{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "3:4", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, loose and falling naturally around her shoulders and face", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "natural, relaxed, looking at her phone (not directly at camera) while taking a top‑down selfie", "gaze": "downward toward the phone screen", "makeup": "none, natural look", "visibility": "full face visible, angled slightly downward" }, "body": { "pose": "capturing a selfie from above, holding a smartphone slightly above her face, arm partially visible. The perspective is straight down, showing her face, shoulders, and upper body.", "posture": "relaxed, slightly leaning forward", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection, slightly stretching the white crop top", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "fitted white crop top with subtle ribbed texture, slightly stretched at the bust, and high‑waisted light blue jeans with natural denim texture, soft fading at the thighs, and subtle creases", "top": "white crop top, ribbed texture", "bottom": "light blue high‑waisted jeans, denim texture" }, "accessories": "smartphone held in hand, visible camera module and subtle screen reflections" }, "environment": { "setting": "minimalistic interior", "background": { "description": "soft neutral tones, hint of a bed or sofa underneath, but heavily underexposed due to flash, appearing dark with faint outlines", "lighting": "harsh flash from camera, overpowering any ambient light" } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with high contrast, overexposed highlights on skin and white clothing, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin, phone screen, and clothing", "overexposed areas on face and body (washed out)", "background dark (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "top‑down selfie, straight down angle", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "subject centered, face and upper body visible, phone visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), authentic snapshot feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "visible phone screen reflections" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft natural daylight", "HDR", "smartphone camera simulation (modern)" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "soft natural daylight", "HDR", "smartphone camera" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through open silk shirt", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, adorned with a massive diamond ring and a ruby pinky ring" }, "face_and_head": { "visibility": "completely obscured by a smooth dark red silk face mask (matching the shirt fabric). The mask is a full‑face balaclava with no eye or mouth openings, matte silk finish. It covers the entire head and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck. Fabric is luxurious, with a subtle sheen.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Power suit in the style of Tony Montana: double‑breasted white suit jacket with peak lapels, subtle thin dark pinstripe, completely unbuttoned, worn open to reveal the shirt and a single thick gold chain. Dark red silk shirt, unbuttoned to mid‑chest, revealing one thick gold chain on the neck (over the mask). Matching white suit trousers with sharp crease, full break covering ankles completely. In the breast pocket, a silk pocket square in deep red, complementing the shirt. Shoes: black patent leather oxfords (closed lacing, no exposed ankles). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "jacket": "double‑breasted white suit, peak lapels, thin dark pinstripe, unbuttoned, worn open", "shirt": "dark red silk, unbuttoned", "trousers": "white suit trousers, full break", "shoes": "black patent leather oxfords", "accessories": "one thick gold chain, massive diamond ring, ruby pinky ring, red silk pocket square" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, dominant presence", "face": "not visible (dark red silk full‑face balaclava, matching shirt fabric, no openings)", "hair": "not visible", "body": { "pose": "sitting on a luxurious black velvet round ottoman (plush, modern) on a tropical villa terrace. The terrace overlooks a calm ocean with palm trees silhouettes and a distant luxury yacht anchored near the horizon. He sits with legs slightly apart, one hand resting casually on his thigh, the other arm draped over the back of the ottoman or relaxed at his side. The white suit jacket is completely open, framing his torso and emphasizing the dark red shirt and the single thick gold chain. Chest slightly forward, shoulders back, exuding absolute power and relaxed dominance. Ankles completely covered by trousers.", "posture": "seated, dominant, relaxed", "anatomy": { "build": "broad shoulders, defined chest visible through open shirt", "details": "muscular legs, trousers covering ankles" }, "skin_texture": "no skin visible on face/neck; hands visible, with natural skin texture, no airbrushing" }, "clothing": { "description": "White double‑breasted pinstripe suit, unbuttoned, dark red silk shirt open, one thick gold chain, diamond and ruby rings, red pocket square. Black oxfords covering ankles." } }, "environment": { "setting": "Luxury tropical villa terrace in Bali, overlooking the ocean at golden hour/sunset. The terrace features polished light stone or dark wood decking, minimalist modern furniture. A large black velvet ottoman sits near the edge. In the background: calm ocean, silhouettes of palm trees, and a distant luxury yacht anchored offshore. The sky is warm with orange, pink, and purple hues, soft clouds.", "background": { "description": "Ocean horizon, palm tree silhouettes, luxury yacht silhouette, warm sunset sky. Due to harsh flash, background appears darker but with warm glow, silhouettes visible as dark shapes against the colored sky.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient sunset light. Flash creates harsh highlights and grain, deep shadows, overexposed highlights on white jacket and red silk." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm golden hour ambient light", "quality": "harsh flash with high contrast, overexposed highlights on white jacket, red silk mask, and gold chain, deep shadows in background", "effects": [ "strong flash creating specular highlights on silk mask, satin lapels, patent leather shoes, and gold jewelry", "overexposed areas on white jacket and red mask (washed out, ethereal glow, but red remains deep)", "background dark with faint warm silhouettes of palms and yacht", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from sunset", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm sunset tones, creating a unique warm‑cool contrast; red silk remains saturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body or three‑quarter shot, subject centered on ottoman, tropical background visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (on hands only)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles", "bare skin on ankles", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "loafers", "open shoes", "buttoned jacket", "two chains", "thin chain" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through open silk shirt", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, adorned with a massive diamond ring and a ruby pinky ring" }, "face_and_head": { "visibility": "completely obscured by a smooth dark red silk face mask (matching the shirt fabric). The mask is a full‑face balaclava with no eye or mouth openings, matte silk finish. It covers the entire head and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck. Fabric is luxurious, with a subtle sheen.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Power suit in the style of Tony Montana (Scarface era): double‑breasted white suit jacket with peak lapels, subtle thin dark pinstripe. Dark red silk shirt, unbuttoned to mid‑chest, revealing two thick gold chains on the neck (over the mask). Matching white suit trousers with sharp crease, full break covering ankles completely. In the breast pocket, a silk pocket square in deep red, complementing the shirt. Shoes: black patent leather oxfords (closed lacing, no exposed ankles). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "jacket": "double‑breasted white suit, peak lapels, thin dark pinstripe", "shirt": "dark red silk, unbuttoned", "trousers": "white suit trousers, full break", "shoes": "black patent leather oxfords", "accessories": "two thick gold chains, massive diamond ring, ruby pinky ring, red silk pocket square" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, dominant presence", "face": "not visible (dark red silk full‑face balaclava, matching shirt fabric, no openings)", "hair": "not visible", "body": { "pose": "standing on the upper deck of a luxury yacht anchored near Dubai coastline at night. The city skyline glitters in the background. He stands with legs shoulder‑width apart, one hand casually resting on the polished railing, the other hand in his trouser pocket. Chest slightly forward, shoulders back, exuding absolute power and control. The white suit glows under the flash, the red shirt and gold chains catch specular highlights. Ankles completely covered by trousers.", "posture": "dominant, relaxed, powerful", "anatomy": { "build": "broad shoulders, defined chest visible through open shirt", "details": "muscular legs, trousers covering ankles" }, "skin_texture": "no skin visible on face/neck; hands visible, with natural skin texture, no airbrushing" }, "clothing": { "description": "White double‑breasted pinstripe suit, dark red silk shirt open, two gold chains, diamond and ruby rings, red pocket square. Black oxfords covering ankles." } }, "environment": { "setting": "Upper deck of a superyacht at night, anchored off the coast of Dubai. The skyline with Burj Khalifa and other towers glittering in the distance. The deck features polished teak wood, white leather seating, and subtle ambient lighting. The water reflects the city lights.", "background": { "description": "Dubai skyline at night, glittering towers, dark sea with light reflections. Due to harsh flash, background appears darker but with warm highlights from city lights.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient city lights. Flash creates harsh highlights and grain, deep shadows." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with distant city lights", "quality": "harsh flash with high contrast, overexposed highlights on white jacket, red silk mask, and gold chains, deep shadows in background", "effects": [ "strong flash creating specular highlights on silk mask, satin lapels, patent leather shoes, and gold jewelry", "overexposed areas on white jacket and red mask (washed out, ethereal glow, but red remains deep)", "background dark with faint glittering city lights", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from city lights", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm city lights, creating a unique warm‑cool contrast; red silk remains saturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body shot, subject centered, yacht deck and Dubai skyline visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (on hands only)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles", "bare skin on ankles", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "loafers", "open shoes" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through formal shirt", "posture": "upright, confident, elegant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, always wearing white soft gloves (watchmaker style, with three thin stripes on top)" }, "face_and_head": { "visibility": "completely obscured by a smooth white full‑face balaclava (no eye or mouth openings, matte silk‑like fabric). The mask covers the entire face and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck whatsoever. Fabric conforms perfectly to head shape.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Elegant black tuxedo (James Bond style) without bow tie: classic peak lapels, single‑breasted jacket, white formal shirt with French cuffs and studs. Trousers with satin side stripe. Black patent leather lace‑up shoes (closed ankles, no exposed skin). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal black thread, barely visible. White soft gloves (watchmaker style, with three thin stripes on top) cover hands completely.", "jacket": "black wool‑blend tuxedo, satin lapels, well‑tailored", "shirt": "white cotton formal shirt with French cuffs and studs", "trousers": "black tailored with satin stripe", "shoes": "black patent leather oxfords (closed lacing, covering ankles)", "accessories": "white soft gloves (watchmaker style, with three thin stripes on top)" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, confident presence", "face": "not visible (white full‑face balaclava covering entire head and neck, disappearing under shirt collar)", "hair": "not visible", "body": { "pose": "standing inside a luxurious private jet (Gulfstream or similar) at night. He leans against the polished wood paneling near the entrance, arms crossed firmly over his chest in a dominant, powerful stance. His legs are slightly apart, weight evenly distributed, trousers covering the ankles completely. Head held high, mask facing the camera, exuding control and success. The cabin features plush leather seats, warm indirect lighting, and a dark tinted window through which city lights are faintly visible.", "posture": "dominant, arms crossed, confident", "anatomy": { "build": "broad shoulders, defined chest visible through shirt", "details": "muscular legs, trousers cover ankles" }, "skin_texture": "no skin visible on face/neck; hands covered by gloves" }, "clothing": { "description": "Black tuxedo without bow tie (peak lapels, satin trim), white formal shirt with studs, black patent leather oxfords (closed ankles), white soft gloves (watchmaker style, three stripes). On left chest, 'vgeux' subtly embroidered." } }, "environment": { "setting": "Interior of a private luxury jet at night. Polished wood cabinetry, cream leather seats, soft ambient lighting from ceiling panels. Small oval windows show a dark sky with distant city lights. The atmosphere is exclusive, quiet, and powerful.", "background": { "description": "Luxurious jet cabin with leather seats, wood trim, and dark windows. Due to harsh flash, the background appears dark with subtle highlights on glossy surfaces.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm cabin ambient light. Flash creates harsh highlights and grain, deep shadows." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm cabin ambient light", "quality": "harsh flash with high contrast, overexposed highlights on white mask, gloves, and shirt, deep shadows in background", "effects": [ "strong flash creating specular highlights on mask fabric, satin lapels, patent leather shoes, and gloves", "overexposed areas on white mask and shirt (washed out, ethereal glow)", "background dark with faint warm cabin details and city lights through windows", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from cabin lights", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm cabin lights, creating a unique warm‑cool contrast", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body or three‑quarter shot, subject centered, jet interior visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (none visible, hands gloved)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles (bare skin)", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "bow tie" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through ribbed turtleneck", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, covered by black leather gloves" }, "face_and_head": { "visibility": "completely obscured by a black knitted ski mask (full‑face balaclava, no eye or mouth openings, matte fabric). The mask covers the entire face and extends down the neck, disappearing under the turtleneck collar. No skin visible on head or neck whatsoever. Fabric is dense knit with subtle texture.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Black ribbed turtleneck sweater (slim fit, high collar, vertical knit pattern). Black leather gloves (smooth, slight specular reflections). Dark rectangular sunglasses (matte black frame, tinted lenses). On the left chest area (heart) of the sweater, the text 'BENDER' is subtly embroidered in tonal WHITE thread, barely visible.", "sweater": "black ribbed turtleneck, slim fit", "accessories": "black ski mask, dark rectangular sunglasses, black leather gloves" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, confident presence", "face": "not visible (black ski mask, no openings)", "hair": "not visible", "body": { "pose": "sitting in a modern luxury office chair (light beige/grey leather, high back). Torso upright, slightly leaning back (approx. 5‑10°), shoulders relaxed. Arms bent at elbows (90‑110°), hands positioned in front of chest with fingertips touching in a steepling gesture (power/control). Legs not visible. Medium close‑up framing (from upper chest to top of head), camera at eye level, distance approx. 1.3 m, centered composition, horizontal 16:9.", "posture": "relaxed yet dominant, leaning slightly back", "anatomy": { "build": "broad shoulders, defined chest visible through sweater", "details": "arms relaxed, hands gloved" }, "skin_texture": "no skin visible on face/neck; hands covered by gloves" }, "clothing": { "description": "Black ribbed turtleneck, black ski mask, dark rectangular sunglasses, black leather gloves. On left chest, 'vgeux' embroidered." } }, "environment": { "setting": "Modern minimalist office / interview studio. Dark matte walls (concrete or dark panels), ambient LED strip lighting along the ceiling or walls. The chair is a high‑end executive chair in light beige/grey leather. In the background, a blurred large-leaf plant (monstera or similar) adds soft depth. The room feels corporate, luxurious, slightly ominous.", "background": { "description": "Dark interior with smooth walls, soft ambient light from hidden LEDs, and a out‑of‑focus plant. Due to harsh flash, background appears darker with faint warm highlights and grainy texture.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the main source, mixed with ambient warm LED. Flash creates high contrast, overexposed highlights on the mask, turtleneck, and gloves, deep shadows in the background." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient LED", "quality": "harsh flash with high contrast, overexposed highlights on black fabric (creating specular reflections on knit and leather), deep shadows in background", "effects": [ "strong flash creating specular highlights on the ski mask, sunglasses frames, leather gloves, and ribbed turtleneck", "overexposed areas on black surfaces (washed out, ethereal glow, but black remains dark with bright edges)", "background dark with faint warm ambient glow and blurred plant silhouette", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from ambient light", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm ambient light, creating a unique warm‑cool contrast; black fabrics appear deep with bright reflections", "contrast": "very high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, centered composition", "camera_position": "handheld, compact digital camera from early 1990s, standard lens equivalent (~50‑85mm), with slight barrel distortion", "framing": "horizontal 16:9, medium close‑up (from upper chest to above head), subject centered, chair and background visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid cinematic portrait feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural fabric texture (knit, leather)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster" ] }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "3:4", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle, styled as a 90s fashion model", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner, chic 90s hairstyle", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "elegant, confident, timeless beauty", "gaze": "direct, engaging, slightly smoldering", "makeup": "none, natural flawless skin (no makeup look)", "visibility": "full face visible" }, "body": { "pose": "standing gracefully, holding a luxurious Chanel handbag elegantly, possibly with one hand on hip or bag at side", "posture": "upright, poised, model stance", "anatomy": { "curves": "lean athletic silhouette, subtle curves", "chest": "full bust with natural projection, accentuated by elegant top/dress", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "elegant 90s‑style outfit (likely a chic dress or top), not specified but implied to be luxurious", "accessories": "luxurious Chanel handbag held gracefully" } }, "environment": { "setting": "indoor studio or elegant room with wallpaper", "background": { "description": "soft pastel hues, dreamy wallpaper pattern, subtle and refined, but heavily washed out by flash, barely visible in deep shadows", "lighting": "dark background due to on‑camera flash overpowering ambient, pastel tones appear as faint, desaturated hints" } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with high contrast, overexposed highlights on skin and white/light surfaces, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and Chanel handbag", "overexposed areas on face and body (washed out, ethereal glow)", "background dark with faint pastel tones barely visible", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, pastel hues muted", "contrast": "very high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, typical point‑and‑shoot snapshot", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "full‑body or three‑quarter shot, subject centered, background visible but dark", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), timeless elegance with 90s snapshot feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "faint pastel tones in background" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect exposure", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "iPhone", "smartphone", "24mm", "modern camera" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "iPhone", "smartphone camera", "24mm", "modern digital" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V63_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V63_TERMINAL_SEALED_IMAGE3_CLASSIFICATION_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits and physical structure; and intelligent conditional IMAGE3 transfer based on the main visible subject in IMAGE3. If IMAGE3 main subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is female, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject. If IMAGE3 has no human subject or gender is uncertain, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe/body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_SUBJECT_CLASSIFICATION + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct conditional IMAGE3 transfer, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION", "4_CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "5_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "6_FINAL_REAL_HUMAN_PERCEPTION", "7_MICROSKIN_REALISM", "8_ANTI_GENERATED_SCENE_FINISH", "9_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "10_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "under-eye texture", "subtle redness", "small blemishes", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1; do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_SUBJECT_CLASSIFICATION", "universal_allowed": [ "pose", "pose logic", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "primary_subject_detection": "detect the main visible human subject in IMAGE3; use the person most central to the pose, framing and composition", "classification_basis": "visual presentation of the main IMAGE3 subject only", "classification_options": [ "male_subject", "female_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "select only the main pose-driving subject; background people remain scene context only", "do_not_copy": [ "wardrobe from secondary people", "accessories from secondary people", "objects carried by secondary people", "identity or skin traits from any IMAGE3 person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene mood", "lighting direction", "camera angle", "composition", "image style", "vehicles", "architecture", "non-conflicting objects" ], "keep_from_IMAGE2": [ "body anatomy", "pose if no user pose instruction exists", "wardrobe unless explicitly changed by user" ] }, "if_uncertain_or_ambiguous": { "rule": "protect IMAGE1 and IMAGE2 first; copy only pose, scene, lighting, background, camera language and non-gendered environment", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_or_carried_objects": true } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent IMAGE3 transfer while preserving IMAGE1 identity/skin and IMAGE2 anatomy/scale.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "filtered_forbidden": [ "identity_transfer_from_IMAGE3", "skin_transfer_from_IMAGE3", "face_geometry_transfer_from_IMAGE3", "body_redesign_to_match_IMAGE3", "actor_face_replacement", "beauty_treatment_transfer", "synthetic_fashion_render", "catalog_body_correction", "outfit_that_changes_body_mass", "accessory_that_causes_identity_drift", "object_that_covers_or_deforms_the_face", "object_that_breaks_hands", "glossy_accessory_that_creates_AI_look", "object_that_is_unstable_for_Kling" ] }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject", "neckline", "cleavage styling", "female fabric drape", "female body-fitting silhouette", "female jewelry-dependent hand pose" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, neckline, fabric drape, feminine body silhouette, or any object worn, attached to, or carried by the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color mood", "camera angle", "framing", "composition", "contrast level", "lighting direction", "texture of capture", "photo or video language" ], "forbidden": [ "beauty skin style", "glamour facial lighting", "plastic highlights", "fake HDR", "poster render finish", "CGI material style", "skin smoothing style", "luxury ad polish on face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real face-to-neck transition", "small real imperfections inherited from IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM" }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "if IMAGE3 has no human subject or is ambiguous, preserve IMAGE2 wardrobe unless user explicitly requests otherwise", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "fabric tension must follow real body mass", "fabric must show real texture, natural folds and non-perfect wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correct IMAGE3 main subject classification", "correct conditional IMAGE3 transfer", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup hairstyle and worn/carried/attached objects are blocked", "if IMAGE3 has no human or is uncertain, IMAGE2 wardrobe/body are preserved while scene/camera/lights are copied", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_or_worn_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and gender-conditional logic, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V61_TERMINAL_REAL_HUMAN_MICROSKIN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V61_FUNCTIONAL_SEALED_REAL_REFERENCE_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale and base wardrobe authority; and subordinated IMAGE3 guidance only for pose, pose logic, composition, camera angle, framing, lighting direction, background, environment, scene mood, apparent capture language and visible non-conflicting scene objects. The final output must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_WARDROBE_LOCK + IMAGE3_SCENE_POSE_SUBORDINATION + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_AND_BASE_WARDROBE", "5_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "6_IMAGE3_POSE_SCENE_CAMERA_LIGHT_ONLY", "7_MULTI_GENDER_FILTERING", "8_ANTI_GENERATED_SCENE_FINISH", "9_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "10_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_WARDROBE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "base wardrobe", "clothing fit on body", "real anatomical weight" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls final base wardrobe when IMAGE3 wardrobe conflicts", "pose must adapt to IMAGE2 body", "wardrobe must adapt to IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture" ] }, "IMAGE3": { "role": "SUBORDINATED_DYNAMIC_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_FILTERED", "allowed_domains": [ "pose", "pose logic", "composition", "camera angle", "framing", "lighting direction", "background", "environment", "scene mood", "spatial layout", "apparent capture language", "non-conflicting visible scene objects", "vehicles", "architecture", "people in background", "birds or environmental elements" ], "mandatory_rules": [ "IMAGE3 provides pose, scene, camera language and environment only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty treatment", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, model or gender-specific identity", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override immediately" ], "forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment" ] } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "BASE_AUTHORITY_WITH_IMAGE3_FILTERED_CONTEXT" }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence": "VISIBLE_ONLY", "mode": "FILTERED_BY_MULTI_GENDER_AND_BODY_ATTACHMENT_RULES" }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "multi_gender_logic": { "enabled": true, "objective": "Allow IMAGE3 to be male or female while preserving the real subject from IMAGE1 and IMAGE2.", "if_IMAGE3_is_female": { "copy": [ "pose", "pose logic", "body orientation translated intelligently", "composition", "framing", "camera perspective", "lighting direction", "background", "environment", "vehicles", "birds", "people", "architecture", "non-attached scene props", "scene mood", "apparent photo or video capture language" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body logic", "body scale", "presentation consistency" ], "do_not_copy": [ "female clothing", "female wardrobe", "female vestments", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female makeup", "female body traits", "female glamour cues", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject", "handbag carried by the female subject", "female hair styling transferred to final subject" ], "strict_rule": "If IMAGE3 is female, do not copy clothing, wardrobe, accessories, jewelry, makeup, or any object worn, attached, or carried by the person in IMAGE3. Copy only pose, framing, scene, lighting, environment, camera language and non-attached scene elements.", "accessory_rule": "Accessories from IMAGE3 must be fully blocked when they are worn, carried by, or attached to the female subject.", "object_rule": "Copy only environmental objects and scene elements that are not worn, attached to, or carried by the female subject." }, "pose_translation_rule": "Clone the functional pose and scene logic from IMAGE3, but anatomically reinterpret it through IMAGE2 so the result feels natural, physically plausible, subject-consistent when required, and not rigidly traced." }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "IMAGE2_BASE_AUTHORITY", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "wardrobe must follow IMAGE2 unless IMAGE3 wardrobe is explicitly compatible", "if IMAGE3 is female, keep wardrobe from IMAGE2", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to IMAGE3 person" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific wardrobe", "gender-specific accessories", "worn objects", "attached objects", "carried objects when IMAGE3 is female or incompatible" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_BASE_WARDROBE_FROM_IMAGE2", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "MULTI_GENDER_FILTERING", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body and wardrobe authority remain intact, IMAGE3 contributes only filtered pose, scene, composition, lighting and environment, real reference structure is preserved, the scene avoids generated perfection, and when IMAGE3 is female the system does not copy clothing, wardrobe, accessories, jewelry, makeup, or any worn, attached, or carried object from that female subject." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "3:4", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, loose and falling naturally around her shoulders and face", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "natural, relaxed, looking at her phone (not directly at camera) while taking a top‑down selfie", "gaze": "downward toward the phone screen", "makeup": "none, natural look", "visibility": "full face visible, angled slightly downward" }, "body": { "pose": "capturing a selfie from above, holding a smartphone slightly above her face, arm partially visible. The perspective is straight down, showing her face, shoulders, and upper body.", "posture": "relaxed, slightly leaning forward", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection, slightly stretching the white crop top", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "fitted white crop top with subtle ribbed texture, slightly stretched at the bust, and high‑waisted light blue jeans with natural denim texture, soft fading at the thighs, and subtle creases", "top": "white crop top, ribbed texture", "bottom": "light blue high‑waisted jeans, denim texture" }, "accessories": "smartphone held in hand, visible camera module and subtle screen reflections" }, "environment": { "setting": "minimalistic interior", "background": { "description": "soft neutral tones, hint of a bed or sofa underneath, but heavily underexposed due to flash, appearing dark with faint outlines", "lighting": "harsh flash from camera, overpowering any ambient light" } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with high contrast, overexposed highlights on skin and white clothing, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin, phone screen, and clothing", "overexposed areas on face and body (washed out)", "background dark (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "top‑down selfie, straight down angle", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "subject centered, face and upper body visible, phone visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), authentic snapshot feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "visible phone screen reflections" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft natural daylight", "HDR", "smartphone camera simulation (modern)" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "soft natural daylight", "HDR", "smartphone camera" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through open silk shirt", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, adorned with a massive diamond ring and a ruby pinky ring" }, "face_and_head": { "visibility": "completely obscured by a smooth dark red silk face mask (matching the shirt fabric). The mask is a full‑face balaclava with no eye or mouth openings, matte silk finish. It covers the entire head and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck. Fabric is luxurious, with a subtle sheen.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Power suit in the style of Tony Montana (Scarface era): double‑breasted white suit jacket with peak lapels, subtle thin dark pinstripe. Dark red silk shirt, unbuttoned to mid‑chest, revealing two thick gold chains on the neck (over the mask). Matching white suit trousers with sharp crease, full break covering ankles completely. In the breast pocket, a silk pocket square in deep red, complementing the shirt. Shoes: black patent leather oxfords (closed lacing, no exposed ankles). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "jacket": "double‑breasted white suit, peak lapels, thin dark pinstripe", "shirt": "dark red silk, unbuttoned", "trousers": "white suit trousers, full break", "shoes": "black patent leather oxfords", "accessories": "two thick gold chains, massive diamond ring, ruby pinky ring, red silk pocket square" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, dominant presence", "face": "not visible (dark red silk full‑face balaclava, matching shirt fabric, no openings)", "hair": "not visible", "body": { "pose": "standing on the upper deck of a luxury yacht anchored near Dubai coastline at night. The city skyline glitters in the background. He stands with legs shoulder‑width apart, one hand casually resting on the polished railing, the other hand in his trouser pocket. Chest slightly forward, shoulders back, exuding absolute power and control. The white suit glows under the flash, the red shirt and gold chains catch specular highlights. Ankles completely covered by trousers.", "posture": "dominant, relaxed, powerful", "anatomy": { "build": "broad shoulders, defined chest visible through open shirt", "details": "muscular legs, trousers covering ankles" }, "skin_texture": "no skin visible on face/neck; hands visible, with natural skin texture, no airbrushing" }, "clothing": { "description": "White double‑breasted pinstripe suit, dark red silk shirt open, two gold chains, diamond and ruby rings, red pocket square. Black oxfords covering ankles." } }, "environment": { "setting": "Upper deck of a superyacht at night, anchored off the coast of Dubai. The skyline with Burj Khalifa and other towers glittering in the distance. The deck features polished teak wood, white leather seating, and subtle ambient lighting. The water reflects the city lights.", "background": { "description": "Dubai skyline at night, glittering towers, dark sea with light reflections. Due to harsh flash, background appears darker but with warm highlights from city lights.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient city lights. Flash creates harsh highlights and grain, deep shadows." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with distant city lights", "quality": "harsh flash with high contrast, overexposed highlights on white jacket, red silk mask, and gold chains, deep shadows in background", "effects": [ "strong flash creating specular highlights on silk mask, satin lapels, patent leather shoes, and gold jewelry", "overexposed areas on white jacket and red mask (washed out, ethereal glow, but red remains deep)", "background dark with faint glittering city lights", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from city lights", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm city lights, creating a unique warm‑cool contrast; red silk remains saturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body shot, subject centered, yacht deck and Dubai skyline visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (on hands only)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles", "bare skin on ankles", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "loafers", "open shoes" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V63_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V63_TERMINAL_SEALED_IMAGE3_CLASSIFICATION_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits and physical structure; and intelligent conditional IMAGE3 transfer based on the main visible subject in IMAGE3. If IMAGE3 main subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is female, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject. If IMAGE3 has no human subject or gender is uncertain, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe/body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_SUBJECT_CLASSIFICATION + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct conditional IMAGE3 transfer, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION", "4_CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "5_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "6_FINAL_REAL_HUMAN_PERCEPTION", "7_MICROSKIN_REALISM", "8_ANTI_GENERATED_SCENE_FINISH", "9_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "10_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "under-eye texture", "subtle redness", "small blemishes", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1; do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_SUBJECT_CLASSIFICATION", "universal_allowed": [ "pose", "pose logic", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "primary_subject_detection": "detect the main visible human subject in IMAGE3; use the person most central to the pose, framing and composition", "classification_basis": "visual presentation of the main IMAGE3 subject only", "classification_options": [ "male_subject", "female_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "select only the main pose-driving subject; background people remain scene context only", "do_not_copy": [ "wardrobe from secondary people", "accessories from secondary people", "objects carried by secondary people", "identity or skin traits from any IMAGE3 person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene mood", "lighting direction", "camera angle", "composition", "image style", "vehicles", "architecture", "non-conflicting objects" ], "keep_from_IMAGE2": [ "body anatomy", "pose if no user pose instruction exists", "wardrobe unless explicitly changed by user" ] }, "if_uncertain_or_ambiguous": { "rule": "protect IMAGE1 and IMAGE2 first; copy only pose, scene, lighting, background, camera language and non-gendered environment", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_or_carried_objects": true } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent IMAGE3 transfer while preserving IMAGE1 identity/skin and IMAGE2 anatomy/scale.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "filtered_forbidden": [ "identity_transfer_from_IMAGE3", "skin_transfer_from_IMAGE3", "face_geometry_transfer_from_IMAGE3", "body_redesign_to_match_IMAGE3", "actor_face_replacement", "beauty_treatment_transfer", "synthetic_fashion_render", "catalog_body_correction", "outfit_that_changes_body_mass", "accessory_that_causes_identity_drift", "object_that_covers_or_deforms_the_face", "object_that_breaks_hands", "glossy_accessory_that_creates_AI_look", "object_that_is_unstable_for_Kling" ] }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject", "neckline", "cleavage styling", "female fabric drape", "female body-fitting silhouette", "female jewelry-dependent hand pose" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, neckline, fabric drape, feminine body silhouette, or any object worn, attached to, or carried by the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color mood", "camera angle", "framing", "composition", "contrast level", "lighting direction", "texture of capture", "photo or video language" ], "forbidden": [ "beauty skin style", "glamour facial lighting", "plastic highlights", "fake HDR", "poster render finish", "CGI material style", "skin smoothing style", "luxury ad polish on face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real face-to-neck transition", "small real imperfections inherited from IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM" }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "if IMAGE3 has no human subject or is ambiguous, preserve IMAGE2 wardrobe unless user explicitly requests otherwise", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "fabric tension must follow real body mass", "fabric must show real texture, natural folds and non-perfect wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correct IMAGE3 main subject classification", "correct conditional IMAGE3 transfer", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup hairstyle and worn/carried/attached objects are blocked", "if IMAGE3 has no human or is uncertain, IMAGE2 wardrobe/body are preserved while scene/camera/lights are copied", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_or_worn_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and gender-conditional logic, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V61_TERMINAL_REAL_HUMAN_MICROSKIN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V61_FUNCTIONAL_SEALED_REAL_REFERENCE_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale and base wardrobe authority; and subordinated IMAGE3 guidance only for pose, pose logic, composition, camera angle, framing, lighting direction, background, environment, scene mood, apparent capture language and visible non-conflicting scene objects. The final output must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_WARDROBE_LOCK + IMAGE3_SCENE_POSE_SUBORDINATION + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_AND_BASE_WARDROBE", "5_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "6_IMAGE3_POSE_SCENE_CAMERA_LIGHT_ONLY", "7_MULTI_GENDER_FILTERING", "8_ANTI_GENERATED_SCENE_FINISH", "9_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "10_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_WARDROBE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "base wardrobe", "clothing fit on body", "real anatomical weight" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls final base wardrobe when IMAGE3 wardrobe conflicts", "pose must adapt to IMAGE2 body", "wardrobe must adapt to IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture" ] }, "IMAGE3": { "role": "SUBORDINATED_DYNAMIC_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_FILTERED", "allowed_domains": [ "pose", "pose logic", "composition", "camera angle", "framing", "lighting direction", "background", "environment", "scene mood", "spatial layout", "apparent capture language", "non-conflicting visible scene objects", "vehicles", "architecture", "people in background", "birds or environmental elements" ], "mandatory_rules": [ "IMAGE3 provides pose, scene, camera language and environment only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty treatment", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, model or gender-specific identity", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override immediately" ], "forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment" ] } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "BASE_AUTHORITY_WITH_IMAGE3_FILTERED_CONTEXT" }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence": "VISIBLE_ONLY", "mode": "FILTERED_BY_MULTI_GENDER_AND_BODY_ATTACHMENT_RULES" }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "multi_gender_logic": { "enabled": true, "objective": "Allow IMAGE3 to be male or female while preserving the real subject from IMAGE1 and IMAGE2.", "if_IMAGE3_is_female": { "copy": [ "pose", "pose logic", "body orientation translated intelligently", "composition", "framing", "camera perspective", "lighting direction", "background", "environment", "vehicles", "birds", "people", "architecture", "non-attached scene props", "scene mood", "apparent photo or video capture language" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body logic", "body scale", "presentation consistency" ], "do_not_copy": [ "female clothing", "female wardrobe", "female vestments", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female makeup", "female body traits", "female glamour cues", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject", "handbag carried by the female subject", "female hair styling transferred to final subject" ], "strict_rule": "If IMAGE3 is female, do not copy clothing, wardrobe, accessories, jewelry, makeup, or any object worn, attached, or carried by the person in IMAGE3. Copy only pose, framing, scene, lighting, environment, camera language and non-attached scene elements.", "accessory_rule": "Accessories from IMAGE3 must be fully blocked when they are worn, carried by, or attached to the female subject.", "object_rule": "Copy only environmental objects and scene elements that are not worn, attached to, or carried by the female subject." }, "pose_translation_rule": "Clone the functional pose and scene logic from IMAGE3, but anatomically reinterpret it through IMAGE2 so the result feels natural, physically plausible, subject-consistent when required, and not rigidly traced." }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "IMAGE2_BASE_AUTHORITY", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "wardrobe must follow IMAGE2 unless IMAGE3 wardrobe is explicitly compatible", "if IMAGE3 is female, keep wardrobe from IMAGE2", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to IMAGE3 person" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific wardrobe", "gender-specific accessories", "worn objects", "attached objects", "carried objects when IMAGE3 is female or incompatible" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_BASE_WARDROBE_FROM_IMAGE2", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "MULTI_GENDER_FILTERING", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body and wardrobe authority remain intact, IMAGE3 contributes only filtered pose, scene, composition, lighting and environment, real reference structure is preserved, the scene avoids generated perfection, and when IMAGE3 is female the system does not copy clothing, wardrobe, accessories, jewelry, makeup, or any worn, attached, or carried object from that female subject." }
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through open silk shirt", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, adorned with a massive diamond ring and a ruby pinky ring" }, "face_and_head": { "visibility": "completely obscured by a smooth dark red silk face mask (matching the shirt fabric). The mask is a full‑face balaclava with no eye or mouth openings, matte silk finish. It covers the entire head and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck. Fabric is luxurious, with a subtle sheen.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Power suit in the style of Tony Montana: double‑breasted white suit jacket with peak lapels, subtle thin dark pinstripe, completely unbuttoned, worn open to reveal the shirt and a single thick gold chain. Dark red silk shirt, unbuttoned to mid‑chest, revealing one thick gold chain on the neck (over the mask). Matching white suit trousers with sharp crease, full break covering ankles completely. In the breast pocket, a silk pocket square in deep red, complementing the shirt. Shoes: black patent leather oxfords (closed lacing, no exposed ankles). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "jacket": "double‑breasted white suit, peak lapels, thin dark pinstripe, unbuttoned, worn open", "shirt": "dark red silk, unbuttoned", "trousers": "white suit trousers, full break", "shoes": "black patent leather oxfords", "accessories": "one thick gold chain, massive diamond ring, ruby pinky ring, red silk pocket square" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, dominant presence", "face": "not visible (dark red silk full‑face balaclava, matching shirt fabric, no openings)", "hair": "not visible", "body": { "pose": "sitting on a luxurious black velvet round ottoman (plush, modern) on a tropical villa terrace. The terrace overlooks a calm ocean with palm trees silhouettes and a distant luxury yacht anchored near the horizon. He sits with legs slightly apart, one hand resting casually on his thigh, the other arm draped over the back of the ottoman or relaxed at his side. The white suit jacket is completely open, framing his torso and emphasizing the dark red shirt and the single thick gold chain. Chest slightly forward, shoulders back, exuding absolute power and relaxed dominance. Ankles completely covered by trousers.", "posture": "seated, dominant, relaxed", "anatomy": { "build": "broad shoulders, defined chest visible through open shirt", "details": "muscular legs, trousers covering ankles" }, "skin_texture": "no skin visible on face/neck; hands visible, with natural skin texture, no airbrushing" }, "clothing": { "description": "White double‑breasted pinstripe suit, unbuttoned, dark red silk shirt open, one thick gold chain, diamond and ruby rings, red pocket square. Black oxfords covering ankles." } }, "environment": { "setting": "Luxury tropical villa terrace in Bali, overlooking the ocean at golden hour/sunset. The terrace features polished light stone or dark wood decking, minimalist modern furniture. A large black velvet ottoman sits near the edge. In the background: calm ocean, silhouettes of palm trees, and a distant luxury yacht anchored offshore. The sky is warm with orange, pink, and purple hues, soft clouds.", "background": { "description": "Ocean horizon, palm tree silhouettes, luxury yacht silhouette, warm sunset sky. Due to harsh flash, background appears darker but with warm glow, silhouettes visible as dark shapes against the colored sky.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient sunset light. Flash creates harsh highlights and grain, deep shadows, overexposed highlights on white jacket and red silk." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm golden hour ambient light", "quality": "harsh flash with high contrast, overexposed highlights on white jacket, red silk mask, and gold chain, deep shadows in background", "effects": [ "strong flash creating specular highlights on silk mask, satin lapels, patent leather shoes, and gold jewelry", "overexposed areas on white jacket and red mask (washed out, ethereal glow, but red remains deep)", "background dark with faint warm silhouettes of palms and yacht", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from sunset", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm sunset tones, creating a unique warm‑cool contrast; red silk remains saturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body or three‑quarter shot, subject centered on ottoman, tropical background visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (on hands only)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles", "bare skin on ankles", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "loafers", "open shoes", "buttoned jacket", "two chains", "thin chain" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through formal shirt", "posture": "upright, confident, elegant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, always wearing white soft gloves (watchmaker style, with three thin stripes on top)" }, "face_and_head": { "visibility": "completely obscured by a smooth white full‑face balaclava (no eye or mouth openings, matte silk‑like fabric). The mask covers the entire face and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck whatsoever. Fabric conforms perfectly to head shape.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Elegant black tuxedo (James Bond style) without bow tie: classic peak lapels, single‑breasted jacket, white formal shirt with French cuffs and studs. Trousers with satin side stripe. Black patent leather lace‑up shoes (closed ankles, no exposed skin). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal black thread, barely visible. White soft gloves (watchmaker style, with three thin stripes on top) cover hands completely.", "jacket": "black wool‑blend tuxedo, satin lapels, well‑tailored", "shirt": "white cotton formal shirt with French cuffs and studs", "trousers": "black tailored with satin stripe", "shoes": "black patent leather oxfords (closed lacing, covering ankles)", "accessories": "white soft gloves (watchmaker style, with three thin stripes on top)" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, confident presence", "face": "not visible (white full‑face balaclava covering entire head and neck, disappearing under shirt collar)", "hair": "not visible", "body": { "pose": "standing inside a luxurious private jet (Gulfstream or similar) at night. He leans against the polished wood paneling near the entrance, arms crossed firmly over his chest in a dominant, powerful stance. His legs are slightly apart, weight evenly distributed, trousers covering the ankles completely. Head held high, mask facing the camera, exuding control and success. The cabin features plush leather seats, warm indirect lighting, and a dark tinted window through which city lights are faintly visible.", "posture": "dominant, arms crossed, confident", "anatomy": { "build": "broad shoulders, defined chest visible through shirt", "details": "muscular legs, trousers cover ankles" }, "skin_texture": "no skin visible on face/neck; hands covered by gloves" }, "clothing": { "description": "Black tuxedo without bow tie (peak lapels, satin trim), white formal shirt with studs, black patent leather oxfords (closed ankles), white soft gloves (watchmaker style, three stripes). On left chest, 'vgeux' subtly embroidered." } }, "environment": { "setting": "Interior of a private luxury jet at night. Polished wood cabinetry, cream leather seats, soft ambient lighting from ceiling panels. Small oval windows show a dark sky with distant city lights. The atmosphere is exclusive, quiet, and powerful.", "background": { "description": "Luxurious jet cabin with leather seats, wood trim, and dark windows. Due to harsh flash, the background appears dark with subtle highlights on glossy surfaces.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm cabin ambient light. Flash creates harsh highlights and grain, deep shadows." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm cabin ambient light", "quality": "harsh flash with high contrast, overexposed highlights on white mask, gloves, and shirt, deep shadows in background", "effects": [ "strong flash creating specular highlights on mask fabric, satin lapels, patent leather shoes, and gloves", "overexposed areas on white mask and shirt (washed out, ethereal glow)", "background dark with faint warm cabin details and city lights through windows", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from cabin lights", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm cabin lights, creating a unique warm‑cool contrast", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body or three‑quarter shot, subject centered, jet interior visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (none visible, hands gloved)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles (bare skin)", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "bow tie" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through ribbed turtleneck", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, covered by black leather gloves" }, "face_and_head": { "visibility": "completely obscured by a black knitted ski mask (full‑face balaclava, no eye or mouth openings, matte fabric). The mask covers the entire face and extends down the neck, disappearing under the turtleneck collar. No skin visible on head or neck whatsoever. Fabric is dense knit with subtle texture.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Black ribbed turtleneck sweater (slim fit, high collar, vertical knit pattern). Black leather gloves (smooth, slight specular reflections). Dark rectangular sunglasses (matte black frame, tinted lenses). On the left chest area (heart) of the sweater, the text 'BENDER' is subtly embroidered in tonal WHITE thread, barely visible.", "sweater": "black ribbed turtleneck, slim fit", "accessories": "black ski mask, dark rectangular sunglasses, black leather gloves" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, confident presence", "face": "not visible (black ski mask, no openings)", "hair": "not visible", "body": { "pose": "sitting in a modern luxury office chair (light beige/grey leather, high back). Torso upright, slightly leaning back (approx. 