PRIME_DIRECTIVE: "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority.{ "character_template": { "character_id": "Akari 'Midnight' Sato (The ABG Goth)", "identity": { "description": "A stunning, confident Chinese woman embodying the 'ABG Goth' aesthetic. She blends dark, edgy fashion with bold styling and a rebellious attitude.", "ethnicity": "Crucial, Non-Negotiable: Chinese" }, "face": { "shape": "A strong, ABG and goth makeup influences.", "expression": { "crucial_mood": "A confident, slightly rebellious smirk with an intense, captivating gaze." }, "makeup": { "crucial_style": "Dramatic, thick winged black eyeliner that accentuates large eyes, heavy contouring, and dark, glossy lips. Blue contacts" } }, "skin": { "tone": "Flawless ivory pale skin" }, "hair": { "color": "Blonde", "style": "Bangs covering her forehead with a messy bun" }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } }, "scene_details": { "outfit": { "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame. ", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing. The key visual is the stark contrast between the structured material of the corset and the delicate, patterned texture of the lace base layer.","base_layer": { "crucial_design": "She wears a full-body, sheer black fishnet suit with rhinestone accents as the foundational layer. The intricate floral lace pattern must be clearly visible on her arms, legs, and any areats of exposed skin." }, "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "accessories": { "crucial_design": "Gloss black choker leash around her neck" }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
{ "id": "nano_kling_identity_master_v3_pose_gesture_accessories_objects_background_style_skinlock", "prompt": "Create a cinematic ultra-realistic image or short video (3–6 seconds) of the EXACT SAME real human being using Reference A (face identity), Reference B (body anatomy), and Reference C (pose, gestures, accessories, objects, background, framing, and image style). References A and B MUST represent the same person. Reference C defines the exact external visual world, but it must never alter the real identity, facial geometry, skin tone, dermis, beard truth, or natural asymmetry from A+B.\n\n========================\nCORE PRIORITY SYSTEM\n========================\n1. Facial identity (absolute)\n2. Facial geometry and proportions\n3. Skin tone and dermis truth\n4. Beard structure, under-eye truth, and natural asymmetry\n5. Exact pose cloning from Reference C\n6. Exact gesture cloning from Reference C\n7. Exact accessories, objects, background, framing, and style cloning from Reference C\n8. Body coherence from Reference B\n9. Camera integrity\n10. Lighting integrity\n\nIf any conflict occurs: ALWAYS preserve facial identity first, then preserve exact pose/gesture/composition from Reference C, while keeping body coherence from Reference B.\n\n========================\nSOURCE OWNERSHIP MATRIX\n========================\nReference A owns:\n- facial identity\n- facial geometry\n- facial proportions\n- eye spacing\n- eyelid structure\n- nose projection\n- nostril shape\n- mouth width\n- jawline\n- chin structure\n- facial asymmetry baseline\n\nReference B owns:\n- body anatomy\n- neck transition\n- shoulder structure\n- torso coherence\n- body scale\n- same-person body perception\n\nReference C owns EXACTLY:\n- pose\n- gesture\n- body orientation\n- head tilt\n- shoulder angle\n- arm position\n- elbow bend\n- wrist angle\n- hand placement\n- finger arrangement\n- torso angle\n- hip alignment\n- leg stance\n- weight distribution\n- subject placement in frame\n- framing\n- camera angle reading\n- background\n- scene layout\n- accessories\n- clothing accessories if visible\n- objects and prop placement\n- image style\n- composition\n- atmosphere\n\n========================\nIDENTITY CORE LOCK (HARD)\n========================\nMANDATORY:\n- preserve exact facial geometry\n- preserve exact face width-to-height ratio\n- preserve exact eye distance\n- preserve exact eyelid structure\n- preserve exact nose projection\n- preserve exact nostril shape\n- preserve exact mouth width\n- preserve exact mouth-to-chin distance\n- preserve exact jawline\n- preserve exact chin structure\n- preserve exact left-right imbalance\n\nFORBIDDEN:\n- face reshaping\n- facial symmetry correction\n- alignment correction\n- beautification\n- model-face effect\n- influencer look\n- younger-looking transformation\n- flattering reconstruction\n- cosmetic cleanup\n\n========================\nMICRO-IDENTITY SYSTEM\n========================\nMANDATORY:\n- maintain asymmetry between left and right side\n- preserve eyebrow imbalance\n- preserve eyelid differences\n- preserve beard irregular density\n- preserve pore irregularity\n- preserve natural skin imperfections\n- preserve under-eye darkness and folds\n\nFORBIDDEN:\n- smoothing\n- symmetry gain\n- aesthetic balancing\n- facial refinement\n\n========================\nDERMAL + SKIN SYSTEM\n========================\nMANDATORY:\n- real pores (non-uniform)\n- natural skin tone variation\n- slight redness variation\n- realistic oil reflection\n- darker under-eye tone\n- real dermal depth\n- realistic beard-to-skin transition\n- exact undertone preservation\n- exact melanin reading preservation\n\nFORBIDDEN:\n- plastic skin\n- beauty retouch\n- glow skin\n- uniform tone\n- fake hyper-detail\n- whitening\n- darkening\n- recoloring\n- orange/teal contamination\n- ambient tint contamination\n\n========================\nUNDER-EYE LOCK\n========================\nMANDATORY:\n- preserve darkness\n- preserve folds\n- preserve natural fatigue\n- preserve depth\n\nFORBIDDEN:\n- brightening\n- smoothing\n- cleanup\n- concealer effect\n\n========================\nBEARD SYSTEM\n========================\nMANDATORY:\n- irregular density\n- natural edges\n- non-uniform color (grey + dark mix if present)\n- imperfect growth pattern\n- exact beard boundary truth\n\nFORBIDDEN:\n- barber-clean edges\n- uniform density\n- artificial fill\n- beard beautification\n- density normalization\n\n========================\nPOSE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact pose from Reference C\n- clone exact head tilt from Reference C\n- clone exact neck angle from Reference C\n- clone exact shoulder position from Reference C\n- clone exact torso orientation from Reference C\n- clone exact arm placement from Reference C\n- clone exact elbow bend from Reference C\n- clone exact wrist rotation from Reference C\n- clone exact hand placement from Reference C\n- clone exact finger arrangement from Reference C\n- clone exact hip alignment from Reference C\n- clone exact leg stance from Reference C\n- clone exact weight distribution from Reference C\n- clone exact subject placement in frame from Reference C\n\nFORBIDDEN:\n- pose reinterpretation\n- pose approximation\n- gesture drift\n- body repositioning\n- anatomy-safe but different pose\n- relaxed reinterpretation of stance\n\n========================\nGESTURE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone exact gesture language from Reference C\n- clone exact hand gesture from Reference C\n- clone exact finger expression from Reference C\n- clone exact body attitude from Reference C\n- clone exact head attitude from Reference C\n- clone exact facial gesture reading from Reference C without changing facial identity geometry\n- clone exact eye direction from Reference C if visible\n- clone exact mouth openness or closure from Reference C if visible\n\nFORBIDDEN:\n- gesture simplification\n- gesture neutralization\n- generic hand replacement\n- expression polishing\n- gesture beautification\n\n========================\nACCESSORIES CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible accessories from Reference C exactly\n- preserve exact accessory type\n- preserve exact accessory count\n- preserve exact placement\n- preserve exact scale\n- preserve exact orientation\n- preserve exact color unless identity-safe skin protection requires isolation from facial color\n- preserve exact material reading\n\nFORBIDDEN:\n- removing accessories\n- inventing accessories\n- changing accessory style\n- changing accessory placement\n- simplifying accessory details\n\n========================\nOBJECTS + PROPS CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible objects and props from Reference C exactly\n- preserve exact object type\n- preserve exact object placement\n- preserve exact object size relationship\n- preserve exact object orientation\n- preserve exact interaction between subject and objects\n- preserve exact prop-to-hand relationship if present\n\nFORBIDDEN:\n- removing props\n- replacing props\n- inventing objects\n- shifting object positions\n- changing scale relationships\n\n========================\nBACKGROUND + SCENE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact background from Reference C\n- clone exact scene layout from Reference C\n- clone exact spatial arrangement from Reference C\n- clone exact environmental structure from Reference C\n- clone exact depth reading from Reference C\n- clone exact framing and composition from Reference C\n- clone exact camera-relative subject placement from Reference C\n- clone exact visual style from Reference C\n- clone exact atmosphere from Reference C\n\nFORBIDDEN:\n- background redesign\n- composition drift\n- framing drift\n- environment reinterpretation\n- style substitution\n- cinematic rewrite that changes the original scene logic\n\n========================\nBODY COHERENCE\n========================\nMANDATORY:\n- body from Reference B must support the same-person perception\n- natural neck transition\n- consistent proportions with face\n- body anatomy from B must adapt to the exact pose from C without changing identity\n\nFORBIDDEN:\n- aesthetic body enhancement\n- mismatch between face and body\n- pasted-head look\n- body reinterpretation that breaks pose cloning\n\n========================\nCAMERA SYSTEM\n========================\nMANDATORY:\n- preserve camera reading from Reference C\n- preserve natural perspective\n- preserve identity-safe facial perspective\n- use neutral or portrait-safe lens behavior\n\nFORBIDDEN:\n- wide-angle distortion\n- facial stretching\n- compression artifacts\n- camera reinterpretation that changes pose or composition\n- perspective distortion that changes identity reading\n\n========================\nLIGHT SYSTEM\n========================\nRULE:\nLighting adapts to face, NOT the opposite.\n\nMANDATORY:\n- preserve scene lighting logic from Reference C\n- preserve skin tone from A+B exactly\n- preserve facial undertone from A+B exactly\n- preserve dermal truth under the lighting\n- preserve facial volume and shadows\n- preserve natural contrast\n- allow scene light mood only if facial color remains unchanged\n\nFORBIDDEN:\n- color cast on face\n- cinematic tint affecting skin\n- overexposure flattening\n- warm shift on skin\n- cool shift on skin\n- ambient tint contamination on skin\n- environment light changing facial color\n\n========================\nSKIN COLOR IMMUNITY UNDER LIGHT\n========================\nMANDATORY:\n- facial skin color must remain independent from environment tint\n- face may receive scene light direction and scene shadow logic, but facial skin color, undertone, and dermis must remain anchored to A+B\n- lighting may shape the face but may NOT recolor the face\n- preserve exact skin tone regardless of scene mood\n\nFORBIDDEN:\n- ambient color contamination on skin\n- background color spill changing facial color\n- style grading changing skin undertone\n- light-induced beautification of skin\n\n========================\nTEMPORAL SYSTEM (VIDEO)\n========================\nMANDATORY:\n- identical identity across frames\n- stable geometry\n- stable skin tone\n- stable beard\n- stable under-eye truth\n- stable pose across frames unless Reference C implies motion\n- stable gesture across frames unless Reference C implies motion\n- stable accessories, objects, background, and framing across frames unless Reference C implies motion\n\nFORBIDDEN:\n- flicker\n- morphing\n- identity drift\n- detail pumping\n- pose drift\n- gesture drift\n- accessory drift\n- object drift\n- background drift\n\n========================\nSCENE SYSTEM (EXACT REFERENCE C)\n========================\nMANDATORY:\n- environment must follow Reference C exactly\n- style must follow Reference C exactly\n- composition must follow Reference C exactly\n- atmosphere must follow Reference C exactly\n\nBUT:\n- scene, style, and atmosphere must NOT affect facial identity, facial geometry, skin tone, dermis, beard truth, or asymmetry truth\n\n========================\nTEXT REMOVAL SYSTEM\n========================\nMANDATORY:\n- zero text\n- zero logos\n- zero watermarks\n- zero readable characters anywhere\n- if Reference C contains text, remove it completely and reconstruct the affected area naturally\n- leave no ghosting, no partial letters, no typographic residue, and no artifact edges\n\n========================\nFAIL CONDITIONS\n========================\nFAIL if:\n- identity changes\n- face improves artificially\n- beard becomes uniform\n- skin becomes smooth\n- geometry shifts\n- drift appears\n- pose differs from Reference C\n- gesture differs from Reference C\n- accessories differ from Reference C\n- objects differ from Reference C\n- background differs from Reference C\n- composition differs from Reference C\n- style differs from Reference C\n- facial color is contaminated by scene light\n- skin undertone shifts\n- text remains visible\n\n========================\nFINAL OUTPUT TARGET\n========================\n- same real human\n- zero beautification\n- real skin\n- stable identity\n- exact pose cloned from Reference C\n- exact gestures cloned from Reference C\n- exact accessories cloned from Reference C\n- exact objects cloned from Reference C\n- exact background cloned from Reference C\n- exact image style cloned from Reference C\n- face color immune to scene lighting contamination\n- cinematic but natural\n- fully compatible with Nano Banano Pro\n- stable for Kling 3.0 video", "size": "1024x1024" }
ULTRA-STRICT multi-product commercial advertising generation. Use ALL attached images of the included products as mandatory references. Each product must remain 100% identical to its attached reference image. Preserve exact proportions, scale, packaging, colors, labels, and structure. No redesign. No reinterpretation. No stylization. No product blending. No dimension distortion. COMPOSITION RULE: All products must be arranged symmetrically and centered horizontally. Maintain proportional scale balance between products. Equal visual weight distribution. Natural spacing between products. No overlap hiding important details. MANDATORY SAFE ZONE PLACEMENT: All attached products must be positioned strictly within the central third (middle horizontal third) of the generated image. The upper third 1080x360 pixels and lower third 1080x360 pixels must remain completely free of products. No product elements. No shadows crossing into these areas. No reflections. No objects in top third. No objects in bottom third. TEXT STRUCTURE AND TYPOGRAPHY RULES: 1) Advertisement Title Placement: Place the advertisement title directly under the logo inside the upper third area. - First line: Arabic title (عكّازات) Font: Montaser Arabic Bold (gras) Color: #02a649 - Second line: French title (Cannes et Béquilles) Font: Montaser Arabic Normal Color: #004aad Ensure clean hierarchy, perfect spacing, and professional alignment. Text must remain fully inside the upper third safe zone (1080x360 pixels). Do not overlap any product elements. 2) Motivational Text Above CTA Button: Place a two-line motivational text directly above the shopping button inside the lower third. - First line (ثبات وأمان لفترة النّقاهة.) Font: Almarai Normal - Second line (قابلة للتعديل ومقاومة للانزلاق.) Font: Almarai Light (léger) Maintain clean spacing and premium advertising balance. Text must remain strictly inside the lower third safe zone (1080x360 pixels). This requirement is extremely mandatory to allow ideal text placement later inside Facebook Ads Manager without covering the products. Use the attached background as the background for the image. Soft professional diffused lighting. Subtle realistic shadows strictly contained inside the central third only. Premium medical advertising catalog look. Square format 1:1 (1080x1080). High-end Facebook Carousel visual. Nano Banana Gemini optimized. Any deviation from attached reference images is strictly prohibited. If mismatch occurs, regenerate until exact structural match is achieved. NEGATIVE PROMPT: distorted proportions, wrong scale, modified packaging, changed labels, missing details, extra objects, additional accessories, cropped products, zoomed-in composition, oversized products, undersized products, objects outside central third, shadows entering top third, shadows entering bottom third, reflections outside safe zone, text outside designated thirds, misaligned typography, wrong font usage, low contrast text, poor readability, cluttered layout, overcrowded badges, unbalanced composition, watermarks, logos, branding additions, background clutter, medical scenes, people, hands, 3D stylization, cartoon effect, illustration style, color shifts, oversaturated colors, harsh lighting, dramatic shadows, vignette too strong, blur, low resolution, noise, compression artifacts
PRIME DIRECTIVE: The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, "bimbo-goddess" physique exactly as described in the "ULTIMATE PHYSIQUE LOCK." There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. { "character_template": { "character_id": "Elara (Gothic-Lolita)", "identity": { "description": "A young woman in her early 20s with a dark and elegant 'Gothic Lolita' aesthetic, fused with a powerful, enhanced physique. She must look identical in every picture.", "ethnicity": "Japanese / East Asian" }, "face": { "shape": "A delicate, doll-like face with soft features.", "eyes": { "description": "Large, round, dark eyes, often enhanced with circle contact lenses to appear bigger.", "makeup": "A dark but refined makeup style. Smoky eyeshadow (often red or purple), thin and sharp eyeliner, and delicate lower lashes to create a 'doll eye' look." }, "lips": { "shape": "A small, delicate mouth with a defined cupid's bow.", "makeup": "Often colored with a dark, gradient lip tint, like a deep berry." } }, "skin": { "tone": "Crucial, Non-Negotiable Skin Tone: A perfectly smooth, matte, porcelain-white complexion. NOT tan or warm-toned." }, "hair": { "color": "Blonde.", "style": "Crucial Hairstyle: Her hair is styled into two very long, thick, symmetrical pigtails that fall past her waist. She has a straight, blunt-cut full fringe (bangs) covering her forehead." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{ "id": "nano_kling_identity_master_v3_pose_gesture_accessories_objects_background_style_skinlock", "prompt": "Create a cinematic ultra-realistic image or short video (3–6 seconds) of the EXACT SAME real human being using Reference A (face identity), Reference B (body anatomy), and Reference C (pose, gestures, accessories, objects, background, framing, and image style). References A and B MUST represent the same person. Reference C defines the exact external visual world, but it must never alter the real identity, facial geometry, skin tone, dermis, beard truth, or natural asymmetry from A+B.\n\n========================\nCORE PRIORITY SYSTEM\n========================\n1. Facial identity (absolute)\n2. Facial geometry and proportions\n3. Skin tone and dermis truth\n4. Beard structure, under-eye truth, and natural asymmetry\n5. Exact pose cloning from Reference C\n6. Exact gesture cloning from Reference C\n7. Exact accessories, objects, background, framing, and style cloning from Reference C\n8. Body coherence from Reference B\n9. Camera integrity\n10. Lighting integrity\n\nIf any conflict occurs: ALWAYS preserve facial identity first, then preserve exact pose/gesture/composition from Reference C, while keeping body coherence from Reference B.\n\n========================\nSOURCE OWNERSHIP MATRIX\n========================\nReference A owns:\n- facial identity\n- facial geometry\n- facial proportions\n- eye spacing\n- eyelid structure\n- nose projection\n- nostril shape\n- mouth width\n- jawline\n- chin structure\n- facial asymmetry baseline\n\nReference B owns:\n- body anatomy\n- neck transition\n- shoulder structure\n- torso coherence\n- body scale\n- same-person body perception\n\nReference C owns EXACTLY:\n- pose\n- gesture\n- body orientation\n- head tilt\n- shoulder angle\n- arm position\n- elbow bend\n- wrist angle\n- hand placement\n- finger arrangement\n- torso angle\n- hip alignment\n- leg stance\n- weight distribution\n- subject placement in frame\n- framing\n- camera angle reading\n- background\n- scene layout\n- accessories\n- clothing accessories if visible\n- objects and prop placement\n- image style\n- composition\n- atmosphere\n\n========================\nIDENTITY CORE LOCK (HARD)\n========================\nMANDATORY:\n- preserve exact facial geometry\n- preserve exact face width-to-height ratio\n- preserve exact eye distance\n- preserve exact eyelid structure\n- preserve exact nose projection\n- preserve exact nostril shape\n- preserve exact mouth width\n- preserve exact mouth-to-chin distance\n- preserve exact jawline\n- preserve exact chin structure\n- preserve exact left-right imbalance\n\nFORBIDDEN:\n- face reshaping\n- facial symmetry correction\n- alignment correction\n- beautification\n- model-face effect\n- influencer look\n- younger-looking transformation\n- flattering reconstruction\n- cosmetic cleanup\n\n========================\nMICRO-IDENTITY SYSTEM\n========================\nMANDATORY:\n- maintain asymmetry between left and right side\n- preserve eyebrow imbalance\n- preserve eyelid differences\n- preserve beard irregular density\n- preserve pore irregularity\n- preserve natural skin imperfections\n- preserve under-eye darkness and folds\n\nFORBIDDEN:\n- smoothing\n- symmetry gain\n- aesthetic balancing\n- facial refinement\n\n========================\nDERMAL + SKIN SYSTEM\n========================\nMANDATORY:\n- real pores (non-uniform)\n- natural skin tone variation\n- slight redness variation\n- realistic oil reflection\n- darker under-eye tone\n- real dermal depth\n- realistic beard-to-skin transition\n- exact undertone preservation\n- exact melanin reading preservation\n\nFORBIDDEN:\n- plastic skin\n- beauty retouch\n- glow skin\n- uniform tone\n- fake hyper-detail\n- whitening\n- darkening\n- recoloring\n- orange/teal contamination\n- ambient tint contamination\n\n========================\nUNDER-EYE LOCK\n========================\nMANDATORY:\n- preserve darkness\n- preserve folds\n- preserve natural fatigue\n- preserve depth\n\nFORBIDDEN:\n- brightening\n- smoothing\n- cleanup\n- concealer effect\n\n========================\nBEARD SYSTEM\n========================\nMANDATORY:\n- irregular density\n- natural edges\n- non-uniform color (grey + dark mix if present)\n- imperfect growth pattern\n- exact beard boundary truth\n\nFORBIDDEN:\n- barber-clean edges\n- uniform density\n- artificial fill\n- beard beautification\n- density normalization\n\n========================\nPOSE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact pose from Reference C\n- clone exact head tilt from Reference C\n- clone exact neck angle from Reference C\n- clone exact shoulder position from Reference C\n- clone exact torso orientation from Reference C\n- clone exact arm placement from Reference C\n- clone exact elbow bend from Reference C\n- clone exact wrist rotation from Reference C\n- clone exact hand placement from Reference C\n- clone exact finger arrangement from Reference C\n- clone exact hip alignment from Reference C\n- clone exact leg stance from Reference C\n- clone exact weight distribution from Reference C\n- clone exact subject placement in frame from Reference C\n\nFORBIDDEN:\n- pose reinterpretation\n- pose approximation\n- gesture drift\n- body repositioning\n- anatomy-safe but different pose\n- relaxed reinterpretation of stance\n\n========================\nGESTURE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone exact gesture language from Reference C\n- clone exact hand gesture from Reference C\n- clone exact finger expression from Reference C\n- clone exact body attitude from Reference C\n- clone exact head attitude from Reference C\n- clone exact facial gesture reading from Reference C without changing facial identity geometry\n- clone exact eye direction from Reference C if visible\n- clone exact mouth openness or closure from Reference C if visible\n\nFORBIDDEN:\n- gesture simplification\n- gesture neutralization\n- generic hand replacement\n- expression polishing\n- gesture beautification\n\n========================\nACCESSORIES CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible accessories from Reference C exactly\n- preserve exact accessory type\n- preserve exact accessory count\n- preserve exact placement\n- preserve exact scale\n- preserve exact orientation\n- preserve exact color unless identity-safe skin protection requires isolation from facial color\n- preserve exact material reading\n\nFORBIDDEN:\n- removing accessories\n- inventing accessories\n- changing accessory style\n- changing accessory placement\n- simplifying accessory details\n\n========================\nOBJECTS + PROPS CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible objects and props from Reference C exactly\n- preserve exact object type\n- preserve exact object placement\n- preserve exact object size relationship\n- preserve exact object orientation\n- preserve exact interaction between subject and objects\n- preserve exact prop-to-hand relationship if present\n\nFORBIDDEN:\n- removing props\n- replacing props\n- inventing objects\n- shifting object positions\n- changing scale relationships\n\n========================\nBACKGROUND + SCENE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact background from Reference C\n- clone exact scene layout from Reference C\n- clone exact spatial arrangement from Reference C\n- clone exact environmental structure from Reference C\n- clone exact depth reading from Reference C\n- clone exact framing and composition from Reference C\n- clone exact camera-relative subject placement from Reference C\n- clone exact visual style from Reference C\n- clone exact atmosphere from Reference C\n\nFORBIDDEN:\n- background redesign\n- composition drift\n- framing drift\n- environment reinterpretation\n- style substitution\n- cinematic rewrite that changes the original scene logic\n\n========================\nBODY COHERENCE\n========================\nMANDATORY:\n- body from Reference B must support the same-person perception\n- natural neck transition\n- consistent proportions with face\n- body anatomy from B must adapt to the exact pose from C without changing identity\n\nFORBIDDEN:\n- aesthetic body enhancement\n- mismatch between face and body\n- pasted-head look\n- body reinterpretation that breaks pose cloning\n\n========================\nCAMERA SYSTEM\n========================\nMANDATORY:\n- preserve camera reading from Reference C\n- preserve natural perspective\n- preserve identity-safe facial perspective\n- use neutral or portrait-safe lens behavior\n\nFORBIDDEN:\n- wide-angle distortion\n- facial stretching\n- compression artifacts\n- camera reinterpretation that changes pose or composition\n- perspective distortion that changes identity reading\n\n========================\nLIGHT SYSTEM\n========================\nRULE:\nLighting adapts to face, NOT the opposite.\n\nMANDATORY:\n- preserve scene lighting logic from Reference C\n- preserve skin tone from A+B exactly\n- preserve facial undertone from A+B exactly\n- preserve dermal truth under the lighting\n- preserve facial volume and shadows\n- preserve natural contrast\n- allow scene light mood only if facial color remains unchanged\n\nFORBIDDEN:\n- color cast on face\n- cinematic tint affecting skin\n- overexposure flattening\n- warm shift on skin\n- cool shift on skin\n- ambient tint contamination on skin\n- environment light changing facial color\n\n========================\nSKIN COLOR IMMUNITY UNDER LIGHT\n========================\nMANDATORY:\n- facial skin color must remain independent from environment tint\n- face may receive scene light direction and scene shadow logic, but facial skin color, undertone, and dermis must remain anchored to A+B\n- lighting may shape the face but may NOT recolor the face\n- preserve exact skin tone regardless of scene mood\n\nFORBIDDEN:\n- ambient color contamination on skin\n- background color spill changing facial color\n- style grading changing skin undertone\n- light-induced beautification of skin\n\n========================\nTEMPORAL SYSTEM (VIDEO)\n========================\nMANDATORY:\n- identical identity across frames\n- stable geometry\n- stable skin tone\n- stable beard\n- stable under-eye truth\n- stable pose across frames unless Reference C implies motion\n- stable gesture across frames unless Reference C implies motion\n- stable accessories, objects, background, and framing across frames unless Reference C implies motion\n\nFORBIDDEN:\n- flicker\n- morphing\n- identity drift\n- detail pumping\n- pose drift\n- gesture drift\n- accessory drift\n- object drift\n- background drift\n\n========================\nSCENE SYSTEM (EXACT REFERENCE C)\n========================\nMANDATORY:\n- environment must follow Reference C exactly\n- style must follow Reference C exactly\n- composition must follow Reference C exactly\n- atmosphere must follow Reference C exactly\n\nBUT:\n- scene, style, and atmosphere must NOT affect facial identity, facial geometry, skin tone, dermis, beard truth, or asymmetry truth\n\n========================\nTEXT REMOVAL SYSTEM\n========================\nMANDATORY:\n- zero text\n- zero logos\n- zero watermarks\n- zero readable characters anywhere\n- if Reference C contains text, remove it completely and reconstruct the affected area naturally\n- leave no ghosting, no partial letters, no typographic residue, and no artifact edges\n\n========================\nFAIL CONDITIONS\n========================\nFAIL if:\n- identity changes\n- face improves artificially\n- beard becomes uniform\n- skin becomes smooth\n- geometry shifts\n- drift appears\n- pose differs from Reference C\n- gesture differs from Reference C\n- accessories differ from Reference C\n- objects differ from Reference C\n- background differs from Reference C\n- composition differs from Reference C\n- style differs from Reference C\n- facial color is contaminated by scene light\n- skin undertone shifts\n- text remains visible\n\n========================\nFINAL OUTPUT TARGET\n========================\n- same real human\n- zero beautification\n- real skin\n- stable identity\n- exact pose cloned from Reference C\n- exact gestures cloned from Reference C\n- exact accessories cloned from Reference C\n- exact objects cloned from Reference C\n- exact background cloned from Reference C\n- exact image style cloned from Reference C\n- face color immune to scene lighting contamination\n- cinematic but natural\n- fully compatible with Nano Banano Pro\n- stable for Kling 3.0 video", "size": "1024x1024" }
