studio lighting", "flash photography", "anime", "cartoon", "overexposed face", "crushed shadows", "extreme wide-angle distortion", "fake luxury decor", "excessive accessories", "visible brand text", "unrealistic body proportions" ] }
logo completely wrapped in a single layer of elastic plastic or shrink wrap. The shapes of the logo should be visible only through the relief under the film, the logo surfaces themselves are not visible. Brand Analysis System: Logo geometry: Determine the full visual brand identifier [ADIDAS ORIGINAL] according to the official catalog: an icon, a text element, or a combination thereof. Keep the exact spatial relationship between the icon and the text. Color system: Use one monochrome tone [ADIDAS ORIGINAL] for all elements of the scene — background, film, wrapped object. Variations are achieved only through light and shadow. The nature of the film: Based on the selected color [ADIDAS ORIGINAL], determine the behavior of the material: bright saturated colors create a dense glossy or latex film with visible tension lines; neutral — matte stretch film; dark - translucent vacuum film; light — matte food film. Stage 1: Stage and Surface The whole scene is monochromatic, the [ADIDAS ORIGINAL] color covers every surface without exception. The background is made of the same film material, which is freely assembled and crumpled around the logo. Natural tension lines are created, the folds diverge from the peaks of the relief. There are no floor lines, walls, or horizons — the stage is completely immersed in a solid plastic material. Stage 2: Applying the logo Each element of the logo is voluminous, rounded, like a balloon, with visual depth. The logo is fixed on the background and is completely covered with a single layer of film, tightly stretched over the tops of the elements, creating visible tension lines. Free folds are formed in the hollows between the letters, geometric elements of the icon and around the perimeter of the logo. The logo remains fully readable, the icon is recognizable, but not a single surface of the logo itself is visible. The physics of the film is precise: tight tension at high points, diverging stress lines, small raised areas between elements, shadows in the gaps. Stage 3: Lighting The main light source is soft, diffused, from the top left, emphasizing the relief of the film. For glossy films, there are subtle highlights along the stretched areas, for matte films, there is only diffused light. Global lighting preserves details in deep folds without smoothing out the overall relief. Technical specifications Only the [ADIDAS ORIGINAL] color, variations through light and shadow. There are no exposed logo surfaces and unnecessary text. The film is realistic: the tension, the folds, the physics of plastic, not fabric. The film grain corresponds to ISO 400. Mood: the product is packed and ready for opening, the shape is known, but not yet touched.
"subject": { "description": "A young adult woman taking a realistic full-body mirror selfie while sitting on a wooden bedroom floor, with soft refined features, subtle freckles, and a calm intimate presence.", "mirror_rules": [ "mirror selfie reflection", "keep only one phone in one visible hand", "no extra limbs or duplicated body parts", "maintain accurate reflection geometry", "do not add text or logos unless clearly visible", "preserve the natural mirror-frame composition" ], "age": "young adult, mid-20s", "expression": { "eyes": { "look": "soft attentive gaze focused on the phone screen through the mirror", "energy": "calm, alert, slightly curious", "direction": "slightly sideways toward the phone" }, "mouth": { "position": "gently parted, relaxed", "energy": "subtle softness, not smiling" }, "overall": "quiet, composed, mildly intimate, effortless" }, "face": { "preserve_original": true, "makeup": "soft glam with defined eyeliner, long lashes, natural brows, soft blush, nude pink lips, and faint freckle detail" } }, "hair": { "color": "dark brown", "style": "long loose hair with a soft natural wave and a slightly off-center part", "effect": "lightly tousled, airy around the face, naturally imperfect" }, "body": { "frame": "slim, softly curvy", "waist": "defined but natural", "chest": "moderately full, naturally shaped", "legs": "long, smooth, crossed forward in the foreground", "skin": { "visible_areas": "face, shoulders, arms, upper chest, thighs, calves, feet", "tone": "light warm-neutral skin tone", "texture": "soft skin with natural pores and a touch of realistic smoothness, tactile rather than plastic", "lighting_effect": "backlit by bright window light with soft ambient bounce from pale walls and wooden floor" } }, "pose": { "position": "seated on the floor in front of a standing mirror", "base": "one hand holding the phone near the face, the other arm extended back to support the body, torso upright, knees bent, legs crossed loosely toward the camera", "overall": "relaxed, candid, slightly asymmetrical, natural weight distribution" }, "clothing": { "top": { "type": "black fitted one-piece bodysuit with thin straps and a low scoop neckline", "color": "black", "details": "minimal, body-hugging, clean silhouette, no visible pattern", "effect": "simple and striking, emphasizing skin tone, shape, and contrast against the bright room" }, "bottom": { "type": "integrated high-cut bodysuit bottom", "color": "black", "details": "seamless minimal look" } }, "accessories": { "device": "silver smartphone with a triple-camera layout, held in front of the face for the mirror selfie" }, "photography": { "camera_style": "realistic smartphone mirror selfie, social media candid aesthetic", "angle": "eye-level reflection with the mirror leaning vertically and the subject seated low on the floor", "shot_type": "full-body vertical mirror portrait", "aspect_ratio": "3:4 vertical", "texture": "clean high-resolution smartphone detail, soft natural contrast, realistic skin texture, no heavy filter", "lighting": "strong daylight from the bay window behind the subject, softened by indoor bounce light, creating a bright airy room with gentle shadow retention on the face and body", "depth_of_field": "deep focus, room details remain visible" }, "background": { "setting": "bright minimalist bedroom with a bay window", "wall_color": "soft off-white", "elements": [ "large standing mirror with a white frame", "unmade bed with dark green bedding", "dark upholstered headboard", "tall grey curtains", "white dresser", "wide bright bay window", "warm wooden floor" ], "atmosphere": "quiet, lived-in, tidy but not staged, softly intimate", "lighting": "natural daytime window backlight filling the room with cool-white brightness and warm floor reflections" }, "the_vibe": { "energy": "still, feminine, low-key magnetic", "mood": "quiet morning or late-morning pause, unhurried and private", "aesthetic": "real-life bedroom selfie, minimal and elegant, naturally sensual without looking overproduced", "authenticity": "slight hair disorder, unmade bed, practical room details, believable posture, no studio perfection", "intimacy": "the kind of photo taken in a brief pause between ordinary moments, close to the mirror and close to oneself", "story": "The bed had not been fully made yet, daylight had already flooded the window, and she sat down for a second that turned into a photograph.", "caption_energy": "soft, self-possessed, quietly confident" }, "constraints": { "must_keep": [ "adult subject", "mirror selfie composition", "seated floor pose", "bright bay window in the background", "dark green unmade bed", "black fitted one-piece outfit", "realistic smartphone photo look", "natural daylight backlighting", "subtle freckles and soft glam makeup", "bare feet visible" ], "avoid": [ "anime style", "over-retouched skin", "studio flash look", "extreme HDR", "extra phones", "extra fingers", "warped mirror reflection", "overdecorated bedroom", "heavy jewelry", "visible text or logos not present in the reference", "dramatic color grading", "artificial body exaggeration" ] }, "negative_prompt": [ "extra fingers", "extra limbs", "duplicate phone", "warped mirror", "broken anatomy", "plastic skin", "heavy airbrush", "studio lighting", "flash photography", "anime", "cartoon", "overexposed face", "crushed shadows", "extreme wide-angle distortion", "fake luxury decor", "excessive accessories", "visible brand text", "unrealistic body proportions" ] }