5‑10°), shoulders relaxed. Arms bent at elbows (90‑110°), hands positioned in front of chest with fingertips touching in a steepling gesture (power/control). Legs not visible. Medium close‑up framing (from upper chest to top of head), camera at eye level, distance approx. 1.3 m, centered composition, horizontal 16:9.", "posture": "relaxed yet dominant, leaning slightly back", "anatomy": { "build": "broad shoulders, defined chest visible through sweater", "details": "arms relaxed, hands gloved" }, "skin_texture": "no skin visible on face/neck; hands covered by gloves" }, "clothing": { "description": "Black ribbed turtleneck, black ski mask, dark rectangular sunglasses, black leather gloves. On left chest, 'vgeux' embroidered." } }, "environment": { "setting": "Modern minimalist office / interview studio. Dark matte walls (concrete or dark panels), ambient LED strip lighting along the ceiling or walls. The chair is a high‑end executive chair in light beige/grey leather. In the background, a blurred large-leaf plant (monstera or similar) adds soft depth. The room feels corporate, luxurious, slightly ominous.", "background": { "description": "Dark interior with smooth walls, soft ambient light from hidden LEDs, and a out‑of‑focus plant. Due to harsh flash, background appears darker with faint warm highlights and grainy texture.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the main source, mixed with ambient warm LED. Flash creates high contrast, overexposed highlights on the mask, turtleneck, and gloves, deep shadows in the background." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient LED", "quality": "harsh flash with high contrast, overexposed highlights on black fabric (creating specular reflections on knit and leather), deep shadows in background", "effects": [ "strong flash creating specular highlights on the ski mask, sunglasses frames, leather gloves, and ribbed turtleneck", "overexposed areas on black surfaces (washed out, ethereal glow, but black remains dark with bright edges)", "background dark with faint warm ambient glow and blurred plant silhouette", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from ambient light", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm ambient light, creating a unique warm‑cool contrast; black fabrics appear deep with bright reflections", "contrast": "very high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, centered composition", "camera_position": "handheld, compact digital camera from early 1990s, standard lens equivalent (~50‑85mm), with slight barrel distortion", "framing": "horizontal 16:9, medium close‑up (from upper chest to above head), subject centered, chair and background visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid cinematic portrait feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural fabric texture (knit, leather)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "3:4", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle, styled as a 90s fashion model", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner, chic 90s hairstyle", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "elegant, confident, timeless beauty", "gaze": "direct, engaging, slightly smoldering", "makeup": "none, natural flawless skin (no makeup look)", "visibility": "full face visible" }, "body": { "pose": "standing gracefully, holding a luxurious Chanel handbag elegantly, possibly with one hand on hip or bag at side", "posture": "upright, poised, model stance", "anatomy": { "curves": "lean athletic silhouette, subtle curves", "chest": "full bust with natural projection, accentuated by elegant top/dress", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "elegant 90s‑style outfit (likely a chic dress or top), not specified but implied to be luxurious", "accessories": "luxurious Chanel handbag held gracefully" } }, "environment": { "setting": "indoor studio or elegant room with wallpaper", "background": { "description": "soft pastel hues, dreamy wallpaper pattern, subtle and refined, but heavily washed out by flash, barely visible in deep shadows", "lighting": "dark background due to on‑camera flash overpowering ambient, pastel tones appear as faint, desaturated hints" } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with high contrast, overexposed highlights on skin and white/light surfaces, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and Chanel handbag", "overexposed areas on face and body (washed out, ethereal glow)", "background dark with faint pastel tones barely visible", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, pastel hues muted", "contrast": "very high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, typical point‑and‑shoot snapshot", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "full‑body or three‑quarter shot, subject centered, background visible but dark", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), timeless elegance with 90s snapshot feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "faint pastel tones in background" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect exposure", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "iPhone", "smartphone", "24mm", "modern camera" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "iPhone", "smartphone camera", "24mm", "modern digital" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through open silk shirt", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, adorned with a massive diamond ring and a ruby pinky ring" }, "face_and_head": { "visibility": "completely obscured by a smooth dark red silk face mask (matching the shirt fabric). The mask is a full‑face balaclava with no eye or mouth openings, matte silk finish. It covers the entire head and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck. Fabric is luxurious, with a subtle sheen.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Power suit in the style of Tony Montana (Scarface era): double‑breasted white suit jacket with peak lapels, subtle thin dark pinstripe. Dark red silk shirt, unbuttoned to mid‑chest, revealing two thick gold chains on the neck (over the mask). Matching white suit trousers with sharp crease, full break covering ankles completely. In the breast pocket, a silk pocket square in deep red, complementing the shirt. Shoes: black patent leather oxfords (closed lacing, no exposed ankles). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "jacket": "double‑breasted white suit, peak lapels, thin dark pinstripe", "shirt": "dark red silk, unbuttoned", "trousers": "white suit trousers, full break", "shoes": "black patent leather oxfords", "accessories": "two thick gold chains, massive diamond ring, ruby pinky ring, red silk pocket square" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, dominant presence", "face": "not visible (dark red silk full‑face balaclava, matching shirt fabric, no openings)", "hair": "not visible", "body": { "pose": "standing on the upper deck of a luxury yacht anchored near Dubai coastline at night. The city skyline glitters in the background. He stands with legs shoulder‑width apart, one hand casually resting on the polished railing, the other hand in his trouser pocket. Chest slightly forward, shoulders back, exuding absolute power and control. The white suit glows under the flash, the red shirt and gold chains catch specular highlights. Ankles completely covered by trousers.", "posture": "dominant, relaxed, powerful", "anatomy": { "build": "broad shoulders, defined chest visible through open shirt", "details": "muscular legs, trousers covering ankles" }, "skin_texture": "no skin visible on face/neck; hands visible, with natural skin texture, no airbrushing" }, "clothing": { "description": "White double‑breasted pinstripe suit, dark red silk shirt open, two gold chains, diamond and ruby rings, red pocket square. Black oxfords covering ankles." } }, "environment": { "setting": "Upper deck of a superyacht at night, anchored off the coast of Dubai. The skyline with Burj Khalifa and other towers glittering in the distance. The deck features polished teak wood, white leather seating, and subtle ambient lighting. The water reflects the city lights.", "background": { "description": "Dubai skyline at night, glittering towers, dark sea with light reflections. Due to harsh flash, background appears darker but with warm highlights from city lights.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient city lights. Flash creates harsh highlights and grain, deep shadows." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with distant city lights", "quality": "harsh flash with high contrast, overexposed highlights on white jacket, red silk mask, and gold chains, deep shadows in background", "effects": [ "strong flash creating specular highlights on silk mask, satin lapels, patent leather shoes, and gold jewelry", "overexposed areas on white jacket and red mask (washed out, ethereal glow, but red remains deep)", "background dark with faint glittering city lights", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from city lights", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm city lights, creating a unique warm‑cool contrast; red silk remains saturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body shot, subject centered, yacht deck and Dubai skyline visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (on hands only)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles", "bare skin on ankles", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "loafers", "open shoes" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through ribbed turtleneck", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, covered by black leather gloves" }, "face_and_head": { "visibility": "completely obscured by a black knitted ski mask (full‑face balaclava, no eye or mouth openings, matte fabric). The mask covers the entire face and extends down the neck, disappearing under the turtleneck collar. No skin visible on head or neck whatsoever. Fabric is dense knit with subtle texture.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Black ribbed turtleneck sweater (slim fit, high collar, vertical knit pattern). Black leather gloves (smooth, slight specular reflections). Dark rectangular sunglasses (matte black frame, tinted lenses). On the left chest area (heart) of the sweater, the text 'BENDER' is subtly embroidered in tonal WHITE thread, barely visible.", "sweater": "black ribbed turtleneck, slim fit", "accessories": "black ski mask, dark rectangular sunglasses, black leather gloves" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, confident presence", "face": "not visible (black ski mask, no openings)", "hair": "not visible", "body": { "pose": "sitting in a modern luxury office chair (light beige/grey leather, high back). Torso upright, slightly leaning back (approx. 5‑10°), shoulders relaxed. Arms bent at elbows (90‑110°), hands positioned in front of chest with fingertips touching in a steepling gesture (power/control). Legs not visible. Medium close‑up framing (from upper chest to top of head), camera at eye level, distance approx. 1.3 m, centered composition, horizontal 16:9.", "posture": "relaxed yet dominant, leaning slightly back", "anatomy": { "build": "broad shoulders, defined chest visible through sweater", "details": "arms relaxed, hands gloved" }, "skin_texture": "no skin visible on face/neck; hands covered by gloves" }, "clothing": { "description": "Black ribbed turtleneck, black ski mask, dark rectangular sunglasses, black leather gloves. On left chest, 'vgeux' embroidered." } }, "environment": { "setting": "Modern minimalist office / interview studio. Dark matte walls (concrete or dark panels), ambient LED strip lighting along the ceiling or walls. The chair is a high‑end executive chair in light beige/grey leather. In the background, a blurred large-leaf plant (monstera or similar) adds soft depth. The room feels corporate, luxurious, slightly ominous.", "background": { "description": "Dark interior with smooth walls, soft ambient light from hidden LEDs, and a out‑of‑focus plant. Due to harsh flash, background appears darker with faint warm highlights and grainy texture.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the main source, mixed with ambient warm LED. Flash creates high contrast, overexposed highlights on the mask, turtleneck, and gloves, deep shadows in the background." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient LED", "quality": "harsh flash with high contrast, overexposed highlights on black fabric (creating specular reflections on knit and leather), deep shadows in background", "effects": [ "strong flash creating specular highlights on the ski mask, sunglasses frames, leather gloves, and ribbed turtleneck", "overexposed areas on black surfaces (washed out, ethereal glow, but black remains dark with bright edges)", "background dark with faint warm ambient glow and blurred plant silhouette", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from ambient light", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm ambient light, creating a unique warm‑cool contrast; black fabrics appear deep with bright reflections", "contrast": "very high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, centered composition", "camera_position": "handheld, compact digital camera from early 1990s, standard lens equivalent (~50‑85mm), with slight barrel distortion", "framing": "horizontal 16:9, medium close‑up (from upper chest to above head), subject centered, chair and background visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid cinematic portrait feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural fabric texture (knit, leather)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "3:4", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, loose and falling naturally around her shoulders and face", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "natural, relaxed, looking at her phone (not directly at camera) while taking a top‑down selfie", "gaze": "downward toward the phone screen", "makeup": "none, natural look", "visibility": "full face visible, angled slightly downward" }, "body": { "pose": "capturing a selfie from above, holding a smartphone slightly above her face, arm partially visible. The perspective is straight down, showing her face, shoulders, and upper body.", "posture": "relaxed, slightly leaning forward", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection, slightly stretching the white crop top", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "fitted white crop top with subtle ribbed texture, slightly stretched at the bust, and high‑waisted light blue jeans with natural denim texture, soft fading at the thighs, and subtle creases", "top": "white crop top, ribbed texture", "bottom": "light blue high‑waisted jeans, denim texture" }, "accessories": "smartphone held in hand, visible camera module and subtle screen reflections" }, "environment": { "setting": "minimalistic interior", "background": { "description": "soft neutral tones, hint of a bed or sofa underneath, but heavily underexposed due to flash, appearing dark with faint outlines", "lighting": "harsh flash from camera, overpowering any ambient light" } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with high contrast, overexposed highlights on skin and white clothing, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin, phone screen, and clothing", "overexposed areas on face and body (washed out)", "background dark (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "top‑down selfie, straight down angle", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "subject centered, face and upper body visible, phone visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), authentic snapshot feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "visible phone screen reflections" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft natural daylight", "HDR", "smartphone camera simulation (modern)" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "soft natural daylight", "HDR", "smartphone camera" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through formal shirt", "posture": "upright, confident, elegant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, always wearing white soft gloves (watchmaker style, with three thin stripes on top)" }, "face_and_head": { "visibility": "completely obscured by a smooth white full‑face balaclava (no eye or mouth openings, matte silk‑like fabric). The mask covers the entire face and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck whatsoever. Fabric conforms perfectly to head shape.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Elegant black tuxedo (James Bond style) without bow tie: classic peak lapels, single‑breasted jacket, white formal shirt with French cuffs and studs. Trousers with satin side stripe. Black patent leather lace‑up shoes (closed ankles, no exposed skin). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal black thread, barely visible. White soft gloves (watchmaker style, with three thin stripes on top) cover hands completely.", "jacket": "black wool‑blend tuxedo, satin lapels, well‑tailored", "shirt": "white cotton formal shirt with French cuffs and studs", "trousers": "black tailored with satin stripe", "shoes": "black patent leather oxfords (closed lacing, covering ankles)", "accessories": "white soft gloves (watchmaker style, with three thin stripes on top)" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, confident presence", "face": "not visible (white full‑face balaclava covering entire head and neck, disappearing under shirt collar)", "hair": "not visible", "body": { "pose": "standing inside a luxurious private jet (Gulfstream or similar) at night. He leans against the polished wood paneling near the entrance, arms crossed firmly over his chest in a dominant, powerful stance. His legs are slightly apart, weight evenly distributed, trousers covering the ankles completely. Head held high, mask facing the camera, exuding control and success. The cabin features plush leather seats, warm indirect lighting, and a dark tinted window through which city lights are faintly visible.", "posture": "dominant, arms crossed, confident", "anatomy": { "build": "broad shoulders, defined chest visible through shirt", "details": "muscular legs, trousers cover ankles" }, "skin_texture": "no skin visible on face/neck; hands covered by gloves" }, "clothing": { "description": "Black tuxedo without bow tie (peak lapels, satin trim), white formal shirt with studs, black patent leather oxfords (closed ankles), white soft gloves (watchmaker style, three stripes). On left chest, 'vgeux' subtly embroidered." } }, "environment": { "setting": "Interior of a private luxury jet at night. Polished wood cabinetry, cream leather seats, soft ambient lighting from ceiling panels. Small oval windows show a dark sky with distant city lights. The atmosphere is exclusive, quiet, and powerful.", "background": { "description": "Luxurious jet cabin with leather seats, wood trim, and dark windows. Due to harsh flash, the background appears dark with subtle highlights on glossy surfaces.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm cabin ambient light. Flash creates harsh highlights and grain, deep shadows." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm cabin ambient light", "quality": "harsh flash with high contrast, overexposed highlights on white mask, gloves, and shirt, deep shadows in background", "effects": [ "strong flash creating specular highlights on mask fabric, satin lapels, patent leather shoes, and gloves", "overexposed areas on white mask and shirt (washed out, ethereal glow)", "background dark with faint warm cabin details and city lights through windows", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from cabin lights", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm cabin lights, creating a unique warm‑cool contrast", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body or three‑quarter shot, subject centered, jet interior visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (none visible, hands gloved)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles (bare skin)", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "bow tie" ] }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V61_TERMINAL_REAL_HUMAN_MICROSKIN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V61_FUNCTIONAL_SEALED_REAL_REFERENCE_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale and base wardrobe authority; and subordinated IMAGE3 guidance only for pose, pose logic, composition, camera angle, framing, lighting direction, background, environment, scene mood, apparent capture language and visible non-conflicting scene objects. The final output must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_WARDROBE_LOCK + IMAGE3_SCENE_POSE_SUBORDINATION + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_AND_BASE_WARDROBE", "5_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "6_IMAGE3_POSE_SCENE_CAMERA_LIGHT_ONLY", "7_MULTI_GENDER_FILTERING", "8_ANTI_GENERATED_SCENE_FINISH", "9_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "10_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_WARDROBE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "base wardrobe", "clothing fit on body", "real anatomical weight" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls final base wardrobe when IMAGE3 wardrobe conflicts", "pose must adapt to IMAGE2 body", "wardrobe must adapt to IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture" ] }, "IMAGE3": { "role": "SUBORDINATED_DYNAMIC_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_FILTERED", "allowed_domains": [ "pose", "pose logic", "composition", "camera angle", "framing", "lighting direction", "background", "environment", "scene mood", "spatial layout", "apparent capture language", "non-conflicting visible scene objects", "vehicles", "architecture", "people in background", "birds or environmental elements" ], "mandatory_rules": [ "IMAGE3 provides pose, scene, camera language and environment only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty treatment", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, model or gender-specific identity", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override immediately" ], "forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment" ] } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "BASE_AUTHORITY_WITH_IMAGE3_FILTERED_CONTEXT" }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence": "VISIBLE_ONLY", "mode": "FILTERED_BY_MULTI_GENDER_AND_BODY_ATTACHMENT_RULES" }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "multi_gender_logic": { "enabled": true, "objective": "Allow IMAGE3 to be male or female while preserving the real subject from IMAGE1 and IMAGE2.", "if_IMAGE3_is_female": { "copy": [ "pose", "pose logic", "body orientation translated intelligently", "composition", "framing", "camera perspective", "lighting direction", "background", "environment", "vehicles", "birds", "people", "architecture", "non-attached scene props", "scene mood", "apparent photo or video capture language" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body logic", "body scale", "presentation consistency" ], "do_not_copy": [ "female clothing", "female wardrobe", "female vestments", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female makeup", "female body traits", "female glamour cues", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject", "handbag carried by the female subject", "female hair styling transferred to final subject" ], "strict_rule": "If IMAGE3 is female, do not copy clothing, wardrobe, accessories, jewelry, makeup, or any object worn, attached, or carried by the person in IMAGE3. Copy only pose, framing, scene, lighting, environment, camera language and non-attached scene elements.", "accessory_rule": "Accessories from IMAGE3 must be fully blocked when they are worn, carried by, or attached to the female subject.", "object_rule": "Copy only environmental objects and scene elements that are not worn, attached to, or carried by the female subject." }, "pose_translation_rule": "Clone the functional pose and scene logic from IMAGE3, but anatomically reinterpret it through IMAGE2 so the result feels natural, physically plausible, subject-consistent when required, and not rigidly traced." }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "IMAGE2_BASE_AUTHORITY", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "wardrobe must follow IMAGE2 unless IMAGE3 wardrobe is explicitly compatible", "if IMAGE3 is female, keep wardrobe from IMAGE2", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to IMAGE3 person" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific wardrobe", "gender-specific accessories", "worn objects", "attached objects", "carried objects when IMAGE3 is female or incompatible" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_BASE_WARDROBE_FROM_IMAGE2", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "MULTI_GENDER_FILTERING", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body and wardrobe authority remain intact, IMAGE3 contributes only filtered pose, scene, composition, lighting and environment, real reference structure is preserved, the scene avoids generated perfection, and when IMAGE3 is female the system does not copy clothing, wardrobe, accessories, jewelry, makeup, or any worn, attached, or carried object from that female subject." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through open silk shirt", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, adorned with a massive diamond ring and a ruby pinky ring" }, "face_and_head": { "visibility": "completely obscured by a smooth dark red silk face mask (matching the shirt fabric). The mask is a full‑face balaclava with no eye or mouth openings, matte silk finish. It covers the entire head and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck. Fabric is luxurious, with a subtle sheen.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Power suit in the style of Tony Montana: double‑breasted white suit jacket with peak lapels, subtle thin dark pinstripe, completely unbuttoned, worn open to reveal the shirt and a single thick gold chain. Dark red silk shirt, unbuttoned to mid‑chest, revealing one thick gold chain on the neck (over the mask). Matching white suit trousers with sharp crease, full break covering ankles completely. In the breast pocket, a silk pocket square in deep red, complementing the shirt. Shoes: black patent leather oxfords (closed lacing, no exposed ankles). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "jacket": "double‑breasted white suit, peak lapels, thin dark pinstripe, unbuttoned, worn open", "shirt": "dark red silk, unbuttoned", "trousers": "white suit trousers, full break", "shoes": "black patent leather oxfords", "accessories": "one thick gold chain, massive diamond ring, ruby pinky ring, red silk pocket square" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, dominant presence", "face": "not visible (dark red silk full‑face balaclava, matching shirt fabric, no openings)", "hair": "not visible", "body": { "pose": "sitting on a luxurious black velvet round ottoman (plush, modern) on a tropical villa terrace. The terrace overlooks a calm ocean with palm trees silhouettes and a distant luxury yacht anchored near the horizon. He sits with legs slightly apart, one hand resting casually on his thigh, the other arm draped over the back of the ottoman or relaxed at his side. The white suit jacket is completely open, framing his torso and emphasizing the dark red shirt and the single thick gold chain. Chest slightly forward, shoulders back, exuding absolute power and relaxed dominance. Ankles completely covered by trousers.", "posture": "seated, dominant, relaxed", "anatomy": { "build": "broad shoulders, defined chest visible through open shirt", "details": "muscular legs, trousers covering ankles" }, "skin_texture": "no skin visible on face/neck; hands visible, with natural skin texture, no airbrushing" }, "clothing": { "description": "White double‑breasted pinstripe suit, unbuttoned, dark red silk shirt open, one thick gold chain, diamond and ruby rings, red pocket square. Black oxfords covering ankles." } }, "environment": { "setting": "Luxury tropical villa terrace in Bali, overlooking the ocean at golden hour/sunset. The terrace features polished light stone or dark wood decking, minimalist modern furniture. A large black velvet ottoman sits near the edge. In the background: calm ocean, silhouettes of palm trees, and a distant luxury yacht anchored offshore. The sky is warm with orange, pink, and purple hues, soft clouds.", "background": { "description": "Ocean horizon, palm tree silhouettes, luxury yacht silhouette, warm sunset sky. Due to harsh flash, background appears darker but with warm glow, silhouettes visible as dark shapes against the colored sky.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient sunset light. Flash creates harsh highlights and grain, deep shadows, overexposed highlights on white jacket and red silk." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm golden hour ambient light", "quality": "harsh flash with high contrast, overexposed highlights on white jacket, red silk mask, and gold chain, deep shadows in background", "effects": [ "strong flash creating specular highlights on silk mask, satin lapels, patent leather shoes, and gold jewelry", "overexposed areas on white jacket and red mask (washed out, ethereal glow, but red remains deep)", "background dark with faint warm silhouettes of palms and yacht", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from sunset", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm sunset tones, creating a unique warm‑cool contrast; red silk remains saturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body or three‑quarter shot, subject centered on ottoman, tropical background visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (on hands only)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles", "bare skin on ankles", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "loafers", "open shoes", "buttoned jacket", "two chains", "thin chain" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "3:4", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle, styled as a 90s fashion model", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner, chic 90s hairstyle", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "elegant, confident, timeless beauty", "gaze": "direct, engaging, slightly smoldering", "makeup": "none, natural flawless skin (no makeup look)", "visibility": "full face visible" }, "body": { "pose": "standing gracefully, holding a luxurious Chanel handbag elegantly, possibly with one hand on hip or bag at side", "posture": "upright, poised, model stance", "anatomy": { "curves": "lean athletic silhouette, subtle curves", "chest": "full bust with natural projection, accentuated by elegant top/dress", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "elegant 90s‑style outfit (likely a chic dress or top), not specified but implied to be luxurious", "accessories": "luxurious Chanel handbag held gracefully" } }, "environment": { "setting": "indoor studio or elegant room with wallpaper", "background": { "description": "soft pastel hues, dreamy wallpaper pattern, subtle and refined, but heavily washed out by flash, barely visible in deep shadows", "lighting": "dark background due to on‑camera flash overpowering ambient, pastel tones appear as faint, desaturated hints" } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with high contrast, overexposed highlights on skin and white/light surfaces, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and Chanel handbag", "overexposed areas on face and body (washed out, ethereal glow)", "background dark with faint pastel tones barely visible", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, pastel hues muted", "contrast": "very high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, typical point‑and‑shoot snapshot", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "full‑body or three‑quarter shot, subject centered, background visible but dark", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), timeless elegance with 90s snapshot feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "faint pastel tones in background" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect exposure", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "iPhone", "smartphone", "24mm", "modern camera" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "iPhone", "smartphone camera", "24mm", "modern digital" ] }