PRIME_DIRECTIVE": "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. {"character_template": { "character_id": "Kiko Vance", "identity": { "description": "A stunning Wasian (White/Asian mixed heritage) woman with a polished, ABG aesthetic.", "ethnicity": "Crucial, Non-Negotiable: Wasian (Mixed Caucasian and East Asian descent)" }, "face": { "shape": "A delicate, slightly angular face that beautifully blends Caucasian and East Asian features.", "expression": { "crucial_mood": "A smoldering, heavy-lidded gaze with an expression of complete, unapologetic dominance." }, "makeup": { "crucial_style": "High Glam makeup. Blue color contacts." } }, "skin": { "tone": "A flawless, ivory white complexion." }, "hair": { "color": "Blonde", "style": "Long, perfectly straight, and sleek, styled with a blunt, heavy fringe (bangs) that grazes her eyebrows." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
PRIME_DIRECTIVE: "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority.{ "character_template": { "character_id": "Akari 'Midnight' Sato (The ABG Goth)", "identity": { "description": "A stunning, confident Chinese woman embodying the 'ABG Goth' aesthetic. She blends dark, edgy fashion with bold styling and a rebellious attitude.", "ethnicity": "Crucial, Non-Negotiable: Chinese" }, "face": { "shape": "A strong, ABG and goth makeup influences.", "expression": { "crucial_mood": "A confident, slightly rebellious smirk with an intense, captivating gaze." }, "makeup": { "crucial_style": "Dramatic, thick winged black eyeliner that accentuates large eyes, heavy contouring, and dark, glossy lips. Blue contacts" } }, "skin": { "tone": "Flawless ivory pale skin" }, "hair": { "color": "Blonde", "style": "Bangs covering her forehead with a messy bun" }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } }, "scene_details": { "outfit": { "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame. ", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing. The key visual is the stark contrast between the structured material of the corset and the delicate, patterned texture of the lace base layer.","base_layer": { "crucial_design": "She wears a full-body, sheer black fishnet suit with rhinestone accents as the foundational layer. The intricate floral lace pattern must be clearly visible on her arms, legs, and any areats of exposed skin." }, "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "accessories": { "crucial_design": "Gloss black choker leash around her neck" }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
PRIME_DIRECTIVE": "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. {"character_template": { "character_id": "Kiko Vance", "identity": { "description": "A stunning Wasian (White/Asian mixed heritage) woman with a polished, ABG aesthetic.", "ethnicity": "Crucial, Non-Negotiable: Wasian (Mixed Caucasian and East Asian descent)" }, "face": { "shape": "A delicate, slightly angular face that beautifully blends Caucasian and East Asian features.", "expression": { "crucial_mood": "A smoldering, heavy-lidded gaze with an expression of complete, unapologetic dominance." }, "makeup": { "crucial_style": "High Glam makeup. Blue color contacts." } }, "skin": { "tone": "A flawless, ivory white complexion." }, "hair": { "color": "Blonde", "style": "Long, perfectly straight, and sleek, styled with a blunt, heavy fringe (bangs) that grazes her eyebrows." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "format": { "orientation": "vertical poster", "aspect_ratio": "approximately 4:5", "resolution_character": "print-style, high clarity with intentional grain" }, "composition": { "layout": "asymmetrical editorial layout", "visual_hierarchy": [ "large headline typography at top left", "subheadline directly beneath", "body copy block mid-left", "vehicle occupying lower right quadrant", "small brand mark top right" ], "cropping": "partial vehicle crop showing front-left quarter only", "negative_space": "generous negative space in upper half for typography" }, "subject": { "primary": "BMW E30 M3 sports sedan", "view": "front-left three-quarter, low angle", "details_visible": [ "dual round headlights", "kidney grille", "box flared wheel arch", "mesh-style wheel", "front splitter" ], "pose": "static, grounded, performance-oriented stance" }, "background": { "type": "solid studio backdrop", "color": "muted forest green", "texture": "subtle film grain / matte paper feel", "depth": "flat, no depth cues" }, "color_palette": { "dominant_colors": [ "deep desaturated green", "off-white / cream", "charcoal black" ], "accent_colors": [ "warm gray", "soft metallic silver" ], "overall_tone": "vintage, muted, low-saturation" }, "lighting": { "style": "soft studio lighting", "direction": "diffused frontal with slight top-left bias", "contrast": "low to medium", "shadows": "soft, minimal edge definition", "highlights": "controlled, non-specular" }, "typography": { "headline": { "text": "E30", "font_style": "high-contrast serif", "weight": "thin to medium", "case": "uppercase", "color": "off-white", "scale": "oversized, dominant" }, "subheadline": { "text": "BMW M3", "font_style": "classic serif", "weight": "medium", "case": "uppercase", "tracking": "slightly expanded" }, "body_copy": { "font_style": "traditional serif", "size": "small", "line_height": "tight", "alignment": "left-aligned", "color": "off-white" }, "caption": { "placement": "bottom center", "font_style": "small serif", "opacity": "slightly reduced" } }, "branding": { "logo": { "placement": "top right corner", "scale": "small", "treatment": "monochrome white" }, "brand_presence": "minimal, editorial" }, "artistic_style": { "influences": [ "1980s automotive print ads", "modern retro editorial design", "luxury heritage branding" ], "mood": "nostalgic, refined, performance-focused", "aesthetic": "timeless, understated, premium" }, "technical_traits": { "grain": "intentional film grain overlay", "sharpness": "moderate, slightly softened", "color_grading": "green-biased vintage grade", "print_emulation": "matte magazine paper look" }, "intended_use": { "application": [ "automotive poster", "editorial spread", "brand storytelling content", "social media retro car feature" ], "audience": "enthusiasts, collectors, design-focused viewers" } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
ULTRA-STRICT multi-product commercial advertising generation. Use ALL attached images of the included products as mandatory references. Each product must remain 100% identical to its attached reference image. Preserve exact proportions, scale, packaging, colors, labels, and structure. No redesign. No reinterpretation. No stylization. No product blending. No dimension distortion. COMPOSITION RULE: All products must be arranged symmetrically and centered horizontally. Maintain proportional scale balance between products. Equal visual weight distribution. Natural spacing between products. No overlap hiding important details. MANDATORY SAFE ZONE PLACEMENT: All attached products must be positioned strictly within the central third (middle horizontal third) of the generated image. The upper third 1080x360 pixels and lower third 1080x360 pixels must remain completely free of products. No product elements. No shadows crossing into these areas. No reflections. No objects in top third. No objects in bottom third. TEXT STRUCTURE AND TYPOGRAPHY RULES: 1) Advertisement Title Placement: Place the advertisement title directly under the logo inside the upper third area. - First line: Arabic title (عكّازات) Font: Montaser Arabic Bold (gras) Color: #02a649 - Second line: French title (Cannes et Béquilles) Font: Montaser Arabic Normal Color: #004aad Ensure clean hierarchy, perfect spacing, and professional alignment. Text must remain fully inside the upper third safe zone (1080x360 pixels). Do not overlap any product elements. 2) Motivational Text Above CTA Button: Place a two-line motivational text directly above the shopping button inside the lower third. - First line (ثبات وأمان لفترة النّقاهة.) Font: Almarai Normal - Second line (قابلة للتعديل ومقاومة للانزلاق.) Font: Almarai Light (léger) Maintain clean spacing and premium advertising balance. Text must remain strictly inside the lower third safe zone (1080x360 pixels). This requirement is extremely mandatory to allow ideal text placement later inside Facebook Ads Manager without covering the products. Use the attached background as the background for the image. Soft professional diffused lighting. Subtle realistic shadows strictly contained inside the central third only. Premium medical advertising catalog look. Square format 1:1 (1080x1080). High-end Facebook Carousel visual. Nano Banana Gemini optimized. Any deviation from attached reference images is strictly prohibited. If mismatch occurs, regenerate until exact structural match is achieved. NEGATIVE PROMPT: distorted proportions, wrong scale, modified packaging, changed labels, missing details, extra objects, additional accessories, cropped products, zoomed-in composition, oversized products, undersized products, objects outside central third, shadows entering top third, shadows entering bottom third, reflections outside safe zone, text outside designated thirds, misaligned typography, wrong font usage, low contrast text, poor readability, cluttered layout, overcrowded badges, unbalanced composition, watermarks, logos, branding additions, background clutter, medical scenes, people, hands, 3D stylization, cartoon effect, illustration style, color shifts, oversaturated colors, harsh lighting, dramatic shadows, vignette too strong, blur, low resolution, noise, compression artifacts
PRIME DIRECTIVE: The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, "bimbo-goddess" physique exactly as described in the "ULTIMATE PHYSIQUE LOCK." There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. { "character_template": { "character_id": "Elara (Gothic-Lolita)", "identity": { "description": "A young woman in her early 20s with a dark and elegant 'Gothic Lolita' aesthetic, fused with a powerful, enhanced physique. She must look identical in every picture.", "ethnicity": "Japanese / East Asian" }, "face": { "shape": "A delicate, doll-like face with soft features.", "eyes": { "description": "Large, round, dark eyes, often enhanced with circle contact lenses to appear bigger.", "makeup": "A dark but refined makeup style. Smoky eyeshadow (often red or purple), thin and sharp eyeliner, and delicate lower lashes to create a 'doll eye' look." }, "lips": { "shape": "A small, delicate mouth with a defined cupid's bow.", "makeup": "Often colored with a dark, gradient lip tint, like a deep berry." } }, "skin": { "tone": "Crucial, Non-Negotiable Skin Tone: A perfectly smooth, matte, porcelain-white complexion. NOT tan or warm-toned." }, "hair": { "color": "Blonde.", "style": "Crucial Hairstyle: Her hair is styled into two very long, thick, symmetrical pigtails that fall past her waist. She has a straight, blunt-cut full fringe (bangs) covering her forehead." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
PRIME_DIRECTIVE": "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. {"character_template": { "character_id": "Kiko Vance", "identity": { "description": "A stunning Wasian (White/Asian mixed heritage) woman with a polished, ABG aesthetic.", "ethnicity": "Crucial, Non-Negotiable: Wasian (Mixed Caucasian and East Asian descent)" }, "face": { "shape": "A delicate, slightly angular face that beautifully blends Caucasian and East Asian features.", "expression": { "crucial_mood": "A smoldering, heavy-lidded gaze with an expression of complete, unapologetic dominance." }, "makeup": { "crucial_style": "High Glam makeup. Blue color contacts." } }, "skin": { "tone": "A flawless, ivory white complexion." }, "hair": { "color": "Blonde", "style": "Long, perfectly straight, and sleek, styled with a blunt, heavy fringe (bangs) that grazes her eyebrows." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
PRIME_DIRECTIVE: "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority.{ "character_template": { "character_id": "Akari 'Midnight' Sato (The ABG Goth)", "identity": { "description": "A stunning, confident Chinese woman embodying the 'ABG Goth' aesthetic. She blends dark, edgy fashion with bold styling and a rebellious attitude.", "ethnicity": "Crucial, Non-Negotiable: Chinese" }, "face": { "shape": "A strong, ABG and goth makeup influences.", "expression": { "crucial_mood": "A confident, slightly rebellious smirk with an intense, captivating gaze." }, "makeup": { "crucial_style": "Dramatic, thick winged black eyeliner that accentuates large eyes, heavy contouring, and dark, glossy lips. Blue contacts" } }, "skin": { "tone": "Flawless ivory pale skin" }, "hair": { "color": "Blonde", "style": "Bangs covering her forehead with a messy bun" }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } }, "scene_details": { "outfit": { "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame. ", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing. The key visual is the stark contrast between the structured material of the corset and the delicate, patterned texture of the lace base layer.","base_layer": { "crucial_design": "She wears a full-body, sheer black fishnet suit with rhinestone accents as the foundational layer. The intricate floral lace pattern must be clearly visible on her arms, legs, and any areats of exposed skin." }, "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "accessories": { "crucial_design": "Gloss black choker leash around her neck" }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
PRIME_DIRECTIVE: "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority.{ "character_template": { "character_id": "Akari 'Midnight' Sato (The ABG Goth)", "identity": { "description": "A stunning, confident Chinese woman embodying the 'ABG Goth' aesthetic. She blends dark, edgy fashion with bold styling and a rebellious attitude.", "ethnicity": "Crucial, Non-Negotiable: Chinese" }, "face": { "shape": "A strong, ABG and goth makeup influences.", "expression": { "crucial_mood": "A confident, slightly rebellious smirk with an intense, captivating gaze." }, "makeup": { "crucial_style": "Dramatic, thick winged black eyeliner that accentuates large eyes, heavy contouring, and dark, glossy lips. Blue contacts" } }, "skin": { "tone": "Flawless ivory pale skin" }, "hair": { "color": "Blonde", "style": "Bangs covering her forehead with a messy bun" }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } }, "scene_details": { "outfit": { "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame. ", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing. The key visual is the stark contrast between the structured material of the corset and the delicate, patterned texture of the lace base layer.","base_layer": { "crucial_design": "She wears a full-body, sheer black fishnet suit with rhinestone accents as the foundational layer. The intricate floral lace pattern must be clearly visible on her arms, legs, and any areats of exposed skin." }, "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "accessories": { "crucial_design": "Gloss black choker leash around her neck" }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
{ "id": "nano_kling_identity_master_v3_pose_gesture_accessories_objects_background_style_skinlock", "prompt": "Create a cinematic ultra-realistic image or short video (3–6 seconds) of the EXACT SAME real human being using Reference A (face identity), Reference B (body anatomy), and Reference C (pose, gestures, accessories, objects, background, framing, and image style). References A and B MUST represent the same person. Reference C defines the exact external visual world, but it must never alter the real identity, facial geometry, skin tone, dermis, beard truth, or natural asymmetry from A+B.\n\n========================\nCORE PRIORITY SYSTEM\n========================\n1. Facial identity (absolute)\n2. Facial geometry and proportions\n3. Skin tone and dermis truth\n4. Beard structure, under-eye truth, and natural asymmetry\n5. Exact pose cloning from Reference C\n6. Exact gesture cloning from Reference C\n7. Exact accessories, objects, background, framing, and style cloning from Reference C\n8. Body coherence from Reference B\n9. Camera integrity\n10. Lighting integrity\n\nIf any conflict occurs: ALWAYS preserve facial identity first, then preserve exact pose/gesture/composition from Reference C, while keeping body coherence from Reference B.\n\n========================\nSOURCE OWNERSHIP MATRIX\n========================\nReference A owns:\n- facial identity\n- facial geometry\n- facial proportions\n- eye spacing\n- eyelid structure\n- nose projection\n- nostril shape\n- mouth width\n- jawline\n- chin structure\n- facial asymmetry baseline\n\nReference B owns:\n- body anatomy\n- neck transition\n- shoulder structure\n- torso coherence\n- body scale\n- same-person body perception\n\nReference C owns EXACTLY:\n- pose\n- gesture\n- body orientation\n- head tilt\n- shoulder angle\n- arm position\n- elbow bend\n- wrist angle\n- hand placement\n- finger arrangement\n- torso angle\n- hip alignment\n- leg stance\n- weight distribution\n- subject placement in frame\n- framing\n- camera angle reading\n- background\n- scene layout\n- accessories\n- clothing accessories if visible\n- objects and prop placement\n- image style\n- composition\n- atmosphere\n\n========================\nIDENTITY CORE LOCK (HARD)\n========================\nMANDATORY:\n- preserve exact facial geometry\n- preserve exact face width-to-height ratio\n- preserve exact eye distance\n- preserve exact eyelid structure\n- preserve exact nose projection\n- preserve exact nostril shape\n- preserve exact mouth width\n- preserve exact mouth-to-chin distance\n- preserve exact jawline\n- preserve exact chin structure\n- preserve exact left-right imbalance\n\nFORBIDDEN:\n- face reshaping\n- facial symmetry correction\n- alignment correction\n- beautification\n- model-face effect\n- influencer look\n- younger-looking transformation\n- flattering reconstruction\n- cosmetic cleanup\n\n========================\nMICRO-IDENTITY SYSTEM\n========================\nMANDATORY:\n- maintain asymmetry between left and right side\n- preserve eyebrow imbalance\n- preserve eyelid differences\n- preserve beard irregular density\n- preserve pore irregularity\n- preserve natural skin imperfections\n- preserve under-eye darkness and folds\n\nFORBIDDEN:\n- smoothing\n- symmetry gain\n- aesthetic balancing\n- facial refinement\n\n========================\nDERMAL + SKIN SYSTEM\n========================\nMANDATORY:\n- real pores (non-uniform)\n- natural skin tone variation\n- slight redness variation\n- realistic oil reflection\n- darker under-eye tone\n- real dermal depth\n- realistic beard-to-skin transition\n- exact undertone preservation\n- exact melanin reading preservation\n\nFORBIDDEN:\n- plastic skin\n- beauty retouch\n- glow skin\n- uniform tone\n- fake hyper-detail\n- whitening\n- darkening\n- recoloring\n- orange/teal contamination\n- ambient tint contamination\n\n========================\nUNDER-EYE LOCK\n========================\nMANDATORY:\n- preserve darkness\n- preserve folds\n- preserve natural fatigue\n- preserve depth\n\nFORBIDDEN:\n- brightening\n- smoothing\n- cleanup\n- concealer effect\n\n========================\nBEARD SYSTEM\n========================\nMANDATORY:\n- irregular density\n- natural edges\n- non-uniform color (grey + dark mix if present)\n- imperfect growth pattern\n- exact beard boundary truth\n\nFORBIDDEN:\n- barber-clean edges\n- uniform density\n- artificial fill\n- beard beautification\n- density normalization\n\n========================\nPOSE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact pose from Reference C\n- clone exact head tilt from Reference C\n- clone exact neck angle from Reference C\n- clone exact shoulder position from Reference C\n- clone exact torso orientation from Reference C\n- clone exact arm placement from Reference C\n- clone exact elbow bend from Reference C\n- clone exact wrist rotation from Reference C\n- clone exact hand placement from Reference C\n- clone exact finger arrangement from Reference C\n- clone exact hip alignment from Reference C\n- clone exact leg stance from Reference C\n- clone exact weight distribution from Reference C\n- clone exact subject placement in frame from Reference C\n\nFORBIDDEN:\n- pose reinterpretation\n- pose approximation\n- gesture drift\n- body repositioning\n- anatomy-safe but different pose\n- relaxed reinterpretation of stance\n\n========================\nGESTURE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone exact gesture language from Reference C\n- clone exact hand gesture from Reference C\n- clone exact finger expression from Reference C\n- clone exact body attitude from Reference C\n- clone exact head attitude from Reference C\n- clone exact facial gesture reading from Reference C without changing facial identity geometry\n- clone exact eye direction from Reference C if visible\n- clone exact mouth openness or closure from Reference C if visible\n\nFORBIDDEN:\n- gesture simplification\n- gesture neutralization\n- generic hand replacement\n- expression polishing\n- gesture beautification\n\n========================\nACCESSORIES CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible accessories from Reference C exactly\n- preserve exact accessory type\n- preserve exact accessory count\n- preserve exact placement\n- preserve exact scale\n- preserve exact orientation\n- preserve exact color unless identity-safe skin protection requires isolation from facial color\n- preserve exact material reading\n\nFORBIDDEN:\n- removing accessories\n- inventing accessories\n- changing accessory style\n- changing accessory placement\n- simplifying accessory details\n\n========================\nOBJECTS + PROPS CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible objects and props from Reference C exactly\n- preserve exact object type\n- preserve exact object placement\n- preserve exact object size relationship\n- preserve exact object orientation\n- preserve exact interaction between subject and objects\n- preserve exact prop-to-hand relationship if present\n\nFORBIDDEN:\n- removing props\n- replacing props\n- inventing objects\n- shifting object positions\n- changing scale relationships\n\n========================\nBACKGROUND + SCENE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact background from Reference C\n- clone exact scene layout from Reference C\n- clone exact spatial arrangement from Reference C\n- clone exact environmental structure from Reference C\n- clone exact depth reading from Reference C\n- clone exact framing and composition from Reference C\n- clone exact camera-relative subject placement from Reference C\n- clone exact visual style from Reference C\n- clone exact atmosphere from Reference C\n\nFORBIDDEN:\n- background redesign\n- composition drift\n- framing drift\n- environment reinterpretation\n- style substitution\n- cinematic rewrite that changes the original scene logic\n\n========================\nBODY COHERENCE\n========================\nMANDATORY:\n- body from Reference B must support the same-person perception\n- natural neck transition\n- consistent proportions with face\n- body anatomy from B must adapt to the exact pose from C without changing identity\n\nFORBIDDEN:\n- aesthetic body enhancement\n- mismatch between face and body\n- pasted-head look\n- body reinterpretation that breaks pose cloning\n\n========================\nCAMERA SYSTEM\n========================\nMANDATORY:\n- preserve camera reading from Reference C\n- preserve natural perspective\n- preserve identity-safe facial perspective\n- use neutral or portrait-safe lens behavior\n\nFORBIDDEN:\n- wide-angle distortion\n- facial stretching\n- compression artifacts\n- camera reinterpretation that changes pose or composition\n- perspective distortion that changes identity reading\n\n========================\nLIGHT SYSTEM\n========================\nRULE:\nLighting adapts to face, NOT the opposite.\n\nMANDATORY:\n- preserve scene lighting logic from Reference C\n- preserve skin tone from A+B exactly\n- preserve facial undertone from A+B exactly\n- preserve dermal truth under the lighting\n- preserve facial volume and shadows\n- preserve natural contrast\n- allow scene light mood only if facial color remains unchanged\n\nFORBIDDEN:\n- color cast on face\n- cinematic tint affecting skin\n- overexposure flattening\n- warm shift on skin\n- cool shift on skin\n- ambient tint contamination on skin\n- environment light changing facial color\n\n========================\nSKIN COLOR IMMUNITY UNDER LIGHT\n========================\nMANDATORY:\n- facial skin color must remain independent from environment tint\n- face may receive scene light direction and scene shadow logic, but facial skin color, undertone, and dermis must remain anchored to A+B\n- lighting may shape the face but may NOT recolor the face\n- preserve exact skin tone regardless of scene mood\n\nFORBIDDEN:\n- ambient color contamination on skin\n- background color spill changing facial color\n- style grading changing skin undertone\n- light-induced beautification of skin\n\n========================\nTEMPORAL SYSTEM (VIDEO)\n========================\nMANDATORY:\n- identical identity across frames\n- stable geometry\n- stable skin tone\n- stable beard\n- stable under-eye truth\n- stable pose across frames unless Reference C implies motion\n- stable gesture across frames unless Reference C implies motion\n- stable accessories, objects, background, and framing across frames unless Reference C implies motion\n\nFORBIDDEN:\n- flicker\n- morphing\n- identity drift\n- detail pumping\n- pose drift\n- gesture drift\n- accessory drift\n- object drift\n- background drift\n\n========================\nSCENE SYSTEM (EXACT REFERENCE C)\n========================\nMANDATORY:\n- environment must follow Reference C exactly\n- style must follow Reference C exactly\n- composition must follow Reference C exactly\n- atmosphere must follow Reference C exactly\n\nBUT:\n- scene, style, and atmosphere must NOT affect facial identity, facial geometry, skin tone, dermis, beard truth, or asymmetry truth\n\n========================\nTEXT REMOVAL SYSTEM\n========================\nMANDATORY:\n- zero text\n- zero logos\n- zero watermarks\n- zero readable characters anywhere\n- if Reference C contains text, remove it completely and reconstruct the affected area naturally\n- leave no ghosting, no partial letters, no typographic residue, and no artifact edges\n\n========================\nFAIL CONDITIONS\n========================\nFAIL if:\n- identity changes\n- face improves artificially\n- beard becomes uniform\n- skin becomes smooth\n- geometry shifts\n- drift appears\n- pose differs from Reference C\n- gesture differs from Reference C\n- accessories differ from Reference C\n- objects differ from Reference C\n- background differs from Reference C\n- composition differs from Reference C\n- style differs from Reference C\n- facial color is contaminated by scene light\n- skin undertone shifts\n- text remains visible\n\n========================\nFINAL OUTPUT TARGET\n========================\n- same real human\n- zero beautification\n- real skin\n- stable identity\n- exact pose cloned from Reference C\n- exact gestures cloned from Reference C\n- exact accessories cloned from Reference C\n- exact objects cloned from Reference C\n- exact background cloned from Reference C\n- exact image style cloned from Reference C\n- face color immune to scene lighting contamination\n- cinematic but natural\n- fully compatible with Nano Banano Pro\n- stable for Kling 3.0 video", "size": "1024x1024" }
