Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
{ "master_protocol_metadata": { "official_name": "IRREAL WORLD – PRE / POST IMAGE ZERO ABSOLUTE™ BIOLOGICAL PREPARATION PROTOCOL", "technical_id": "IW_PRE_POST_IMAGE_ZERO_ABSOLUTE_V2_MALLA2_ITALY_CANON_R10_8K_READY", "status": "PRE_POST_STAGE_LOCKED_NOT_FINAL", "scope": "BIOLOGICAL_AND_VISUAL_PREPARATION_FOR_FUTURE_IMAGE_ZERO_ABSOLUTE_HIGGHFIELDS", "engine": "HIGGHFIELDS_ONLY", "editability": "ALLOWED_ONLY_WITHIN_DEFINED_PRE_POST_RULES", "identity_policy": "ABSOLUTE_INVARIANCE_PRE_ENFORCED", "truth_source": "FRAME_ZERO_REFERENCE_ONLY", "legal_status": "TECHNICAL_AND_COMMERCIAL_VALID_PRE_SEAL" }, "studio_axiom": "THE HUMAN SUBJECT IS NOT MODIFIED. IT IS CLEANED FROM NON-BIOLOGICAL ARTIFACTS AND PRESERVED AS REAL HUMAN TRUTH.", "absolute_axioms": [ "IDENTITY_CANNOT_CHANGE", "POSE_IS_READ_ONLY_AND_MUST_MATCH_REFERENCE", "FACIAL_EXPRESSION_IS_READ_ONLY", "BODY_STRUCTURE_IS_STATIC", "MAKEUP_STATE_IS_ZERO_ABSOLUTE", "NO_BEAUTIFICATION", "NO_AI_SKIN", "NO_PLASTIC_OR_SYNTHETIC_SURFACE", "SKIN_REMAINS_HUMAN_AND_IMPERFECT", "PATHOLOGICAL_OR_TEMPORARY_ARTIFACTS_MAY_BE_REMOVED", "BIOLOGICAL_DETAIL_MUST_SURVIVE_EXTREME_ZOOM", "HAIR_MUST_BE_HUMAN_FIBER_BASED", "BACKGROUND_IS_WHITE_FINE_ALPHA_3D", "IF_UNCERTAIN_DO_NOTHING" ], "frame_zero_contract": { "definition": "UPLOADED_IMAGE_IS_BIOLOGICAL_AND_POSE_REFERENCE_FRAME_ZERO", "immutability": "REFERENCE_IMMUTABLE", "authority": "FORENSIC_AND_VISUAL_GROUND_TRUTH", "pose_lock": "ABSOLUTE", "used_for": [ "identity_matching", "pose_matching", "pore_distribution_reference", "vellus_hair_reference", "hair_fiber_reference", "skin_tone_and_oil_reference", "clothing_identity_reference" ] }, "identity_reference": { "name": "MALLA2", "classification": "HUMAN_REFERENCE_SUBJECT_PRE_ZERO", "species": "HOMO_SAPIENS_SAPIENS", "sex": "FEMALE", "age_range_years": "27-29", "nationality": "ITALIAN", "phenotype": "EUROPEAN_ITALIAN_MEDITERRANEAN_REFINED", "height_cm": "174-175", "weight_kg_estimated": "58-61", "body_type": "RUNWAY_ATHLETIC_SLIM_DEFINED", "identity_state": "PRE_POST_IMAGE_ZERO_ABSOLUTE", "identity_seed": "MALLA2_CORE_SEED_V1_RESERVED_NOT_FINAL" }, "biological_systems": { "skin": { "principle": "SKIN_IS_BIOLOGICAL_SIGNAL_NOT_SURFACE", "state": "HEALTHY_NATURAL_HUMAN", "makeup_state": "ZERO_ABSOLUTE", "allowed": [ "REAL_PORES", "UNEQUAL_TONE", "NATURAL_OIL_VARIATION", "MICRO_SHADOWS", "VISIBLE_VELLUS_HAIR", "SUBTLE_DARK_CIRCLES_WITHIN_HUMAN_LIMITS" ], "explicit_removals_allowed": [ "ACTIVE_ACNE", "INFLAMED_PAPULES", "PUSTULES", "TEMPORARY_BLEMISHES", "NON_PERMANENT_SPOTS" ], "forbidden": [ "AI_SMOOTHING", "SKIN_POLISH", "BEAUTY_GLOW", "PLASTIC_EFFECT", "TEXTURE_INVENTION", "UNIFORMITY_FILTERS" ], "high_zoom_behavior": { "zoom_levels": ["7X", "8X", "9X", "10X"], "requirements": [ "REAL_PORE_GEOMETRY", "ORGANIC_DISTRIBUTION", "NO_REPEAT_PATTERN", "NO_SYNTHETIC_NOISE", "NO_DETAIL_INVENTION" ] } }, "makeup": { "state": "ZERO_ABSOLUTE", "definition": "NO_MAKEUP_ON_EYES_LIPS_OR_FACE", "correction_policy": "ONLY_BIOLOGICAL_REPAIR_WITHIN_REAL_HUMAN_LIMITS", "tolerance": 0 }, "hair": { "principle": "HAIR_IS_REAL_HUMAN_FIBER", "state": "HYPERREAL_NATURAL_HUMAN", "style_guideline": "NATURAL_SLIGHTLY_LOOSE_NOT_STYLED", "requirements": [ "INDIVIDUAL_STRAND_VISIBILITY", "IRREGULAR_DENSITY", "REAL_ROOT_BEHAVIOR", "MICRO_FLYAWAYS", "NATURAL_CLUMPING", "NON_UNIFORM_REFLECTION", "NO_WET_LOOK_UNLESS_PRESENT_IN_REFERENCE" ], "high_zoom_behavior": { "zoom_levels": ["7X", "8X", "9X", "10X"], "requirements": [ "VISIBLE_SINGLE_FIBERS", "NO_AI_PATTERN", "NO_DENSITY_INVENTION", "NO_SYMMETRY_ENFORCEMENT" ] }, "forbidden": [ "AI_GENERATED_HAIR", "PERFECT_SYMMETRY", "ARTIFICIAL_SHINE", "HAIR_INVENTION" ] } }, "garment_identity_marking_layer": { "visible_name": "MALLA2", "placement_policy": "EDITORIAL_PROFESSIONAL_SUBTLE", "allowed_locations": [ "UPPER_GARMENT_CHEST_OR_POCKET", "LOWER_GARMENT_MICRO_TAG" ], "style": { "typography": "MINIMAL_EDITORIAL", "color": "DARK_NEUTRAL", "scale": "MICRO" }, "editability": "LOCKED_AFTER_APPROVAL" }, "environment": { "background": { "base": "WHITE_FINE", "alpha": "TRUE_ALPHA", "depth": "CLEAN_3D", "technical_reference_colors": { "magenta_primary": "#FF00FF", "magenta_soft": "#FF66FF", "usage": "EDGE_AND_DEPTH_VALIDATION_ONLY" } }, "lighting": "NEUTRAL_REAL_STUDIO_LIGHT_NO_BEAUTY_LIGHT" }, "capture_metadata": { "camera": "CANON_R10", "lens_profile": "STANDARD_STUDIO_PORTRAIT", "capture_type": "PROFESSIONAL_STUDIO_PHOTOGRAPHY", "white_balance": "NEUTRAL", "intent": "BIOLOGICAL_TRUTH_CAPTURE" }, "forensic_branding_layer": { "brand_name": "EMARRLONN", "type": "AUTHORSHIP_AND_TRACEABILITY_WATERMARK", "placement": "LARGE_BACKGROUND_PLANE", "opacity": "VERY_LOW_VISIBLE", "removal": "FORBIDDEN" }, "output_readiness": { "resolution": "8K_NATIVE", "zoom_integrity": "UP_TO_10X", "biological_fidelity": "MAXIMUM_HUMAN", "pose_integrity": "100_PERCENT_LOCKED", "ready_for_next_step": "IMAGE_ZERO_ABSOLUTE_FINAL_SEAL" }, "closure_statement": { "status": "PRE_POST_STAGE_COMPLETE", "note": "THIS