Ultra realistic surreal fashion editorial for Instagram, dreamlike luxury aesthetic, albino female fashion model with flawless pale skin and soft pink undertones, icy blue eyes, calm and distant expression, medium-length slightly wet hair floating subtly as if gravity is softened, minimalist monochrome outfit with no visible logos, premium designer bag held naturally with a clearly visible and sharp Calvin Klein logo ONLY on the bag, Paris-inspired environment melting into surreal elements, soft fog and light distortions, reflections bending reality, subtle double exposure effect, floating fabric and shadows, cinematic soft daylight mixed with ethereal glow, shallow depth of field, 85mm lens look, hyper-detailed skin and fabric textures, RAW photo realism blended with surreal atmosphere, high-fashion art photography, Instagram editorial masterpiece, elegant, mysterious, timeless NEGATIVE PROMPT: cartoon, anime, illustration, CGI look, plastic skin, fantasy creatures, exaggerated colors, neon cyberpunk, harsh contrast, low quality, blur, noise, watermark, text, logo on clothing, distorted logo, bad anatomy, extra limbs, horror vibe
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
"subject": { "description": "A young adult woman taking a realistic full-body mirror selfie while sitting on a wooden bedroom floor, with soft refined features, subtle freckles, and a calm intimate presence.", "mirror_rules": [ "mirror selfie reflection", "keep only one phone in one visible hand", "no extra limbs or duplicated body parts", "maintain accurate reflection geometry", "do not add text or logos unless clearly visible", "preserve the natural mirror-frame composition" ], "age": "young adult, mid-20s", "expression": { "eyes": { "look": "soft attentive gaze focused on the phone screen through the mirror", "energy": "calm, alert, slightly curious", "direction": "slightly sideways toward the phone" }, "mouth": { "position": "gently parted, relaxed", "energy": "subtle softness, not smiling" }, "overall": "quiet, composed, mildly intimate, effortless" }, "face": { "preserve_original": true, "makeup": "soft glam with defined eyeliner, long lashes, natural brows, soft blush, nude pink lips, and faint freckle detail" } }, "hair": { "color": "dark brown", "style": "long loose hair with a soft natural wave and a slightly off-center part", "effect": "lightly tousled, airy around the face, naturally imperfect" }, "body": { "frame": "slim, softly curvy", "waist": "defined but natural", "chest": "moderately full, naturally shaped", "legs": "long, smooth, crossed forward in the foreground", "skin": { "visible_areas": "face, shoulders, arms, upper chest, thighs, calves, feet", "tone": "light warm-neutral skin tone", "texture": "soft skin with natural pores and a touch of realistic smoothness, tactile rather than plastic", "lighting_effect": "backlit by bright window light with soft ambient bounce from pale walls and wooden floor" } }, "pose": { "position": "seated on the floor in front of a standing mirror", "base": "one hand holding the phone near the face, the other arm extended back to support the body, torso upright, knees bent, legs crossed loosely toward the camera", "overall": "relaxed, candid, slightly asymmetrical, natural weight distribution" }, "clothing": { "top": { "type": "black fitted one-piece bodysuit with thin straps and a low scoop neckline", "color": "black", "details": "minimal, body-hugging, clean silhouette, no visible pattern", "effect": "simple and striking, emphasizing skin tone, shape, and contrast against the bright room" }, "bottom": { "type": "integrated high-cut bodysuit bottom", "color": "black", "details": "seamless minimal look" } }, "accessories": { "device": "silver smartphone with a triple-camera layout, held in front of the face for the mirror selfie" }, "photography": { "camera_style": "realistic smartphone mirror selfie, social media candid aesthetic", "angle": "eye-level reflection with the mirror leaning vertically and the subject seated low on the floor", "shot_type": "full-body vertical mirror portrait", "aspect_ratio": "3:4 vertical", "texture": "clean high-resolution smartphone detail, soft natural contrast, realistic skin texture, no heavy filter", "lighting": "strong daylight from the bay window behind the subject, softened by indoor bounce light, creating a bright airy room with gentle shadow retention on the face and body", "depth_of_field": "deep focus, room details remain visible" }, "background": { "setting": "bright minimalist bedroom with a bay window", "wall_color": "soft off-white", "elements": [ "large standing mirror with a white frame", "unmade bed with dark green bedding", "dark upholstered headboard", "tall grey curtains", "white dresser", "wide bright bay window", "warm wooden floor" ], "atmosphere": "quiet, lived-in, tidy but not staged, softly intimate", "lighting": "natural daytime window backlight filling the room with cool-white brightness and warm floor reflections" }, "the_vibe": { "energy": "still, feminine, low-key magnetic", "mood": "quiet morning or late-morning pause, unhurried and private", "aesthetic": "real-life bedroom selfie, minimal and elegant, naturally sensual without looking overproduced", "authenticity": "slight hair disorder, unmade bed, practical room details, believable posture, no studio perfection", "intimacy": "the kind of photo taken in a brief pause between ordinary moments, close to the mirror and close to oneself", "story": "The bed had not been fully made yet, daylight had already flooded the window, and she sat down for a second that turned into a photograph.", "caption_energy": "soft, self-possessed, quietly confident" }, "constraints": { "must_keep": [ "adult subject", "mirror selfie composition", "seated floor pose", "bright bay window in the background", "dark green unmade bed", "black fitted one-piece outfit", "realistic smartphone photo look", "natural daylight backlighting", "subtle freckles and soft glam makeup", "bare feet visible" ], "avoid": [ "anime style", "over-retouched skin", "studio flash look", "extreme HDR", "extra phones", "extra fingers", "warped mirror reflection", "overdecorated bedroom", "heavy jewelry", "visible text or logos not present in the reference", "dramatic color grading", "artificial body exaggeration" ] }, "negative_prompt": [ "extra fingers", "extra limbs", "duplicate phone", "warped mirror", "broken anatomy", "plastic skin", "heavy airbrush", "studio lighting", "flash photography", "anime", "cartoon", "overexposed face", "crushed shadows", "extreme wide-angle distortion", "fake luxury decor", "excessive accessories", "visible brand text", "unrealistic body proportions" ] }
logo completely wrapped in a single layer of elastic plastic or shrink wrap. The shapes of the logo should be visible only through the relief under the film, the logo surfaces themselves are not visible. Brand Analysis System: Logo geometry: Determine the full visual brand identifier [ADIDAS ORIGINAL] according to the official catalog: an icon, a text element, or a combination thereof. Keep the exact spatial relationship between the icon and the text. Color system: Use one monochrome tone [ADIDAS ORIGINAL] for all elements of the scene — background, film, wrapped object. Variations are achieved only through light and shadow. The nature of the film: Based on the selected color [ADIDAS ORIGINAL], determine the behavior of the material: bright saturated colors create a dense glossy or latex film with visible tension lines; neutral — matte stretch film; dark - translucent vacuum film; light — matte food film. Stage 1: Stage and Surface The whole scene is monochromatic, the [ADIDAS ORIGINAL] color covers every surface without exception. The background is made of the same film material, which is freely assembled and crumpled around the logo. Natural tension lines are created, the folds diverge from the peaks of the relief. There are no floor lines, walls, or horizons — the stage is completely immersed in a solid plastic material. Stage 2: Applying the logo Each element of the logo is voluminous, rounded, like a balloon, with visual depth. The logo is fixed on the background and is completely covered with a single layer of film, tightly stretched over the tops of the elements, creating visible tension lines. Free folds are formed in the hollows between the letters, geometric elements of the icon and around the perimeter of the logo. The logo remains fully readable, the icon is recognizable, but not a single surface of the logo itself is visible. The physics of the film is precise: tight tension at high points, diverging stress lines, small raised areas between elements, shadows in the gaps. Stage 3: Lighting The main light source is soft, diffused, from the top left, emphasizing the relief of the film. For glossy films, there are subtle highlights along the stretched areas, for matte films, there is only diffused light. Global lighting preserves details in deep folds without smoothing out the overall relief. Technical specifications Only the [ADIDAS ORIGINAL] color, variations through light and shadow. There are no exposed logo surfaces and unnecessary text. The film is realistic: the tension, the folds, the physics of plastic, not fabric. The film grain corresponds to ISO 400. Mood: the product is packed and ready for opening, the shape is known, but not yet touched.