{ "id": "nano_kling_identity_master_v3_pose_gesture_accessories_objects_background_style_skinlock", "prompt": "Create a cinematic ultra-realistic image or short video (3–6 seconds) of the EXACT SAME real human being using Reference A (face identity), Reference B (body anatomy), and Reference C (pose, gestures, accessories, objects, background, framing, and image style). References A and B MUST represent the same person. Reference C defines the exact external visual world, but it must never alter the real identity, facial geometry, skin tone, dermis, beard truth, or natural asymmetry from A+B.\n\n========================\nCORE PRIORITY SYSTEM\n========================\n1. Facial identity (absolute)\n2. Facial geometry and proportions\n3. Skin tone and dermis truth\n4. Beard structure, under-eye truth, and natural asymmetry\n5. Exact pose cloning from Reference C\n6. Exact gesture cloning from Reference C\n7. Exact accessories, objects, background, framing, and style cloning from Reference C\n8. Body coherence from Reference B\n9. Camera integrity\n10. Lighting integrity\n\nIf any conflict occurs: ALWAYS preserve facial identity first, then preserve exact pose/gesture/composition from Reference C, while keeping body coherence from Reference B.\n\n========================\nSOURCE OWNERSHIP MATRIX\n========================\nReference A owns:\n- facial identity\n- facial geometry\n- facial proportions\n- eye spacing\n- eyelid structure\n- nose projection\n- nostril shape\n- mouth width\n- jawline\n- chin structure\n- facial asymmetry baseline\n\nReference B owns:\n- body anatomy\n- neck transition\n- shoulder structure\n- torso coherence\n- body scale\n- same-person body perception\n\nReference C owns EXACTLY:\n- pose\n- gesture\n- body orientation\n- head tilt\n- shoulder angle\n- arm position\n- elbow bend\n- wrist angle\n- hand placement\n- finger arrangement\n- torso angle\n- hip alignment\n- leg stance\n- weight distribution\n- subject placement in frame\n- framing\n- camera angle reading\n- background\n- scene layout\n- accessories\n- clothing accessories if visible\n- objects and prop placement\n- image style\n- composition\n- atmosphere\n\n========================\nIDENTITY CORE LOCK (HARD)\n========================\nMANDATORY:\n- preserve exact facial geometry\n- preserve exact face width-to-height ratio\n- preserve exact eye distance\n- preserve exact eyelid structure\n- preserve exact nose projection\n- preserve exact nostril shape\n- preserve exact mouth width\n- preserve exact mouth-to-chin distance\n- preserve exact jawline\n- preserve exact chin structure\n- preserve exact left-right imbalance\n\nFORBIDDEN:\n- face reshaping\n- facial symmetry correction\n- alignment correction\n- beautification\n- model-face effect\n- influencer look\n- younger-looking transformation\n- flattering reconstruction\n- cosmetic cleanup\n\n========================\nMICRO-IDENTITY SYSTEM\n========================\nMANDATORY:\n- maintain asymmetry between left and right side\n- preserve eyebrow imbalance\n- preserve eyelid differences\n- preserve beard irregular density\n- preserve pore irregularity\n- preserve natural skin imperfections\n- preserve under-eye darkness and folds\n\nFORBIDDEN:\n- smoothing\n- symmetry gain\n- aesthetic balancing\n- facial refinement\n\n========================\nDERMAL + SKIN SYSTEM\n========================\nMANDATORY:\n- real pores (non-uniform)\n- natural skin tone variation\n- slight redness variation\n- realistic oil reflection\n- darker under-eye tone\n- real dermal depth\n- realistic beard-to-skin transition\n- exact undertone preservation\n- exact melanin reading preservation\n\nFORBIDDEN:\n- plastic skin\n- beauty retouch\n- glow skin\n- uniform tone\n- fake hyper-detail\n- whitening\n- darkening\n- recoloring\n- orange/teal contamination\n- ambient tint contamination\n\n========================\nUNDER-EYE LOCK\n========================\nMANDATORY:\n- preserve darkness\n- preserve folds\n- preserve natural fatigue\n- preserve depth\n\nFORBIDDEN:\n- brightening\n- smoothing\n- cleanup\n- concealer effect\n\n========================\nBEARD SYSTEM\n========================\nMANDATORY:\n- irregular density\n- natural edges\n- non-uniform color (grey + dark mix if present)\n- imperfect growth pattern\n- exact beard boundary truth\n\nFORBIDDEN:\n- barber-clean edges\n- uniform density\n- artificial fill\n- beard beautification\n- density normalization\n\n========================\nPOSE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact pose from Reference C\n- clone exact head tilt from Reference C\n- clone exact neck angle from Reference C\n- clone exact shoulder position from Reference C\n- clone exact torso orientation from Reference C\n- clone exact arm placement from Reference C\n- clone exact elbow bend from Reference C\n- clone exact wrist rotation from Reference C\n- clone exact hand placement from Reference C\n- clone exact finger arrangement from Reference C\n- clone exact hip alignment from Reference C\n- clone exact leg stance from Reference C\n- clone exact weight distribution from Reference C\n- clone exact subject placement in frame from Reference C\n\nFORBIDDEN:\n- pose reinterpretation\n- pose approximation\n- gesture drift\n- body repositioning\n- anatomy-safe but different pose\n- relaxed reinterpretation of stance\n\n========================\nGESTURE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone exact gesture language from Reference C\n- clone exact hand gesture from Reference C\n- clone exact finger expression from Reference C\n- clone exact body attitude from Reference C\n- clone exact head attitude from Reference C\n- clone exact facial gesture reading from Reference C without changing facial identity geometry\n- clone exact eye direction from Reference C if visible\n- clone exact mouth openness or closure from Reference C if visible\n\nFORBIDDEN:\n- gesture simplification\n- gesture neutralization\n- generic hand replacement\n- expression polishing\n- gesture beautification\n\n========================\nACCESSORIES CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible accessories from Reference C exactly\n- preserve exact accessory type\n- preserve exact accessory count\n- preserve exact placement\n- preserve exact scale\n- preserve exact orientation\n- preserve exact color unless identity-safe skin protection requires isolation from facial color\n- preserve exact material reading\n\nFORBIDDEN:\n- removing accessories\n- inventing accessories\n- changing accessory style\n- changing accessory placement\n- simplifying accessory details\n\n========================\nOBJECTS + PROPS CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible objects and props from Reference C exactly\n- preserve exact object type\n- preserve exact object placement\n- preserve exact object size relationship\n- preserve exact object orientation\n- preserve exact interaction between subject and objects\n- preserve exact prop-to-hand relationship if present\n\nFORBIDDEN:\n- removing props\n- replacing props\n- inventing objects\n- shifting object positions\n- changing scale relationships\n\n========================\nBACKGROUND + SCENE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact background from Reference C\n- clone exact scene layout from Reference C\n- clone exact spatial arrangement from Reference C\n- clone exact environmental structure from Reference C\n- clone exact depth reading from Reference C\n- clone exact framing and composition from Reference C\n- clone exact camera-relative subject placement from Reference C\n- clone exact visual style from Reference C\n- clone exact atmosphere from Reference C\n\nFORBIDDEN:\n- background redesign\n- composition drift\n- framing drift\n- environment reinterpretation\n- style substitution\n- cinematic rewrite that changes the original scene logic\n\n========================\nBODY COHERENCE\n========================\nMANDATORY:\n- body from Reference B must support the same-person perception\n- natural neck transition\n- consistent proportions with face\n- body anatomy from B must adapt to the exact pose from C without changing identity\n\nFORBIDDEN:\n- aesthetic body enhancement\n- mismatch between face and body\n- pasted-head look\n- body reinterpretation that breaks pose cloning\n\n========================\nCAMERA SYSTEM\n========================\nMANDATORY:\n- preserve camera reading from Reference C\n- preserve natural perspective\n- preserve identity-safe facial perspective\n- use neutral or portrait-safe lens behavior\n\nFORBIDDEN:\n- wide-angle distortion\n- facial stretching\n- compression artifacts\n- camera reinterpretation that changes pose or composition\n- perspective distortion that changes identity reading\n\n========================\nLIGHT SYSTEM\n========================\nRULE:\nLighting adapts to face, NOT the opposite.\n\nMANDATORY:\n- preserve scene lighting logic from Reference C\n- preserve skin tone from A+B exactly\n- preserve facial undertone from A+B exactly\n- preserve dermal truth under the lighting\n- preserve facial volume and shadows\n- preserve natural contrast\n- allow scene light mood only if facial color remains unchanged\n\nFORBIDDEN:\n- color cast on face\n- cinematic tint affecting skin\n- overexposure flattening\n- warm shift on skin\n- cool shift on skin\n- ambient tint contamination on skin\n- environment light changing facial color\n\n========================\nSKIN COLOR IMMUNITY UNDER LIGHT\n========================\nMANDATORY:\n- facial skin color must remain independent from environment tint\n- face may receive scene light direction and scene shadow logic, but facial skin color, undertone, and dermis must remain anchored to A+B\n- lighting may shape the face but may NOT recolor the face\n- preserve exact skin tone regardless of scene mood\n\nFORBIDDEN:\n- ambient color contamination on skin\n- background color spill changing facial color\n- style grading changing skin undertone\n- light-induced beautification of skin\n\n========================\nTEMPORAL SYSTEM (VIDEO)\n========================\nMANDATORY:\n- identical identity across frames\n- stable geometry\n- stable skin tone\n- stable beard\n- stable under-eye truth\n- stable pose across frames unless Reference C implies motion\n- stable gesture across frames unless Reference C implies motion\n- stable accessories, objects, background, and framing across frames unless Reference C implies motion\n\nFORBIDDEN:\n- flicker\n- morphing\n- identity drift\n- detail pumping\n- pose drift\n- gesture drift\n- accessory drift\n- object drift\n- background drift\n\n========================\nSCENE SYSTEM (EXACT REFERENCE C)\n========================\nMANDATORY:\n- environment must follow Reference C exactly\n- style must follow Reference C exactly\n- composition must follow Reference C exactly\n- atmosphere must follow Reference C exactly\n\nBUT:\n- scene, style, and atmosphere must NOT affect facial identity, facial geometry, skin tone, dermis, beard truth, or asymmetry truth\n\n========================\nTEXT REMOVAL SYSTEM\n========================\nMANDATORY:\n- zero text\n- zero logos\n- zero watermarks\n- zero readable characters anywhere\n- if Reference C contains text, remove it completely and reconstruct the affected area naturally\n- leave no ghosting, no partial letters, no typographic residue, and no artifact edges\n\n========================\nFAIL CONDITIONS\n========================\nFAIL if:\n- identity changes\n- face improves artificially\n- beard becomes uniform\n- skin becomes smooth\n- geometry shifts\n- drift appears\n- pose differs from Reference C\n- gesture differs from Reference C\n- accessories differ from Reference C\n- objects differ from Reference C\n- background differs from Reference C\n- composition differs from Reference C\n- style differs from Reference C\n- facial color is contaminated by scene light\n- skin undertone shifts\n- text remains visible\n\n========================\nFINAL OUTPUT TARGET\n========================\n- same real human\n- zero beautification\n- real skin\n- stable identity\n- exact pose cloned from Reference C\n- exact gestures cloned from Reference C\n- exact accessories cloned from Reference C\n- exact objects cloned from Reference C\n- exact background cloned from Reference C\n- exact image style cloned from Reference C\n- face color immune to scene lighting contamination\n- cinematic but natural\n- fully compatible with Nano Banano Pro\n- stable for Kling 3.0 video", "size": "1024x1024" }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
PRIME_DIRECTIVE": "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. {"character_template": { "character_id": "Kiko Vance", "identity": { "description": "A stunning Wasian (White/Asian mixed heritage) woman with a polished, ABG aesthetic.", "ethnicity": "Crucial, Non-Negotiable: Wasian (Mixed Caucasian and East Asian descent)" }, "face": { "shape": "A delicate, slightly angular face that beautifully blends Caucasian and East Asian features.", "expression": { "crucial_mood": "A smoldering, heavy-lidded gaze with an expression of complete, unapologetic dominance." }, "makeup": { "crucial_style": "High Glam makeup. Blue color contacts." } }, "skin": { "tone": "A flawless, ivory white complexion." }, "hair": { "color": "Blonde", "style": "Long, perfectly straight, and sleek, styled with a blunt, heavy fringe (bangs) that grazes her eyebrows." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "format": { "orientation": "vertical poster", "aspect_ratio": "approximately 4:5", "resolution_character": "print-style, high clarity with intentional grain" }, "composition": { "layout": "asymmetrical editorial layout", "visual_hierarchy": [ "large headline typography at top left", "subheadline directly beneath", "body copy block mid-left", "vehicle occupying lower right quadrant", "small brand mark top right" ], "cropping": "partial vehicle crop showing front-left quarter only", "negative_space": "generous negative space in upper half for typography" }, "subject": { "primary": "BMW E30 M3 sports sedan", "view": "front-left three-quarter, low angle", "details_visible": [ "dual round headlights", "kidney grille", "box flared wheel arch", "mesh-style wheel", "front splitter" ], "pose": "static, grounded, performance-oriented stance" }, "background": { "type": "solid studio backdrop", "color": "muted forest green", "texture": "subtle film grain / matte paper feel", "depth": "flat, no depth cues" }, "color_palette": { "dominant_colors": [ "deep desaturated green", "off-white / cream", "charcoal black" ], "accent_colors": [ "warm gray", "soft metallic silver" ], "overall_tone": "vintage, muted, low-saturation" }, "lighting": { "style": "soft studio lighting", "direction": "diffused frontal with slight top-left bias", "contrast": "low to medium", "shadows": "soft, minimal edge definition", "highlights": "controlled, non-specular" }, "typography": { "headline": { "text": "E30", "font_style": "high-contrast serif", "weight": "thin to medium", "case": "uppercase", "color": "off-white", "scale": "oversized, dominant" }, "subheadline": { "text": "BMW M3", "font_style": "classic serif", "weight": "medium", "case": "uppercase", "tracking": "slightly expanded" }, "body_copy": { "font_style": "traditional serif", "size": "small", "line_height": "tight", "alignment": "left-aligned", "color": "off-white" }, "caption": { "placement": "bottom center", "font_style": "small serif", "opacity": "slightly reduced" } }, "branding": { "logo": { "placement": "top right corner", "scale": "small", "treatment": "monochrome white" }, "brand_presence": "minimal, editorial" }, "artistic_style": { "influences": [ "1980s automotive print ads", "modern retro editorial design", "luxury heritage branding" ], "mood": "nostalgic, refined, performance-focused", "aesthetic": "timeless, understated, premium" }, "technical_traits": { "grain": "intentional film grain overlay", "sharpness": "moderate, slightly softened", "color_grading": "green-biased vintage grade", "print_emulation": "matte magazine paper look" }, "intended_use": { "application": [ "automotive poster", "editorial spread", "brand storytelling content", "social media retro car feature" ], "audience": "enthusiasts, collectors, design-focused viewers" } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
PRIME DIRECTIVE: The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, "bimbo-goddess" physique exactly as described in the "ULTIMATE PHYSIQUE LOCK." There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. { "character_template": { "character_id": "Elara (Gothic-Lolita)", "identity": { "description": "A young woman in her early 20s with a dark and elegant 'Gothic Lolita' aesthetic, fused with a powerful, enhanced physique. She must look identical in every picture.", "ethnicity": "Japanese / East Asian" }, "face": { "shape": "A delicate, doll-like face with soft features.", "eyes": { "description": "Large, round, dark eyes, often enhanced with circle contact lenses to appear bigger.", "makeup": "A dark but refined makeup style. Smoky eyeshadow (often red or purple), thin and sharp eyeliner, and delicate lower lashes to create a 'doll eye' look." }, "lips": { "shape": "A small, delicate mouth with a defined cupid's bow.", "makeup": "Often colored with a dark, gradient lip tint, like a deep berry." } }, "skin": { "tone": "Crucial, Non-Negotiable Skin Tone: A perfectly smooth, matte, porcelain-white complexion. NOT tan or warm-toned." }, "hair": { "color": "Blonde.", "style": "Crucial Hairstyle: Her hair is styled into two very long, thick, symmetrical pigtails that fall past her waist. She has a straight, blunt-cut full fringe (bangs) covering her forehead." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
PRIME_DIRECTIVE": "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. {"character_template": { "character_id": "Kiko Vance", "identity": { "description": "A stunning Wasian (White/Asian mixed heritage) woman with a polished, ABG aesthetic.", "ethnicity": "Crucial, Non-Negotiable: Wasian (Mixed Caucasian and East Asian descent)" }, "face": { "shape": "A delicate, slightly angular face that beautifully blends Caucasian and East Asian features.", "expression": { "crucial_mood": "A smoldering, heavy-lidded gaze with an expression of complete, unapologetic dominance." }, "makeup": { "crucial_style": "High Glam makeup. Blue color contacts." } }, "skin": { "tone": "A flawless, ivory white complexion." }, "hair": { "color": "Blonde", "style": "Long, perfectly straight, and sleek, styled with a blunt, heavy fringe (bangs) that grazes her eyebrows." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
PRIME_DIRECTIVE: "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority.{ "character_template": { "character_id": "Akari 'Midnight' Sato (The ABG Goth)", "identity": { "description": "A stunning, confident Chinese woman embodying the 'ABG Goth' aesthetic. She blends dark, edgy fashion with bold styling and a rebellious attitude.", "ethnicity": "Crucial, Non-Negotiable: Chinese" }, "face": { "shape": "A strong, ABG and goth makeup influences.", "expression": { "crucial_mood": "A confident, slightly rebellious smirk with an intense, captivating gaze." }, "makeup": { "crucial_style": "Dramatic, thick winged black eyeliner that accentuates large eyes, heavy contouring, and dark, glossy lips. Blue contacts" } }, "skin": { "tone": "Flawless ivory pale skin" }, "hair": { "color": "Blonde", "style": "Bangs covering her forehead with a messy bun" }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } }, "scene_details": { "outfit": { "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame. ", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing. The key visual is the stark contrast between the structured material of the corset and the delicate, patterned texture of the lace base layer.","base_layer": { "crucial_design": "She wears a full-body, sheer black fishnet suit with rhinestone accents as the foundational layer. The intricate floral lace pattern must be clearly visible on her arms, legs, and any areats of exposed skin." }, "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "accessories": { "crucial_design": "Gloss black choker leash around her neck" }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
{ "id": "nano_kling_identity_master_v3_pose_gesture_accessories_objects_background_style_skinlock", "prompt": "Create a cinematic ultra-realistic image or short video (3–6 seconds) of the EXACT SAME real human being using Reference A (face identity), Reference B (body anatomy), and Reference C (pose, gestures, accessories, objects, background, framing, and image style). References A and B MUST represent the same person. Reference C defines the exact external visual world, but it must never alter the real identity, facial geometry, skin tone, dermis, beard truth, or natural asymmetry from A+B.\n\n========================\nCORE PRIORITY SYSTEM\n========================\n1. Facial identity (absolute)\n2. Facial geometry and proportions\n3. Skin tone and dermis truth\n4. Beard structure, under-eye truth, and natural asymmetry\n5. Exact pose cloning from Reference C\n6. Exact gesture cloning from Reference C\n7. Exact accessories, objects, background, framing, and style cloning from Reference C\n8. Body coherence from Reference B\n9. Camera integrity\n10. Lighting integrity\n\nIf any conflict occurs: ALWAYS preserve facial identity first, then preserve exact pose/gesture/composition from Reference C, while keeping body coherence from Reference B.\n\n========================\nSOURCE OWNERSHIP MATRIX\n========================\nReference A owns:\n- facial identity\n- facial geometry\n- facial proportions\n- eye spacing\n- eyelid structure\n- nose projection\n- nostril shape\n- mouth width\n- jawline\n- chin structure\n- facial asymmetry baseline\n\nReference B owns:\n- body anatomy\n- neck transition\n- shoulder structure\n- torso coherence\n- body scale\n- same-person body perception\n\nReference C owns EXACTLY:\n- pose\n- gesture\n- body orientation\n- head tilt\n- shoulder angle\n- arm position\n- elbow bend\n- wrist angle\n- hand placement\n- finger arrangement\n- torso angle\n- hip alignment\n- leg stance\n- weight distribution\n- subject placement in frame\n- framing\n- camera angle reading\n- background\n- scene layout\n- accessories\n- clothing accessories if visible\n- objects and prop placement\n- image style\n- composition\n- atmosphere\n\n========================\nIDENTITY CORE LOCK (HARD)\n========================\nMANDATORY:\n- preserve exact facial geometry\n- preserve exact face width-to-height ratio\n- preserve exact eye distance\n- preserve exact eyelid structure\n- preserve exact nose projection\n- preserve exact nostril shape\n- preserve exact mouth width\n- preserve exact mouth-to-chin distance\n- preserve exact jawline\n- preserve exact chin structure\n- preserve exact left-right imbalance\n\nFORBIDDEN:\n- face reshaping\n- facial symmetry correction\n- alignment correction\n- beautification\n- model-face effect\n- influencer look\n- younger-looking transformation\n- flattering reconstruction\n- cosmetic cleanup\n\n========================\nMICRO-IDENTITY SYSTEM\n========================\nMANDATORY:\n- maintain asymmetry between left and right side\n- preserve eyebrow imbalance\n- preserve eyelid differences\n- preserve beard irregular density\n- preserve pore irregularity\n- preserve natural skin imperfections\n- preserve under-eye darkness and folds\n\nFORBIDDEN:\n- smoothing\n- symmetry gain\n- aesthetic balancing\n- facial refinement\n\n========================\nDERMAL + SKIN SYSTEM\n========================\nMANDATORY:\n- real pores (non-uniform)\n- natural skin tone variation\n- slight redness variation\n- realistic oil reflection\n- darker under-eye tone\n- real dermal depth\n- realistic beard-to-skin transition\n- exact undertone preservation\n- exact melanin reading preservation\n\nFORBIDDEN:\n- plastic skin\n- beauty retouch\n- glow skin\n- uniform tone\n- fake hyper-detail\n- whitening\n- darkening\n- recoloring\n- orange/teal contamination\n- ambient tint contamination\n\n========================\nUNDER-EYE LOCK\n========================\nMANDATORY:\n- preserve darkness\n- preserve folds\n- preserve natural fatigue\n- preserve depth\n\nFORBIDDEN:\n- brightening\n- smoothing\n- cleanup\n- concealer effect\n\n========================\nBEARD SYSTEM\n========================\nMANDATORY:\n- irregular density\n- natural edges\n- non-uniform color (grey + dark mix if present)\n- imperfect growth pattern\n- exact beard boundary truth\n\nFORBIDDEN:\n- barber-clean edges\n- uniform density\n- artificial fill\n- beard beautification\n- density normalization\n\n========================\nPOSE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact pose from Reference C\n- clone exact head tilt from Reference C\n- clone exact neck angle from Reference C\n- clone exact shoulder position from Reference C\n- clone exact torso orientation from Reference C\n- clone exact arm placement from Reference C\n- clone exact elbow bend from Reference C\n- clone exact wrist rotation from Reference C\n- clone exact hand placement from Reference C\n- clone exact finger arrangement from Reference C\n- clone exact hip alignment from Reference C\n- clone exact leg stance from Reference C\n- clone exact weight distribution from Reference C\n- clone exact subject placement in frame from Reference C\n\nFORBIDDEN:\n- pose reinterpretation\n- pose approximation\n- gesture drift\n- body repositioning\n- anatomy-safe but different pose\n- relaxed reinterpretation of stance\n\n========================\nGESTURE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone exact gesture language from Reference C\n- clone exact hand gesture from Reference C\n- clone exact finger expression from Reference C\n- clone exact body attitude from Reference C\n- clone exact head attitude from Reference C\n- clone exact facial gesture reading from Reference C without changing facial identity geometry\n- clone exact eye direction from Reference C if visible\n- clone exact mouth openness or closure from Reference C if visible\n\nFORBIDDEN:\n- gesture simplification\n- gesture neutralization\n- generic hand replacement\n- expression polishing\n- gesture beautification\n\n========================\nACCESSORIES CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible accessories from Reference C exactly\n- preserve exact accessory type\n- preserve exact accessory count\n- preserve exact placement\n- preserve exact scale\n- preserve exact orientation\n- preserve exact color unless identity-safe skin protection requires isolation from facial color\n- preserve exact material reading\n\nFORBIDDEN:\n- removing accessories\n- inventing accessories\n- changing accessory style\n- changing accessory placement\n- simplifying accessory details\n\n========================\nOBJECTS + PROPS CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible objects and props from Reference C exactly\n- preserve exact object type\n- preserve exact object placement\n- preserve exact object size relationship\n- preserve exact object orientation\n- preserve exact interaction between subject and objects\n- preserve exact prop-to-hand relationship if present\n\nFORBIDDEN:\n- removing props\n- replacing props\n- inventing objects\n- shifting object positions\n- changing scale relationships\n\n========================\nBACKGROUND + SCENE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact background from Reference C\n- clone exact scene layout from Reference C\n- clone exact spatial arrangement from Reference C\n- clone exact environmental structure from Reference C\n- clone exact depth reading from Reference C\n- clone exact framing and composition from Reference C\n- clone exact camera-relative subject placement from Reference C\n- clone exact visual style from Reference C\n- clone exact atmosphere from Reference C\n\nFORBIDDEN:\n- background redesign\n- composition drift\n- framing drift\n- environment reinterpretation\n- style substitution\n- cinematic rewrite that changes the original scene logic\n\n========================\nBODY COHERENCE\n========================\nMANDATORY:\n- body from Reference B must support the same-person perception\n- natural neck transition\n- consistent proportions with face\n- body anatomy from B must adapt to the exact pose from C without changing identity\n\nFORBIDDEN:\n- aesthetic body enhancement\n- mismatch between face and body\n- pasted-head look\n- body reinterpretation that breaks pose cloning\n\n========================\nCAMERA SYSTEM\n========================\nMANDATORY:\n- preserve camera reading from Reference C\n- preserve natural perspective\n- preserve identity-safe facial perspective\n- use neutral or portrait-safe lens behavior\n\nFORBIDDEN:\n- wide-angle distortion\n- facial stretching\n- compression artifacts\n- camera reinterpretation that changes pose or composition\n- perspective distortion that changes identity reading\n\n========================\nLIGHT SYSTEM\n========================\nRULE:\nLighting adapts to face, NOT the opposite.\n\nMANDATORY:\n- preserve scene lighting logic from Reference C\n- preserve skin tone from A+B exactly\n- preserve facial undertone from A+B exactly\n- preserve dermal truth under the lighting\n- preserve facial volume and shadows\n- preserve natural contrast\n- allow scene light mood only if facial color remains unchanged\n\nFORBIDDEN:\n- color cast on face\n- cinematic tint affecting skin\n- overexposure flattening\n- warm shift on skin\n- cool shift on skin\n- ambient tint contamination on skin\n- environment light changing facial color\n\n========================\nSKIN COLOR IMMUNITY UNDER LIGHT\n========================\nMANDATORY:\n- facial skin color must remain independent from environment tint\n- face may receive scene light direction and scene shadow logic, but facial skin color, undertone, and dermis must remain anchored to A+B\n- lighting may shape the face but may NOT recolor the face\n- preserve exact skin tone regardless of scene mood\n\nFORBIDDEN:\n- ambient color contamination on skin\n- background color spill changing facial color\n- style grading changing skin undertone\n- light-induced beautification of skin\n\n========================\nTEMPORAL SYSTEM (VIDEO)\n========================\nMANDATORY:\n- identical identity across frames\n- stable geometry\n- stable skin tone\n- stable beard\n- stable under-eye truth\n- stable pose across frames unless Reference C implies motion\n- stable gesture across frames unless Reference C implies motion\n- stable accessories, objects, background, and framing across frames unless Reference C implies motion\n\nFORBIDDEN:\n- flicker\n- morphing\n- identity drift\n- detail pumping\n- pose drift\n- gesture drift\n- accessory drift\n- object drift\n- background drift\n\n========================\nSCENE SYSTEM (EXACT REFERENCE C)\n========================\nMANDATORY:\n- environment must follow Reference C exactly\n- style must follow Reference C exactly\n- composition must follow Reference C exactly\n- atmosphere must follow Reference C exactly\n\nBUT:\n- scene, style, and atmosphere must NOT affect facial identity, facial geometry, skin tone, dermis, beard truth, or asymmetry truth\n\n========================\nTEXT REMOVAL SYSTEM\n========================\nMANDATORY:\n- zero text\n- zero logos\n- zero watermarks\n- zero readable characters anywhere\n- if Reference C contains text, remove it completely and reconstruct the affected area naturally\n- leave no ghosting, no partial letters, no typographic residue, and no artifact edges\n\n========================\nFAIL CONDITIONS\n========================\nFAIL if:\n- identity changes\n- face improves artificially\n- beard becomes uniform\n- skin becomes smooth\n- geometry shifts\n- drift appears\n- pose differs from Reference C\n- gesture differs from Reference C\n- accessories differ from Reference C\n- objects differ from Reference C\n- background differs from Reference C\n- composition differs from Reference C\n- style differs from Reference C\n- facial color is contaminated by scene light\n- skin undertone shifts\n- text remains visible\n\n========================\nFINAL OUTPUT TARGET\n========================\n- same real human\n- zero beautification\n- real skin\n- stable identity\n- exact pose cloned from Reference C\n- exact gestures cloned from Reference C\n- exact accessories cloned from Reference C\n- exact objects cloned from Reference C\n- exact background cloned from Reference C\n- exact image style cloned from Reference C\n- face color immune to scene lighting contamination\n- cinematic but natural\n- fully compatible with Nano Banano Pro\n- stable for Kling 3.0 video", "size": "1024x1024" }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
PRIME_DIRECTIVE": "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. {"character_template": { "character_id": "Kiko Vance", "identity": { "description": "A stunning Wasian (White/Asian mixed heritage) woman with a polished, ABG aesthetic.", "ethnicity": "Crucial, Non-Negotiable: Wasian (Mixed Caucasian and East Asian descent)" }, "face": { "shape": "A delicate, slightly angular face that beautifully blends Caucasian and East Asian features.", "expression": { "crucial_mood": "A smoldering, heavy-lidded gaze with an expression of complete, unapologetic dominance." }, "makeup": { "crucial_style": "High Glam makeup. Blue color contacts." } }, "skin": { "tone": "A flawless, ivory white complexion." }, "hair": { "color": "Blonde", "style": "Long, perfectly straight, and sleek, styled with a blunt, heavy fringe (bangs) that grazes her eyebrows." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