DOCUMENT DEFINES A FULLY PREPARED PRE / POST IMAGE ZERO ABSOLUTE STATE FOR MALLA2. ZERO MAKEUP, HEALTHY HUMAN SKIN, NO ACNE, REAL PORES AND VELLUS HAIR, HYPERREAL NATURAL HAIR, POSE LOCKED TO REFERENCE, CAPTURED AS PROFESSIONAL CANON R10 STUDIO PHOTOGRAPHY. READY FOR FINAL IMAGE ZERO ABSOLUTE SEAL UPON AUTHORIZATION." } }
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
{ "master_protocol_metadata": { "official_name": "IRREAL WORLD – PRE / POST IMAGE ZERO ABSOLUTE™ BIOLOGICAL PREPARATION PROTOCOL", "technical_id": "IW_PRE_POST_IMAGE_ZERO_ABSOLUTE_V2_MALLA2_ITALY_CANON_R10_8K_READY", "status": "PRE_POST_STAGE_LOCKED_NOT_FINAL", "scope": "BIOLOGICAL_AND_VISUAL_PREPARATION_FOR_FUTURE_IMAGE_ZERO_ABSOLUTE_HIGGHFIELDS", "engine": "HIGGHFIELDS_ONLY", "editability": "ALLOWED_ONLY_WITHIN_DEFINED_PRE_POST_RULES", "identity_policy": "ABSOLUTE_INVARIANCE_PRE_ENFORCED", "truth_source": "FRAME_ZERO_REFERENCE_ONLY", "legal_status": "TECHNICAL_AND_COMMERCIAL_VALID_PRE_SEAL" }, "studio_axiom": "THE HUMAN SUBJECT IS NOT MODIFIED. IT IS CLEANED FROM NON-BIOLOGICAL ARTIFACTS AND PRESERVED AS REAL HUMAN TRUTH.", "absolute_axioms": [ "IDENTITY_CANNOT_CHANGE", "POSE_IS_READ_ONLY_AND_MUST_MATCH_REFERENCE", "FACIAL_EXPRESSION_IS_READ_ONLY", "BODY_STRUCTURE_IS_STATIC", "MAKEUP_STATE_IS_ZERO_ABSOLUTE", "NO_BEAUTIFICATION", "NO_AI_SKIN", "NO_PLASTIC_OR_SYNTHETIC_SURFACE", "SKIN_REMAINS_HUMAN_AND_IMPERFECT", "PATHOLOGICAL_OR_TEMPORARY_ARTIFACTS_MAY_BE_REMOVED", "BIOLOGICAL_DETAIL_MUST_SURVIVE_EXTREME_ZOOM", "HAIR_MUST_BE_HUMAN_FIBER_BASED", "BACKGROUND_IS_WHITE_FINE_ALPHA_3D", "IF_UNCERTAIN_DO_NOTHING" ], "frame_zero_contract": { "definition": "UPLOADED_IMAGE_IS_BIOLOGICAL_AND_POSE_REFERENCE_FRAME_ZERO", "immutability": "REFERENCE_IMMUTABLE", "authority": "FORENSIC_AND_VISUAL_GROUND_TRUTH", "pose_lock": "ABSOLUTE", "used_for": [ "identity_matching", "pose_matching", "pore_distribution_reference", "vellus_hair_reference", "hair_fiber_reference", "skin_tone_and_oil_reference", "clothing_identity_reference" ] }, "identity_reference": { "name": "MALLA2", "classification": "HUMAN_REFERENCE_SUBJECT_PRE_ZERO", "species": "HOMO_SAPIENS_SAPIENS", "sex": "FEMALE", "age_range_years": "27-29", "nationality": "ITALIAN", "phenotype": "EUROPEAN_ITALIAN_MEDITERRANEAN_REFINED", "height_cm": "174-175", "weight_kg_estimated": "58-61", "body_type": "RUNWAY_ATHLETIC_SLIM_DEFINED", "identity_state": "PRE_POST_IMAGE_ZERO_ABSOLUTE", "identity_seed": "MALLA2_CORE_SEED_V1_RESERVED_NOT_FINAL" }, "biological_systems": { "skin": { "principle": "SKIN_IS_BIOLOGICAL_SIGNAL_NOT_SURFACE", "state": "HEALTHY_NATURAL_HUMAN", "makeup_state": "ZERO_ABSOLUTE", "allowed": [ "REAL_PORES", "UNEQUAL_TONE", "NATURAL_OIL_VARIATION", "MICRO_SHADOWS", "VISIBLE_VELLUS_HAIR", "SUBTLE_DARK_CIRCLES_WITHIN_HUMAN_LIMITS" ], "explicit_removals_allowed": [ "ACTIVE_ACNE", "INFLAMED_PAPULES", "PUSTULES", "TEMPORARY_BLEMISHES", "NON_PERMANENT_SPOTS" ], "forbidden": [ "AI_SMOOTHING", "SKIN_POLISH", "BEAUTY_GLOW", "PLASTIC_EFFECT", "TEXTURE_INVENTION", "UNIFORMITY_FILTERS" ], "high_zoom_behavior": { "zoom_levels": ["7X", "8X", "9X", "10X"], "requirements": [ "REAL_PORE_GEOMETRY", "ORGANIC_DISTRIBUTION", "NO_REPEAT_PATTERN", "NO_SYNTHETIC_NOISE", "NO_DETAIL_INVENTION" ] } }, "makeup": { "state": "ZERO_ABSOLUTE", "definition": "NO_MAKEUP_ON_EYES_LIPS_OR_FACE", "correction_policy": "ONLY_BIOLOGICAL_REPAIR_WITHIN_REAL_HUMAN_LIMITS", "tolerance": 0 }, "hair": { "principle": "HAIR_IS_REAL_HUMAN_FIBER", "state": "HYPERREAL_NATURAL_HUMAN", "style_guideline": "NATURAL_SLIGHTLY_LOOSE_NOT_STYLED", "requirements": [ "INDIVIDUAL_STRAND_VISIBILITY", "IRREGULAR_DENSITY", "REAL_ROOT_BEHAVIOR", "MICRO_FLYAWAYS", "NATURAL_CLUMPING", "NON_UNIFORM_REFLECTION", "NO_WET_LOOK_UNLESS_PRESENT_IN_REFERENCE" ], "high_zoom_behavior": { "zoom_levels": ["7X", "8X", "9X", "10X"], "requirements": [ "VISIBLE_SINGLE_FIBERS", "NO_AI_PATTERN", "NO_DENSITY_INVENTION", "NO_SYMMETRY_ENFORCEMENT" ] }, "forbidden": [ "AI_GENERATED_HAIR", "PERFECT_SYMMETRY", "ARTIFICIAL_SHINE", "HAIR_INVENTION" ] } }, "garment_identity_marking_layer": { "visible_name": "MALLA2", "placement_policy": "EDITORIAL_PROFESSIONAL_SUBTLE", "allowed_locations": [ "UPPER_GARMENT_CHEST_OR_POCKET", "LOWER_GARMENT_MICRO_TAG" ], "style": { "typography": "MINIMAL_EDITORIAL", "color": "DARK_NEUTRAL", "scale": "MICRO" }, "editability": "LOCKED_AFTER_APPROVAL" }, "environment": { "background": { "base": "WHITE_FINE", "alpha": "TRUE_ALPHA", "depth": "CLEAN_3D", "technical_reference_colors": { "magenta_primary": "#FF00FF", "magenta_soft": "#FF66FF", "usage": "EDGE_AND_DEPTH_VALIDATION_ONLY" } }, "lighting": "NEUTRAL_REAL_STUDIO_LIGHT_NO_BEAUTY_LIGHT" }, "capture_metadata": { "camera": "CANON_R10", "lens_profile": "STANDARD_STUDIO_PORTRAIT", "capture_type": "PROFESSIONAL_STUDIO_PHOTOGRAPHY", "white_balance": "NEUTRAL", "intent": "BIOLOGICAL_TRUTH_CAPTURE" }, "forensic_branding_layer": { "brand_name": "EMARRLONN", "type": "AUTHORSHIP_AND_TRACEABILITY_WATERMARK", "placement": "LARGE_BACKGROUND_PLANE", "opacity": "VERY_LOW_VISIBLE", "removal": "FORBIDDEN" }, "output_readiness": { "resolution": "8K_NATIVE", "zoom_integrity": "UP_TO_10X", "biological_fidelity": "MAXIMUM_HUMAN", "pose_integrity": "100_PERCENT_LOCKED", "ready_for_next_step": "IMAGE_ZERO_ABSOLUTE_FINAL_SEAL" }, "closure_statement": { "status": "PRE_POST_STAGE_COMPLETE", "note": "THIS DOCUMENT DEFINES A FULLY PREPARED PRE / POST IMAGE ZERO ABSOLUTE STATE FOR MALLA2. ZERO MAKEUP, HEALTHY HUMAN SKIN, NO ACNE, REAL PORES AND VELLUS HAIR, HYPERREAL NATURAL HAIR, POSE LOCKED TO REFERENCE, CAPTURED AS PROFESSIONAL CANON R10 STUDIO PHOTOGRAPHY. READY FOR FINAL IMAGE ZERO ABSOLUTE SEAL UPON AUTHORIZATION." } }
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
{ "master_protocol_metadata": { "official_name": "IRREAL WORLD – PRE / POST IMAGE ZERO ABSOLUTE™ BIOLOGICAL PREPARATION PROTOCOL", "technical_id": "IW_PRE_POST_IMAGE_ZERO_ABSOLUTE_V2_MALLA2_ITALY_CANON_R10_8K_READY", "status": "PRE_POST_STAGE_LOCKED_NOT_FINAL", "scope": "BIOLOGICAL_AND_VISUAL_PREPARATION_FOR_FUTURE_IMAGE_ZERO_ABSOLUTE_HIGGHFIELDS", "engine": "HIGGHFIELDS_ONLY", "editability": "ALLOWED_ONLY_WITHIN_DEFINED_PRE_POST_RULES", "identity_policy": "ABSOLUTE_INVARIANCE_PRE_ENFORCED", "truth_source": "FRAME_ZERO_REFERENCE_ONLY", "legal_status": "TECHNICAL_AND_COMMERCIAL_VALID_PRE_SEAL" }, "studio_axiom": "THE HUMAN SUBJECT IS NOT MODIFIED. IT IS CLEANED FROM NON-BIOLOGICAL ARTIFACTS AND PRESERVED AS REAL HUMAN TRUTH.", "absolute_axioms": [ "IDENTITY_CANNOT_CHANGE", "POSE_IS_READ_ONLY_AND_MUST_MATCH_REFERENCE", "FACIAL_EXPRESSION_IS_READ_ONLY", "BODY_STRUCTURE_IS_STATIC", "MAKEUP_STATE_IS_ZERO_ABSOLUTE", "NO_BEAUTIFICATION", "NO_AI_SKIN", "NO_PLASTIC_OR_SYNTHETIC_SURFACE", "SKIN_REMAINS_HUMAN_AND_IMPERFECT", "PATHOLOGICAL_OR_TEMPORARY_ARTIFACTS_MAY_BE_REMOVED", "BIOLOGICAL_DETAIL_MUST_SURVIVE_EXTREME_ZOOM", "HAIR_MUST_BE_HUMAN_FIBER_BASED", "BACKGROUND_IS_WHITE_FINE_ALPHA_3D", "IF_UNCERTAIN_DO_NOTHING" ], "frame_zero_contract": { "definition": "UPLOADED_IMAGE_IS_BIOLOGICAL_AND_POSE_REFERENCE_FRAME_ZERO", "immutability": "REFERENCE_IMMUTABLE", "authority": "FORENSIC_AND_VISUAL_GROUND_TRUTH", "pose_lock": "ABSOLUTE", "used_for": [ "identity_matching", "pose_matching", "pore_distribution_reference", "vellus_hair_reference", "hair_fiber_reference", "skin_tone_and_oil_reference", "clothing_identity_reference" ] }, "identity_reference": { "name": "MALLA2", "classification": "HUMAN_REFERENCE_SUBJECT_PRE_ZERO", "species": "HOMO_SAPIENS_SAPIENS", "sex": "FEMALE", "age_range_years": "27-29", "nationality": "ITALIAN", "phenotype": "EUROPEAN_ITALIAN_MEDITERRANEAN_REFINED", "height_cm": "174-175", "weight_kg_estimated": "58-61", "body_type": "RUNWAY_ATHLETIC_SLIM_DEFINED", "identity_state": "PRE_POST_IMAGE_ZERO_ABSOLUTE", "identity_seed": "MALLA2_CORE_SEED_V1_RESERVED_NOT_FINAL" }, "biological_systems": { "skin": { "principle": "SKIN_IS_BIOLOGICAL_SIGNAL_NOT_SURFACE", "state": "HEALTHY_NATURAL_HUMAN", "makeup_state": "ZERO_ABSOLUTE", "allowed": [ "REAL_PORES", "UNEQUAL_TONE", "NATURAL_OIL_VARIATION", "MICRO_SHADOWS", "VISIBLE_VELLUS_HAIR", "SUBTLE_DARK_CIRCLES_WITHIN_HUMAN_LIMITS" ], "explicit_removals_allowed": [ "ACTIVE_ACNE", "INFLAMED_PAPULES", "PUSTULES", "TEMPORARY_BLEMISHES", "NON_PERMANENT_SPOTS" ], "forbidden": [ "AI_SMOOTHING", "SKIN_POLISH", "BEAUTY_GLOW", "PLASTIC_EFFECT", "TEXTURE_INVENTION", "UNIFORMITY_FILTERS" ], "high_zoom_behavior": { "zoom_levels": ["7X", "8X", "9X", "10X"], "requirements": [ "REAL_PORE_GEOMETRY", "ORGANIC_DISTRIBUTION", "NO_REPEAT_PATTERN", "NO_SYNTHETIC_NOISE", "NO_DETAIL_INVENTION" ] } }, "makeup": { "state": "ZERO_ABSOLUTE", "definition": "NO_MAKEUP_ON_EYES_LIPS_OR_FACE", "correction_policy": "ONLY_BIOLOGICAL_REPAIR_WITHIN_REAL_HUMAN_LIMITS", "tolerance": 