{ "template_name": "MARRLONN2027_V63_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V63_TERMINAL_SEALED_IMAGE3_CLASSIFICATION_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits and physical structure; and intelligent conditional IMAGE3 transfer based on the main visible subject in IMAGE3. If IMAGE3 main subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is female, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject. If IMAGE3 has no human subject or gender is uncertain, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe/body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_SUBJECT_CLASSIFICATION + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct conditional IMAGE3 transfer, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION", "4_CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "5_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "6_FINAL_REAL_HUMAN_PERCEPTION", "7_MICROSKIN_REALISM", "8_ANTI_GENERATED_SCENE_FINISH", "9_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "10_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "under-eye texture", "subtle redness", "small blemishes", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1; do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_SUBJECT_CLASSIFICATION", "universal_allowed": [ "pose", "pose logic", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "primary_subject_detection": "detect the main visible human subject in IMAGE3; use the person most central to the pose, framing and composition", "classification_basis": "visual presentation of the main IMAGE3 subject only", "classification_options": [ "male_subject", "female_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "select only the main pose-driving subject; background people remain scene context only", "do_not_copy": [ "wardrobe from secondary people", "accessories from secondary people", "objects carried by secondary people", "identity or skin traits from any IMAGE3 person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene mood", "lighting direction", "camera angle", "composition", "image style", "vehicles", "architecture", "non-conflicting objects" ], "keep_from_IMAGE2": [ "body anatomy", "pose if no user pose instruction exists", "wardrobe unless explicitly changed by user" ] }, "if_uncertain_or_ambiguous": { "rule": "protect IMAGE1 and IMAGE2 first; copy only pose, scene, lighting, background, camera language and non-gendered environment", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_or_carried_objects": true } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent IMAGE3 transfer while preserving IMAGE1 identity/skin and IMAGE2 anatomy/scale.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "filtered_forbidden": [ "identity_transfer_from_IMAGE3", "skin_transfer_from_IMAGE3", "face_geometry_transfer_from_IMAGE3", "body_redesign_to_match_IMAGE3", "actor_face_replacement", "beauty_treatment_transfer", "synthetic_fashion_render", "catalog_body_correction", "outfit_that_changes_body_mass", "accessory_that_causes_identity_drift", "object_that_covers_or_deforms_the_face", "object_that_breaks_hands", "glossy_accessory_that_creates_AI_look", "object_that_is_unstable_for_Kling" ] }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject", "neckline", "cleavage styling", "female fabric drape", "female body-fitting silhouette", "female jewelry-dependent hand pose" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, neckline, fabric drape, feminine body silhouette, or any object worn, attached to, or carried by the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color mood", "camera angle", "framing", "composition", "contrast level", "lighting direction", "texture of capture", "photo or video language" ], "forbidden": [ "beauty skin style", "glamour facial lighting", "plastic highlights", "fake HDR", "poster render finish", "CGI material style", "skin smoothing style", "luxury ad polish on face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real face-to-neck transition", "small real imperfections inherited from IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM" }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "if IMAGE3 has no human subject or is ambiguous, preserve IMAGE2 wardrobe unless user explicitly requests otherwise", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "fabric tension must follow real body mass", "fabric must show real texture, natural folds and non-perfect wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correct IMAGE3 main subject classification", "correct conditional IMAGE3 transfer", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup hairstyle and worn/carried/attached objects are blocked", "if IMAGE3 has no human or is uncertain, IMAGE2 wardrobe/body are preserved while scene/camera/lights are copied", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_or_worn_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and gender-conditional logic, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through formal shirt", "posture": "upright, confident, elegant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, always wearing white soft gloves (watchmaker style, with three thin stripes on top)" }, "face_and_head": { "visibility": "completely obscured by a smooth white full‑face balaclava (no eye or mouth openings, matte silk‑like fabric). The mask covers the entire face and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck whatsoever. Fabric conforms perfectly to head shape.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Elegant black tuxedo (James Bond style) without bow tie: classic peak lapels, single‑breasted jacket, white formal shirt with French cuffs and studs. Trousers with satin side stripe. Black patent leather lace‑up shoes (closed ankles, no exposed skin). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal black thread, barely visible. White soft gloves (watchmaker style, with three thin stripes on top) cover hands completely.", "jacket": "black wool‑blend tuxedo, satin lapels, well‑tailored", "shirt": "white cotton formal shirt with French cuffs and studs", "trousers": "black tailored with satin stripe", "shoes": "black patent leather oxfords (closed lacing, covering ankles)", "accessories": "white soft gloves (watchmaker style, with three thin stripes on top)" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, confident presence", "face": "not visible (white full‑face balaclava covering entire head and neck, disappearing under shirt collar)", "hair": "not visible", "body": { "pose": "standing inside a luxurious private jet (Gulfstream or similar) at night. He leans against the polished wood paneling near the entrance, arms crossed firmly over his chest in a dominant, powerful stance. His legs are slightly apart, weight evenly distributed, trousers covering the ankles completely. Head held high, mask facing the camera, exuding control and success. The cabin features plush leather seats, warm indirect lighting, and a dark tinted window through which city lights are faintly visible.", "posture": "dominant, arms crossed, confident", "anatomy": { "build": "broad shoulders, defined chest visible through shirt", "details": "muscular legs, trousers cover ankles" }, "skin_texture": "no skin visible on face/neck; hands covered by gloves" }, "clothing": { "description": "Black tuxedo without bow tie (peak lapels, satin trim), white formal shirt with studs, black patent leather oxfords (closed ankles), white soft gloves (watchmaker style, three stripes). On left chest, 'vgeux' subtly embroidered." } }, "environment": { "setting": "Interior of a private luxury jet at night. Polished wood cabinetry, cream leather seats, soft ambient lighting from ceiling panels. Small oval windows show a dark sky with distant city lights. The atmosphere is exclusive, quiet, and powerful.", "background": { "description": "Luxurious jet cabin with leather seats, wood trim, and dark windows. Due to harsh flash, the background appears dark with subtle highlights on glossy surfaces.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm cabin ambient light. Flash creates harsh highlights and grain, deep shadows." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm cabin ambient light", "quality": "harsh flash with high contrast, overexposed highlights on white mask, gloves, and shirt, deep shadows in background", "effects": [ "strong flash creating specular highlights on mask fabric, satin lapels, patent leather shoes, and gloves", "overexposed areas on white mask and shirt (washed out, ethereal glow)", "background dark with faint warm cabin details and city lights through windows", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from cabin lights", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm cabin lights, creating a unique warm‑cool contrast", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body or three‑quarter shot, subject centered, jet interior visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (none visible, hands gloved)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles (bare skin)", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "bow tie" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "3:4", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle, styled as a 90s fashion model", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner, chic 90s hairstyle", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "elegant, confident, timeless beauty", "gaze": "direct, engaging, slightly smoldering", "makeup": "none, natural flawless skin (no makeup look)", "visibility": "full face visible" }, "body": { "pose": "standing gracefully, holding a luxurious Chanel handbag elegantly, possibly with one hand on hip or bag at side", "posture": "upright, poised, model stance", "anatomy": { "curves": "lean athletic silhouette, subtle curves", "chest": "full bust with natural projection, accentuated by elegant top/dress", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "elegant 90s‑style outfit (likely a chic dress or top), not specified but implied to be luxurious", "accessories": "luxurious Chanel handbag held gracefully" } }, "environment": { "setting": "indoor studio or elegant room with wallpaper", "background": { "description": "soft pastel hues, dreamy wallpaper pattern, subtle and refined, but heavily washed out by flash, barely visible in deep shadows", "lighting": "dark background due to on‑camera flash overpowering ambient, pastel tones appear as faint, desaturated hints" } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with high contrast, overexposed highlights on skin and white/light surfaces, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and Chanel handbag", "overexposed areas on face and body (washed out, ethereal glow)", "background dark with faint pastel tones barely visible", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, pastel hues muted", "contrast": "very high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, typical point‑and‑shoot snapshot", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "full‑body or three‑quarter shot, subject centered, background visible but dark", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), timeless elegance with 90s snapshot feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "faint pastel tones in background" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect exposure", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "iPhone", "smartphone", "24mm", "modern camera" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "iPhone", "smartphone camera", "24mm", "modern digital" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through open silk shirt", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, adorned with a massive diamond ring and a ruby pinky ring" }, "face_and_head": { "visibility": "completely obscured by a smooth dark red silk face mask (matching the shirt fabric). The mask is a full‑face balaclava with no eye or mouth openings, matte silk finish. It covers the entire head and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck. Fabric is luxurious, with a subtle sheen.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Power suit in the style of Tony Montana: double‑breasted white suit jacket with peak lapels, subtle thin dark pinstripe, completely unbuttoned, worn open to reveal the shirt and a single thick gold chain. Dark red silk shirt, unbuttoned to mid‑chest, revealing one thick gold chain on the neck (over the mask). Matching white suit trousers with sharp crease, full break covering ankles completely. In the breast pocket, a silk pocket square in deep red, complementing the shirt. Shoes: black patent leather oxfords (closed lacing, no exposed ankles). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "jacket": "double‑breasted white suit, peak lapels, thin dark pinstripe, unbuttoned, worn open", "shirt": "dark red silk, unbuttoned", "trousers": "white suit trousers, full break", "shoes": "black patent leather oxfords", "accessories": "one thick gold chain, massive diamond ring, ruby pinky ring, red silk pocket square" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, dominant presence", "face": "not visible (dark red silk full‑face balaclava, matching shirt fabric, no openings)", "hair": "not visible", "body": { "pose": "sitting on a luxurious black velvet round ottoman (plush, modern) on a tropical villa terrace. The terrace overlooks a calm ocean with palm trees silhouettes and a distant luxury yacht anchored near the horizon. He sits with legs slightly apart, one hand resting casually on his thigh, the other arm draped over the back of the ottoman or relaxed at his side. The white suit jacket is completely open, framing his torso and emphasizing the dark red shirt and the single thick gold chain. Chest slightly forward, shoulders back, exuding absolute power and relaxed dominance. Ankles completely covered by trousers.", "posture": "seated, dominant, relaxed", "anatomy": { "build": "broad shoulders, defined chest visible through open shirt", "details": "muscular legs, trousers covering ankles" }, "skin_texture": "no skin visible on face/neck; hands visible, with natural skin texture, no airbrushing" }, "clothing": { "description": "White double‑breasted pinstripe suit, unbuttoned, dark red silk shirt open, one thick gold chain, diamond and ruby rings, red pocket square. Black oxfords covering ankles." } }, "environment": { "setting": "Luxury tropical villa terrace in Bali, overlooking the ocean at golden hour/sunset. The terrace features polished light stone or dark wood decking, minimalist modern furniture. A large black velvet ottoman sits near the edge. In the background: calm ocean, silhouettes of palm trees, and a distant luxury yacht anchored offshore. The sky is warm with orange, pink, and purple hues, soft clouds.", "background": { "description": "Ocean horizon, palm tree silhouettes, luxury yacht silhouette, warm sunset sky. Due to harsh flash, background appears darker but with warm glow, silhouettes visible as dark shapes against the colored sky.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient sunset light. Flash creates harsh highlights and grain, deep shadows, overexposed highlights on white jacket and red silk." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm golden hour ambient light", "quality": "harsh flash with high contrast, overexposed highlights on white jacket, red silk mask, and gold chain, deep shadows in background", "effects": [ "strong flash creating specular highlights on silk mask, satin lapels, patent leather shoes, and gold jewelry", "overexposed areas on white jacket and red mask (washed out, ethereal glow, but red remains deep)", "background dark with faint warm silhouettes of palms and yacht", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from sunset", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm sunset tones, creating a unique warm‑cool contrast; red silk remains saturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body or three‑quarter shot, subject centered on ottoman, tropical background visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (on hands only)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles", "bare skin on ankles", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "loafers", "open shoes", "buttoned jacket", "two chains", "thin chain" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through open silk shirt", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, adorned with a massive diamond ring and a ruby pinky ring" }, "face_and_head": { "visibility": "completely obscured by a smooth dark red silk face mask (matching the shirt fabric). The mask is a full‑face balaclava with no eye or mouth openings, matte silk finish. It covers the entire head and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck. Fabric is luxurious, with a subtle sheen.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Power suit in the style of Tony Montana (Scarface era): double‑breasted white suit jacket with peak lapels, subtle thin dark pinstripe. Dark red silk shirt, unbuttoned to mid‑chest, revealing two thick gold chains on the neck (over the mask). Matching white suit trousers with sharp crease, full break covering ankles completely. In the breast pocket, a silk pocket square in deep red, complementing the shirt. Shoes: black patent leather oxfords (closed lacing, no exposed ankles). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "jacket": "double‑breasted white suit, peak lapels, thin dark pinstripe", "shirt": "dark red silk, unbuttoned", "trousers": "white suit trousers, full break", "shoes": "black patent leather oxfords", "accessories": "two thick gold chains, massive diamond ring, ruby pinky ring, red silk pocket square" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, dominant presence", "face": "not visible (dark red silk full‑face balaclava, matching shirt fabric, no openings)", "hair": "not visible", "body": { "pose": "standing on the upper deck of a luxury yacht anchored near Dubai coastline at night. The city skyline glitters in the background. He stands with legs shoulder‑width apart, one hand casually resting on the polished railing, the other hand in his trouser pocket. Chest slightly forward, shoulders back, exuding absolute power and control. The white suit glows under the flash, the red shirt and gold chains catch specular highlights. Ankles completely covered by trousers.", "posture": "dominant, relaxed, powerful", "anatomy": { "build": "broad shoulders, defined chest visible through open shirt", "details": "muscular legs, trousers covering ankles" }, "skin_texture": "no skin visible on face/neck; hands visible, with natural skin texture, no airbrushing" }, "clothing": { "description": "White double‑breasted pinstripe suit, dark red silk shirt open, two gold chains, diamond and ruby rings, red pocket square. Black oxfords covering ankles." } }, "environment": { "setting": "Upper deck of a superyacht at night, anchored off the coast of Dubai. The skyline with Burj Khalifa and other towers glittering in the distance. The deck features polished teak wood, white leather seating, and subtle ambient lighting. The water reflects the city lights.", "background": { "description": "Dubai skyline at night, glittering towers, dark sea with light reflections. Due to harsh flash, background appears darker but with warm highlights from city lights.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient city lights. Flash creates harsh highlights and grain, deep shadows." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with distant city lights", "quality": "harsh flash with high contrast, overexposed highlights on white jacket, red silk mask, and gold chains, deep shadows in background", "effects": [ "strong flash creating specular highlights on silk mask, satin lapels, patent leather shoes, and gold jewelry", "overexposed areas on white jacket and red mask (washed out, ethereal glow, but red remains deep)", "background dark with faint glittering city lights", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from city lights", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm city lights, creating a unique warm‑cool contrast; red silk remains saturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body shot, subject centered, yacht deck and Dubai skyline visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (on hands only)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles", "bare skin on ankles", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "loafers", "open shoes" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through ribbed turtleneck", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, covered by black leather gloves" }, "face_and_head": { "visibility": "completely obscured by a black knitted ski mask (full‑face balaclava, no eye or mouth openings, matte fabric). The mask covers the entire face and extends down the neck, disappearing under the turtleneck collar. No skin visible on head or neck whatsoever. Fabric is dense knit with subtle texture.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Black ribbed turtleneck sweater (slim fit, high collar, vertical knit pattern). Black leather gloves (smooth, slight specular reflections). Dark rectangular sunglasses (matte black frame, tinted lenses). On the left chest area (heart) of the sweater, the text 'BENDER' is subtly embroidered in tonal WHITE thread, barely visible.", "sweater": "black ribbed turtleneck, slim fit", "accessories": "black ski mask, dark rectangular sunglasses, black leather gloves" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, confident presence", "face": "not visible (black ski mask, no openings)", "hair": "not visible", "body": { "pose": "sitting in a modern luxury office chair (light beige/grey leather, high back). Torso upright, slightly leaning back (approx. 5‑10°), shoulders relaxed. Arms bent at elbows (90‑110°), hands positioned in front of chest with fingertips touching in a steepling gesture (power/control). Legs not visible. Medium close‑up framing (from upper chest to top of head), camera at eye level, distance approx. 1.3 m, centered composition, horizontal 16:9.", "posture": "relaxed yet dominant, leaning slightly back", "anatomy": { "build": "broad shoulders, defined chest visible through sweater", "details": "arms relaxed, hands gloved" }, "skin_texture": "no skin visible on face/neck; hands covered by gloves" }, "clothing": { "description": "Black ribbed turtleneck, black ski mask, dark rectangular sunglasses, black leather gloves. On left chest, 'vgeux' embroidered." } }, "environment": { "setting": "Modern minimalist office / interview studio. Dark matte walls (concrete or dark panels), ambient LED strip lighting along the ceiling or walls. The chair is a high‑end executive chair in light beige/grey leather. In the background, a blurred large-leaf plant (monstera or similar) adds soft depth. The room feels corporate, luxurious, slightly ominous.", "background": { "description": "Dark interior with smooth walls, soft ambient light from hidden LEDs, and a out‑of‑focus plant. Due to harsh flash, background appears darker with faint warm highlights and grainy texture.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the main source, mixed with ambient warm LED. Flash creates high contrast, overexposed highlights on the mask, turtleneck, and gloves, deep shadows in the background." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient LED", "quality": "harsh flash with high contrast, overexposed highlights on black fabric (creating specular reflections on knit and leather), deep shadows in background", "effects": [ "strong flash creating specular highlights on the ski mask, sunglasses frames, leather gloves, and ribbed turtleneck", "overexposed areas on black surfaces (washed out, ethereal glow, but black remains dark with bright edges)", "background dark with faint warm ambient glow and blurred plant silhouette", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from ambient light", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm ambient light, creating a unique warm‑cool contrast; black fabrics appear deep with bright reflections", "contrast": "very high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, centered composition", "camera_position": "handheld, compact digital camera from early 1990s, standard lens equivalent (~50‑85mm), with slight barrel distortion", "framing": "horizontal 16:9, medium close‑up (from upper chest to above head), subject centered, chair and background visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid cinematic portrait feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural fabric texture (knit, leather)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "3:4", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, loose and falling naturally around her shoulders and face", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "natural, relaxed, looking at her phone (not directly at camera) while taking a top‑down selfie", "gaze": "downward toward the phone screen", "makeup": "none, natural look", "visibility": "full face visible, angled slightly downward" }, "body": { "pose": "capturing a selfie from above, holding a smartphone slightly above her face, arm partially visible. The perspective is straight down, showing her face, shoulders, and upper body.", "posture": "relaxed, slightly leaning forward", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection, slightly stretching the white crop top", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "fitted white crop top with subtle ribbed texture, slightly stretched at the bust, and high‑waisted light blue jeans with natural denim texture, soft fading at the thighs, and subtle creases", "top": "white crop top, ribbed texture", "bottom": "light blue high‑waisted jeans, denim texture" }, "accessories": "smartphone held in hand, visible camera module and subtle screen reflections" }, "environment": { "setting": "minimalistic interior", "background": { "description": "soft neutral tones, hint of a bed or sofa underneath, but heavily underexposed due to flash, appearing dark with faint outlines", "lighting": "harsh flash from camera, overpowering any ambient light" } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with high contrast, overexposed highlights on skin and white clothing, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin, phone screen, and clothing", "overexposed areas on face and body (washed out)", "background dark (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "top‑down selfie, straight down angle", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "subject centered, face and upper body visible, phone visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), authentic snapshot feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "visible phone screen reflections" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft natural daylight", "HDR", "smartphone camera simulation (modern)" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "soft natural daylight", "HDR", "smartphone camera" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V63_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V63_TERMINAL_SEALED_IMAGE3_CLASSIFICATION_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits and physical structure; and intelligent conditional IMAGE3 transfer based on the main visible subject in IMAGE3. If IMAGE3 main subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is female, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject. If IMAGE3 has no human subject or gender is uncertain, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe/body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_SUBJECT_CLASSIFICATION + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct conditional IMAGE3 transfer, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION", "4_CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "5_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "6_FINAL_REAL_HUMAN_PERCEPTION", "7_MICROSKIN_REALISM", "8_ANTI_GENERATED_SCENE_FINISH", "9_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "10_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "under-eye texture", "subtle redness", "small blemishes", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1; do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_SUBJECT_CLASSIFICATION", "universal_allowed": [ "pose", "pose logic", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "primary_subject_detection": "detect the main visible human subject in IMAGE3; use the person most central to the pose, framing and composition", "classification_basis": "visual presentation of the main IMAGE3 subject only", "classification_options": [ "male_subject", "female_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "select only the main pose-driving subject; background people remain scene context only", "do_not_copy": [ "wardrobe from secondary people", "accessories from secondary people", "objects carried by secondary people", "identity or skin traits from any IMAGE3 person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene mood", "lighting direction", "camera angle", "composition", "image style", "vehicles", "architecture", "non-conflicting objects" ], "keep_from_IMAGE2": [ "body anatomy", "pose if no user pose instruction exists", "wardrobe unless explicitly changed by user" ] }, "if_uncertain_or_ambiguous": { "rule": "protect IMAGE1 and IMAGE2 first; copy only pose, scene, lighting, background, camera language and non-gendered environment", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_or_carried_objects": true } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent IMAGE3 transfer while preserving IMAGE1 identity/skin and IMAGE2 anatomy/scale.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "filtered_forbidden": [ "identity_transfer_from_IMAGE3", "skin_transfer_from_IMAGE3", "face_geometry_transfer_from_IMAGE3", "body_redesign_to_match_IMAGE3", "actor_face_replacement", "beauty_treatment_transfer", "synthetic_fashion_render", "catalog_body_correction", "outfit_that_changes_body_mass", "accessory_that_causes_identity_drift", "object_that_covers_or_deforms_the_face", "object_that_breaks_hands", "glossy_accessory_that_creates_AI_look", "object_that_is_unstable_for_Kling" ] }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject", "neckline", "cleavage styling", "female fabric drape", "female body-fitting silhouette", "female jewelry-dependent hand pose" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, neckline, fabric drape, feminine body silhouette, or any object worn, attached to, or carried by the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color mood", "camera angle", "framing", "composition", "contrast level", "lighting direction", "texture of capture", "photo or video language" ], "forbidden": [ "beauty skin style", "glamour facial lighting", "plastic highlights", "fake HDR", "poster render finish", "CGI material style", "skin smoothing style", "luxury ad polish on face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real face-to-neck transition", "small real imperfections inherited from IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM" }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "if IMAGE3 has no human subject or is ambiguous, preserve IMAGE2 wardrobe unless user explicitly requests otherwise", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "fabric tension must follow real body mass", "fabric must show real texture, natural folds and non-perfect wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correct IMAGE3 main subject classification", "correct conditional IMAGE3 transfer", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup hairstyle and worn/carried/attached objects are blocked", "if IMAGE3 has no human or is uncertain, IMAGE2 wardrobe/body are preserved while scene/camera/lights are copied", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_or_worn_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and gender-conditional logic, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V61_TERMINAL_REAL_HUMAN_MICROSKIN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V61_FUNCTIONAL_SEALED_REAL_REFERENCE_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale and base wardrobe authority; and subordinated IMAGE3 guidance only for pose, pose logic, composition, camera angle, framing, lighting direction, background, environment, scene mood, apparent capture language and visible non-conflicting scene objects. The final output must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_WARDROBE_LOCK + IMAGE3_SCENE_POSE_SUBORDINATION + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_AND_BASE_WARDROBE", "5_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "6_IMAGE3_POSE_SCENE_CAMERA_LIGHT_ONLY", "7_MULTI_GENDER_FILTERING", "8_ANTI_GENERATED_SCENE_FINISH", "9_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "10_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_WARDROBE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "base wardrobe", "clothing fit on body", "real anatomical weight" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls final base wardrobe when IMAGE3 wardrobe conflicts", "pose must adapt to IMAGE2 body", "wardrobe must adapt to IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture" ] }, "IMAGE3": { "role": "SUBORDINATED_DYNAMIC_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_FILTERED", "allowed_domains": [ "pose", "pose logic", "composition", "camera angle", "framing", "lighting direction", "background", "environment", "scene mood", "spatial layout", "apparent capture language", "non-conflicting visible scene objects", "vehicles", "architecture", "people in background", "birds or environmental elements" ], "mandatory_rules": [ "IMAGE3 provides pose, scene, camera language and environment only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty treatment", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, model or gender-specific identity", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override immediately" ], "forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment" ] } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "BASE_AUTHORITY_WITH_IMAGE3_FILTERED_CONTEXT" }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence": "VISIBLE_ONLY", "mode": "FILTERED_BY_MULTI_GENDER_AND_BODY_ATTACHMENT_RULES" }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "multi_gender_logic": { "enabled": true, "objective": "Allow IMAGE3 to be male or female while preserving the real subject from IMAGE1 and IMAGE2.", "if_IMAGE3_is_female": { "copy": [ "pose", "pose logic", "body orientation translated intelligently", "composition", "framing", "camera perspective", "lighting direction", "background", "environment", "vehicles", "birds", "people", "architecture", "non-attached scene props", "scene mood", "apparent photo or video capture language" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body logic", "body scale", "presentation consistency" ], "do_not_copy": [ "female clothing", "female wardrobe", "female vestments", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female makeup", "female body traits", "female glamour cues", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject", "handbag carried by the female subject", "female hair styling transferred to final subject" ], "strict_rule": "If IMAGE3 is female, do not copy clothing, wardrobe, accessories, jewelry, makeup, or any object worn, attached, or carried by the person in IMAGE3. Copy only pose, framing, scene, lighting, environment, camera language and non-attached scene elements.", "accessory_rule": "Accessories from IMAGE3 must be fully blocked when they are worn, carried by, or attached to the female subject.", "object_rule": "Copy only environmental objects and scene elements that are not worn, attached to, or carried by the female subject." }, "pose_translation_rule": "Clone the functional pose and scene logic from IMAGE3, but anatomically reinterpret it through IMAGE2 so the result feels natural, physically plausible, subject-consistent when required, and not rigidly traced." }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "IMAGE2_BASE_AUTHORITY", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "wardrobe must follow IMAGE2 unless IMAGE3 wardrobe is explicitly compatible", "if IMAGE3 is female, keep wardrobe from IMAGE2", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to IMAGE3 person" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific wardrobe", "gender-specific accessories", "worn objects", "attached objects", "carried objects when IMAGE3 is female or incompatible" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_BASE_WARDROBE_FROM_IMAGE2", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "MULTI_GENDER_FILTERING", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body and wardrobe authority remain intact, IMAGE3 contributes only filtered pose, scene, composition, lighting and environment, real reference structure is preserved, the scene avoids generated perfection, and when IMAGE3 is female the system does not copy clothing, wardrobe, accessories, jewelry, makeup, or any worn, attached, or carried object from that female subject." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through formal shirt", "posture": "upright, confident, elegant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, always wearing white soft gloves (watchmaker style, with three thin stripes on top)" }, "face_and_head": { "visibility": "completely obscured by a smooth white full‑face balaclava (no eye or mouth openings, matte silk‑like fabric). The mask covers the entire face and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck whatsoever. Fabric conforms perfectly to head shape.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Elegant black tuxedo (James Bond style) without bow tie: classic peak lapels, single‑breasted jacket, white formal shirt with French cuffs and studs. Trousers with satin side stripe. Black patent leather lace‑up shoes (closed ankles, no exposed skin). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal black thread, barely visible. White soft gloves (watchmaker style, with three thin stripes on top) cover hands completely.", "jacket": "black wool‑blend tuxedo, satin lapels, well‑tailored", "shirt": "white cotton formal shirt with French cuffs and studs", "trousers": "black tailored with satin stripe", "shoes": "black patent leather oxfords (closed lacing, covering ankles)", "accessories": "white soft gloves (watchmaker style, with three thin stripes on top)" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, confident presence", "face": "not visible (white full‑face balaclava covering entire head and neck, disappearing under shirt collar)", "hair": "not visible", "body": { "pose": "standing inside a luxurious private jet (Gulfstream or similar) at night. He leans against the polished wood paneling near the entrance, arms crossed firmly over his chest in a dominant, powerful stance. His legs are slightly apart, weight evenly distributed, trousers covering the ankles completely. Head held high, mask facing the camera, exuding control and success. The cabin features plush leather seats, warm indirect lighting, and a dark tinted window through which city lights are faintly visible.", "posture": "dominant, arms crossed, confident", "anatomy": { "build": "broad shoulders, defined chest visible through shirt", "details": "muscular legs, trousers cover ankles" }, "skin_texture": "no skin visible on face/neck; hands covered by gloves" }, "clothing": { "description": "Black tuxedo without bow tie (peak lapels, satin trim), white formal shirt with studs, black patent leather oxfords (closed ankles), white soft gloves (watchmaker style, three stripes). On left chest, 'vgeux' subtly embroidered." } }, "environment": { "setting": "Interior of a private luxury jet at night. Polished wood cabinetry, cream leather seats, soft ambient lighting from ceiling panels. Small oval windows show a dark sky with distant city lights. The atmosphere is exclusive, quiet, and powerful.", "background": { "description": "Luxurious jet cabin with leather seats, wood trim, and dark windows. Due to harsh flash, the background appears dark with subtle highlights on glossy surfaces.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm cabin ambient light. Flash creates harsh highlights and grain, deep shadows." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm cabin ambient light", "quality": "harsh flash with high contrast, overexposed highlights on white mask, gloves, and shirt, deep shadows in background", "effects": [ "strong flash creating specular highlights on mask fabric, satin lapels, patent leather shoes, and gloves", "overexposed areas on white mask and shirt (washed out, ethereal glow)", "background dark with faint warm cabin details and city lights through windows", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from cabin lights", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm cabin lights, creating a unique warm‑cool contrast", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body or three‑quarter shot, subject centered, jet interior visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (none visible, hands gloved)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles (bare skin)", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "bow tie" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through open silk shirt", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, adorned with a massive diamond ring and a ruby pinky ring" }, "face_and_head": { "visibility": "completely obscured by a smooth dark red silk face mask (matching the shirt fabric). The mask is a full‑face balaclava with no eye or mouth openings, matte silk finish. It covers the entire head and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck. Fabric is luxurious, with a subtle sheen.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Power suit in the style of Tony Montana (Scarface era): double‑breasted white suit jacket with peak lapels, subtle thin dark pinstripe. Dark red silk shirt, unbuttoned to mid‑chest, revealing two thick gold chains on the neck (over the mask). Matching white suit trousers with sharp crease, full break covering ankles completely. In the breast pocket, a silk pocket square in deep red, complementing the shirt. Shoes: black patent leather oxfords (closed lacing, no exposed ankles). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "jacket": "double‑breasted white suit, peak lapels, thin dark pinstripe", "shirt": "dark red silk, unbuttoned", "trousers": "white suit trousers, full break", "shoes": "black patent leather oxfords", "accessories": "two thick gold chains, massive diamond ring, ruby pinky ring, red silk pocket square" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, dominant presence", "face": "not visible (dark red silk full‑face balaclava, matching shirt fabric, no openings)", "hair": "not visible", "body": { "pose": "standing on the upper deck of a luxury yacht anchored near Dubai coastline at night. The city skyline glitters in the background. He stands with legs shoulder‑width apart, one hand casually resting on the polished railing, the other hand in his trouser pocket. Chest slightly forward, shoulders back, exuding absolute power and control. The white suit glows under the flash, the red shirt and gold chains catch specular highlights. Ankles completely covered by trousers.", "posture": "dominant, relaxed, powerful", "anatomy": { "build": "broad shoulders, defined chest visible through open shirt", "details": "muscular legs, trousers covering ankles" }, "skin_texture": "no skin visible on face/neck; hands visible, with natural skin texture, no airbrushing" }, "clothing": { "description": "White double‑breasted pinstripe suit, dark red silk shirt open, two gold chains, diamond and ruby rings, red pocket square. Black oxfords covering ankles." } }, "environment": { "setting": "Upper deck of a superyacht at night, anchored off the coast of Dubai. The skyline with Burj Khalifa and other towers glittering in the distance. The deck features polished teak wood, white leather seating, and subtle ambient lighting. The water reflects the city lights.", "background": { "description": "Dubai skyline at night, glittering towers, dark sea with light reflections. Due to harsh flash, background appears darker but with warm highlights from city lights.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient city lights. Flash creates harsh highlights and grain, deep shadows." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with distant city lights", "quality": "harsh flash with high contrast, overexposed highlights on white jacket, red silk mask, and gold chains, deep shadows in background", "effects": [ "strong flash creating specular highlights on silk mask, satin lapels, patent leather shoes, and gold jewelry", "overexposed areas on white jacket and red mask (washed out, ethereal glow, but red remains deep)", "background dark with faint glittering city lights", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from city lights", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm city lights, creating a unique warm‑cool contrast; red silk remains saturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body shot, subject centered, yacht deck and Dubai skyline visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (on hands only)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles", "bare skin on ankles", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "loafers", "open shoes" ] }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through ribbed turtleneck", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, covered by black leather gloves" }, "face_and_head": { "visibility": "completely obscured by a black knitted ski mask (full‑face balaclava, no eye or mouth openings, matte fabric). The mask covers the entire face and extends down the neck, disappearing under the turtleneck collar. No skin visible on head or neck whatsoever. Fabric is dense knit with subtle texture.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Black ribbed turtleneck sweater (slim fit, high collar, vertical knit pattern). Black leather gloves (smooth, slight specular reflections). Dark rectangular sunglasses (matte black frame, tinted lenses). On the left chest area (heart) of the sweater, the text 'BENDER' is subtly embroidered in tonal WHITE thread, barely visible.", "sweater": "black ribbed turtleneck, slim fit", "accessories": "black ski mask, dark rectangular sunglasses, black leather gloves" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, confident presence", "face": "not visible (black ski mask, no openings)", "hair": "not visible", "body": { "pose": "sitting in a modern luxury office chair (light beige/grey leather, high back). Torso upright, slightly leaning back (approx. 5‑10°), shoulders relaxed. Arms bent at elbows (90‑110°), hands positioned in front of chest with fingertips touching in a steepling gesture (power/control). Legs not visible. Medium close‑up framing (from upper chest to top of head), camera at eye level, distance approx. 1.3 m, centered composition, horizontal 16:9.", "posture": "relaxed yet dominant, leaning slightly back", "anatomy": { "build": "broad shoulders, defined chest visible through sweater", "details": "arms relaxed, hands gloved" }, "skin_texture": "no skin visible on face/neck; hands covered by gloves" }, "clothing": { "description": "Black ribbed turtleneck, black ski mask, dark rectangular sunglasses, black leather gloves. On left chest, 'vgeux' embroidered." } }, "environment": { "setting": "Modern minimalist office / interview studio. Dark matte walls (concrete or dark panels), ambient LED strip lighting along the ceiling or walls. The chair is a high‑end executive chair in light beige/grey leather. In the background, a blurred large-leaf plant (monstera or similar) adds soft depth. The room feels corporate, luxurious, slightly ominous.", "background": { "description": "Dark interior with smooth walls, soft ambient light from hidden LEDs, and a out‑of‑focus plant. Due to harsh flash, background appears darker with faint warm highlights and grainy texture.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the main source, mixed with ambient warm LED. Flash creates high contrast, overexposed highlights on the mask, turtleneck, and gloves, deep shadows in the background." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient LED", "quality": "harsh flash with high contrast, overexposed highlights on black fabric (creating specular reflections on knit and leather), deep shadows in background", "effects": [ "strong flash creating specular highlights on the ski mask, sunglasses frames, leather gloves, and ribbed turtleneck", "overexposed areas on black surfaces (washed out, ethereal glow, but black remains dark with bright edges)", "background dark with faint warm ambient glow and blurred plant silhouette", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from ambient light", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm ambient light, creating a unique warm‑cool contrast; black fabrics appear deep with bright reflections", "contrast": "very high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, centered composition", "camera_position": "handheld, compact digital camera from early 1990s, standard lens equivalent (~50‑85mm), with slight barrel distortion", "framing": "horizontal 16:9, medium close‑up (from upper chest to above head), subject centered, chair and background visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid cinematic portrait feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural fabric texture (knit, leather)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster" ] }
{ "template_name": "MARRLONN2027_V63_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V63_TERMINAL_SEALED_IMAGE3_CLASSIFICATION_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits and physical structure; and intelligent conditional IMAGE3 transfer based on the main visible subject in IMAGE3. If IMAGE3 main subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is female, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject. If IMAGE3 has no human subject or gender is uncertain, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe/body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_SUBJECT_CLASSIFICATION + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct conditional IMAGE3 transfer, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION", "4_CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "5_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "6_FINAL_REAL_HUMAN_PERCEPTION", "7_MICROSKIN_REALISM", "8_ANTI_GENERATED_SCENE_FINISH", "9_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "10_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "under-eye texture", "subtle redness", "small blemishes", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1; do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_SUBJECT_CLASSIFICATION", "universal_allowed": [ "pose", "pose logic", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "primary_subject_detection": "detect the main visible human subject in IMAGE3; use the person most central to the pose, framing and composition", "classification_basis": "visual presentation of the main IMAGE3 subject only", "classification_options": [ "male_subject", "female_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "select only the main pose-driving subject; background people remain scene context only", "do_not_copy": [ "wardrobe from secondary people", "accessories from secondary people", "objects carried by secondary people", "identity or skin traits from any IMAGE3 person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene mood", "lighting direction", "camera angle", "composition", "image style", "vehicles", "architecture", "non-conflicting objects" ], "keep_from_IMAGE2": [ "body anatomy", "pose if no user pose instruction exists", "wardrobe unless explicitly changed by user" ] }, "if_uncertain_or_ambiguous": { "rule": "protect IMAGE1 and IMAGE2 first; copy only pose, scene, lighting, background, camera language and non-gendered environment", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_or_carried_objects": true } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent IMAGE3 transfer while preserving IMAGE1 identity/skin and IMAGE2 anatomy/scale.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "filtered_forbidden": [ "identity_transfer_from_IMAGE3", "skin_transfer_from_IMAGE3", "face_geometry_transfer_from_IMAGE3", "body_redesign_to_match_IMAGE3", "actor_face_replacement", "beauty_treatment_transfer", "synthetic_fashion_render", "catalog_body_correction", "outfit_that_changes_body_mass", "accessory_that_causes_identity_drift", "object_that_covers_or_deforms_the_face", "object_that_breaks_hands", "glossy_accessory_that_creates_AI_look", "object_that_is_unstable_for_Kling" ] }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject", "neckline", "cleavage styling", "female fabric drape", "female body-fitting silhouette", "female jewelry-dependent hand pose" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, neckline, fabric drape, feminine body silhouette, or any object worn, attached to, or carried by the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color mood", "camera angle", "framing", "composition", "contrast level", "lighting direction", "texture of capture", "photo or video language" ], "forbidden": [ "beauty skin style", "glamour facial lighting", "plastic highlights", "fake HDR", "poster render finish", "CGI material style", "skin smoothing style", "luxury ad polish on face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real face-to-neck transition", "small real imperfections inherited from IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM" }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "if IMAGE3 has no human subject or is ambiguous, preserve IMAGE2 wardrobe unless user explicitly requests otherwise", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "fabric tension must follow real body mass", "fabric must show real texture, natural folds and non-perfect wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correct IMAGE3 main subject classification", "correct conditional IMAGE3 transfer", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup hairstyle and worn/carried/attached objects are blocked", "if IMAGE3 has no human or is uncertain, IMAGE2 wardrobe/body are preserved while scene/camera/lights are copied", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_or_worn_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and gender-conditional logic, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "3:4", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, loose and falling naturally around her shoulders and face", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "natural, relaxed, looking at her phone (not directly at camera) while taking a top‑down selfie", "gaze": "downward toward the phone screen", "makeup": "none, natural look", "visibility": "full face visible, angled slightly downward" }, "body": { "pose": "capturing a selfie from above, holding a smartphone slightly above her face, arm partially visible. The perspective is straight down, showing her face, shoulders, and upper body.", "posture": "relaxed, slightly leaning forward", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection, slightly stretching the white crop top", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "fitted white crop top with subtle ribbed texture, slightly stretched at the bust, and high‑waisted light blue jeans with natural denim texture, soft fading at the thighs, and subtle creases", "top": "white crop top, ribbed texture", "bottom": "light blue high‑waisted jeans, denim texture" }, "accessories": "smartphone held in hand, visible camera module and subtle screen reflections" }, "environment": { "setting": "minimalistic interior", "background": { "description": "soft neutral tones, hint of a bed or sofa underneath, but heavily underexposed due to flash, appearing dark with faint outlines", "lighting": "harsh flash from camera, overpowering any ambient light" } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with high contrast, overexposed highlights on skin and white clothing, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin, phone screen, and clothing", "overexposed areas on face and body (washed out)", "background dark (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "top‑down selfie, straight down angle", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "subject centered, face and upper body visible, phone visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), authentic snapshot feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "visible phone screen reflections" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft natural daylight", "HDR", "smartphone camera simulation (modern)" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "soft natural daylight", "HDR", "smartphone camera" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through open silk shirt", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, adorned with a massive diamond ring and a ruby pinky ring" }, "face_and_head": { "visibility": "completely obscured by a smooth dark red silk face mask (matching the shirt fabric). The mask is a full‑face balaclava with no eye or mouth openings, matte silk finish. It covers the entire head and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck. Fabric is luxurious, with a subtle sheen.