ULTRA-STRICT multi-product commercial advertising generation. Use ALL attached images of the included products as mandatory references. Each product must remain 100% identical to its attached reference image. Preserve exact proportions, scale, packaging, colors, labels, and structure. No redesign. No reinterpretation. No stylization. No product blending. No dimension distortion. COMPOSITION RULE: All products must be arranged symmetrically and centered horizontally. Maintain proportional scale balance between products. Equal visual weight distribution. Natural spacing between products. No overlap hiding important details. MANDATORY SAFE ZONE PLACEMENT: All attached products must be positioned strictly within the central third (middle horizontal third) of the generated image. The upper third 1080x360 pixels and lower third 1080x360 pixels must remain completely free of products. No product elements. No shadows crossing into these areas. No reflections. No objects in top third. No objects in bottom third. TEXT STRUCTURE AND TYPOGRAPHY RULES: 1) Advertisement Title Placement: Place the advertisement title directly under the logo inside the upper third area. - First line: Arabic title (عكّازات) Font: Montaser Arabic Bold (gras) Color: #02a649 - Second line: French title (Cannes et Béquilles) Font: Montaser Arabic Normal Color: #004aad Ensure clean hierarchy, perfect spacing, and professional alignment. Text must remain fully inside the upper third safe zone (1080x360 pixels). Do not overlap any product elements. 2) Motivational Text Above CTA Button: Place a two-line motivational text directly above the shopping button inside the lower third. - First line (ثبات وأمان لفترة النّقاهة.) Font: Almarai Normal - Second line (قابلة للتعديل ومقاومة للانزلاق.) Font: Almarai Light (léger) Maintain clean spacing and premium advertising balance. Text must remain strictly inside the lower third safe zone (1080x360 pixels). This requirement is extremely mandatory to allow ideal text placement later inside Facebook Ads Manager without covering the products. Use the attached background as the background for the image. Soft professional diffused lighting. Subtle realistic shadows strictly contained inside the central third only. Premium medical advertising catalog look. Square format 1:1 (1080x1080). High-end Facebook Carousel visual. Nano Banana Gemini optimized. Any deviation from attached reference images is strictly prohibited. If mismatch occurs, regenerate until exact structural match is achieved. NEGATIVE PROMPT: distorted proportions, wrong scale, modified packaging, changed labels, missing details, extra objects, additional accessories, cropped products, zoomed-in composition, oversized products, undersized products, objects outside central third, shadows entering top third, shadows entering bottom third, reflections outside safe zone, text outside designated thirds, misaligned typography, wrong font usage, low contrast text, poor readability, cluttered layout, overcrowded badges, unbalanced composition, watermarks, logos, branding additions, background clutter, medical scenes, people, hands, 3D stylization, cartoon effect, illustration style, color shifts, oversaturated colors, harsh lighting, dramatic shadows, vignette too strong, blur, low resolution, noise, compression artifacts
{ "id": "nano_kling_identity_master_v3_pose_gesture_accessories_objects_background_style_skinlock", "prompt": "Create a cinematic ultra-realistic image or short video (3–6 seconds) of the EXACT SAME real human being using Reference A (face identity), Reference B (body anatomy), and Reference C (pose, gestures, accessories, objects, background, framing, and image style). References A and B MUST represent the same person. Reference C defines the exact external visual world, but it must never alter the real identity, facial geometry, skin tone, dermis, beard truth, or natural asymmetry from A+B.\n\n========================\nCORE PRIORITY SYSTEM\n========================\n1. Facial identity (absolute)\n2. Facial geometry and proportions\n3. Skin tone and dermis truth\n4. Beard structure, under-eye truth, and natural asymmetry\n5. Exact pose cloning from Reference C\n6. Exact gesture cloning from Reference C\n7. Exact accessories, objects, background, framing, and style cloning from Reference C\n8. Body coherence from Reference B\n9. Camera integrity\n10. Lighting integrity\n\nIf any conflict occurs: ALWAYS preserve facial identity first, then preserve exact pose/gesture/composition from Reference C, while keeping body coherence from Reference B.\n\n========================\nSOURCE OWNERSHIP MATRIX\n========================\nReference A owns:\n- facial identity\n- facial geometry\n- facial proportions\n- eye spacing\n- eyelid structure\n- nose projection\n- nostril shape\n- mouth width\n- jawline\n- chin structure\n- facial asymmetry baseline\n\nReference B owns:\n- body anatomy\n- neck transition\n- shoulder structure\n- torso coherence\n- body scale\n- same-person body perception\n\nReference C owns EXACTLY:\n- pose\n- gesture\n- body orientation\n- head tilt\n- shoulder angle\n- arm position\n- elbow bend\n- wrist angle\n- hand placement\n- finger arrangement\n- torso angle\n- hip alignment\n- leg stance\n- weight distribution\n- subject placement in frame\n- framing\n- camera angle reading\n- background\n- scene layout\n- accessories\n- clothing accessories if visible\n- objects and prop placement\n- image style\n- composition\n- atmosphere\n\n========================\nIDENTITY CORE LOCK (HARD)\n========================\nMANDATORY:\n- preserve exact facial geometry\n- preserve exact face width-to-height ratio\n- preserve exact eye distance\n- preserve exact eyelid structure\n- preserve exact nose projection\n- preserve exact nostril shape\n- preserve exact mouth width\n- preserve exact mouth-to-chin distance\n- preserve exact jawline\n- preserve exact chin structure\n- preserve exact left-right imbalance\n\nFORBIDDEN:\n- face reshaping\n- facial symmetry correction\n- alignment correction\n- beautification\n- model-face effect\n- influencer look\n- younger-looking transformation\n- flattering reconstruction\n- cosmetic cleanup\n\n========================\nMICRO-IDENTITY SYSTEM\n========================\nMANDATORY:\n- maintain asymmetry between left and right side\n- preserve eyebrow imbalance\n- preserve eyelid differences\n- preserve beard irregular density\n- preserve pore irregularity\n- preserve natural skin imperfections\n- preserve under-eye darkness and folds\n\nFORBIDDEN:\n- smoothing\n- symmetry gain\n- aesthetic balancing\n- facial refinement\n\n========================\nDERMAL + SKIN SYSTEM\n========================\nMANDATORY:\n- real pores (non-uniform)\n- natural skin tone variation\n- slight redness variation\n- realistic oil reflection\n- darker under-eye tone\n- real dermal depth\n- realistic beard-to-skin transition\n- exact undertone preservation\n- exact melanin reading preservation\n\nFORBIDDEN:\n- plastic skin\n- beauty retouch\n- glow skin\n- uniform tone\n- fake hyper-detail\n- whitening\n- darkening\n- recoloring\n- orange/teal contamination\n- ambient tint contamination\n\n========================\nUNDER-EYE LOCK\n========================\nMANDATORY:\n- preserve darkness\n- preserve folds\n- preserve natural fatigue\n- preserve depth\n\nFORBIDDEN:\n- brightening\n- smoothing\n- cleanup\n- concealer effect\n\n========================\nBEARD SYSTEM\n========================\nMANDATORY:\n- irregular density\n- natural edges\n- non-uniform color (grey + dark mix if present)\n- imperfect growth pattern\n- exact beard boundary truth\n\nFORBIDDEN:\n- barber-clean edges\n- uniform density\n- artificial fill\n- beard beautification\n- density normalization\n\n========================\nPOSE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact pose from Reference C\n- clone exact head tilt from Reference C\n- clone exact neck angle from Reference C\n- clone exact shoulder position from Reference C\n- clone exact torso orientation from Reference C\n- clone exact arm placement from Reference C\n- clone exact elbow bend from Reference C\n- clone exact wrist rotation from Reference C\n- clone exact hand placement from Reference C\n- clone exact finger arrangement from Reference C\n- clone exact hip alignment from Reference C\n- clone exact leg stance from Reference C\n- clone exact weight distribution from Reference C\n- clone exact subject placement in frame from Reference C\n\nFORBIDDEN:\n- pose reinterpretation\n- pose approximation\n- gesture drift\n- body repositioning\n- anatomy-safe but different pose\n- relaxed reinterpretation of stance\n\n========================\nGESTURE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone exact gesture language from Reference C\n- clone exact hand gesture from Reference C\n- clone exact finger expression from Reference C\n- clone exact body attitude from Reference C\n- clone exact head attitude from Reference C\n- clone exact facial gesture reading from Reference C without changing facial identity geometry\n- clone exact eye direction from Reference C if visible\n- clone exact mouth openness or closure from Reference C if visible\n\nFORBIDDEN:\n- gesture simplification\n- gesture neutralization\n- generic hand replacement\n- expression polishing\n- gesture beautification\n\n========================\nACCESSORIES CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible accessories from Reference C exactly\n- preserve exact accessory type\n- preserve exact accessory count\n- preserve exact placement\n- preserve exact scale\n- preserve exact orientation\n- preserve exact color unless identity-safe skin protection requires isolation from facial color\n- preserve exact material reading\n\nFORBIDDEN:\n- removing accessories\n- inventing accessories\n- changing accessory style\n- changing accessory placement\n- simplifying accessory details\n\n========================\nOBJECTS + PROPS CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible objects and props from Reference C exactly\n- preserve exact object type\n- preserve exact object placement\n- preserve exact object size relationship\n- preserve exact object orientation\n- preserve exact interaction between subject and objects\n- preserve exact prop-to-hand relationship if present\n\nFORBIDDEN:\n- removing props\n- replacing props\n- inventing objects\n- shifting object positions\n- changing scale relationships\n\n========================\nBACKGROUND + SCENE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact background from Reference C\n- clone exact scene layout from Reference C\n- clone exact spatial arrangement from Reference C\n- clone exact environmental structure from Reference C\n- clone exact depth reading from Reference C\n- clone exact framing and composition from Reference C\n- clone exact camera-relative subject placement from Reference C\n- clone exact visual style from Reference C\n- clone exact atmosphere from Reference C\n\nFORBIDDEN:\n- background redesign\n- composition drift\n- framing drift\n- environment reinterpretation\n- style substitution\n- cinematic rewrite that changes the original scene logic\n\n========================\nBODY COHERENCE\n========================\nMANDATORY:\n- body from Reference B must support the same-person perception\n- natural neck transition\n- consistent proportions with face\n- body anatomy from B must adapt to the exact pose from C without changing identity\n\nFORBIDDEN:\n- aesthetic body enhancement\n- mismatch between face and body\n- pasted-head look\n- body reinterpretation that breaks pose cloning\n\n========================\nCAMERA SYSTEM\n========================\nMANDATORY:\n- preserve camera reading from Reference C\n- preserve natural perspective\n- preserve identity-safe facial perspective\n- use neutral or portrait-safe lens behavior\n\nFORBIDDEN:\n- wide-angle distortion\n- facial stretching\n- compression artifacts\n- camera reinterpretation that changes pose or composition\n- perspective distortion that changes identity reading\n\n========================\nLIGHT SYSTEM\n========================\nRULE:\nLighting adapts to face, NOT the opposite.\n\nMANDATORY:\n- preserve scene lighting logic from Reference C\n- preserve skin tone from A+B exactly\n- preserve facial undertone from A+B exactly\n- preserve dermal truth under the lighting\n- preserve facial volume and shadows\n- preserve natural contrast\n- allow scene light mood only if facial color remains unchanged\n\nFORBIDDEN:\n- color cast on face\n- cinematic tint affecting skin\n- overexposure flattening\n- warm shift on skin\n- cool shift on skin\n- ambient tint contamination on skin\n- environment light changing facial color\n\n========================\nSKIN COLOR IMMUNITY UNDER LIGHT\n========================\nMANDATORY:\n- facial skin color must remain independent from environment tint\n- face may receive scene light direction and scene shadow logic, but facial skin color, undertone, and dermis must remain anchored to A+B\n- lighting may shape the face but may NOT recolor the face\n- preserve exact skin tone regardless of scene mood\n\nFORBIDDEN:\n- ambient color contamination on skin\n- background color spill changing facial color\n- style grading changing skin undertone\n- light-induced beautification of skin\n\n========================\nTEMPORAL SYSTEM (VIDEO)\n========================\nMANDATORY:\n- identical identity across frames\n- stable geometry\n- stable skin tone\n- stable beard\n- stable under-eye truth\n- stable pose across frames unless Reference C implies motion\n- stable gesture across frames unless Reference C implies motion\n- stable accessories, objects, background, and framing across frames unless Reference C implies motion\n\nFORBIDDEN:\n- flicker\n- morphing\n- identity drift\n- detail pumping\n- pose drift\n- gesture drift\n- accessory drift\n- object drift\n- background drift\n\n========================\nSCENE SYSTEM (EXACT REFERENCE C)\n========================\nMANDATORY:\n- environment must follow Reference C exactly\n- style must follow Reference C exactly\n- composition must follow Reference C exactly\n- atmosphere must follow Reference C exactly\n\nBUT:\n- scene, style, and atmosphere must NOT affect facial identity, facial geometry, skin tone, dermis, beard truth, or asymmetry truth\n\n========================\nTEXT REMOVAL SYSTEM\n========================\nMANDATORY:\n- zero text\n- zero logos\n- zero watermarks\n- zero readable characters anywhere\n- if Reference C contains text, remove it completely and reconstruct the affected area naturally\n- leave no ghosting, no partial letters, no typographic residue, and no artifact edges\n\n========================\nFAIL CONDITIONS\n========================\nFAIL if:\n- identity changes\n- face improves artificially\n- beard becomes uniform\n- skin becomes smooth\n- geometry shifts\n- drift appears\n- pose differs from Reference C\n- gesture differs from Reference C\n- accessories differ from Reference C\n- objects differ from Reference C\n- background differs from Reference C\n- composition differs from Reference C\n- style differs from Reference C\n- facial color is contaminated by scene light\n- skin undertone shifts\n- text remains visible\n\n========================\nFINAL OUTPUT TARGET\n========================\n- same real human\n- zero beautification\n- real skin\n- stable identity\n- exact pose cloned from Reference C\n- exact gestures cloned from Reference C\n- exact accessories cloned from Reference C\n- exact objects cloned from Reference C\n- exact background cloned from Reference C\n- exact image style cloned from Reference C\n- face color immune to scene lighting contamination\n- cinematic but natural\n- fully compatible with Nano Banano Pro\n- stable for Kling 3.0 video", "size": "1024x1024" }
PRIME_DIRECTIVE: "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority.{ "character_template": { "character_id": "Akari 'Midnight' Sato (The ABG Goth)", "identity": { "description": "A stunning, confident Chinese woman embodying the 'ABG Goth' aesthetic. She blends dark, edgy fashion with bold styling and a rebellious attitude.", "ethnicity": "Crucial, Non-Negotiable: Chinese" }, "face": { "shape": "A strong, ABG and goth makeup influences.", "expression": { "crucial_mood": "A confident, slightly rebellious smirk with an intense, captivating gaze." }, "makeup": { "crucial_style": "Dramatic, thick winged black eyeliner that accentuates large eyes, heavy contouring, and dark, glossy lips. Blue contacts" } }, "skin": { "tone": "Flawless ivory pale skin" }, "hair": { "color": "Blonde", "style": "Bangs covering her forehead with a messy bun" }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } }, "scene_details": { "outfit": { "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame. ", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing. The key visual is the stark contrast between the structured material of the corset and the delicate, patterned texture of the lace base layer.","base_layer": { "crucial_design": "She wears a full-body, sheer black fishnet suit with rhinestone accents as the foundational layer. The intricate floral lace pattern must be clearly visible on her arms, legs, and any areats of exposed skin." }, "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "accessories": { "crucial_design": "Gloss black choker leash around her neck" }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "format": { "orientation": "vertical poster", "aspect_ratio": "approximately 4:5", "resolution_character": "print-style, high clarity with intentional grain" }, "composition": { "layout": "asymmetrical editorial layout", "visual_hierarchy": [ "large headline typography at top left", "subheadline directly beneath", "body copy block mid-left", "vehicle occupying lower right quadrant", "small brand mark top right" ], "cropping": "partial vehicle crop showing front-left quarter only", "negative_space": "generous negative space in upper half for typography" }, "subject": { "primary": "BMW E30 M3 sports sedan", "view": "front-left three-quarter, low angle", "details_visible": [ "dual round headlights", "kidney grille", "box flared wheel arch", "mesh-style wheel", "front splitter" ], "pose": "static, grounded, performance-oriented stance" }, "background": { "type": "solid studio backdrop", "color": "muted forest green", "texture": "subtle film grain / matte paper feel", "depth": "flat, no depth cues" }, "color_palette": { "dominant_colors": [ "deep desaturated green", "off-white / cream", "charcoal black" ], "accent_colors": [ "warm gray", "soft metallic silver" ], "overall_tone": "vintage, muted, low-saturation" }, "lighting": { "style": "soft studio lighting", "direction": "diffused frontal with slight top-left bias", "contrast": "low to medium", "shadows": "soft, minimal edge definition", "highlights": "controlled, non-specular" }, "typography": { "headline": { "text": "E30", "font_style": "high-contrast serif", "weight": "thin to medium", "case": "uppercase", "color": "off-white", "scale": "oversized, dominant" }, "subheadline": { "text": "BMW M3", "font_style": "classic serif", "weight": "medium", "case": "uppercase", "tracking": "slightly expanded" }, "body_copy": { "font_style": "traditional serif", "size": "small", "line_height": "tight", "alignment": "left-aligned", "color": "off-white" }, "caption": { "placement": "bottom center", "font_style": "small serif", "opacity": "slightly reduced" } }, "branding": { "logo": { "placement": "top right corner", "scale": "small", "treatment": "monochrome white" }, "brand_presence": "minimal, editorial" }, "artistic_style": { "influences": [ "1980s automotive print ads", "modern retro editorial design", "luxury heritage branding" ], "mood": "nostalgic, refined, performance-focused", "aesthetic": "timeless, understated, premium" }, "technical_traits": { "grain": "intentional film grain overlay", "sharpness": "moderate, slightly softened", "color_grading": "green-biased vintage grade", "print_emulation": "matte magazine paper look" }, "intended_use": { "application": [ "automotive poster", "editorial spread", "brand storytelling content", "social media retro car feature" ], "audience": "enthusiasts, collectors, design-focused viewers" } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
PRIME DIRECTIVE: The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, "bimbo-goddess" physique exactly as described in the "ULTIMATE PHYSIQUE LOCK." There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. { "character_template": { "character_id": "Elara (Gothic-Lolita)", "identity": { "description": "A young woman in her early 20s with a dark and elegant 'Gothic Lolita' aesthetic, fused with a powerful, enhanced physique. She must look identical in every picture.", "ethnicity": "Japanese / East Asian" }, "face": { "shape": "A delicate, doll-like face with soft features.", "eyes": { "description": "Large, round, dark eyes, often enhanced with circle contact lenses to appear bigger.", "makeup": "A dark but refined makeup style. Smoky eyeshadow (often red or purple), thin and sharp eyeliner, and delicate lower lashes to create a 'doll eye' look." }, "lips": { "shape": "A small, delicate mouth with a defined cupid's bow.", "makeup": "Often colored with a dark, gradient lip tint, like a deep berry." } }, "skin": { "tone": "Crucial, Non-Negotiable Skin Tone: A perfectly smooth, matte, porcelain-white complexion. NOT tan or warm-toned." }, "hair": { "color": "Blonde.", "style": "Crucial Hairstyle: Her hair is styled into two very long, thick, symmetrical pigtails that fall past her waist. She has a straight, blunt-cut full fringe (bangs) covering her forehead." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
PRIME_DIRECTIVE: "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority.{ "character_template": { "character_id": "Akari 'Midnight' Sato (The ABG Goth)", "identity": { "description": "A stunning, confident Chinese woman embodying the 'ABG Goth' aesthetic. She blends dark, edgy fashion with bold styling and a rebellious attitude.", "ethnicity": "Crucial, Non-Negotiable: Chinese" }, "face": { "shape": "A strong, ABG and goth makeup influences.", "expression": { "crucial_mood": "A confident, slightly rebellious smirk with an intense, captivating gaze." }, "makeup": { "crucial_style": "Dramatic, thick winged black eyeliner that accentuates large eyes, heavy contouring, and dark, glossy lips. Blue contacts" } }, "skin": { "tone": "Flawless ivory pale skin" }, "hair": { "color": "Blonde", "style": "Bangs covering her forehead with a messy bun" }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } }, "scene_details": { "outfit": { "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame. ", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing. The key visual is the stark contrast between the structured material of the corset and the delicate, patterned texture of the lace base layer.","base_layer": { "crucial_design": "She wears a full-body, sheer black fishnet suit with rhinestone accents as the foundational layer. The intricate floral lace pattern must be clearly visible on her arms, legs, and any areats of exposed skin." }, "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "accessories": { "crucial_design": "Gloss black choker leash around her neck" }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{ "id": "nano_kling_identity_master_v3_pose_gesture_accessories_objects_background_style_skinlock", "prompt": "Create a cinematic ultra-realistic image or short video (3–6 seconds) of the EXACT SAME real human being using Reference A (face identity), Reference B (body anatomy), and Reference C (pose, gestures, accessories, objects, background, framing, and image style). References A and B MUST represent the same person. Reference C defines the exact external visual world, but it must never alter the real identity, facial geometry, skin tone, dermis, beard truth, or natural asymmetry from A+B.\n\n========================\nCORE PRIORITY SYSTEM\n========================\n1. Facial identity (absolute)\n2. Facial geometry and proportions\n3. Skin tone and dermis truth\n4. Beard structure, under-eye truth, and natural asymmetry\n5. Exact pose cloning from Reference C\n6. Exact gesture cloning from Reference C\n7. Exact accessories, objects, background, framing, and style cloning from Reference C\n8. Body coherence from Reference B\n9. Camera integrity\n10. Lighting integrity\n\nIf any conflict occurs: ALWAYS preserve facial identity first, then preserve exact pose/gesture/composition from Reference C, while keeping body coherence from Reference B.\n\n========================\nSOURCE OWNERSHIP MATRIX\n========================\nReference A owns:\n- facial identity\n- facial geometry\n- facial proportions\n- eye spacing\n- eyelid structure\n- nose projection\n- nostril shape\n- mouth width\n- jawline\n- chin structure\n- facial asymmetry baseline\n\nReference B owns:\n- body anatomy\n- neck transition\n- shoulder structure\n- torso coherence\n- body scale\n- same-person body perception\n\nReference C owns EXACTLY:\n- pose\n- gesture\n- body orientation\n- head tilt\n- shoulder angle\n- arm position\n- elbow bend\n- wrist angle\n- hand placement\n- finger arrangement\n- torso angle\n- hip alignment\n- leg stance\n- weight distribution\n- subject placement in frame\n- framing\n- camera angle reading\n- background\n- scene layout\n- accessories\n- clothing accessories if visible\n- objects and prop placement\n- image style\n- composition\n- atmosphere\n\n========================\nIDENTITY CORE LOCK (HARD)\n========================\nMANDATORY:\n- preserve exact facial geometry\n- preserve exact face width-to-height ratio\n- preserve exact eye distance\n- preserve exact eyelid structure\n- preserve exact nose projection\n- preserve exact nostril shape\n- preserve exact mouth width\n- preserve exact mouth-to-chin distance\n- preserve exact jawline\n- preserve exact chin structure\n- preserve exact left-right imbalance\n\nFORBIDDEN:\n- face reshaping\n- facial symmetry correction\n- alignment correction\n- beautification\n- model-face effect\n- influencer look\n- younger-looking transformation\n- flattering reconstruction\n- cosmetic cleanup\n\n========================\nMICRO-IDENTITY SYSTEM\n========================\nMANDATORY:\n- maintain asymmetry between left and right side\n- preserve eyebrow imbalance\n- preserve eyelid differences\n- preserve beard irregular density\n- preserve pore irregularity\n- preserve natural skin imperfections\n- preserve under-eye darkness and folds\n\nFORBIDDEN:\n- smoothing\n- symmetry gain\n- aesthetic balancing\n- facial refinement\n\n========================\nDERMAL + SKIN SYSTEM\n========================\nMANDATORY:\n- real pores (non-uniform)\n- natural skin tone variation\n- slight redness variation\n- realistic oil reflection\n- darker under-eye tone\n- real dermal depth\n- realistic beard-to-skin transition\n- exact undertone preservation\n- exact melanin reading preservation\n\nFORBIDDEN:\n- plastic skin\n- beauty retouch\n- glow skin\n- uniform tone\n- fake hyper-detail\n- whitening\n- darkening\n- recoloring\n- orange/teal contamination\n- ambient tint contamination\n\n========================\nUNDER-EYE LOCK\n========================\nMANDATORY:\n- preserve darkness\n- preserve folds\n- preserve natural fatigue\n- preserve depth\n\nFORBIDDEN:\n- brightening\n- smoothing\n- cleanup\n- concealer effect\n\n========================\nBEARD SYSTEM\n========================\nMANDATORY:\n- irregular density\n- natural edges\n- non-uniform color (grey + dark mix if present)\n- imperfect growth pattern\n- exact beard boundary truth\n\nFORBIDDEN:\n- barber-clean edges\n- uniform density\n- artificial fill\n- beard beautification\n- density normalization\n\n========================\nPOSE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact pose from Reference C\n- clone exact head tilt from Reference C\n- clone exact neck angle from Reference C\n- clone exact shoulder position from Reference C\n- clone exact torso orientation from Reference C\n- clone exact arm placement from Reference C\n- clone exact elbow bend from Reference C\n- clone exact wrist rotation from Reference C\n- clone exact hand placement from Reference C\n- clone exact finger arrangement from Reference C\n- clone exact hip alignment from Reference C\n- clone exact leg stance from Reference C\n- clone exact weight distribution from Reference C\n- clone exact subject placement in frame from Reference C\n\nFORBIDDEN:\n- pose reinterpretation\n- pose approximation\n- gesture drift\n- body repositioning\n- anatomy-safe but different pose\n- relaxed reinterpretation of stance\n\n========================\nGESTURE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone exact gesture language from Reference C\n- clone exact hand gesture from Reference C\n- clone exact finger expression from Reference C\n- clone exact body attitude from Reference C\n- clone exact head attitude from Reference C\n- clone exact facial gesture reading from Reference C without changing facial identity geometry\n- clone exact eye direction from Reference C if visible\n- clone exact mouth openness or closure from Reference C if visible\n\nFORBIDDEN:\n- gesture simplification\n- gesture neutralization\n- generic hand replacement\n- expression polishing\n- gesture beautification\n\n========================\nACCESSORIES CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible accessories from Reference C exactly\n- preserve exact accessory type\n- preserve exact accessory count\n- preserve exact placement\n- preserve exact scale\n- preserve exact orientation\n- preserve exact color unless identity-safe skin protection requires isolation from facial color\n- preserve exact material reading\n\nFORBIDDEN:\n- removing accessories\n- inventing accessories\n- changing accessory style\n- changing accessory placement\n- simplifying accessory details\n\n========================\nOBJECTS + PROPS CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible objects and props from Reference C exactly\n- preserve exact object type\n- preserve exact object placement\n- preserve exact object size relationship\n- preserve exact object orientation\n- preserve exact interaction between subject and objects\n- preserve exact prop-to-hand relationship if present\n\nFORBIDDEN:\n- removing props\n- replacing props\n- inventing objects\n- shifting object positions\n- changing scale relationships\n\n========================\nBACKGROUND + SCENE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact background from Reference C\n- clone exact scene layout from Reference C\n- clone exact spatial arrangement from Reference C\n- clone exact environmental structure from Reference C\n- clone exact depth reading from Reference C\n- clone exact framing and composition from Reference C\n- clone exact camera-relative subject placement from Reference C\n- clone exact visual style from Reference C\n- clone exact atmosphere from Reference C\n\nFORBIDDEN:\n- background redesign\n- composition drift\n- framing drift\n- environment reinterpretation\n- style substitution\n- cinematic rewrite that changes the original scene logic\n\n========================\nBODY COHERENCE\n========================\nMANDATORY:\n- body from Reference B must support the same-person perception\n- natural neck transition\n- consistent proportions with face\n- body anatomy from B must adapt to the exact pose from C without changing identity\n\nFORBIDDEN:\n- aesthetic body enhancement\n- mismatch between face and body\n- pasted-head look\n- body reinterpretation that breaks pose cloning\n\n========================\nCAMERA SYSTEM\n========================\nMANDATORY:\n- preserve camera reading from Reference C\n- preserve natural perspective\n- preserve identity-safe facial perspective\n- use neutral or portrait-safe lens behavior\n\nFORBIDDEN:\n- wide-angle distortion\n- facial stretching\n- compression artifacts\n- camera reinterpretation that changes pose or composition\n- perspective distortion that changes identity reading\n\n========================\nLIGHT SYSTEM\n========================\nRULE:\nLighting adapts to face, NOT the opposite.