0 }, "hair": { "principle": "HAIR_IS_REAL_HUMAN_FIBER", "state": "HYPERREAL_NATURAL_HUMAN", "style_guideline": "NATURAL_SLIGHTLY_LOOSE_NOT_STYLED", "requirements": [ "INDIVIDUAL_STRAND_VISIBILITY", "IRREGULAR_DENSITY", "REAL_ROOT_BEHAVIOR", "MICRO_FLYAWAYS", "NATURAL_CLUMPING", "NON_UNIFORM_REFLECTION", "NO_WET_LOOK_UNLESS_PRESENT_IN_REFERENCE" ], "high_zoom_behavior": { "zoom_levels": ["7X", "8X", "9X", "10X"], "requirements": [ "VISIBLE_SINGLE_FIBERS", "NO_AI_PATTERN", "NO_DENSITY_INVENTION", "NO_SYMMETRY_ENFORCEMENT" ] }, "forbidden": [ "AI_GENERATED_HAIR", "PERFECT_SYMMETRY", "ARTIFICIAL_SHINE", "HAIR_INVENTION" ] } }, "garment_identity_marking_layer": { "visible_name": "MALLA2", "placement_policy": "EDITORIAL_PROFESSIONAL_SUBTLE", "allowed_locations": [ "UPPER_GARMENT_CHEST_OR_POCKET", "LOWER_GARMENT_MICRO_TAG" ], "style": { "typography": "MINIMAL_EDITORIAL", "color": "DARK_NEUTRAL", "scale": "MICRO" }, "editability": "LOCKED_AFTER_APPROVAL" }, "environment": { "background": { "base": "WHITE_FINE", "alpha": "TRUE_ALPHA", "depth": "CLEAN_3D", "technical_reference_colors": { "magenta_primary": "#FF00FF", "magenta_soft": "#FF66FF", "usage": "EDGE_AND_DEPTH_VALIDATION_ONLY" } }, "lighting": "NEUTRAL_REAL_STUDIO_LIGHT_NO_BEAUTY_LIGHT" }, "capture_metadata": { "camera": "CANON_R10", "lens_profile": "STANDARD_STUDIO_PORTRAIT", "capture_type": "PROFESSIONAL_STUDIO_PHOTOGRAPHY", "white_balance": "NEUTRAL", "intent": "BIOLOGICAL_TRUTH_CAPTURE" }, "forensic_branding_layer": { "brand_name": "EMARRLONN", "type": "AUTHORSHIP_AND_TRACEABILITY_WATERMARK", "placement": "LARGE_BACKGROUND_PLANE", "opacity": "VERY_LOW_VISIBLE", "removal": "FORBIDDEN" }, "output_readiness": { "resolution": "8K_NATIVE", "zoom_integrity": "UP_TO_10X", "biological_fidelity": "MAXIMUM_HUMAN", "pose_integrity": "100_PERCENT_LOCKED", "ready_for_next_step": "IMAGE_ZERO_ABSOLUTE_FINAL_SEAL" }, "closure_statement": { "status": "PRE_POST_STAGE_COMPLETE", "note": "THIS DOCUMENT DEFINES A FULLY PREPARED PRE / POST IMAGE ZERO ABSOLUTE STATE FOR MALLA2. ZERO MAKEUP, HEALTHY HUMAN SKIN, NO ACNE, REAL PORES AND VELLUS HAIR, HYPERREAL NATURAL HAIR, POSE LOCKED TO REFERENCE, CAPTURED AS PROFESSIONAL CANON R10 STUDIO PHOTOGRAPHY. READY FOR FINAL IMAGE ZERO ABSOLUTE SEAL UPON AUTHORIZATION." } }
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
{ "master_protocol_metadata": { "official_name": "IRREAL WORLD – PRE / POST IMAGE ZERO ABSOLUTE™ BIOLOGICAL PREPARATION PROTOCOL", "technical_id": "IW_PRE_POST_IMAGE_ZERO_ABSOLUTE_V2_MALLA2_ITALY_CANON_R10_8K_READY", "status": "PRE_POST_STAGE_LOCKED_NOT_FINAL", "scope": "BIOLOGICAL_AND_VISUAL_PREPARATION_FOR_FUTURE_IMAGE_ZERO_ABSOLUTE_HIGGHFIELDS", "engine": "HIGGHFIELDS_ONLY", "editability": "ALLOWED_ONLY_WITHIN_DEFINED_PRE_POST_RULES", "identity_policy": "ABSOLUTE_INVARIANCE_PRE_ENFORCED", "truth_source": "FRAME_ZERO_REFERENCE_ONLY", "legal_status": "TECHNICAL_AND_COMMERCIAL_VALID_PRE_SEAL" }, "studio_axiom": "THE HUMAN SUBJECT IS NOT MODIFIED. IT IS CLEANED FROM NON-BIOLOGICAL ARTIFACTS AND PRESERVED AS REAL HUMAN TRUTH.", "absolute_axioms": [ "IDENTITY_CANNOT_CHANGE", "POSE_IS_READ_ONLY_AND_MUST_MATCH_REFERENCE", "FACIAL_EXPRESSION_IS_READ_ONLY", "BODY_STRUCTURE_IS_STATIC", "MAKEUP_STATE_IS_ZERO_ABSOLUTE", "NO_BEAUTIFICATION", "NO_AI_SKIN", "NO_PLASTIC_OR_SYNTHETIC_SURFACE", "SKIN_REMAINS_HUMAN_AND_IMPERFECT", "PATHOLOGICAL_OR_TEMPORARY_ARTIFACTS_MAY_BE_REMOVED", "BIOLOGICAL_DETAIL_MUST_SURVIVE_EXTREME_ZOOM", "HAIR_MUST_BE_HUMAN_FIBER_BASED", "BACKGROUND_IS_WHITE_FINE_ALPHA_3D", "IF_UNCERTAIN_DO_NOTHING" ], "frame_zero_contract": { "definition": "UPLOADED_IMAGE_IS_BIOLOGICAL_AND_POSE_REFERENCE_FRAME_ZERO", "immutability": "REFERENCE_IMMUTABLE", "authority": "FORENSIC_AND_VISUAL_GROUND_TRUTH", "pose_lock": "ABSOLUTE", "used_for": [ "identity_matching", "pose_matching", "pore_distribution_reference", "vellus_hair_reference", "hair_fiber_reference", "skin_tone_and_oil_reference", "clothing_identity_reference" ] }, "identity_reference": { "name": "MALLA2", "classification": "HUMAN_REFERENCE_SUBJECT_PRE_ZERO", "species": "HOMO_SAPIENS_SAPIENS", "sex": "FEMALE", "age_range_years": "27-29", "nationality": "ITALIAN", "phenotype": "EUROPEAN_ITALIAN_MEDITERRANEAN_REFINED", "height_cm": "174-175", "weight_kg_estimated": "58-61", "body_type": "RUNWAY_ATHLETIC_SLIM_DEFINED", "identity_state": "PRE_POST_IMAGE_ZERO_ABSOLUTE", "identity_seed": "MALLA2_CORE_SEED_V1_RESERVED_NOT_FINAL" }, "biological_systems": { "skin": { "principle": "SKIN_IS_BIOLOGICAL_SIGNAL_NOT_SURFACE", "state": "HEALTHY_NATURAL_HUMAN", "makeup_state": "ZERO_ABSOLUTE", "allowed": [ "REAL_PORES", "UNEQUAL_TONE", "NATURAL_OIL_VARIATION", "MICRO_SHADOWS", "VISIBLE_VELLUS_HAIR", "SUBTLE_DARK_CIRCLES_WITHIN_HUMAN_LIMITS" ], "explicit_removals_allowed": [ "ACTIVE_ACNE", "INFLAMED_PAPULES", "PUSTULES", "TEMPORARY_BLEMISHES", "NON_PERMANENT_SPOTS" ], "forbidden": [ "AI_SMOOTHING", "SKIN_POLISH", "BEAUTY_GLOW", "PLASTIC_EFFECT", "TEXTURE_INVENTION", "UNIFORMITY_FILTERS" ], "high_zoom_behavior": { "zoom_levels": ["7X", "8X", "9X", "10X"], "requirements": [ "REAL_PORE_GEOMETRY", "ORGANIC_DISTRIBUTION", "NO_REPEAT_PATTERN", "NO_SYNTHETIC_NOISE", "NO_DETAIL_INVENTION" ] } }, "makeup": { "state": "ZERO_ABSOLUTE", "definition": "NO_MAKEUP_ON_EYES_LIPS_OR_FACE", "correction_policy": "ONLY_BIOLOGICAL_REPAIR_WITHIN_REAL_HUMAN_LIMITS", "tolerance": 0 }, "hair": { "principle": "HAIR_IS_REAL_HUMAN_FIBER", "state": "HYPERREAL_NATURAL_HUMAN", "style_guideline": "NATURAL_SLIGHTLY_LOOSE_NOT_STYLED", "requirements": [ "INDIVIDUAL_STRAND_VISIBILITY", "IRREGULAR_DENSITY", "REAL_ROOT_BEHAVIOR", "MICRO_FLYAWAYS", "NATURAL_CLUMPING", "NON_UNIFORM_REFLECTION", "NO_WET_LOOK_UNLESS_PRESENT_IN_REFERENCE" ], "high_zoom_behavior": { "zoom_levels": ["7X", "8X", "9X", "10X"], "requirements": [ "VISIBLE_SINGLE_FIBERS", "NO_AI_PATTERN", "NO_DENSITY_INVENTION", "NO_SYMMETRY_ENFORCEMENT" ] }, "forbidden": [ "AI_GENERATED_HAIR", "PERFECT_SYMMETRY", "ARTIFICIAL_SHINE", "HAIR_INVENTION" ] } }, "garment_identity_marking_layer": { "visible_name": "MALLA2", "placement_policy": "EDITORIAL_PROFESSIONAL_SUBTLE", "allowed_locations": [ "UPPER_GARMENT_CHEST_OR_POCKET", "LOWER_GARMENT_MICRO_TAG" ], "style": { "typography": "MINIMAL_EDITORIAL", "color": "DARK_NEUTRAL", "scale": "MICRO" }, "editability": "LOCKED_AFTER_APPROVAL" }, "environment": { "background": { "base": "WHITE_FINE", "alpha": "TRUE_ALPHA", "depth": "CLEAN_3D", "technical_reference_colors": { "magenta_primary": "#FF00FF", "magenta_soft": "#FF66FF", "usage": "EDGE_AND_DEPTH_VALIDATION_ONLY" } }, "lighting": "NEUTRAL_REAL_STUDIO_LIGHT_NO_BEAUTY_LIGHT" }, "capture_metadata": { "camera": "CANON_R10", "lens_profile": "STANDARD_STUDIO_PORTRAIT", "capture_type": "PROFESSIONAL_STUDIO_PHOTOGRAPHY", "white_balance": "NEUTRAL", "intent": "BIOLOGICAL_TRUTH_CAPTURE" }, "forensic_branding_layer": { "brand_name": "EMARRLONN", "type": "AUTHORSHIP_AND_TRACEABILITY_WATERMARK", "placement": "LARGE_BACKGROUND_PLANE", "opacity": "VERY_LOW_VISIBLE", "removal": "FORBIDDEN" }, "output_readiness": { "resolution": "8K_NATIVE", "zoom_integrity": "UP_TO_10X", "biological_fidelity": "MAXIMUM_HUMAN", "pose_integrity": "100_PERCENT_LOCKED", "ready_for_next_step": "IMAGE_ZERO_ABSOLUTE_FINAL_SEAL" }, "closure_statement": { "status": "PRE_POST_STAGE_COMPLETE", "note": "THIS DOCUMENT DEFINES A FULLY PREPARED PRE / POST IMAGE ZERO ABSOLUTE STATE FOR MALLA2. ZERO MAKEUP, HEALTHY HUMAN SKIN, NO ACNE, REAL PORES AND VELLUS HAIR, HYPERREAL NATURAL HAIR, POSE LOCKED TO REFERENCE, CAPTURED AS PROFESSIONAL CANON R10 STUDIO PHOTOGRAPHY. READY FOR FINAL IMAGE ZERO ABSOLUTE SEAL UPON AUTHORIZATION." } }
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
{ "master_protocol_metadata": { "official_name": "IRREAL WORLD – PRE / POST IMAGE ZERO ABSOLUTE™ BIOLOGICAL PREPARATION PROTOCOL", "technical_id": "IW_PRE_POST_IMAGE_ZERO_ABSOLUTE_V2_MALLA2_ITALY_CANON_R10_8K_READY", "status": "PRE_POST_STAGE_LOCKED_NOT_FINAL", "scope": "BIOLOGICAL_AND_VISUAL_PREPARATION_FOR_FUTURE_IMAGE_ZERO_ABSOLUTE_HIGGHFIELDS", "engine": "HIGGHFIELDS_ONLY", "editability": "ALLOWED_ONLY_WITHIN_DEFINED_PRE_POST_RULES", "identity_policy": "ABSOLUTE_INVARIANCE_PRE_ENFORCED", "truth_source": "FRAME_ZERO_REFERENCE_ONLY", "legal_status": "TECHNICAL_AND_COMMERCIAL_VALID_PRE_SEAL" }, "studio_axiom": "THE HUMAN SUBJECT IS NOT MODIFIED. IT IS CLEANED FROM NON-BIOLOGICAL ARTIFACTS AND PRESERVED AS REAL HUMAN TRUTH.", "absolute_axioms": [ "IDENTITY_CANNOT_CHANGE", "POSE_IS_READ_ONLY_AND_MUST_MATCH_REFERENCE", "FACIAL_EXPRESSION_IS_READ_ONLY", "BODY_STRUCTURE_IS_STATIC", "MAKEUP_STATE_IS_ZERO_ABSOLUTE", "NO_BEAUTIFICATION", "NO_AI_SKIN", "NO_PLASTIC_OR_SYNTHETIC_SURFACE", "SKIN_REMAINS_HUMAN_AND_IMPERFECT", "PATHOLOGICAL_OR_TEMPORARY_ARTIFACTS_MAY_BE_REMOVED", "BIOLOGICAL_DETAIL_MUST_SURVIVE_EXTREME_ZOOM", "HAIR_MUST_BE_HUMAN_FIBER_BASED", "BACKGROUND_IS_WHITE_FINE_ALPHA_3D", "IF_UNCERTAIN_DO_NOTHING" ], "frame_zero_contract": { "definition": "UPLOADED_IMAGE_IS_BIOLOGICAL_AND_POSE_REFERENCE_FRAME_ZERO", "immutability": "REFERENCE_IMMUTABLE", "authority": "FORENSIC_AND_VISUAL_GROUND_TRUTH", "pose_lock": "ABSOLUTE", "used_for": [ "identity_matching", "pose_matching", "pore_distribution_reference", "vellus_hair_reference", "hair_fiber_reference", "skin_tone_and_oil_reference", "clothing_identity_reference" ] }, "identity_reference": { "name": "MALLA2", "classification": "HUMAN_REFERENCE_SUBJECT_PRE_ZERO", "species": "HOMO_SAPIENS_SAPIENS", "sex": "FEMALE", "age_range_years": "27-29", "nationality": "ITALIAN", "phenotype": "EUROPEAN_ITALIAN_MEDITERRANEAN_REFINED", "height_cm": "174-175", "weight_kg_estimated": "58-61", "body_type": "RUNWAY_ATHLETIC_SLIM_DEFINED", "identity_state": "PRE_POST_IMAGE_ZERO_ABSOLUTE", "identity_seed": "MALLA2_CORE_SEED_V1_RESERVED_NOT_FINAL" }, "biological_systems": { "skin": { "principle": "SKIN_IS_BIOLOGICAL_SIGNAL_NOT_SURFACE", "state": "HEALTHY_NATURAL_HUMAN", "makeup_state": "ZERO_ABSOLUTE", "allowed": [ "REAL_PORES", "UNEQUAL_TONE", "NATURAL_OIL_VARIATION", "MICRO_SHADOWS", "VISIBLE_VELLUS_HAIR", "SUBTLE_DARK_CIRCLES_WITHIN_HUMAN_LIMITS" ], "explicit_removals_allowed": [ "ACTIVE_ACNE", "INFLAMED_PAPULES", "PUSTULES", "TEMPORARY_BLEMISHES", "NON_PERMANENT_SPOTS" ], "forbidden": [ "AI_SMOOTHING", "SKIN_POLISH", "BEAUTY_GLOW", "PLASTIC_EFFECT", "TEXTURE_INVENTION", "UNIFORMITY_FILTERS" ], "high_zoom_behavior": { "zoom_levels": ["7X", "8X", "9X", "10X"], "requirements": [ "REAL_PORE_GEOMETRY", "ORGANIC_DISTRIBUTION", "NO_REPEAT_PATTERN", "NO_SYNTHETIC_NOISE", "NO_DETAIL_INVENTION" ] } }, "makeup": { "state": "ZERO_ABSOLUTE", "definition": "NO_MAKEUP_ON_EYES_LIPS_OR_FACE", "correction_policy": "ONLY_BIOLOGICAL_REPAIR_WITHIN_REAL_HUMAN_LIMITS", "tolerance": 0 }, "hair": { "principle": "HAIR_IS_REAL_HUMAN_FIBER", "state": "HYPERREAL_NATURAL_HUMAN", "style_guideline": "NATURAL_SLIGHTLY_LOOSE_NOT_STYLED", "requirements": [ "INDIVIDUAL_STRAND_VISIBILITY", "IRREGULAR_DENSITY", "REAL_ROOT_BEHAVIOR", "MICRO_FLYAWAYS", "NATURAL_CLUMPING", "NON_UNIFORM_REFLECTION", "NO_WET_LOOK_UNLESS_PRESENT_IN_REFERENCE" ], "high_zoom_behavior": { "zoom_levels": ["7X", "8X", "9X", "10X"], "requirements": [ "VISIBLE_SINGLE_FIBERS", "NO_AI_PATTERN", "NO_DENSITY_INVENTION", "NO_SYMMETRY_ENFORCEMENT" ] }, "forbidden": [ "AI_GENERATED_HAIR", "PERFECT_SYMMETRY", "ARTIFICIAL_SHINE", "HAIR_INVENTION" ] } }, "garment_identity_marking_layer": { "visible_name": "MALLA2", "placement_policy": "EDITORIAL_PROFESSIONAL_SUBTLE", "allowed_locations": [ "UPPER_GARMENT_CHEST_OR_POCKET", "LOWER_GARMENT_MICRO_TAG" ], "style": { "typography": "MINIMAL_EDITORIAL", "color": "DARK_NEUTRAL", "scale": "MICRO" }, "editability": "LOCKED_AFTER_APPROVAL" }, "environment": { "background": { "base": "WHITE_FINE", "alpha": "TRUE_ALPHA", "depth": "CLEAN_3D", "technical_reference_colors": { "magenta_primary": "#FF00FF", "magenta_soft": "#FF66FF", "usage": "EDGE_AND_DEPTH_VALIDATION_ONLY" } }, "lighting": "NEUTRAL_REAL_STUDIO_LIGHT_NO_BEAUTY_LIGHT" }, "capture_metadata": { "camera": "CANON_R10", "lens_profile": "STANDARD_STUDIO_PORTRAIT", "capture_type": "PROFESSIONAL_STUDIO_PHOTOGRAPHY", "white_balance": "NEUTRAL", "intent": "BIOLOGICAL_TRUTH_CAPTURE" }, "forensic_branding_layer": { "brand_name": "EMARRLONN", "type": "AUTHORSHIP_AND_TRACEABILITY_WATERMARK", "placement": "LARGE_BACKGROUND_PLANE", "opacity": "VERY_LOW_VISIBLE", "removal": "FORBIDDEN" }, "output_readiness": { "resolution": "8K_NATIVE", "zoom_integrity": "UP_TO_10X", "biological_fidelity": "MAXIMUM_HUMAN", "pose_integrity": "100_PERCENT_LOCKED", "ready_for_next_step": "IMAGE_ZERO_ABSOLUTE_FINAL_SEAL" }, "closure_statement": { "status": "PRE_POST_STAGE_COMPLETE", "note": "THIS DOCUMENT DEFINES A FULLY PREPARED PRE / POST IMAGE ZERO ABSOLUTE STATE FOR MALLA2. ZERO MAKEUP, HEALTHY HUMAN SKIN, NO ACNE, REAL PORES AND VELLUS HAIR, HYPERREAL NATURAL HAIR, POSE LOCKED TO REFERENCE, CAPTURED AS PROFESSIONAL CANON R10 STUDIO PHOTOGRAPHY. READY FOR FINAL IMAGE ZERO ABSOLUTE SEAL UPON AUTHORIZATION." } }
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