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Power suit in the style of Tony Montana: double‑breasted white suit jacket with peak lapels, subtle thin dark pinstripe, completely unbuttoned, worn open to reveal the shirt and a single thick gold chain. Dark red silk shirt, unbuttoned to mid‑chest, revealing one thick gold chain on the neck (over the mask). Matching white suit trousers with sharp crease, full break covering ankles completely. In the breast pocket, a silk pocket square in deep red, complementing the shirt. Shoes: black patent leather oxfords (closed lacing, no exposed ankles). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "jacket": "double‑breasted white suit, peak lapels, thin dark pinstripe, unbuttoned, worn open", "shirt": "dark red silk, unbuttoned", "trousers": "white suit trousers, full break", "shoes": "black patent leather oxfords", "accessories": "one thick gold chain, massive diamond ring, ruby pinky ring, red silk pocket square" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, dominant presence", "face": "not visible (dark red silk full‑face balaclava, matching shirt fabric, no openings)", "hair": "not visible", "body": { "pose": "sitting on a luxurious black velvet round ottoman (plush, modern) on a tropical villa terrace. The terrace overlooks a calm ocean with palm trees silhouettes and a distant luxury yacht anchored near the horizon. He sits with legs slightly apart, one hand resting casually on his thigh, the other arm draped over the back of the ottoman or relaxed at his side. The white suit jacket is completely open, framing his torso and emphasizing the dark red shirt and the single thick gold chain. Chest slightly forward, shoulders back, exuding absolute power and relaxed dominance. Ankles completely covered by trousers.", "posture": "seated, dominant, relaxed", "anatomy": { "build": "broad shoulders, defined chest visible through open shirt", "details": "muscular legs, trousers covering ankles" }, "skin_texture": "no skin visible on face/neck; hands visible, with natural skin texture, no airbrushing" }, "clothing": { "description": "White double‑breasted pinstripe suit, unbuttoned, dark red silk shirt open, one thick gold chain, diamond and ruby rings, red pocket square. Black oxfords covering ankles." } }, "environment": { "setting": "Luxury tropical villa terrace in Bali, overlooking the ocean at golden hour/sunset. The terrace features polished light stone or dark wood decking, minimalist modern furniture. A large black velvet ottoman sits near the edge. In the background: calm ocean, silhouettes of palm trees, and a distant luxury yacht anchored offshore. The sky is warm with orange, pink, and purple hues, soft clouds.", "background": { "description": "Ocean horizon, palm tree silhouettes, luxury yacht silhouette, warm sunset sky. Due to harsh flash, background appears darker but with warm glow, silhouettes visible as dark shapes against the colored sky.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient sunset light. Flash creates harsh highlights and grain, deep shadows, overexposed highlights on white jacket and red silk." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm golden hour ambient light", "quality": "harsh flash with high contrast, overexposed highlights on white jacket, red silk mask, and gold chain, deep shadows in background", "effects": [ "strong flash creating specular highlights on silk mask, satin lapels, patent leather shoes, and gold jewelry", "overexposed areas on white jacket and red mask (washed out, ethereal glow, but red remains deep)", "background dark with faint warm silhouettes of palms and yacht", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from sunset", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm sunset tones, creating a unique warm‑cool contrast; red silk remains saturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body or three‑quarter shot, subject centered on ottoman, tropical background visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (on hands only)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles", "bare skin on ankles", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "loafers", "open shoes", "buttoned jacket", "two chains", "thin chain" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "3:4", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle, styled as a 90s fashion model", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner, chic 90s hairstyle", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "elegant, confident, timeless beauty", "gaze": "direct, engaging, slightly smoldering", "makeup": "none, natural flawless skin (no makeup look)", "visibility": "full face visible" }, "body": { "pose": "standing gracefully, holding a luxurious Chanel handbag elegantly, possibly with one hand on hip or bag at side", "posture": "upright, poised, model stance", "anatomy": { "curves": "lean athletic silhouette, subtle curves", "chest": "full bust with natural projection, accentuated by elegant top/dress", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "elegant 90s‑style outfit (likely a chic dress or top), not specified but implied to be luxurious", "accessories": "luxurious Chanel handbag held gracefully" } }, "environment": { "setting": "indoor studio or elegant room with wallpaper", "background": { "description": "soft pastel hues, dreamy wallpaper pattern, subtle and refined, but heavily washed out by flash, barely visible in deep shadows", "lighting": "dark background due to on‑camera flash overpowering ambient, pastel tones appear as faint, desaturated hints" } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with high contrast, overexposed highlights on skin and white/light surfaces, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and Chanel handbag", "overexposed areas on face and body (washed out, ethereal glow)", "background dark with faint pastel tones barely visible", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, pastel hues muted", "contrast": "very high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, typical point‑and‑shoot snapshot", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "full‑body or three‑quarter shot, subject centered, background visible but dark", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), timeless elegance with 90s snapshot feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "faint pastel tones in background" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect exposure", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "iPhone", "smartphone", "24mm", "modern camera" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "iPhone", "smartphone camera", "24mm", "modern digital" ] }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V61_TERMINAL_REAL_HUMAN_MICROSKIN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V61_FUNCTIONAL_SEALED_REAL_REFERENCE_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale and base wardrobe authority; and subordinated IMAGE3 guidance only for pose, pose logic, composition, camera angle, framing, lighting direction, background, environment, scene mood, apparent capture language and visible non-conflicting scene objects. The final output must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_WARDROBE_LOCK + IMAGE3_SCENE_POSE_SUBORDINATION + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_AND_BASE_WARDROBE", "5_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "6_IMAGE3_POSE_SCENE_CAMERA_LIGHT_ONLY", "7_MULTI_GENDER_FILTERING", "8_ANTI_GENERATED_SCENE_FINISH", "9_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "10_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_WARDROBE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "base wardrobe", "clothing fit on body", "real anatomical weight" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls final base wardrobe when IMAGE3 wardrobe conflicts", "pose must adapt to IMAGE2 body", "wardrobe must adapt to IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture" ] }, "IMAGE3": { "role": "SUBORDINATED_DYNAMIC_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_FILTERED", "allowed_domains": [ "pose", "pose logic", "composition", "camera angle", "framing", "lighting direction", "background", "environment", "scene mood", "spatial layout", "apparent capture language", "non-conflicting visible scene objects", "vehicles", "architecture", "people in background", "birds or environmental elements" ], "mandatory_rules": [ "IMAGE3 provides pose, scene, camera language and environment only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty treatment", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, model or gender-specific identity", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override immediately" ], "forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment" ] } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "BASE_AUTHORITY_WITH_IMAGE3_FILTERED_CONTEXT" }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence": "VISIBLE_ONLY", "mode": "FILTERED_BY_MULTI_GENDER_AND_BODY_ATTACHMENT_RULES" }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "multi_gender_logic": { "enabled": true, "objective": "Allow IMAGE3 to be male or female while preserving the real subject from IMAGE1 and IMAGE2.", "if_IMAGE3_is_female": { "copy": [ "pose", "pose logic", "body orientation translated intelligently", "composition", "framing", "camera perspective", "lighting direction", "background", "environment", "vehicles", "birds", "people", "architecture", "non-attached scene props", "scene mood", "apparent photo or video capture language" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body logic", "body scale", "presentation consistency" ], "do_not_copy": [ "female clothing", "female wardrobe", "female vestments", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female makeup", "female body traits", "female glamour cues", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject", "handbag carried by the female subject", "female hair styling transferred to final subject" ], "strict_rule": "If IMAGE3 is female, do not copy clothing, wardrobe, accessories, jewelry, makeup, or any object worn, attached, or carried by the person in IMAGE3. Copy only pose, framing, scene, lighting, environment, camera language and non-attached scene elements.", "accessory_rule": "Accessories from IMAGE3 must be fully blocked when they are worn, carried by, or attached to the female subject.", "object_rule": "Copy only environmental objects and scene elements that are not worn, attached to, or carried by the female subject." }, "pose_translation_rule": "Clone the functional pose and scene logic from IMAGE3, but anatomically reinterpret it through IMAGE2 so the result feels natural, physically plausible, subject-consistent when required, and not rigidly traced." }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "IMAGE2_BASE_AUTHORITY", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "wardrobe must follow IMAGE2 unless IMAGE3 wardrobe is explicitly compatible", "if IMAGE3 is female, keep wardrobe from IMAGE2", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to IMAGE3 person" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific wardrobe", "gender-specific accessories", "worn objects", "attached objects", "carried objects when IMAGE3 is female or incompatible" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_BASE_WARDROBE_FROM_IMAGE2", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "MULTI_GENDER_FILTERING", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body and wardrobe authority remain intact, IMAGE3 contributes only filtered pose, scene, composition, lighting and environment, real reference structure is preserved, the scene avoids generated perfection, and when IMAGE3 is female the system does not copy clothing, wardrobe, accessories, jewelry, makeup, or any worn, attached, or carried object from that female subject." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the white tiled floor with legs folded to one side in a relaxed, feminine pose (knees bent, both legs resting on the same side). Her torso is slightly twisted toward the camera, and she supports herself with one hand placed on the floor beside her hip. The other hand gently touches her collarbone or the base of her neck, drawing attention to her elegant neckline. Her posture is poised and inviting, with a natural S‑curve.", "posture": "side‑sit, twisted torso, supported by one hand", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the graffiti artwork. No text on clothing." }, "accessories": "none" }, "environment": { "setting": "indoor space with white ceramic tile floor (clean, glossy, with visible grout lines) and plain light gray walls. On the wall behind the model hangs a framed picture (a canvas or poster) featuring the text 'vgeux' in a bold black graffiti style font, clearly visible. The room is lit by soft, diffused natural daylight from a large window (off-camera), creating even illumination with gentle shadows.", "background": { "description": "light gray wall with a framed graffiti art piece spelling 'vgeux' in black, bold letters. White tile floor with subtle reflections.", "lighting": "soft natural daylight, even exposure, minimal contrast, no harsh flash. The image retains a slightly grainy filmic texture from a 1990s compact camera aesthetic, but with natural light." } }, "lighting_and_atmosphere": { "source": "soft natural daylight (window light) mimicking the look of a 1990s compact camera but without harsh flash.", "quality": "soft, diffused, with gentle shadows and natural highlights on skin and tiles.", "effects": [ "subtle skin glow", "soft shadows under chin and limbs", "tiles reflect light gently", "grainy texture reminiscent of 1990s compact cameras" ], "color_cast": "neutral daylight, slightly warm", "contrast": "moderate, natural" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the elegant side‑sit pose", "camera_position": "handheld, compact digital camera from early 1990s, using natural light", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, graffiti art visible on wall", "focus": "slightly soft, typical of low‑resolution cameras, but with good detail", "visual_fidelity": "grainy, natural colors, soft contrast, ultra high quality real image (realistic despite lo‑fi look), daytime interior portrait" }, "realism_constraints": { "allowed": [ "grain", "soft focus", "natural skin texture", "minor asymmetry", "visible tile grout lines" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "harsh flash", "overexposure" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional soft focus allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text on clothing", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "harsh flash", "overexposed" ] }{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "in love gaze with a mix of passion and slight daring, eyes intense (hunter eyes) but softened by affection, lips slightly parted, a hint of a confident smirk, capturing a blend of adoration, desire and boldness", "gaze": "directly at camera, smoldering, with a touch of vulnerability", "makeup": "none, natural look", "visibility": "full face visible" }, "body": { "pose": "sitting on the floor in a kneeling position (seiza style), torso upright, hands resting on her thighs. Several long‑stemmed red roses are placed across her lap, with petals scattered around her knees. She holds one rose gently between her fingers, the bloom near her collarbone, as if offering it to the viewer. Her posture is elegant, regal, and confident.", "posture": "upright, kneeling, poised", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "simple, elegant top (e.g., fitted black or neutral sleeveless top), allowing focus on expression and the roses. On the left side of the collar, the text 'vgeux' is embroidered in small white letters." }, "accessories": "none" }, "environment": { "setting": "neutral background (plain light gray or beige wall) at night. On the floor, a lush arrangement of fresh red roses is placed, with petals casually scattered around, creating a romantic and passionate atmosphere. The roses are clearly resting on the floor, not floating.", "background": { "description": "plain wall with a prominent bouquet of red roses lying on the floor, softly blurred due to flash, adding depth and romantic vibe. Some petals are strewn on the floor.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) – high contrast, overexposed highlights, deep shadows, grainy texture, roses visible as dark silhouettes with hints of red. Night time: flash dominates, ambient light minimal, background appears very dark." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) in a dark room (night time)", "quality": "harsh flash with high contrast, overexposed highlights on skin, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and hair", "overexposed areas on face and body (washed out, ethereal glow)", "background extremely dark with faint detail of roses and petals (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, roses appear dark red with muted tones", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, looking up to emphasize confidence and the kneeling pose", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "vertical 9:16, medium shot (from upper thighs to above head), subject centered, roses clearly on floor in foreground and background", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), romantic yet edgy portrait, night time ambiance" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "petals on floor" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "floating roses" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark (other than the intended 'vgeux' on clothing)", "text (other than the intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "floating roses", "roses in air" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through ribbed turtleneck", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, covered by black leather gloves" }, "face_and_head": { "visibility": "completely obscured by a black knitted ski mask (full‑face balaclava, no eye or mouth openings, matte fabric). The mask covers the entire face and extends down the neck, disappearing under the turtleneck collar. No skin visible on head or neck whatsoever. Fabric is dense knit with subtle texture.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Black ribbed turtleneck sweater (slim fit, high collar, vertical knit pattern). Black leather gloves (smooth, slight specular reflections). Dark rectangular sunglasses (matte black frame, tinted lenses). On the left chest area (heart) of the sweater, the text 'BENDER' is subtly embroidered in tonal WHITE thread, barely visible.", "sweater": "black ribbed turtleneck, slim fit", "accessories": "black ski mask, dark rectangular sunglasses, black leather gloves" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, confident presence", "face": "not visible (black ski mask, no openings)", "hair": "not visible", "body": { "pose": "sitting in a modern luxury office chair (light beige/grey leather, high back). Torso upright, slightly leaning back (approx. 5‑10°), shoulders relaxed. Arms bent at elbows (90‑110°), hands positioned in front of chest with fingertips touching in a steepling gesture (power/control). Legs not visible. Medium close‑up framing (from upper chest to top of head), camera at eye level, distance approx. 1.3 m, centered composition, horizontal 16:9.", "posture": "relaxed yet dominant, leaning slightly back", "anatomy": { "build": "broad shoulders, defined chest visible through sweater", "details": "arms relaxed, hands gloved" }, "skin_texture": "no skin visible on face/neck; hands covered by gloves" }, "clothing": { "description": "Black ribbed turtleneck, black ski mask, dark rectangular sunglasses, black leather gloves. On left chest, 'vgeux' embroidered." } }, "environment": { "setting": "Modern minimalist office / interview studio. Dark matte walls (concrete or dark panels), ambient LED strip lighting along the ceiling or walls. The chair is a high‑end executive chair in light beige/grey leather. In the background, a blurred large-leaf plant (monstera or similar) adds soft depth. The room feels corporate, luxurious, slightly ominous.", "background": { "description": "Dark interior with smooth walls, soft ambient light from hidden LEDs, and a out‑of‑focus plant. Due to harsh flash, background appears darker with faint warm highlights and grainy texture.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the main source, mixed with ambient warm LED. Flash creates high contrast, overexposed highlights on the mask, turtleneck, and gloves, deep shadows in the background." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient LED", "quality": "harsh flash with high contrast, overexposed highlights on black fabric (creating specular reflections on knit and leather), deep shadows in background", "effects": [ "strong flash creating specular highlights on the ski mask, sunglasses frames, leather gloves, and ribbed turtleneck", "overexposed areas on black surfaces (washed out, ethereal glow, but black remains dark with bright edges)", "background dark with faint warm ambient glow and blurred plant silhouette", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from ambient light", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm ambient light, creating a unique warm‑cool contrast; black fabrics appear deep with bright reflections", "contrast": "very high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, centered composition", "camera_position": "handheld, compact digital camera from early 1990s, standard lens equivalent (~50‑85mm), with slight barrel distortion", "framing": "horizontal 16:9, medium close‑up (from upper chest to above head), subject centered, chair and background visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid cinematic portrait feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural fabric texture (knit, leather)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "3:4", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle, styled as a 90s fashion model", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner, chic 90s hairstyle", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "elegant, confident, timeless beauty", "gaze": "direct, engaging, slightly smoldering", "makeup": "none, natural flawless skin (no makeup look)", "visibility": "full face visible" }, "body": { "pose": "standing gracefully, holding a luxurious Chanel handbag elegantly, possibly with one hand on hip or bag at side", "posture": "upright, poised, model stance", "anatomy": { "curves": "lean athletic silhouette, subtle curves", "chest": "full bust with natural projection, accentuated by elegant top/dress", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "elegant 90s‑style outfit (likely a chic dress or top), not specified but implied to be luxurious", "accessories": "luxurious Chanel handbag held gracefully" } }, "environment": { "setting": "indoor studio or elegant room with wallpaper", "background": { "description": "soft pastel hues, dreamy wallpaper pattern, subtle and refined, but heavily washed out by flash, barely visible in deep shadows", "lighting": "dark background due to on‑camera flash overpowering ambient, pastel tones appear as faint, desaturated hints" } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with high contrast, overexposed highlights on skin and white/light surfaces, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin and Chanel handbag", "overexposed areas on face and body (washed out, ethereal glow)", "background dark with faint pastel tones barely visible", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated, pastel hues muted", "contrast": "very high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, typical point‑and‑shoot snapshot", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "full‑body or three‑quarter shot, subject centered, background visible but dark", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), timeless elegance with 90s snapshot feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "faint pastel tones in background" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect exposure", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "iPhone", "smartphone", "24mm", "modern camera" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "iPhone", "smartphone camera", "24mm", "modern digital" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "3:4", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { "shape": "elongated oval skull with wide bizygomatic width", "forward_growth": "maxilla and mandible projected forward, strong skeletal framework", "facial_thirds": "upper : middle : lower = 1:1:0.9, slightly elongated lower third", "cheekbones": "high‑set, razor‑sharp, beginning directly under eyes, sweeping laterally, forming deep hollow cheeks with natural submalar shadows", "mandible": "sharply defined, gonial angle approx. 118°, clean V‑shaped jawline", "chin": "slightly pointed but firm, aligned with nasal septum" }, "eyes": { "shape": "almond‑shaped, deeply set", "canthal_tilt": "positive 5° (outer corners higher)", "medial_canthi": "acutely angled, extending downward", "scleral_show": "zero (lower lids tightly hug iris)", "eyelids": "hooded with minimal exposure", "iris": "light green with golden‑brown central heterochromia, distinct limbal ring, visible radial fibers", "eyebrows": "thick, straight, set low on supraorbital ridge, soft arch peaking slightly lateral to lateral limbus, individual hairs visible" }, "nose": { "dorsum": "straight, smooth", "bridge": "refined, narrow", "tip": "precisely sculpted, slightly rounded, delicate cartilage definition", "nostrils": "narrow, symmetrical, slight columellar show" }, "lips": { "fullness": "full, lower lip to upper lip ratio approx. 1.3:1", "cupids_bow": "pronounced with distinct peaks", "vermilion_borders": "distinct", "oral_commissures": "sharp, turning slightly upward", "philtrum": "short, well‑defined, approx. 