\n\nMANDATORY:\n- preserve scene lighting logic from Reference C\n- preserve skin tone from A+B exactly\n- preserve facial undertone from A+B exactly\n- preserve dermal truth under the lighting\n- preserve facial volume and shadows\n- preserve natural contrast\n- allow scene light mood only if facial color remains unchanged\n\nFORBIDDEN:\n- color cast on face\n- cinematic tint affecting skin\n- overexposure flattening\n- warm shift on skin\n- cool shift on skin\n- ambient tint contamination on skin\n- environment light changing facial color\n\n========================\nSKIN COLOR IMMUNITY UNDER LIGHT\n========================\nMANDATORY:\n- facial skin color must remain independent from environment tint\n- face may receive scene light direction and scene shadow logic, but facial skin color, undertone, and dermis must remain anchored to A+B\n- lighting may shape the face but may NOT recolor the face\n- preserve exact skin tone regardless of scene mood\n\nFORBIDDEN:\n- ambient color contamination on skin\n- background color spill changing facial color\n- style grading changing skin undertone\n- light-induced beautification of skin\n\n========================\nTEMPORAL SYSTEM (VIDEO)\n========================\nMANDATORY:\n- identical identity across frames\n- stable geometry\n- stable skin tone\n- stable beard\n- stable under-eye truth\n- stable pose across frames unless Reference C implies motion\n- stable gesture across frames unless Reference C implies motion\n- stable accessories, objects, background, and framing across frames unless Reference C implies motion\n\nFORBIDDEN:\n- flicker\n- morphing\n- identity drift\n- detail pumping\n- pose drift\n- gesture drift\n- accessory drift\n- object drift\n- background drift\n\n========================\nSCENE SYSTEM (EXACT REFERENCE C)\n========================\nMANDATORY:\n- environment must follow Reference C exactly\n- style must follow Reference C exactly\n- composition must follow Reference C exactly\n- atmosphere must follow Reference C exactly\n\nBUT:\n- scene, style, and atmosphere must NOT affect facial identity, facial geometry, skin tone, dermis, beard truth, or asymmetry truth\n\n========================\nTEXT REMOVAL SYSTEM\n========================\nMANDATORY:\n- zero text\n- zero logos\n- zero watermarks\n- zero readable characters anywhere\n- if Reference C contains text, remove it completely and reconstruct the affected area naturally\n- leave no ghosting, no partial letters, no typographic residue, and no artifact edges\n\n========================\nFAIL CONDITIONS\n========================\nFAIL if:\n- identity changes\n- face improves artificially\n- beard becomes uniform\n- skin becomes smooth\n- geometry shifts\n- drift appears\n- pose differs from Reference C\n- gesture differs from Reference C\n- accessories differ from Reference C\n- objects differ from Reference C\n- background differs from Reference C\n- composition differs from Reference C\n- style differs from Reference C\n- facial color is contaminated by scene light\n- skin undertone shifts\n- text remains visible\n\n========================\nFINAL OUTPUT TARGET\n========================\n- same real human\n- zero beautification\n- real skin\n- stable identity\n- exact pose cloned from Reference C\n- exact gestures cloned from Reference C\n- exact accessories cloned from Reference C\n- exact objects cloned from Reference C\n- exact background cloned from Reference C\n- exact image style cloned from Reference C\n- face color immune to scene lighting contamination\n- cinematic but natural\n- fully compatible with Nano Banano Pro\n- stable for Kling 3.0 video", "size": "1024x1024" }
PRIME_DIRECTIVE": "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. {"character_template": { "character_id": "Kiko Vance", "identity": { "description": "A stunning Wasian (White/Asian mixed heritage) woman with a polished, ABG aesthetic.", "ethnicity": "Crucial, Non-Negotiable: Wasian (Mixed Caucasian and East Asian descent)" }, "face": { "shape": "A delicate, slightly angular face that beautifully blends Caucasian and East Asian features.", "expression": { "crucial_mood": "A smoldering, heavy-lidded gaze with an expression of complete, unapologetic dominance." }, "makeup": { "crucial_style": "High Glam makeup. Blue color contacts." } }, "skin": { "tone": "A flawless, ivory white complexion." }, "hair": { "color": "Blonde", "style": "Long, perfectly straight, and sleek, styled with a blunt, heavy fringe (bangs) that grazes her eyebrows." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{ "format": { "orientation": "vertical poster", "aspect_ratio": "approximately 4:5", "resolution_character": "print-style, high clarity with intentional grain" }, "composition": { "layout": "asymmetrical editorial layout", "visual_hierarchy": [ "large headline typography at top left", "subheadline directly beneath", "body copy block mid-left", "vehicle occupying lower right quadrant", "small brand mark top right" ], "cropping": "partial vehicle crop showing front-left quarter only", "negative_space": "generous negative space in upper half for typography" }, "subject": { "primary": "BMW E30 M3 sports sedan", "view": "front-left three-quarter, low angle", "details_visible": [ "dual round headlights", "kidney grille", "box flared wheel arch", "mesh-style wheel", "front splitter" ], "pose": "static, grounded, performance-oriented stance" }, "background": { "type": "solid studio backdrop", "color": "muted forest green", "texture": "subtle film grain / matte paper feel", "depth": "flat, no depth cues" }, "color_palette": { "dominant_colors": [ "deep desaturated green", "off-white / cream", "charcoal black" ], "accent_colors": [ "warm gray", "soft metallic silver" ], "overall_tone": "vintage, muted, low-saturation" }, "lighting": { "style": "soft studio lighting", "direction": "diffused frontal with slight top-left bias", "contrast": "low to medium", "shadows": "soft, minimal edge definition", "highlights": "controlled, non-specular" }, "typography": { "headline": { "text": "E30", "font_style": "high-contrast serif", "weight": "thin to medium", "case": "uppercase", "color": "off-white", "scale": "oversized, dominant" }, "subheadline": { "text": "BMW M3", "font_style": "classic serif", "weight": "medium", "case": "uppercase", "tracking": "slightly expanded" }, "body_copy": { "font_style": "traditional serif", "size": "small", "line_height": "tight", "alignment": "left-aligned", "color": "off-white" }, "caption": { "placement": "bottom center", "font_style": "small serif", "opacity": "slightly reduced" } }, "branding": { "logo": { "placement": "top right corner", "scale": "small", "treatment": "monochrome white" }, "brand_presence": "minimal, editorial" }, "artistic_style": { "influences": [ "1980s automotive print ads", "modern retro editorial design", "luxury heritage branding" ], "mood": "nostalgic, refined, performance-focused", "aesthetic": "timeless, understated, premium" }, "technical_traits": { "grain": "intentional film grain overlay", "sharpness": "moderate, slightly softened", "color_grading": "green-biased vintage grade", "print_emulation": "matte magazine paper look" }, "intended_use": { "application": [ "automotive poster", "editorial spread", "brand storytelling content", "social media retro car feature" ], "audience": "enthusiasts, collectors, design-focused viewers" } }
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
ULTRA-STRICT multi-product commercial advertising generation. Use ALL attached images of the included products as mandatory references. Each product must remain 100% identical to its attached reference image. Preserve exact proportions, scale, packaging, colors, labels, and structure. No redesign. No reinterpretation. No stylization. No product blending. No dimension distortion. COMPOSITION RULE: All products must be arranged symmetrically and centered horizontally. Maintain proportional scale balance between products. Equal visual weight distribution. Natural spacing between products. No overlap hiding important details. MANDATORY SAFE ZONE PLACEMENT: All attached products must be positioned strictly within the central third (middle horizontal third) of the generated image. The upper third 1080x360 pixels and lower third 1080x360 pixels must remain completely free of products. No product elements. No shadows crossing into these areas. No reflections. No objects in top third. No objects in bottom third. TEXT STRUCTURE AND TYPOGRAPHY RULES: 1) Advertisement Title Placement: Place the advertisement title directly under the logo inside the upper third area. - First line: Arabic title (عكّازات) Font: Montaser Arabic Bold (gras) Color: #02a649 - Second line: French title (Cannes et Béquilles) Font: Montaser Arabic Normal Color: #004aad Ensure clean hierarchy, perfect spacing, and professional alignment. Text must remain fully inside the upper third safe zone (1080x360 pixels). Do not overlap any product elements. 2) Motivational Text Above CTA Button: Place a two-line motivational text directly above the shopping button inside the lower third. - First line (ثبات وأمان لفترة النّقاهة.) Font: Almarai Normal - Second line (قابلة للتعديل ومقاومة للانزلاق.) Font: Almarai Light (léger) Maintain clean spacing and premium advertising balance. Text must remain strictly inside the lower third safe zone (1080x360 pixels). This requirement is extremely mandatory to allow ideal text placement later inside Facebook Ads Manager without covering the products. Use the attached background as the background for the image. Soft professional diffused lighting. Subtle realistic shadows strictly contained inside the central third only. Premium medical advertising catalog look. Square format 1:1 (1080x1080). High-end Facebook Carousel visual. Nano Banana Gemini optimized. Any deviation from attached reference images is strictly prohibited. If mismatch occurs, regenerate until exact structural match is achieved. NEGATIVE PROMPT: distorted proportions, wrong scale, modified packaging, changed labels, missing details, extra objects, additional accessories, cropped products, zoomed-in composition, oversized products, undersized products, objects outside central third, shadows entering top third, shadows entering bottom third, reflections outside safe zone, text outside designated thirds, misaligned typography, wrong font usage, low contrast text, poor readability, cluttered layout, overcrowded badges, unbalanced composition, watermarks, logos, branding additions, background clutter, medical scenes, people, hands, 3D stylization, cartoon effect, illustration style, color shifts, oversaturated colors, harsh lighting, dramatic shadows, vignette too strong, blur, low resolution, noise, compression artifacts
PRIME_DIRECTIVE": "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. {"character_template": { "character_id": "Kiko Vance", "identity": { "description": "A stunning Wasian (White/Asian mixed heritage) woman with a polished, ABG aesthetic.", "ethnicity": "Crucial, Non-Negotiable: Wasian (Mixed Caucasian and East Asian descent)" }, "face": { "shape": "A delicate, slightly angular face that beautifully blends Caucasian and East Asian features.", "expression": { "crucial_mood": "A smoldering, heavy-lidded gaze with an expression of complete, unapologetic dominance." }, "makeup": { "crucial_style": "High Glam makeup. Blue color contacts." } }, "skin": { "tone": "A flawless, ivory white complexion." }, "hair": { "color": "Blonde", "style": "Long, perfectly straight, and sleek, styled with a blunt, heavy fringe (bangs) that grazes her eyebrows." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
PRIME_DIRECTIVE: "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority.{ "character_template": { "character_id": "Akari 'Midnight' Sato (The ABG Goth)", "identity": { "description": "A stunning, confident Chinese woman embodying the 'ABG Goth' aesthetic. She blends dark, edgy fashion with bold styling and a rebellious attitude.", "ethnicity": "Crucial, Non-Negotiable: Chinese" }, "face": { "shape": "A strong, ABG and goth makeup influences.", "expression": { "crucial_mood": "A confident, slightly rebellious smirk with an intense, captivating gaze." }, "makeup": { "crucial_style": "Dramatic, thick winged black eyeliner that accentuates large eyes, heavy contouring, and dark, glossy lips. Blue contacts" } }, "skin": { "tone": "Flawless ivory pale skin" }, "hair": { "color": "Blonde", "style": "Bangs covering her forehead with a messy bun" }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } }, "scene_details": { "outfit": { "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame. ", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing. The key visual is the stark contrast between the structured material of the corset and the delicate, patterned texture of the lace base layer.","base_layer": { "crucial_design": "She wears a full-body, sheer black fishnet suit with rhinestone accents as the foundational layer. The intricate floral lace pattern must be clearly visible on her arms, legs, and any areats of exposed skin." }, "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "accessories": { "crucial_design": "Gloss black choker leash around her neck" }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
{ "id": "nano_kling_identity_master_v3_pose_gesture_accessories_objects_background_style_skinlock", "prompt": "Create a cinematic ultra-realistic image or short video (3–6 seconds) of the EXACT SAME real human being using Reference A (face identity), Reference B (body anatomy), and Reference C (pose, gestures, accessories, objects, background, framing, and image style). References A and B MUST represent the same person. Reference C defines the exact external visual world, but it must never alter the real identity, facial geometry, skin tone, dermis, beard truth, or natural asymmetry from A+B.\n\n========================\nCORE PRIORITY SYSTEM\n========================\n1. Facial identity (absolute)\n2. Facial geometry and proportions\n3. Skin tone and dermis truth\n4. Beard structure, under-eye truth, and natural asymmetry\n5. Exact pose cloning from Reference C\n6. Exact gesture cloning from Reference C\n7. Exact accessories, objects, background, framing, and style cloning from Reference C\n8. Body coherence from Reference B\n9. Camera integrity\n10. Lighting integrity\n\nIf any conflict occurs: ALWAYS preserve facial identity first, then preserve exact pose/gesture/composition from Reference C, while keeping body coherence from Reference B.\n\n========================\nSOURCE OWNERSHIP MATRIX\n========================\nReference A owns:\n- facial identity\n- facial geometry\n- facial proportions\n- eye spacing\n- eyelid structure\n- nose projection\n- nostril shape\n- mouth width\n- jawline\n- chin structure\n- facial asymmetry baseline\n\nReference B owns:\n- body anatomy\n- neck transition\n- shoulder structure\n- torso coherence\n- body scale\n- same-person body perception\n\nReference C owns EXACTLY:\n- pose\n- gesture\n- body orientation\n- head tilt\n- shoulder angle\n- arm position\n- elbow bend\n- wrist angle\n- hand placement\n- finger arrangement\n- torso angle\n- hip alignment\n- leg stance\n- weight distribution\n- subject placement in frame\n- framing\n- camera angle reading\n- background\n- scene layout\n- accessories\n- clothing accessories if visible\n- objects and prop placement\n- image style\n- composition\n- atmosphere\n\n========================\nIDENTITY CORE LOCK (HARD)\n========================\nMANDATORY:\n- preserve exact facial geometry\n- preserve exact face width-to-height ratio\n- preserve exact eye distance\n- preserve exact eyelid structure\n- preserve exact nose projection\n- preserve exact nostril shape\n- preserve exact mouth width\n- preserve exact mouth-to-chin distance\n- preserve exact jawline\n- preserve exact chin structure\n- preserve exact left-right imbalance\n\nFORBIDDEN:\n- face reshaping\n- facial symmetry correction\n- alignment correction\n- beautification\n- model-face effect\n- influencer look\n- younger-looking transformation\n- flattering reconstruction\n- cosmetic cleanup\n\n========================\nMICRO-IDENTITY SYSTEM\n========================\nMANDATORY:\n- maintain asymmetry between left and right side\n- preserve eyebrow imbalance\n- preserve eyelid differences\n- preserve beard irregular density\n- preserve pore irregularity\n- preserve natural skin imperfections\n- preserve under-eye darkness and folds\n\nFORBIDDEN:\n- smoothing\n- symmetry gain\n- aesthetic balancing\n- facial refinement\n\n========================\nDERMAL + SKIN SYSTEM\n========================\nMANDATORY:\n- real pores (non-uniform)\n- natural skin tone variation\n- slight redness variation\n- realistic oil reflection\n- darker under-eye tone\n- real dermal depth\n- realistic beard-to-skin transition\n- exact undertone preservation\n- exact melanin reading preservation\n\nFORBIDDEN:\n- plastic skin\n- beauty retouch\n- glow skin\n- uniform tone\n- fake hyper-detail\n- whitening\n- darkening\n- recoloring\n- orange/teal contamination\n- ambient tint contamination\n\n========================\nUNDER-EYE LOCK\n========================\nMANDATORY:\n- preserve darkness\n- preserve folds\n- preserve natural fatigue\n- preserve depth\n\nFORBIDDEN:\n- brightening\n- smoothing\n- cleanup\n- concealer effect\n\n========================\nBEARD SYSTEM\n========================\nMANDATORY:\n- irregular density\n- natural edges\n- non-uniform color (grey + dark mix if present)\n- imperfect growth pattern\n- exact beard boundary truth\n\nFORBIDDEN:\n- barber-clean edges\n- uniform density\n- artificial fill\n- beard beautification\n- density normalization\n\n========================\nPOSE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact pose from Reference C\n- clone exact head tilt from Reference C\n- clone exact neck angle from Reference C\n- clone exact shoulder position from Reference C\n- clone exact torso orientation from Reference C\n- clone exact arm placement from Reference C\n- clone exact elbow bend from Reference C\n- clone exact wrist rotation from Reference C\n- clone exact hand placement from Reference C\n- clone exact finger arrangement from Reference C\n- clone exact hip alignment from Reference C\n- clone exact leg stance from Reference C\n- clone exact weight distribution from Reference C\n- clone exact subject placement in frame from Reference C\n\nFORBIDDEN:\n- pose reinterpretation\n- pose approximation\n- gesture drift\n- body repositioning\n- anatomy-safe but different pose\n- relaxed reinterpretation of stance\n\n========================\nGESTURE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone exact gesture language from Reference C\n- clone exact hand gesture from Reference C\n- clone exact finger expression from Reference C\n- clone exact body attitude from Reference C\n- clone exact head attitude from Reference C\n- clone exact facial gesture reading from Reference C without changing facial identity geometry\n- clone exact eye direction from Reference C if visible\n- clone exact mouth openness or closure from Reference C if visible\n\nFORBIDDEN:\n- gesture simplification\n- gesture neutralization\n- generic hand replacement\n- expression polishing\n- gesture beautification\n\n========================\nACCESSORIES CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible accessories from Reference C exactly\n- preserve exact accessory type\n- preserve exact accessory count\n- preserve exact placement\n- preserve exact scale\n- preserve exact orientation\n- preserve exact color unless identity-safe skin protection requires isolation from facial color\n- preserve exact material reading\n\nFORBIDDEN:\n- removing accessories\n- inventing accessories\n- changing accessory style\n- changing accessory placement\n- simplifying accessory details\n\n========================\nOBJECTS + PROPS CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible objects and props from Reference C exactly\n- preserve exact object type\n- preserve exact object placement\n- preserve exact object size relationship\n- preserve exact object orientation\n- preserve exact interaction between subject and objects\n- preserve exact prop-to-hand relationship if present\n\nFORBIDDEN:\n- removing props\n- replacing props\n- inventing objects\n- shifting object positions\n- changing scale relationships\n\n========================\nBACKGROUND + SCENE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact background from Reference C\n- clone exact scene layout from Reference C\n- clone exact spatial arrangement from Reference C\n- clone exact environmental structure from Reference C\n- clone exact depth reading from Reference C\n- clone exact framing and composition from Reference C\n- clone exact camera-relative subject placement from Reference C\n- clone exact visual style from Reference C\n- clone exact atmosphere from Reference C\n\nFORBIDDEN:\n- background redesign\n- composition drift\n- framing drift\n- environment reinterpretation\n- style substitution\n- cinematic rewrite that changes the original scene logic\n\n========================\nBODY COHERENCE\n========================\nMANDATORY:\n- body from Reference B must support the same-person perception\n- natural neck transition\n- consistent proportions with face\n- body anatomy from B must adapt to the exact pose from C without changing identity\n\nFORBIDDEN:\n- aesthetic body enhancement\n- mismatch between face and body\n- pasted-head look\n- body reinterpretation that breaks pose cloning\n\n========================\nCAMERA SYSTEM\n========================\nMANDATORY:\n- preserve camera reading from Reference C\n- preserve natural perspective\n- preserve identity-safe facial perspective\n- use neutral or portrait-safe lens behavior\n\nFORBIDDEN:\n- wide-angle distortion\n- facial stretching\n- compression artifacts\n- camera reinterpretation that changes pose or composition\n- perspective distortion that changes identity reading\n\n========================\nLIGHT SYSTEM\n========================\nRULE:\nLighting adapts to face, NOT the opposite.\n\nMANDATORY:\n- preserve scene lighting logic from Reference C\n- preserve skin tone from A+B exactly\n- preserve facial undertone from A+B exactly\n- preserve dermal truth under the lighting\n- preserve facial volume and shadows\n- preserve natural contrast\n- allow scene light mood only if facial color remains unchanged\n\nFORBIDDEN:\n- color cast on face\n- cinematic tint affecting skin\n- overexposure flattening\n- warm shift on skin\n- cool shift on skin\n- ambient tint contamination on skin\n- environment light changing facial color\n\n========================\nSKIN COLOR IMMUNITY UNDER LIGHT\n========================\nMANDATORY:\n- facial skin color must remain independent from environment tint\n- face may receive scene light direction and scene shadow logic, but facial skin color, undertone, and dermis must remain anchored to A+B\n- lighting may shape the face but may NOT recolor the face\n- preserve exact skin tone regardless of scene mood\n\nFORBIDDEN:\n- ambient color contamination on skin\n- background color spill changing facial color\n- style grading changing skin undertone\n- light-induced beautification of skin\n\n========================\nTEMPORAL SYSTEM (VIDEO)\n========================\nMANDATORY:\n- identical identity across frames\n- stable geometry\n- stable skin tone\n- stable beard\n- stable under-eye truth\n- stable pose across frames unless Reference C implies motion\n- stable gesture across frames unless Reference C implies motion\n- stable accessories, objects, background, and framing across frames unless Reference C implies motion\n\nFORBIDDEN:\n- flicker\n- morphing\n- identity drift\n- detail pumping\n- pose drift\n- gesture drift\n- accessory drift\n- object drift\n- background drift\n\n========================\nSCENE SYSTEM (EXACT REFERENCE C)\n========================\nMANDATORY:\n- environment must follow Reference C exactly\n- style must follow Reference C exactly\n- composition must follow Reference C exactly\n- atmosphere must follow Reference C exactly\n\nBUT:\n- scene, style, and atmosphere must NOT affect facial identity, facial geometry, skin tone, dermis, beard truth, or asymmetry truth\n\n========================\nTEXT REMOVAL SYSTEM\n========================\nMANDATORY:\n- zero text\n- zero logos\n- zero watermarks\n- zero readable characters anywhere\n- if Reference C contains text, remove it completely and reconstruct the affected area naturally\n- leave no ghosting, no partial letters, no typographic residue, and no artifact edges\n\n========================\nFAIL CONDITIONS\n========================\nFAIL if:\n- identity changes\n- face improves artificially\n- beard becomes uniform\n- skin becomes smooth\n- geometry shifts\n- drift appears\n- pose differs from Reference C\n- gesture differs from Reference C\n- accessories differ from Reference C\n- objects differ from Reference C\n- background differs from Reference C\n- composition differs from Reference C\n- style differs from Reference C\n- facial color is contaminated by scene light\n- skin undertone shifts\n- text remains visible\n\n========================\nFINAL OUTPUT TARGET\n========================\n- same real human\n- zero beautification\n- real skin\n- stable identity\n- exact pose cloned from Reference C\n- exact gestures cloned from Reference C\n- exact accessories cloned from Reference C\n- exact objects cloned from Reference C\n- exact background cloned from Reference C\n- exact image style cloned from Reference C\n- face color immune to scene lighting contamination\n- cinematic but natural\n- fully compatible with Nano Banano Pro\n- stable for Kling 3.0 video", "size": "1024x1024" }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
PRIME_DIRECTIVE": "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. {"character_template": { "character_id": "Kiko Vance", "identity": { "description": "A stunning Wasian (White/Asian mixed heritage) woman with a polished, ABG aesthetic.", "ethnicity": "Crucial, Non-Negotiable: Wasian (Mixed Caucasian and East Asian descent)" }, "face": { "shape": "A delicate, slightly angular face that beautifully blends Caucasian and East Asian features.", "expression": { "crucial_mood": "A smoldering, heavy-lidded gaze with an expression of complete, unapologetic dominance." }, "makeup": { "crucial_style": "High Glam makeup. Blue color contacts." } }, "skin": { "tone": "A flawless, ivory white complexion." }, "hair": { "color": "Blonde", "style": "Long, perfectly straight, and sleek, styled with a blunt, heavy fringe (bangs) that grazes her eyebrows." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
PRIME_DIRECTIVE": "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. {"character_template": { "character_id": "Kiko Vance", "identity": { "description": "A stunning Wasian (White/Asian mixed heritage) woman with a polished, ABG aesthetic.", "ethnicity": "Crucial, Non-Negotiable: Wasian (Mixed Caucasian and East Asian descent)" }, "face": { "shape": "A delicate, slightly angular face that beautifully blends Caucasian and East Asian features.", "expression": { "crucial_mood": "A smoldering, heavy-lidded gaze with an expression of complete, unapologetic dominance." }, "makeup": { "crucial_style": "High Glam makeup. Blue color contacts." } }, "skin": { "tone": "A flawless, ivory white complexion." }, "hair": { "color": "Blonde", "style": "Long, perfectly straight, and sleek, styled with a blunt, heavy fringe (bangs) that grazes her eyebrows." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