Ultra-realistic cinematic image or short video sequence (3–6 seconds). Reference A and B represent the SAME real human identity. Reference C is the target scene and must be matched with maximum visual and physical fidelity. ================================================== IDENTITY LOCK (ABSOLUTE PRIORITY) ================================================== Use the face from A+B exactly: - identical facial geometry - identical proportions and spatial relationships - identical asymmetry (eyes, nose, mouth, jawline) - identical skin texture, pores and micro-imperfections - identical beard density, pattern and irregular edges - identical under-eye structure and tone variation MANDATORY: - preserve all natural imperfections - preserve asymmetry exactly FORBIDDEN: - beautification - smoothing - symmetry correction - artificial enhancement Face must look like a real photograph, not AI-generated. ================================================== FULL SCENE CLONING (REFERENCE C) ================================================== Reconstruct C with maximum achievable fidelity: POSE: - match body position - match joint angles - match posture and balance GESTURE: - match expression intensity - match body tension - match physical intention OBJECTS: - match weapon or objects - match placement, rotation and scale ACCESSORIES: - match clothing, straps, gear and layout BACKGROUND: - match environment - match spatial depth and composition STYLE: - match cinematic tone - match contrast and visual mood LIGHT STRUCTURE: - match light direction - match shadow placement - match global contrast NOTE: Cloning is performed to the maximum possible realism without forcing distortion. ================================================== FACE LIGHT CONTROL (NO CONTRADICTION) ================================================== - face follows scene light direction - face preserves original skin tone from A+B MANDATORY: - maintain natural skin color - maintain natural undertone - maintain realistic facial shading FORBIDDEN: - strong color cast on face - unnatural orange/blue tint - heavy cinematic grading on skin ================================================== OPTICAL MATCHING (ANTI-DEFORMATION) ================================================== Match visual optics from C: - similar focal length - similar perspective compression - similar camera distance - consistent head-to-body proportion FORBIDDEN: - wide-angle distortion - head scaling errors - perspective mismatch ================================================== HANDS + CONTACT PHYSICS ================================================== MANDATORY: - natural grip on objects - correct finger wrapping - visible pressure and interaction - correct scale relationship FORBIDDEN: - floating objects - broken hand anatomy ================================================== DERMAL REALISM (HUMAN QUALITY) ================================================== MANDATORY: - visible pores - uneven skin texture - natural tonal variation - realistic beard-skin transition FORBIDDEN: - plastic skin - over-smoothing - artificial sharpness ================================================== ENVIRONMENT INTEGRATION ================================================== MANDATORY: - subject must feel physically present in scene - consistent scale, depth and contact ALLOWED: - subtle dust, sweat or dirt on body RESTRICTED: - minimal effect on face - no alteration of facial tone ================================================== CAMERA + FRAMING ================================================== - match framing from C - maintain natural proportions - preserve spatial consistency - avoid distortion ================================================== VIDEO STABILITY (KLING READY) ================================================== MANDATORY: - stable identity across frames - stable skin tone - stable dermal detail - stable pose FORBIDDEN: - flicker - morphing - identity drift - lighting instability on face ================================================== FINAL RESULT ================================================== Same real human from A+B fully integrated into scene C. Pose matched Gesture matched Objects matched Accessories matched Background matched Lighting structure matched Face remains natural, human, and unchanged in identity. Result must be: - physically believable - visually coherent - human and natural - stable for Kling 3.0 video
{ "master_protocol_metadata": { "official_name": "IRREAL WORLD – PRE / POST IMAGE ZERO ABSOLUTE™ BIOLOGICAL PREPARATION PROTOCOL", "technical_id": "IW_PRE_POST_IMAGE_ZERO_ABSOLUTE_V2_MALLA2_ITALY_CANON_R10_8K_READY", "status": "PRE_POST_STAGE_LOCKED_NOT_FINAL", "scope": "BIOLOGICAL_AND_VISUAL_PREPARATION_FOR_FUTURE_IMAGE_ZERO_ABSOLUTE_HIGGHFIELDS", "engine": "HIGGHFIELDS_ONLY", "editability": "ALLOWED_ONLY_WITHIN_DEFINED_PRE_POST_RULES", "identity_policy": "ABSOLUTE_INVARIANCE_PRE_ENFORCED", "truth_source": "FRAME_ZERO_REFERENCE_ONLY", "legal_status": "TECHNICAL_AND_COMMERCIAL_VALID_PRE_SEAL" }, "studio_axiom": "THE HUMAN SUBJECT IS NOT MODIFIED. IT IS CLEANED FROM NON-BIOLOGICAL ARTIFACTS AND PRESERVED AS REAL HUMAN