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
logo completely wrapped in a single layer of elastic plastic or shrink wrap. The shapes of the logo should be visible only through the relief under the film, the logo surfaces themselves are not visible. Brand Analysis System: Logo geometry: Determine the full visual brand identifier [ADIDAS ORIGINAL] according to the official catalog: an icon, a text element, or a combination thereof. Keep the exact spatial relationship between the icon and the text. Color system: Use one monochrome tone [ADIDAS ORIGINAL] for all elements of the scene — background, film, wrapped object. Variations are achieved only through light and shadow. The nature of the film: Based on the selected color [ADIDAS ORIGINAL], determine the behavior of the material: bright saturated colors create a dense glossy or latex film with visible tension lines; neutral — matte stretch film; dark - translucent vacuum film; light — matte food film. Stage 1: Stage and Surface The whole scene is monochromatic, the [ADIDAS ORIGINAL] color covers every surface without exception. The background is made of the same film material, which is freely assembled and crumpled around the logo. Natural tension lines are created, the folds diverge from the peaks of the relief. There are no floor lines, walls, or horizons — the stage is completely immersed in a solid plastic material. Stage 2: Applying the logo Each element of the logo is voluminous, rounded, like a balloon, with visual depth. The logo is fixed on the background and is completely covered with a single layer of film, tightly stretched over the tops of the elements, creating visible tension lines. Free folds are formed in the hollows between the letters, geometric elements of the icon and around the perimeter of the logo. The logo remains fully readable, the icon is recognizable, but not a single surface of the logo itself is visible. The physics of the film is precise: tight tension at high points, diverging stress lines, small raised areas between elements, shadows in the gaps. Stage 3: Lighting The main light source is soft, diffused, from the top left, emphasizing the relief of the film. For glossy films, there are subtle highlights along the stretched areas, for matte films, there is only diffused light. Global lighting preserves details in deep folds without smoothing out the overall relief. Technical specifications Only the [ADIDAS ORIGINAL] color, variations through light and shadow. There are no exposed logo surfaces and unnecessary text. The film is realistic: the tension, the folds, the physics of plastic, not fabric. The film grain corresponds to ISO 400. Mood: the product is packed and ready for opening, the shape is known, but not yet touched.
Ultra realistic surreal fashion editorial for Instagram, dreamlike luxury aesthetic, albino female fashion model with flawless pale skin and soft pink undertones, icy blue eyes, calm and distant expression, medium-length slightly wet hair floating subtly as if gravity is softened, minimalist monochrome outfit with no visible logos, premium designer bag held naturally with a clearly visible and sharp Calvin Klein logo ONLY on the bag, Paris-inspired environment melting into surreal elements, soft fog and light distortions, reflections bending reality, subtle double exposure effect, floating fabric and shadows, cinematic soft daylight mixed with ethereal glow, shallow depth of field, 85mm lens look, hyper-detailed skin and fabric textures, RAW photo realism blended with surreal atmosphere, high-fashion art photography, Instagram editorial masterpiece, elegant, mysterious, timeless NEGATIVE PROMPT: cartoon, anime, illustration, CGI look, plastic skin, fantasy creatures, exaggerated colors, neon cyberpunk, harsh contrast, low quality, blur, noise, watermark, text, logo on clothing, distorted logo, bad anatomy, extra limbs, horror vibe
{ "subject": { image reference } "mirror_rules": [ "mirror selfie reflection", "keep only one phone in one visible hand", "no extra limbs or duplicated body parts", "maintain accurate reflection geometry", "do not add text or logos unless clearly visible", "preserve the natural mirror-frame composition" ], "age": "young adult, mid-20s", "expression": { "eyes": { "look": "soft attentive gaze focused on the phone screen through the mirror", "energy": "calm, alert, slightly curious", "direction": "slightly sideways toward the phone" }, "mouth": { "position": "gently parted, relaxed", "energy": "subtle softness, not smiling" }, "overall": "quiet, composed, mildly intimate, effortless" }, "face": { "hair": high ponytail, slight pink highlights" "makeup": "soft glam with defined eyeliner, long lashes, natural brows, soft blush, nude pink lips, and faint freckle detail" } }, "body": { "frame": "slim, softly curvy", "waist": "defined but natural", "chest": "moderately full, naturally shaped", "legs": "long, smooth, crossed forward in the foreground", "skin": { "visible_areas": "face, shoulders, arms, upper chest, thighs, calves, feet", "tone": "light warm-neutral skin tone", "texture": "soft skin with natural pores and a touch of realistic smoothness, tactile rather than plastic", "lighting_effect": "backlit by bright window light with soft ambient bounce from pale walls and wooden floor" } }, "pose": { "position": "seated on the floor in front of a standing mirror", "base": "one hand holding the phone near the face, the other arm extended back to support the body, torso upright, knees bent, legs crossed loosely toward the camera", "overall": "relaxed, candid, slightly asymmetrical, natural weight distribution" }, "clothing": { "bra": { "type": "black fitted one-piece bodysuit with thin straps and a low scoop neckline", "color": "black", "details": "minimal, body-hugging, clean silhouette, no visible pattern", "effect": "simple and striking, emphasizing skin tone, shape, and contrast against the bright room" }, "bottom": { "type": "integrated high-cut bodysuit bottom", "color": "black", "details": "seamless minimal look" } }, "accessories": { "device": "silver smartphone with a triple-camera layout, held in front of the face for the mirror selfie" }, "photography": { "camera_style": "realistic smartphone mirror selfie, social media candid aesthetic", "angle": "eye-level reflection with the mirror leaning vertically and the subject seated low on the floor", "shot_type": "full-body vertical mirror portrait", "aspect_ratio": "3:4 vertical", "texture": "clean high-resolution smartphone detail, soft natural contrast, realistic skin texture, no heavy filter", "lighting": "strong daylight from the bay window behind the subject, softened by indoor bounce light, creating a bright airy room with gentle shadow retention on the face and body", "depth_of_field": "deep focus, room details remain visible" }, "background": { "setting": "bright minimalist bedroom with a bay window", "wall_color": "soft off-white", "elements": [ "large standing mirror with a white frame", "unmade bed with dark green bedding", "dark upholstered headboard", "tall grey curtains", "white dresser", "wide bright bay window", "warm wooden floor" ], "atmosphere": "quiet, lived-in, tidy but not staged, softly intimate", "lighting": "natural daytime window backlight filling the room with cool-white brightness and warm floor reflections" }, "the_vibe": { "energy": "still, feminine, low-key magnetic", "mood": "quiet afternoon or late-afternoon pause, unhurried and private", "aesthetic": "real-life bedroom selfie, minimal and elegant, naturally sensual without looking overproduced", "authenticity": "slight hair disorder, unmade bed, clothes on the floor, practical room details, believable posture, no studio perfection", "intimacy": "the kind of photo taken in a brief pause between ordinary moments, close to the mirror and close to oneself", "story": "The bed had not been fully made yet, sunset light had already flooded the window, and she sat down for a second that turned into a photograph.", "caption_energy": "soft, self-possessed, quietly confident" }, "constraints": { "must_keep": [ "adult subject", "mirror selfie composition", "seated floor pose", "bright bay window in the background", "dark green unmade bed", "black fitted one-piece outfit", "realistic smartphone photo look", "natural daylight backlighting", "subtle freckles and soft glam makeup", "bare feet visible" ], "avoid": [ "anime style", "over-retouched skin", "studio flash look", "extreme HDR", "extra phones", "extra fingers", "warped mirror reflection", "overdecorated bedroom", "heavy jewelry", "visible text or logos not present in the reference", "dramatic color grading", "artificial body exaggeration" ] }, "negative_prompt": [ "extra fingers", "extra limbs", "duplicate phone", "warped mirror", "broken anatomy", "plastic skin", "heavy airbrush", "studio lighting", "flash photography", "anime", "cartoon", "overexposed face", "crushed shadows", "extreme wide-angle distortion", "fake luxury decor", "excessive accessories", "visible brand text", "unrealistic body proportions" ] }
logo completely wrapped in a single layer of elastic plastic or shrink wrap. The shapes of the logo should be visible only through the relief under the film, the logo surfaces themselves are not visible. Brand Analysis System: Logo geometry: Determine the full visual brand identifier [ADIDAS ORIGINAL] according to the official catalog: an icon, a text element, or a combination thereof. Keep the exact spatial relationship between the icon and the text. Color system: Use one monochrome tone [ADIDAS ORIGINAL] for all elements of the scene — background, film, wrapped object. Variations are achieved only through light and shadow. The nature of the film: Based on the selected color [ADIDAS ORIGINAL], determine the behavior of the material: bright saturated colors create a dense glossy or latex film with visible tension lines; neutral — matte stretch film; dark - translucent vacuum film; light — matte food film. Stage 1: Stage and Surface The whole scene is monochromatic, the [ADIDAS ORIGINAL] color covers every surface without exception. The background is made of the same film material, which is freely assembled and crumpled around the logo. Natural tension lines are created, the folds diverge from the peaks of the relief. There are no floor lines, walls, or horizons — the stage is completely immersed in a solid plastic material. Stage 2: Applying the logo Each element of the logo is voluminous, rounded, like a balloon, with visual depth. The logo is fixed on the background and is completely covered with a single layer of film, tightly stretched over the tops of the elements, creating visible tension lines. Free folds are formed in the hollows between the letters, geometric elements of the icon and around the perimeter of the logo. The logo remains fully readable, the icon is recognizable, but not a single surface of the logo itself is visible. The physics of the film is precise: tight tension at high points, diverging stress lines, small raised areas between elements, shadows in the gaps. Stage 3: Lighting The main light source is soft, diffused, from the top left, emphasizing the relief of the film. For glossy films, there are subtle highlights along the stretched areas, for matte films, there is only diffused light. Global lighting preserves details in deep folds without smoothing out the overall relief. Technical specifications Only the [ADIDAS ORIGINAL] color, variations through light and shadow. There are no exposed logo surfaces and unnecessary text. The film is realistic: the tension, the folds, the physics of plastic, not fabric. The film grain corresponds to ISO 400. Mood: the product is packed and ready for opening, the shape is known, but not yet touched.
