create image of woman, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
create image of woman, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
create image of woma, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
Attached are 6 pictures that resembles 6 exact people. Using all these 6 people, please create a super-realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference
Attached are 6 pictures that resembles 6 exact people. Using all these 6 people, please create a super-realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference And the first reference picture can wear glasses tho. Maybe try to play with it a little bit. Don't use hoodie or informal one. Semi Casual and Semi Formal are the best options
There are 6 reference pictures which means there are 6 people. Utilizing these, please create a realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Transform the reference low-poly 3D render into a premium cinematic product hero video for a high-end sculptural lamp called O/O. Preserve the exact camera movement, framing, object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Transform the reference low-poly 3D render into a premium cinematic product hero video for a high-end sculptural lamp called O/O. Preserve the exact camera movement, framing, object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
create image of woman, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
Attached are 6 pictures that resembles 6 exact people. Using all these 6 people, please create a super-realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference
Attached are 6 pictures that resembles 6 exact people. Using all these 6 people, please create a super-realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference And the first reference picture can wear glasses tho. Maybe try to play with it a little bit. Don't use hoodie or informal one. Semi Casual and Semi Formal are the best options
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Transform the reference low-poly 3D render into a premium cinematic product hero video for a high-end sculptural lamp called O/O. Preserve the exact camera movement, framing, object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
create image of woman, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
create image of woma, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
There are 6 reference pictures which means there are 6 people. Utilizing these, please create a realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Transform the reference low-poly 3D render into a premium cinematic product hero video for a high-end sculptural lamp called O/O. Preserve the exact camera movement, framing, object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
create image of woman, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
There are 6 reference pictures which means there are 6 people. Utilizing these, please create a realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
create image of woma, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Transform the reference low-poly 3D render into a premium cinematic product hero video for a high-end sculptural lamp called O/O. Preserve the exact camera movement, framing, object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
create image of woman, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
Attached are 6 pictures that resembles 6 exact people. Using all these 6 people, please create a super-realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference
Attached are 6 pictures that resembles 6 exact people. Using all these 6 people, please create a super-realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference And the first reference picture can wear glasses tho. Maybe try to play with it a little bit. Don't use hoodie or informal one. Semi Casual and Semi Formal are the best options
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Transform the reference low-poly 3D render into a premium cinematic product hero video for a high-end sculptural lamp called O/O. Preserve the exact camera movement, framing, object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Attached are 6 pictures that resembles 6 exact people. Using all these 6 people, please create a super-realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Transform the reference low-poly 3D render into a premium cinematic product hero video for a high-end sculptural lamp called O/O. Preserve the exact camera movement, framing, object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
create image of woman, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
create image of woman, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
create image of woma, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
Attached are 6 pictures that resembles 6 exact people. Using all these 6 people, please create a super-realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference And the first reference picture can wear glasses tho. Maybe try to play with it a little bit. Don't use hoodie or informal one. Semi Casual and Semi Formal are the best options
There are 6 reference pictures which means there are 6 people. Utilizing these, please create a realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference
Transform the reference low-poly 3D render into a premium cinematic product hero video for a high-end sculptural lamp called O/O. Preserve the exact camera movement, framing, object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
There are 6 reference pictures which means there are 6 people. Utilizing these, please create a realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
create image of woman, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
Attached are 6 pictures that resembles 6 exact people. Using all these 6 people, please create a super-realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference And the first reference picture can wear glasses tho. Maybe try to play with it a little bit. Don't use hoodie or informal one. Semi Casual and Semi Formal are the best options