TRUTH.", "absolute_axioms": [ "IDENTITY_CANNOT_CHANGE", "POSE_IS_READ_ONLY_AND_MUST_MATCH_REFERENCE", "FACIAL_EXPRESSION_IS_READ_ONLY", "BODY_STRUCTURE_IS_STATIC", "MAKEUP_STATE_IS_ZERO_ABSOLUTE", "NO_BEAUTIFICATION", "NO_AI_SKIN", "NO_PLASTIC_OR_SYNTHETIC_SURFACE", "SKIN_REMAINS_HUMAN_AND_IMPERFECT", "PATHOLOGICAL_OR_TEMPORARY_ARTIFACTS_MAY_BE_REMOVED", "BIOLOGICAL_DETAIL_MUST_SURVIVE_EXTREME_ZOOM", "HAIR_MUST_BE_HUMAN_FIBER_BASED", "BACKGROUND_IS_WHITE_FINE_ALPHA_3D", "IF_UNCERTAIN_DO_NOTHING" ], "frame_zero_contract": { "definition": "UPLOADED_IMAGE_IS_BIOLOGICAL_AND_POSE_REFERENCE_FRAME_ZERO", "immutability": "REFERENCE_IMMUTABLE", "authority": "FORENSIC_AND_VISUAL_GROUND_TRUTH", "pose_lock": "ABSOLUTE", "used_for": [ "identity_matching", "pose_matching", "pore_distribution_reference", "vellus_hair_reference", "hair_fiber_reference", "skin_tone_and_oil_reference", "clothing_identity_reference" ] }, "identity_reference": { "name": "MALLA2", "classification": "HUMAN_REFERENCE_SUBJECT_PRE_ZERO", "species": "HOMO_SAPIENS_SAPIENS", "sex": "FEMALE", "age_range_years": "27-29", "nationality": "ITALIAN", "phenotype": "EUROPEAN_ITALIAN_MEDITERRANEAN_REFINED", "height_cm": "174-175", "weight_kg_estimated": "58-61", "body_type": "RUNWAY_ATHLETIC_SLIM_DEFINED", "identity_state": "PRE_POST_IMAGE_ZERO_ABSOLUTE", "identity_seed": "MALLA2_CORE_SEED_V1_RESERVED_NOT_FINAL" }, "biological_systems": { "skin": { "principle": "SKIN_IS_BIOLOGICAL_SIGNAL_NOT_SURFACE", "state": "HEALTHY_NATURAL_HUMAN", "makeup_state": "ZERO_ABSOLUTE", "allowed": [ "REAL_PORES", "UNEQUAL_TONE", "NATURAL_OIL_VARIATION", "MICRO_SHADOWS", "VISIBLE_VELLUS_HAIR", "SUBTLE_DARK_CIRCLES_WITHIN_HUMAN_LIMITS" ], "explicit_removals_allowed": [ "ACTIVE_ACNE", "INFLAMED_PAPULES", "PUSTULES", "TEMPORARY_BLEMISHES", "NON_PERMANENT_SPOTS" ], "forbidden": [ "AI_SMOOTHING", "SKIN_POLISH", "BEAUTY_GLOW", "PLASTIC_EFFECT", "TEXTURE_INVENTION", "UNIFORMITY_FILTERS" ], "high_zoom_behavior": { "zoom_levels": ["7X", "8X", "9X", "10X"], "requirements": [ "REAL_PORE_GEOMETRY", "ORGANIC_DISTRIBUTION", "NO_REPEAT_PATTERN", "NO_SYNTHETIC_NOISE", "NO_DETAIL_INVENTION" ] } }, "makeup": { "state": "ZERO_ABSOLUTE", "definition": "NO_MAKEUP_ON_EYES_LIPS_OR_FACE", "correction_policy": "ONLY_BIOLOGICAL_REPAIR_WITHIN_REAL_HUMAN_LIMITS", "tolerance": 0 }, "hair": { "principle": "HAIR_IS_REAL_HUMAN_FIBER", "state": "HYPERREAL_NATURAL_HUMAN", "style_guideline": "NATURAL_SLIGHTLY_LOOSE_NOT_STYLED", "requirements": [ "INDIVIDUAL_STRAND_VISIBILITY", "IRREGULAR_DENSITY", "REAL_ROOT_BEHAVIOR", "MICRO_FLYAWAYS", "NATURAL_CLUMPING", "NON_UNIFORM_REFLECTION", "NO_WET_LOOK_UNLESS_PRESENT_IN_REFERENCE" ], "high_zoom_behavior": { "zoom_levels": ["7X", "8X", "9X", "10X"], "requirements": [ "VISIBLE_SINGLE_FIBERS", "NO_AI_PATTERN", "NO_DENSITY_INVENTION", "NO_SYMMETRY_ENFORCEMENT" ] }, "forbidden": [ "AI_GENERATED_HAIR", "PERFECT_SYMMETRY", "ARTIFICIAL_SHINE", "HAIR_INVENTION" ] } }, "garment_identity_marking_layer": { "visible_name": "MALLA2", "placement_policy": "EDITORIAL_PROFESSIONAL_SUBTLE", "allowed_locations": [ "UPPER_GARMENT_CHEST_OR_POCKET", "LOWER_GARMENT_MICRO_TAG" ], "style": { "typography": "MINIMAL_EDITORIAL", "color": "DARK_NEUTRAL", "scale": "MICRO" }, "editability": "LOCKED_AFTER_APPROVAL" }, "environment": { "background": { "base": "WHITE_FINE", "alpha": "TRUE_ALPHA", "depth": "CLEAN_3D", "technical_reference_colors": { "magenta_primary": "#FF00FF", "magenta_soft": "#FF66FF", "usage": "EDGE_AND_DEPTH_VALIDATION_ONLY" } }, "lighting": "NEUTRAL_REAL_STUDIO_LIGHT_NO_BEAUTY_LIGHT" }, "capture_metadata": { "camera": "CANON_R10", "lens_profile": "STANDARD_STUDIO_PORTRAIT", "capture_type": "PROFESSIONAL_STUDIO_PHOTOGRAPHY", "white_balance": "NEUTRAL", "intent": "BIOLOGICAL_TRUTH_CAPTURE" }, "forensic_branding_layer": { "brand_name": "EMARRLONN", "type": "AUTHORSHIP_AND_TRACEABILITY_WATERMARK", "placement": "LARGE_BACKGROUND_PLANE", "opacity": "VERY_LOW_VISIBLE", "removal": "FORBIDDEN" }, "output_readiness": { "resolution": "8K_NATIVE", "zoom_integrity": "UP_TO_10X", "biological_fidelity": "MAXIMUM_HUMAN", "pose_integrity": "100_PERCENT_LOCKED", "ready_for_next_step": "IMAGE_ZERO_ABSOLUTE_FINAL_SEAL" }, "closure_statement": { "status": "PRE_POST_STAGE_COMPLETE", "note": "THIS DOCUMENT DEFINES A FULLY PREPARED PRE / POST IMAGE ZERO ABSOLUTE STATE FOR MALLA2. ZERO MAKEUP, HEALTHY HUMAN SKIN, NO ACNE, REAL PORES AND VELLUS HAIR, HYPERREAL NATURAL HAIR, POSE LOCKED TO REFERENCE, CAPTURED AS PROFESSIONAL CANON R10 STUDIO PHOTOGRAPHY. READY FOR FINAL IMAGE ZERO ABSOLUTE SEAL UPON AUTHORIZATION." } }