logo completely wrapped in a single layer of elastic plastic or shrink wrap. The shapes of the logo should be visible only through the relief under the film, the logo surfaces themselves are not visible. Brand Analysis System: Logo geometry: Determine the full visual brand identifier [ADIDAS ORIGINAL] according to the official catalog: an icon, a text element, or a combination thereof. Keep the exact spatial relationship between the icon and the text. Color system: Use one monochrome tone [ADIDAS ORIGINAL] for all elements of the scene — background, film, wrapped object. Variations are achieved only through light and shadow. The nature of the film: Based on the selected color [ADIDAS ORIGINAL], determine the behavior of the material: bright saturated colors create a dense glossy or latex film with visible tension lines; neutral — matte stretch film; dark - translucent vacuum film; light — matte food film. Stage 1: Stage and Surface The whole scene is monochromatic, the [ADIDAS ORIGINAL] color covers every surface without exception. The background is made of the same film material, which is freely assembled and crumpled around the logo. Natural tension lines are created, the folds diverge from the peaks of the relief. There are no floor lines, walls, or horizons — the stage is completely immersed in a solid plastic material. Stage 2: Applying the logo Each element of the logo is voluminous, rounded, like a balloon, with visual depth. The logo is fixed on the background and is completely covered with a single layer of film, tightly stretched over the tops of the elements, creating visible tension lines. Free folds are formed in the hollows between the letters, geometric elements of the icon and around the perimeter of the logo. The logo remains fully readable, the icon is recognizable, but not a single surface of the logo itself is visible. The physics of the film is precise: tight tension at high points, diverging stress lines, small raised areas between elements, shadows in the gaps. Stage 3: Lighting The main light source is soft, diffused, from the top left, emphasizing the relief of the film. For glossy films, there are subtle highlights along the stretched areas, for matte films, there is only diffused light. Global lighting preserves details in deep folds without smoothing out the overall relief. Technical specifications Only the [ADIDAS ORIGINAL] color, variations through light and shadow. There are no exposed logo surfaces and unnecessary text. The film is realistic: the tension, the folds, the physics of plastic, not fabric. The film grain corresponds to ISO 400. Mood: the product is packed and ready for opening, the shape is known, but not yet touched.
"subject": { "description": "A young adult woman taking a realistic full-body mirror selfie while sitting on a wooden bedroom floor, with soft refined features, subtle freckles, and a calm intimate presence.", "mirror_rules": [ "mirror selfie reflection", "keep only one phone in one visible hand", "no extra limbs or duplicated body parts", "maintain accurate reflection geometry", "do not add text or logos unless clearly visible", "preserve the natural mirror-frame composition" ], "age": "young adult, mid-20s", "expression": { "eyes": { "look": "soft attentive gaze focused on the phone screen through the mirror", "energy": "calm, alert, slightly curious", "direction": "slightly sideways toward the phone" }, "mouth": { "position": "gently parted, relaxed", "energy": "subtle softness, not smiling" }, "overall": "quiet, composed, mildly intimate, effortless" }, "face": { "preserve_original": true, "makeup": "soft glam with defined eyeliner, long lashes, natural brows, soft blush, nude pink lips, and faint freckle detail" } }, "hair": { "color": "dark brown", "style": "long loose hair with a soft natural wave and a slightly off-center part", "effect": "lightly tousled, airy around the face, naturally imperfect" }, "body": { "frame": "slim, softly curvy", "waist": "defined but natural", "chest": "moderately full, naturally shaped", "legs": "long, smooth, crossed forward in the foreground", "skin": { "visible_areas": "face, shoulders, arms, upper chest, thighs, calves, feet", "tone": "light warm-neutral skin tone", "texture": "soft skin with natural pores and a touch of realistic smoothness, tactile rather than plastic", "lighting_effect": "backlit by bright window light with soft ambient bounce from pale walls and wooden floor" } }, "pose": { "position": "seated on the floor in front of a standing mirror", "base": "one hand holding the phone near the face, the other arm extended back to support the body, torso upright, knees bent, legs crossed loosely toward the camera", "overall": "relaxed, candid, slightly asymmetrical, natural weight distribution" }, "clothing": { "top": { "type": "black fitted one-piece bodysuit with thin straps and a low scoop neckline", "color": "black", "details": "minimal, body-hugging, clean silhouette, no visible pattern", "effect": "simple and striking, emphasizing skin tone, shape, and contrast against the bright room" }, "bottom": { "type": "integrated high-cut bodysuit bottom", "color": "black", "details": "seamless minimal look" } }, "accessories": { "device": "silver smartphone with a triple-camera layout, held in front of the face for the mirror selfie" }, "photography": { "camera_style": "realistic smartphone mirror selfie, social media candid aesthetic", "angle": "eye-level reflection with the mirror leaning vertically and the subject seated low on the floor", "shot_type": "full-body vertical mirror portrait", "aspect_ratio": "3:4 vertical", "texture": "clean high-resolution smartphone detail, soft natural contrast, realistic skin texture, no heavy filter", "lighting": "strong daylight from the bay window behind the subject, softened by indoor bounce light, creating a bright airy room with gentle shadow retention on the face and body", "depth_of_field": "deep focus, room details remain visible" }, "background": { "setting": "bright minimalist bedroom with a bay window", "wall_color": "soft off-white", "elements": [ "large standing mirror with a white frame", "unmade bed with dark green bedding", "dark upholstered headboard", "tall grey curtains", "white dresser", "wide bright bay window", "warm wooden floor" ], "atmosphere": "quiet, lived-in, tidy but not staged, softly intimate", "lighting": "natural daytime window backlight filling the room with cool-white brightness and warm floor reflections" }, "the_vibe": { "energy": "still, feminine, low-key magnetic", "mood": "quiet morning or late-morning pause, unhurried and private", "aesthetic": "real-life bedroom selfie, minimal and elegant, naturally sensual without looking overproduced", "authenticity": "slight hair disorder, unmade bed, practical room details, believable posture, no studio perfection", "intimacy": "the kind of photo taken in a brief pause between ordinary moments, close to the mirror and close to oneself", "story": "The bed had not been fully made yet, daylight had already flooded the window, and she sat down for a second that turned into a photograph.", "caption_energy": "soft, self-possessed, quietly confident" }, "constraints": { "must_keep": [ "adult subject", "mirror selfie composition", "seated floor pose", "bright bay window in the background", "dark green unmade bed", "black fitted one-piece outfit", "realistic smartphone photo look", "natural daylight backlighting", "subtle freckles and soft glam makeup", "bare feet visible" ], "avoid": [ "anime style", "over-retouched skin", "studio flash look", "extreme HDR", "extra phones", "extra fingers", "warped mirror reflection", "overdecorated bedroom", "heavy jewelry", "visible text or logos not present in the reference", "dramatic color grading", "artificial body exaggeration" ] }, "negative_prompt": [ "extra fingers", "extra limbs", "duplicate phone", "warped mirror", "broken anatomy", "plastic skin", "heavy airbrush", "studio lighting", "flash photography", "anime", "cartoon", "overexposed face", "crushed shadows", "extreme wide-angle distortion", "fake luxury decor", "excessive accessories", "visible brand text", "unrealistic body proportions" ] }