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
create image of woman, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
create image of woma, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
Attached are 6 pictures that resembles 6 exact people. Using all these 6 people, please create a super-realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference
Transform the reference low-poly 3D render into a premium cinematic product hero video for a high-end sculptural lamp called O/O. Preserve the exact camera movement, framing, object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Transform the reference low-poly 3D render into a premium cinematic product hero video for a high-end sculptural lamp called O/O. Preserve the exact camera movement, framing, object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
create image of woma, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
create image of woman, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
Attached are 6 pictures that resembles 6 exact people. Using all these 6 people, please create a super-realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference
There are 6 reference pictures which means there are 6 people. Utilizing these, please create a realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Transform the reference low-poly 3D render into a premium cinematic product hero video for a high-end sculptural lamp called O/O. Preserve the exact camera movement, framing, object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Preserve object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
Transform the reference low-poly 3D render into a premium cinematic product hero video for a high-end sculptural lamp called O/O. Preserve the exact camera movement, framing, object proportions, timing, silhouette, and animation from the input video. Do not change the lamp design or geometry. Upgrade only the realism, materials, lighting, environment, and cinematic finish. The object is a large horizontal cylindrical lamp: an outer frosted glass / satin PMMA acrylic tube, approximately 2 meters long, with a smaller warm glowing cylindrical tube perfectly centered inside. The inner light core should appear suspended inside the frosted outer chamber. The outer cylinder must look like premium frosted glass: translucent, soft matte surface, subtle rough texture, realistic thickness, diffused refractions, soft bloom from the inner warm light. The interior tube emits a warm 3000K glow, smooth and continuous, no visible LED dots, no flat strip, no office fixture look. Materials should feel expensive and industrial: brushed stainless steel, satin aluminium, black technical hardware, transparent acrylic spacers, subtle rubber gaskets, orange textile power cable, and a red aircraft / rocket safety switch detail if visible. The lamp should feel like a laboratory object, a contained light reactor, a technical sculpture, not a domestic lamp. Place the product in a cinematic brutalist industrial interior: microcement floor and walls, raw concrete surfaces, dark grey mineral textures, architectural shadows, soft natural daylight mixed with warm artificial glow, large tropical plants with deep green leaves in the background, minimal gallery-like staging, high-end design showroom atmosphere. The environment should be elegant, quiet, atmospheric, and premium, with subtle dust, soft reflections, realistic contact shadows, and physically accurate lighting. Use cinematic product photography language: shallow depth of field, soft bloom, high dynamic range, realistic global illumination, gentle volumetric light, macro material detail, smooth camera motion, premium commercial lighting, 35mm / 50mm lens feel, subtle film grain, elegant contrast, no harsh overexposure. The frosted tube should glow softly from within while still showing its cylindrical volume and material texture. Keep the composition clean and minimal. The lamp is the hero object. Avoid clutter. Avoid futuristic sci-fi clichés, neon cyberpunk, plastic toy look, cheap LED strip look, visible low-poly geometry, cartoon rendering, over-saturated colors, warped proportions, extra objects attached to the lamp, text, logos, watermarks, people, hands, unrealistic reflections, flickering light, unstable geometry, or changing camera path. The final video should look like a premium cinematic product render for a design studio website hero section: industrial, brutalist, warm, tactile, luxurious, technically precise, and atmospheric.
create image of woman, inside in infinite black outer space/epic extreme long shot of an astronaut in a futuristic space suit suspended in the proximity of the sun/hyper realistic/unreal engine/photorealistic/ultra detailed/cinematic/villeneuve style --no extra limbs --ar 1:2 --q 1 --uplight
Attached are 6 pictures that resembles 6 exact people. Using all these 6 people, please create a super-realistic group photo. Square dimension with limitation to no romantic pose but rather a friendly group one They wear tops that have a dresscode colored brown but not fully brown. They can use blazers, coat, shirts, t-shirts, hoodie, outer with black inside, etc. They need to be seen fully and have more than half body. Some may be until the shoes. Please make it as close as possible to each person. Each person have different type of face and their uniqueness As long as they have brown accent in it it's fine This is a group lunch / dinner so I expect something semi casual but still very good looking (semi formal is also fine) The bottom is free, can be jeans, shorts, etc as long as it matches well with the top A sexy type is permitted maybe a girl with a revealing clothes or cleavage, or a trendy chill and polite type, do as you think best Each person is an unique type so please try to keep their face as original as possible with the reference And the first reference picture can wear glasses tho. Maybe try to play with it a little bit. Don't use hoodie or informal one. Semi Casual and Semi Formal are the best options