PRIME_DIRECTIVE: "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority.{ "character_template": { "character_id": "Akari 'Midnight' Sato (The ABG Goth)", "identity": { "description": "A stunning, confident Chinese woman embodying the 'ABG Goth' aesthetic. She blends dark, edgy fashion with bold styling and a rebellious attitude.", "ethnicity": "Crucial, Non-Negotiable: Chinese" }, "face": { "shape": "A strong, ABG and goth makeup influences.", "expression": { "crucial_mood": "A confident, slightly rebellious smirk with an intense, captivating gaze." }, "makeup": { "crucial_style": "Dramatic, thick winged black eyeliner that accentuates large eyes, heavy contouring, and dark, glossy lips. Blue contacts" } }, "skin": { "tone": "Flawless ivory pale skin" }, "hair": { "color": "Blonde", "style": "Bangs covering her forehead with a messy bun" }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } }, "scene_details": { "outfit": { "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame. ", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing. The key visual is the stark contrast between the structured material of the corset and the delicate, patterned texture of the lace base layer.","base_layer": { "crucial_design": "She wears a full-body, sheer black fishnet suit with rhinestone accents as the foundational layer. The intricate floral lace pattern must be clearly visible on her arms, legs, and any areats of exposed skin." }, "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "accessories": { "crucial_design": "Gloss black choker leash around her neck" }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{ "id": "nano_kling_identity_master_v3_pose_gesture_accessories_objects_background_style_skinlock", "prompt": "Create a cinematic ultra-realistic image or short video (3–6 seconds) of the EXACT SAME real human being using Reference A (face identity), Reference B (body anatomy), and Reference C (pose, gestures, accessories, objects, background, framing, and image style). References A and B MUST represent the same person. Reference C defines the exact external visual world, but it must never alter the real identity, facial geometry, skin tone, dermis, beard truth, or natural asymmetry from A+B.\n\n========================\nCORE PRIORITY SYSTEM\n========================\n1. Facial identity (absolute)\n2. Facial geometry and proportions\n3. Skin tone and dermis truth\n4. Beard structure, under-eye truth, and natural asymmetry\n5. Exact pose cloning from Reference C\n6. Exact gesture cloning from Reference C\n7. Exact accessories, objects, background, framing, and style cloning from Reference C\n8. Body coherence from Reference B\n9. Camera integrity\n10. Lighting integrity\n\nIf any conflict occurs: ALWAYS preserve facial identity first, then preserve exact pose/gesture/composition from Reference C, while keeping body coherence from Reference B.\n\n========================\nSOURCE OWNERSHIP MATRIX\n========================\nReference A owns:\n- facial identity\n- facial geometry\n- facial proportions\n- eye spacing\n- eyelid structure\n- nose projection\n- nostril shape\n- mouth width\n- jawline\n- chin structure\n- facial asymmetry baseline\n\nReference B owns:\n- body anatomy\n- neck transition\n- shoulder structure\n- torso coherence\n- body scale\n- same-person body perception\n\nReference C owns EXACTLY:\n- pose\n- gesture\n- body orientation\n- head tilt\n- shoulder angle\n- arm position\n- elbow bend\n- wrist angle\n- hand placement\n- finger arrangement\n- torso angle\n- hip alignment\n- leg stance\n- weight distribution\n- subject placement in frame\n- framing\n- camera angle reading\n- background\n- scene layout\n- accessories\n- clothing accessories if visible\n- objects and prop placement\n- image style\n- composition\n- atmosphere\n\n========================\nIDENTITY CORE LOCK (HARD)\n========================\nMANDATORY:\n- preserve exact facial geometry\n- preserve exact face width-to-height ratio\n- preserve exact eye distance\n- preserve exact eyelid structure\n- preserve exact nose projection\n- preserve exact nostril shape\n- preserve exact mouth width\n- preserve exact mouth-to-chin distance\n- preserve exact jawline\n- preserve exact chin structure\n- preserve exact left-right imbalance\n\nFORBIDDEN:\n- face reshaping\n- facial symmetry correction\n- alignment correction\n- beautification\n- model-face effect\n- influencer look\n- younger-looking transformation\n- flattering reconstruction\n- cosmetic cleanup\n\n========================\nMICRO-IDENTITY SYSTEM\n========================\nMANDATORY:\n- maintain asymmetry between left and right side\n- preserve eyebrow imbalance\n- preserve eyelid differences\n- preserve beard irregular density\n- preserve pore irregularity\n- preserve natural skin imperfections\n- preserve under-eye darkness and folds\n\nFORBIDDEN:\n- smoothing\n- symmetry gain\n- aesthetic balancing\n- facial refinement\n\n========================\nDERMAL + SKIN SYSTEM\n========================\nMANDATORY:\n- real pores (non-uniform)\n- natural skin tone variation\n- slight redness variation\n- realistic oil reflection\n- darker under-eye tone\n- real dermal depth\n- realistic beard-to-skin transition\n- exact undertone preservation\n- exact melanin reading preservation\n\nFORBIDDEN:\n- plastic skin\n- beauty retouch\n- glow skin\n- uniform tone\n- fake hyper-detail\n- whitening\n- darkening\n- recoloring\n- orange/teal contamination\n- ambient tint contamination\n\n========================\nUNDER-EYE LOCK\n========================\nMANDATORY:\n- preserve darkness\n- preserve folds\n- preserve natural fatigue\n- preserve depth\n\nFORBIDDEN:\n- brightening\n- smoothing\n- cleanup\n- concealer effect\n\n========================\nBEARD SYSTEM\n========================\nMANDATORY:\n- irregular density\n- natural edges\n- non-uniform color (grey + dark mix if present)\n- imperfect growth pattern\n- exact beard boundary truth\n\nFORBIDDEN:\n- barber-clean edges\n- uniform density\n- artificial fill\n- beard beautification\n- density normalization\n\n========================\nPOSE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact pose from Reference C\n- clone exact head tilt from Reference C\n- clone exact neck angle from Reference C\n- clone exact shoulder position from Reference C\n- clone exact torso orientation from Reference C\n- clone exact arm placement from Reference C\n- clone exact elbow bend from Reference C\n- clone exact wrist rotation from Reference C\n- clone exact hand placement from Reference C\n- clone exact finger arrangement from Reference C\n- clone exact hip alignment from Reference C\n- clone exact leg stance from Reference C\n- clone exact weight distribution from Reference C\n- clone exact subject placement in frame from Reference C\n\nFORBIDDEN:\n- pose reinterpretation\n- pose approximation\n- gesture drift\n- body repositioning\n- anatomy-safe but different pose\n- relaxed reinterpretation of stance\n\n========================\nGESTURE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone exact gesture language from Reference C\n- clone exact hand gesture from Reference C\n- clone exact finger expression from Reference C\n- clone exact body attitude from Reference C\n- clone exact head attitude from Reference C\n- clone exact facial gesture reading from Reference C without changing facial identity geometry\n- clone exact eye direction from Reference C if visible\n- clone exact mouth openness or closure from Reference C if visible\n\nFORBIDDEN:\n- gesture simplification\n- gesture neutralization\n- generic hand replacement\n- expression polishing\n- gesture beautification\n\n========================\nACCESSORIES CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible accessories from Reference C exactly\n- preserve exact accessory type\n- preserve exact accessory count\n- preserve exact placement\n- preserve exact scale\n- preserve exact orientation\n- preserve exact color unless identity-safe skin protection requires isolation from facial color\n- preserve exact material reading\n\nFORBIDDEN:\n- removing accessories\n- inventing accessories\n- changing accessory style\n- changing accessory placement\n- simplifying accessory details\n\n========================\nOBJECTS + PROPS CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible objects and props from Reference C exactly\n- preserve exact object type\n- preserve exact object placement\n- preserve exact object size relationship\n- preserve exact object orientation\n- preserve exact interaction between subject and objects\n- preserve exact prop-to-hand relationship if present\n\nFORBIDDEN:\n- removing props\n- replacing props\n- inventing objects\n- shifting object positions\n- changing scale relationships\n\n========================\nBACKGROUND + SCENE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact background from Reference C\n- clone exact scene layout from Reference C\n- clone exact spatial arrangement from Reference C\n- clone exact environmental structure from Reference C\n- clone exact depth reading from Reference C\n- clone exact framing and composition from Reference C\n- clone exact camera-relative subject placement from Reference C\n- clone exact visual style from Reference C\n- clone exact atmosphere from Reference C\n\nFORBIDDEN:\n- background redesign\n- composition drift\n- framing drift\n- environment reinterpretation\n- style substitution\n- cinematic rewrite that changes the original scene logic\n\n========================\nBODY COHERENCE\n========================\nMANDATORY:\n- body from Reference B must support the same-person perception\n- natural neck transition\n- consistent proportions with face\n- body anatomy from B must adapt to the exact pose from C without changing identity\n\nFORBIDDEN:\n- aesthetic body enhancement\n- mismatch between face and body\n- pasted-head look\n- body reinterpretation that breaks pose cloning\n\n========================\nCAMERA SYSTEM\n========================\nMANDATORY:\n- preserve camera reading from Reference C\n- preserve natural perspective\n- preserve identity-safe facial perspective\n- use neutral or portrait-safe lens behavior\n\nFORBIDDEN:\n- wide-angle distortion\n- facial stretching\n- compression artifacts\n- camera reinterpretation that changes pose or composition\n- perspective distortion that changes identity reading\n\n========================\nLIGHT SYSTEM\n========================\nRULE:\nLighting adapts to face, NOT the opposite.\n\nMANDATORY:\n- preserve scene lighting logic from Reference C\n- preserve skin tone from A+B exactly\n- preserve facial undertone from A+B exactly\n- preserve dermal truth under the lighting\n- preserve facial volume and shadows\n- preserve natural contrast\n- allow scene light mood only if facial color remains unchanged\n\nFORBIDDEN:\n- color cast on face\n- cinematic tint affecting skin\n- overexposure flattening\n- warm shift on skin\n- cool shift on skin\n- ambient tint contamination on skin\n- environment light changing facial color\n\n========================\nSKIN COLOR IMMUNITY UNDER LIGHT\n========================\nMANDATORY:\n- facial skin color must remain independent from environment tint\n- face may receive scene light direction and scene shadow logic, but facial skin color, undertone, and dermis must remain anchored to A+B\n- lighting may shape the face but may NOT recolor the face\n- preserve exact skin tone regardless of scene mood\n\nFORBIDDEN:\n- ambient color contamination on skin\n- background color spill changing facial color\n- style grading changing skin undertone\n- light-induced beautification of skin\n\n========================\nTEMPORAL SYSTEM (VIDEO)\n========================\nMANDATORY:\n- identical identity across frames\n- stable geometry\n- stable skin tone\n- stable beard\n- stable under-eye truth\n- stable pose across frames unless Reference C implies motion\n- stable gesture across frames unless Reference C implies motion\n- stable accessories, objects, background, and framing across frames unless Reference C implies motion\n\nFORBIDDEN:\n- flicker\n- morphing\n- identity drift\n- detail pumping\n- pose drift\n- gesture drift\n- accessory drift\n- object drift\n- background drift\n\n========================\nSCENE SYSTEM (EXACT REFERENCE C)\n========================\nMANDATORY:\n- environment must follow Reference C exactly\n- style must follow Reference C exactly\n- composition must follow Reference C exactly\n- atmosphere must follow Reference C exactly\n\nBUT:\n- scene, style, and atmosphere must NOT affect facial identity, facial geometry, skin tone, dermis, beard truth, or asymmetry truth\n\n========================\nTEXT REMOVAL SYSTEM\n========================\nMANDATORY:\n- zero text\n- zero logos\n- zero watermarks\n- zero readable characters anywhere\n- if Reference C contains text, remove it completely and reconstruct the affected area naturally\n- leave no ghosting, no partial letters, no typographic residue, and no artifact edges\n\n========================\nFAIL CONDITIONS\n========================\nFAIL if:\n- identity changes\n- face improves artificially\n- beard becomes uniform\n- skin becomes smooth\n- geometry shifts\n- drift appears\n- pose differs from Reference C\n- gesture differs from Reference C\n- accessories differ from Reference C\n- objects differ from Reference C\n- background differs from Reference C\n- composition differs from Reference C\n- style differs from Reference C\n- facial color is contaminated by scene light\n- skin undertone shifts\n- text remains visible\n\n========================\nFINAL OUTPUT TARGET\n========================\n- same real human\n- zero beautification\n- real skin\n- stable identity\n- exact pose cloned from Reference C\n- exact gestures cloned from Reference C\n- exact accessories cloned from Reference C\n- exact objects cloned from Reference C\n- exact background cloned from Reference C\n- exact image style cloned from Reference C\n- face color immune to scene lighting contamination\n- cinematic but natural\n- fully compatible with Nano Banano Pro\n- stable for Kling 3.0 video", "size": "1024x1024" }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
{ "id": "nano_kling_identity_master_v3_pose_gesture_accessories_objects_background_style_skinlock", "prompt": "Create a cinematic ultra-realistic image or short video (3–6 seconds) of the EXACT SAME real human being using Reference A (face identity), Reference B (body anatomy), and Reference C (pose, gestures, accessories, objects, background, framing, and image style). References A and B MUST represent the same person. Reference C defines the exact external visual world, but it must never alter the real identity, facial geometry, skin tone, dermis, beard truth, or natural asymmetry from A+B.\n\n========================\nCORE PRIORITY SYSTEM\n========================\n1. Facial identity (absolute)\n2. Facial geometry and proportions\n3. Skin tone and dermis truth\n4. Beard structure, under-eye truth, and natural asymmetry\n5. Exact pose cloning from Reference C\n6. Exact gesture cloning from Reference C\n7. Exact accessories, objects, background, framing, and style cloning from Reference C\n8. Body coherence from Reference B\n9. Camera integrity\n10. Lighting integrity\n\nIf any conflict occurs: ALWAYS preserve facial identity first, then preserve exact pose/gesture/composition from Reference C, while keeping body coherence from Reference B.\n\n========================\nSOURCE OWNERSHIP MATRIX\n========================\nReference A owns:\n- facial identity\n- facial geometry\n- facial proportions\n- eye spacing\n- eyelid structure\n- nose projection\n- nostril shape\n- mouth width\n- jawline\n- chin structure\n- facial asymmetry baseline\n\nReference B owns:\n- body anatomy\n- neck transition\n- shoulder structure\n- torso coherence\n- body scale\n- same-person body perception\n\nReference C owns EXACTLY:\n- pose\n- gesture\n- body orientation\n- head tilt\n- shoulder angle\n- arm position\n- elbow bend\n- wrist angle\n- hand placement\n- finger arrangement\n- torso angle\n- hip alignment\n- leg stance\n- weight distribution\n- subject placement in frame\n- framing\n- camera angle reading\n- background\n- scene layout\n- accessories\n- clothing accessories if visible\n- objects and prop placement\n- image style\n- composition\n- atmosphere\n\n========================\nIDENTITY CORE LOCK (HARD)\n========================\nMANDATORY:\n- preserve exact facial geometry\n- preserve exact face width-to-height ratio\n- preserve exact eye distance\n- preserve exact eyelid structure\n- preserve exact nose projection\n- preserve exact nostril shape\n- preserve exact mouth width\n- preserve exact mouth-to-chin distance\n- preserve exact jawline\n- preserve exact chin structure\n- preserve exact left-right imbalance\n\nFORBIDDEN:\n- face reshaping\n- facial symmetry correction\n- alignment correction\n- beautification\n- model-face effect\n- influencer look\n- younger-looking transformation\n- flattering reconstruction\n- cosmetic cleanup\n\n========================\nMICRO-IDENTITY SYSTEM\n========================\nMANDATORY:\n- maintain asymmetry between left and right side\n- preserve eyebrow imbalance\n- preserve eyelid differences\n- preserve beard irregular density\n- preserve pore irregularity\n- preserve natural skin imperfections\n- preserve under-eye darkness and folds\n\nFORBIDDEN:\n- smoothing\n- symmetry gain\n- aesthetic balancing\n- facial refinement\n\n========================\nDERMAL + SKIN SYSTEM\n========================\nMANDATORY:\n- real pores (non-uniform)\n- natural skin tone variation\n- slight redness variation\n- realistic oil reflection\n- darker under-eye tone\n- real dermal depth\n- realistic beard-to-skin transition\n- exact undertone preservation\n- exact melanin reading preservation\n\nFORBIDDEN:\n- plastic skin\n- beauty retouch\n- glow skin\n- uniform tone\n- fake hyper-detail\n- whitening\n- darkening\n- recoloring\n- orange/teal contamination\n- ambient tint contamination\n\n========================\nUNDER-EYE LOCK\n========================\nMANDATORY:\n- preserve darkness\n- preserve folds\n- preserve natural fatigue\n- preserve depth\n\nFORBIDDEN:\n- brightening\n- smoothing\n- cleanup\n- concealer effect\n\n========================\nBEARD SYSTEM\n========================\nMANDATORY:\n- irregular density\n- natural edges\n- non-uniform color (grey + dark mix if present)\n- imperfect growth pattern\n- exact beard boundary truth\n\nFORBIDDEN:\n- barber-clean edges\n- uniform density\n- artificial fill\n- beard beautification\n- density normalization\n\n========================\nPOSE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact pose from Reference C\n- clone exact head tilt from Reference C\n- clone exact neck angle from Reference C\n- clone exact shoulder position from Reference C\n- clone exact torso orientation from Reference C\n- clone exact arm placement from Reference C\n- clone exact elbow bend from Reference C\n- clone exact wrist rotation from Reference C\n- clone exact hand placement from Reference C\n- clone exact finger arrangement from Reference C\n- clone exact hip alignment from Reference C\n- clone exact leg stance from Reference C\n- clone exact weight distribution from Reference C\n- clone exact subject placement in frame from Reference C\n\nFORBIDDEN:\n- pose reinterpretation\n- pose approximation\n- gesture drift\n- body repositioning\n- anatomy-safe but different pose\n- relaxed reinterpretation of stance\n\n========================\nGESTURE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone exact gesture language from Reference C\n- clone exact hand gesture from Reference C\n- clone exact finger expression from Reference C\n- clone exact body attitude from Reference C\n- clone exact head attitude from Reference C\n- clone exact facial gesture reading from Reference C without changing facial identity geometry\n- clone exact eye direction from Reference C if visible\n- clone exact mouth openness or closure from Reference C if visible\n\nFORBIDDEN:\n- gesture simplification\n- gesture neutralization\n- generic hand replacement\n- expression polishing\n- gesture beautification\n\n========================\nACCESSORIES CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible accessories from Reference C exactly\n- preserve exact accessory type\n- preserve exact accessory count\n- preserve exact placement\n- preserve exact scale\n- preserve exact orientation\n- preserve exact color unless identity-safe skin protection requires isolation from facial color\n- preserve exact material reading\n\nFORBIDDEN:\n- removing accessories\n- inventing accessories\n- changing accessory style\n- changing accessory placement\n- simplifying accessory details\n\n========================\nOBJECTS + PROPS CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible objects and props from Reference C exactly\n- preserve exact object type\n- preserve exact object placement\n- preserve exact object size relationship\n- preserve exact object orientation\n- preserve exact interaction between subject and objects\n- preserve exact prop-to-hand relationship if present\n\nFORBIDDEN:\n- removing props\n- replacing props\n- inventing objects\n- shifting object positions\n- changing scale relationships\n\n========================\nBACKGROUND + SCENE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact background from Reference C\n- clone exact scene layout from Reference C\n- clone exact spatial arrangement from Reference C\n- clone exact environmental structure from Reference C\n- clone exact depth reading from Reference C\n- clone exact framing and composition from Reference C\n- clone exact camera-relative subject placement from Reference C\n- clone exact visual style from Reference C\n- clone exact atmosphere from Reference C\n\nFORBIDDEN:\n- background redesign\n- composition drift\n- framing drift\n- environment reinterpretation\n- style substitution\n- cinematic rewrite that changes the original scene logic\n\n========================\nBODY COHERENCE\n========================\nMANDATORY:\n- body from Reference B must support the same-person perception\n- natural neck transition\n- consistent proportions with face\n- body anatomy from B must adapt to the exact pose from C without changing identity\n\nFORBIDDEN:\n- aesthetic body enhancement\n- mismatch between face and body\n- pasted-head look\n- body reinterpretation that breaks pose cloning\n\n========================\nCAMERA SYSTEM\n========================\nMANDATORY:\n- preserve camera reading from Reference C\n- preserve natural perspective\n- preserve identity-safe facial perspective\n- use neutral or portrait-safe lens behavior\n\nFORBIDDEN:\n- wide-angle distortion\n- facial stretching\n- compression artifacts\n- camera reinterpretation that changes pose or composition\n- perspective distortion that changes identity reading\n\n========================\nLIGHT SYSTEM\n========================\nRULE:\nLighting adapts to face, NOT the opposite.\n\nMANDATORY:\n- preserve scene lighting logic from Reference C\n- preserve skin tone from A+B exactly\n- preserve facial undertone from A+B exactly\n- preserve dermal truth under the lighting\n- preserve facial volume and shadows\n- preserve natural contrast\n- allow scene light mood only if facial color remains unchanged\n\nFORBIDDEN:\n- color cast on face\n- cinematic tint affecting skin\n- overexposure flattening\n- warm shift on skin\n- cool shift on skin\n- ambient tint contamination on skin\n- environment light changing facial color\n\n========================\nSKIN COLOR IMMUNITY UNDER LIGHT\n========================\nMANDATORY:\n- facial skin color must remain independent from environment tint\n- face may receive scene light direction and scene shadow logic, but facial skin color, undertone, and dermis must remain anchored to A+B\n- lighting may shape the face but may NOT recolor the face\n- preserve exact skin tone regardless of scene mood\n\nFORBIDDEN:\n- ambient color contamination on skin\n- background color spill changing facial color\n- style grading changing skin undertone\n- light-induced beautification of skin\n\n========================\nTEMPORAL SYSTEM (VIDEO)\n========================\nMANDATORY:\n- identical identity across frames\n- stable geometry\n- stable skin tone\n- stable beard\n- stable under-eye truth\n- stable pose across frames unless Reference C implies motion\n- stable gesture across frames unless Reference C implies motion\n- stable accessories, objects, background, and framing across frames unless Reference C implies motion\n\nFORBIDDEN:\n- flicker\n- morphing\n- identity drift\n- detail pumping\n- pose drift\n- gesture drift\n- accessory drift\n- object drift\n- background drift\n\n========================\nSCENE SYSTEM (EXACT REFERENCE C)\n========================\nMANDATORY:\n- environment must follow Reference C exactly\n- style must follow Reference C exactly\n- composition must follow Reference C exactly\n- atmosphere must follow Reference C exactly\n\nBUT:\n- scene, style, and atmosphere must NOT affect facial identity, facial geometry, skin tone, dermis, beard truth, or asymmetry truth\n\n========================\nTEXT REMOVAL SYSTEM\n========================\nMANDATORY:\n- zero text\n- zero logos\n- zero watermarks\n- zero readable characters anywhere\n- if Reference C contains text, remove it completely and reconstruct the affected area naturally\n- leave no ghosting, no partial letters, no typographic residue, and no artifact edges\n\n========================\nFAIL CONDITIONS\n========================\nFAIL if:\n- identity changes\n- face improves artificially\n- beard becomes uniform\n- skin becomes smooth\n- geometry shifts\n- drift appears\n- pose differs from Reference C\n- gesture differs from Reference C\n- accessories differ from Reference C\n- objects differ from Reference C\n- background differs from Reference C\n- composition differs from Reference C\n- style differs from Reference C\n- facial color is contaminated by scene light\n- skin undertone shifts\n- text remains visible\n\n========================\nFINAL OUTPUT TARGET\n========================\n- same real human\n- zero beautification\n- real skin\n- stable identity\n- exact pose cloned from Reference C\n- exact gestures cloned from Reference C\n- exact accessories cloned from Reference C\n- exact objects cloned from Reference C\n- exact background cloned from Reference C\n- exact image style cloned from Reference C\n- face color immune to scene lighting contamination\n- cinematic but natural\n- fully compatible with Nano Banano Pro\n- stable for Kling 3.0 video", "size": "1024x1024" }
PRIME_DIRECTIVE: "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority.{ "character_template": { "character_id": "Akari 'Midnight' Sato (The ABG Goth)", "identity": { "description": "A stunning, confident Chinese woman embodying the 'ABG Goth' aesthetic. She blends dark, edgy fashion with bold styling and a rebellious attitude.", "ethnicity": "Crucial, Non-Negotiable: Chinese" }, "face": { "shape": "A strong, ABG and goth makeup influences.", "expression": { "crucial_mood": "A confident, slightly rebellious smirk with an intense, captivating gaze." }, "makeup": { "crucial_style": "Dramatic, thick winged black eyeliner that accentuates large eyes, heavy contouring, and dark, glossy lips. Blue contacts" } }, "skin": { "tone": "Flawless ivory pale skin" }, "hair": { "color": "Blonde", "style": "Bangs covering her forehead with a messy bun" }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } }, "scene_details": { "outfit": { "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame. ", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing. The key visual is the stark contrast between the structured material of the corset and the delicate, patterned texture of the lace base layer.","base_layer": { "crucial_design": "She wears a full-body, sheer black fishnet suit with rhinestone accents as the foundational layer. The intricate floral lace pattern must be clearly visible on her arms, legs, and any areats of exposed skin." }, "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "accessories": { "crucial_design": "Gloss black choker leash around her neck" }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
ULTRA-STRICT multi-product commercial advertising generation. Use ALL attached images of the included products as mandatory references. Each product must remain 100% identical to its attached reference image. Preserve exact proportions, scale, packaging, colors, labels, and structure. No redesign. No reinterpretation. No stylization. No product blending. No dimension distortion. COMPOSITION RULE: All products must be arranged symmetrically and centered horizontally. Maintain proportional scale balance between products. Equal visual weight distribution. Natural spacing between products. No overlap hiding important details. MANDATORY SAFE ZONE PLACEMENT: All attached products must be positioned strictly within the central third (middle horizontal third) of the generated image. The upper third 1080x360 pixels and lower third 1080x360 pixels must remain completely free of products. No product elements. No shadows crossing into these areas. No reflections. No objects in top third. No objects in bottom third. TEXT STRUCTURE AND TYPOGRAPHY RULES: 1) Advertisement Title Placement: Place the advertisement title directly under the logo inside the upper third area. - First line: Arabic title (عكّازات) Font: Montaser Arabic Bold (gras) Color: #02a649 - Second line: French title (Cannes et Béquilles) Font: Montaser Arabic Normal Color: #004aad Ensure clean hierarchy, perfect spacing, and professional alignment. Text must remain fully inside the upper third safe zone (1080x360 pixels). Do not overlap any product elements. 2) Motivational Text Above CTA Button: Place a two-line motivational text directly above the shopping button inside the lower third. - First line (ثبات وأمان لفترة النّقاهة.) Font: Almarai Normal - Second line (قابلة للتعديل ومقاومة للانزلاق.) Font: Almarai Light (léger) Maintain clean spacing and premium advertising balance. Text must remain strictly inside the lower third safe zone (1080x360 pixels). This requirement is extremely mandatory to allow ideal text placement later inside Facebook Ads Manager without covering the products. Use the attached background as the background for the image. Soft professional diffused lighting. Subtle realistic shadows strictly contained inside the central third only. Premium medical advertising catalog look. Square format 1:1 (1080x1080). High-end Facebook Carousel visual. Nano Banana Gemini optimized. Any deviation from attached reference images is strictly prohibited. If mismatch occurs, regenerate until exact structural match is achieved. NEGATIVE PROMPT: distorted proportions, wrong scale, modified packaging, changed labels, missing details, extra objects, additional accessories, cropped products, zoomed-in composition, oversized products, undersized products, objects outside central third, shadows entering top third, shadows entering bottom third, reflections outside safe zone, text outside designated thirds, misaligned typography, wrong font usage, low contrast text, poor readability, cluttered layout, overcrowded badges, unbalanced composition, watermarks, logos, branding additions, background clutter, medical scenes, people, hands, 3D stylization, cartoon effect, illustration style, color shifts, oversaturated colors, harsh lighting, dramatic shadows, vignette too strong, blur, low resolution, noise, compression artifacts
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