{ "subject": { image reference } "mirror_rules": [ "mirror selfie reflection", "keep only one phone in one visible hand", "no extra limbs or duplicated body parts", "maintain accurate reflection geometry", "do not add text or logos unless clearly visible", "preserve the natural mirror-frame composition" ], "age": "young adult, mid-20s", "expression": { "eyes": { "look": "soft attentive gaze focused on the phone screen through the mirror", "energy": "calm, alert, slightly curious", "direction": "slightly sideways toward the phone" }, "mouth": { "position": "gently parted, relaxed", "energy": "subtle softness, not smiling" }, "overall": "quiet, composed, mildly intimate, effortless" }, "face": { "hair": high ponytail, slight pink highlights" "makeup": "soft glam with defined eyeliner, long lashes, natural brows, soft blush, nude pink lips, and faint freckle detail" } }, "body": { "frame": "slim, softly curvy", "waist": "defined but natural", "chest": "moderately full, naturally shaped", "legs": "long, smooth, crossed forward in the foreground", "skin": { "visible_areas": "face, shoulders, arms, upper chest, thighs, calves, feet", "tone": "light warm-neutral skin tone", "texture": "soft skin with natural pores and a touch of realistic smoothness, tactile rather than plastic", "lighting_effect": "backlit by bright window light with soft ambient bounce from pale walls and wooden floor" } }, "pose": { "position": "seated on the floor in front of a standing mirror", "base": "one hand holding the phone near the face, the other arm extended back to support the body, torso upright, knees bent, legs crossed loosely toward the camera", "overall": "relaxed, candid, slightly asymmetrical, natural weight distribution" }, "clothing": { "bra": { "type": "black fitted one-piece bodysuit with thin straps and a low scoop neckline", "color": "black", "details": "minimal, body-hugging, clean silhouette, no visible pattern", "effect": "simple and striking, emphasizing skin tone, shape, and contrast against the bright room" }, "bottom": { "type": "integrated high-cut bodysuit bottom", "color": "black", "details": "seamless minimal look" } }, "accessories": { "device": "silver smartphone with a triple-camera layout, held in front of the face for the mirror selfie" }, "photography": { "camera_style": "realistic smartphone mirror selfie, social media candid aesthetic", "angle": "eye-level reflection with the mirror leaning vertically and the subject seated low on the floor", "shot_type": "full-body vertical mirror portrait", "aspect_ratio": "3:4 vertical", "texture": "clean high-resolution smartphone detail, soft natural contrast, realistic skin texture, no heavy filter", "lighting": "strong daylight from the bay window behind the subject, softened by indoor bounce light, creating a bright airy room with gentle shadow retention on the face and body", "depth_of_field": "deep focus, room details remain visible" }, "background": { "setting": "bright minimalist bedroom with a bay window", "wall_color": "soft off-white", "elements": [ "large standing mirror with a white frame", "unmade bed with dark green bedding", "dark upholstered headboard", "tall grey curtains", "white dresser", "wide bright bay window", "warm wooden floor" ], "atmosphere": "quiet, lived-in, tidy but not staged, softly intimate", "lighting": "natural daytime window backlight filling the room with cool-white brightness and warm floor reflections" }, "the_vibe": { "energy": "still, feminine, low-key magnetic", "mood": "quiet afternoon or late-afternoon pause, unhurried and private", "aesthetic": "real-life bedroom selfie, minimal and elegant, naturally sensual without looking overproduced", "authenticity": "slight hair disorder, unmade bed, clothes on the floor, practical room details, believable posture, no studio perfection", "intimacy": "the kind of photo taken in a brief pause between ordinary moments, close to the mirror and close to oneself", "story": "The bed had not been fully made yet, sunset light had already flooded the window, and she sat down for a second that turned into a photograph.", "caption_energy": "soft, self-possessed, quietly confident" }, "constraints": { "must_keep": [ "adult subject", "mirror selfie composition", "seated floor pose", "bright bay window in the background", "dark green unmade bed", "black fitted one-piece outfit", "realistic smartphone photo look", "natural daylight backlighting", "subtle freckles and soft glam makeup", "bare feet visible" ], "avoid": [ "anime style", "over-retouched skin", "studio flash look", "extreme HDR", "extra phones", "extra fingers", "warped mirror reflection", "overdecorated bedroom", "heavy jewelry", "visible text or logos not present in the reference", "dramatic color grading", "artificial body exaggeration" ] }, "negative_prompt": [ "extra fingers", "extra limbs", "duplicate phone", "warped mirror", "broken anatomy", "plastic skin", "heavy airbrush", "studio lighting", "flash photography", "anime", "cartoon", "overexposed face", "crushed shadows", "extreme wide-angle distortion", "fake luxury decor", "excessive accessories", "visible brand text", "unrealistic body proportions" ] }
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
Ultra realistic surreal fashion editorial for Instagram, dreamlike luxury aesthetic, albino female fashion model with flawless pale skin and soft pink undertones, icy blue eyes, calm and distant expression, medium-length slightly wet hair floating subtly as if gravity is softened, minimalist monochrome outfit with no visible logos, premium designer bag held naturally with a clearly visible and sharp Calvin Klein logo ONLY on the bag, Paris-inspired environment melting into surreal elements, soft fog and light distortions, reflections bending reality, subtle double exposure effect, floating fabric and shadows, cinematic soft daylight mixed with ethereal glow, shallow depth of field, 85mm lens look, hyper-detailed skin and fabric textures, RAW photo realism blended with surreal atmosphere, high-fashion art photography, Instagram editorial masterpiece, elegant, mysterious, timeless NEGATIVE PROMPT: cartoon, anime, illustration, CGI look, plastic skin, fantasy creatures, exaggerated colors, neon cyberpunk, harsh contrast, low quality, blur, noise, watermark, text, logo on clothing, distorted logo, bad anatomy, extra limbs, horror vibe
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
logo completely wrapped in a single layer of elastic plastic or shrink wrap. The shapes of the logo should be visible only through the relief under the film, the logo surfaces themselves are not visible. Brand Analysis System: Logo geometry: Determine the full visual brand identifier [ADIDAS ORIGINAL] according to the official catalog: an icon, a text element, or a combination thereof. Keep the exact spatial relationship between the icon and the text. Color system: Use one monochrome tone [ADIDAS ORIGINAL] for all elements of the scene — background, film, wrapped object. Variations are achieved only through light and shadow. The nature of the film: Based on the selected color [ADIDAS ORIGINAL], determine the behavior of the material: bright saturated colors create a dense glossy or latex film with visible tension lines; neutral — matte stretch film; dark - translucent vacuum film; light — matte food film. Stage 1: Stage and Surface The whole scene is monochromatic, the [ADIDAS ORIGINAL] color covers every surface without exception. The background is made of the same film material, which is freely assembled and crumpled around the logo. Natural tension lines are created, the folds diverge from the peaks of the relief. There are no floor lines, walls, or horizons — the stage is completely immersed in a solid plastic material. Stage 2: Applying the logo Each element of the logo is voluminous, rounded, like a balloon, with visual depth. The logo is fixed on the background and is completely covered with a single layer of film, tightly stretched over the tops of the elements, creating visible tension lines. Free folds are formed in the hollows between the letters, geometric elements of the icon and around the perimeter of the logo. The logo remains fully readable, the icon is recognizable, but not a single surface of the logo itself is visible. The physics of the film is precise: tight tension at high points, diverging stress lines, small raised areas between elements, shadows in the gaps. Stage 3: Lighting The main light source is soft, diffused, from the top left, emphasizing the relief of the film. For glossy films, there are subtle highlights along the stretched areas, for matte films, there is only diffused light. Global lighting preserves details in deep folds without smoothing out the overall relief. Technical specifications Only the [ADIDAS ORIGINAL] color, variations through light and shadow. There are no exposed logo surfaces and unnecessary text. The film is realistic: the tension, the folds, the physics of plastic, not fabric. The film grain corresponds to ISO 400. Mood: the product is packed and ready for opening, the shape is known, but not yet touched.