11 mm" }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "barely visible micropores 0.1–0.2 mm in T‑zone", "micro_roughness": "present", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting", "subsurface_scattering": "moderate on nose, cheeks, earlobes, lifelike translucency", "vellus_hairs": "delicate on jawline and cheekbones", "micro_veins": "faintly discernible under translucent skin", "specular_highlights": "healthy on forehead, nose, cheekbones; matte cheeks" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks", "style": "long wavy, cascading over shoulders, with side‑swept curtain bang grazing outer eye corner", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18–20%)", "neck": "slender, elongated", "clavicles": "prominent, horizontal", "shoulders": "faint muscle definition with delicate venous network", "curves": "subtle feminine curves", "chest": "full bust with natural projection" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long wavy, loose and falling naturally around her shoulders and face", "texture": "glossy, healthy, individual strands visible, anisotropic reflections, no frizz" }, "face": { "expression": "natural, relaxed, looking at her phone (not directly at camera) while taking a top‑down selfie", "gaze": "downward toward the phone screen", "makeup": "none, natural look", "visibility": "full face visible, angled slightly downward" }, "body": { "pose": "capturing a selfie from above, holding a smartphone slightly above her face, arm partially visible. The perspective is straight down, showing her face, shoulders, and upper body.", "posture": "relaxed, slightly leaning forward", "anatomy": { "curves": "subtle feminine curves", "chest": "full bust with natural projection, slightly stretching the white crop top", "details": "visible collarbones, slender elongated neck" }, "skin_texture": "visible fine pores, micro‑roughness, delicate vellus hairs, natural sheen from sebum film, no airbrushing, subsurface scattering on nose and cheeks" }, "clothing": { "description": "fitted white crop top with subtle ribbed texture, slightly stretched at the bust, and high‑waisted light blue jeans with natural denim texture, soft fading at the thighs, and subtle creases", "top": "white crop top, ribbed texture", "bottom": "light blue high‑waisted jeans, denim texture" }, "accessories": "smartphone held in hand, visible camera module and subtle screen reflections" }, "environment": { "setting": "minimalistic interior", "background": { "description": "soft neutral tones, hint of a bed or sofa underneath, but heavily underexposed due to flash, appearing dark with faint outlines", "lighting": "harsh flash from camera, overpowering any ambient light" } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with high contrast, overexposed highlights on skin and white clothing, deep shadows in background", "effects": [ "strong flash creating specular highlights on skin, phone screen, and clothing", "overexposed areas on face and body (washed out)", "background dark (flash overpowering ambient)", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation", "unreal contrast" ], "color_cast": "cool flash white balance, slightly desaturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "top‑down selfie, straight down angle", "camera_position": "handheld, compact digital camera from early 1990s", "framing": "subject centered, face and upper body visible, phone visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), authentic snapshot feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture", "minor asymmetry", "visible phone screen reflections" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic look", "8k", "masterpiece", "excessive makeup", "visible ears", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft natural daylight", "HDR", "smartphone camera simulation (modern)" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (intentional motion blur allowed)", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "blemishes", "redness", "pimples", "scars", "moles", "shiny T-zone", "glossy skin", "watermark", "text", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "makeup", "stylized", "modern digital", "soft natural daylight", "HDR", "smartphone camera" ] }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V61_TERMINAL_REAL_HUMAN_MICROSKIN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V61_FUNCTIONAL_SEALED_REAL_REFERENCE_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face, identity, skin, age, beard and human truth; absolute IMAGE2 body, anatomy, scale and base wardrobe authority; and subordinated IMAGE3 guidance only for pose, pose logic, composition, camera angle, framing, lighting direction, background, environment, scene mood, apparent capture language and visible non-conflicting scene objects. The final output must feel like a biologically alive, imperfect, physically present human photographed with a real Canon EOS R50, not AI, not CGI, not beauty retouch, not plastic skin, not waxy skin, not synthetic glamour, not actor replacement, not model replacement, not generic human replacement, not luxury advertisement, and not a generated poster. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_FACE_SKIN_IDENTITY_LOCK + IMAGE2_BODY_WARDROBE_LOCK + IMAGE3_SCENE_POSE_SUBORDINATION + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + MULTI_GENDER_INTELLIGENCE + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_MAKEUP_INVENTION + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too cinematic, too actor-like, too model-like, too luxury-ad-like, too perfect, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, visible individual pores, micro-wrinkles, natural asymmetry, believable hands, non-perfect scene texture, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_REAL_REFERENCE_PIXEL_AND_STRUCTURE_PRIORITY", "3_FINAL_REAL_HUMAN_PERCEPTION", "4_IMAGE2_BODY_ANATOMY_AND_BASE_WARDROBE", "5_MICROSKIN_REALISM_AND_HUMAN_IMPERFECTION", "6_IMAGE3_POSE_SCENE_CAMERA_LIGHT_ONLY", "7_MULTI_GENDER_FILTERING", "8_ANTI_GENERATED_SCENE_FINISH", "9_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "10_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eye shape", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "small blemishes", "spots", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "preserve the same person under every scene, pose, outfit or camera change", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a more realistic generic human", "never transfer identity, face geometry, beauty style, skin style or age from IMAGE3", "realism must come from preserved human truth and camera realism, not from changing the person" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "commercial_confidence_face", "luxury_portrait_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_WARDROBE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "base wardrobe", "clothing fit on body", "real anatomical weight" ], "mandatory_rules": [ "IMAGE2 controls body and anatomy", "IMAGE2 controls final base wardrobe when IMAGE3 wardrobe conflicts", "pose must adapt to IMAGE2 body", "wardrobe must adapt to IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture" ] }, "IMAGE3": { "role": "SUBORDINATED_DYNAMIC_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_FILTERED", "allowed_domains": [ "pose", "pose logic", "composition", "camera angle", "framing", "lighting direction", "background", "environment", "scene mood", "spatial layout", "apparent capture language", "non-conflicting visible scene objects", "vehicles", "architecture", "people in background", "birds or environmental elements" ], "mandatory_rules": [ "IMAGE3 provides pose, scene, camera language and environment only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty treatment", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, model or gender-specific identity", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override immediately" ], "forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment" ] } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a full synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "do not rebuild the entire subject from scratch if the reference structure is usable", "perform controlled adaptation, not total reinterpretation", "humanity must be preserved from real references before aesthetic improvement" ], "forbidden": [ "full synthetic facial reconstruction", "new skin generated over IMAGE1 truth", "generic realistic face replacement", "body redesign from scratch", "AI-cleaned version of the subject", "perfected photoreal subject replacement", "reference ignored in favor of prompt aesthetics" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "beard_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "BASE_AUTHORITY_WITH_IMAGE3_FILTERED_CONTEXT" }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "YIELD_TO_IMAGE1_AND_IMAGE2" }, "scene_domain": { "source": "IMAGE3", "influence": 1.0, "mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence": "VISIBLE_ONLY", "mode": "FILTERED_BY_MULTI_GENDER_AND_BODY_ATTACHMENT_RULES" }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real transition from face to neck", "small real imperfections inherited from IMAGE1", "natural biological skin variation" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "smooth_forehead_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "beauty_filter_skin", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "oily_artificial_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine", "glamour_highlight_on_skin" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "reject_if": [ "hyperreal detail looks synthetic", "skin detail looks procedural", "lighting looks like a render", "scene looks like a luxury advertisement", "human subject looks too perfect", "camera look feels fake" ] }, "multi_gender_logic": { "enabled": true, "objective": "Allow IMAGE3 to be male or female while preserving the real subject from IMAGE1 and IMAGE2.", "if_IMAGE3_is_female": { "copy": [ "pose", "pose logic", "body orientation translated intelligently", "composition", "framing", "camera perspective", "lighting direction", "background", "environment", "vehicles", "birds", "people", "architecture", "non-attached scene props", "scene mood", "apparent photo or video capture language" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body logic", "body scale", "presentation consistency" ], "do_not_copy": [ "female clothing", "female wardrobe", "female vestments", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female makeup", "female body traits", "female glamour cues", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject", "handbag carried by the female subject", "female hair styling transferred to final subject" ], "strict_rule": "If IMAGE3 is female, do not copy clothing, wardrobe, accessories, jewelry, makeup, or any object worn, attached, or carried by the person in IMAGE3. Copy only pose, framing, scene, lighting, environment, camera language and non-attached scene elements.", "accessory_rule": "Accessories from IMAGE3 must be fully blocked when they are worn, carried by, or attached to the female subject.", "object_rule": "Copy only environmental objects and scene elements that are not worn, attached to, or carried by the female subject." }, "pose_translation_rule": "Clone the functional pose and scene logic from IMAGE3, but anatomically reinterpret it through IMAGE2 so the result feels natural, physically plausible, subject-consistent when required, and not rigidly traced." }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "purpose": "Prevent the scene from looking like a generated luxury poster, render, catalog, or synthetic cinematic advertisement.", "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality", "poster_like_composition_if_it_reduces_human_realism" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "car paint must not look like a CGI showroom render", "stone, road, fabric and objects must avoid repeating AI texture patterns", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "goal": "The viewer must feel a living human physically present in the scene, not a generated person.", "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "non-decorative face", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "subject_feels_like_a_mannequin", "subject_feels_like_actor_catalog", "subject_feels_like_luxury_ad_model", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "face_eye_beard_expression_system": { "enabled": true, "source": "IMAGE1", "eye_rules": [ "preserve real eye shape", "preserve eyelids", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glass eyes", "no over-bright catchlights" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture", "no overclean beard" ], "expression_rules": [ "expression must remain calm, neutral, natural and human", "no exaggerated emotion", "no fake actor intensity", "no fake confidence face", "no frozen synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no fake premium lens aesthetic", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro-shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance only", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening", "forbid luxury campaign skin lighting" ], "scene_rules": [ "allow scene mood from IMAGE3", "allow natural directional light", "allow realistic shadow falloff", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment", "forbid poster-like lighting if it makes the subject synthetic" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "IMAGE2_BASE_AUTHORITY", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "visible natural skin texture", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "wardrobe must follow IMAGE2 unless IMAGE3 wardrobe is explicitly compatible", "if IMAGE3 is female, keep wardrobe from IMAGE2", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist and seams must remain physically plausible", "fabric must show real texture, natural folds and non-perfect wear" ], "forbidden": [ "fake_broad_shoulders", "torso_idealization", "fashion_silhouette_correction", "CGI_fabric", "overperfect_shirt_fit", "body_redesigned_by_wardrobe", "mannequin_posture" ] }, "object_scene_transfer_policy": { "preserve_from_IMAGE3": [ "scene layout", "background depth", "lighting setup", "camera height", "lens feeling", "environment storytelling", "vehicles", "birds", "people", "architecture", "environment props not attached to IMAGE3 person" ], "filter_from_IMAGE3": [ "identity", "facial structure", "skin style", "gender-specific wardrobe", "gender-specific accessories", "worn objects", "attached objects", "carried objects when IMAGE3 is female or incompatible" ], "scene_rules": [ "scene must feel real and imperfect", "avoid luxury ad perfection", "avoid polished showroom look", "avoid impossible reflections", "avoid overly clean environment", "preserve contact shadows", "preserve realistic object scale", "preserve visual plausibility over cinematic perfection" ] }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "zero fake-human reveal during motion", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "thin_artifacts_near_eyes_or_beard", "AI_edge_halos", "clothing_seams_likely_to_crawl", "unstable_car_reflections", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correctly translated pose and scene logic from IMAGE3", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "no generated luxury scene finish", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks beautified", "looks cleaner than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "looks like a different person", "feels synthetic", "borrows celebrity or actor energy", "copies female wardrobe when IMAGE3 is female", "copies female worn accessories or worn objects when IMAGE3 is female", "has cosmetic shine", "has invented sweat or oil", "scene looks like CGI", "car looks like showroom render", "background looks AI-repetitive", "lighting looks like poster render", "unstable for video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_AND_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_AND_BEARD_FROM_IMAGE1", "BODY_AND_BASE_WARDROBE_FROM_IMAGE2", "POSE_FROM_IMAGE3_TRANSLATED_TO_IMAGE2_BODY", "SCENE_LIGHT_CAMERA_LANGUAGE_FROM_IMAGE3", "ANTI_GENERATED_SCENE_FINISH", "MULTI_GENDER_FILTERING", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body and wardrobe authority remain intact, IMAGE3 contributes only filtered pose, scene, composition, lighting and environment, real reference structure is preserved, the scene avoids generated perfection, and when IMAGE3 is female the system does not copy clothing, wardrobe, accessories, jewelry, makeup, or any worn, attached, or carried object from that female subject." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through open silk shirt", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, adorned with a massive diamond ring and a ruby pinky ring" }, "face_and_head": { "visibility": "completely obscured by a smooth dark red silk face mask (matching the shirt fabric). The mask is a full‑face balaclava with no eye or mouth openings, matte silk finish. It covers the entire head and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck. Fabric is luxurious, with a subtle sheen.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Power suit in the style of Tony Montana: double‑breasted white suit jacket with peak lapels, subtle thin dark pinstripe, completely unbuttoned, worn open to reveal the shirt and a single thick gold chain. Dark red silk shirt, unbuttoned to mid‑chest, revealing one thick gold chain on the neck (over the mask). Matching white suit trousers with sharp crease, full break covering ankles completely. In the breast pocket, a silk pocket square in deep red, complementing the shirt. Shoes: black patent leather oxfords (closed lacing, no exposed ankles). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "jacket": "double‑breasted white suit, peak lapels, thin dark pinstripe, unbuttoned, worn open", "shirt": "dark red silk, unbuttoned", "trousers": "white suit trousers, full break", "shoes": "black patent leather oxfords", "accessories": "one thick gold chain, massive diamond ring, ruby pinky ring, red silk pocket square" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, dominant presence", "face": "not visible (dark red silk full‑face balaclava, matching shirt fabric, no openings)", "hair": "not visible", "body": { "pose": "sitting on a luxurious black velvet round ottoman (plush, modern) on a tropical villa terrace. The terrace overlooks a calm ocean with palm trees silhouettes and a distant luxury yacht anchored near the horizon. He sits with legs slightly apart, one hand resting casually on his thigh, the other arm draped over the back of the ottoman or relaxed at his side. The white suit jacket is completely open, framing his torso and emphasizing the dark red shirt and the single thick gold chain. Chest slightly forward, shoulders back, exuding absolute power and relaxed dominance. Ankles completely covered by trousers.", "posture": "seated, dominant, relaxed", "anatomy": { "build": "broad shoulders, defined chest visible through open shirt", "details": "muscular legs, trousers covering ankles" }, "skin_texture": "no skin visible on face/neck; hands visible, with natural skin texture, no airbrushing" }, "clothing": { "description": "White double‑breasted pinstripe suit, unbuttoned, dark red silk shirt open, one thick gold chain, diamond and ruby rings, red pocket square. Black oxfords covering ankles." } }, "environment": { "setting": "Luxury tropical villa terrace in Bali, overlooking the ocean at golden hour/sunset. The terrace features polished light stone or dark wood decking, minimalist modern furniture. A large black velvet ottoman sits near the edge. In the background: calm ocean, silhouettes of palm trees, and a distant luxury yacht anchored offshore. The sky is warm with orange, pink, and purple hues, soft clouds.", "background": { "description": "Ocean horizon, palm tree silhouettes, luxury yacht silhouette, warm sunset sky. Due to harsh flash, background appears darker but with warm glow, silhouettes visible as dark shapes against the colored sky.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient sunset light. Flash creates harsh highlights and grain, deep shadows, overexposed highlights on white jacket and red silk." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm golden hour ambient light", "quality": "harsh flash with high contrast, overexposed highlights on white jacket, red silk mask, and gold chain, deep shadows in background", "effects": [ "strong flash creating specular highlights on silk mask, satin lapels, patent leather shoes, and gold jewelry", "overexposed areas on white jacket and red mask (washed out, ethereal glow, but red remains deep)", "background dark with faint warm silhouettes of palms and yacht", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from sunset", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm sunset tones, creating a unique warm‑cool contrast; red silk remains saturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body or three‑quarter shot, subject centered on ottoman, tropical background visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (on hands only)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles", "bare skin on ankles", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "loafers", "open shoes", "buttoned jacket", "two chains", "thin chain" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through formal shirt", "posture": "upright, confident, elegant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, always wearing white soft gloves (watchmaker style, with three thin stripes on top)" }, "face_and_head": { "visibility": "completely obscured by a smooth white full‑face balaclava (no eye or mouth openings, matte silk‑like fabric). The mask covers the entire face and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck whatsoever. Fabric conforms perfectly to head shape.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Elegant black tuxedo (James Bond style) without bow tie: classic peak lapels, single‑breasted jacket, white formal shirt with French cuffs and studs. Trousers with satin side stripe. Black patent leather lace‑up shoes (closed ankles, no exposed skin). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal black thread, barely visible. White soft gloves (watchmaker style, with three thin stripes on top) cover hands completely.", "jacket": "black wool‑blend tuxedo, satin lapels, well‑tailored", "shirt": "white cotton formal shirt with French cuffs and studs", "trousers": "black tailored with satin stripe", "shoes": "black patent leather oxfords (closed lacing, covering ankles)", "accessories": "white soft gloves (watchmaker style, with three thin stripes on top)" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, confident presence", "face": "not visible (white full‑face balaclava covering entire head and neck, disappearing under shirt collar)", "hair": "not visible", "body": { "pose": "standing inside a luxurious private jet (Gulfstream or similar) at night. He leans against the polished wood paneling near the entrance, arms crossed firmly over his chest in a dominant, powerful stance. His legs are slightly apart, weight evenly distributed, trousers covering the ankles completely. Head held high, mask facing the camera, exuding control and success. The cabin features plush leather seats, warm indirect lighting, and a dark tinted window through which city lights are faintly visible.", "posture": "dominant, arms crossed, confident", "anatomy": { "build": "broad shoulders, defined chest visible through shirt", "details": "muscular legs, trousers cover ankles" }, "skin_texture": "no skin visible on face/neck; hands covered by gloves" }, "clothing": { "description": "Black tuxedo without bow tie (peak lapels, satin trim), white formal shirt with studs, black patent leather oxfords (closed ankles), white soft gloves (watchmaker style, three stripes). On left chest, 'vgeux' subtly embroidered." } }, "environment": { "setting": "Interior of a private luxury jet at night. Polished wood cabinetry, cream leather seats, soft ambient lighting from ceiling panels. Small oval windows show a dark sky with distant city lights. The atmosphere is exclusive, quiet, and powerful.", "background": { "description": "Luxurious jet cabin with leather seats, wood trim, and dark windows. Due to harsh flash, the background appears dark with subtle highlights on glossy surfaces.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm cabin ambient light. Flash creates harsh highlights and grain, deep shadows." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with warm cabin ambient light", "quality": "harsh flash with high contrast, overexposed highlights on white mask, gloves, and shirt, deep shadows in background", "effects": [ "strong flash creating specular highlights on mask fabric, satin lapels, patent leather shoes, and gloves", "overexposed areas on white mask and shirt (washed out, ethereal glow)", "background dark with faint warm cabin details and city lights through windows", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from cabin lights", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm cabin lights, creating a unique warm‑cool contrast", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body or three‑quarter shot, subject centered, jet interior visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (none visible, hands gloved)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles (bare skin)", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "bow tie" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "9:16", "character_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT MALE CHARACTER Welison. Physical build, mask, and styling must be perfectly preserved with zero drift. All details below must be followed exactly.", "physique": { "height": "approx. 185 cm", "build": "athletic, muscular but lean, broad shoulders, narrow waist, defined chest visible through open silk shirt", "posture": "upright, confident, dominant", "neck": "strong, defined (completely covered by mask)", "shoulders": "broad, powerful", "arms": "muscular, well‑defined", "hands": "strong hands with well‑groomed nails, adorned with a massive diamond ring and a ruby pinky ring" }, "face_and_head": { "visibility": "completely obscured by a smooth dark red silk face mask (matching the shirt fabric). The mask is a full‑face balaclava with no eye or mouth openings, matte silk finish. It covers the entire head and extends down the neck, disappearing under the shirt collar. No skin visible on head or neck. Fabric is luxurious, with a subtle sheen.", "hair": "not visible (covered by mask)" }, "clothing": { "description": "Power suit in the style of Tony Montana (Scarface era): double‑breasted white suit jacket with peak lapels, subtle thin dark pinstripe. Dark red silk shirt, unbuttoned to mid‑chest, revealing two thick gold chains on the neck (over the mask). Matching white suit trousers with sharp crease, full break covering ankles completely. In the breast pocket, a silk pocket square in deep red, complementing the shirt. Shoes: black patent leather oxfords (closed lacing, no exposed ankles). On the left chest area (heart) of the jacket, the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "jacket": "double‑breasted white suit, peak lapels, thin dark pinstripe", "shirt": "dark red silk, unbuttoned", "trousers": "white suit trousers, full break", "shoes": "black patent leather oxfords", "accessories": "two thick gold chains, massive diamond ring, ruby pinky ring, red silk pocket square" } }, "subject": { "demographics": "Young adult male (early 30s), my exact character Welison, athletic muscular build, dominant presence", "face": "not visible (dark red silk full‑face balaclava, matching shirt fabric, no openings)", "hair": "not visible", "body": { "pose": "standing on the upper deck of a luxury yacht anchored near Dubai coastline at night. The city skyline glitters in the background. He stands with legs shoulder‑width apart, one hand casually resting on the polished railing, the other hand in his trouser pocket. Chest slightly forward, shoulders back, exuding absolute power and control. The white suit glows under the flash, the red shirt and gold chains catch specular highlights. Ankles completely covered by trousers.", "posture": "dominant, relaxed, powerful", "anatomy": { "build": "broad shoulders, defined chest visible through open shirt", "details": "muscular legs, trousers covering ankles" }, "skin_texture": "no skin visible on face/neck; hands visible, with natural skin texture, no airbrushing" }, "clothing": { "description": "White double‑breasted pinstripe suit, dark red silk shirt open, two gold chains, diamond and ruby rings, red pocket square. Black oxfords covering ankles." } }, "environment": { "setting": "Upper deck of a superyacht at night, anchored off the coast of Dubai. The skyline with Burj Khalifa and other towers glittering in the distance. The deck features polished teak wood, white leather seating, and subtle ambient lighting. The water reflects the city lights.", "background": { "description": "Dubai skyline at night, glittering towers, dark sea with light reflections. Due to harsh flash, background appears darker but with warm highlights from city lights.", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) mixed with warm ambient city lights. Flash creates harsh highlights and grain, deep shadows." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s) mixed with distant city lights", "quality": "harsh flash with high contrast, overexposed highlights on white jacket, red silk mask, and gold chains, deep shadows in background", "effects": [ "strong flash creating specular highlights on silk mask, satin lapels, patent leather shoes, and gold jewelry", "overexposed areas on white jacket and red mask (washed out, ethereal glow, but red remains deep)", "background dark with faint glittering city lights", "grainy texture characteristic of early compact digital cameras", "washed out colors, low saturation, with warm accents from city lights", "unreal contrast", "subtle chromatic aberration at image edges" ], "color_cast": "cool flash white balance mixed with warm city lights, creating a unique warm‑cool contrast; red silk remains saturated", "contrast": "very high" }, "camera_and_technical": { "perspective": "slightly low angle, camera below eye level looking up, emphasizing dominance and power, subject centered", "camera_position": "handheld, compact digital camera from early 1990s, wide‑angle lens equivalent, with slight barrel distortion", "framing": "vertical 9:16, full‑body shot, subject centered, yacht deck and Dubai skyline visible", "focus": "slightly soft, typical of low‑resolution cameras with flash", "visual_fidelity": "grainy, low resolution aesthetic, desaturated colors with warm accents, flash photography style, ultra high quality real image (no HDR), candid luxury lifestyle feel" }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (on hands only)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion" ], "forbidden": [ "face visible through mask", "any facial features showing", "skin visible on head or neck", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look", "HDR", "8k", "masterpiece", "CGI", "3d render", "modern digital perfection", "visible hair", "visible ears", "visible ankles", "bare skin on ankles", "criminal or threatening associations" ] }, "negative_prompt": [ "different build", "different character", "face visible", "facial features", "eyes visible", "mouth visible", "skin on face", "skin on neck", "bare ankles", "ankles visible", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "messy appearance", "greasy skin", "overexposed (beyond intended aesthetic)", "HDR", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed hands", "extra fingers", "blurry", "low detail", "unrealistic proportions", "bad anatomy", "acne", "skin imperfections", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic", "8k", "masterpiece", "stylized", "modern digital", "weak posture", "criminal", "terrorist", "gangster", "loafers", "open shoes" ] }