PRIME DIRECTIVE: The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, "bimbo-goddess" physique exactly as described in the "ULTIMATE PHYSIQUE LOCK." There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. { "character_template": { "character_id": "Elara (Gothic-Lolita)", "identity": { "description": "A young woman in her early 20s with a dark and elegant 'Gothic Lolita' aesthetic, fused with a powerful, enhanced physique. She must look identical in every picture.", "ethnicity": "Japanese / East Asian" }, "face": { "shape": "A delicate, doll-like face with soft features.", "eyes": { "description": "Large, round, dark eyes, often enhanced with circle contact lenses to appear bigger.", "makeup": "A dark but refined makeup style. Smoky eyeshadow (often red or purple), thin and sharp eyeliner, and delicate lower lashes to create a 'doll eye' look." }, "lips": { "shape": "A small, delicate mouth with a defined cupid's bow.", "makeup": "Often colored with a dark, gradient lip tint, like a deep berry." } }, "skin": { "tone": "Crucial, Non-Negotiable Skin Tone: A perfectly smooth, matte, porcelain-white complexion. NOT tan or warm-toned." }, "hair": { "color": "Blonde.", "style": "Crucial Hairstyle: Her hair is styled into two very long, thick, symmetrical pigtails that fall past her waist. She has a straight, blunt-cut full fringe (bangs) covering her forehead." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "format": { "orientation": "vertical poster", "aspect_ratio": "approximately 4:5", "resolution_character": "print-style, high clarity with intentional grain" }, "composition": { "layout": "asymmetrical editorial layout", "visual_hierarchy": [ "large headline typography at top left", "subheadline directly beneath", "body copy block mid-left", "vehicle occupying lower right quadrant", "small brand mark top right" ], "cropping": "partial vehicle crop showing front-left quarter only", "negative_space": "generous negative space in upper half for typography" }, "subject": { "primary": "BMW E30 M3 sports sedan", "view": "front-left three-quarter, low angle", "details_visible": [ "dual round headlights", "kidney grille", "box flared wheel arch", "mesh-style wheel", "front splitter" ], "pose": "static, grounded, performance-oriented stance" }, "background": { "type": "solid studio backdrop", "color": "muted forest green", "texture": "subtle film grain / matte paper feel", "depth": "flat, no depth cues" }, "color_palette": { "dominant_colors": [ "deep desaturated green", "off-white / cream", "charcoal black" ], "accent_colors": [ "warm gray", "soft metallic silver" ], "overall_tone": "vintage, muted, low-saturation" }, "lighting": { "style": "soft studio lighting", "direction": "diffused frontal with slight top-left bias", "contrast": "low to medium", "shadows": "soft, minimal edge definition", "highlights": "controlled, non-specular" }, "typography": { "headline": { "text": "E30", "font_style": "high-contrast serif", "weight": "thin to medium", "case": "uppercase", "color": "off-white", "scale": "oversized, dominant" }, "subheadline": { "text": "BMW M3", "font_style": "classic serif", "weight": "medium", "case": "uppercase", "tracking": "slightly expanded" }, "body_copy": { "font_style": "traditional serif", "size": "small", "line_height": "tight", "alignment": "left-aligned", "color": "off-white" }, "caption": { "placement": "bottom center", "font_style": "small serif", "opacity": "slightly reduced" } }, "branding": { "logo": { "placement": "top right corner", "scale": "small", "treatment": "monochrome white" }, "brand_presence": "minimal, editorial" }, "artistic_style": { "influences": [ "1980s automotive print ads", "modern retro editorial design", "luxury heritage branding" ], "mood": "nostalgic, refined, performance-focused", "aesthetic": "timeless, understated, premium" }, "technical_traits": { "grain": "intentional film grain overlay", "sharpness": "moderate, slightly softened", "color_grading": "green-biased vintage grade", "print_emulation": "matte magazine paper look" }, "intended_use": { "application": [ "automotive poster", "editorial spread", "brand storytelling content", "social media retro car feature" ], "audience": "enthusiasts, collectors, design-focused viewers" } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
PRIME_DIRECTIVE: "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority.{ "character_template": { "character_id": "Akari 'Midnight' Sato (The ABG Goth)", "identity": { "description": "A stunning, confident Chinese woman embodying the 'ABG Goth' aesthetic. She blends dark, edgy fashion with bold styling and a rebellious attitude.", "ethnicity": "Crucial, Non-Negotiable: Chinese" }, "face": { "shape": "A strong, ABG and goth makeup influences.", "expression": { "crucial_mood": "A confident, slightly rebellious smirk with an intense, captivating gaze." }, "makeup": { "crucial_style": "Dramatic, thick winged black eyeliner that accentuates large eyes, heavy contouring, and dark, glossy lips. Blue contacts" } }, "skin": { "tone": "Flawless ivory pale skin" }, "hair": { "color": "Blonde", "style": "Bangs covering her forehead with a messy bun" }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } }, "scene_details": { "outfit": { "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame. ", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing. The key visual is the stark contrast between the structured material of the corset and the delicate, patterned texture of the lace base layer.","base_layer": { "crucial_design": "She wears a full-body, sheer black fishnet suit with rhinestone accents as the foundational layer. The intricate floral lace pattern must be clearly visible on her arms, legs, and any areats of exposed skin." }, "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "accessories": { "crucial_design": "Gloss black choker leash around her neck" }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
ULTRA-STRICT multi-product commercial advertising generation. Use ALL attached images of the included products as mandatory references. Each product must remain 100% identical to its attached reference image. Preserve exact proportions, scale, packaging, colors, labels, and structure. No redesign. No reinterpretation. No stylization. No product blending. No dimension distortion. COMPOSITION RULE: All products must be arranged symmetrically and centered horizontally. Maintain proportional scale balance between products. Equal visual weight distribution. Natural spacing between products. No overlap hiding important details. MANDATORY SAFE ZONE PLACEMENT: All attached products must be positioned strictly within the central third (middle horizontal third) of the generated image. The upper third 1080x360 pixels and lower third 1080x360 pixels must remain completely free of products. No product elements. No shadows crossing into these areas. No reflections. No objects in top third. No objects in bottom third. TEXT STRUCTURE AND TYPOGRAPHY RULES: 1) Advertisement Title Placement: Place the advertisement title directly under the logo inside the upper third area. - First line: Arabic title (عكّازات) Font: Montaser Arabic Bold (gras) Color: #02a649 - Second line: French title (Cannes et Béquilles) Font: Montaser Arabic Normal Color: #004aad Ensure clean hierarchy, perfect spacing, and professional alignment. Text must remain fully inside the upper third safe zone (1080x360 pixels). Do not overlap any product elements. 2) Motivational Text Above CTA Button: Place a two-line motivational text directly above the shopping button inside the lower third. - First line (ثبات وأمان لفترة النّقاهة.) Font: Almarai Normal - Second line (قابلة للتعديل ومقاومة للانزلاق.) Font: Almarai Light (léger) Maintain clean spacing and premium advertising balance. Text must remain strictly inside the lower third safe zone (1080x360 pixels). This requirement is extremely mandatory to allow ideal text placement later inside Facebook Ads Manager without covering the products. Use the attached background as the background for the image. Soft professional diffused lighting. Subtle realistic shadows strictly contained inside the central third only. Premium medical advertising catalog look. Square format 1:1 (1080x1080). High-end Facebook Carousel visual. Nano Banana Gemini optimized. Any deviation from attached reference images is strictly prohibited. If mismatch occurs, regenerate until exact structural match is achieved. NEGATIVE PROMPT: distorted proportions, wrong scale, modified packaging, changed labels, missing details, extra objects, additional accessories, cropped products, zoomed-in composition, oversized products, undersized products, objects outside central third, shadows entering top third, shadows entering bottom third, reflections outside safe zone, text outside designated thirds, misaligned typography, wrong font usage, low contrast text, poor readability, cluttered layout, overcrowded badges, unbalanced composition, watermarks, logos, branding additions, background clutter, medical scenes, people, hands, 3D stylization, cartoon effect, illustration style, color shifts, oversaturated colors, harsh lighting, dramatic shadows, vignette too strong, blur, low resolution, noise, compression artifacts
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
PRIME DIRECTIVE: The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, "bimbo-goddess" physique exactly as described in the "ULTIMATE PHYSIQUE LOCK." There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. { "character_template": { "character_id": "Elara (Gothic-Lolita)", "identity": { "description": "A young woman in her early 20s with a dark and elegant 'Gothic Lolita' aesthetic, fused with a powerful, enhanced physique. She must look identical in every picture.", "ethnicity": "Japanese / East Asian" }, "face": { "shape": "A delicate, doll-like face with soft features.", "eyes": { "description": "Large, round, dark eyes, often enhanced with circle contact lenses to appear bigger.", "makeup": "A dark but refined makeup style. Smoky eyeshadow (often red or purple), thin and sharp eyeliner, and delicate lower lashes to create a 'doll eye' look." }, "lips": { "shape": "A small, delicate mouth with a defined cupid's bow.", "makeup": "Often colored with a dark, gradient lip tint, like a deep berry." } }, "skin": { "tone": "Crucial, Non-Negotiable Skin Tone: A perfectly smooth, matte, porcelain-white complexion. NOT tan or warm-toned." }, "hair": { "color": "Blonde.", "style": "Crucial Hairstyle: Her hair is styled into two very long, thick, symmetrical pigtails that fall past her waist. She has a straight, blunt-cut full fringe (bangs) covering her forehead." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
PRIME_DIRECTIVE: "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority.{ "character_template": { "character_id": "Akari 'Midnight' Sato (The ABG Goth)", "identity": { "description": "A stunning, confident Chinese woman embodying the 'ABG Goth' aesthetic. She blends dark, edgy fashion with bold styling and a rebellious attitude.", "ethnicity": "Crucial, Non-Negotiable: Chinese" }, "face": { "shape": "A strong, ABG and goth makeup influences.", "expression": { "crucial_mood": "A confident, slightly rebellious smirk with an intense, captivating gaze." }, "makeup": { "crucial_style": "Dramatic, thick winged black eyeliner that accentuates large eyes, heavy contouring, and dark, glossy lips. Blue contacts" } }, "skin": { "tone": "Flawless ivory pale skin" }, "hair": { "color": "Blonde", "style": "Bangs covering her forehead with a messy bun" }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } }, "scene_details": { "outfit": { "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame. ", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing. The key visual is the stark contrast between the structured material of the corset and the delicate, patterned texture of the lace base layer.","base_layer": { "crucial_design": "She wears a full-body, sheer black fishnet suit with rhinestone accents as the foundational layer. The intricate floral lace pattern must be clearly visible on her arms, legs, and any areats of exposed skin." }, "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "accessories": { "crucial_design": "Gloss black choker leash around her neck" }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
{ "id": "nano_kling_identity_master_v3_pose_gesture_accessories_objects_background_style_skinlock", "prompt": "Create a cinematic ultra-realistic image or short video (3–6 seconds) of the EXACT SAME real human being using Reference A (face identity), Reference B (body anatomy), and Reference C (pose, gestures, accessories, objects, background, framing, and image style). References A and B MUST represent the same person. Reference C defines the exact external visual world, but it must never alter the real identity, facial geometry, skin tone, dermis, beard truth, or natural asymmetry from A+B.\n\n========================\nCORE PRIORITY SYSTEM\n========================\n1. Facial identity (absolute)\n2. Facial geometry and proportions\n3. Skin tone and dermis truth\n4. Beard structure, under-eye truth, and natural asymmetry\n5. Exact pose cloning from Reference C\n6. Exact gesture cloning from Reference C\n7. Exact accessories, objects, background, framing, and style cloning from Reference C\n8. Body coherence from Reference B\n9. Camera integrity\n10. Lighting integrity\n\nIf any conflict occurs: ALWAYS preserve facial identity first, then preserve exact pose/gesture/composition from Reference C, while keeping body coherence from Reference B.\n\n========================\nSOURCE OWNERSHIP MATRIX\n========================\nReference A owns:\n- facial identity\n- facial geometry\n- facial proportions\n- eye spacing\n- eyelid structure\n- nose projection\n- nostril shape\n- mouth width\n- jawline\n- chin structure\n- facial asymmetry baseline\n\nReference B owns:\n- body anatomy\n- neck transition\n- shoulder structure\n- torso coherence\n- body scale\n- same-person body perception\n\nReference C owns EXACTLY:\n- pose\n- gesture\n- body orientation\n- head tilt\n- shoulder angle\n- arm position\n- elbow bend\n- wrist angle\n- hand placement\n- finger arrangement\n- torso angle\n- hip alignment\n- leg stance\n- weight distribution\n- subject placement in frame\n- framing\n- camera angle reading\n- background\n- scene layout\n- accessories\n- clothing accessories if visible\n- objects and prop placement\n- image style\n- composition\n- atmosphere\n\n========================\nIDENTITY CORE LOCK (HARD)\n========================\nMANDATORY:\n- preserve exact facial geometry\n- preserve exact face width-to-height ratio\n- preserve exact eye distance\n- preserve exact eyelid structure\n- preserve exact nose projection\n- preserve exact nostril shape\n- preserve exact mouth width\n- preserve exact mouth-to-chin distance\n- preserve exact jawline\n- preserve exact chin structure\n- preserve exact left-right imbalance\n\nFORBIDDEN:\n- face reshaping\n- facial symmetry correction\n- alignment correction\n- beautification\n- model-face effect\n- influencer look\n- younger-looking transformation\n- flattering reconstruction\n- cosmetic cleanup\n\n========================\nMICRO-IDENTITY SYSTEM\n========================\nMANDATORY:\n- maintain asymmetry between left and right side\n- preserve eyebrow imbalance\n- preserve eyelid differences\n- preserve beard irregular density\n- preserve pore irregularity\n- preserve natural skin imperfections\n- preserve under-eye darkness and folds\n\nFORBIDDEN:\n- smoothing\n- symmetry gain\n- aesthetic balancing\n- facial refinement\n\n========================\nDERMAL + SKIN SYSTEM\n========================\nMANDATORY:\n- real pores (non-uniform)\n- natural skin tone variation\n- slight redness variation\n- realistic oil reflection\n- darker under-eye tone\n- real dermal depth\n- realistic beard-to-skin transition\n- exact undertone preservation\n- exact melanin reading preservation\n\nFORBIDDEN:\n- plastic skin\n- beauty retouch\n- glow skin\n- uniform tone\n- fake hyper-detail\n- whitening\n- darkening\n- recoloring\n- orange/teal contamination\n- ambient tint contamination\n\n========================\nUNDER-EYE LOCK\n========================\nMANDATORY:\n- preserve darkness\n- preserve folds\n- preserve natural fatigue\n- preserve depth\n\nFORBIDDEN:\n- brightening\n- smoothing\n- cleanup\n- concealer effect\n\n========================\nBEARD SYSTEM\n========================\nMANDATORY:\n- irregular density\n- natural edges\n- non-uniform color (grey + dark mix if present)\n- imperfect growth pattern\n- exact beard boundary truth\n\nFORBIDDEN:\n- barber-clean edges\n- uniform density\n- artificial fill\n- beard beautification\n- density normalization\n\n========================\nPOSE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact pose from Reference C\n- clone exact head tilt from Reference C\n- clone exact neck angle from Reference C\n- clone exact shoulder position from Reference C\n- clone exact torso orientation from Reference C\n- clone exact arm placement from Reference C\n- clone exact elbow bend from Reference C\n- clone exact wrist rotation from Reference C\n- clone exact hand placement from Reference C\n- clone exact finger arrangement from Reference C\n- clone exact hip alignment from Reference C\n- clone exact leg stance from Reference C\n- clone exact weight distribution from Reference C\n- clone exact subject placement in frame from Reference C\n\nFORBIDDEN:\n- pose reinterpretation\n- pose approximation\n- gesture drift\n- body repositioning\n- anatomy-safe but different pose\n- relaxed reinterpretation of stance\n\n========================\nGESTURE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone exact gesture language from Reference C\n- clone exact hand gesture from Reference C\n- clone exact finger expression from Reference C\n- clone exact body attitude from Reference C\n- clone exact head attitude from Reference C\n- clone exact facial gesture reading from Reference C without changing facial identity geometry\n- clone exact eye direction from Reference C if visible\n- clone exact mouth openness or closure from Reference C if visible\n\nFORBIDDEN:\n- gesture simplification\n- gesture neutralization\n- generic hand replacement\n- expression polishing\n- gesture beautification\n\n========================\nACCESSORIES CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible accessories from Reference C exactly\n- preserve exact accessory type\n- preserve exact accessory count\n- preserve exact placement\n- preserve exact scale\n- preserve exact orientation\n- preserve exact color unless identity-safe skin protection requires isolation from facial color\n- preserve exact material reading\n\nFORBIDDEN:\n- removing accessories\n- inventing accessories\n- changing accessory style\n- changing accessory placement\n- simplifying accessory details\n\n========================\nOBJECTS + PROPS CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible objects and props from Reference C exactly\n- preserve exact object type\n- preserve exact object placement\n- preserve exact object size relationship\n- preserve exact object orientation\n- preserve exact interaction between subject and objects\n- preserve exact prop-to-hand relationship if present\n\nFORBIDDEN:\n- removing props\n- replacing props\n- inventing objects\n- shifting object positions\n- changing scale relationships\n\n========================\nBACKGROUND + SCENE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact background from Reference C\n- clone exact scene layout from Reference C\n- clone exact spatial arrangement from Reference C\n- clone exact environmental structure from Reference C\n- clone exact depth reading from Reference C\n- clone exact framing and composition from Reference C\n- clone exact camera-relative subject placement from Reference C\n- clone exact visual style from Reference C\n- clone exact atmosphere from Reference C\n\nFORBIDDEN:\n- background redesign\n- composition drift\n- framing drift\n- environment reinterpretation\n- style substitution\n- cinematic rewrite that changes the original scene logic\n\n========================\nBODY COHERENCE\n========================\nMANDATORY:\n- body from Reference B must support the same-person perception\n- natural neck transition\n- consistent proportions with face\n- body anatomy from B must adapt to the exact pose from C without changing identity\n\nFORBIDDEN:\n- aesthetic body enhancement\n- mismatch between face and body\n- pasted-head look\n- body reinterpretation that breaks pose cloning\n\n========================\nCAMERA SYSTEM\n========================\nMANDATORY:\n- preserve camera reading from Reference C\n- preserve natural perspective\n- preserve identity-safe facial perspective\n- use neutral or portrait-safe lens behavior\n\nFORBIDDEN:\n- wide-angle distortion\n- facial stretching\n- compression artifacts\n- camera reinterpretation that changes pose or composition\n- perspective distortion that changes identity reading\n\n========================\nLIGHT SYSTEM\n========================\nRULE:\nLighting adapts to face, NOT the opposite.\n\nMANDATORY:\n- preserve scene lighting logic from Reference C\n- preserve skin tone from A+B exactly\n- preserve facial undertone from A+B exactly\n- preserve dermal truth under the lighting\n- preserve facial volume and shadows\n- preserve natural contrast\n- allow scene light mood only if facial color remains unchanged\n\nFORBIDDEN:\n- color cast on face\n- cinematic tint affecting skin\n- overexposure flattening\n- warm shift on skin\n- cool shift on skin\n- ambient tint contamination on skin\n- environment light changing facial color\n\n========================\nSKIN COLOR IMMUNITY UNDER LIGHT\n========================\nMANDATORY:\n- facial skin color must remain independent from environment tint\n- face may receive scene light direction and scene shadow logic, but facial skin color, undertone, and dermis must remain anchored to A+B\n- lighting may shape the face but may NOT recolor the face\n- preserve exact skin tone regardless of scene mood\n\nFORBIDDEN:\n- ambient color contamination on skin\n- background color spill changing facial color\n- style grading changing skin undertone\n- light-induced beautification of skin\n\n========================\nTEMPORAL SYSTEM (VIDEO)\n========================\nMANDATORY:\n- identical identity across frames\n- stable geometry\n- stable skin tone\n- stable beard\n- stable under-eye truth\n- stable pose across frames unless Reference C implies motion\n- stable gesture across frames unless Reference C implies motion\n- stable accessories, objects, background, and framing across frames unless Reference C implies motion\n\nFORBIDDEN:\n- flicker\n- morphing\n- identity drift\n- detail pumping\n- pose drift\n- gesture drift\n- accessory drift\n- object drift\n- background drift\n\n========================\nSCENE SYSTEM (EXACT REFERENCE C)\n========================\nMANDATORY:\n- environment must follow Reference C exactly\n- style must follow Reference C exactly\n- composition must follow Reference C exactly\n- atmosphere must follow Reference C exactly\n\nBUT:\n- scene, style, and atmosphere must NOT affect facial identity, facial geometry, skin tone, dermis, beard truth, or asymmetry truth\n\n========================\nTEXT REMOVAL SYSTEM\n========================\nMANDATORY:\n- zero text\n- zero logos\n- zero watermarks\n- zero readable characters anywhere\n- if Reference C contains text, remove it completely and reconstruct the affected area naturally\n- leave no ghosting, no partial letters, no typographic residue, and no artifact edges\n\n========================\nFAIL CONDITIONS\n========================\nFAIL if:\n- identity changes\n- face improves artificially\n- beard becomes uniform\n- skin becomes smooth\n- geometry shifts\n- drift appears\n- pose differs from Reference C\n- gesture differs from Reference C\n- accessories differ from Reference C\n- objects differ from Reference C\n- background differs from Reference C\n- composition differs from Reference C\n- style differs from Reference C\n- facial color is contaminated by scene light\n- skin undertone shifts\n- text remains visible\n\n========================\nFINAL OUTPUT TARGET\n========================\n- same real human\n- zero beautification\n- real skin\n- stable identity\n- exact pose cloned from Reference C\n- exact gestures cloned from Reference C\n- exact accessories cloned from Reference C\n- exact objects cloned from Reference C\n- exact background cloned from Reference C\n- exact image style cloned from Reference C\n- face color immune to scene lighting contamination\n- cinematic but natural\n- fully compatible with Nano Banano Pro\n- stable for Kling 3.0 video", "size": "1024x1024" }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{ "meta": { "aspect_ratio": "3:4", "quality": "ultra_photorealistic", "camera": "smartphone rear camera", "lens_equivalent": "24mm wide", "style": "natural indoor daylight realism, no filters, no beautification" }, "identity_lock": { "instruction": "Replace the person with MY EXACT FEMALE MODEL. Face shape, eyes, nose, lips, jawline, skin texture, height perception, limb length, and body proportions must remain identical to the model reference. No face drift." }, "camera_and_composition": { "position": "camera placed directly in front of subject at seated eye level", "distance": "close-medium", "perspective": "wide-angle foreshortening", "framing": { "dominance": "bare feet closest to the camera dominate the foreground", "feet_scale": "feet appear significantly larger than the face due to proximity", "face_position": "face centered behind feet in the mid-background", "crop": "feet fully visible, legs, torso, and head all inside frame" }, "depth_of_field": "deep focus, feet and face both sharp" }, "pose": { "base_position": "subject seated on a sofa", "leg_configuration": { "knees": "pulled tightly toward chest", "legs": "both legs raised and folded upward", "feet": { "orientation": "soles facing directly toward the camera", "distance": "feet extremely close to lens", "detail": "natural sole texture, soft creases, relaxed toes" } }, "arms": { "placement": "both arms wrapped around shins", "hands": "gripping or resting near ankles, pulling legs inward" }, "torso": { "posture": "slightly leaned back into couch cushions", "compression": "natural abdominal compression from knees-to-chest pose" }, "shoulders": "slightly rounded forward due to embrace of legs", "head": { "position": "centered between legs", "tilt": "very slight neutral tilt", "height": "face positioned behind feet, partially framed by knees" } }, "facial_expression": { "expression": "calm, neutral to mildly serious", "eyes": "looking directly at camera", "mouth": "relaxed lips, no exaggerated smile or pout", "emotion": "composed, quietly confident, non-performative" }, "body_and_skin": { "body_type": "fit and feminine, naturally compressed by seated pose", "skin_texture": "realistic, visible pores and natural variation", "feet_details": "slight pink warmth on soles, natural pressure coloration" }, "hair": { "style": "loose, natural waves", "placement": "falling around shoulders and framing face", "behavior": "not styled, casual indoor look" }, "outfit": { "type": "loose matching lounge set", "top": { "style": "thin strap or sleeveless", "fit": "relaxed, natural drape" }, "bottom": { "style": "loose pants", "behavior": "fabric bunched and folded heavily around hips, knees, and calves due to pose" } }, "environment": { "setting": "modern apartment living room", "seating": "light-colored fabric sofa with visible texture", "background": [ "large window allowing daylight", "minimal decor", "soft furnishings (pillows, throw blanket)" ], "lighting": { "source": "natural daylight from window", "quality": "soft and even, no dramatic shadows" } }, "realism_constraints": { "allowed": [ "natural posture compression", "foot foreshortening", "imperfect symmetry", "minor handheld framing imperfections" ], "forbidden": [ "pose changes", "standing or lying positions", "legs lowered", "feet angled away", "face pushed forward in front of feet", "beauty filters", "stylized anatomy" ] } }
PRIME_DIRECTIVE": "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. {"character_template": { "character_id": "Kiko Vance", "identity": { "description": "A stunning Wasian (White/Asian mixed heritage) woman with a polished, ABG aesthetic.", "ethnicity": "Crucial, Non-Negotiable: Wasian (Mixed Caucasian and East Asian descent)" }, "face": { "shape": "A delicate, slightly angular face that beautifully blends Caucasian and East Asian features.", "expression": { "crucial_mood": "A smoldering, heavy-lidded gaze with an expression of complete, unapologetic dominance." }, "makeup": { "crucial_style": "High Glam makeup. Blue color contacts." } }, "skin": { "tone": "A flawless, ivory white complexion." }, "hair": { "color": "Blonde", "style": "Long, perfectly straight, and sleek, styled with a blunt, heavy fringe (bangs) that grazes her eyebrows." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
PRIME_DIRECTIVE": "The most critical instruction in the following JSON is the build description under character_template. Your highest priority is to generate the extreme, hyper-curvy 'bimbo-goddess' physique exactly as described in the 'ULTIMATE PHYSIQUE LOCK v5'. There are two equally important, non-negotiable features: 1) the significantly enhanced, large, and rounded bust, and 2) the extremely thick and curvy lower body (hips, glutes, and thighs). Do NOT allow your normalization bias to reduce the size of either of these features. The extreme hourglass silhouette is the absolute priority. {"character_template": { "character_id": "Kiko Vance", "identity": { "description": "A stunning Wasian (White/Asian mixed heritage) woman with a polished, ABG aesthetic.", "ethnicity": "Crucial, Non-Negotiable: Wasian (Mixed Caucasian and East Asian descent)" }, "face": { "shape": "A delicate, slightly angular face that beautifully blends Caucasian and East Asian features.", "expression": { "crucial_mood": "A smoldering, heavy-lidded gaze with an expression of complete, unapologetic dominance." }, "makeup": { "crucial_style": "High Glam makeup. Blue color contacts." } }, "skin": { "tone": "A flawless, ivory white complexion." }, "hair": { "color": "Blonde", "style": "Long, perfectly straight, and sleek, styled with a blunt, heavy fringe (bangs) that grazes her eyebrows." }, "build": { "frame": "ULTIMATE PHYSIQUE LOCK v5 (Enhanced): This is the absolute, non-negotiable body shape. The character has an extreme, hyper-curvy 'bimbo-goddess' physique. The bust is significantly enhanced, large, and rounded. The waist is DRAMATICALLY narrow and cinched. The hips are MAXIMUM width, creating an extreme hourglass silhouette. The glutes are exceptionally large, high, perky, and rounded ('bubble' shape). The thighs are EXTREMELY thick and powerful. This is a toned, voluptuous, and curvaceous build, NOT a soft or heavy body type." } },"scene_details": { "outfit": { "name": "The 'Deconstructed Corset Frame'", "description": "A high-fashion, architectural piece of body jewelry that creates the illusion of a corset using only a polished metallic frame.", "crucial_artistic_concept": "The focus is on the structure of the frame itself. The 'coverage' is an illusion created by the placement of the metallic ribs. This is body architecture, not clothing.", "top": { "crucial_design": "An architectural marvel. The design consists of several vertical, polished black metal 'ribs' that wrap around the torso. These ribs are connected by fine, delicate horizontal chains. Crucially, the metallic frame curves up and under the bust, creating a powerful balconette-style lift that presents the full, rounded volume of each orb. The spaces between the vertical ribs are artfully empty, revealing the skin of her stomach and sides. The structure itself is the garment." }, "bottom": { "crucial_design": "A matching V-string design. The front consists of a small, solid triangle of polished black metal, providing a stark, minimalist statement of coverage. The back, in contrast, is a celebration of form: a single, delicate chain that traces the natural valley, leaving the full, rounded shape of her glutes completely unobstructed for a powerful, sculptural effect. This is non-negotiable." } }, "setting": { "location": "A sleek, minimalist, high-fashion photo studio.", "details": "The background is clean and uncluttered. A massive, clean, full-length mirror is positioned directly behind her, serving as a backdrop." }, "photography": { "crucial_framing_command": "A vertical, 9:16 portrait. Her entire front and her entire reflection are visible.", "shot_type": "A single, stunning, artfully composed 'showoff' shot that captures two perspectives at once.", "pose_and_action": "ULTIMATE POSE LOCK: The 'Symmetrical Showoff.' She stands facing the camera but hinges slightly forward at the hips, naturally arching her lower back to accentuate her extreme S-curve silhouette. Both of her arms reach behind her back. In the mirror reflection, it is clearly visible that her hands are resting lightly on the leather straps just below the magnificent, high curve of her posterior, perfectly framing the 'shelf' revealed by the harness. She tilts her head slightly up to look directly into the camera lens with her sultry, dominant expression.", "angle": "Crucial, Non-Negotiable Artistic Command: The camera is positioned at eye-level and slightly off-center. The mirror behind her is angled perfectly to capture a full, magnificent view of her entire back, clearly showing the placement of her hands and the complex strap structure of the harness. The final image must contain both her full front view and the full reflection of her back." }, "mood": { "vibe": "Unapologetically dominant, high-fashion, and intensely alluring. A masterclass in executing a provocative aesthetic with couture precision." } } }