{ "subject": { image reference } "mirror_rules": [ "mirror selfie reflection", "keep only one phone in one visible hand", "no extra limbs or duplicated body parts", "maintain accurate reflection geometry", "do not add text or logos unless clearly visible", "preserve the natural mirror-frame composition" ], "age": "young adult, mid-20s", "expression": { "eyes": { "look": "soft attentive gaze focused on the phone screen through the mirror", "energy": "calm, alert, slightly curious", "direction": "slightly sideways toward the phone" }, "mouth": { "position": "gently parted, relaxed", "energy": "subtle softness, not smiling" }, "overall": "quiet, composed, mildly intimate, effortless" }, "face": { "hair": high ponytail, slight pink highlights" "makeup": "soft glam with defined eyeliner, long lashes, natural brows, soft blush, nude pink lips, and faint freckle detail" } }, "body": { "frame": "slim, softly curvy", "waist": "defined but natural", "chest": "moderately full, naturally shaped", "legs": "long, smooth, crossed forward in the foreground", "skin": { "visible_areas": "face, shoulders, arms, upper chest, thighs, calves, feet", "tone": "light warm-neutral skin tone", "texture": "soft skin with natural pores and a touch of realistic smoothness, tactile rather than plastic", "lighting_effect": "backlit by bright window light with soft ambient bounce from pale walls and wooden floor" } }, "pose": { "position": "seated on the floor in front of a standing mirror", "base": "one hand holding the phone near the face, the other arm extended back to support the body, torso upright, knees bent, legs crossed loosely toward the camera", "overall": "relaxed, candid, slightly asymmetrical, natural weight distribution" }, "clothing": { "bra": { "type": "black fitted one-piece bodysuit with thin straps and a low scoop neckline", "color": "black", "details": "minimal, body-hugging, clean silhouette, no visible pattern", "effect": "simple and striking, emphasizing skin tone, shape, and contrast against the bright room" }, "bottom": { "type": "integrated high-cut bodysuit bottom", "color": "black", "details": "seamless minimal look" } }, "accessories": { "device": "silver smartphone with a triple-camera layout, held in front of the face for the mirror selfie" }, "photography": { "camera_style": "realistic smartphone mirror selfie, social media candid aesthetic", "angle": "eye-level reflection with the mirror leaning vertically and the subject seated low on the floor", "shot_type": "full-body vertical mirror portrait", "aspect_ratio": "3:4 vertical", "texture": "clean high-resolution smartphone detail, soft natural contrast, realistic skin texture, no heavy filter", "lighting": "strong daylight from the bay window behind the subject, softened by indoor bounce light, creating a bright airy room with gentle shadow retention on the face and body", "depth_of_field": "deep focus, room details remain visible" }, "background": { "setting": "bright minimalist bedroom with a bay window", "wall_color": "soft off-white", "elements": [ "large standing mirror with a white frame", "unmade bed with dark green bedding", "dark upholstered headboard", "tall grey curtains", "white dresser", "wide bright bay window", "warm wooden floor" ], "atmosphere": "quiet, lived-in, tidy but not staged, softly intimate", "lighting": "natural daytime window backlight filling the room with cool-white brightness and warm floor reflections" }, "the_vibe": { "energy": "still, feminine, low-key magnetic", "mood": "quiet afternoon or late-afternoon pause, unhurried and private", "aesthetic": "real-life bedroom selfie, minimal and elegant, naturally sensual without looking overproduced", "authenticity": "slight hair disorder, unmade bed, clothes on the floor, practical room details, believable posture, no studio perfection", "intimacy": "the kind of photo taken in a brief pause between ordinary moments, close to the mirror and close to oneself", "story": "The bed had not been fully made yet, sunset light had already flooded the window, and she sat down for a second that turned into a photograph.", "caption_energy": "soft, self-possessed, quietly confident" }, "constraints": { "must_keep": [ "adult subject", "mirror selfie composition", "seated floor pose", "bright bay window in the background", "dark green unmade bed", "black fitted one-piece outfit", "realistic smartphone photo look", "natural daylight backlighting", "subtle freckles and soft glam makeup", "bare feet visible" ], "avoid": [ "anime style", "over-retouched skin", "studio flash look", "extreme HDR", "extra phones", "extra fingers", "warped mirror reflection", "overdecorated bedroom", "heavy jewelry", "visible text or logos not present in the reference", "dramatic color grading", "artificial body exaggeration" ] }, "negative_prompt": [ "extra fingers", "extra limbs", "duplicate phone", "warped mirror", "broken anatomy", "plastic skin", "heavy airbrush", "studio lighting", "flash photography", "anime", "cartoon", "overexposed face", "crushed shadows", "extreme wide-angle distortion", "fake luxury decor", "excessive accessories", "visible brand text", "unrealistic body proportions" ] }
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}
Ultra realistic surreal fashion editorial for Instagram, dreamlike luxury aesthetic, albino female fashion model with flawless pale skin and soft pink undertones, icy blue eyes, calm and distant expression, medium-length slightly wet hair floating subtly as if gravity is softened, minimalist monochrome outfit with no visible logos, premium designer bag held naturally with a clearly visible and sharp Calvin Klein logo ONLY on the bag, Paris-inspired environment melting into surreal elements, soft fog and light distortions, reflections bending reality, subtle double exposure effect, floating fabric and shadows, cinematic soft daylight mixed with ethereal glow, shallow depth of field, 85mm lens look, hyper-detailed skin and fabric textures, RAW photo realism blended with surreal atmosphere, high-fashion art photography, Instagram editorial masterpiece, elegant, mysterious, timeless NEGATIVE PROMPT: cartoon, anime, illustration, CGI look, plastic skin, fantasy creatures, exaggerated colors, neon cyberpunk, harsh contrast, low quality, blur, noise, watermark, text, logo on clothing, distorted logo, bad anatomy, extra limbs, horror vibe
logo completely wrapped in a single layer of elastic plastic or shrink wrap. The shapes of the logo should be visible only through the relief under the film, the logo surfaces themselves are not visible. Brand Analysis System: Logo geometry: Determine the full visual brand identifier [ADIDAS ORIGINAL] according to the official catalog: an icon, a text element, or a combination thereof. Keep the exact spatial relationship between the icon and the text. Color system: Use one monochrome tone [ADIDAS ORIGINAL] for all elements of the scene — background, film, wrapped object. Variations are achieved only through light and shadow. The nature of the film: Based on the selected color [ADIDAS ORIGINAL], determine the behavior of the material: bright saturated colors create a dense glossy or latex film with visible tension lines; neutral — matte stretch film; dark - translucent vacuum film; light — matte food film. Stage 1: Stage and Surface The whole scene is monochromatic, the [ADIDAS ORIGINAL] color covers every surface without exception. The background is made of the same film material, which is freely assembled and crumpled around the logo. Natural tension lines are created, the folds diverge from the peaks of the relief. There are no floor lines, walls, or horizons — the stage is completely immersed in a solid plastic material. Stage 2: Applying the logo Each element of the logo is voluminous, rounded, like a balloon, with visual depth. The logo is fixed on the background and is completely covered with a single layer of film, tightly stretched over the tops of the elements, creating visible tension lines. Free folds are formed in the hollows between the letters, geometric elements of the icon and around the perimeter of the logo. The logo remains fully readable, the icon is recognizable, but not a single surface of the logo itself is visible. The physics of the film is precise: tight tension at high points, diverging stress lines, small raised areas between elements, shadows in the gaps. Stage 3: Lighting The main light source is soft, diffused, from the top left, emphasizing the relief of the film. For glossy films, there are subtle highlights along the stretched areas, for matte films, there is only diffused light. Global lighting preserves details in deep folds without smoothing out the overall relief. Technical specifications Only the [ADIDAS ORIGINAL] color, variations through light and shadow. There are no exposed logo surfaces and unnecessary text. The film is realistic: the tension, the folds, the physics of plastic, not fabric. The film grain corresponds to ISO 400. Mood: the product is packed and ready for opening, the shape is known, but not yet touched.