{ "template_name": "MARRLONN2027_V65_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V65_TERMINAL_SEALED_MATRIX_PRIORITY_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + MATRIX_PRIORITY_RULE + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + EDIT_NOT_REBUILD_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, reconstructed from zero, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_MATRIX_PRIORITY_RULE", "6_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "7_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "8_EDIT_NOT_REBUILD_PRIORITY", "9_FINAL_REAL_HUMAN_PERCEPTION", "10_MICROSKIN_REALISM", "11_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "12_ANTI_POSE_BODY_DEFORMATION", "13_ANTI_GENERATED_SCENE_FINISH", "14_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "15_KLING3_VIDEO_STABILITY", "16_FAIL_FAST_REJECTION" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "matrix_priority_rule": { "enabled": true, "mandatory": true, "rule": "image3_transfer_decision_matrix is the supreme decision authority. image3_gender_conditional_transfer_system only executes the selected branch and must never contradict the matrix.", "conflict_resolution": [ "if matrix says copy, copy only within IMAGE1 identity and IMAGE2 anatomy limits", "if matrix says block, block absolutely", "if matrix and any other block conflict, matrix wins unless IMAGE1 identity or IMAGE2 anatomy would be harmed", "IMAGE1 identity and IMAGE2 anatomy remain higher than all IMAGE3 transfer rules" ] }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ], "male_wardrobe_body_lock": "When copying male IMAGE3 wardrobe, copy clothing design, visual outfit logic, fabric direction and accessory placement only; never copy IMAGE3 body mass, muscle structure, shoulder width, waist shape, height impression, posture anatomy or body identity over IMAGE2." }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "female_subject_absolute_wearable_block": "No wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, or silhouette-dependent element from the female IMAGE3 subject may transfer to the final subject.", "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "execution_rule": "Execute only the branch selected by image3_transfer_decision_matrix. Do not override the matrix.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body", "copy male clothing design only; never copy male IMAGE3 body over IMAGE2" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, fashion-dependent, jewelry-dependent, makeup-dependent, hairstyle-dependent, silhouette-dependent item or body styling from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "copy male IMAGE3 wardrobe design only; never copy IMAGE3 male body mass, muscles, shoulders, waist or body identity", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "style_firewall": { "enabled": true, "mandatory": true, "allowed_from_IMAGE3": [ "camera_angle", "framing", "composition", "color_mood", "lighting_direction", "contrast_level", "photo_or_video_capture_language", "background_atmosphere", "environmental_mood" ], "forbidden_from_IMAGE3": [ "beauty_skin", "glamour_face", "makeup_look", "plastic_highlights", "fake_HDR", "luxury_ad_polish", "skin_smoothing", "poster_render_finish", "CGI_material_style", "actor_face_energy", "model_face_finish", "commercial_beauty_grade" ], "rule": "IMAGE3 style may guide camera, light, mood and composition, but must never contaminate IMAGE1 face, skin, age, beard, human presence or natural imperfection." }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "edit_not_rebuild_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT_WITH_REAL_REFERENCE_PRIORITY", "rule": "When real reference images provide usable face, skin, body, clothing, hands or posture structure, preserve and adapt them instead of rebuilding the subject from zero.", "forbidden": [ "full_subject_regeneration", "full_synthetic_body_reconstruction", "new_AI_face_over_real_IMAGE1_identity", "new_AI_skin_replacing_IMAGE1_skin_truth", "new_AI_body_replacing_IMAGE2_body_truth", "full_scene_regeneration_that_overrides_reference_subject" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_male_copy_wardrobe_design_only_never_body_mass_or_body_identity", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "plastic_skin", "waxy_skin", "beauty_face", "generated_scene_finish", "deformed_hands", "extra_fingers", "fused_fingers", "broken_wrists", "wardrobe_changes_body", "pose_breaks_anatomy", "female_IMAGE3_wearable_transfer", "female_IMAGE3_carried_object_transfer", "female_IMAGE3_handheld_object_transfer", "female_IMAGE3_attached_object_transfer", "male_IMAGE3_body_transfer", "style_contaminates_IMAGE1_skin", "full_subject_regeneration", "unstable_for_Kling" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "image3_transfer_decision_matrix_followed", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_male_only_clothing_design_is_copied_not_BODY_from_IMAGE3", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "style_firewall_blocks_skin_contamination", "edit_not_rebuild_priority_respected", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "male_IMAGE3_body_mass_or_body_shape_copied", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "full_subject_regeneration_detected", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "MATRIX_PRIORITY_RULE", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "EDIT_NOT_REBUILD_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY", "FAIL_FAST" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, fully regenerated from zero, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix priority, male IMAGE3 wardrobe/accessories/objects transfer when coherent without copying male IMAGE3 body, female IMAGE3 wardrobe/accessories/worn-carried-handheld-attached objects are fully blocked, real reference structure is preserved, edit-not-rebuild priority is respected, scene avoids generated perfection, style does not contaminate skin, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V63_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V63_TERMINAL_SEALED_IMAGE3_CLASSIFICATION_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits and physical structure; and intelligent conditional IMAGE3 transfer based on the main visible subject in IMAGE3. If IMAGE3 main subject is male, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is female, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, or carried by the female subject. If IMAGE3 has no human subject or gender is uncertain, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe/body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_SUBJECT_CLASSIFICATION + CONDITIONAL_IMAGE3_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct conditional IMAGE3 transfer, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION", "4_CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "5_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "6_FINAL_REAL_HUMAN_PERCEPTION", "7_MICROSKIN_REALISM", "8_ANTI_GENERATED_SCENE_FINISH", "9_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "10_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears when visible", "neck transition", "skin tone", "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "under-eye texture", "subtle redness", "small blemishes", "minor discoloration", "natural asymmetry", "age markers", "facial fatigue", "beard density", "beard shape", "gray beard pattern", "mustache texture", "random beard direction", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1; do not recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "real posture limitations", "body density", "real anatomical weight", "base physical structure", "body-to-clothing fit logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_SUBJECT_CLASSIFICATION", "universal_allowed": [ "pose", "pose logic", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "primary_subject_detection": "detect the main visible human subject in IMAGE3; use the person most central to the pose, framing and composition", "classification_basis": "visual presentation of the main IMAGE3 subject only", "classification_options": [ "male_subject", "female_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "select only the main pose-driving subject; background people remain scene context only", "do_not_copy": [ "wardrobe from secondary people", "accessories from secondary people", "objects carried by secondary people", "identity or skin traits from any IMAGE3 person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene mood", "lighting direction", "camera angle", "composition", "image style", "vehicles", "architecture", "non-conflicting objects" ], "keep_from_IMAGE2": [ "body anatomy", "pose if no user pose instruction exists", "wardrobe unless explicitly changed by user" ] }, "if_uncertain_or_ambiguous": { "rule": "protect IMAGE1 and IMAGE2 first; copy only pose, scene, lighting, background, camera language and non-gendered environment", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_or_carried_objects": true } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "purpose": "Apply intelligent IMAGE3 transfer while preserving IMAGE1 identity/skin and IMAGE2 anatomy/scale.", "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "wardrobe", "clothing", "outfit", "fabric style", "shoes when visible", "accessories", "jewelry if masculine or neutral", "watch", "glasses", "hat", "objects held by the male subject", "objects worn by the male subject", "objects attached to the male subject", "vehicles", "architecture", "people in background", "birds", "non-conflicting visible scene objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "filtered_forbidden": [ "identity_transfer_from_IMAGE3", "skin_transfer_from_IMAGE3", "face_geometry_transfer_from_IMAGE3", "body_redesign_to_match_IMAGE3", "actor_face_replacement", "beauty_treatment_transfer", "synthetic_fashion_render", "catalog_body_correction", "outfit_that_changes_body_mass", "accessory_that_causes_identity_drift", "object_that_covers_or_deforms_the_face", "object_that_breaks_hands", "glossy_accessory_that_creates_AI_look", "object_that_is_unstable_for_Kling" ] }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose logic", "body orientation translated intelligently", "camera angle", "framing", "composition", "background", "environment", "scene mood", "lighting direction", "image style", "apparent camera language", "vehicles", "architecture", "people in background", "birds", "non-attached scene props", "non-conflicting environmental objects" ], "keep_from_IMAGE2": [ "final clothing", "final wardrobe", "body anatomy", "body proportions", "body scale", "presentation consistency", "base body-to-clothing logic" ], "do_not_copy_from_IMAGE3": [ "female clothing", "female wardrobe", "female outfit", "female vestments", "female shoes if attached to the subject", "female accessories", "female jewelry", "earrings", "female bracelets", "female necklaces", "female rings", "female watch if clearly feminine", "female makeup", "female hairstyle", "female body traits", "female glamour cues", "handbag carried by the female subject", "purse carried by the female subject", "any accessory worn by the female subject", "any object worn by the female subject", "any object attached to the female subject", "any object carried by the female subject", "neckline", "cleavage styling", "female fabric drape", "female body-fitting silhouette", "female jewelry-dependent hand pose" ], "strict_rule": "If IMAGE3 subject is female, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, neckline, fabric drape, feminine body silhouette, or any object worn, attached to, or carried by the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if gender or compatibility is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color mood", "camera angle", "framing", "composition", "contrast level", "lighting direction", "texture of capture", "photo or video language" ], "forbidden": [ "beauty skin style", "glamour facial lighting", "plastic highlights", "fake HDR", "poster render finish", "CGI material style", "skin smoothing style", "luxury ad polish on face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual visible pores", "irregular pore size", "skin microtexture", "micro-wrinkles around eyes", "micro-wrinkles around mouth", "forehead texture", "under-eye texture", "subtle redness", "minor blemishes", "tiny discolorations", "natural asymmetry", "real beard-root texture", "non-uniform cheek texture", "non-uniform forehead texture", "real face-to-neck transition", "small real imperfections inherited from IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal natural human skin reflectance", "subtle non-cosmetic skin response only when physically plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM" }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene must feel physically real", "background must contain natural imperfections", "materials must have plausible real-world response", "contact shadows must be believable", "subject must integrate naturally into the scene", "environment realism must support the human subject, not overpower it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically alive presence", "real facial gravity", "organic facial tension", "calm natural expression", "subtle facial asymmetry", "real skin imperfection", "ordinary human texture", "realistic face-neck transition", "real body weight", "real clothing tension", "non-mannequin posture", "real interaction with objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "real fingernail structure", "subtle finger wrinkles", "natural finger curvature", "correct wrist connection", "real contact pressure", "hands must not look flat", "hands must not look waxy", "hands must not align unnaturally", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands" ], "wardrobe_rules": [ "if IMAGE3 subject is male, wardrobe clothing outfit and coherent accessories may be copied from IMAGE3", "if IMAGE3 subject is female, wardrobe must follow IMAGE2 and female clothing/accessories from IMAGE3 are blocked", "if IMAGE3 has no human subject or is ambiguous, preserve IMAGE2 wardrobe unless user explicitly requests otherwise", "wardrobe must always fit IMAGE2 body anatomy", "clothing must not reshape shoulders", "clothing must not slim torso", "fabric tension must follow real body mass", "fabric must show real texture, natural folds and non-perfect wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural color", "balanced exposure", "no blown highlights", "plausible optics", "realistic depth of field", "natural shadow falloff", "real microcontrast", "no over-sharpening", "no over-grading", "no fake HDR", "no beauty grade", "real material response", "no CGI render finish", "no computational skin smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity continuity", "skin continuity", "eye stability", "beard edge stability", "hand integrity", "clothing stability", "geometry stability", "subject-background integration", "zero shimmer", "zero warp", "stable object contact", "stable face outline", "stable neck and collar", "stable material reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same person as IMAGE1", "same skin truth as IMAGE1", "same body reality as IMAGE2", "correct IMAGE3 main subject classification", "correct conditional IMAGE3 transfer", "if IMAGE3 is male, coherent wardrobe clothing accessories and objects are copied when physically plausible", "if IMAGE3 is female, clothing wardrobe accessories jewelry makeup hairstyle and worn/carried/attached objects are blocked", "if IMAGE3 has no human or is uncertain, IMAGE2 wardrobe/body are preserved while scene/camera/lights are copied", "no AI skin", "no plastic skin", "no waxy skin", "no makeup invention", "no generic handsome face", "no beauty retouch", "credible real human perception", "Canon EOS R50 real-camera feeling", "usable as master frame for Kling 3.0" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_or_worn_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and gender-conditional logic, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_ZERO_AI_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_TERMINAL_SEALED_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create one final master still image that preserves IMAGE1 facial identity and real skin truth, preserves IMAGE2 body anatomy and proportions, and uses IMAGE3 only as a subordinated dynamic reference for pose, scene, wardrobe, angle, objects, and environment. The final result must look like a real imperfect human photographed by a real Canon EOS R50 camera, not like AI, CGI, beauty retouch, actor replacement, model replacement, luxury advertisement, or synthetic portrait. The image must be stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, hand failure, edge shimmer, clothing crawl, or synthetic human perception.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + REAL_HUMAN_PERCEPTION_LOCK + BIOLOGICAL_SKIN_TRUTH + BODY_ANATOMY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + CANON_EOS_R50_REAL_CAPTURE + KLING_3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too polished, too clean, too cinematic, too handsome, too actor-like, too model-like, too luxury-ad-like, too plastic, too waxy, too smooth, or not biologically alive.", "success_definition": "A viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved identity, preserved body, real skin texture, natural imperfections, and stable visual structure for Kling 3.0 video.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_AND_SKIN_TRUTH", "2_FINAL_REAL_HUMAN_PERCEPTION", "3_IMAGE2_BODY_ANATOMY_AND_SCALE", "4_KLING_3_VIDEO_STABILITY", "5_IMAGE3_POSE_SCENE_WARDROBE_OBJECTS_SUBORDINATED", "6_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "7_CINEMATIC_ONLY_FOR_COMPOSITION_AND_ENVIRONMENT" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "face geometry", "eyes", "eyelids", "eyebrows", "nose", "nostrils", "mouth", "lips", "jaw", "cheeks", "chin", "forehead", "temples", "ears when visible", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "redness", "under-eye shadows", "facial fatigue", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "mustache texture", "hairline", "real biological imperfection", "lived-in human presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer the real skin truth from IMAGE1, do not recreate a cleaner version", "preserve imperfect human facial truth under any IMAGE3 scene or wardrobe", "realism must come from camera truth and biological imperfection, not from changing the person", "do not improve attractiveness", "do not normalize skin", "do not clean the face", "do not replace the subject with a more realistic generic human", "do not transfer any third-party, actor, celebrity, model, or reference identity" ], "forbidden": [ "identity drift", "generic human replacement", "celebrity identity transfer", "actor replacement", "model replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "AI-corrected masculinity", "commercial confidence face", "luxury portrait face", "perfect male face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight", "real posture limitations" ], "mandatory_rules": [ "IMAGE2 is law for body and anatomy", "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "clothing cannot create a different body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "short arms", "deformed hands", "wrong body scale", "catalog body correction", "idealized shoulders", "fake torso taper", "mannequin posture" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "environment mood", "spatial layout" ], "mandatory_rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "IMAGE3 cannot transfer actor, celebrity, or model identity", "cinematic effect is allowed only for environment, framing, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, IMAGE1 and IMAGE2 override" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "celebrity face borrowing", "actor charisma transfer", "luxury catalog facial treatment" ] } }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE", "override_all_conflicts": true }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE_NON_NEGOTIABLE" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_HUMANITY" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY_WITHOUT_BODY_CHANGE" }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY" }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_glamour_lighting_on_face": true } }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into a real environment", "real imperfect facial surface", "real skin response without cosmetic correction", "imperfections inherited from IMAGE1, not fake texture invented by the model" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "subject feels like a movie-star replacement", "skin looks perfect", "skin looks polished", "skin looks waxy", "eyes look synthetic", "expression feels frozen", "face looks corrected", "face looks more handsome than IMAGE1", "humanity is achieved by changing identity" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve pores, wrinkles, spots, redness, unevenness, blemishes, and age markers", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1", "do not replace real texture with simulated texture", "do not let lighting wash away skin truth" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "AI pore stamping", "texture overlay that looks generated", "skin made perfect by cinematic light" ] }, "anti_retouch_and_beauty_firewall": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization", "portrait retouch finish", "luxury campaign finish", "skin perfecting workflow" ] }, "anti_generic_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human, actor, model, celebrity-like person, or cinematic archetype. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic human", "different more human face", "actor replacement", "model replacement", "celebrity replacement", "average human replacement", "face realism by identity drift", "new biological identity", "cinematic male replacement", "more attractive version of subject" ] }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth", "spatial drama" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization", "skin shine", "skin color", "facial cleanup" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, perfect skin, or model-like face." }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true, "no_texture_stamping": true, "no_over_sharpened_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_even_shiny_surface": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true, "no_luxury_warm_skin_grade": true, "no_actor_skin_grade": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true, "no_soft_translucent_AI_skin": true } }, "eyes_beard_expression_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "eye_rules": [ "preserve eye shape", "preserve eyelid structure", "preserve under-eye texture", "preserve natural asymmetry", "eye highlights must look physically captured, not digitally painted", "no eye whitening", "no iris enhancement", "no actor gaze replacement", "no synthetic glassy eyes" ], "beard_rules": [ "preserve density pattern", "preserve gray distribution", "preserve irregular edges", "preserve mustache texture", "preserve micro gaps", "preserve random hair direction", "no barbershop perfection", "no painted beard", "no uniform beard edges", "no synthetic beard texture" ], "expression_rules": [ "expression must remain natural and human", "do not create fake actor intensity", "do not create fake confidence face", "do not freeze the face into synthetic seriousness", "preserve realistic facial muscle tension", "preserve lived-in facial fatigue when present" ] }, "pose_body_wardrobe_system": { "enabled": true, "mandatory": true, "pose_rules": [ "use IMAGE3 pose as target only", "reduce pose accuracy if conflict appears", "never break anatomy", "never change body to fit pose", "never change face shape to fit angle", "never make pose more actor-like than necessary" ], "wardrobe_rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe", "luxury fashion campaign body", "mannequin posture" ] }, "hands_edges_and_contact_system": { "enabled": true, "mandatory": true, "hands_rules": [ "five fingers", "natural hand proportion", "real knuckles", "correct wrist connection", "real contact pressure", "visible natural skin texture", "no floating hands", "no fused fingers", "no extra fingers", "no mannequin hands", "no waxy hands" ], "protected_edges": [ "face outline", "ears", "eyelids", "eye corners", "nose edges", "mouth line", "beard boundary", "mustache boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams", "glass edges", "car frame edges when present" ], "edge_requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact", "no fake pasted subject edge" ] }, "object_scene_reflection_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_AI_composite_background": true, "reflection_rules": [ "glass reflections must look physically plausible", "chrome and glossy reflections must not overpower human realism", "reflections must not create synthetic face shine", "reflections must not produce unstable Kling flicker zones", "avoid perfect luxury-ad reflections" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "texture_behavior": "real sensor-level detail without AI skin cleanup", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic", "AI simulated camera brand look", "overdone bokeh", "fake premium lens look" ] }, "lighting_system": { "face_rules": [ "IMAGE1 skin truth overrides IMAGE3 light style", "preserve micro shadows", "preserve real skin texture under light", "allow realistic irregular skin reflectance", "forbid flat beauty light", "forbid glamour fill", "forbid face polish by light", "forbid skin washout", "forbid perfect even exposure", "forbid actor lighting on face", "forbid cinematic skin softening" ], "scene_rules": [ "allow scene mood from IMAGE3", "cinematic allowed only for scene and composition", "forbid cinematic glamour on face", "forbid skin stylization", "forbid face beautification by environment" ] }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "stable glass and reflection zones", "stable hand-to-object contact", "stable subject-background integration" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard", "AI edge halos", "clothing seams likely to crawl" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor, model, catalog, or luxury ad image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "skin realism is achieved through fake texture instead of IMAGE1 truth", "face feels more attractive than the original subject" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "skin truth is inherited from IMAGE1", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "subject does not feel generated", "humanity and identity coexist without compromise" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor-catalog, luxury-ad, or celebrity-replacement presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?", "Does the image avoid all signs of beauty retouching?", "Does the subject feel physically present in the environment?", "Would the image still feel real if converted into subtle 3 to 6 second video motion?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, identity preservation, camera capture realism, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "celebrity_identity_transfer", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "fake_camera_look", "luxury_ad_finish", "AI_composite_edges", "unstable_reflections" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "EYES_FROM_IMAGE1", "EYELIDS_FROM_IMAGE1", "BEARD_FROM_IMAGE1", "NOSE_FROM_IMAGE1", "MOUTH_FROM_IMAGE1", "BODY_FROM_IMAGE2", "HANDS_FROM_IMAGE2", "WARDROBE_ADAPTED_FROM_IMAGE3", "POSE_SUBORDINATED_FROM_IMAGE3", "OBJECTS_VISIBLE_FROM_IMAGE3", "SCENE_VISIBLE_FROM_IMAGE3", "CINEMATIC_COMPOSITION_ONLY", "CANON_EOS_R50_REAL_CAPTURE", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, celebrity-like, catalog-like, mannequin-like, CGI-like, luxury-ad-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds without identity break, skin flicker, geometry warp, edge instability, or synthetic human perception." }