{ "format": { "orientation": "vertical poster", "aspect_ratio": "approximately 4:5", "resolution_character": "print-style, high clarity with intentional grain" }, "composition": { "layout": "asymmetrical editorial layout", "visual_hierarchy": [ "large headline typography at top left", "subheadline directly beneath", "body copy block mid-left", "vehicle occupying lower right quadrant", "small brand mark top right" ], "cropping": "partial vehicle crop showing front-left quarter only", "negative_space": "generous negative space in upper half for typography" }, "subject": { "primary": "BMW E30 M3 sports sedan", "view": "front-left three-quarter, low angle", "details_visible": [ "dual round headlights", "kidney grille", "box flared wheel arch", "mesh-style wheel", "front splitter" ], "pose": "static, grounded, performance-oriented stance" }, "background": { "type": "solid studio backdrop", "color": "muted forest green", "texture": "subtle film grain / matte paper feel", "depth": "flat, no depth cues" }, "color_palette": { "dominant_colors": [ "deep desaturated green", "off-white / cream", "charcoal black" ], "accent_colors": [ "warm gray", "soft metallic silver" ], "overall_tone": "vintage, muted, low-saturation" }, "lighting": { "style": "soft studio lighting", "direction": "diffused frontal with slight top-left bias", "contrast": "low to medium", "shadows": "soft, minimal edge definition", "highlights": "controlled, non-specular" }, "typography": { "headline": { "text": "E30", "font_style": "high-contrast serif", "weight": "thin to medium", "case": "uppercase", "color": "off-white", "scale": "oversized, dominant" }, "subheadline": { "text": "BMW M3", "font_style": "classic serif", "weight": "medium", "case": "uppercase", "tracking": "slightly expanded" }, "body_copy": { "font_style": "traditional serif", "size": "small", "line_height": "tight", "alignment": "left-aligned", "color": "off-white" }, "caption": { "placement": "bottom center", "font_style": "small serif", "opacity": "slightly reduced" } }, "branding": { "logo": { "placement": "top right corner", "scale": "small", "treatment": "monochrome white" }, "brand_presence": "minimal, editorial" }, "artistic_style": { "influences": [ "1980s automotive print ads", "modern retro editorial design", "luxury heritage branding" ], "mood": "nostalgic, refined, performance-focused", "aesthetic": "timeless, understated, premium" }, "technical_traits": { "grain": "intentional film grain overlay", "sharpness": "moderate, slightly softened", "color_grading": "green-biased vintage grade", "print_emulation": "matte magazine paper look" }, "intended_use": { "application": [ "automotive poster", "editorial spread", "brand storytelling content", "social media retro car feature" ], "audience": "enthusiasts, collectors, design-focused viewers" } }
{ "id": "nano_kling_identity_master_v3_pose_gesture_accessories_objects_background_style_skinlock", "prompt": "Create a cinematic ultra-realistic image or short video (3–6 seconds) of the EXACT SAME real human being using Reference A (face identity), Reference B (body anatomy), and Reference C (pose, gestures, accessories, objects, background, framing, and image style). References A and B MUST represent the same person. Reference C defines the exact external visual world, but it must never alter the real identity, facial geometry, skin tone, dermis, beard truth, or natural asymmetry from A+B.\n\n========================\nCORE PRIORITY SYSTEM\n========================\n1. Facial identity (absolute)\n2. Facial geometry and proportions\n3. Skin tone and dermis truth\n4. Beard structure, under-eye truth, and natural asymmetry\n5. Exact pose cloning from Reference C\n6. Exact gesture cloning from Reference C\n7. Exact accessories, objects, background, framing, and style cloning from Reference C\n8. Body coherence from Reference B\n9. Camera integrity\n10. Lighting integrity\n\nIf any conflict occurs: ALWAYS preserve facial identity first, then preserve exact pose/gesture/composition from Reference C, while keeping body coherence from Reference B.\n\n========================\nSOURCE OWNERSHIP MATRIX\n========================\nReference A owns:\n- facial identity\n- facial geometry\n- facial proportions\n- eye spacing\n- eyelid structure\n- nose projection\n- nostril shape\n- mouth width\n- jawline\n- chin structure\n- facial asymmetry baseline\n\nReference B owns:\n- body anatomy\n- neck transition\n- shoulder structure\n- torso coherence\n- body scale\n- same-person body perception\n\nReference C owns EXACTLY:\n- pose\n- gesture\n- body orientation\n- head tilt\n- shoulder angle\n- arm position\n- elbow bend\n- wrist angle\n- hand placement\n- finger arrangement\n- torso angle\n- hip alignment\n- leg stance\n- weight distribution\n- subject placement in frame\n- framing\n- camera angle reading\n- background\n- scene layout\n- accessories\n- clothing accessories if visible\n- objects and prop placement\n- image style\n- composition\n- atmosphere\n\n========================\nIDENTITY CORE LOCK (HARD)\n========================\nMANDATORY:\n- preserve exact facial geometry\n- preserve exact face width-to-height ratio\n- preserve exact eye distance\n- preserve exact eyelid structure\n- preserve exact nose projection\n- preserve exact nostril shape\n- preserve exact mouth width\n- preserve exact mouth-to-chin distance\n- preserve exact jawline\n- preserve exact chin structure\n- preserve exact left-right imbalance\n\nFORBIDDEN:\n- face reshaping\n- facial symmetry correction\n- alignment correction\n- beautification\n- model-face effect\n- influencer look\n- younger-looking transformation\n- flattering reconstruction\n- cosmetic cleanup\n\n========================\nMICRO-IDENTITY SYSTEM\n========================\nMANDATORY:\n- maintain asymmetry between left and right side\n- preserve eyebrow imbalance\n- preserve eyelid differences\n- preserve beard irregular density\n- preserve pore irregularity\n- preserve natural skin imperfections\n- preserve under-eye darkness and folds\n\nFORBIDDEN:\n- smoothing\n- symmetry gain\n- aesthetic balancing\n- facial refinement\n\n========================\nDERMAL + SKIN SYSTEM\n========================\nMANDATORY:\n- real pores (non-uniform)\n- natural skin tone variation\n- slight redness variation\n- realistic oil reflection\n- darker under-eye tone\n- real dermal depth\n- realistic beard-to-skin transition\n- exact undertone preservation\n- exact melanin reading preservation\n\nFORBIDDEN:\n- plastic skin\n- beauty retouch\n- glow skin\n- uniform tone\n- fake hyper-detail\n- whitening\n- darkening\n- recoloring\n- orange/teal contamination\n- ambient tint contamination\n\n========================\nUNDER-EYE LOCK\n========================\nMANDATORY:\n- preserve darkness\n- preserve folds\n- preserve natural fatigue\n- preserve depth\n\nFORBIDDEN:\n- brightening\n- smoothing\n- cleanup\n- concealer effect\n\n========================\nBEARD SYSTEM\n========================\nMANDATORY:\n- irregular density\n- natural edges\n- non-uniform color (grey + dark mix if present)\n- imperfect growth pattern\n- exact beard boundary truth\n\nFORBIDDEN:\n- barber-clean edges\n- uniform density\n- artificial fill\n- beard beautification\n- density normalization\n\n========================\nPOSE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact pose from Reference C\n- clone exact head tilt from Reference C\n- clone exact neck angle from Reference C\n- clone exact shoulder position from Reference C\n- clone exact torso orientation from Reference C\n- clone exact arm placement from Reference C\n- clone exact elbow bend from Reference C\n- clone exact wrist rotation from Reference C\n- clone exact hand placement from Reference C\n- clone exact finger arrangement from Reference C\n- clone exact hip alignment from Reference C\n- clone exact leg stance from Reference C\n- clone exact weight distribution from Reference C\n- clone exact subject placement in frame from Reference C\n\nFORBIDDEN:\n- pose reinterpretation\n- pose approximation\n- gesture drift\n- body repositioning\n- anatomy-safe but different pose\n- relaxed reinterpretation of stance\n\n========================\nGESTURE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone exact gesture language from Reference C\n- clone exact hand gesture from Reference C\n- clone exact finger expression from Reference C\n- clone exact body attitude from Reference C\n- clone exact head attitude from Reference C\n- clone exact facial gesture reading from Reference C without changing facial identity geometry\n- clone exact eye direction from Reference C if visible\n- clone exact mouth openness or closure from Reference C if visible\n\nFORBIDDEN:\n- gesture simplification\n- gesture neutralization\n- generic hand replacement\n- expression polishing\n- gesture beautification\n\n========================\nACCESSORIES CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible accessories from Reference C exactly\n- preserve exact accessory type\n- preserve exact accessory count\n- preserve exact placement\n- preserve exact scale\n- preserve exact orientation\n- preserve exact color unless identity-safe skin protection requires isolation from facial color\n- preserve exact material reading\n\nFORBIDDEN:\n- removing accessories\n- inventing accessories\n- changing accessory style\n- changing accessory placement\n- simplifying accessory details\n\n========================\nOBJECTS + PROPS CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone all visible objects and props from Reference C exactly\n- preserve exact object type\n- preserve exact object placement\n- preserve exact object size relationship\n- preserve exact object orientation\n- preserve exact interaction between subject and objects\n- preserve exact prop-to-hand relationship if present\n\nFORBIDDEN:\n- removing props\n- replacing props\n- inventing objects\n- shifting object positions\n- changing scale relationships\n\n========================\nBACKGROUND + SCENE CLONING SYSTEM (REFERENCE C EXACT)\n========================\nMANDATORY:\n- clone the exact background from Reference C\n- clone exact scene layout from Reference C\n- clone exact spatial arrangement from Reference C\n- clone exact environmental structure from Reference C\n- clone exact depth reading from Reference C\n- clone exact framing and composition from Reference C\n- clone exact camera-relative subject placement from Reference C\n- clone exact visual style from Reference C\n- clone exact atmosphere from Reference C\n\nFORBIDDEN:\n- background redesign\n- composition drift\n- framing drift\n- environment reinterpretation\n- style substitution\n- cinematic rewrite that changes the original scene logic\n\n========================\nBODY COHERENCE\n========================\nMANDATORY:\n- body from Reference B must support the same-person perception\n- natural neck transition\n- consistent proportions with face\n- body anatomy from B must adapt to the exact pose from C without changing identity\n\nFORBIDDEN:\n- aesthetic body enhancement\n- mismatch between face and body\n- pasted-head look\n- body reinterpretation that breaks pose cloning\n\n========================\nCAMERA SYSTEM\n========================\nMANDATORY:\n- preserve camera reading from Reference C\n- preserve natural perspective\n- preserve identity-safe facial perspective\n- use neutral or portrait-safe lens behavior\n\nFORBIDDEN:\n- wide-angle distortion\n- facial stretching\n- compression artifacts\n- camera reinterpretation that changes pose or composition\n- perspective distortion that changes identity reading\n\n========================\nLIGHT SYSTEM\n========================\nRULE:\nLighting adapts to face, NOT the opposite.\n\nMANDATORY:\n- preserve scene lighting logic from Reference C\n- preserve skin tone from A+B exactly\n- preserve facial undertone from A+B exactly\n- preserve dermal truth under the lighting\n- preserve facial volume and shadows\n- preserve natural contrast\n- allow scene light mood only if facial color remains unchanged\n\nFORBIDDEN:\n- color cast on face\n- cinematic tint affecting skin\n- overexposure flattening\n- warm shift on skin\n- cool shift on skin\n- ambient tint contamination on skin\n- environment light changing facial color\n\n========================\nSKIN COLOR IMMUNITY UNDER LIGHT\n========================\nMANDATORY:\n- facial skin color must remain independent from environment tint\n- face may receive scene light direction and scene shadow logic, but facial skin color, undertone, and dermis must remain anchored to A+B\n- lighting may shape the face but may NOT recolor the face\n- preserve exact skin tone regardless of scene mood\n\nFORBIDDEN:\n- ambient color contamination on skin\n- background color spill changing facial color\n- style grading changing skin undertone\n- light-induced beautification of skin\n\n========================\nTEMPORAL SYSTEM (VIDEO)\n========================\nMANDATORY:\n- identical identity across frames\n- stable geometry\n- stable skin tone\n- stable beard\n- stable under-eye truth\n- stable pose across frames unless Reference C implies motion\n- stable gesture across frames unless Reference C implies motion\n- stable accessories, objects, background, and framing across frames unless Reference C implies motion\n\nFORBIDDEN:\n- flicker\n- morphing\n- identity drift\n- detail pumping\n- pose drift\n- gesture drift\n- accessory drift\n- object drift\n- background drift\n\n========================\nSCENE SYSTEM (EXACT REFERENCE C)\n========================\nMANDATORY:\n- environment must follow Reference C exactly\n- style must follow Reference C exactly\n- composition must follow Reference C exactly\n- atmosphere must follow Reference C exactly\n\nBUT:\n- scene, style, and atmosphere must NOT affect facial identity, facial geometry, skin tone, dermis, beard truth, or asymmetry truth\n\n========================\nTEXT REMOVAL SYSTEM\n========================\nMANDATORY:\n- zero text\n- zero logos\n- zero watermarks\n- zero readable characters anywhere\n- if Reference C contains text, remove it completely and reconstruct the affected area naturally\n- leave no ghosting, no partial letters, no typographic residue, and no artifact edges\n\n========================\nFAIL CONDITIONS\n========================\nFAIL if:\n- identity changes\n- face improves artificially\n- beard becomes uniform\n- skin becomes smooth\n- geometry shifts\n- drift appears\n- pose differs from Reference C\n- gesture differs from Reference C\n- accessories differ from Reference C\n- objects differ from Reference C\n- background differs from Reference C\n- composition differs from Reference C\n- style differs from Reference C\n- facial color is contaminated by scene light\n- skin undertone shifts\n- text remains visible\n\n========================\nFINAL OUTPUT TARGET\n========================\n- same real human\n- zero beautification\n- real skin\n- stable identity\n- exact pose cloned from Reference C\n- exact gestures cloned from Reference C\n- exact accessories cloned from Reference C\n- exact objects cloned from Reference C\n- exact background cloned from Reference C\n- exact image style cloned from Reference C\n- face color immune to scene lighting contamination\n- cinematic but natural\n- fully compatible with Nano Banano Pro\n- stable for Kling 3.0 video", "size": "1024x1024" }
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}
{"version":"V40_ABSOLUTE_REAL_HUMAN_PHOTOCOPY_LOCK_FULL_FUSED_NOT_SIMPLIFIED","target_engine":"Nano Banana Pro Realistic","secondary_engine_prep":"Kling 3.0","mission":"Create one final image that is visually indistinguishable from a real photograph of the exact same real man from IMAGE1 and IMAGE2 placed inside the IMAGE3 seated mug scene. The result must look like a direct photographic capture, not AI, not edited, not generated, not stylized, not beautified. The human viewer must have no visual reason to doubt that the person is real and that the image is a real camera photograph.","non_negotiable_core":"IMAGE1 is the absolute face identity master. IMAGE2 is the absolute body, proportions, wardrobe, physical presence and scale master. IMAGE3 is only a pose, chair, mug, object layout, camera angle and environment geometry reference. The AI is forbidden to interpret the person, improve the person, average identities, invent missing anatomy, copy the human identity from IMAGE3, beautify skin, simplify texture, or convert the subject into a generic cinematic character.","reference_roles":{"IMAGE1":{"role":"ABSOLUTE_FACE_AND_SKIN_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["exact facial identity","skull structure","forehead height and width","forehead skin marks","eyebrow thickness and shape","eye spacing","eye size","eyelid heaviness","under-eye texture","nose width","nostril shape","cheek volume","mouth width","lip thickness","jaw shape","chin structure","ears if visible","hairline","short gray-black hair direction","beard map","mustache map","salt-and-pepper beard ratio","skin tone","pores","wrinkles","spots","redness variation","micro-asymmetry","mature age appearance","real human imperfections"],"forbidden":["no new face","no reconstructed face","no generated face","no averaged face","no younger face","no prettier face","no smoother face","no celebrity resemblance","no face from IMAGE3","no changed expression identity","no changed eye shape","no changed nose","no changed mouth","no changed jaw","no changed beard","no changed hairline","no cosmetic correction"]},"IMAGE2":{"role":"ABSOLUTE_BODY_WARDROBE_SCALE_MASTER_ONLY","authority_level":"MAXIMUM","must_preserve":["solid natural body mass","shoulder width","neck thickness","torso volume","arm thickness","forearm thickness","hand size","leg proportions","age-body coherence","natural weight distribution","black t-shirt","blue jeans","black shoes","watch and chain only if visible and physically coherent"],"forbidden":["no slimming","no athleticizing","no body redesign","no longer torso","no narrow shoulders","no copied IMAGE3 body","no suit unless explicitly requested","no white shirt","no luxury redesign","no altered hand scale","no altered age-body relation"]},"IMAGE3":{"role":"POSE_SCENE_OBJECT_GEOMETRY_ONLY","authority_level":"LIMITED","allowed_use":["seated chair pose skeleton","mug-holding action","mug near mouth position","white chair placement","camera angle","framing","foreground wooden table","book placement","flowers placement","plants","soft city-window background","studio environment layout","depth of field","object scale relationships"],"forbidden_use":["zero face identity","zero facial features","zero skin tone","zero hair","zero beard","zero age","zero body shape","zero smile identity","zero human style","zero wardrobe authority","zero facial lighting authority","zero beauty direction","zero celebrity likeness","zero emotional identity"]}},"absolute_ai_behavior_locks":{"interpretation_allowed":false,"identity_inference_allowed":false,"face_generation_allowed":false,"face_reconstruction_allowed":false,"face_averaging_allowed":false,"beautification_allowed":false,"skin_cleanup_allowed":false,"automatic_retouch_allowed":false,"style_transfer_to_face_allowed":false,"scene_color_transfer_to_skin_allowed":false,"celebrity_similarity_allowed":false,"generic_ai_face_allowed":false,"mechanical_identity_transfer_only":true,"scene_must_adapt_to_locked_person":true,"person_must_never_adapt_identity_to_scene":true,"when_unsure_preserve_source_identity":true,"when_conflict_identity_wins":true},"face_projection_system":{"source":"IMAGE1_ONLY","method":"project the exact same IMAGE1 face into the target seated 3/4 camera angle without redesigning anatomy","rotation_policy":"Only perspective rotation is allowed. No anatomical replacement. No inferred new facial structure. No smoothing to solve angle mismatch. No copying IMAGE3 expression or facial geometry.","locked_zones":["forehead","hairline","eyebrows","eyes","eyelids","eye spacing","nose bridge","nose width","nostrils","cheeks","mouth","lips","jaw","chin","beard outline","mustache","ears if visible"],"identity_threshold":"must be instantly recognizable as the same real man from IMAGE1 at first glance","reject_if":["face looks like another person","face looks AI-generated","face looks younger","face looks smoother","face looks like IMAGE3 subject","face resembles any celebrity","identity requires explanation to accept"]},"expression_system":{"source":"IMAGE1_DOMINANT","allowed":"Only micro physical adaptation caused by seated conversation and mug proximity. Keep mature restrained real expression. A slight natural social softness is allowed only if it does not change identity.","forbidden":["big smile","teeth smile","celebrity smile","new friendly persona","exaggerated cheek lift","changed eyelid emotion","changed mouth identity","copied IMAGE3 smile","over-pleasant AI expression"],"mouth_lock":"Preserve IMAGE1 mouth width, lip thickness, natural tension and mature shape. Mug pose may create minimal lip relaxation only.","eye_lock":"Preserve IMAGE1 eyelid heaviness, gaze character, asymmetry and real under-eye texture. No brightened AI eyes, no enlarged eyes, no glamour catchlight redesign."},"skin_system":{"source":"IMAGE1_ONLY","required_realism":["visible pores","forehead marks","skin spots","subtle redness","uneven tone","under-eye texture","cheek pores","nose texture","beard-root texture","micro-wrinkles","natural mature skin","non-uniform exposure","small imperfections","real color variation"],"strict_forbidden":["plastic skin","wax skin","porcelain skin","beauty filter","skin smoothing","frequency flattening","AI retouch","face cleanup","uniform tone","fake gloss","fake specular highlights","HDR skin","over-sharpened pores","blurred pores","orange cast","teal cast","blue cast","studio color contamination on skin","commercial beauty finish"]},"beard_hair_system":{"source":"IMAGE1_ONLY","beard_must_preserve":["exact salt-and-pepper distribution","mustache density","gray-white strand placement impression","chin beard mass","cheek beard irregularity","rough beard edges","chaotic natural growth","uneven density","mature beard texture"],"hair_must_preserve":["short gray-black hair","hairline position","density","direction","natural flyaways","mature coarse texture"],"forbidden":["clean beard edge","barber-perfect beard","darkened beard","whitened beard","smoothed beard","fake beard","simplified beard","copied IMAGE3 hairstyle","hair restyle","added volume","changed hairline"]},"body_pose_system":{"body_source":"IMAGE2_ONLY","pose_source":"IMAGE3_SKELETON_ONLY","seated_conversion":"Convert the standing IMAGE2 body into the seated IMAGE3 pose using only physically plausible posture transformation. Preserve IMAGE2 mass, shoulders, neck, torso volume, arms, forearms, hands scale and age-body coherence.","must_preserve":["solid body mass","natural stocky presence","shoulder width","neck thickness","torso weight","arm thickness","forearm scale","hand size","real seated compression","natural fabric fold pressure","real contact with chair","real knee and leg scale"],"forbidden":["slim body","athletic redesign","celebrity body","narrow shoulders","long torso","tiny hands","oversized hands","copied IMAGE3 proportions","floating body","bad seated weight","unphysical torso twist"]},"wardrobe_system":{"source":"IMAGE2_FIXED","default":"plain black t-shirt, blue jeans, black shoes, visible watch/chain only if physically coherent","allowed_adaptation":["wrinkles from sitting","fabric compression","natural folds","occlusion by arms","perspective change","contact shadows"],"forbidden":["copy IMAGE3 suit","add blazer","add white dress shirt","add tie","add logos","change shirt color","change jeans design","luxury outfit","formal redesign","remove IMAGE2 wardrobe without explicit command"]},"hands_and_mug_system":{"hand_scale_source":"IMAGE2","pose_geometry_source":"IMAGE3","requirements":["five fingers per visible hand unless truly occluded","correct thumb through mug handle","real knuckles","real finger separation","real grip pressure","natural wrist angle","hand skin texture consistent with subject","mug rim not warped","mug handle clean and physically possible","mug does not float","mug does not penetrate face","hand does not penetrate mug","contact shadows under fingers","real object weight"],"reject_if":["extra fingers","missing fingers without occlusion","fused fingers","rubber hand","soft AI hand","wrong thumb","broken wrist","floating mug","deformed mug handle","fake contact","hand scale mismatch"]},"scene_system":{"source":"IMAGE3_ENVIRONMENT_GEOMETRY_ONLY","must_include":["white talk-show chair or sofa","mug interaction","foreground wooden table","book on table","pink flowers","studio plants","soft blurred city-window background","realistic depth of field","believable object scale","natural seated composition"],"must_not_include":["scene changing identity","scene changing skin tone","scene forcing suit","scene imposing IMAGE3 subject traits","overprocessed background","CGI environment","painterly texture","fake HDR set","AI-clean sterile set"]},"lighting_color_system":{"face_priority":"identity_protected_real_light","scene_priority":"environment_can_be_cinematic_but_subordinate","rules":["face skin color stays from IMAGE1","beard color stays from IMAGE1","hair color stays from IMAGE1","only minimal believable light interaction from scene","natural shadows under nose lips beard neck and hands","face-neck continuity required","no color grade contamination on face","no blue cast on skin","no orange-teal skin","no glossy forehead","no artificial highlight boost","no contrast redesign","no beauty lighting on face"],"environment_limit":"Background may match IMAGE3 mood but cannot alter the person identity, skin, beard, hair or body."},"edge_integration_system":{"requirements":["no halo","no double contour","no mask trace","no edge glow","no cutout effect","natural hair edge","natural beard edge","natural shoulder-chair contact","natural body-chair compression","natural hand-mug contact","natural object occlusion"],"realism_policy":"Do not make integration sterile or AI-perfect. Preserve small real photographic friction, micro-shadows and natural texture transitions that support real camera believability."},"real_camera_output":{"output_style":"documentary-real professional photograph, not beauty retouch, not CGI, not illustration, not AI render","visual_goal":"a human must believe this is a real photograph of the same man","lens_behavior":"natural portrait compression, realistic depth of field, real camera perspective","detail_behavior":"identity readable, skin detailed, beard detailed, clothing fabric real, no oversharpened AI texture","final_composition":"same seated mug talk-show composition from IMAGE3, but the man remains 100 percent IMAGE1 face and 100 percent IMAGE2 body and wardrobe authority"},"negative_prompt":["different person","identity drift","AI face","generated face","reconstructed face","averaged face","face blend","IMAGE3 face influence","celebrity resemblance","younger face","beautified face","prettier face","smooth face","plastic skin","wax skin","porcelain skin","pore loss","skin cleanup","HDR skin","fake gloss","orange skin","teal skin","blue face cast","changed eyes","changed eyelids","changed eyebrows","changed nose","changed nostrils","changed mouth","changed lips","changed jaw","changed chin","changed cheeks","changed forehead","changed hairline","changed beard","regularized beard","fake beard","clean beard edge","copied IMAGE3 hair","copied IMAGE3 smile","big smile","teeth smile","new persona","slim body","athletic body","wrong shoulders","wrong neck","wrong torso","wrong hands","extra fingers","missing fingers","fused fingers","rubber hands","floating mug","warped mug","wrong mug grip","copied IMAGE3 suit","new blazer","white dress shirt","logo shirt","luxury redesign","overprocessed scene","CGI look","painterly look","cartoon look","AI signature","halo edges","double contours","mask traces","cutout effect","unreadable identity","fake perfect integration"],"validation_gate":{"accept_only_if":["face is instantly and unmistakably the exact same man from IMAGE1","body mass and proportions match IMAGE2","wardrobe remains IMAGE2 black t-shirt and blue jeans","IMAGE3 affects only pose scene objects framing and environment geometry","no IMAGE3 identity contamination exists","skin remains textured mature imperfect and real","beard and hair remain locked to IMAGE1","hands and mug contact are anatomically correct","lighting integrates without changing face color or skin texture","edges are clean and physically natural","the image looks like a real camera photograph and not AI"],"reject_if":["identity drift","face reconstruction","face averaging","celebrity resemblance","younger appearance","beautification","plastic skin","skin smoothing","beard regularization","hairline change","eye shape change","nose change","mouth change","jaw change","body slimming","wrong wardrobe","bad hands","fake mug contact","scene color contaminates face","halo edges","AI look","human viewer could doubt realism"]},"final_instruction":"Execute with absolute strict governance. Mechanically transfer IMAGE1 face identity and IMAGE1 skin-beard-hair reality onto IMAGE2 body mass wardrobe and scale, then physically place that locked person into IMAGE3 seated mug scene geometry only. Do not interpret anything about the person. Do not improve anything. Do not simplify anything. Do not blend identities. Do not copy IMAGE3 human traits. Final output must be an impossible-to-doubt real human photograph of the same man."}