"subject": { "description": "A young adult woman taking a realistic full-body mirror selfie while sitting on a wooden bedroom floor, with soft refined features, subtle freckles, and a calm intimate presence.", "mirror_rules": [ "mirror selfie reflection", "keep only one phone in one visible hand", "no extra limbs or duplicated body parts", "maintain accurate reflection geometry", "do not add text or logos unless clearly visible", "preserve the natural mirror-frame composition" ], "age": "young adult, mid-20s", "expression": { "eyes": { "look": "soft attentive gaze focused on the phone screen through the mirror", "energy": "calm, alert, slightly curious", "direction": "slightly sideways toward the phone" }, "mouth": { "position": "gently parted, relaxed", "energy": "subtle softness, not smiling" }, "overall": "quiet, composed, mildly intimate, effortless" }, "face": { "preserve_original": true, "makeup": "soft glam with defined eyeliner, long lashes, natural brows, soft blush, nude pink lips, and faint freckle detail" } }, "hair": { "color": "dark brown", "style": "long loose hair with a soft natural wave and a slightly off-center part", "effect": "lightly tousled, airy around the face, naturally imperfect" }, "body": { "frame": "slim, softly curvy", "waist": "defined but natural", "chest": "moderately full, naturally shaped", "legs": "long, smooth, crossed forward in the foreground", "skin": { "visible_areas": "face, shoulders, arms, upper chest, thighs, calves, feet", "tone": "light warm-neutral skin tone", "texture": "soft skin with natural pores and a touch of realistic smoothness, tactile rather than plastic", "lighting_effect": "backlit by bright window light with soft ambient bounce from pale walls and wooden floor" } }, "pose": { "position": "seated on the floor in front of a standing mirror", "base": "one hand holding the phone near the face, the other arm extended back to support the body, torso upright, knees bent, legs crossed loosely toward the camera", "overall": "relaxed, candid, slightly asymmetrical, natural weight distribution" }, "clothing": { "top": { "type": "black fitted one-piece bodysuit with thin straps and a low scoop neckline", "color": "black", "details": "minimal, body-hugging, clean silhouette, no visible pattern", "effect": "simple and striking, emphasizing skin tone, shape, and contrast against the bright room" }, "bottom": { "type": "integrated high-cut bodysuit bottom", "color": "black", "details": "seamless minimal look" } }, "accessories": { "device": "silver smartphone with a triple-camera layout, held in front of the face for the mirror selfie" }, "photography": { "camera_style": "realistic smartphone mirror selfie, social media candid aesthetic", "angle": "eye-level reflection with the mirror leaning vertically and the subject seated low on the floor", "shot_type": "full-body vertical mirror portrait", "aspect_ratio": "3:4 vertical", "texture": "clean high-resolution smartphone detail, soft natural contrast, realistic skin texture, no heavy filter", "lighting": "strong daylight from the bay window behind the subject, softened by indoor bounce light, creating a bright airy room with gentle shadow retention on the face and body", "depth_of_field": "deep focus, room details remain visible" }, "background": { "setting": "bright minimalist bedroom with a bay window", "wall_color": "soft off-white", "elements": [ "large standing mirror with a white frame", "unmade bed with dark green bedding", "dark upholstered headboard", "tall grey curtains", "white dresser", "wide bright bay window", "warm wooden floor" ], "atmosphere": "quiet, lived-in, tidy but not staged, softly intimate", "lighting": "natural daytime window backlight filling the room with cool-white brightness and warm floor reflections" }, "the_vibe": { "energy": "still, feminine, low-key magnetic", "mood": "quiet morning or late-morning pause, unhurried and private", "aesthetic": "real-life bedroom selfie, minimal and elegant, naturally sensual without looking overproduced", "authenticity": "slight hair disorder, unmade bed, practical room details, believable posture, no studio perfection", "intimacy": "the kind of photo taken in a brief pause between ordinary moments, close to the mirror and close to oneself", "story": "The bed had not been fully made yet, daylight had already flooded the window, and she sat down for a second that turned into a photograph.", "caption_energy": "soft, self-possessed, quietly confident" }, "constraints": { "must_keep": [ "adult subject", "mirror selfie composition", "seated floor pose", "bright bay window in the background", "dark green unmade bed", "black fitted one-piece outfit", "realistic smartphone photo look", "natural daylight backlighting", "subtle freckles and soft glam makeup", "bare feet visible" ], "avoid": [ "anime style", "over-retouched skin", "studio flash look", "extreme HDR", "extra phones", "extra fingers", "warped mirror reflection", "overdecorated bedroom", "heavy jewelry", "visible text or logos not present in the reference", "dramatic color grading", "artificial body exaggeration" ] }, "negative_prompt": [ "extra fingers", "extra limbs", "duplicate phone", "warped mirror", "broken anatomy", "plastic skin", "heavy airbrush", "studio lighting", "flash photography", "anime", "cartoon", "overexposed face", "crushed shadows", "extreme wide-angle distortion", "fake luxury decor", "excessive accessories", "visible brand text", "unrealistic body proportions" ] }
{"id":"ultimate_v36_terminal_absolute_full_system_zero_text_sealed","prompt":"Create ONE single cinematic frame OR short video sequence (3–6 seconds) of the EXACT SAME real human being using permanently anchored identity, where Reference A plus Reference B ALWAYS represent the SAME PERSON, reconstructed physically and perceptually inside the world of Reference C. ======================================================== MASTER DOMINANCE ENGINE (ABSOLUTE FINAL SEALED) ======================================================== PRIMARY = identity geometry + ratios + asymmetry + dermis + skin tone SECONDARY = beard + under-eye + facial microstructure TERTIARY = body coherence + camera safety + light safety LOWEST = scene + environment + cinematic styling + composition + atmosphere + all non-identity elements RULE: all lower systems MUST adapt to higher systems. NEVER invert hierarchy. ======================================================== GLOBAL CONFLICT RESOLUTION ENGINE ======================================================== Identity > Ratios > Dermis > Skin Tone > Beard > Under-eye > Asymmetry > Body Coherence > Camera > Light > Environment > Scene > Style If any conflict appears: discard the non-identity instruction immediately and preserve identity, dermis, tone, beard, under-eye, and asymmetry without compromise. ======================================================== SOURCE OWNERSHIP MATRIX (FULL SEALED) ======================================================== facial geometry = A identity ratios = A facial asymmetry = A expression baseline = A dermal truth = A+B skin tone and undertone = A+B pore structure = A+B beard density / pattern / irregularity = A+B under-eye darkness / folds / fatigue = A+B body structure = B wardrobe / body-only non-facial elements = B environment / props / scene architecture = C visible identity must ALWAYS read as A+B visible non-identity world must follow C EXACT where safe for identity ======================================================== IDENTITY REGION ABSOLUTE PROTECTION ======================================================== Protected regions: eyes, eyelids, canthal tilt, under-eye, nose bridge, nostrils, mouth corners, philtrum, jawline, chin, beard boundary, hairline, cheek volume, brow asymmetry No system may override these regions: not pose, not lens, not camera distance, not lighting, not environment, not scene styling, not temporal interpolation, not cinematic grading. ======================================================== STATE LOCK SYSTEM (HARD TRUE) ======================================================== identity_locked = TRUE ratio_locked = TRUE dermal_locked = TRUE tone_locked = TRUE beard_locked = TRUE under_eye_locked = TRUE asymmetry_locked = TRUE expression_locked = TRUE camera_locked = TRUE lighting_locked = TRUE text_locked_out = TRUE temporal_locked = TRUE multiframe_locked = TRUE multiscene_locked = TRUE ======================================================== STRUCTURAL IMMUTABILITY LOCK ======================================================== MANDATORY: preserve geometry EXACT preserve feature placement EXACT preserve face width-to-height relation preserve eye spacing preserve nose projection preserve mouth width preserve mouth-to-chin distance preserve jaw width preserve chin projection preserve beard boundary preserve all stable asymmetries FORBIDDEN: reshaping, idealization, symmetry correction, alignment correction, centering correction, optimization, face cleanup, facial redesign, facial replacement by a generic handsome model FAIL = BLOCK ======================================================== IDENTITY MICRO CONTROL ======================================================== MANDATORY: preserve eyelid asymmetry preserve brow angle difference preserve nostril asymmetry preserve mouth corner imbalance preserve beard density variation preserve jaw irregularity preserve natural left-right imbalance preserve non-uniform pore fields preserve natural under-eye fatigue truth FORBIDDEN: symmetry gain, aesthetic balancing, cosmetic correction, facial refinement, morphology simplification ======================================================== ABSOLUTE FACIAL NON-OPTIMIZATION LAW ======================================================== FORBIDDEN: beautification, glamourization, smoothing, cleaning, flattering reconstruction, younger-looking transformation, prettier-than-reference effect, luxury-skin effect, model-face effect, influencer-face effect RULE: if the face looks improved, cleaner, more symmetric, younger, sharper in an artificial way, or more attractive than A+B, output is invalid and must be rejected. ======================================================== SKIN TONE + COLOR LOCK ======================================================== MANDATORY: exact skin tone exact undertone exact melanin reading exact redness pattern exact natural variation exact beard-to-skin transition preserve darker under-eye preserve local tonal irregularity preserve realistic chromatic depth FORBIDDEN: whitening, darkening, recoloring, cinematic skin grading, orange/teal contamination, ambient tint contamination, beauty retouch color shift, glow effect, skin toning effect ======================================================== DERMAL SYSTEM (CLINICAL FULL SEALED) ======================================================== MANDATORY: visible pores with non-uniform distribution tonal irregularity micro imperfections natural oil reflectivity variation realistic subsurface depth realistic beard-skin transition zonal truth: forehead slightly more reflective, cheeks medium, under-eye darker and thinner, chin denser pore visibility FORBIDDEN: smoothing, skin polish, artificial clarity skin, porcelain skin, plastic skin, wax skin, AI skin, uniform tone, fake hyper-detail, invented pores, fake gritty texture ======================================================== UNDER-EYE TRUTH LOCK ======================================================== MANDATORY: preserve darkness preserve folds preserve depth preserve fatigue preserve natural hollow if present FORBIDDEN: brightening, smoothing, cleanup, concealer effect, youth correction ======================================================== BEARD INTEGRITY MAP ======================================================== MANDATORY: preserve irregular density preserve natural edge preserve uneven growth preserve color variation preserve patchiness if present preserve exact beard reading from A+B FORBIDDEN: uniform beard, lineup cleanup, barber sharpening, density normalization, beard filling, cosmetic edge definition ======================================================== BODY COHERENCE SYSTEM ======================================================== MANDATORY: body must support the same person reading without altering facial identity body scale, neck transition, shoulder relation, and posture must remain coherent with A+B body should never visually contradict the face FORBIDDEN: body beautification that changes perceived identity body mismatch that makes face feel pasted or disconnected ======================================================== CAMERA SAFETY SYSTEM ======================================================== MANDATORY: use an identity-safe lens interpretation preserve facial proportions avoid perspective exaggeration preserve natural craniofacial reading preserve distance safety FORBIDDEN: wide-angle facial distortion nose enlargement face stretch compression artifacts perspective warping selfie distortion extreme focal distortion ======================================================== LIGHT INTEGRITY SYSTEM (SEALED) ======================================================== RULE: lighting must adapt to the preserved face, never redefine the face. MANDATORY: preserve facial tone preserve undertone preserve facial volume preserve shadow logic preserve identity-safe contrast preserve natural facial dimensionality environment lighting from C may shape the world, but may NOT recolor, flatten, contaminate, or cosmetically modify the face facial chromatic truth must remain anchored to A+B even inside C FORBIDDEN: face color cast tone shift washout flattening double-light logic mixed-color contamination environment tint on skin unnatural relighting that changes facial reading ======================================================== FACE-ENVIRONMENT LIGHT SEPARATION ======================================================== MANDATORY: keep facial skin color independent from ambient color pollution keep scene atmosphere from C without allowing chromatic contamination on face allow environmental integration only when it does not modify skin truth, dermis truth, or identity truth FORBIDDEN: cross-contamination between scene color and facial color ======================================================== TEMPORAL SYSTEM (VIDEO HARD LOCK) ======================================================== MANDATORY: identical identity every frame identical asymmetry every frame identical dermis every frame identical beard every frame identical under-eye every frame stable tone every frame stable facial proportions every frame stable facial geometry every frame FORBIDDEN: flicker, drift, morphing, face evolution, smoothing over time, beard shimmer, skin flicker, detail pumping, geometry breathing, temporal beautification, interpolation cleanup IF any drift appears: revert immediately to base identity truth from A+B ======================================================== TEXT / LETTERING / LOGO / WATERMARK ERADICATION SYSTEM (ZERO TOLERANCE) ======================================================== ABSOLUTE RULE: final output must contain ZERO text of any kind. If Reference C / Image 3 contains any text, letters, words, numbers, captions, subtitles, signs, logos, labels, brands, interface marks, poster text, packaging text, watermarks, signatures, stamps, screen text, UI elements, graffiti text, or readable characters, they must be fully removed and replaced with clean scene-consistent reconstruction. MANDATORY: remove all visible text completely reconstruct the background, surface, object, or area naturally after text removal keep scene realism intact after removal leave no traces, no ghosting, no blur patches, no remnants, no broken letters, no censored bars, no artifact edges FINAL RESULT MUST BE PURE VISUAL OUTPUT WITH ZERO READABLE CHARACTERS ANYWHERE FORBIDDEN: any readable text any partial letters any numbers any subtitles any watermark any signature any logo any typographic residue any text-shaped artifact FAIL = BLOCK ======================================================== CLEAN OUTPUT NEGATIVE FILTER ======================================================== FORBIDDEN: split face, duplicate features, extra fingers near face, hand interference over face, warped ears, warped beard, warped jaw, facial blur, face replacement look, pasted face look, CGI look, over-sharpening, over-clarity, over-contrast skin, over-graded skin, editorial beauty retouch look ======================================================== FAILURE SYSTEM (ABSOLUTE) ======================================================== BLOCK IF: identity drift symmetry increase beautification skin tone change undertone change dermal loss beard inconsistency under-eye alteration camera distortion perspective distortion lighting contamination scene contamination on face temporal instability text visible anywhere watermark visible anywhere logo visible anywhere subtitle visible anywhere signature visible anywhere ======================================================== FINAL OUTPUT TARGET ======================================================== real human zero deformation zero beautification exact identity locked exact skin tone locked exact dermis locked exact beard locked exact under-eye truth locked identity-safe camera identity-safe lighting scene integrated without facial contamination zero text zero logos zero watermarks zero subtitles zero readable characters anywhere ultra-realistic human indistinguishable from real photography optimized for Nano Banano Pro first and Kling 3.0 second","size":"4096x4096"}